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Mac OS X Classic Games Roundup

Alcimedes writes "Maybe I'm jaded as to the quality of games coming out these days, but I haven't found that much lately that really catches my eye. So it was with great joy that I returned to the SC2 project page to find out that my favorite game of all time, Star Control 2, has been ported to Mac OS X." Jay Brewer writes "Small Fry Studios will be releasing a Mac OS X version of our new shareware game, Hillbilly Whack! Save Winnie May! this fall. We've launched a small preview site with teaser trailers and screenshots of the classic-style-on-steroid game." Ambrosia has ported Escape Velocity and EV:Override (using the EV Nova engine) to Mac OS X, free to existing EV Nova customers. And Cliff Johnson's amazing The Fool's Errand has a sequel coming on Halloween Day, The Fool and his Money. You can go over now and catch the preview material, and download free copies of The Fool's Errand and 3 in Three (which work mostly fine in Classic mode on Mac OS X).

100 comments

  1. Nifty... by Badge+17 · · Score: 4, Informative

    After all, Escape Velocity was a classic, and the reason I've kept an old Macintosh around for many, many years. But what about even older Macintosh games? For instance, Dark Castle? There's a new version of that, too: http://www.deltatao.com

    1. Re:Nifty... by lordDallan · · Score: 5, Informative

      Plus the cool stuff happening over at Marathon Open source with Aleph One etc..

    2. Re:Nifty... by WatertonMan · · Score: 3, Interesting
      How many years has Return to Dark Castle been in development? A lot.

      Personally I wish the first two Dark Castles were available. Even though they were B&W with primitive graphics, they were great games. For those who never played them they were, for lack of a better description, something like Donkey Kong meets Joust meets a Prince of Persia. Very old school. But I have fond memories of playing it on one of the old all-in-one Mac+ systems with a meg of memory. (Ah that seemed like a lot at the time)

    3. Re:Nifty... by Clock+Nova · · Score: 2, Funny

      I still remember the sound those annoying little hand shaped things made as you flew over the swamp, trying to kill them.

      "Nyah nyah nyah nyah nyah nyah."
      "Nyah nyah nyah nyah nyah nyah."
      "Nyah nyah nyah nyah nyah nyah."
      *whoosh*
      *smack*
      "Youch!"

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
    4. Re:Nifty... by Anonymous Coward · · Score: 0

      I find it interesting to note that the earliest game I can think of that required you to use both the mouse and the keyboard simultaneously was *not* a first-person shooter.

    5. Re:Nifty... by Anonymous Coward · · Score: 0

      Lest anyone else be confused, the "Color Dark Castle" at the Delta Tao site is the original "classic" Color Dark Castle, which won't even run on my older iMac in Classic Emulation mode. There isn't a new version of it *yet*, so don't go blowing $25 thinking this might be a port of CDC on OSX.

  2. Myth baby! by cruppel · · Score: 5, Informative

    www.mythdev.org is the home of the volunteer project to update all three Myth games. While III was on OS X, Myth TFL was the thing that kept me dual booting for months after switching to OS X. I'm addicted all over again...

    The multiplayer works for all three games, but Myth II is by far the most popular of the three. Geez it's good to play TFL again!

  3. speaking of classic... by xluserpetex · · Score: 5, Informative

    a cocoa frontend for the classic text adventure, "adventure" was released the other day. more info here

  4. a Risk clone by BortQ · · Score: 4, Informative
    Lux is a modern-day version of the classic Risk game that's built specifically for Mac OS X.

    Yes, it was built by me, but it's still damn cool. So check it out.

    --

    A Multiplayer Strategy Game for Mac OS X, Windows, and Linux
    1. Re:a Risk clone by idontsmoke · · Score: 5, Informative

      Another Risk clone is iConquer, also built for Mac OS X. It's highly addictive in multiplayer mode.

  5. Klondike for OS X! by mattkime · · Score: 4, Interesting

    Do Mac games get any more classic than Klondike?

    Version 7.7.1 runs on the 68k MacPlus with System 6 all the way up to the new G5s running Mac OS 10.2.

    By my count, that spans 8 generations of processors.

    Okay, that might not impress you command line folk, but thats quite a life for a GUI app.

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
    1. Re:Klondike for OS X! by .smoke · · Score: 3, Interesting

      Dunno about Klondike, but I remember playing the Fool's Errand and 3 in Three puzzle games mentioned in the original post on System 6! Another post mentioned Bolo - I played that on my Apple //e, so if that can still be played on newer hardware, there's a few more generations :)

      I've been contemplation hooking up my System 7 68k mac recently in order to play some of the earlier Ambrosia games. Hearing that Fool's Errand is freely available, I'm definitely going to do it, because I never got around to finishing that. (I never had a NIC for it, but in the past I've gotten it online using PPP over a direct serial connection to one of my linux boxes...)

      B*B,
      -Smoke.

    2. Re:Klondike for OS X! by Anonymous Coward · · Score: 0

      Isn't the copyright date on Klondike 1983 (pre-Mac, ported from the Lisa)?

    3. Re:Klondike for OS X! by Anonymous Coward · · Score: 1, Informative

      1) 68000
      2) 68020
      3) 68030
      4) 68040
      5) 601
      5a) 603 (including 603e variants)
      6) 604 (including 604e variants, and Mach5 computers)
      7) G3
      8) G4
      9) G5

      [603 being different from the 601 line, but existed largely beside the 601 and 604 processors]

      Major OS releases:
      1) System 6
      2) System 7.0.x/7.1.x
      3) System 7.5.x
      4) MacOS 7.6.x
      5) MacOS 8.0/8.1
      6) MacOS 8.5/8.6
      7) MacOS 9.0/9.1/9.2
      8) OS X 10.0
      9) OS X 10.1
      10) OS X 10.2

      Note that I lumped together OS's that were fairly similar (although you could definitely argue me sticking some like 7.0 and 7.1 together).

    4. Re:Klondike for OS X! by Anonymous Coward · · Score: 2, Interesting

      By my count, that spans 8 generations of processors. Okay, that might not impress you command line folk, but thats quite a life for a GUI app

      Windows 95 could run on 386es. Lemmings christmas is 12 years old, and I just rediscovered the 2 floppy version of Photoshop Mac :-)

    5. Re:Klondike for OS X! by Huge+Pi+Removal · · Score: 1

      OK, I've just downloaded 3 in Three, and it's brilliant. Just one question... how the hell do the elevator levels work? I get how the numbers at the bottom show the movement, but why do the damn elevators either side move as well?

      Thanks for any tips...

      Oliver.

      --
      - Oliver

      The right to bear arms is only slightly less stupid than the right to arm bears...
  6. What about Bolo? by Frac · · Score: 4, Informative

    That game was lots of fun..

    http://www.lgm.com/bolo/intro/

    1. Re:What about Bolo? by megli · · Score: 4, Interesting
      now THAT is a game that needs to be ported to osx.

      ...although maybe it would be easier to port the linux clone than the original. too bad the linux version is only available as an executable. if only it were open source. it's gameplay is also a litte rough compaired to the original's. you can still open all your old map files though.

      i wish stuart cheshire had not stopped development on the game. it has always been a blast to play. -megli

      --
      ===== will post for karma
  7. Sweet! Fool's Errand kicks butt! by yroJJory · · Score: 2, Insightful

    I have been playing that game off and on since 1989 and I can't get enough. I still play it on my PowerBook using vMac under OS X. I'm thrilled to know that he's got a sequel coming and I've already pre-ordered it.

    BTW, Deja Vu and Leisure Suit Larry I both work under vMac, too!

    --
    Jory
  8. Pathways into Darkness? by Stubtify · · Score: 1

    Anyone even remember this game? Man I lost so many hours playing it and trying to find everything, talk to all the dead Nazi's and kill the creatures which were pretty damn cool if I do say so, and it was on the mac, which made me so glad I had one. Wish they'd re-issue it, I thought the story line alone made it an instant classic. It kept me glued to the monitor. Come to think about it I don't remember if I ever beat it... time to dust off the LCIII.

    1. Re:Pathways into Darkness? by Pfhor · · Score: 2, Informative

      It was one of bungies first games actually. You can pick it up on the Mac Action Sack, which also has all the Marathon games on it also. You can read up on PID here: http://www.bungie.com/products/pid/pathways.htm

    2. Re:Pathways into Darkness? by Halloween+Jack · · Score: 2, Informative

      PiD was great, and in some ways much more sophisticated than Marathon (although it had its aggravation factor, like no run key--grr arg). Last time I tried loading it in Classic, though, it crashed, IIRC--it may not run in 9.2.2, unless you have gotten it to work? I may dust it off and try again.

      I also seem to recall a project (which may be dormant) to do a PiD TC using Marathon Aleph One which would give a sorta-kinda OS X conversion, even though you wouldn't have fun stuff like random maze generation. Unfortunately, Bungie didn't release the source code for PiD before they were assimilated...

      --
      I looked into the abyss, and the abyss looked into me--and we both winked.
  9. Getting warmer... by madcoder47 · · Score: 5, Informative

    Ambrosia has taken a terrific step by porting override and EV classic to the Nova engine.

    After downloading them, i realized that the ported version has a few fatal flaws which detract much from the original:

    a) no forklift through conventional cheat -- the forklift was a terriffic weapon, accessed by option clicking the logo on the title screen, witing for a certail line of text to appear, and holding control-option-command-shift. This doesnt work under the nova engine.

    b) no EV-Edit/.rsrc types for the Nova pilots! After playing the game a few times, it became repetitive; I got most of my play time out of the game by modifying it... making my own ships, planets, weapons, and outfits. the customizability of EV was endless and made the game fun for a long time... The ported versions save Nova-type pilot files which have to editing tools yet.

    Although I'm enthused about the new releases, there's still a large part of the original EVs missing for me

    1. Re:Getting warmer... by JonathanBoyd · · Score: 1
      b) no EV-Edit/.rsrc types for the Nova pilots! After playing the game a few times, it became repetitive; I got most of my play time out of the game by modifying it... making my own ships, planets, weapons, and outfits. the customizability of EV was endless and made the game fun for a long time... The ported versions save Nova-type pilot files which have to editing tools yet.

      Are you complaining about lack of editting tools for the data files, or for the pilots? Nova is just as customisable as EV Classic, if not more so. Just use ResEdit, MissionComputer, etc if you want to change ships, planets, outfits etc. Check the addons page on the Ambrosia site in fact for editors and plugins.

  10. battle-girl by bar-agent · · Score: 1

    I'd like to see battle-girl ported to OS X. It wouldn't need much, I think, just HID support and LCD flicker elimination.

    --
    i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
    1. Re:battle-girl by alices+ice · · Score: 2, Interesting

      oh god yes, it's my last real reason to fear the end of classic support in OSX. ..and provoke my first ever slashdot post after years of lurking!
      I'm skeptical about the chances of a port tho ;(

      "hey!" "cool!" "watch it!"

  11. virtual valerie by mattkime · · Score: 3, Funny

    any efforts to bring her back?

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
    1. Re:virtual valerie by Clock+Nova · · Score: 1

      Heck with that. I want an OSX version of MacPlaymate. Anyone remember THAT one?

      I still have fond memories of watching the midget with the eight-ball for a head dive in and hump the poorly animated, black and white vixen, while listening to her moan pathetically:

      "Ooh. Ahh. Ohh. Oh yes!"

      Now that was smut. No wonder my eyesight went bad so early.

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
    2. Re:virtual valerie by Clock+Nova · · Score: 1

      What a treat. Just used google and found MacPlaymate. Runs in Classic, but this version doesn't have the sex partners feature.

      I can't believe what used to pass for tittilating.

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
  12. Apeiron baby! by salamander_sjv · · Score: 2, Interesting

    Forget the rest. Ambrosia is porting Apeiron to OS X. I get a shiver up my spine thinking about the relief I used to feel when the sparse whooshing sound of my standard bullets transitioned into the steady dull beat of the triple-shot power-up. I can hear it now... Bring it on baby!

  13. New World Order by commodoresloat · · Score: 1

    One classic game I loved playing in OS 6 or 7 was Balance of Power. I just got it working on vMac!!

    1. Re:New World Order by chipset · · Score: 2, Interesting

      Balance of Power was a great game. Too bad not many people got the gist of it.

  14. ScummVM, Sarien, FreeSCI by twain · · Score: 4, Informative

    Check out also ScummVM. Plays lots of good oldies, LucasArts' adventure games, Simon the Sorcerers, Beneath a Steel Sky etc. And enhanced with anti-aliasing too!

    Sarien plays some Sierra oldies.

    And perhaps FreeSCI (other Sierra oldies) might work some day on OS X too (native or via X11).

    1. Re:ScummVM, Sarien, FreeSCI by yroJJory · · Score: 2, Informative

      According to the FreeSCI website, there IS a Mac OS X binary. It can be found here.

      --
      Jory
    2. Re:ScummVM, Sarien, FreeSCI by Anonymous Coward · · Score: 0

      SCUMM VM is just freakin' awesome. Sarien is good. FreeSCI is the biggest piece of non-working trash. Maybe the FreeSCI guys can look to the SCUMM VM people for help and/or inspiration.

  15. Mac Foxes by chia_monkey · · Score: 2, Funny

    Now THERE was a game. Any word if there will be an OS X version?

    Use the Jack Daniels bottle!

    --

    "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
    1. Re:Mac Foxes by Kerouassady · · Score: 1

      well, that brings back memories.

    2. Re:Mac Foxes by yroJJory · · Score: 1

      I prefered the Drill Doinker or the frat paddle.

      --
      Jory
    3. Re:Mac Foxes by repetty · · Score: 1

      Okay, MacFoxes was funny as shit.

      Someone ought to be able to do an OS X equivalent rather easily... the animation was ridiculously primative but very entertaining.

      So, does anyone know where I can score the original version???

      All I have are about eight sounds that I extracted from it years and years ago ("All this cheering is making me hot!")

      --Richard

    4. Re:Mac Foxes by chia_monkey · · Score: 1

      Oh trust me, I've looked. I can find a few here and there on the Net, but they want me to buy it. Bastards! I thought sex was free...

      "Whip me now". Heh heh...

      --

      "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
  16. What? No Castle Wolfenstein? by sh00z · · Score: 1

    I used to run the original Apple ][ "Castle Wolfenstein" under OS 9, using "Stop the Madness." Haven't done anything with it since X came out. Has anybody tried KEGS?

    1. Re:What? No Castle Wolfenstein? by Halloween+Jack · · Score: 1

      No, but I gotta tell you--regardless of the nostalgia factor (and I lurved the original game with an unnatural intensity), after playing Return to Castle Wolfenstein, playing the original would probably be like playing it on an abacus.

      --
      I looked into the abyss, and the abyss looked into me--and we both winked.
    2. Re:What? No Castle Wolfenstein? by Anonymous Coward · · Score: 1, Informative

      I play the original Castle Wolfenstein (and it's sequel Beyond Castle Wofenstein) using the great Apple emulator OSXII. You can download it from that same page on emulation.net (http://emulation.net/apple2).

  17. You guys are missing the best game of all... by tsmit · · Score: 2, Funny

    Photoshop.

    --
    Yes, my girlfriend is a BitchX
  18. Mission Thunderbolt/Firestorm by 6R1MM · · Score: 1

    Anybody ever play C&G's Mission Thunderbolt? It's an old graphical rogue-like with a strong science-fiction theme. The graphics, sound, and descriptions really gave it a chilling atmosphere. Highly addictive if you're into games like nethack.

    I was really hoping C&G (or MegaCorp?) would freely release the game since they called it quits (kind of like how Glider was freely released). I'm particularly interested in getting my hands on the rare sequel, Mission Firestorm. I've never seen a copy of it even on those legacy Macintosh gaming sites. Anybody got a copy they're willing to share?

    1. Re:Mission Thunderbolt/Firestorm by Anonymous Coward · · Score: 0

      take a look at

      http://mac.the-underdogs.org/index.php?show=game &i d=298

  19. The Fool's Errand by bidule · · Score: 1

    I'm me-tooing on The Fool's Errand. Some of the puzzles were really devilish, even more so for non-anglophones. Maybe I wasn't looking at the right places, but I couldn't find any puzzle games getting close to it. Or some Apple ][ ones.

    --
    ID: the nose did not occur naturally, how would we wear glasses otherwise? (apologies to Voltaire)
    1. Re:The Fool's Errand by Ruzty · · Score: 1

      I blew hundreds of hours swapping floppies playing FE on my Mac+ in college. I was actually sad when I finally solved the entire thing.

      Don't forget to "dance a jig". :-)
      -Rusty

      --
      The Master (Angelo Rossitto) in Mad Max Beyond Thunderdome, "Not shit, energy!"
  20. Puzzles and Smut by cryptochrome · · Score: 4, Interesting

    It's an interesting but true observation that modern gaming has almost totally neglected two genres that were previously kings: puzzle games and smutty games. Sure, there's a puzzle every now and then (ICO) and there's plenty of smut IN games (GTA, DOA, every female character design, etc), though few are actually about sex in the manner of virtual valerie or Leisure Suit Larry were. Too bad (especially with regard to the puzzles).

    I'm reminded about how Tetris was invented by a Russian programmer, who was strictly limited by the capabilities of his substandard hardware. Despite that it's arguably the best computer game of all time. I guess simplicity is out of style, and dirty thoughts (or at least acting on them in anything more serious than Maxim magazine) is out of favor.

    --

    ---If you can't trust a nerd, who can you trust?

  21. Another classic by Have+Blue · · Score: 1

    This is slightly off-topic here, but still worth pointing out: Not only has the EV/EVO content been ported to the OS X Nova engine, but it has also been ported to the Windows engine. Good news for everyone who still wants to play it but threw out their last Mac a while ago...

  22. turtle? by surfsalot · · Score: 1

    Is there an open source turtle project thats decent, and ported to os x? I have a soft spot in my heart for it, and my original se 30 :) If not, guess its time to write one...

  23. Proud Mac User! by eamonman · · Score: 1

    Between EV, Marathon, and the best Tetris clone which I can't remember the name of right now, made me proud to play with a Mac in the last 90's. At least Ambrosia stayed away from the dark side!

    --
    0- Eamonman Proud member of DNRC
    1. Re:Proud Mac User! by Anonymous Coward · · Score: 0

      Do you mean Windows? Because EV: Nova was ported to Windows.

  24. Spaceward Ho! by phredd_ · · Score: 2, Informative

    Delta Tao's Spaceward Ho! is still going strong and has been ported to OS X.

    So has their long running MMORPG, Clanlord.

  25. Power Pete by shapiros · · Score: 1

    I had a mac when I was 7, and the only thing that kept me from getting mad at my parents for buying a game that had such a lousy library of games was power pete. For the unenlightened, Power Pete is a body builder who goes back in time to to save these bunnies, all while collecting various power-ups and such. I lost the install floppy, and MacPlay doesn't support or publish it anymore, and the demo (http://www.geocities.com/TimesSquare/Arcade/7334/ ) doesn't run great on my IBook. But it is great from time to time for an old dose of bunnie saving heroics!

    1. Re:Power Pete by phillymjs · · Score: 2, Informative

      I swear recently reading somewhere that Power Pete had been purchased, updated, renamed, and was being distributed again.

      [wait a few minutes to simulate the time it took me to do some Googling]

      Ah, here you go. It has been renamed "Mighty Mike," and is now $15 shareware.

      ~Philly

    2. Re:Power Pete by vasqzr · · Score: 1


      Mighty Mike

      Is that Jay Leno?

  26. Two of my favorite games by code+shady · · Score: 1

    came on the software restore CD for my old preforma 6115CD. Spin Doctor Challenger, a strange game in which you controlled a spininng wand and had to move it to different dots, avoiding acid, bombs, and other wands that could kill you. such a cool game, but the people who created it seem to no longer exists, and i currently have to boot into calssic to play the demo. i've been thinking about using the Cocoa Sprite Kit from www.sugarcubesoftware.com/csk to do a port, but im 1) lazy and 2) have lots of crap to do at work, so im going to need to continue to boot classic off of a CD to play it.

    the other cool game was Spectre Challenger. A neato 3d vector game in which you drove a tank around, shot other tanks, and collected flags to advance. that would also make a really, really bad ass multi-player game, but my OpenGL skills are not nearly leet enough to consider writing that.

    --
    Look out honey cause I'm usin' technology
    Ain't got time to make no apologies
  27. OIDS! by Anonymous Coward · · Score: 0

    The OSX version just came out:
    www.xavagus.com

  28. Spin Doctor, Spectre, Bolo, and Minotaur... by jellisky · · Score: 1

    Spin Doctor was one of those classic puzzle/arcade games that really should have taken off like Tetris but, sadly, didn't. It was pure fun and incredibly hard at the upper levels (at least that same "free" version). I think I could probably still beat the game after not having played it in two years, though.

    Between Spectre and Bolo, the true multiplayer games for Mac rocked. I played Spectre back in high school on a Mac Classic that I borrowed from my high school. Even the single player mode was incredibly fun... and a joy to play at later levels when you got grenades. *evil laughter*

    Bolo is a game that I still play on occasion. My version runs well in Classic emulation. Make four copies of the game, run them at the same time, give three of them some AI, force some alliances, and you got a great time for yourself. Or, attempt to find some actual other players.

    Now, how about a quick shout out for the fun little multiplayer game called Minotaur?
    http://www.bungie.com/products/minotaur /minotaur.h tm
    The game was just lots of fun back in those days. I still have some of the keys stuck in my head when I play others. "Why do I keep stepping off this item that I'm trying to pick up?!? Oops... forgot... that key moves me diagonally in these games..."

    -Jellisky

  29. Two words: Crystal Quest by swelling · · Score: 2, Interesting

    Does anybody know whatever became of this game? Many, many lost hours ...

    1. Re:Two words: Crystal Quest by Anonymous Coward · · Score: 2, Informative

      take a look at

      http://mac.the-underdogs.org/index.php?show=alph a& alpha=67

  30. ScummVM! by gamgee5273 · · Score: 2, Insightful

    I'm able to play Indiana Jones and the Fate of Atlantis again on my G4! It's amazing that a game from 1992 works just fine in 2003. Now I have to see if I can find some other Scumm LucasArts games hanging around. I hope they're not on floppy...

  31. Cosmic Osmo by Anonymous Coward · · Score: 0

    Lately I've been wishing I could find my copy of Cosmic Osmo before I don't have access to floppy-drived Macs anymore. What a great game that was. Is there even a version of HyperCard Reader for OS X?

  32. Barrack?! by Slur · · Score: 1

    Barrack had me addicted. I hope they'll port this soon too!

    --
    -- thinkyhead software and media
  33. Ever notice.... by Slur · · Score: 1

    ...that things that are TRUE are much funnier than things which are just attempts at being funny?

    --
    -- thinkyhead software and media
  34. Infocom Games! by Slur · · Score: 4, Informative

    If you like Infocom adventures you should Download Frotz! 2.4.1. This interpreter installs into /usr/local/bin and runs in the Terminal. It would be nice to have a Cocoa front-end for this. Perhaps some cool Mac Geek will find the time....

    Frotz! 2.4.3 is also available in source code form if you're into building from source. You just have to make sure you have the ncurses library installed (Fink helps). I had to rename the "init_process" function (in src/common/process.c and src/main.c) to "my_init_process" before it would build. Some kind of symbol conflict with libSystem....

    You can play Hitchhiker's Guide to the Galaxy on the web but I don't think it allows you to save the game.

    Fortunately you can download the HHGG data file (option-click) right off the web and play it in Frotz!

    As for other Infocom and Z-engine games, here are some links to resources straight out of the Mac Frotz readme file:

    --
    -- thinkyhead software and media
  35. Frotz 2.4.3 link... by Slur · · Score: 1
    --
    -- thinkyhead software and media
  36. Strip Mac? by wazzzup · · Score: 1

    My wife (then girlfriend) and I had fun one night playing that.

    [sigh] college was awesome.

  37. Robosport by Rommel · · Score: 1

    I loved Robosport. A group of us used to build a localtalk LAN, before LAN parties were well known, and play Robosport until all hours. Maxis decided not to update it and stopped selling the game. I loved the death screams of the robots.

    1. Re:Robosport by __aafutm5472 · · Score: 1

      You can still find Robosport for the PC (where I played with it). Actually, I have it for the Windows machines. I'm not sure if it's still out there, but creative Google searching should yeild results. I found it on one of those lovely sites that keep archives of old discontinued games around for download. Illegally, I think. I totally forgot it was available for the Mac first. Now that I have one, I may have to see about finding that somewhere....

  38. Spectre 1.0 by Anonymous Coward · · Score: 0

    http://www.macfreegames.com/Lespages/JeuxdActionsp ectre.html

  39. Icom games rocked! by capmilk · · Score: 2, Interesting

    A company named Icom Simulations created adventure games with a genuine Mac GUI: Deja Vu, Uninvited and my all time favorite: Shadowgate. Would love to play those again.

    1. Re:Icom games rocked! by Anonymous Coward · · Score: 0

      All three games were later released on for the NES and can be played under emulation.

      Shawdowgate (I don't know about the others) also works perfectly on vMac running system 6.0.8.

    2. Re:Icom games rocked! by falcon5768 · · Score: 1

      better yet there is a game boy color version of shadowgate out there too!!!!!

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  40. Firefall Arcade by litac · · Score: 1
    I am thrilled to hear that the sequel to Fool's Errand is finally coming out. I actually still have my original floppy discs for FE - not that I have a working floppy drive that can read the old single-sided 440k discs.

    Anyway - does anybody know if there is any plans to port the graphically fantastic Firefall Arcade, which I believe was published by Pangea. They updated it and released it in 2000, but it wasn't for OS X.

  41. Sheesh, this is getting old by Anonymous Coward · · Score: 0

    You've posted this so many times, swapping processors and operating systems as needed (sometimes it's Linux on an AMD or Intel machine), all the while making completely unfounded claims about lousy performance compared to Windows.

    It's getting old. So, please: Get a life. Or at the very least: Get yourself a new troll template text.

    Thanks.

    1. Re:Sheesh, this is getting old by falcon5768 · · Score: 1
      HA it gets even better with the fact that the 2 ghz prossesor G5's havent even been released yet, just the single 1.6 and 1.8.

      What a troll

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  42. My Kingdom fo Ful Throttle... by Gehenna_Gehenna · · Score: 1

    Unplayable in classic, only 60% complete in SCUMMVM, and the sequel just got canned. Makes ya wanna get on your Corley Motors street hog and beat some programmer to oblivion. Ho hum.

    --

  43. Those golden Ambrosia Classics by bluethundr · · Score: 2, Insightful

    Does anybody remember Avara? If I remember correctly, the README for Avara initially (and brazenly) touted itself as "The game that would soon supplant Bolo as the defacto standard for gaming on campus and corporate networks. " Then after a little while, the newer README began touting itself as the game that DID replace Bolo as the standard for gaming on corporate and campus networks.

    That was certainly the case as far as my very good newly departed friend and I were concerned. After slaving away at Microwarehouse Tech all day, we'd race home to our beach apartments and battle it out via our little LAN. After playing Avara over 14.4 dial-up you reeeeaaaalllly appreaciated the convenience of having ethernet dangling out your window to your neighbor's apartment! (not long before., we were using phone-net!)

    My upstairs neighbor (at that same beach apartment) created a pretty brilliant plug-in for Escape Velocity, turning all of the ships into Star Wars ships (painstakingly rendered in Infini-D!!!). EV was a great game too, I've personally killed many hours (and brain cells!!!) playing my friend Mark's SW plug-in!

    --
    Quod scripsi, scripsi.
    1. Re:Those golden Ambrosia Classics by falcon5768 · · Score: 1
      HA my uncle used to work for microwarhouse (well datacomwarehouse) tech department. He left when they where paying the people he was hiring more money than he as a manager made!!!

      He asked for a raise, they refused, so he left.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

  44. Nethack has been ported to MacOS X. by billstewart · · Score: 2, Informative

    According to nethack.org, Nethack has been ported to MacOS 10 as well as 7.x - 9.x.

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
  45. Okay, So I Built a Frotz Front-End... by Slur · · Score: 1

    I got into messing with REALbasic yesterday (yeah, yeah, don't worry... i know how to use it.) and whipped together a nifty front-end for "dfrotz" (the dumb version of Frotz?). It can run an unlimited number of adventure files, and has some other wacky features tailored for the standard Infocom games. Anyhow you can download the beta application from this page:

    MacFrotz! (includes the dfrotz binary and source code).

    Not sure if this version requires ncurses.

    The information fields are parsed out of the raw text, so it sometimes prints odd values in non-Infocom games. Hey, it's a beta. Nothing a bit of poking into the dfrotz source can't fix.

    I haven't looked too closely at the frotz build docs, but maybe there's a "machine readable" out put version of frotz in there someplace. If not, maybe an XML output mode would be handy.... Hmm, more caffeine....

    Gotta love REALbasic. Had an idea 24 hours ago. Today it's alive and kicking and pretty darned complete.

    Enjoy!

    --
    -- thinkyhead software and media
  46. EA? by bennomatic · · Score: 1
    I can't believe nobody has mentioned such classic games as Hardhat Mack or One-on-One (Dr. J vs. Larry Bird).

    And for a more /. oriented suggestion, how about Netrek? Has anyone made an OS X port of that game yet?

    Thanks for the info on the Zork engine, BTW, I think I'm going to go back and re-live my mis-spent adolescence this weekend!

    --
    The CB App. What's your 20?
  47. Tie Fighter AND X-wing by falcon5768 · · Score: 1
    I know its corny but I loved those games and hated the fact they never ported x-wing vs Tie Fighter to the Mac.

    Im purposly bringing home a 5500 from work this week that we are scraping cause I cant play them in classic and want to play them badly.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  48. Captain Magneto by mink · · Score: 1

    I'd love to see an update of this classic adventure.

    --
    Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  49. Barrack by clif2 · · Score: 1

    That is a classic Mac game. It has given me many hours of fun. Ambrosia -- please port it to MacOS X!

  50. Zoom? by Damek · · Score: 2, Informative

    Looking for an OS X z-machine interpreter? Maybe Zoom is what you want? I'm not sure since I don't have a Mac, but it seems like it's mroe mac-friendly and capable than Frotz compiled for OS X...

  51. XBolo by Damek · · Score: 1

    Perhaps XBolo is what you're looking for?

  52. There IS an OS X bolo port! by slart42 · · Score: 2, Informative

    It actually seems to work quite well. unfortunatly no one seems to be aware of it and playing it on the net.. unfortunatly the download link seems to be down right now.. versiontracker listing

  53. Anyone remember Shadow Wraith? by vasqzr · · Score: 1


    ShadowWraith was a pretty fun Mac game. We played it on the Quadra in science class.

  54. Zoom and MacFrotz... by Slur · · Score: 1

    Wow, I like Zoom a lot. It's a nice compact and basic curses window that runs Z-Code, and the full-screen mode is really nice. Oh well, I started "MacFrotz" so I guess I ought to bring it up to standard. Styled text and all that...

    I've been turning the idea over in my mind to add a flag to dfrotz itself that would output everything tagged (as XML for example). This would make its output suitable for use in any client whatsoever. That's one idea.

    On the other hand frotz has a backslash command facility used for debugger-style output (type \help in MacFrotz for a list of commands). Extending this would be very easy. Thus any client could query frotz for the current location, inventory, etc., and then display that information any way it chooses.

    One could make enhanced versions of adventures with all the items graphically displayed in an inventory window. Not that one would.

    I already added a floating history panel with some movement buttons, but it relies on some faulty text-parsing code. I've heard about MUD clients that generate maps on the fly. Again, one could add all these facilities to a Z-Machine interpreter. It would make getting around in the glass maze a lot easier to see it in 3D, for example.

    Naturally such facilites could be extended to the authoring of Z-Code. Hmm.... More coffee....

    --
    -- thinkyhead software and media
  55. Spaceship Warlock by Anonymous Coward · · Score: 0

    Now *THIS* is a game that should be ported to OS X!

  56. Working download link here: by slart42 · · Score: 2, Informative
  57. What about SNES games? by Oscar_Wilde · · Score: 1

    Just about all the "classic" games I play on my iBook are old SNES titles.

    SNES9x works fine under OS X.

    I could play Commander Keen on OS X no work would be done around here....