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FutureMark Confirms nVidia's Benchmark Cheating

jlouderb writes "As first reported by ExtremeTech, Futuremark has confirmed that nVidia is cheating on its 3DMark2003 benchmark through eight driver optimizations. The 3D graphics performance war just keeps getting more and more interesting!" See our previous story.

41 of 404 comments (clear)

  1. This is why.. by craigtay · · Score: 5, Insightful

    You don't base your findings on one benchmark. Whenever I go to a site like tomshardware.com they have several different ways to benchmark. Each card has its own strengths, and if a card has cheated it will show up like that.

    1. Re:This is why.. by captain_craptacular · · Score: 5, Informative

      Tom's Hardware and other Intel fanboysites alike

      Funny, I seem to remember Toms Hardware being rabidly AMD fanboyish about 1.5 years ago when AMD still had the fastest processor. I'm not saying they aren't biased fanboys, what I'm saying is they're fairweather fans.

      To keep it on-topic, I also seem to remember ATI doing the exact same thing nVidia is now doing with quake "optimization" for the 8500 cards... Do a google search for "quake quack"

      --
      They who would give up an essential liberty for temporary security, deserve neither liberty nor security
    2. Re:This is why.. by shdragon · · Score: 4, Funny

      If you want better

      [Next Page]

      reviews that

      [Next Page]

      don't read like Cat in

      [Next Page]

      the Hat with ads, you

      [Next Page]

      should try

      [Next Page]

      AnandTech or ExtremeTech or even HardOCP.

      --
      "...we dont care about the economics; we just want to be able to hack great stuff."
    3. Re:This is why.. by Idarubicin · · Score: 4, Funny
      ...or ExtremeTech...

      The linked

      [Next Page]

      article was at

      [Next Page]

      ExtremeTech, and it

      [Next Page]

      still ran to ten or so pages, most having two or fewer paragraphs. Maybe that's why the site wasn't Slashdotted--nobody had the patience to click through the whole article.

      --
      ~Idarubicin
  2. Re:This is why artificial benchmarks don't matter by mskfisher · · Score: 5, Insightful

    Wrong - as they point out in the article, these "optimizations" are usually reductions in quality. They don't just improve performance.

    --
    0x0D 0x0A
  3. Cheaters! by DarkHelmet · · Score: 5, Funny
    Futuremark has confirmed that nVidia is cheating

    WHAT?? My FX 5800 Leaf Blower only has a range of five feet and not six? I want a refund!

    --
    /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
    1. Re:Cheaters! by azimir · · Score: 4, Funny

      My FX 5800 Leaf Blower

      I decided to pick up the FX 5800 coffee grinder. Works great. It even does Turkish grind!
  4. Isn't this standard practice? by Nathan+Ramella · · Score: 4, Insightful
    There's no law about fudging benchmarks on a third party application.

    While this isn't a huge suprise, I am happy that there are smart folks out there who spend time to uncover this kind of information. Kudos to you for your efforts!

    Videocard Benchmarks are about as believable as the the 'World's Best Grampa' award.

    -n

    --
    http://www.remix.net/
    1. Re:Isn't this standard practice? by James+Lewis · · Score: 4, Insightful

      It doesn't need to be against the law. Their motive for doing this in the first place was the expectation that their card would gain a better reputation by doing well in that benchmark by cheating. Instead, it has backfired and seriously hurt their reputation. Having a community that can uncover these unsavory practices is deterrent enough.

    2. Re:Isn't this standard practice? by yamla · · Score: 4, Informative
      Actually, it is against the law, at least in Canada.

      380. (1) Fraud -- Every one who, by deceit, falsehood or other fraudulent means, whether or not it is a false pretence within the meaning of this Act, defrauds the public or any person, whether ascertained or not, of any property, money or valuable security or any service [is guilty of fraud, a criminal offence]...


      Nvidia (and ATI before) are guilty of using deceit to attempt to sell more video cards. Thus, they are guilty of fraud.
      --

      Oceania has always been at war with Eastasia.
  5. This makes me sick! by Lieutenant_Dan · · Score: 4, Funny

    How can company proceed to do its business while blatantly lying to its customers!!??

    Oh wait, my medication just kicked in. It's just business as usual. I will just go on checking my MSN e-mail, while watching MSNBC, drinking my Coke and eating my McDonalds burger.

    Never mind.

    --
    Wearing pants should always be optional.
    1. Re:This makes me sick! by RealityMogul · · Score: 4, Funny

      What, you're not going to have a smoke?

  6. Don't don the tinfoil hats prematurely... by dvanduzer · · Score: 4, Informative
    According to the ExtremeTech article, it's entirely plausible that this isn't entirely intentional on NVidia's part:
    nVidia believes that the GeForceFX 5900 Ultra is trying to do intelligent culling and clipping to reduce its rendering workload, but that the code may be performing some incorrect operations. Because nVidia is not currently a member of FutureMark's beta program, it does not have access to the developer version of 3DMark2003 that we used to uncover these issues.
    So it's quite likely that NVidia was just anticipating optimizations and not outright "cheating."
    1. Re:Don't don the tinfoil hats prematurely... by jandrese · · Score: 5, Informative

      I see you didn't read the article. Nvidia is actually detecting 3dmark and substituting in more efficent renderers and dropping the back buffer clearing at certain points to get higher FPS scores.

      Something else that may shock you: it appears that ATI is doing the same thing, although to a much lesser extent.

      --

      I read the internet for the articles.
    2. Re:Don't don the tinfoil hats prematurely... by rhavyn · · Score: 4, Insightful

      When they did nothing more then change the splash screen, the nvidia card gave out different results. That seems to be detecting the benchmark and cheating.

      Try reading the article.

    3. Re:Don't don the tinfoil hats prematurely... by Ashran · · Score: 4, Informative

      If you would read the article you'd know that changing a few bits here and there (nothing affecting the actual code flow, just replacing one register with another) removed the 'bug' and the score dropped by 25%.

      --

      Before you email me, remember: "There is no god!"
  7. nVidia thanks jlouderb by ymgve · · Score: 4, Funny

    Thank you for submitting this to Slashdot. With Futuremark slashdotted to death, NOBODY will be able to get the evidence! *manical laughter*

  8. History repeats itself a thousand times over... by voxel · · Score: 5, Insightful

    This has been done for many years, even the last decade. A good friend of mine works and has worked for almost every major video card company in the buisness for the last decade. What is his job? Make sure THEIR video card gets the best scores on the latest and greatest video cards.

    I am sorry to tell you all, but just because Nvidia was CAUGHT this time, doesn't mean they haven't been "cheating" (by optimizing for a specific benchmark) for the last 6 years.

    I would bet every driver release contains code to help out benchmarks and even specific games. Why do you think Nvidia just said with there latest driver release " *Up to 30% faster frame rates ( *With Unreal Tournament 2002)".

    Its just once in a great while someone notices a performance jump TOO big, or just wants some news worthy-ness and decides to put out a nice PDF file.

    - Jeff

    --
    Modesty is one of life's greatest attributes
    1. Re:History repeats itself a thousand times over... by Cyno · · Score: 4, Insightful

      Maybe this is a good arguement for open source drivers? Afterall I'm paying for the hardware.

  9. Doom3 by Blaster+Jaack · · Score: 4, Interesting

    From what I read from [h]ardOCP's benchmark with doom3 It kills nvidia's card. And who cares aren't you suppose to optimize your card?

    They also have another benchmark here where they compare the 5900 ultra and the radeon 9800 pro. In that article it says that NVIDIA told them not to use 3DMark03 I recommend reading that article

  10. screw you Mrs.Goldstein! by bilbobuggins · · Score: 4, Funny
    that's right
    9th grade, you told me cheaters never make money

    well 'pbhtbhtbthbth'

  11. PDF Mirror by Cable_Monkey · · Score: 5, Informative

    http://198.3.92.62/3dmark03_audit_report.pdf Just don't kill me now. ;-)

  12. Performance Difference Due to These Cheats by Anonymous Coward · · Score: 5, Interesting

    A test system with GeForceFX 5900 Ultra and the 44.03 drivers gets 5806 3DMarks with
    3DMark03 build 320.
    The new build 330 of 3DMark03 in which 44.03 drivers cannot identify 3DMark03 or the tests in
    that build gets 4679 3DMarks - a 24.1% drop.
    Our investigations reveal that some drivers from ATI also produce a slightly lower total score on
    this new build of 3DMark03. The drop in performance on the same test system with a Radeon
    9800 Pro using the Catalyst 3.4 drivers is 1.9%. This performance drop is almost entirely due to
    8.2% difference in the game test 4 result, which means that the test was also detected and
    somehow altered by the ATI drivers. We are currently investigating this further.

  13. For those of you too lazy to read the article... by XaXXon · · Score: 5, Informative

    The "optimization" relied on the benchmark camera being on 'rails'. It always shows the exact same angles, and there are some things that the benchmark would have the graphics card render, even though it's impossible for the viewer to see.

    HOWEVER, in the development version of 3dmark 2k3, you can take the camera "offroading". When you do that, it becomes apparent that things are being drawn incorrectly -- that there are hard-coded limits that result in the video card doing less work than the program requests.

    For those of you whining about how they should use "real life" games for benchmarks, this technique could be applied to anything where the camera path is predetermined. It has nothing to do with 3dmark 2k3 specifically.

  14. Re:This is why artificial benchmarks don't matter by rmarll · · Score: 4, Interesting

    Partially true... Trouble is, there aren't any games out yet that exploit pixel/vertex shader features to the extent that Futuremark does. And that gives us insight into how hardware will perform on next generation games. It's not a be all end all benchmark, even by futuremark's PR. It is a tool to be used along side current generation titles to measure differing aspects of hardware.

    It is by Nvidia's negligence that the optimisations were found. That's why (among other things) the beta program exists with those features. I think we can probably expect this and other cheat hampering features in future versions.

  15. Re:Shit... by jandrese · · Score: 4, Funny

    No, because ATI did a much worse job of cheating. Nvidia got a 24% boost out of some of the benchmarks while the best ATI could do was a measly 8%. This clearly shows that ATI must cheat harder if they want to keep up with Nvidia.

    --

    I read the internet for the articles.
  16. As an ex-NVidia employee by Anonymous Coward · · Score: 5, Informative

    Let me just say that this occurs not just on this test, but on all imaginable tests, as well as all games that are somewhere used as benchmarks. Many of the cheats are hard to detect because they don't break the test in the way that this cheat did. For instance, at some point there was a trick for a test with lots of occlusion to clip (discard) polygons that would eventually be occluded. However, these discarded polygons were actually calculated at run-time and not precomputed, so if you changed the test, it would still work right. For Quake (I or II, can't remember) they had a hack where they wouldn't need to clear the framebuffer. That version of Quake would do a glClear at each frame, which takes some time, and prior to framebuffer compression, there was a hack where you wouldn't need to clear the framebuffer if you swapped the Z-check and only used half of the Z span every frame. That hack's probably been backed out now because with framebuffer compression, you're actually better off doing the glClear each frame.

    Anyway, I'm posting this as an AC for obvious reasons.

    1. Re:As an ex-NVidia employee by Anonymous Coward · · Score: 5, Funny

      I too am an ex-Nvidia employee. It isn't just driver cheats that go on at nVidia. There are black spells and rituals, sometimes involving human sacrifice. The driver team will stop at nothing. I finally broke when asked to cruise kindergartens looking for virgins. When I spoke up and said "ATI doesn't rely on the power of Satan, why should we?" I was fired. They called it "gross incompetence" but we all knew it was because of my threat of whistle blowing. Stick with ATI if you want less baby killing.

  17. Re:/.'ed already??? by mskfisher · · Score: 5, Informative

    Yeah, here's a mirror of that 760k file - though it won't be up for long, since I've only got 1.9 GB of transfer left for this month.
    Be nice and download the zip or the bzip2'd version instead, if you're able.

    --
    0x0D 0x0A
  18. Re:This is why artificial benchmarks don't matter by paranode · · Score: 4, Insightful

    This is a problem with Nvidia. The only reason they are competing well with ATI is because they cut so many corners to get their benchmark scores up. It certainly would be nice if Nvidia concentrated on real-world apps and games but it seems like they do not. If you look at the benchmarks historically between ATI and Nvidia's closely competing cards, you'll find that they are closely matched in default runs. However, try turning on 4x anti-aliasing or anisotropic filtering and watch the older, slower, ATI cards beat out the shiniest new Nvidia cards. ATI's image quality has always been superior to Nvidia's. They are all about quantity and need to be focusing more on quality.

  19. Worse than that! by siskbc · · Score: 4, Informative
    Wrong - as they point out in the article, these "optimizations" are usually reductions in quality. They don't just improve performance.

    According to the article, that's only half the story. I could almost accept it if they were "optimizing" in the sense that, in certain situations, they slightly reduced image quality for a significant gain. That's kind of sketchy, as the card isn't then doing what it's claiming, but you could argue, perhaps, that the tradeoff is worth it. And if this activity were optional, it might be a benefit.

    What they're doing here is different, and much worse. They're actually detecting what program is running - whether it is 3D Mark or not. Effectively, what it does is disobey 3DMark, and only 3DMark, when it issues certain commands that would reduce throughput. That has no purpose but to deceive.

    So, not only are these not optimizations in that they don't really improve performance, they're not optimizations in that they don't even take effect when you run a program not called 3DMark.

    Quite frankly, I think this could be considered false advertising and nVidia should get in deep shit for this. This is the worst kind of cheating, and quite frankly, this could be what puts nVidia down the Voodoo path. I don't know whether I'll ever buy another of their cards.

    --

    -Looking for a job as a materials chemist or multivariat

    1. Re:Worse than that! by ergo98 · · Score: 4, Informative

      This is the specific point of the parent and grandparent post: ATI's action was questionable and bordering on fraudulent, but they were "optimizing" a game that people actually play, with a specific branch for quake that altered settings accordingly: 99.9+% of the times that this "optimization" would take effect would be people actually playing the game, versus gathering benchmark numbers. The quake hack didn't have a "if (bBenchmarking)" condition.

      From what it sounds like, nvidia purportedly altered something for the specific purposes of deceiving a benchmark. A benchmark has the sole purpose of benchmarking, so there is absolutely no justification for "optimizations" for a benchmark.

      The point is that ATI had a pretty tenuous justification (that they were optimizing for Quake 3 as it's the engine behind a large number of games), but if this is the case then nvidia has none.

  20. Who found it? by anon*127.0.0.1 · · Score: 4, Interesting

    I wonder why this driver cheat was discovered by Extremetech? If you're a video card manufacturer, wouldn't you have your engineers go over every one of the competitions driver releases with a fine-toothed comb, just hoping to find some kind of cheat? You'd think ATI has better testing facilities are resources then ET.

    Certainly any negative publicity for NVidia is good for ATI and vice versa.

    --
    I am NOT a man!
    I am a free number!
    1. Re:Who found it? by User+956 · · Score: 4, Interesting

      Well, if you read Hard|OCP last week, you might have gotten the impression that Extremetech was making the whole thing up. They said "I have a feeling that Et has some motives of their own that might make a good story"

      Right, like maybe getting a fix posted? Oh, wait, looks like Hard|OCP is taking credit for that:

      Futuremark has released a patch for 3DMark 2003 that eliminates "artificially high scores" for people using NVIDIA Detonator FX drivers. This is in response to the news item we posted last week. According to the PDF on Futuremark's site, the patch causes a 24.1% drop in score for NVIDIA..."

      I'm amazed at the OCP's coverage of this whole deal. They didn't break the story, so they cast doubt on ExtremeTech's findings, and allude to suspicious "motives" that were never proven.

      Then, when the fix is released, they claim the fix is released "in response to a news item we posted last week", as if they're directly responsible. A week ago they're bashing ExtremeTech for even insinuating driver cheating, and this week they're taking credit for getting the fix released (as if they broke the story themselves).

      --
      The theory of relativity doesn't work right in Arkansas.
  21. Re:They didn't cheat! by egomaniac · · Score: 4, Informative

    I thought the same thing, until I actually RTFA. This is blatant cheating. Everything looks fine until you take the camera off the rails, and then there are clipping and display problems galore.

    Further, the problems change depending on which part of the demo you're in (for instance, the "background not being cleared" bug conveniently only shows up in the part of the space demo where a largely black sky is being displayed, and so no background clear is necessary). This is cheating, plain and simple.

    --
    ZFS: because love is never having to say fsck
  22. Wasted Code by JeffRC · · Score: 5, Insightful

    Just think about this the next time you do a 5MB driver download. How much of that code is specifically for detecting and defeating benchmarks? How much of the cheats are part of the instability problems in your system?

  23. Re:ATI Did The Same... by TrancePhreak · · Score: 4, Interesting

    No, ATI forced you to medium quality no matter what so that it would seem like high quality scores were better.

    --

    -]Phreak Out[-
  24. Re:lies and statistics. by Surak · · Score: 5, Insightful

    The problem with 'real world testing' when it comes to video cards aimed at the gamers market is basically the difference between a few lousy FPS between the two top-of-the-line cards (and each have similar features, performance-wise) will be virtually indistinguishable in most cases.

    I think people shouldn't get all macho when it comes to this stuff. Honestly, it's like the difference between a 350 hp engine and a 351 hp engine. It doesn't amount to a hill of beans worth of difference except on paper.

    Get over it people.

  25. Re:lies and statistics. by drinkypoo · · Score: 4, Funny

    No, you should buy 3 video cards from Fry's, then put older video cards (which need not even have the same bus on them) in the boxes, and return THOSE to the store. Those bastards will just shrinkwrap 'em and re-sell them.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  26. Re:This is why artificial benchmarks don't matter by mskfisher · · Score: 4, Insightful

    In terms of the clipping planes, you're right.

    But the nVidia driver also substituted a shader for one of the water effects, which degraded/modified the image quality.

    And past history has shown that companies are willing to sacrifice quality for performance (see ATI's Radeon 8500 drivers and Quake 3 for an example)...
    It's almost like this is a cold war, of sorts, between the testers/benchmarkers and the card manufacturers.

    --
    0x0D 0x0A
  27. thanks, but... by Shadestalker · · Score: 4, Insightful

    Dear nvidia / ATI / etc.,

    Please optimize your drivers and hardware for the actual applications and games I run, not the synthetic benchmarks designed to simulate workloads. Benchmarks don't use your products, end-users do.