Take-Two Interactive and Sony Sued Over GTA
An anonymous reader writes "Apparently Take-Two Interactive is being sued by the parents of two kids who killed a man. I remember reading about the killing incident a few weeks ago, but this is the first I've read about an actual lawsuit. The part that I found most interesting was that Sony will also be named in the lawsuit because GTA was exclusive to their console." Update: 09/18 16:27 GMT by M : The Independent has moved/deleted the story on their site, breaking our link. We've already mentioned this story anyway.
Perhaps the parents should sue themselves for buying the cosole and the game in the first place?
Why the parents of the kids who committed those killings? I would have expected the relatives of the victims to sue Take-Two, but the relatives of the killers?
quidquid latine dictum sit altum videtur.
So if this game is so bad that it caused these kids to go out and commit this crime (no, I don't actually think there's a causal link) , then WHY WERE THE PARENTS LETTING THEIR KIDS PLAY IT!
Grand Theft Auto and its three sequels are designed in Britain and have topped the UK and US games charts, selling more than 20 million copies in the past five years.
And how many of those 2x10^7 kids became killers?
Yeah, that's what I thought.
Sony isn't being sued because GTA was PS2-only, they're being sued because GTA was available on the PS2.
If it had been available on other platforms, the other companies probably would be named in the suit also.
Of course, that's stupid if you assume (as is most plausible) that the kids probably only would have played the game on a single platform of their choice, whatever they happened to own.
But then, the very idea of suing a game manufacturer because their game inspired real-life crime is stupid.
People are responsible for their actions. Actually committing a crime? That's a crime. Depicting fictionalized crime as a form of entertainment? Not a crime. There shouldn't be any civil liability either -- all liability should fall on the heads of the dumbasses who thought it'd be a good idea to imitate pixels.
You see? You see? Your stupid minds! Stupid! Stupid!
Right, because, obviously, America's children are so influenced by everything they see or hear that it must be the game's fault. Sure, the kids say they were trying to recreate scenes from GTA, but come on... this shows a serious lack of the consequences of their actions, not any sort of thing that GTA will help or hinder.
If console and computer games can so easily influence kids, then how come we don't see hoards of them acting out Everquest or Soulcalibur scenes? Where are all the kids running around collecting rings after playing Sonic for five hours in a row? Huh? Answer me that...
This is nothing more then an attempt to shift the blame. Parents don't want to think that their kids could ever do this on their own, someone or something must have "made them do it". Sorry, Mr. and Mrs. Buckner... your kid is fucked up. He deserves to go to jail and learn the consequences of his actions.
As for the lawsuit, I hope it summarily thrown out.
Kierthos
Mr. Hu is not a ninja.
Doesn't GTA have a mature rating?
Either way, a game isn't going to make some kid go out and pick up a gun and start killing people. There were serious problems there before the kid started playing the game. This is the parents trying to deflect the blame away from their poor parenting skills.
You also have to ask where these kids got the guns from. What parent leaves guns lying around that their kids can get access to.
Take responsibility for your own actions and stop trying to pass the buck.
So if you rape someone, can you sue the Porn Industry because they sometimes portray rough sex?
If you run someone over in your car, can you sue the makers of Matchbox cars because you used to run over your GI Joes or whatever with them?
Lets just sue {insert deity here} for creating these people in the first place... maybe we should sue the aliens that put us here, or the cosmic rock dust or whatever it was...
These people need to be smacked. A good pimp smack.
I mean, what the hell? People have been shooting people for years, GTA is nothing new. Its just got better graphics.
How rediculous.
This is my sig. Its pathetic.
Wouldn't that be a refreshing take on these foolish lawsuits? Have the game developer team up with Social Services and sue the parents for doing such a poor job raising their children that they would commit murder. Having the parents suggest that a video game could cause them to commit such an act only strengthens the case that they were unfit parents.
What about the twinkie? - Dr. Peter Venkman, PHD
Where were the parents of the two accused killers when they were playing GTA in the first place? Yet another example of the "Victim Culture" the legal system has steered us towards.
Trolling is a art,
Blair and Bush kill thousands of Iraqi civilians in a war based on illusion and fabrication and the term 'acceptable collateral damage' is applied.
2 kids pop one person and Sony/Take-Two are claimed as responsible for the unprovoked violence.
The world is schizoprhenic...into madness we will all descend...
Oh, wait. They do.
So, the parents buy a game that states persons under 18 should not use the game w/o parental supervision. Then they let the kids play the game unsupervised, knowing (at least from the game packaging) the the game is violent. Oh, and the kids also have access to a rifle, which they are too young to legally possess in Tenn. This is who's fault again?
Somebody call the Department of Family and Childrens Services.
OK, two things:
1) Why were a 14 year old and a 16 year old allowed access to the rifle?
2) Why were a 14 year old and a 16 year old allowed access to a game rated Mature?
Perhaps the parents should try to answer these questions before taking a stupid case to court.
These 'kids' are 14 and 16 years old. If they can't tell the difference between fantasy and reality by now, the fact that they killed one person and injured another is beside the point. They should be locked up forever since they will always be a threat to those around them.
Steve's Computer Service, Hobbs, NM
Reading articles about the GTA lawsuit and the Everquest, it outrages me on how little responsibility the parents take for the actions of their children and how little they hold their children accountible for their own actions. The Everquest mom let her son play the game and he was 21 years old. The GTA parents let their kids play a game that was rated for adults.
Many people like to point the finger at other things besides themselves. Outside forces caused them to do it. The sad fact of reality is that we live in the outside world. There are things beyond our control that may try to influence (drugs, crime, moral decay). We can control ourselves and not be influenced by them.
Many people will say that these games are beyond anything previously experienced. They point to all sorts of studies on how games influence violence. Evil is as old as time itself. There is a very old book. It has tales of patricide, matricide, murder, rape, incest, polygamy, adultery--every ill we know. It's called the Bible. How come none of these parents ever sued the church because it is a bad influence? Because if the silliness of it would get the lawsuit tossed out of court in a heartbeat.
Well, there's spam egg sausage and spam, that's not got much spam in it.
While I can believe this (I had my own weird mood swings on Ritalin for a bit in high school), I'm frankly inclined to say that every so often, in a large world, you just plain get some crazy kids every once in awhile. With teenagers, you get the hormones all out of whack that's messing them up anyway -- combine the two, and blammo. It's the price you pay for living among humans.
The lawsuit is misguided and stupid. Although it's worth mentioning I wouldn't buy violent games for teenagers.
Tennessee has no Child Access Prevention (CAP) Law and has no Trigger Lock Law.
So first off the parents of these kids basically are under no liability for the apparent availability and possibly unsafe storage of their weapons. Yet they have the gall to blame this tragedy on a game clearly marked for adults, which they most likely purchased for their kids.
Don't even get me started on their lack of responsibility as parents to at least be aware of what their child is watching on television or playing on a game console.
Parenting is more than breeding and feeding.
brightloudnoise.com
I love it when the media pull a stunt like they did @ Columbine. Any idea how old DOOM was in 1999. It was 6 years old. 6! Do you think any self-respecting gamer (especially a teen) would play a 6 year old game? No. If I went out and shot somebody today the media would say it's because I played Pac Man in my youth. It's utterly irrelevant. It sells newspapers though.
This issue continues to come back up, time and time again. Whenever there is a killing or attack by someone under the age of 18, ANYWHERE, games, television, and other items which identify the current culture are being put to blame.
If it were necessarily true that kids follow games, then why aren't MORE kids out there killing and maiming? The mentality is set to a small group. If there was a mass hysteria, sure, maybe then there would be something. But for God's sake, people, it's a video game! I played them on the Commodore 64, Apple 2, Atari 2600, Intellivision, and the original Nintendo when I was a kid!
Did they have an effect on me? Well, as a kid, I never knocked over a turtle and kicked it away a la Mario Brothers! I never stole a car and took it for a spin around the city like many racing games! Hell, I never went out and had sex at age 12 because of all those crappy sex games the C-64 had available for it, either.
So the question remains: why are kids being blamed, and in this case saying, that they learned the behavior from TV and video games? Simple answer: their parents and the media. Parents today are worried about their kids, and they have every right to be. But what do they do? (And I have noticed this with friends and family who have children of various ages.) When their kid is in trouble, they ask them where they learned it. "Was it on TV? Was it in those video games they play?" The parents are giving the kids the scapegoat the kids want and need, and the companies that make the games are the ones getting in crap. The media blows all of this out of proportion, with CNN reporting hours-upon-hours of how the games are corrupting the youth.
Grow up, people! Yes, some people may be influenced by games, but those people need some form of attention and intervention; it will not go away by removing one video game. Take some responsibility for your own actions, and that includes random blaming of games and television for acts which are probably rooted deeper into the kid's psyche (although I am not a psychologist).
Given that God is infinite, and the Universe is also infinite, would you like some toast?
Your honor, I would like to claim damages from Sony for taking away my parenthood and teaching my kids to kill. I was too busy watching TV to teach my kids any values so I would also like to sue Fox.
They ask me if I'm a cop, or a handgun expert. They make comments about not getting in my way. It is people like these who believe that video games are training zombie killers...
NEWSFLASH! The bad guys are always in the SAME PLACE. I am holding a plastic replica of a gun that is much lighter than a real gun, and which has no recoil. I don't physically have to duck, or fumble to load ammunition while being shot at. I may shoot at running targets, but generally, their speed is constant, and they are not running towards me or away, only across the screen. I know which of the bad guys, in which uniforms, can kill me instantly, and which can only wound me slightly. I also never have to look behind me...
Anyone who believes that my knowledge and skill in Time Crisis could allow me to pick up an actual gun and use it any kind of useful way, is a flippin maroon. Yep, it's about as stupid as imagining that GTA is teaching children how to steal cars, and race them with skill and technique.... As if.
don't mess with those geekgrrls
Let me start by saying: (1) Yes, I am a lawyer; (2) yes I think these lawsuits are silly; (3) I don't believe the parents have a very good chance of winning.
Whenever this issue comes up, there is the inevitable deluge of virulent "where were the parents!" and "why weren't you teaching your kids values" type posts/comments/rants. Despite the mind numbing banality of most of these, people seem to continue to harp on about it over and over.
What I find particularly interesting is the attempt to ascribe these types of lawsuits to "liberals" and "the left", and the rabid conservative mantra that liberals have "destroyed personal responsibility." (Like fiscal responsibility? largest deficit in history)
I am wary of these "where were the parents" type simplifications. It seems to me that these are all based on a mythical image of the American Family that is taken straight from 1950's television, and has little (or no) bearing on today's society. Where were the parents? Working two jobs that require 60+ hours a week so they can continue to enjoy the "middle class" life in some suburban development near a semi-decent school. By the time Mom & Dad have come home at 6:00 or 7:00 pm and made dinner, they are probably way too strung out from a 14 hour day to be providing much useful moral guidance.
Don't get me wrong, I support working Mom's and Dads. My family is a two-job deal, but we are lucky in that, because I have a high-priced legal education, we can afford full time child care for our tots. Most parents in the U.S. can't do that.
Meanwhile the kids are sitting around at home from 3pm when schools let out, thanks to shorter school days brought about by reduced budgets. There aren't too many organized, safe after school programs anymore (especially for kids who aren't athletic, or aren't into sports, which I'd be a large number of /.'ers can relate to).
Sure, 99% of the people smart enough to read this site were smart enough to separate fact from fancy at a pretty young age. But ask yourself: didn't you do anything stupid at the age of 14 (or 24) that you now look back on and go "whoa...I was an idiot..." The thing maturity brings is an ability to think through the potential consequences of your actions. That's what "learning from experience" is all about. Now, none of us (hopefully) ever decided to shoot at trucks on the highway. But I'll bet a few people here tossed things off an overpass...or put things on the train tracks...or stole a stop sign (guilty)...or any of a hundred things that could have caused serious injury. The kids involved in the GTA case are probably particularly sub-par in the brains department, but they didn't set out to hurt people, they just didn't consider that if you shoot at the side of a truck (a supposedly destructive but not dangerous act) it might have dire consequences if you MISS. (After all, how many of us miss all that often using the sniper rifle in GTA?) So, bad decision on their part.
People are incensed that TakeTwo and Sony are sued. It is descried as evidence of the out of control courts. However, what conservatives never seem to point out is that almost all of these suits are dismissed early on (and if you dig into the ones that aren't, like the infamous McDonald's coffee case, you find the facts aren't as cut-and-dried as you think). In other words, the courts aren't out of control; they are doing exactly what they are designed to do: adjudicate the rights of parties who feel they have been wronged.
One last (semi-random) point. Someone raised a first amendment issue below. That isn't really relevant here. Whether TakeTwo has a right to publish GTAIII is different from whether they can be held responsible for consequences that naturally flow from their decision to do so. (I'm not saying that shooting at trucks is a natur
I'm a lawyer with excellent karma. Something's gotta be wrong.