Medal of Honor Linux Beta Released
DF5JT writes "Icculus has finally released a preview of his current work on the Medal Of Honor: Allied Assault Linux port, in the form of a Beta executable. He says 'It's playable, but the sound is wonky and has other issues.' You'll need an installed Windows version of the game to start the binary."
Meta info
btshowmetainfo 20021207 - decode BitTorrent
metainfo files
metainfo file.:
mohaa-lnxclient-beta1.tar.bz2.torrent
info hash.....: fb4b1166a74f080cfb15347625e5a0b6fd8f62e3
file name.....: mohaa-lnxclient-beta1.tar.bz2
file size.....: 7142911 (27 * 262144 + 65023)
announce url..: http://prologic.no-ip.com:6969/announce
What's up with "you need an installed Windows version"? Why can't they have a normal beta?
That said, I'm all for Linux games. Great work guys! Gaming is the only reasion my best PC is still Windows.
Disclaimer: This opinion was created without the use of any facts
i'm wondering if there's really that much demand out there to play moh:aa now, since that game was released over a year ago, and i personally haven't heard of any friends playing it lately. insert your diatribe below...
Now wait. Can I run this over SSH on my Red Hat server? Now that might slow down my hosting clients and they might yell but who cares?? It's Medal of Honor. No GUI, No Problem.
It's $699!!
[insert SCO-related joke here, along the lines of "In United States, SCO sues YOU!", but funnier]
Mmm... gotta love the warmth of my karma burning. Feels good on a cold night.
I don't want to have to buy CivIII for Windows AND Linux.
I wonder if games sales/use for Linux would be greater if the Linux port were released at the same time as the Winodws version. It seems to me many people do not bother with the Linux version or patches because by the time it comes out for Linux they have been playing it in Windows for months and don't feel like moving it over. This was the case for me with NWN.
If the major games were released for Windows and Linux at the same time though there would never be a need to install on Windows.
Why is it so hard to port games from Windows to Linux?? Is it just the connections to interfaces (graphics cards, keyboard, joystick mouse) or does it have more to do with compilers and incompatibilities??
When is it that game developers are oging to finally realize that people who use linux (and *nix) are also games not just code junkies? Or there gonna be a Fud capaing like sco is trying?
Tragek
"Now(or very soon) I shall be windows free."
"You'll need an installed Windows version of the game to start the binary."
You're not Windows-free yet, son.
TLoM: Nerds + DDR + Rednecks for the win!
Because they rely on the installer to have extracted all the funky resource files from the CD.
See, game companies love to hide all their data-files in propritary containers and put them on the CDs together with a closed source script-interpreting binary to unpack and install them.
Nobody knows why they continue to do this even though developer after developer has been burned (see also: Bioware). Our best guess is that they're simply stupid.
You wouldn't believe the stupidity you can find in the source code when it comes to portability issues, but that's another rant.
At least get your dates right:
01/24/2002 Medal of Honor: Allied Assault *STORE FINAL*
If we're serious about getting linux much more widely adopted, linux needs a killer game that isn't available on windows...
Just imagine if Doom III was shipped as Linux-Only.
(hey, one can dream right?)...
I have it mirrored: mohaa-lnxclient-beta1.tar.bz2
its one of the most played games on the internet for FPS shooters, at least using gamespy stats. at any one time it can often have more players than UNreal 2k3, as it is right now it is number 5.
Live Stats
Game Players Game Players
Half Life
73661 Battlefield 1942
7584
Americas Army: Operations
4938 Wolfenstein: Enemy Territory
4693
Medal of Honor Allied Assault
4014 Unreal Tournament 2003
3966
all gleaned from gamespy stats
If you don't vote, you don't matter, so don't waste your time telling me your opinion
Havn't tried the game emulated but does the windows version run better in wine then the beta port?
I've always believed in the old adage that even bad publicity is good publicity, but this article has proved me wrong.
Trumpeting that a year-old game has finally been ported, but you still need Windows and the sound is iffy merely serves to perpetuate the idea that linux isn't really a serious home operating system
Way "to" go, genius.
"The lesson to be learned is not to take the comments on slashdot too literally." --Vinnie Falco, BearShare
Hey You said it, not me.
..........FULL STOP.
prev post directed at great grand-parent. I gotta stop reading at 0 threshold
..........FULL STOP.
ARGH, I am sick of all these STUPID linux users.
"And lo, the land of Slashdot split open, and the Anonymous Coward tumbled towards the center of the earth and landed in a pool of hot magma. And the lord said unto the land "Thou shalt not trash talk Linux, or else I shall mod you down to hell to suffer forever and ever.", and the peasants rejoiced." - Book of Slashdot 12:23
I am a filthy pirate.
Unreal Tournament 2003 and Enemy Territory play plenty fine on Linux, and they're fairly modern.
Neverwinter Nights, Tribes 2, Quake3 and oldschool Unreal Tournament are the others I play much of.
- jon
Ganymede, a GPL'ed metadirectory for UNIX
Kudos for just requiring the Windows version of the game. Except for some older DOS games that are being ported to work in OSX natively, it's a pain to buy two copies of my favorite games just because I have two different operating systems. I wouldn't mind paying a reduced fee, but shelling out for what is essentially a new binary -- the data content is largely the same -- seems to be a bit silly.
He ain't trashing Linux, he's trashing it's users. And he makes a good point.
The unofficial
Soon more and more games will be ported to Linux and the tide will start to turn, the moon will start to wax, and the Sun will begain its daily walk upward into the sky.
Learn lisp today!
One of the reasons I boot to Linux is to force myself to stop playing MOHAA and get some real work done. I guess this trick won't work anymore. My existence is doomed.
If I game on linux is open source it can be easily hacked and made into new games. A game on a PS2 is basically only going to be that game on the PS2.
Ravage's Installer for Linux.
I'm away from a Linux box at the mo... anyone tried it out yet?
TSJ
That's CowboyNeal you insensitive clod!
surefire way to put id Software out of business. You don't spend what they spend on making games to target less than 1% of the gaming market.
Bitchslapped. Neat.
"You'll need an installed Windows version of the game to start the binary."
"That's right! Linux-- Bringing up the ass-end of gaming for over a decade!"
You need a FREE iPod Nano
Nor does unpopular. Here's a link to prove it.
Give me Classic Slashdot or give me death!
anyone else having mouse trouble (copied my dads install directory over) i can look about 30 degree's to the right and 20 degrees to the left with the mouse but thats it. sound (voices) are rubbish but thats mentioned on the site.
"If we're serious about getting linux much more widely adopted, linux needs a killer game that isn't available on windows..."
These games might be fun to some, and the developers might seem "cool" to some younger Slashdot readers, but let us stop fooling ourselves. What we are talking about when we speak of these games, is in nearly all cases, software which no more Free than is Microsoft Word.
It was for a time, and perhaps still is worthwhile to provide for Microsoft Word, Adobe Photoshop, and perhaps other widely valued proprietary software to run under Free systems or in Free environments, because when we do this, we do so knowing that it is a compromise only for a short while longer as we finish Free alternatives to these products, which shortly now will overtake them one by one.
With proprietary games, there is no such hope. We are not on the verge of replacing these propreitary software products. There is no indication that providing for these proprietary software products to run under our Free systems and in our Free environments will motivate or move these proprietary software producers to do anything but smile at their increased sales.
If proprietary game producers want their non-Free products to run under Free systems and in Free environments, they will get no help or support from this developer.
If they want it, they can pay for it. It would be an insult, but I realize we must sometimes bear such things as the consequences of and retribution for mistakes we have made in the past, mistakes which have made us dependent upon them and their money. Let it some day not be like this.
"I would rather have a quart of Free Software than a gallon of proprietary software."
.sig Realistic fines for copyright in
I've managed to install it with stock WINE. Worked pretty much perfectly except for a few odd crashes here and there. But for the most part it's very playable.
Quake3 Arena? Full retail box linux and windows versions available on the same day.
Not true. It was supposed to be that way, yes, BUT q3 came out for windows mid December and and the linux version hit the stores late January.
When they said that the linux version was pushed after the Xmas holidays, the choice was easy for me back then. People had been waiting for Q3 to come with such anxiety, that asking for one month more at that point was not an option.
And Carmack even had the nerves to complain about the linux sales.
Gladly, Carmack is still making a linux version of Doom3 (not because it's profitable apparently, but "because it's the right thing to do", he said), only this time it won't be sold separately.
1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
And guys if you want a good solid multiplayer game for linux which doesn't require any prior windows version, try Enemy Territory.
Wolfenstein (and thus also Quake3 based) addon, which was supposed to come out as a full new game ended up being canceled, inspite of that they released the multiplayer part of it for free.
It runs beautyfully on linux and is quite a good game!
1 Earth is warming, 2 It's us, 3 it's royally bad, 4 we need to take action NOW
I just finished the set: Medal of Honor: Allied Assault and Spearhead. If I had known this was going to happen I would have held off until the binary was available. As usual, too late. I am ready to move on to the next game.
In Bushworld, they struggle to keep church and state separate in Iraq as they increasingly merge the two in America.
For anyone who wants to make sure your MOH game gets registered as a Linxu sale, instead of a Windows sale, order from Tux Games, and as always we ensure that the rights owners know that your sale was for Linux.
Tux Games. Your complete source for native Linux games.
MOHAA is the second most popular online game, surpassing all others except Half-Life and its mods and variants...Statistics: (from Gamespy and in game server browsers)
MOHAA (Sunday) 2751 servers 13,661 players online
HALF-LIFE 55,201 servers 102,651 players online
I have been playing this game on my windoze box since the week the demo came out, and I still play it all the time...Why? Because the FUN factor is about 9 out of 10, and because this game suffers from much less in the way of lag issues than most shooter games I have played online. I used to be a CS addict, and have at various times been heavily into UT, UTK3 and RS flavas, as well as GR, AM, TFC, FireArms, DoD etc.
The only WWII game that is in the same league is Return To Castle Wolfenstien: Enemy Territory, but I find that game, while great, is not as much fun as MOHAA due to lag issues. This is a problem with all modern shooter games...the better the graphics and the larger the maps, the less players can actually get into a game and play effectively before it starts to lag badly. I loved BF 1942 but found it almost unplayable when it first came out, and even now with the latest patches it still lags with a fast computer alone on a cable connection when you are in a game with over 16 players. EA has dedicated servers up on OC-192 connections and it still lags. MOHAA suffers from this much less than others. I have played in games with up to 50 players and still been effective: my best score was 63 on The Bridge in a 20 min match. Kudos to the network gaming coder who kept this game playable for 56k users and able to actually handle more players than any other.
The MOHAA world has been split by the release of the add-on pack Spearhead. The graphics were upgraded, and many new game play types introduced such a maps with multi objectives of different types for each side. But the network code is a bit laggier than regular MOHAA, making it unplayable online for modem users. Spearhead online is a victim of its own popularity, with an average of 12 players per server online last nite...It needs more fast servers, anyone got bandwidth and a box to spare? For about 420 servers there were around 5000 players, with the result that every game was full and it is hard to get into any of the good servers. Spearhead servers ususally have 24 or less playing slots, as opposed to MOHAA which has some with 64 and many with 32. Due to most hardcore MOHAA players buying Spearhead or going to BF 1942, the number of MOHAA players has declined slightly lately, but there are still many servers to choose from, some that are always full with highly skilled players. Another great feature of this game is the ability to lean while moving in MOHAA, changed to leaning only while standing still in Spearhead. If you can lean, run and jump well you can often avoid being shot while reloading or when you have the wrong weapon ready. If you don't like the shotgun and rocket launcher in MOHAA as many don't, then try Spearhead where these weapons have been reduced in effectiveness. The sounds and hilarious voice taunts are just superb on a good set of speakers with subwoofer.
I play either game all the time, Spearhead when I am on broadband, and MOHAA on slower connections or comps. The game is quite playable on my old PIII 533 box with a GeForce MX2 400, but looks great on my XP 2000+ with Radeon 9700 with all effects cranked. Spearhead looks even better, but sacrifices some playablility for it. I would consider the overall graphics to be slightly better than BF 1942 in MOHAA, and a lot better in Spearhead...but I havent played Road to Rome so I can't really say for sure, to me they look better.
To sum it up, this game is a class act in every aspect and just looks and feels so right and fun you will wonder where all those hours went.
I know some will sneer at my modem comments, but for many rural users like me (who will probably never get broadband at my house) the 56k modem is still a fact of life, and no there is no wireless alternative either, only satellite which is useless for playing online games. Maybe when 802.16 becomes widespread I will see high speed but not before then.