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Blizzard North Co-Founders Leave Company

Thanks to several readers for pointing out a Reuters/Yahoo story discussing the departure of four key employees from Warcraft and Diablo developers Blizzard Entertainment. The article elaborates: "In a statement, Blizzard Entertainment said Blizzard North co-founders Erich Schaefer, Max Schaefer and David Brevik, along with a fourth employee, Bill Roper, 'resigned from the company to pursue other opportunities.'" With Bill Roper often the public face of Blizzard, and the Blizzard North co-founders being the original Diablo developers, this is a big deal for Blizzard owners Vivendi, as well as gamers everywhere, especially as Blizzard "is widely seen in the games industry as one of the most attractive assets of VU Games, which has been languishing on the auction block for months."

71 of 288 comments (clear)

  1. Obligatory by Scoria · · Score: 5, Funny

    Blizzard may soon encounter the chill of insolvency. ;-)

    --
    Do you like German cars?
    1. Re:Obligatory by Gojira+Shipi-Taro · · Score: 5, Insightful

      ...And FOUR of their key game developers have now LEFT. Who cares what they've done before, they won't be repeating it.

      I sort of suspect this might have been motivated (at least in part) by Viviendi-forced actions Blizzard has taken in the last year. I wish those four guys all the best, and I hope they remain out of reach of the Big Evils of the industry.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:Obligatory by Gherald · · Score: 4, Informative

      As far as I know, Blizzard "North" only developed Diablo I and II, so this will not affect *craft at all.

    3. Re:Obligatory by Ty · · Score: 5, Informative

      Blizzard is NOT developing Starcraft:Ghost. Don't confuse this. They are simply the publisher. The good people at Nihilistic are developing it as a third party. Though, given the quality of Nihilistic's last game, Vampire, I'm sure Starcraft:Ghost will rock.

    4. Re:Obligatory by DNS-and-BIND · · Score: 2, Informative

      Hey, don't be picky. There are lots of folks out there that thinks Microsoft made Halo, and Close Combat.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  2. Reasons? by r84x · · Score: 5, Interesting

    Could a reason for their leaving possibly be in reaction to Blizzard's handling of the battlenet controversy? Just a thought...

    --
    Karma: Can there be a void?

    .. -. - . .-. .-. --- -...

    1. Re:Reasons? by DragonPup · · Score: 2, Informative

      Could a reason for their leaving possibly be in reaction to Blizzard's handling of the battlenet controversy? Just a thought...

      Um, no. The whole bnetd incident had nothing to do with this at all. Problems with VU seems so much more likely. :p

      -Henry

      --
      "Useless organic meatbag" -HK-47
    2. Re:Reasons? by MMaestro · · Score: 3, Interesting
      Not to cast your question aside, personally I don't think so, but what I want to know is ; whos going to replace them? They're just co-founders so its not as obvious as losing some programmers. To be more specific about my question, whos going to be the 'public face' of Blizzard now that Bill Roper is gone?

      The day companies begin to suffer for stamping out cheaters is the day Microsoft releases a Linux becomes mainstream and Mac's dominate the PC market.

  3. Does Blizzard hate Linux? by Anonymous Coward · · Score: 5, Funny

    Playing Warcraft III's expansion set, Frozen Throne, I came across something in a snow-covered Undead campaign. When I killed a penguin (the symbol of Linux) I was granted a Ring of Superiority! Is this Blizzard's way of saying the path to superiority is by killing Linux?

    1. Re:Does Blizzard hate Linux? by Arker · · Score: 4, Funny

      Playing Warcraft III's expansion set, Frozen Throne, I came across something in a snow-covered Undead campaign. When I killed a penguin (the symbol of Linux) I was granted a Ring of Superiority! Is this Blizzard's way of saying the path to superiority is by killing Linux?

      Not exactly.

      In games like these, the best mobs pop the 'leetest loot, you see. So what they're really saying is that Linux r00lz0rz! P3|\|6|/\|z r0xx0rz! M|_|4h4h4h4h!

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    2. Re:Does Blizzard hate Linux? by parkanoid · · Score: 4, Interesting

      On the other hand, the default tooltip for the penguin unit is "Call uopn the spirit of a penguin to save you". Interesting, yes? ;-)

  4. I hope.. by TedTschopp · · Score: 2, Insightful

    I hope they keep their commitment to releasing solid good games. That's what they are known for.

    --
    Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    1. Re:I hope.. by Liselle · · Score: 2, Insightful

      I have a strong feeling they will. The things that make Blizzard great will allow them to be continually successful. Their attention to detail, knack of knowing what their audience wants, plus the fact that they more or less require their programmers actually be gamers (who would have thought?) will let them keep on trekkin'. The loss of such high-profile employees is a real blow, but I expect WoW and SC2 to follow suit and exceed our wildest expectations. I wish all of them well! Perhaps we'll be lucky enough to see them twiddling their fingers in the gaming industry again.

      --
      Auto-reply to ACs: "Truly, you have a dizzying intellect."
  5. I wonder.. by Yeah-or-something · · Score: 5, Insightful

    How will this affect the development of Word of Warcraft? Were these guys a part of those teams?

    1. Re:I wonder.. by Anonymous Coward · · Score: 4, Informative

      No, World of Warcraft is in development down at Blizzard South (In Orange County, CA). From the last time I've visited the office it looked good, but who knows what the buyer of VUG will do to destroy a franchise house. Expect to see more fallout soon.

    2. Re:I wonder.. by DigitalXen · · Score: 4, Informative

      Blizzard North was originally another studio which was developing Diablo for Blizzard. Once they saw it was so good, Blizzard bought them up. Also, south is responsible for the Warcraft Franchise(s), as well as the current development of SC: Ghost.

    3. Re:I wonder.. by Liselle · · Score: 2, Informative

      Blizzard Company Profile

      Check near the bottom for the part about Blizzard North.

      --
      Auto-reply to ACs: "Truly, you have a dizzying intellect."
    4. Re:I wonder.. by Matchstick · · Score: 2, Informative

      Starcraft Ghost is being developed by Nihilistic, based in the SF Bay area.

  6. I found 'em by Call+Me+Black+Cloud · · Score: 3, Funny

    They're over here drinking my beer. Can someone come claim them? Thanks.

  7. The wrong questions being asked by PierceLabs · · Score: 5, Insightful

    Far more important that the fact that the left is the REASON that they left. Have they become dissatisfied with their corporate parent? Are they going to found a new studio (and with that number of key folks that sounds likely to me)? Are they being acquired/courted by someone else (the real challenge of companies these days is not to protect the brands, but to keep the people who make these brands)? And most importantly, does Vivendi consider their gaming assets so invaluable that they wouldn't fight to keep these folks under their wing?

    When high level folks like this leave, its usually because someone is giving them money to go off and do their own thing under a different banner/console.

    1. Re:The wrong questions being asked by dekashizl · · Score: 3, Funny
      Far more important that the fact that the left is the REASON that they left.
      Everything is not always so rational, you insensitive bastard. Can't you just see that I'm hurt and accept my feelings?
      Hold me.
      sob...
    2. Re:The wrong questions being asked by Surak · · Score: 3, Insightful

      When high level folks like this leave, its usually because someone is giving them money to go off and do their own thing under a different banner/console.

      That or Vivendi is paying them to leave and to keep their mouths shut. In any case, we'll likely know the truth in the days to come (if only by their silence).

    3. Re:The wrong questions being asked by stefanlasiewski · · Score: 4, Funny

      Have they become dissatisfied with their corporate parent?

      Oh come on, those answers are so boring. I want to know: Did they leave to found a private space exploration company? Are they going to colonize mars? Are they going to run a daytime cooking show on PBS?

      --
      "Can of worms? The can is open... the worms are everywhere."
    4. Re:The wrong questions being asked by danbeck · · Score: 2, Funny

      Oh come on, those answers are so boring. I want to know: Did they leave to found a private space exploration company? Are they going to colonize mars? Are they going to run a daytime cooking show on PBS?

      Someone mod this one funny, please.

    5. Re:The wrong questions being asked by HunterZ · · Score: 5, Funny

      It's obvious: they depleted their gold mine and had to build a new base somewhere else.

      --
      Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
    6. Re:The wrong questions being asked by will_die · · Score: 2, Interesting

      Actually it is a fairly common occurance.
      You see it alot of times where people will start a business, then sell it for a huge profit, stick around for a while then leave to start another business.
      Most people who start businesses do so because they want to see if they can do it, if they can create business they are not really wanting to work for someone else, however the profits from selling a business are usally really good, so they do that. Then they decide they still don't like working for somone else so after a while they leave. It means nothing.

  8. My real fear is how important was Roper in WoW? by SmirkingRevenge · · Score: 5, Insightful

    World of Warcraft is, in the words of babylon 5, the last, best hope for MMORPGs.

    SW:G overpromised, underdelivered. AC2 was crap. Shadowsbane was buggy trash. WoW sounds and looks great and I have yet to read a bad slant on it from anyone's whos played it.

    MMORPG Game developers are allowed to release complete shit and promise that it'll be fixed on the backs of the monthly fees people are forced to pay to fund the game to a fun/playable state if it ever gets there.

    I hope and pray that WoW can be the game that all of us old school players have been waiting for since this drought of lousy 2nd generation games. I want WoW to be the game I can point to and say "See, that's the way you do it" and blizzard is the one company I know of that has never failed to deliver a great, fun game.

    I know Roper was a lead on the management of WoW. I hope he's not leaving because of an imminent M$ buyout or something along those lines that might totally corrupt Blizzard.

    Here's hoping.

    1. Re:My real fear is how important was Roper in WoW? by Naikrovek · · Score: 2, Interesting

      SW:G overpromised, underdelivered.

      incorrect. you just haven't the skill to take advantage of the game. i know a LOT of people who say this and they all say it for one reason: SWG isn't Everquest in space.

      It was never promised as such, yet everyone felt it would be this.

      I say its a great game, I play it often and I love it.

    2. Re:My real fear is how important was Roper in WoW? by Nasarius · · Score: 2, Informative
      Shameless OT plug of my personal favorite MMORPG in development: Horizons

      There are lots of MMORPGs that will be able to compete with WoW, even though they lack its clout.

      --
      LOAD "SIG",8,1
    3. Re:My real fear is how important was Roper in WoW? by LauraW · · Score: 4, Informative
      > World of Warcraft is, in the words of babylon 5, the last, best hope for MMORPGs

      <pedantic>
      Er, that was Lincoln, in the Emancipation Proclamation. JMS did a bit of borrowing in some of those speeches.
      </pedantic>

    4. Re:My real fear is how important was Roper in WoW? by X · · Score: 3, Interesting

      Huh. I've been enjoying Dark Age of Camelot quite a bit. You might want to give it a shot if you are consistently being disappointed.

      --
      sigs are a waste of space
    5. Re:My real fear is how important was Roper in WoW? by Phekko · · Score: 2, Interesting

      MMORPG Game developers are allowed to release complete shit and promise that it'll be fixed on the backs of the monthly fees people are forced to pay to fund the game to a fun/playable state if it ever gets there.

      Most MMORPGs I know come with a month (or so) of free gaming time. During this month you have plenty of time to decide whether or not you like the game. I didn't like DAoC and eventually decided I don't really like EverCrack, either. If it's not fun, who, exactly, is forcing you to play it?

      --

      Sigs for Nerds. Sigs that Matter.
  9. NCAs? by SuperBanana · · Score: 3, Insightful
    resigned from the company to pursue other opportunities

    Then either it's not in the gaming industry, or they never signed NCA's(Non Competition Agreement)...

    1. Re:NCAs? by hibiki_r · · Score: 5, Insightful

      I don't know of anyone in the gaming industry that has ever signed a non-competition agreement. Imagine, let's say, a 3D engine programmer, that has been doing that for the last 5 years. His skills would not be that useful for a CAD/Rendering company, since outside of the basic math behind it, he'd have to learn plenty of new skills. Thus, the only major options are another gaming company and NVIDIA/ATI. Who'd be crazy enough to sign an agreement that said that you can only work for less than a handful of companies if you ever quit? Certainly no game programmer I know.

    2. Re:NCAs? by Dark+Nexus · · Score: 2, Informative

      I'm no expert on this, but every NCA I've ever seen has been limited to a 6-month period immediately after employment.

      --
      Dark Nexus
      "Sanity is calming, but madness is more interesting."
    3. Re:NCAs? by rossz · · Score: 4, Informative

      Blizzard is in California. Noncompetes are not enforceable in this jurisdiction.

      --
      -- Will program for bandwidth
    4. Re:NCAs? by mark_space2001 · · Score: 4, Informative
      Ditto on the no compete thing is illegal in California. California is a "right to work" state and no way could an employer get a no-compete clause enforced. How do you think all that job hopping in Silicon Valley happens anyway?

      I had a no-compete clause in a contract some years ago that specified "no similar industry within 50 miles" (aimed at their competitors across town). A lawyer later told me that even that limited NCA wasn't legal in California.

      Toodles!

    5. Re:NCAs? by Delphix · · Score: 2, Informative

      Actually I was offered a job at Sprint (Networking division) in 1999. They wanted a 2 year no-compete. One of the reasons I didn't take the job.

    6. Re:NCAs? by Golias · · Score: 2, Interesting
      'Persuing other interests' is a common euphemism for saying they left for the competition without plugging the other company.

      More commonly, it's a euphemism for "we forced them to resign and they probably have nothing else lined up yet."

      --

      Information wants to be anthropomorphized.

  10. FreeCraft by Jack+Comics · · Score: 2, Funny

    Rumor is that they've just joined the FreeCraft project. :P

    Yes, I'm joking. :)

    --
    "We are all in the gutter, but some of us are looking at the stars." - Oscar Wilde
  11. Re:Fuck! by Jugalator · · Score: 5, Informative

    Probably not.

    Neither WoW or SC2 are developed by Blizzard North, but Blizzard "South" (usually just called "Blizzard"). These are two separate divisions that form Blizzard Entertainment.

    Blizzard North has only done Diablo I and II so far.

    Blizzard "South" has done all Warcraft and Starcraft games, and the older Rock & Roll Racing, Lost Vikings, etc.

    --
    Beware: In C++, your friends can see your privates!
  12. I'm interested... by thgreatoz · · Score: 2, Insightful

    I'm interested to see how their standards of quality hold out. Certainly, Blizzard and Blizzard North are two seperate entities, but I wonder if any titles currently under development with Blizzard North get transferred to Blizzard?

    --
    When their numbers dwindled from 50 to 8, the dwarves began to suspect Hungry.
  13. Re:Hm... by GrouchoMarx · · Score: 4, Interesting

    I don't play many Blizzard games... someone care to tell me what this means?

    This is the equivalent of Hawkins/Dubinsky/Collings leaving Palm to found Handspring in 1998. Or Alan Cox saying he's bored with Red Hat and going to do something else. (Not a perfect analogy, but you get the idea.)

    I'm wondering what is happening with Chris Metzin. Wasn't he a mover and shaker in the Warcraft/Starcraft arena? (All the artwork is credited to him in the manuals, and didn't he help with the story line?)

    --

    --GrouchoMarx
    Card-carrying member of the EFF, FSF, and ACLU. Are you?

  14. They started the company! by Entropius · · Score: 5, Insightful

    ... who's to make them sign NCA's?

  15. Re:Hm... by Apparition-X · · Score: 5, Informative

    It doesnt matter if you vilify them (for turning out an execrable piece of garbage like WC3) or laud them for turning out great games (like WC3 or Diablo) they have had a profound influence on the direction of computer gaming in the last 5 years. It is difficult to think of two games that have been more influential, and more copied in their respective genres: SC/WC for real time strategy (RTS) and Diablo for "role-playing".

    Although it is tough to separate their individual contributions from those of Blizzard as a whole, they have inarguably produced highly influential games. Significantly, those games have also sold enormous volumes (basically equal in numbers to the Lara Croft series and the GTA series... i.e. several millions of copies of each release).

    What is means is that the value of Blizzard just dropped a bit, although perhaps not as much as some are suggesting... a lot of their value resides in their name, their "goodwill" as it is called. And for the masses, who will never even hear of this, the name Blizzard will continue to by synonomous with outstanding games that are probably the least buggy/best supported in the industry (that is sure to get me flamed or modded down!).

    It might also mean that some interesting games are in the future assuming you dont buy the theory that Bill ruined WC3. At very least, their departure is a big loss for Blizzard (again, WC3 aside) and a big gain for themselves or some other studio.

  16. Who do I boycot now?? by Ben+Jackson · · Score: 5, Funny

    I am eagerly awaiting commands from Slashdot telling me whether I should be mad at the old Blizzard or the Blizzard founders.

  17. Not quite...another penguin... by Anonymous Coward · · Score: 2, Interesting

    In FreeCraft, whilst using the FreeCraft Media Project, a farm can generate "Penguins" and you can control these livestock penguins to move around the map and spy; at the cost the penguin required one farm resource point. This said, I think they are trying to imply that by killing the Freecraft Penguin Spy, they may be king of the iceberg of gaming again.

    This means War! FreeWar(non-registered foreign TM) for you, Blizzard!

  18. Freenet! by Marx_Mrvelous · · Score: 5, Funny

    I guess my e-mail to Blizzard about their actions against Freenet tore the company apart! I'm sure glad tech support forwarded it to the head developers...
    Er...

    --

    Moderation: Put your hand inside the puppet head!
  19. The conversation went as follows... by Eberlin · · Score: 5, Funny

    1st Guy: "Aye matey?"
    3rd Guy: "Come on! Follow me!"
    2nd/4th Guy: "We're ready, master...I'm not ready!"

    Vivendi Universal: "Help Me!"
    4th Guy: "Time to Die!!!"

    Vivendi Universal: "uh...oops! Forgive me!"
    All 4 Guys: "Die!"

  20. Blizzard -- an empty shell of a company by Anonymous Coward · · Score: 4, Interesting

    Many of blizzard's key employees left to start Arena.net. Now with Arena.net using innovative techniques to make online gaming better, Blizzard is languishing with World of Warcraft, a "me too" MMORPG. Their last few core members are now gone. Now it's just a bunch of interns and code monkeys with the rights to Blizzard's brand name.

    I'm interested in seeing where these folks go. Will they join their brethren at arena.net? Will they found their own company? Will they walk off with their massive paychecks from Warcraft3 and sit in Hawaii sipping drinks with 3 digit proofs all day? Only time will tell.

    1. Re:Blizzard -- an empty shell of a company by eht · · Score: 2, Insightful

      So far all Arena.net (I remember they used to be TriForge) has made is something called Guild Wars that won best of show at E3, which means it's not done yet, they left Blizzard over 3 years ago, since that time they've been bought by a company called NCsoft Corporation of Seoul, Korea.

      So saying all that, what innovative techniques are they using to make online gaming better? They haven't made anything yet, Daikatana was also promised to be some great good thing and was started by people in a similiar situation and look where Daikatana and Romero and company are today.

      I'd like to see them succeed but I expected them to do so years ago.

  21. Great! by Snaller · · Score: 2, Funny

    Perhaps now we can hate Blizzard in peace and the guys will created another company which remains cool for a while (before it gets eaten by corporate greed)

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  22. What about the 1.10 patch? by IgD · · Score: 3, Interesting

    The question I think everyone is concerned about is what is going to happen to the Diablo II Lord of Destruction patch V1.10? I heard some speculation that some hire-ups ordered this promised patch cancelled and those mention resigned rather than do this!

    1. Re:What about the 1.10 patch? by Endareth · · Score: 2, Interesting

      I find this speculation rather unlikely -- surely if they resigned in order to not cancel the patch, then the patch would die anyway due to no-one working on it?

      --
      Disclaimer: The above comment was made while under the influence of too much coding and not enough sleep.
  23. Not a huge deal by ImperfectTommy · · Score: 3, Interesting

    Actually, this is not a huge deal for Vivendi. When Blizzard was initially bought it was bought for its franchises, which companies can own. Though game companies act like they own employees, they know the employees can leave. Likely, when Blizzard was bought, key figures signed multi-year contracts to stay and ensure the franchise succeeded under the new ownership. Likely, the contracts are up and the key people feel they can do it again on their own, only better.

    It's fairly common for key figures to leave the nest after experiencing some success; this is why exclusive contracts exist. Though usually only founders are placed under such deals. It's almost as common, however, for key game developers to start again elsewhere and flop in a large way.

    Note that EA, perhaps the most successful games publisher, has been successfully buying franchises for years (Sims, C&C, etc).

  24. trivia by mraymer · · Score: 4, Interesting
    Bill Roper was indeed not only one of the figure heads at Blizzard, but he voiced Hadriel in Diablo II. (Hadriel is the archangel that tells you to go smash the soulstone before heading into the Chaos Sanctuary.)

    On the subject of these employees leaving... Well, I'll just quote Cain.... "This does not bode well..."

    Heh... at least, not for Blizzard... But I'm sure their talents will be put to just as much use wherever they end up.

    --

    "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

  25. I'm floored by Torgo's+Pizza · · Score: 4, Funny
    People leaving a game company? Wow, that's something you don't see every day. Oops. Sorry, my browser was stuck in /sarcasm mode. I expect to see a press release in the next few days that follows this format:

    FOR IMMEDIATE RELEASE

    Developers of the critically acclaimed DIABLO franchise announced today that they have formed [Insert name here], a new development studio located in [city, state]. The studio, which will focus on state-of-the-art multiplayer content for PC and next generation console platforms, was formed by four veteran Blizzard developers, who played various roles in the creation of DIABLO.

    "[New company name] is an all-star team whose members have a solid history and reputation for developing groundbreaking titles," said [insert developer], [insert new job title] and co-founder. "With the establishment of this company, we renew our commitment to the development of fresh concepts in the online gaming arena, and we look forward to pushing the industry in new and exciting directions."

    Like the template? This same one has been sucessfully used to launch every new game company and is available for use under the GPL license.

  26. Re:DIALBOs Curse by toddestan · · Score: 2, Interesting

    A year? Try two. Actually it's getting close to three now. And at the rate they are going, it's going to be 5 years, or never if you ask me.

    Here is a comic that sums things up pretty well:
    http://darkness.diabloii.net/rrcomic4.shtml
    You know what the funniest part of it is? The date.

  27. Re:Hm... by Apparition-X · · Score: 2, Interesting

    Well, both are true depending on your perspective. For many true fans of SC, the former is more true than the later. Most die hard SC fans will argue that SC is deeper strategically, tactically, doesnt pander to newbies the way WC does, doesnt incorporate dumb 3d elements (which make it harder to play), doesnt automate (autocast) everything, doesnt include luck the way WC3 does (and a real RTS shouldnt), etc.

    For most people that didnt spend hundreds of hours with SC, WC3 is pretty damn good. Its learning curve is no where near as steep, it has gorgeous graphics, four races instead of three (which must be better!), and breaks new ground by combining RTS and RPG.

    It really is a matter of perspective, and that is all that I was getting at by labelling it both. I am definitely in the former camp, and could spend whole pages of text arguing my point, but that is senseless. And I hope I have enough perspective to know that not everybody will agree with me, and will have their own good reasons for believing what they will.

    But, like it or not, SC is a seminal game, and WC3 is enormously important as it will sell millions, and by copied and imitated for years to come.

  28. Blizzard isn't the sacred cow of gaming anymore by TheHubris · · Score: 5, Insightful

    Hasn't been for a long time. My guess is that Blizzard North didn't wanna do a third Diablo, or at least these gentlemen didn't want to, and VU told them that it was one of their few franchises in the black, and that they had to. Anyhow, Blizzard has yet to produce a quality in a long time. Warcraft 3 as much as people rave about it, it moved 800,000 copies, not the "millions" quoted elsewhere. To put that number in perspective GTA: VC has moved 8.5 MILLION. And to be fair to the PC market which over the last several years has floundered behind the PS2, the Sims has moved 20 million. Prior to the announcement of the frozen throne there were more people online playing Starcraft at a given time than there were playing Warcraft 3. Yes, Starcraft, several years old and covered in hackers (though the best RTS of all time) had more people playing than the six month old "brilliant" War3. As for World of Warcraft, all hype, they have yet to show anything besides a nice art style. Technically its very sub-par, and on a gameplay level at E3 they showed they do a damn fine impersonation of Everquest.

  29. I'm curious too. by LiberalApplication · · Score: 3, Interesting
    ...simply as a matter of star-developer-politics (I don't watch television-soaps, so I have to have some source of drama in my life).

    What were their reasons? I also wonder why twenty of the lead developers working on Medal of Honor: Allied Assault left an Electronic Arts funded studio to found Infinity Ward. Is it really the money, or is it something else? I have no knowledge in this field, so if anyone has any inside information or pertinent experience, please post, I'd love to hear it.

    As far as the reallocation of talent goes, I had high hopes for Troika's Arcanum, seeing as how Troika consisted of several key members of the fantastic team which produced Fallout, but wound up disappointed at its lack of polish, whereas Inifinity Ward's soon-to-be-released Call of Duty looks by all means to be incredible even in its juvenile state. Maybe high-level-folk like doing things their way, for better or worse, without the interjections of a publisher seeking marketability. Once again, I'm only hypothesizing. Are there any game-developers out there willing to testify?

  30. not anymore by Suppafly · · Score: 4, Funny

    Blizzard "is widely seen in the games industry as one of the most attractive assets of VU Games,

    Not anymore.

  31. This has happened before at Blizzard. by nobodyman · · Score: 4, Informative

    Keep in mind that Blizzard experienced a similar defection about four years ago. Patrick Wyatt, Mike O'Brien, and Jeff Strain (One was a biz guy, the other two wrote battle.net and worked as leads on diablo and starcraft... if memory serves) took off to form a startup called TriForge. They then became Arena.net and finally were swallowed by NCSoft. They are now working on Guild Wars.

    So, Blizzard has survived a previous walkout... they have since churned out Warcraft 3, Diablo 2, a few expansion packs, and are nearly done with WoW. Will they survive this? I believe so. I'm wondering if they will be able to come up with original content, or if it will be infected by suits who continue to pimp out the the Warcraft/Diablo franchise ad infinum.

  32. Shaefer by IllogicalStudent · · Score: 3, Funny

    ...Blizzard North co-founders Erich Schaefer, Max Schaefer...

    Man, all I hope is that my Level 89 Barbarian with two Schaefer's Hammers (Shael'ed) doesn't get nerfed now when they finally release 1.10

    --
    But Maaa! Everyone else has a .sig !
  33. Bill Roper Interview by Anonymous Coward · · Score: 4, Interesting

    I guess Roper's immediate comments regarding his departure validate many of the anti-Vivendi theories floating around.

  34. Footsteps in the sand by skurken · · Score: 3, Insightful

    I once heard a metaphore that I think applies to this situation: If you stand with your feet in sand, there's going to be footsteps when you leave. However, it's not until you leave that your footsteps can be erased.

    For a company like Blizzard, this can mean two things:
    1) They have a working learning organization that is not dependant on star players or heros. In this case, younger talent will grow to take the place of the older and the company will evolve.

    2) They (like 90% of the software business) has never gotten around to create a real engineering process, and as such is dependant on specific persons. In this case, the success will follow the talent and Blizzard will be deminished by this loss.

    From what I can tell about Blizzard from playing their games, I think they are closer to alternative 1. One can see a steady refinement of their game ideas from the first War Craft up to WCIII. I believe they will be affected by the loss of talent, but it increases the chances of seeing new and innovative ideas in their future games.

  35. Re:Now if only... by d_strand · · Score: 2, Interesting

    You are entitled to your opinion of course, but most revievers (and people I know that has played it) agree the Myth 2 was a great game, even if its installer was crappy,

    and if you call Oni bad you must be on crack.. for its time it was a great game... try reading a few game revievs of newer 3rd person fighting/sneaking games and you'll often see statements in the style of "gameplay, camera and controls are not as good as Oni"

  36. You got the wrong post... by psoriac · · Score: 2, Funny

    ...he was referring to his *parent* post, not *his* post!

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    I browse Slashdot at +3, Funny
  37. Fresh GameSpot interview with Bill Roper by while(true) · · Score: 2, Informative
    Here is an interview that GameSpot made with Bill Roper about leaving Blizzard.

    Basically he says they made the decision to leave as a result of very recent events. If I understand it correctly it has to do with them not having enough influence over the direction of the company. The group have not decided exactly what they want to do, but want to continue working together in a new company. They are not bound by any non-comptetion agreements or similar.

  38. Oh great by Anthracks · · Score: 2, Funny
    How will this affect the development of Word of Warcraft?
    As if enough people didn't already consider MS Word bloatware. Now it's going to incorporate a version of Warcraft? When will the madness end?
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    Rock over London, Rock on Chicago. Wheaties: Breakfast of Champions.
  39. Re:Hm... by PainKilleR-CE · · Score: 2, Interesting

    It really is a matter of perspective, and that is all that I was getting at by labelling it both. I am definitely in the former camp, and could spend whole pages of text arguing my point, but that is senseless. And I hope I have enough perspective to know that not everybody will agree with me, and will have their own good reasons for believing what they will.

    But, like it or not, SC is a seminal game, and WC3 is enormously important as it will sell millions, and by copied and imitated for years to come.


    To me, you sound like one of those people that didn't spend hundreds of hours on WarCraft 2 (or even the first WarCraft, for that matter). SC was just another evolutionary step on the ladder that eventually ended up at WC3. Personally, I don't see WC3 as anything spectacular other than the first step on the way to something else, which will probably be StarCraft 2 or WarCraft 4.

    Nothing against SC really, as I truly enjoyed the game (except when it crashed during the single player game on a particular mission every time I played it, until the first patch). I just think a lot of people are missing some perspective on that title as well.

    Maybe I'll install SC again to go through the expansion. I've been looking for something to play on the PC for a while, and what I'm looking for is probably something I already have anyway.

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    -PainKilleR-[CE]