U.S. Game Sales Slip Marginally
Thanks to ZDNet/Reuters for their article stating that sales of game software for June dropped 9 percent in the U.S. compared to the previous year, "..reflecting fewer hit titles and a year-earlier tally that was helped by sharp price cuts on game consoles." Hardware sales also fell, and analyst Edward Williams suggests that "..the rate of sell-through suggests that a platform price cut this fall is increasingly likely as the hardware companies try to achieve targeted year-end installed bases." Elsewhere in the article, it's also suggested the hardware manufacturers may "..discount [hardware] more aggressively in order to boost sales of the more lucrative games."
The economy is bad, so people are a bit more concerned into investing a big amount of money into recreation. Why would video games be spared ?
Game companies going to follow the tune of other industries (music/movie) and blame this on piracy on P2P networks?
C:\>
That 9% could have been almost pure profit, so losing it is a disaster. This is why a small boycott can also cause serious pain, eg the recent reaction against "Brand America" products like Coke and Nike, from people worldwide who detest Bush's insane arrogance.
It won't be good to see the current contenders go under. But I WOULD like to be able to afford games now that I will be going to college, and I would also love for another Nintendo (Or maybe Nintendo all over again) to completely revolutionize the market again.
Am I stupid? Hey, look at my sig...
I'm the guy with the unpopular opinion
Wait until Fall/Winter, when a bunch of highly anticipated titles are going to float out.
Doom III (PC),
Half-Life 2 (PC),
Fable (X-Box),
FF:Crystal Chronicles (GC)
Summer is always slow for games. All the publishers wait for the Xmas season to launch the big titles. Just compare a June issue of Electronic Games Monthly to a October issue. It's about half the size and devoted almost entirely to previews.
This 'slow' period is part of the natural yearly cycle.
This is the video game industry's chance to get on the "blame everything on P2P" bandwagon, but instead they're talking about hit titles and price cuts. This is one step removed from accepting the blame in their own drop in revenue. Haven't they learned how to play the victim from the other entertainment sectors yet? :)
I've only picked up 4 New games in the last few months, and I've actually have started to go out and buy games that I passed on earlier because nothing good has come out. We've been getting alot of crap lately.
Once the holiday season comes around and all the great Titles start coming out things will pick up again. We're just in a bit of a dry spell.
But lets just hope we're not seeing the slow decline in the game industry again.
-------- -Cap
~Bommers, Why did it have to be Bommers!?!
The last PC game I purchased was Tribes 2. I only bought it because all of us bought it in order to play together.
The last console game I bought was Final Fantasy VI (III in the US) for the Super Nintendo.
Now, allow me to make three points:
1. Most "new" games just don't interest me. Sure, they look entertaining, but they're just not worth the money. I'd like to play them, but I have better things on which to spend my money. $40 buys a lot of pizza.
2. I'm in college. If any one of my friends buys a new game or system, I can play it for free pretty-much whenever I want. Between all of my friends, I've got access to everything but X-Box games. One purchase satisfies 20 people, so only one purchase is made, instead of 20.
3. Most newer games, while they may be entertaining, are usually only thus so the first time through. There's no replay-value. Ergo, when we all leave college and lose access to all those games, we have no desire to acquire them on our own.
Also, having lost access to free games, people tend to either give up on gaming altogether (just not worth the money) or stay a step behind the curve, picking them up at steep discounts in the bargain bin.
Zelda 2 was worth the $50 I paid for it back in the day, considering that I -still- play (and greatly enjoy) it from time to time.
[end_rant]
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I'm a pretty hard core gamer but I've hit a record low this month for game playing. Why? There has been nice weather in Seattle for a solid month for the first time in my life that I can remember. I picked up Knights of the Old Republic which has gushing reviews and totally deserves them IMO. Despite that I've had a real hard time staying inside to play it. For me this is just a one month anomoly.
That just seems ill-informed. Bush gets his money from Big Oil and Texas. Boycotts of big name products like these might alter their bottom lines, but they are large enough to rebrand in countries where they have problems selling, or pull out all together. Pulling out might cost jobs, but quite possibly local ones, so it's hard to say who was actually hurt.
And before we spin into an off-topic arguement, I would be infavor of impeachment if our next choice (Cheney) wasn't more of a corporate man. Bush is a corporate tool that will hopefully be ousted. Unfortunately, the damage he's done both foreign and domestic may be more than Reagan/his father combined. (In fact, the Patriot Act would have legalized Nixon's activities.)
And that includes the economy, which is what has slowed Games sells. Oh, and the availability of $20 Greatest Hits games. No point in buying every game when it first comes out. Though whether this hurts or not has to be balanced against the dent it takes from used games. If I can get it new for $20, even $15 for Used is too much. And I'd rather buy two 'Greatest Hits' for $40 that I can look up and see have lots of fans, than one new game for 40-60 that has little fan base yet.
R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
A nine percent drop is not that big a deal. Really. The reason being that June already is a slow month. The drop is due to several reasons (some I've already posted). The first (and biggest) is that we're right in the middle of a console development cycle, with the already existing consoles having been on the market for several years. Console sales also drive game sales. Secondly, June is right in the middle of crunch time for the AAA game titles. Everyone is holding off on buying games to get the huuuuge blockbuster games of Christmas. Thirdly, the games on the market aren't that good. Enter the Matrix is bad and Lara Croft isn't that great either.
Some people have mentioned the economy. Actually the game industry does better when the economy is bad. (More people buy games looking to escape their troubles.) If you look at past revenue figures, the gaming industry has always thrived during hard times. Just look at the past sales number of the past three years in the US. It's not piracy either. Operation Buccaneer and the recent closure of many pirate groups have put the finger in the dyke so to speak, but piracy is something the industry has lived with for twenty years. There hasn't been any discernable increase in piracy that would affect sales this much, especially when it comes to consoles.
If you really want something to gloom and doom about, I'd seriously pay attention to the SEC probes of gaming companies. That has some serious implications. Fact is come Christmas sales records will be broken and you'll forget that you ever saw this article.
It's all about what was released. Last year's June had bigger/better releases than this month.
In general, though, the the trend for game buying is up and doesn't show any sign of stopping.
Had those two games lived up to the hype instead of being merely average, I bet overall sales would have been a lot better.
"The best-selling game in the month by units sold, analysts said, was Atari's mid-May release "Enter the Matrix'' for the PS2, followed by Eidos's "Tomb Raider: Angel of Darkness,'' also for PS2, data showed."
When games of that extreme craptitude are best-sellers, well, no wonder sales are down. Where the hell is Zelda and Ikaruga? Why is it the worst games are always the ones that sell the best?
Because the market has been saturated by non-gamers who wouldn't know a good game from a hole in the ground. If this was the early 80's there probably wouldn't be the crushed remains of 5 million E.T. 2600 carts buried in a New Mexico Landfill today.
--The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
Maybe more people would purchase games if there were more new games. Yes there are tons of new games, but NEW games, meaning not bad sequals of decent games. I'm not really talking about DoomIII or HL2, since those have LARGE cult followings (hell, call it religion), and every PC gamer worth his salt is probably going to spring for one or the other, if they live up to expectations, and if said gamers have the upgrade cash. But PC games isn't really that big of a percentage of the overall gaming market, the fault lies in the consoles, as always.
,4 or 5 appended to them, and not a clone of some other more successful game, I'm betting 2. I really doubt I'm underestimating this low number, might be three for all I know. Why would I want to buy a new game when I already OWN it, same characters, a little clunkier graphics, same story (for the most part). $50 is a lot of money to sink into a game I already own.
/.er applies to the RIAA fiasco, maybe if the company was more more original, people would spend money on it. And on the RIAAesque note, I doubt that P2P is a viable scapegoat, the average modern game is HUGE, and most require some tech savvy to copy. With the protections and formats they seriously limit copying to those who REALLY want to do it, and not the masses. The masses will just ignore crap products like "Tomb Raider: Lara gets boobs again!", Resident Evil googalplex, Final Fantasy DCLXVI-XXIII-II
How many NEW games are coming/came out this summer? Not with a 2, 3
I guess this is the same reasoning that the average
A patriot must always be ready to defend his country against his government. -edward abbey
Just as music has fewer mega hits the gaming industry will too. There is more music out there than ever before so spreading out funds for music is more pervasive. I think this applies to games. If you look at the amount of games coming out these days, on any platform, you'll notice there are 1000's of choices to chose from. If you own multiple consoles, a pc, a handheld, and have to purchase games for each platform with the same amount of money you used to only buy for one console then you'll see why there are less mega titles.
You aren't free to do anything, until you've lost everything.
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Sorry to say it, but I haven't seen a game worth buying in the last 2-3 months. Since I generally don't play FPS because of motion sickness problems and don't much care for monthly fee games like MMORPGs (if I want a giant chat room, I play a free MUD, or more often, just chat gaming on IRC or here).
Everything that sounds even remotely promising has been reviewed as disappointment, so I haven't even bothered. I may pick up Medieval: Total War's Viking supplement if nothing shows up soon.