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Star Wars Galaxies - Patch Woes?

An anonymous reader writes "Now that Sony has restricted their Star Wars Galaxies forums to players only, it is unlikely that any non-players would know about the major problems happening with this game. The largest patch in several months was planned for release yesterday. A scheduled 4 hour downtime to install the patch turned into a 16+ hour downtime for most players, sparking a huge outrage in the SWG community. Sony's forums quickly became overloaded, and instead of responding to issues, the moderators went to work deleting as many complaint posts as they could. To make matters worse, once the servers did come back online, it seems that the patch has caused more problems than it has solved." Are complaints about SWG down to a vocal (unrepresentative?) minority, or is there a more general level of dissatisfaction with the game?

64 of 101 comments (clear)

  1. already cancelled by casio282 · · Score: 1

    wouldn't know, I cancelled a month ago.

    --

    :wq
    1. Re:already cancelled by casio282 · · Score: 1

      Hmm, I feel the need to elaborate slightly, and make the point that no intelligent player of SWG (of which there are surely a handful) would ever use the official forums, except maybe to check if their server was down. The signal to noise ratio was, well, if we're talking noise/signal, you'd get a division by zero error. Other fan sites, especially (for me, a crafter) the quite good SWG craft.com site, offered a notably better community/resource.

      So -- take the complaints over how the official boards are moderated with a grain of salt...anyone with a lick of sense wouldn't be hanging around there in the first place.

      (and btw I didn't quit b/c of bugginess, found the game quite stable. There just wasn't a damn thing to do.)

      --

      :wq
    2. Re:already cancelled by Herkum01 · · Score: 1

      I just wanted to second this opinion, I did alot of research before I decided to try it, and the official forums were bland at best. Reading through them also did not give much insite.

      I also stopped playing it because it was to much like work to get anything done, it basically took to long to get anywhere and it drove me crazy, besides hurting my hand too

      The lack of any place interesting to go puts a real damper on the whole thing

    3. Re:already cancelled by Alkaiser · · Score: 1

      I cancelled, too. Also wrote a review. Pretty damn pissed off about the whole thing.

      --
      Netjak.com independent reviews of domestic & import video ga
  2. Deleted Posts? by YomikoReadman · · Score: 4, Insightful

    I don't know where this guy got his information from, but I was on the Development tracker forum yesterday, and the only posts that were deleted from the patch error thread started by Q-3PO, Kevin O'Hara, were either flames or trolls. Each and everyone of the posts that were good, constructive criticisms, or a report of something that was a bug in nature without flaming was left up, and still is. As far as this patch being pretty borked, yea it is. However, SOE has been exceptionally open and apologetic about this, and the fans that have access to the site can get all of that from the announcement forum. For those that can't get in the forums, I'd recommend a fansite, such as for any of the info from the user-only forums, as they have posted a great deal of it.

    --
    I have no regrets, this is the only path.
    My whole life has been "UNLIMITED BLADE WORKS"
    1. Re:Deleted Posts? by YomikoReadman · · Score: 1, Informative

      whoops, fscked up the link. go here

      --
      I have no regrets, this is the only path.
      My whole life has been "UNLIMITED BLADE WORKS"
    2. Re:Deleted Posts? by Crockerboy · · Score: 5, Insightful

      People crying about deleted posts on the SWG boards are usually not the brightest. The SWG boards have a peer moderation system sort of like here on slashdot

      All new posts start at 1 star, and the default viewing level is 1 star. If you post a whine or other useless thread, you'll usually get peer moderated down to 0 starts so in affect it appears your "valuable contribution to the community" was deleted by a mod when in reality your fellow players have deemed your post worthless. Of course, you can read at 0 starts if you want to see the "OMG I AM QUITTING AND TAKING MY 300 GUILD MEMBERS WITH ME!!!!" posts.

      Oh, I believe it's 1 star, might be two with the default threshold at two star as well..I stopped reading the official boards about 2 days after release because the people there made my brain bleed so I'm going by memory on the little details, but the system is as described..

    3. Re:Deleted Posts? by Metal_Demon · · Score: 2, Insightful
      I'm going by memory on the little details, but the system is as described

      Actually you are completely wrong. All post start at zero stars or blank. The system is a 1 to 5 star system where 1 means u r t3h sux0r and 5 means u r0x0r my w0rld. There has often been the misconception that 1 star means people agree a little bit when in reality it means they disagree enough to let you know about it.

      Obviously with all post starting at zero it does not work on a threshold system like /. posts are deleted they don't drop below your viewing level.

      --
      Trust Your Technolust
    4. Re:Deleted Posts? by Crockerboy · · Score: 1

      as I stated, I was a little fuzzy on the actual post levels but the system is still as described and posts do drop below the default viewing level. I know this because I've seen Q answer over a dozen "OMG WTF YOU DELETED MY POST" posts with the explanation...I imagine he's probably sick of them now and he should just thow a "RTFM" in a post next time some mouth breath starts crying about his missing post.

    5. Re:Deleted Posts? by Ath · · Score: 1

      I agree with your sentiments completely.

      I can only say that if the current state of the SW:G forums reflects an effort at censorship, the attempt is pathetic at best.

      The real problem from my side is that forums are the absolute least effective means of communicating to a community the size of SW:G and to try and use them for bug reporting and feature requests is cause to never visit them again.

      The fact is, SW:G has had many problems and also a lot of vocal users who do not like particular design aspects of the game. To open up forums for them to post endlessly in may seem a nice thing for SOE to do, but the current situation is that it is just too damn hard to filter through the chaff and get to anything relevant. Any particular forum on their site will have well over 1000 posts in a day, and I can promise you that even with their rating system you end up seeing a lot of worthless junk.

    6. Re:Deleted Posts? by rbanzai · · Score: 1

      This is exactly the kind of crap that has filled up the SWG forums: a small number of extremely vocal idiots who pretend that SWG is the only MMORPG that has ever experienced these problems.
      They are constantly making Bold Pronouncements of DOOM and drooling over the Next Big Thing which of course will not meet their stupidly high standards.

    7. Re:Deleted Posts? by sirkidd · · Score: 1

      Well I always heard stories of censorship in the SWG forums and discounted them as silly. Then one day I replied to a message about Creature Handler and how everyone walking around with an animal pet was silly in a star wars game. In my post I dared to refer to the pet as a Pokemon. Well I guess a lot of people have used that term to talk about SWG pets as the automatic filter on the board edited out the word Pokemon.

      This type of censorship of a non-vulgar word is clear attempt to avoid negative references to a game element. SOE is making every effort to prevent any negative views or opinions to be heard by the gaming community. SOE is just another greed corporation trying to get a quick buck before consumers realize that all they have to offer sucks.

  3. Conspiracy by Metal_Demon · · Score: 4, Interesting

    There has been big issues with the SW:G forums since the start. Perfectly valid posts in the GENERAL DISCUSSION area are getting closed left and right if they complain about bugs or the crappy CSRs or anything like that. They are obviously well aware that public knowledge of what is said in the forums would drastically hurt their game sales, thats why the blocked all non subscribers. The "monthly" updates that are supposed to be continuing the story content are happening far from monthly. It's been what 3 months now, and the first continuation of the original story just came out in that patch yesterday. At first, they were doing a great job, patching and what not, but now they are really slacking off. Once I get my hands on FFXI I'm not so sure I won't be dropping my account.

    --
    Trust Your Technolust
    1. Re:Conspiracy by inkless1 · · Score: 1

      Dude, that's not a conspiracy, that's SOE policy. If you ask them enough, they'll probably point you to the FAQ that says so.

      They did the exact same kind of thing with PlanetSide when I was playing.

    2. Re:Conspiracy by joboosc · · Score: 1

      I dont think its SOE policy to patch games with more bugs than fixes. Its more like the SWG devs screwed up.

    3. Re:Conspiracy by inkless1 · · Score: 1

      That's not policy, it's just practice for the devs. PlanetSide also suffered from that before I bailed on it.

  4. SWG Players by phlyingpenguin · · Score: 2, Funny

    I played it for a few weeks straight and haven't really been back to my character. When I was playing there were huge issues with all of the rebel and imperials that were logging on at 3:00PM on the dot and being immature. I didn't find anywhere near enough roleplaying in the game for what it's title is. That said I'm almost scared to go back into it seeing the bug issues are still fairly high.

    Has anybody found the Key of the Twilight yet? I'm just sure it's on Tatooine somewhere

    1. Re:SWG Players by falcon5768 · · Score: 2, Insightful

      thank god im geeky enough to have gotten that one. And that my girlfriends geeky enough to have dressed up as Lady Suburu :-D

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    2. Re:SWG Players by YomikoReadman · · Score: 1

      I haven't found the Key of the Twilight, but some girl named Aura gave me this really neat bracelet....

      --
      I have no regrets, this is the only path.
      My whole life has been "UNLIMITED BLADE WORKS"
  5. umm... by GenericJoe · · Score: 1

    How is this really different than the other MMORPG's?

    It surely isn't different than my experiecnes with E&B, EQ, or even ToonTown

    Happily a non MMORPGer

    1. Re:umm... by tokaok · · Score: 1

      Dark Age of Camelot. nuff said

  6. This is typical Sony by Fizzlewhiff · · Score: 1

    It has been going on with Everquest for a while now and it is probably going to be what to expect from massivly multiplayer games in the future. As long as people keep coming back there is no reason for them to change. Plus it gives them (Sony) the opportunity to charge more money later for better service or more involvement with the players. You want better service? Upgrade to a $24.95 a month server/account and you can have it.

    --

    'Same speed C but faster'
    1. Re:This is typical Sony by inkless1 · · Score: 1

      I doubt the "better" service you'd get is worth the extra money. They'll probably still treat you like crap, just do it a little faster and more efficiently.

  7. Not Star Wars, CREATURE WARS !!! by Anonymous Coward · · Score: 2, Interesting

    SWG started out with a lot of promise, but it has degenerated into Creature Wars instead of Star Wars. In order to compete in PVP you HAVE to have a pet. Creature handlers are godly, with pets that no one player has any hope of defeating. Then of course you have the Bounty Hunters who do nothing but spam Eye Shot, since it attacks a pool that is unhealable. Those are the two biggest problems right now, gamewise. Too many creatures which are over-powered and need to be nerfed, and the mind pool which is unhealable and thus any attack other than mind is basically useless.

    Simply put, in its current state, SWG sucks. I can't wait for EQ2 and/or Worlds of Warcraft. I'll be dropping SWG like a hot potato, unless things dramatically improve between now and then.

    1. Re:Not Star Wars, CREATURE WARS !!! by shadowspark · · Score: 1

      I'm not sure if SOE or the devs behind SWG are going to take away creatures, but not all players require pets. I think what would be best is if the pets could/would be attacked using a scout's trapping ability. I also think droid engineers should be able to build single use or multi use droid pets that can counter creatures too. Right now, armor is borked, but Mind pool attacks can be defended if you wear a high resist helm (our PA has tested this, and pre-patch, our master swordmen and TKA's were able to approach eyeshot wielding BH's with ease).

      Although I do agree with you that the game hasn't evolved to 'Star Wars' yet (I'd really like for them to setup player vehicles and mounts right now), I think it's still a great *multiplayer* game if you have the right players with you. For example, when we decide to engage, we normally make sure we have at least a few high end combatants and medics/doctors/CM's. We have taken down some ATSTs, and yes sometimes we accept defeat and retreat. I also must agree with you that when WoW comes out, I may migrate as I am a huge fan of Blizzard (despite their issues with BneT, and their Vivendi owners etc.) games.

  8. Re:Is it really necessary... by .@. · · Score: 1, Interesting

    Not everyone is unhappy with the game. In fact, quite a few people (probably the 280,000 or so active players that don't use the SW:G fora, along with a significant percentage of forum users) are pleased with the game.

    You should really look up the term, "vocal minority", and research why taking their whines as representative is wrong-headed.

    --
    .@.
  9. Re:it's just a game.. by Absurd+Monkey · · Score: 1

    It is just a game, and I don't play it in particular, but to me it seems valid for people to complain because they are paying ($16.95?) monthly for the service. A sixteen-hour outage no doubt cuts into people's playing time, and if it is out during the part of the day that they have time to play, it's a bummer. I think it's the same type of deal as when any other service goes down (like cable or satellite).

    --
    All rights reserved. All wrongs reversed.
  10. Re:Is it really necessary... by bconway · · Score: 1

    I agree. I definitely won't be buying it now that I see stuff like this going on. Very unprofessional.

    --
    Interested in open source engine management for your Subaru?
  11. Typical of SWG by JavaLord · · Score: 1

    I played SWG at launch and this kind of stuff is why I cancelled. Poor customer support, buggy junk, mod nazi's in their fourms, boring gameplay, etc.

    Seriously, I know many people were looking foward to this game (I was) but if you don't like it cancel your account.

    I wanted to be bounty hunting, and PvPing like they promised in the interviews a year before the game came out. Instead I ended up in a cantina talking to smokebacca. I won't pay for that kind of experence.

  12. Yeah, that patch has some problems ... by Anonymous Coward · · Score: 3, Interesting

    I am an active SWG player/addict, so I felt the pain of yesterday's patch as a user:

    • Extended, and unexpected down-time.

      This is short-hand for, "the installation did not go very well". Most servers were up and down all day.

    • Once the servers came up, it was hit-or-miss on whether you could connect

      This is short-hand for, "instead of people logging in as they get home (trickling in), they were all waiting impatiently for the server to come on-line. The instant it did, the entire player-base tried to log in." This is a problem - it says that the login servers are underpowered. However, this is not what most complaints on the boards are about.

    • Game systems that I relied upon are not working the way I expected them to

      Armor appears to be non-functioning (which affects the Combat characters). Automated harvesters are acting strangely (which affects the non-combat characters). Bio Engineers can't sample without dying. All of these problems should have been detected in testing. Weapon damage appears to be broken.

      SoE blew it, here.

    • Non-responsiveness from the developers

      Also known as, "Waaaaaah! Why aren't you talking to me! Waaaaah! Fix now! Waaaaah!"

    I am going to address the last point. SHUT UP AND LET THEM DO THEIR JOB! It is patently obvious that things went wrong down SWG, way. The thing to remember is that their developers only have 24 hours in a day. If they spend any time at all talking to us (or posting on their forums), then they are not spending nearly enough time fixing the problems! Kevin "Q-3PO" O'Hara promised us a post-mortim, and we can hold him to that, but let's wait until *after* they get the things fixed.

    Yes, most of us have paid money to play this game.

    Yes, most of us wanted to play last night.

    Yes, every single character type that I can think of in SWG got hammered by some kind of bug from this patch.

    ... but SoE has a good track record, when compared to companies like Blizzard.I fully expect daily patches from SoE until the problems are resolved. Has Blizzard even put patch 1.10 for Diablo II out on Battle.net, yet? What is it, now, 14 months?

    1. Re:Yeah, that patch has some problems ... by Hackie_Chan · · Score: 1

      but SoE has a good track record, when compared to companies like Blizzard. Has Blizzard even put patch 1.10 for Diablo II out on Battle.net, yet? What is it, now, 14 months?

      Don't go after Blizzard because it just make you look stupid. Diablo 2 is soon four years old. Can't you cut them some slack for releasing a patch that's the size of an half expansion pack for free?

      --

      What's so bad about being lazy? What if there was a war and nobody showed up?
    2. Re:Yeah, that patch has some problems ... by Prien715 · · Score: 1

      Don't fix it if it ain't broken. Diablo 2 is perfectly stable and has been since its release. People aren't paying a subscription for it. So I would hope people would think of the 1.10 patch, which adds features rather than improves stability, whould be a bonus rather than being expected. If I pay money for game, I want it to be stable. If they want to add features, fine, but please test the bloody thing first.

      --
      -- Political fascism requires a Fuhrer.
    3. Re:Yeah, that patch has some problems ... by j4y1zg0d · · Score: 1

      You mean to tell me that you don't think the devs test these huge patches before release -- there is an entire server dedicated to that process. Plain and simple -> crap happens!

      As a software developer, I have dealt with issues where my program works great on one system, but completely explodes on another - SAME CODE!

      Yea, I'm kinda upset that I didn't get to play last night, but you know what, it's not that big of a deal. It WILL get fixed.

      On another note, when WoW comes out, I'm sure Blizzard with have their hands full with the same issues, that is unless they decide that they aren't going to change their content at all!

      Until the SW:G servers are fixed, may the Force be with you!

    4. Re:Yeah, that patch has some problems ... by Danse · · Score: 1

      there is an entire server dedicated to that process. Plain and simple -> crap happens!

      No, crappy testing happens.

      I have dealt with issues where my program works great on one system, but completely explodes on another - SAME CODE!

      Of course, we've all faced these issues with a development project, but testing on different systems is part of testing. Their client code should be tested on many different systems, not just a couple.

      Yea, I'm kinda upset that I didn't get to play last night, but you know what, it's not that big of a deal. It WILL get fixed.

      Fine, but in the mean time, people should get credit or refund (player's choice) for the time that the game was unplayable.


      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    5. Re:Yeah, that patch has some problems ... by thaylin · · Score: 1

      SOE has good track record. OMG this has got to be a fan boy. SOE has the worst track record of any MMORPG on the market. You have to be kidding me. I played EQ since the start and SOE sucks at putting out a game, a patch and worst of all CST. If it was not for the original VI team before they were bought out EQ would not be shitty and a real company would have made SWG with less issues.

      --
      When you cant win, ad hominem.
    6. Re:Yeah, that patch has some problems ... by shadowspark · · Score: 1
      What a great insightful post. It's too bad you posted anonymously though :/.

      Yes, every single character type that I can think of in SWG got hammered by some kind of bug from this patch.

      Some of our PA wanted to test our abilities by raiding Theed (only 5 of us (rebels) but our professions were: Squad Leader (not master though), Commando (w/ flamethrower), Creature Handler (w/ 3 pets), Bounty Hunter (master), Pistoleer (master), Riflemen (master)) and Combat Medic (yay me)). I believe most of the other professions got 'nerfed' in that, their output damage was lowered an additional 75% on top of the existing 75% damage reduction. However, my Mind Poison and Health Poison delivery C's were on target and damaged the pools effectively (I was getting DOT (Damage Over time) incaps). They finally fixed some typos on one of the schematics, and I'm not sure if they fixed another schematic that was buggy as I do not have the required resources at the moment.

      I do have to agree however that the downtime sucked, but I understand that things can go wrong and I appreciated that in the Development Forum they were at least informing us of the issues (unexpected errors, etc.).
    7. Re:Yeah, that patch has some problems ... by Phil+the+Canuck · · Score: 1

      Crappy testing is one thing, but most of the patch gameplay problems (aside from the downtime issues, obviously) were reported by the Test Center users.

    8. Re:Yeah, that patch has some problems ... by deanj · · Score: 1

      This is complete FUD. SOE doesn't have the worst record. That would go to Anarchy Online's folks, for sure. Patches on EQ have been fine for a long long time. SWG's team and EQ's team have nothing to do with each other. They're not even in the same city.

      The real problem is SWG specifically, not all of SOE's products.

      SWG does have problems, mostly because of the way the game is designed, the number of bugs that exist in the game in the tradeskills, and the lack of things to do for the non-combat folks.

      EQ on the other hand has had a long run of stable patches and nice upgrades. If you look at EQ at the time where SWG is now, EQ was FAR more stable.

      Anyway, the point is, don't go trashing everything SOE is doing, when it's the SWG team's problem.

  13. Re:Is it really necessary... by Winterblink · · Score: 1

    There's been more than one occasion for me personally where the vocal minority on particular issues with games have been parallel to my own views on the same subject. Sometimes it may be wrong-headed from a generalistic perspective, but there ARE people for whom the negative opinions might hold some weight.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  14. Now wait a minute by IshanCaspian · · Score: 1

    SWG players are paying a monthly fee. If the game is not playable because of developer incompetence then the player should get a refund. You don't see google working at 50%....if the player can't play their game 24 / 7 they're getting ripped off.

    --

    But there is another kind of evil that we must fear most... and that is the indifference of good men.
    1. Re:Now wait a minute by BrookHarty · · Score: 1

      If I cant watch TV or use my phone, I get a credit for that day, even if its only a few bux. Sometimes I complain loudly enough to get a free month. Being ripped off in the name of an outage, upgrade or billing problem isnt the users issue. Refund is in order.

    2. Re:Now wait a minute by Cmdr_Thisk · · Score: 1

      Apparently you've never read the EULA on an MMO game before have you? They don't promise 100% up-time. These things happen, and it's really not a big deal. So I didn't get to play SWG yesterday, oh well, guess I'll do something else for the day. It's only $15 per month, so if you can't play for a day what would you like? A check for $0.50? Rock on with that cash man! You can't even buy a candy-bar with it.

    3. Re:Now wait a minute by Colazar · · Score: 1
      I agree. When Shadowbane was having similar patch problems, Ubisoft gave all players an extension to their subscriptions equal to the number of days that had been seriously hosed.

      So no one got any money back, but they did get more "free" time.

      Sony should do this. (And they yet may. Ubi took a couple of days to figure out that's what they were going to do.)

      --
      He decided to just watch the government, and kind of scale it down to size, and run his life that way. --Laurie Anderson
  15. Sounds like a huge over reaction by truffle · · Score: 2, Insightful


    I used to be a hard core Everquest player, and I well remember the pain of sitting around waiting for the servers to come back off, fuming over "scheduled downtime" that went far over schedule.

    Now that I'm no longer playing, I realize our ridiculous this is, it makes much more sense to simply do other things on a patch day. If you're upset that you can't get online to play your MMO, maybe you are taking the game too seriously.

    I will say that I don't believe SOE's patching system is very well designed, it seems bizarre it takes them so long to patch the servers, I'm pretty sure I could design a better system for a new MMO game. I'm pretty sure upgrades without downtime are possible, and will in fact become an expected level of customer service in the future.

    I may play Star Wars Galaxies some day. I'm thinking maybe two years from now, when I can buy SWG and two or three expansions for the same price it's available for now. When most of the major bugs and play balance issues have been resolved. This is the world of the MMO, launch is a two year long beta, better to wait it out and try it later.

    --

    ---
    I support spreading santorum
  16. comparing Blizzard and SOE by ssand · · Score: 1

    It's difficult to compare Blizzard's Diablo 2 and SOE's SWG. First off, you pay for it to be playable. with D2, it's not monthly charges so they are making little to know money off of battle.net. D2 was still playable when it first came out, unlike SWG where many things were not ready for it's launch. A player paying a monthly subscription fee should be getting those updates if the producers want them to continue paying. With D2 on the other hand, the player has already payed, and aren't shelling extra cash out to fix problems, or implement unimplemented materials.

    What seems to plague many online games is that the game is pushed into publication with large problems.

  17. What does SONY stand for? by bluethundr · · Score: 1


    Siphon Only Numbskulls' Yen.

    --
    Quod scripsi, scripsi.
  18. I guess it's that I'm such a cheap bastard... by chriso11 · · Score: 1

    But to buy a game for $50, and then have to pay another $15/month pisses me off. If I need to pay a monthly charge to use the game, then give it away for free. It's not like you get $50 worth of stuff in the box, that's for sure.

    When I buy a game like Warcraft III, if Battlenet is down, I can still play the game without a network. And if I'm paying a monthly fee to use a game, it had better be there when I want to play it, not at the convience of some programmers. In this respect it is directly analogous to Cable TV or telephone service - I am buying a service. If the service is unavailable when I want it, then I am being ripped off.

    --
    No, I don't trust in god. He'll have to pay up front, like everybody else.
    1. Re:I guess it's that I'm such a cheap bastard... by deanj · · Score: 1

      Until SWG, I don't think I played anything else but EQ since nearly the beginning. Very compelling game.

      Anyway, during that time, I can honestly say I've saved money, even with the monthly fee. I don't know about you, but before this, I would easily pick up five or six games a year that I would play for a short time and the get bored with them. That's $250 to $300 (or more, if I picked up more games) down the tubes on crappy games.

    2. Re:I guess it's that I'm such a cheap bastard... by swisener · · Score: 1

      That's a bad analogy. When you sign up for telephone, cable, or most any other service you are charged a "connection fee." Exactly like buying the boxed game...

  19. Re:it's just a game.. by Kethinov · · Score: 2, Insightful
    It's just [fill in the blank]
    OMG I am so sick of hearing people try to use this as if it were a valid argument!

    MMORPG server down for 16 hours? Too bad! It's just a game.
    Internet down for 16 hours? Too bad! It's just the internet.
    Electricity down for 16 hours? Too bad! It's just electricity.
    Water supply cutoff for 16 hours? Too bad! It's just water.
    Your life's going to end in 16 hours? Too bad! It's just life.

    This argument is a massive cliche! Just because it doesn't mean anything to you doesn't mean it's not important to someone else. And before you go flaming me, no, I don't play MMORPGs. I just find your argument tiresome, flawed, ignorant, and insulting.
    --
    You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
  20. SWG is not realty a Star Wars game! by sirkidd · · Score: 1
    SWG is a weak example of a Star Wars based game.

    The main issue that killed the game for me was the animal pets. In SWG you can easily become a Creature Handler and with a few quick words train a pet to fight and die for you. A creature Handler can have three pets out at once and they will all fight to the death for him without question. This type of power makes the creature handler (the most non-star wars profession) the most powerful profession. The best part is you store your pets in a data pad and call them out when you need them (Can we all say Pokemon). P.S. the word Pokemon is filtered out of post on the official SWG boards seems like they have a problem with the similarity of their pets to Pokemons.

    In the star wars movies the only combat creatures where the used in arenas and controlled with chains and energy sticks or used as pack animal. I don't remember Luke reaching for a pocket PC and calling out a two-story tall creature to help him defeat the Empire, maybe I missed that part.

    BTW there are droid engineers in the game but they can only have one droid out at a time and can easily be killed by a low level animal pet. Gee, never realized that in the battles with the droid armies there was one engineer per droid somewhere near by controlling each droid.

    If you have not purchased the game and are thinking about it, just remember that when SWG first came out its boards where open to all to read, then as players started voicing their concerns about the game they shut off the boards to only those that have already purchased the game.

    1. Re:SWG is not realty a Star Wars game! by thaylin · · Score: 1

      They stated before the game was releassed that they would close the boards sometime after release to non-SWG people.

      --
      When you cant win, ad hominem.
    2. Re:SWG is not realty a Star Wars game! by sirkidd · · Score: 1

      Well at least they knew ahead of time that they would have to close the board shortly after players started to realize the game sucked.

    3. Re:SWG is not realty a Star Wars game! by pawhitak · · Score: 1

      They are powerful and I am one, but I did get tooled on by a brawler with no pets and med skills this AM. So it's not like you can't be defeated. And BTW, it's not that easy bro. Hours and Hours and Hours of grinding, geeeez, how does my girlfriend deal with me :) Cheers

  21. Players have a big problem alright... by JFMulder · · Score: 1

    patch turned into a 16+ hour downtime for most players, sparking a huge outrage in the SWG community

    Of course they were outraged! I mean, if you've been playing a game like this hours and hours everyday, chances are you don't have friends anymore and your girlfriend/boyfriend dumped you. What are you to do when the server is offline is nobody is talking to you anymore? ;)

  22. Patch downtime by evslin · · Score: 1

    People who get pissed off need to understand that things do happen which will extend patch downtime. Do the numbers ... 16 hours' downtime for something which you pay 12-15 dollars a month works out to around 25 cents. Go watch TV or spend some time with your friends and family.

  23. Re:Is it really necessary... by Lightwarrior · · Score: 1

    "...why taking their whines as representative is wrong-headed."

    Ok, I've got a whine for you - Star Wars: Galaxies makes serious departures from the plot, story, and history of the Star Wars universe, fails to capture key elements, and fails to deliver any sense of existing in a Star Wars galaxy.

    1) The Empire is Xenophobic. They don't accept aliens. In SW:G, not only can any race (including wookiees, at the time a slave race who lacked a "general" presence in the galaxy) join the Empire - and advance to ranks equal with Humans.

    2) Wookiees. Kashyyyk, at the time of the game, is under Imperial blockade. No wookiees are allowed to leave the planet, and large portions of the population are being sold as slaves or used for slave labor.

    3) Dathomir is supposed to be a virutally unknown planet, with almost NO visitors until Han wins it in a sabaac game, and takes Leia there in the attempt to win back her heart and convince her to marry him.

    4) The faction system of the game prevents Rebels and Imperials alike from having ANY negative impact on "neutrals", ceasing for there to be ANY reason to have a Rebllion in the first place. Why rebel against a government who can't affect you, doesn't have draconian anti-alien policies, and is essentially just a figurehead?

    How many serious breaches of Story are needed before we can call this pure rubbish, whose affiliation with Star Wars is no more than the name and a Look n' Feel?

    Worse than Force Commander, worse than the Star Wars Christmas Special. And how does VI/LA handle it? Close the boards, delete negative posts, continue to promise that all is well, Jedi is in, and the Space Expansion is coming soon.

    -lw

    --
    Mods: Disagreeing with me != my post Offtopic / Flamebait.
    World without hate or war, invaded. Tragic?
  24. it's true SWG devs are deleting posts with 5 stars by joboosc · · Score: 1

    I was on the forum last night and I saw a post where the title goes something like 'fixing bugs should be a priority not deleting posts'. Guess what it has a 5star rating when I was reading it, and I went ahead to give it a 5star rating because it expresses a lot of sentiments I had about the game. For those of you who dont know the SWG forum has a rating system where readers can apply 1 to 5 (best) stars on any given post except you cant rate posts by devs.

    Next thing you know the webpage refreshes and it has a 1star rating with a post by a dev on the bottom saying the thread has been locked !

    Not only are SWG devs deleting, locking posts, they're also 1starring them! How low can this get?

  25. Planetside anyone? by neuroking · · Score: 1

    Don't count on it! I tried it. Turns out training was, and still is, broken. There's a 'bug' disallowing you to save your control setup, and oh, most people have trouble logging on.

    They have the same policy of deleting posts. I've sworn off MMORPG until someone else goes a decent one.

    1. Re:Planetside anyone? by theghost · · Score: 1

      Planetside has lots of problems still, but it does seem to be getting better. Training is still busted, but it's pretty easy to figure out what's what without it.

      I like it because there seems to be less of the levelling treadmill and because i can play for 30 minutes or 8 hours and have fun either way.

      Of course, i never would have tried it at all if i hadn't gotten the game for free, so take that for what it's worth. I do still have to pay the sub fee though. When i find myself playing it for less than 6 or so hours every week i'll drop the sub.

      --
      The only thing necessary for the triumph of evil is that good men do nothing.
  26. Re:it's just a game.. by Scottarius · · Score: 1

    I'm not saying that it's not important to some people, I understand that completely. But if something important to me is not available for a time, I don't sit around and complain about it until I have it back, I find something else to do for a while. If it's something I'm paying for, I would politely request a refund for the time I wasn't able to use it. It just seems like some people have nothing better to do then gripe and complain about things every chance they get.

  27. Sealing forums to players only is not unique by DigitalSpyder · · Score: 1

    Bioware have locked certain parts of their boards to players only who have the appropriate serial key.

    And they are one of the best companies in so far as developing patches, communicating with the player base as well (ie. Bioware Wednesday) and taking feedback, as well as juggling development issues and business decisions.

    This game pretty weak by all accounts (no I am not a player but I am interested in RPGs and MMORPGs). If there is no method of playing it without paying for the online subscription then the game should be reasonably priced.

    If they're going to patch the server then patch the server. But do it properly! Schedule the outage. Minimise your downtime and test your bloody patches first!

    Most of the issues that exist with this game should have been ironed out with extensive Q&A and beta testing. But it hasn't been. And now the community is paying the price and doing the beta testing for them. The community has every right to be outraged at a crappy planning and development lifecycle.

    I wouldn't be suprised if everyone winds up leaving for the new MMORPGs that are coming out in the next 12 months (FF, EQ2, WOW, Matrix Online, etc. etc.).

    If you really want to express your outrage, express it where it hurts them the most - the hip pocket, and cancel your account.

  28. Re:Its true SWG devs are deleting posts with 5 sta by YomikoReadman · · Score: 1

    If the post went from 5 stars to 1 star, then that means that a lot more people disagreed with the post than agreeded with it. As for a mod locking the post, why did they lock it? offtopic, wrong forum, flaming, trolling, bumping? I have seen dozens of posts locked, and this is usually why.

    --
    I have no regrets, this is the only path.
    My whole life has been "UNLIMITED BLADE WORKS"
  29. Now this is bad by pynej · · Score: 1

    Yes I was playing SWG, my first MMORPG at that. I played for about 2 monthes but I was astonished by how many bugs there are in the game, and how the patches never seamed to help. Needless to say I have stoped playing the game and may never play a MMORPG again. Compair them to PC Games, on a normal game that you but it costs the same up front but you dont have any of the patches or bugs to deal with, and they are only a one time fee.