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Nintendo Comment On Alleged Problems

Thanks to GMR Magazine for their feature interviewing Nintendo executives about alleged issues with their console strategy, as "a sentiment spreading throughout the industry holds that Nintendo is marching its own way right out of the home-console business." Perrin Kaplan of Nintendo suggests there are three ways to look at her company's position: "One would be how we are doing financially, and we're clearly No. 1. Second, where are we perceptionwise, and we suffer being third there. And then the third is the actual reality of the market share, and I'd say that we're No. 2 worldwide." She also takes Xbox to task, suggesting Microsoft's console may be too adult-oriented: "They chose to pick a certain segment of the demographic, and Microsoft is having a heck of a time expanding out of that. That's their niche, the older guy."

111 comments

  1. XBOX adult oriented? by Anonymous Coward · · Score: 0, Troll

    Well duh, everyone knows the XBOX is not japan oriented. (this is a bad thing)

    1. Re:XBOX adult oriented? by Anonymous Coward · · Score: 0

      I'm not japanese, but I associate playing console games with playing japano-RPGs. They rock.

    2. Re:XBOX adult oriented? by Anonymous Coward · · Score: 0

      by the way, to the moderator fuckhead(s) that moderated this posts as troll:

      it is basically the same statement as the only poster that got moderated +4 made.

      Nintendo doesn't aim for kids (at least not in japan), but for the kid in you.

    3. Re:XBOX adult oriented? by Anonymous Coward · · Score: 0

      "moderator fuckhead(s)"

      -1 redundant.

    4. Re:XBOX adult oriented? by Anonymous Coward · · Score: 0

      They do?

    5. Re:XBOX adult oriented? by Anonymous Coward · · Score: 1, Funny

      Nintendo doesn't aim for kids (at least not in japan), but for the kid in you.

      Are you from Soviet Russia?

  2. Sounds right to me by semprebon · · Score: 5, Insightful

    When we got a console for our kids, we picked GameCube over XBox for because GameCube seemed to have more kid-friendly games, so there is some truth in what he says.

    On the other hand, being percived as more mature can't hurt XBox sales in the long run as those kids get older.

    --
    Andrew Semprebon EQ Systems Inc.
    1. Re:Sounds right to me by jrc313 · · Score: 3, Insightful

      But like he says - there are always kids turning six.

    2. Re:Sounds right to me by Sinistar2k · · Score: 1

      Agreed. A coworker recently decided he was going to get a game console for his kids, so he asked which one would have a library more geared towards non-adult titles. My response was along the lines of "Xbox is mostly adult, PS2 straddles the line, and GameCube is mostly kids. Plus, the GameCube is only $99 right now."

      That and a demo of Rebel Strike pretty much sealed the deal for him.

      However, at home, my Xbox gets the most play of any of my consoles, because it has the games I enjoy most.

    3. Re:Sounds right to me by IM6100 · · Score: 1

      However, a strong perception that the Game Cube is the 'kiddie console' will drive away anybody 8 years or older by droves.

      --
      A Good Intro to NetBS
    4. Re:Sounds right to me by k_187 · · Score: 2, Insightful

      NO, it will drive away the 8-17 or so year-olds. The only people that care about a console being perceived as "kiddie" are the ones that care about themselves being perceived as "kiddie" i.e. mostly teenage boys first being introduced to testosterone. Sony has this market locked up I'd say. In my personal opinion, until the PSP becomes non-vaporware, Nintendo doesn't need to worry about growing beyond this "kiddie" niche. There will always be the people that don't care (which is a larger portion than you'd think, the ones that do are just the louder of the two). Nintendo has the handheld market, always has, there's more competition now, but I doubt if any of it is a serious threat beyond Sony. The next gen of handhelds is where the real interesting battle is going to take place. My money's still on the Big N though.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    5. Re:Sounds right to me by DarkZero · · Score: 0

      When we got a console for our kids, we picked GameCube over XBox for because GameCube seemed to have more kid-friendly games, so there is some truth in what he says.

      On the other hand, being percived as more mature can't hurt XBox sales in the long run as those kids get older.


      And then Sony takes your kids in a couple of years and holds onto them forever because they've chosen not to deal with this "brand identity" crap and allow games that kids (Jak & Daxter, Ratchet & Clank, Sly Cooper), adults (Grand Theft Auto, Devil May Cry, Silent Hill), and even both demographics together (Final Fantasy, Kingdom Hearts, Soul Calibur II) will want.

      Both Nintendo and Microsoft have to get away from this brand identity crap and stop being "the kiddie console that also has Resident Evil and Eternal Darkness" and "the adult console that also has Blinx". You can't take the to spot in the market by making people think that your console is either alright for their kids and not for them or alright for them and not their kids.

    6. Re:Sounds right to me by Anonymous Coward · · Score: 0

      "the kiddie console that also has Resident Evil and Eternal Darkness" But Nintendo has never marketed themselves as a kiddy console. That's purely a product of the "mature" message board posters. The GameCube has always been marketed as a game console (with none of these extra things) for gamers. No ages. No specific game type. Just good games for gamers that want them.

    7. Re:Sounds right to me by Anonymous Coward · · Score: 0

      Mostly true, but never say never...

      I'm afriad their history of slogans includes "The Nintendo Entertainment System -- Your parents help you hook it up". I think they dropped that one pretty fast though. :)

    8. Re:Sounds right to me by GrumpyDog · · Score: 1

      I would have picked a PS2 because of the much larger variety and quality of software choices for younger kids(I know, I own the other systems). The prices for these game are less too, as most titles can be had for $19.99 a piece.

    9. Re:Sounds right to me by DarkZero · · Score: 1

      But Nintendo has never marketed themselves as a kiddy console. That's purely a product of the "mature" message board posters. The GameCube has always been marketed as a game console (with none of these extra things) for gamers. No ages. No specific game type. Just good games for gamers that want them.

      You've missed my point entirely, mostly because you're sticking to every one of Nintendo's talking points. Regardless of whether you want to call them "kiddie", "family friendly", or even "for gamers", there's a certain universal sameness to most of the games on the GameCube. They're bright, cheery, inoffensive, and devoid of any serious plot. Essentially, their presentation is always in the same genre, even if their gameplay isn't. This turns away the people that don't want to play every single one of their games in the same genre and would like to occasionally play different sorts of games, like horror games, bloody action games, or crime games like Grand Theft Auto. Regardless of your mocking, they are definitely a part of the video game market and I don't think that their demands for a few more bloody, difficult, or plot-heavy games are unreasonable.

      And about "none of these extra things"... well, you're just wrong there. Nintendo definitely put an extra thing in the GameCube other than gameplay, but instead of putting in something beneficial to its customers, such as the ability to play DVDs and CDs in their game console without hindering its gameplay in any way, Nintendo decided to put in a proprietary disc drive into the GameCube to cut down on piracy and keep other forms of entertainment that don't give them money from, in their view, tainting their profits. If you think that paying for a console that has been crippled for no other reason than increasing the profits of its parent company is some sort of bonus, then you go ahead and enjoy your purchase, but so far I haven't been thrilled with it.

    10. Re:Sounds right to me by Anonymous Coward · · Score: 0

      Crippled? How? As far as I know, no game has been canceled or changed because of the GameCube's hardware "limitations." And that should be the only measure of whether Nintendo's proprietary discs hurt the Cube. It should also be noted that by using these discs, Nintendo did not have to pay a licensing fee to the DVD Forum and was able to start the Cube at a lower price.

      I also don't see this universal sameness you do. A quick glance of Game Rankings show the following GameCube games are considered the cream of the crop:

      Metroid Prime
      Zelda: The Wind Waker
      SSX 3
      Soul Calibur II
      Madden 2004
      Super Mario Sunshine
      Resident Evil
      Viewtiful Joe
      F-Zero GX
      Timesplitters 2
      Tony Hawk's Pro Skater 4
      NCAA Football 2004
      Tiger Woods 2004
      Eternal Darkness
      Splinter Cell
      Animal Crossing

      Silly me, those games are obviously all the same. How could I have missed it.

      But in fact, almost none of the top games fit your criteria of "bright, cheery, inoffensive, and devoid of any serious plot." Two definite, four at most if you count Zelda and Viewtiful Joe.

    11. Re:Sounds right to me by Anonymous Coward · · Score: 0

      "Most" PS2 titles can not be had for $19.99 apiece, contrary to what you say. PS2 games run the gamut of prices, from bargain bin titles to $50 nowadays, just like with competing systems. And most games debut at the $39.99 and $49.99 magic price points that are typical across the industry.

      Really, for kids and young adults, nothing beats Nintendo's games. The fact that these same titles appeal to gamers who are much, much older (any age, really) show how good they are.

      Just think. Millions of gamers grew up on Nintendo's games in the 80s and 90s, and the huge majority of them look back, appreciate them, and even regard them highly with fond memories. Those are the kinds of games I want my kids playing. Actually, those are the kinds of games that I'd like to pay with them.

    12. Re:Sounds right to me by WzDD · · Score: 1

      Ah, you sum up the problems I was having with Nintendo's "kiddie" label well: I personally don't care if it's a "children's" console: it's got some great games for it. Then again, I'm 23, and out of the magical age where the perception of something as "kiddie" matters.

  3. Re: Know what? by Anonymous Coward · · Score: 0

    I'm with them 99%.

  4. Where's the new stuff? by h0mer · · Score: 2, Interesting

    One thing that I think hurts Nintendo tremendously is their lack of creativity lately. How many original characters have come out of them recently, ignoring throwaway Mario Party/Kart/Golf/Tennis characters like Waluigi?

    I think they need to create some sort of "adult" character. The game doesn't have to have tons of blood and carjackings and other GTA stuff, just a character that doesn't look like a cartoon. There is Samus, but yet again that character is about 15 years old at this point.

    You would think Nintendo could create another awesome franchise, especially after all this time. Pikmin doesn't cut it.

    --


    I'm on top of my game like I'm standin' on Xbox.
    1. Re:Where's the new stuff? by Gr33nNight · · Score: 3, Insightful

      Thats why they have 2nd parties like the creaters fo Eternal Darkness. That game owns BTW, and you can find it for $15 now.

    2. Re:Where's the new stuff? by h0mer · · Score: 1

      I bought that the day it came out, and it's a great game. But you're missing my point, it's not marketable. That's why it didn't sell nearly as well as it should've.

      --


      I'm on top of my game like I'm standin' on Xbox.
    3. Re:Where's the new stuff? by Snowmit · · Score: 2, Insightful

      Now you're going in circles. The reason that Nintendo is making games using established characters is that they *are* marketable. People are buying the latest Zelda and the latest Metroid *because* we know the characters and we know the gameplay and we know that we'll probably like the new one too. The issue of sequels and licensed properties goes beyond Nintendo, actually. It's something that the whole industry is talking about a lot. Some people are arguing that sequels stifle creativity, others are arguing that sequels give you a little more freedom to push the boundaries.

      Imagine if they'd tried to market Metroid Prime without the Metroid part. "Uh, it's a FPS ... but you don't really shoot very much ... there's some jumping and exploration ... and uh .. it'll be great." vs "It's a Metroid game, but in 3d with a first person perspective."

      --
      I have a lot of opinions about Cyborgs and Architects
    4. Re:Where's the new stuff? by DLWormwood · · Score: 2, Insightful
      Now you're going in circles. The reason that Nintendo is making games using established characters is that they *are* marketable.

      The point I think the earlier poster was trying to make was that Nintendo has stopped making mascots/characters that could be marketable in the future. Resting on their laurels and all that... Even companies like Disney, who have a large stable of classic characters like Mickey and Donald under perpetual copyright protection, continue to churn out new characters like Ariel and Simba.

      --
      Those who complain about affect & effect on /. should be disemvoweled
    5. Re:Where's the new stuff? by gmhowell · · Score: 2, Funny

      Simba and Ariel are ~ a decade old. Mickey and Donald don't bring in much money. Disney's cash cow is... Winnie the Pooh and the gang from the hundred acre woods.

      Look at Disney's most recent attempts at new character creation: mulan, pocahontas, Hercules. Haven't seen many of those toys except at the release of the respective movies.

      Disney's real profitability comes from buying senators to preserve Mickey and Donald, and lawsuits against milne's family. Oh, and outright theft in the case of Kimba...err...Simba.

      What does this have to do with video games? I dunno.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    6. Re:Where's the new stuff? by DLWormwood · · Score: 1
      Look at Disney's most recent attempts at new character creation: mulan, pocahontas, Hercules. Haven't seen many of those toys except at the release of the respective movies.

      Yes, but Disney was still trying. (Though, I'll admit that they've been outsourcing to Pixar lately.) It can be argued that Nintendo isn't anymore.

      Mickey and Donald don't bring in much money. .. Disney's real profitability comes from buying senators to preserve Mickey and Donald.

      Why preserve Mickey & Co. if they still aren't making money off them? Just 'cause they no longer appear in theatrical shorts doesn't mean that Disney doesn't still get a steady income from the merchandising and licensing. (Mickey: The Backpack, Mickey: The Lunch Box, Mickey: The FLAMETHROWER!) That's the whole point of copyright extension (as perceived by corporate types), even if you can argue that continued extension leads to diminishing returns.

      What does this have to do with video games? I dunno.

      What? Is it a crime to use analogy on /. now?

      --
      Those who complain about affect & effect on /. should be disemvoweled
    7. Re:Where's the new stuff? by misuba · · Score: 1
      You would think Nintendo could create another awesome franchise, especially after all this time.

      Underestimate Animal Crossing at your peril.

      --

      If you don't pretend to be anyone, are you?

    8. Re:Where's the new stuff? by Anonymous Coward · · Score: 0

      "Look at Disney's most recent attempts at new character creation: mulan, pocahontas, Hercules."

      Fa Mulan is a Chinese goddess.

      Pocahontas was an actual person (and was actually quite unattractive)

      Heracles is a Greek god.

      Disney sucks.

  5. Nintendo isn't clueless after all by cdneng2 · · Score: 4, Insightful

    Perrin's pretty much hit the nail on the head on Nintendo's position in the console wars. It would seem that Nintendo's future looks much brighter for the holiday season... Let's see... #1 selling console in the United States right now, at $99. They probably have the largest number of anticipated games coming out for Xmas.... They're probably the "second" console of choice for gamers who want more then one console... plus they've got a stranglehold as being the "family" friendly game console.
    Microsoft has been and will always be losing money on Xbox. Sony is losing profit in hardware sales because their console sales have eroded. Nintendo's has increased.
    MSFT's marketing machine in North America is much more refined then even Sony's is. However, they also spent millions more then anyone else has in marketing (just because Bill can). Considering that Nintendo spends a fraction of MSFT's marketing cost promoting the Xbox, Nintendo's market cost per console sales makes it easier to sell the Cube at $99.
    Also, Nintendo is in a nice niche right now. It doesn't need to compete for the "older" gamers. Why spend the marketing money? Let MSFT and Sony spend millions in marketing to slug it out for what's left of a saturated "older" gamer market.

    1. Re:Nintendo isn't clueless after all by drewmca · · Score: 2, Insightful

      They probably have the largest number of anticipated games coming out for Xmas

      Well, maybe the largest number of games you are anticipating. People forget that this isn't an objective business when talking about game or console quality. Everyone's opinion varies. Personally, there's only one game that I see in the next year coming out for my GC that's worth buying, and that's the next Zelda. The only marquee title for GC exclusively this holiday that I know if is Mario Kart, and it's just not my speed. May be a great game, but not my thing.

      Personally, I see a lot more stuff coming out for xbox this season that appeals to me. Things like Rainbow 6, Counterstrike, Deus Ex 2 (which looks AMAZING), Crimson Skies, etc. The rest of the games I see coming out that interest me, like XIII, Metal Arms, etc., are crossplatform, so they don't count.

      One thing a lot of Nintendo zombies keep droning on about is how the older market is saturated. They seem to think that Nintendo will beat sony and MS because of all of the young gamers they're appealing to now. When those gamers grow up, the argument goes, they'll be loyal to Nintendo, and Nintendo's market grows. I think a chimpanzee could watch what has happened over the past 10 years with "Nintendo loyalty" and realize that this is just wishful thinking. When young gamers grow up, they want to play more mature games. If Nintendo doesn't offer them, and there's 2 other consoles out there that do (along with the teen-friendly allure of "graduating" into something more mature), then history has shown what will happen.

    2. Re:Nintendo isn't clueless after all by ooPo · · Score: 0

      Xbox Xmas List:

      1) A FPS with guns.
      2) Another FPS with guns.
      3) A flying FPS! (such variety!)
      4) A FPS RPG set in the future.

      MERRY CHRISTMAS!

    3. Re:Nintendo isn't clueless after all by drewmca · · Score: 2, Funny

      Nintendo's list:

      1) Something with Mario and mushrooms and cars

      2) Something with Mario and mushrooms and golf

      3) Something with Pokemon

      4) Something else with Pokemon, but this time with GameBoy connectivity!

      5) Some pacman rehash

    4. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0

      The difference between golf/cars/etc is that they aren't the same, unlike FPS games, which are all the same at heart.

    5. Re:Nintendo isn't clueless after all by ooPo · · Score: 0

      By looking at your Xbox list one could conclude that you enjoy rehashes and more of the same. Are you trying to say you're looking forward to the Gamecube lineup this year? Or are you putting it down?

      I just can't tell, sir.

    6. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0

      I agree, that opinions of games vary....

      Let's review YOUR LIST of eagerly anticipated games:

      1) Rainbow 6: FPS (First Person Shooter)
      2) Counterstrike: FPS (First Person Shooter)
      3) Deus Ex 2: FPS (First Person Shooter)
      4) Crimson Skies: Flight Sim (First Person Perspective)

      You know what? I'll just wait a bit, and play this on my PC, but with better graphics... plus I can patch it to fix all the bugs.

    7. Re:Nintendo isn't clueless after all by PainKilleR-CE · · Score: 2, Interesting

      Personally, there's only one game that I see in the next year coming out for my GC that's worth buying, and that's the next Zelda. The only marquee title for GC exclusively this holiday that I know if is Mario Kart, and it's just not my speed. May be a great game, but not my thing.

      Personally, I see a lot more stuff coming out for xbox this season that appeals to me. Things like Rainbow 6, Counterstrike, Deus Ex 2 (which looks AMAZING), Crimson Skies, etc. The rest of the games I see coming out that interest me, like XIII, Metal Arms, etc., are crossplatform, so they don't count.


      Personally, I have a lot of games I want for each console this coming XMas, but your list simply reminds me of why I might be out of touch with the more general audience, and have been since Counterstrike and Rainbow 6 were first released for the PC. Crimson Skies looks interesting to me, and Deus Ex *might* be interesting, but CS and Rainbow6-3 not in the slightest. XIII hasn't looked remotely interesting to me since I first heard about it.

      Mario Kart I will definitely buy. Then there's Pikmin 2, FF:CC (though that's definitely after XMas), and a handful of other games. Most of the games I'm looking forward to for XBox are cross-platform games, with Crimson Skies being the notable exception. Most of the games I'm looking forward to on PS2 are RPGs.

      Personally, though, I don't see why people keep buying the crapload of slow-paced FPS games that have been shoveled out since R6 and CS came along, any more than I understand why people will keep buying Madden every year (though I've played either CS or R6 more times than I've played Madden). Hell, even playing Madden 2004 I didn't see why it was any better than the MS football game I bought last year (because it was cheaper than the others, got the same ratings in most mags, and I went through a short phase of wanting some sports games for tactical gameplay that was missing elsewhere).

      Of course, many of my Cube titles are sequels of games from previous Nintendo consoles, and I really can't say that bothers me much. Perhaps a big part of it is simply that I skipped the last 2 of Nintendo's consoles and really missed a lot of the great gameplay from their titles. Additionally, though, they are sometimes (if not always) willing to take risks with their franchises, something not many others have done lately. Metroid Prime is definitely not the Metroid I played as a kid (but Metroid Fusion is close, and I enjoy that, as well). Super Smash Bros. is just a fun, simple game that utilizes a great selection of recognizable characters. Zelda is certainly not the same old Zelda (for better or worse).

      On the other hand, Nintendo is working on original titles (which they quickly make into franchises it would seem) such as Pikmin and Animal Crossing, though how strong the characters are remains to be seen (I think the characters in Animal Crossing will probably not outlive the game or be very universally recognizable, though they are good characters as you play the game). They're also working hard with other developers to make strong 2nd party offerings (like Eternal Darkness and the stuff they're working on with Namco, including the 1st party Pac-Man (which of course is a Namco property)).

      I just don't really get a lot of recognition that way from Sony. I couldn't even tell you what 1st party titles there are from Sony, it's all about which 3rd parties they have on board, and we've seen some of them branch out to other consoles recently. Frankly, I don't enjoy seeing franchises that I grew up with on the Nintendo still coming out on the PS2, since it's easily the worst of the 3 consoles. I will buy Castlevania and probably more FF games, but I will also cringe as the games get closer and closer to the limits of what the console can do (FFVIII did this for me on the PS1, as well). But it's hard to blame the developers, since Sony's got the market share, regardless of the hardware.

      --
      -PainKilleR-[CE]
    8. Re:Nintendo isn't clueless after all by drewmca · · Score: 1

      I can see where you're coming from. There are a lot of titles out there coming out that I just don't see the allure of. The FF games, for example, just never did anything for me. No RPG ever did, actually, until I recently place KOTOR (though the star wars factor probably helped me there). I think that it's interesting to think about what kinds of games a console has and to see how that affects people's opinions of them. For example, PS2 is heavy on the Japanese RPGs. If I were a big fan of those games, I'd clearly prefer that system. Personally, I like the FPS games, especially when they're done well. That's why I like my xbox. The closest I get to RPGs are Zelda-type games, and that's why I have my GameCube.

      One thing's for sure, there are a LOT of good games coming out this xmas, and that's even after a lot of good games were delayed. It's going to be tough to keep up, but I suppose there are worse problems to be had.

    9. Re:Nintendo isn't clueless after all by PainKilleR-CE · · Score: 1

      I think that it's interesting to think about what kinds of games a console has and to see how that affects people's opinions of them. For example, PS2 is heavy on the Japanese RPGs. If I were a big fan of those games, I'd clearly prefer that system. Personally, I like the FPS games, especially when they're done well. That's why I like my xbox. The closest I get to RPGs are Zelda-type games, and that's why I have my GameCube.

      You see, I love Japanese RPGs, but since I rarely have large blocks of play time (I often can play a lot during the week, but not for long periods of time), my PS2 games don't get nearly as much play as my GC games. I love FPS games, but in the last couple of years most of the FPS games that have come out have been crap (imo, mostly because the CS/R6-style stuff doesn't appeal to me), but I do love Halo. I can't wait for GT4 to come out, yet the only other racing games I have are GT3 and Project Gotham (and I will probably get Project Gotham 2 as well).

      I like a lot of different types of games, and the GC and PS2 clearly have the most single-console titles for me. The majority of my XBox library is multi-console stuff, although Halo, KOTOR, Project Gotham, and even Oddworld have made it worthwhile so far (and hopefully Crimson Skies, Project Gotham 2, Halo 2, and many more in the future).

      --
      -PainKilleR-[CE]
    10. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0

      Except for one problem: this would be fine if Nintendo was new to the industry. Of the current players, they have the most experience out of anyone. They should know that marketing and a strong, diverse library is what wins the market. Instead, they look like ostriches with their heads in the sand. (By the way, Nintendo will always have their fans, even if the company went out of business. People always love what they grew up with through the rosy glasses of nostalgia. It's about time Nintendo's fans got some realism).

    11. Re:Nintendo isn't clueless after all by DeadScreenSky · · Score: 1

      Of course, many of my Cube titles are sequels of games from previous Nintendo consoles, and I really can't say that bothers me much. Perhaps a big part of it is simply that I skipped the last 2 of Nintendo's consoles and really missed a lot of the great gameplay from their titles.

      I think that is probably exactly what the difference is between 'you' and the 'average gamer'. I enjoyed my N64, but I got sick of not having enough game variety. Remakes of the games I already played don't sell me on a system, especially when they are oftentimes a step backwards (like the battle mode maps in the new Mario Kart).

      And I believe Pikmin 2 is also post-Christmas now, right?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    12. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0
      Uh, not even close you moron. $25 million over the past six months. They still expect a net profit this year of over $500 million.

      Of course ignore the fact that Sony profit on the PS has dropped 20% over the same period. Of course ignore the fact that MS has lost money on the Xbox at a rate much faster than even they anticipated (well over a billion). Everyone is having a hard time right now.

    13. Re:Nintendo isn't clueless after all by Zico · · Score: 1

      Hope you realize how stupid you sound. I said in the most recent quarter, and you're trying to bring up the last six months. Let me put it in real simple terms for you: When you lose $25 million for the first half-year, after gaining $105 million for the first quarter...do you see where this is going yet? That's right, IN THE MOST RECENT QUARTER, they lost $130 million.

      Now, that expected $500 million profit for the year sounds dandy and all, but they didn't expect a loss for the first half, either. So basically, their expectations don't mean dick to anybody but Nintendo fanboys. Did they expect that they'd have to stop making GameCubes already, too? Sounds like the world is one big surprise for Nintendo and their crack team of forecasters.

      And Sony? They're a profitable company, they made about $302 million this past quarter. Microsoft made money, too. Hell, even Sega made money -- that should be a big hint for The Little N.

    14. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0
      You're a moron. It would be interesting to see what "RECENT QUARTER" you're talking about.

      $27 million for the first half of this year. Where did you get this mythical 130 million figure from?

      God you are stupid. What's this shit about losing 25 then gaining 105 equaling a loss of 130? Do you not understand the meaning of gain and loss? Learn english you dimwit.

      Xbox division has lost billions, MS is not making money on that. Period. Sony wasn't expecting to have PS2 profit drop 20% either. But it happened.

    15. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0

      The proof is in the pudding, the "niche" of the xbox is also the average gamer. I don't sit back and worry, I'm happy with my xbox and ps2, you couldn't give me a gaycube. Mario kart and mario golf suck, and anyone over the age of 7 would and should agree with me.

      Look at the gaycube, their "best" games also come out on the other two consoles, where they're endowed with better control and graphics.

      See you nintento! The only difference between the gaycube and the dreamcast is that the dreamcast fell because of lack of respect. Respect for nintento is the only thing keeping it afloat. Zelda who? Mario cart, "Weeeeeeeeeeeeeeee!!!!"...can't wait?

    16. Re:Nintendo isn't clueless after all by Zico · · Score: 0, Flamebait

      Look, you fucking idiot, your article says they lost $27 million (3 billion Yen) for the first half of the year. Do you know what a half of a year is? It's two quarters. For the first quarter ending June 30, they made 11.45 billion Yen (~$105 million) in profits. That means that in the second quarter, which ended September 30, THEY LOST 14.45 BILLION YEN (~$132 MILLION). Do you understand simple math? Q1 + Q2 = H1. (+11.45 billion) + (-14.45 billion) = -3 billion. Is it sinking in yet? If not, you're beyond hope, you imbecile.

      Again, a recap. Microsoft: Making money. Sony: Making money. Sega: Making money. Nintendo: Losing money.

    17. Re:Nintendo isn't clueless after all by Anonymous Coward · · Score: 0
      Fuck, you are slow.

      Again, a recap. Microsoft: Losing money. Sony: Losing money. Sega: Making money (only because they lost all they could in the last two fiscal years). Nintendo: Not doing to badly at all.

    18. Re:Nintendo isn't clueless after all by Zico · · Score: 0, Flamebait

      Nintendo lost $130 million in the last quarter. Sony made $303.2 million. Microsoft made $2.61 billion. I see this is giving you as much trouble as simple addition. I recommend practicing the phrase, "Would you like fries with that?"

  6. and the problem is? by li99sh79 · · Score: 4, Interesting
    "They chose to pick a certain segment of the demographic, and Microsoft is having a heck of a time expanding out of that. That's their niche, the older guy."

    uhm, correct me if I'm wrong, but aren't "older" guys (and when I say older I'm talking twenties and thirties) the ones with the most disposable income and the time to actually play games? It seems to me that Microsoft is, or is trying to at least, steal away the "Nintendo" generation. The kids who grew up playing NES and SNES. Worked with me at least. It might be a niche, but it's a hell of a niche to have cornered.

    -sam

    --
    I was just here, where did I go?
    1. Re:and the problem is? by Anonymous Coward · · Score: 0

      ...that's just the point. Xbox and PS2 both compete for this market. This market is already saturated based on the drop-off of console sales.

    2. Re:and the problem is? by irix · · Score: 3, Interesting

      but aren't "older" guys (and when I say older I'm talking twenties and thirties) the ones with the most disposable income and the time to actually play games?

      No.

      I might have the money, but I have work and family commitments now - I'm lucky to get in a few hours of gaming (GameCube or PC) each week. And I did grow up playing a lot of NES and SNES, so I'm partail to the big N.

      Right now with my limited spare time I prefer the ability to play a few extremenly high quality titles then a lot of mediocre ones - so I own a GameCube rather than an XBox.

      --

      Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
    3. Re:and the problem is? by li99sh79 · · Score: 1
      I might have the money, but I have work and family commitments now - I'm lucky to get in a few hours of gaming (GameCube or PC) each week. And I did grow up playing a lot of NES and SNES, so I'm partail to the big N.

      I knew I should of added single. I come home from work and will quite happily drop down on the couch and play some Kotor, or Madden, or SSX Tricky, or what have you to unwind. Of course I haven't fired up the ole Xbox in a couple of weeks, but that's mostly because Kotor is a bit played out with me, and I finally picked up a copy of Civ III and that's consuming my gaming time.

      -sam

      --
      I was just here, where did I go?
    4. Re:and the problem is? by Anonymous Coward · · Score: 0

      Are you asexual or just resigned to the fact that you'll never find a mate; male or female, ?

    5. Re:and the problem is? by PainKilleR-CE · · Score: 1

      When my girlfriend is working (she just recently had back surgery, so she's not been working for 3 weeks) I have plenty of free time to play games. I find that most of it is spent playing Cube and PS1 games, even though I have the PS2, GC, XBox, and DC. I'm slowly picking up most of the remakes and sequels to the DC games I already have so that the DC can go into the closet for a while.

      I think I might still have more PS2 games than Cube games, but it's fairly close, and I've had the Cube significantly less time than any of the others (I bought it just before the GB Player came out when I found out the Player bundle wouldn't include a game). I might pick up another Cube for the bedroom when the Zelda bundle comes out, or after XMas (if the Zelda bundle is still available or another good bundle comes along), simply because I want the Zelda games and I would really like to be able to play something else (besides a PC game) while my gf is playing Animal Crossing.

      When it all comes down to it, I'll simply wait until there are a significant number of titles I want for a console in the next generation before picking one of them up. Hopefully the price will come down by then, too. For now, though, I'll simply continue buying the games I want, regardless of where they're released, and that's the way I like it. It just happens that Nintendo's putting out a lot more quality titles (even if there are a lot of remakes and sequels) at the moment than most of the others. It doesn't mean that I've stopped buying games for the other consoles (my last trip to GameStop yielded TimeSplitters 2 for GC, Silent Hill 2 for XBox, and Frequency for PS2, helped by the fact they had buy 2 get 1 free on used games so I only spent a bit under $50).

      --
      -PainKilleR-[CE]
    6. Re:and the problem is? by gmhowell · · Score: 1

      No. Teens have more disposable income. They don't have mortgage, rent, car payments, etc. They have parents who feel guilty for not spending enough time with them, so they have large allowances.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    7. Re:and the problem is? by PainKilleR-CE · · Score: 1

      If teens have more disposable income than I do (with rent, car payment, car insurance, credit card debt, electric, phone), then there's something seriously wrong with their parents. How many parents even have enough money to throw at their teens like that in the first place (hell, I only have a girlfriend, no kids to deal with). I got a whole $5 a week when I was a teenager, and I spent absolutely nothing on games (I'd get my parents to get them for XMas or my birthday, so I'd have maybe 2 or 3 games a year, and since most of my XMas presents in my teen years involved much more expensive gifts I didn't often get games until my birthday, at which point I'd get one new one or maybe 3 old ones). My youngest step-brother only recently stopped getting allowance from our parents and was getting the same amount.

      The only time teens have a large disposable income is when they have a job and their parents pay for their car (and insurance) or their parents are just flat out rich, which we all know is not a large percentage of the population.

      At the ripe old age of 25 I have far more video games than I ever did as a kid or a teenager, and far more money to throw at them, even including what I might have gotten for XMas back then (hell, I still get games for XMas from my parents). I also managed to get every major console of the generation for the first time in my life (even though I was close during the 16-bit era), and have a significantly larger TV to play them on, and a decent PC for games on that platform.

      --
      -PainKilleR-[CE]
    8. Re:and the problem is? by Anonymous Coward · · Score: 0

      Funny, I'm a part of that generation and strangely I have no interest in the Xbox. Xbox seems to cater to the PC (FPS, yawn) crowd and it shows with the large amount of PC FPS ports. I own the PS2 and GC and although I have more PS2 games by a small margin, I actually spend more time playing GC games.

    9. Re:and the problem is? by gamgee5273 · · Score: 1
      Well, I break your mold: I'm 30 and married and an Xbox has yet to darken my door, but my wife and I bought the GC while we were on our honeymoon.

      It comes down to the fact that Xbox has two good exclusive games: Halo and KOTOR, and now Halo will be outdone by its PC and Mac versions...so that leaves KOTOR. So, for someone like me (who has eight consoles and finds time to play every other day or so), a console that only has one good exclusive game is not going to find a space near my TV.

      If Shenmue III is an Xbox exclusive, however, then I will have to break down and buy one (used, I'm thinking).

    10. Re:and the problem is? by Rayonic · · Score: 1

      Don't forget about the fantastic Crimson Skies released recent. Which has great single- and multi-player modes.

    11. Re:and the problem is? by Anonymous Coward · · Score: 0

      Not true for all teens. The teen I know best was forced to get a job and her mom keeps the money. Her mom isn't good with money, so it's not like this is a college fund. Her dad's getting her out of that house as soon as she turns 18.

    12. Re:and the problem is? by gmhowell · · Score: 1

      You and the AC who replied to me both use anecdotal evidence. While I don't have any links available, it has often been reported that teens, as a group, have a phenomenal amount of disposable income. There are several reasons.

      First, there are more teen members than of the 20-30ish demographic. Second, their income is nearly 100% disposable. You can't count your rent, food, etc, as disposable income, as it isn't. The amount you spend on video games, big screen TV, etc. is disposable.

      In your comment, you hit on one reason why the youth market is so important; not only do they have their own money to spend directly, they are far more likely to get gifts of games from parents, grandparents, etc.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    13. Re:and the problem is? by gmhowell · · Score: 1

      Never said individual teens had more disposable income. Reread the thread. As a group, teens have more disposable income than 20somethings.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    14. Re:and the problem is? by PainKilleR-CE · · Score: 1

      First, there are more teen members than of the 20-30ish demographic. Second, their income is nearly 100% disposable. You can't count your rent, food, etc, as disposable income, as it isn't. The amount you spend on video games, big screen TV, etc. is disposable.

      You're right, I can't count those things, which is why I mentioned them. When it comes down to it, I have about $300-400/ pay check in disposable income, which I readily admit is probably significantly higher than average for my age, although a good reason for that is because I don't have children. I get paid bi-weekly, so you can multiply by 26 and divide by 12 to get the average monthly disposable income fairly quickly. The average teenager gets paid $5.50/hour, works 20 hours a week, and has to pay for transportation in one way or another. In other words, their disposable income for a month is roughly equivalent to what mine is for 2 weeks, assuming they don't have a fairly nice car to pay for.

      In your comment, you hit on one reason why the youth market is so important; not only do they have their own money to spend directly, they are far more likely to get gifts of games from parents, grandparents, etc.

      That's right, but I also spent the majority of my own money on things unrelated to gaming, as did most of the people I knew (both in and out of the group of people I hung around with most of the time). Going by the high school parking lot around the time school lets out is about all it takes to realize this.

      Fortunately, I realized some time ago that the average market they're going for is significantly different from myself, so I don't take all of my personal evidence for granted. The average gamer (as opposed to the average person that owns a console, someone that identifies themselves as a gamer) buys about half as many games as I do, if not fewer, so the idea for most companies is not to get me to buy their game (because they know there's a good chance I will compared to most other people), but to get the average gamer, or even better the average person that owns a console, to buy their game, because that's a much larger group and they're far less likely to actually buy a game in the first place. If you get them to keep coming back, you've got a customer that very few among your competition have.

      On the other hand, the teenagers are still buying more amplifiers and speakers for their cars than games. The biggest exception being, of course, the ones that are installing PS1s in their cars.

      --
      -PainKilleR-[CE]
  7. Sheesh, modern journalism sucks by Anonymous Coward · · Score: 1, Interesting

    What a slanted article. At every point in the article that was NOT part of the interview with Kaplan, the author writes as if it is a foregone conclusion that the most profitable games company, with the only increasing user base, is doomed.

    In reality, compared to Microsoft's perpetual financial hemorrhages in this market and lack of ability to turn their single major innovation (online gaming) into a PS2-beating advantage, and compared to Sony's stagnant sales, Nintendo is smelling like roses right now. Somehow, even though Kaplan mentions the discrepancy between Nintendo's market-leading performance and their perception problem among the know-nothings, the author goes right ahead and spews the same shit. "PSP is going to be freaking awesome I tell you, Nintendo should be crapping their pants LOLOLMAORTFFOLTAMO!!l!1one!I! Purple is ghey....yeah no kidding d00d!"

    I don't think we could have seen worse if Paul Thurrott were to interview Steve Jobs.

    1. Re:Sheesh, modern journalism sucks by Anonymous Coward · · Score: 0

      If everyone bought a gamecube a few years back, wouldn't they have "stagnant sales" now as well? You look at Sony as if they are just now at their peak... and that is wrong.

      Nintendo only has a peak now because of the price drop, and the lack of previous sales. Which is obvious to every non-fanboy. No offense to fanboys, because fanboys are what the console world go round, but sometimes things like sales are skewed(example, I bet on planet xbox's forums, they are still debating how the console war will end, ps2 or gamecube in 2nd, I bet if there were a planet ngage, we would see the same).

    2. Re:Sheesh, modern journalism sucks by dogbowl · · Score: 1

      mod parent up.

      he speaks the truth

      --

      These pretzels are making me thirsty.
    3. Re:Sheesh, modern journalism sucks by Anonymous Coward · · Score: 0
      "If everyone bought a gamecube a few years back, wouldn't they have "stagnant sales" now as well?"

      Of course. But to ignore current performance in the manner that this author does is not correct. It's reminiscent of "Apple and BSD are dying" foolishness. There has been absolutely no response from either of Nintendo's competitors to Nintendo's recent strategies, so who can say definitively that this trend is not sustainable? You?

      "You look at Sony as if they are just now at their peak..."

      No, I don't. I see them as sagging in sales because of a combination of market saturation, increased competition (particularly from Nintendo), and slow software innovation in both major non-Japanese markets. And it is plain as day that this is financially damaging to Sony, as is obvious to every non-fanboy (who has seen the Slashdot Games front page, at least).

      "and that is wrong."

      Well, it would have been, yes.

      "Nintendo only has a peak now because of the price drop, and the lack of previous sales. Which is obvious to every non-fanboy. No offense to fanboys, because fanboys are what the console world go round, but sometimes things like sales are skewed(example, I bet on planet xbox's forums, they are still debating how the console war will end, ps2 or gamecube in 2nd, I bet if there were a planet ngage, we would see the same)."

      You pay fanboys a little too much credit, although my definition of a fanboy is probably a little more extreme than yours.

      That's all very nice, but let's get back on-topic here. We aren't talking about single-platform cheerleading sites like Planet Xbox, we are talking about GMR, a multi-platform fluff news site who quite obviously publishes submissions from partisan contributors. The author had an agenda to serve with this article, and he was only able to do so by ignoring facts. That's poor journalism, and that's my problem with this article.

  8. Re:Why so kiddy by Anonymous Coward · · Score: 1, Insightful

    Your first question: "Why so kiddy?"

    Your last question: "Where is the company that I used to love?"

    Think about it, genius.

  9. Re: Yes and No by Anonymous Coward · · Score: 0

    [quote]aren't "older" guys (and when I say older I'm talking twenties and thirties) the ones with the most disposable income and the time to actually play games?[/quote]

    You're right on the first, and totally wrong on the last. Yes they tend to have more disposable income (in their 20's) but time? Seems to me the most time I had to play games was in my college years, when homework wasn't the priority. Had very little disposable income then. Hit your 30's and you find that time is scarce. You work, you do your chores, you take care of family, you spend time with significant other. There's next to no time for gaming. So I disagree with this.

  10. Rated "E" mean "Everyone" by Snowmit · · Score: 5, Insightful

    Game Cube is having serious issues with their appeal to the older, say teenage to adult, crowd. Many of my gaming comrades believe that the game cube controller is shaped in a perculiar way for a reason ; to be shoved up the mother's cervix in order to reach it's intended audience.

    Oh, puu-leeze. The only people concerned with "looking adult" are teens who are so worried about looking like a kid that they deny themselves fun things because a kid might enjoy them too. Real adults have stopped caring about whether or not we look like kids and will do fun things because they are fun. Nintendo's games are fun. And cheap!

    --
    I have a lot of opinions about Cyborgs and Architects
    1. Re:Rated "E" mean "Everyone" by wcbarksdale · · Score: 1

      This is the best way of putting it I've heard. The market Nintendo is not going after is the young teen market, who (in my day) played games like Mortal Kombat because they were bloody, even though they weren't much fun as games. I personally like the idea that the Gamecube actually looks like a toy rather than the monolith from 2001.

    2. Re:Rated "E" mean "Everyone" by prockcore · · Score: 1

      Real adults have stopped caring about whether or not we look like kids and will do fun things because they are fun. Nintendo's games are fun. And cheap!

      Yup, I'm 26, and have no problem with my gamecube. But here's an even better example, I had a termite guy come out and give me an estimate, he was definately in his late 60s, and he saw me playing zelda and started going on and on about how much he loves that game.

      His only complaint was that he didn't have a lot of time to play it since his grandkids would come over and want to play Super Monkey Ball.

    3. Re:Rated "E" mean "Everyone" by Mike+Mentalist · · Score: 0, Troll

      Oh, puu-leeze. The only people concerned with "looking adult" are teens who are so worried about looking like a kid that they deny themselves fun things because a kid might enjoy them too. Real adults have stopped caring about whether or not we look like kids and will do fun things because they are fun.

      This is a total myth. I know plenty of people who regard Nintendo consoles as being for kids, and they are in their late 20's or 30's.
      You may as well try and argue that most adults sit down and watch cartoons all the time.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    4. Re:Rated "E" mean "Everyone" by Snowmit · · Score: 1

      This is a total myth. I know plenty of people who regard Nintendo consoles as being for kids, and they are in their late 20's or 30's.
      You may as well try and argue that most adults sit down and watch cartoons all the time.


      Just the mature ones.

      --
      I have a lot of opinions about Cyborgs and Architects
    5. Re:Rated "E" mean "Everyone" by Anonymous Coward · · Score: 0

      Most people alive, especially those over the age of 40, think that video games are for kids only.

      Your argument is pretty much the same thing.

    6. Re:Rated "E" mean "Everyone" by cloudwilliam · · Score: 1
      This is a total myth. I know plenty of people who regard Nintendo consoles as being for kids, and they are in their late 20's or 30's. You may as well try and argue that most adults sit down and watch cartoons all the time.

      So your anecdotal evidence determines mythology? I can counter that with my own anecdotes. I'm 33, love my GameCube, and personally know far more people my age who prefer Nintendo's games over PS2 or XBox. And we do watch a lot of cartoons, too. I also really like to play with Legos. Thus are your arguments refuted with your own "logic."

      The fact of the matter is that the only people concerned with how mature they look are the immature. Anyone who tells you otherwise is probably some punk kid who also keeps track of how many beers he drinks at a time like underage drinking is some kind of contest. I know plenty of guys like that.

    7. Re:Rated "E" mean "Everyone" by Mike+Mentalist · · Score: 1

      So your anecdotal evidence determines mythology? I can counter that with my own anecdotes. I'm 33, love my GameCube, and personally know far more people my age who prefer Nintendo's games over PS2 or XBox. And we do watch a lot of cartoons, too. I also really like to play with Legos. Thus are your arguments refuted with your own "logic."

      So please tell me - how are cartoons and videogames in general percieved by most people? As 'mature' or 'kiddy'? What you are doing is not what the adult population in general do.


      The fact of the matter is that the only people concerned with how mature they look are the immature. Anyone who tells you otherwise is probably some punk kid who also keeps track of how many beers he drinks at a time like underage drinking is some kind of contest. I know plenty of guys like that.

      Incorrect. For instance, how many adults would class playing those dancing/rhythm arcade games as immature?

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    8. Re:Rated "E" mean "Everyone" by yerricde · · Score: 1

      how many adults would class playing those dancing/rhythm arcade games as immature?

      Rose-Hulman Institute of Technology has a DDR club whose members are adult students. Granted, they're in their early 20s, but they're still 18 or older. Most older people to whom I've showed DDR don't want to play it because of knee or back problems or merely fear of *FAILED* due to lack of a sense of rhythm.

      --
      Will I retire or break 10K?
  11. Family Friendly by borg1238 · · Score: 1

    When Nintendo uses the phrase "family friendly", why does it seem to mean uber cute (pikmin, animal crossing, any mario game, pokemon, etc)?

    A game like Mario Golf was a decent game, but I developed cavities from all the bouncy/cute/happy characters.

    I don't think Nintendo has to start making "adult" games, but there has to be a middle ground between "It'sa me!" and "Die you bitch!" I think Viewtiful Joe is a good example of a game that looks good, is pretty cool, is fun to play, and doesn't have anything particularly offensive in it.

    1. Re:Family Friendly by Dsal · · Score: 1

      This is a good point. If Nintendo had just backed off the cute factor just a little bit on Mario Golf they would've had much better sales figures. It wouldn't have to be Tiger Woods realistic, but maybe in between like Hot Shots Golf.

      Nintendo sometimes seems to forget that there is a line between cute enough to be appealing to all ages but not embarrassing and cute enough that many adults will feel stupid playing the game. They sometimes cross this line.

  12. Re: Yes and No by bigman2003 · · Score: 1

    Correct-a-mundo-

    I've got a fairly large collection of Xbox games. They love me at EB Games, but they don't like my tastes. (Of course, I think they are all like the 'Comic Book Guy' from the Simpsons, talking about which RPG is the most realistic)

    I buy a lot of games, but I never FINISH any of them. Simpsons Hit and Run is my latest. I bought it, I played it, I had fun, and now it is time to move on. I think that I actually completed something like 18% of the game. No, I am not going to 'explore' the entire town to find every single little (bee camera, card, gag) but the ones I do find are pretty fun.

    I've got 4 other people in the house all needing something- so my video game time is very short. I try to make it as exciting as possible, and usually that means some new game that just came out.

    Too bad nobody else at home is interested in games- I could just imagine how I would have been thrilled if my dad was into video games, and had a huge collection. Instead they all just think I'm a dork. Well, at least my 13 year old daughter gives me SOME respect, because I do know what all of her friends (who are boys- as opposed to boyfriends) are talking about...and I can at least hold my own on NBA Street when they come over.

    Oh...I did finish Halo...I think that is the only one.

    --
    No reason to lie.
  13. Ask yourself this simple question... by Mike+Hawk · · Score: 0, Troll

    If they are doing so well, why do they keep explaining themselves?

    Apple hasn't had to give a bunch of interviews about why iTunes and iTMS is being perceived as unsuccessful.
    Sony doesn't have to give a bunch of interviews about the PS2's perceived failure.
    EA isn't out talking to everyone about the perceived poor reception of Madden '04.

    Of course they have had to explain themselves for EA.com plenty of times. Quite the parallel I'd say.

    People and companies don't explain themselves unless they have explaining to do. I love how they always talk about worldwide terms on the Nintendo side. I don't live worldwide, I live in the US. EA, Activision, THQ, Take-Two, these are not worldwide companies and don't care about the Gamecube's success or failure in Japan. They want consoles in the houses in the US and Europe and Nintendo just isn't delivering.

    If they didn't have explaining to do, they wouldn't be doing these interviews. Period.

    1. Re:Ask yourself this simple question... by wynterwynd · · Score: 2, Insightful

      If they didn't have explaining to do, they wouldn't be doing these interviews. Period.

      I don't agree - I think this latest wave of Nintendo-bashing is the very reason they're trying to get their side of the story out. Granted, they had a slow start and now with 3 successful consoles to develop games for that take upwards of 2 years to complete, some licensees are jumping off the big N's ship. But Nintendo is far from out of the game and is actually in a very strong position to come back IMO. As long as they can produce good games, and they still can, they will continue to be a significant force in the market.

      Nintendo does have a long history of not trusting it's precious franchise with certain game developers and/or burdening licensees with restrictions and non-standard technical requirements; the recent bailouts shouldn't come as too much of a surprise in this light. But if they can survive the disaster that was the N64, then they can survive this. I don't understand what triggered this rush of story after story of how Nintendo's failing and faltering, but I can't help seeing them as an attempt to create a self-fulfilling prophecy.

      Perception is everything.

      --
      "Not all who wander are lost" -- JRR Tolkien
    2. Re:Ask yourself this simple question... by PainKilleR-CE · · Score: 1

      If they are doing so well, why do they keep explaining themselves?

      1) People keep asking the same questions, so they give them answers.
      2) They have to put something out, or better developers will start to wonder if they have a plan to handle the perceived issues, and bail out as well.

      Apple hasn't had to give a bunch of interviews about why iTunes and iTMS is being perceived as unsuccessful.

      That's right, because they released iTunes as 'the best Windows application ever', and the press sucked their ass for more. Anyone that brings up a problem with iTunes gets shot down, and anyone that has issues with iTMS is in the same spot.

      Sony doesn't have to give a bunch of interviews about the PS2's perceived failure.

      Because there is no perceived failure, even when they're being outsold. Yet, if you look down the page a bit, their profits are dropping faster than their sales.

      EA isn't out talking to everyone about the perceived poor reception of Madden '04.

      Because there is no perceived poor reception of Madden '04. They could put Madden '04 in a box next year with Madden '05 on it and still rake in the cash. Most likely they'll update the stats, first, though.

      Of course they have had to explain themselves for EA.com plenty of times. Quite the parallel I'd say.

      It's been a while since I really read anything about EA.com, but if I remember correctly there was more than just a perception issue there.

      People and companies don't explain themselves unless they have explaining to do. I love how they always talk about worldwide terms on the Nintendo side. I don't live worldwide, I live in the US.

      That's because Nintendo's a worldwide company and they have their biggest success in the worldwide market. I don't see why people aren't surprised when Japanese companies make decisions based on Japan instead of the US. The same thing occurred with the company I work for, except on a smaller scale, in that our west coast office basically shut down because they kept sending people from the east coast to do west coast work instead of picking up the phone. NoA has to deal with the Japanese company's decisions and then try to make those decisions work for the US. Sega had to deal with a console that failed in the home market, despite good sales in the US it was dumped (and then of course there ended up being more Japanese development than US development, even after support was dropped by Sega).

      If Nintendo talked about their sales since lowering the price you'd be saying it's just a short-term gain, and that's probably right, but the question is how far it's going to fall rather than how long it will last, and whether or not Microsoft and Sony are going to do anything in answer to it.

      EA, Activision, THQ, Take-Two, these are not worldwide companies and don't care about the Gamecube's success or failure in Japan.

      Those are worldwide companies and many of them do care about GC's success in Japan, but they make Japanese market games for the Cube and don't let it's success in the Japanese market affect their development decisions in the US market. EA's decision not to support online play on the GC is a mystery to me, as well, since the only additional support they get on the Sony side is Sony pushing the hardware, even though Sony is actively competing with them in that particular market (whereas Nintendo is not).

      They want consoles in the houses in the US and Europe and Nintendo just isn't delivering.

      They develop games for the US and European markets for the consoles that are in the houses in those markets. The next problem, of course, comes with development cycles. Even if Nintendo takes #2 in the US today and keeps it through the remainder of the life of this console, there probably isn't much time for a developer to start a new game for the console before the next one comes out. What it would help them with, though, is launch and first gen. titles for the next console.

      --
      -PainKilleR-[CE]
  14. Looks like a toy? by pecosdave · · Score: 1

    maybe the old purple ones, but I've got a black Cube. It sits on top of one of my JBLs, next to the big Mitsubishi HDTV which has all the stereo components on it. The only thing that looks out of place is the grey on the front of the console and on the Wavebird reciever in one of the game ports, and that mostly blends in anyways. I would say my cube looks just as at home in my living room as the DVD player.

    --
    The preceding post was not a Slashvertisement.
  15. Ask yourself THIS simple question... by Anonymous Coward · · Score: 0

    Why does the media invent stories when there aren't any? I guess after Sega shifted out of the scene they needed a new target.

  16. cheap? by sbma44 · · Score: 1
    their consoles might be cheap. their games are not. all nintendo releases are $49.99 (except, admittedly, for the player's choice series, but those debuted at $49.99). Third party developers frequently release titles at $39.99. I frequently see games for other systems cheaper. And there seem to be more sales at stores like BB for non-GC titles. Plus, the used market seems to be bigger for PS2 and Xbox, based on trips I've made to local video rental stores (Xbox may be comparable -- definitely more used PS2 games though -- could be because of release date, but the effect is the same). Plus there aren't as many preview discs as for the other systems, there's no backward compatibility like the PS2, no online play reducing (potential) bang for the buck...

    Don't get me wrong. The only current-generation system I own is a GC. I think their commitment to quality releases makes their games worth the money. But I would say their games are in general more expensive.

  17. Big enough for the three of us by AvantLegion · · Score: 1
    I, for one, wish to continue living in a video gaming market where three consoles compete and stay healthy.

    The competition has done wonders. Microsoft has really pushed Sony. The system price wars have been great. The Xbox brought the hard drive and realized the kind of online gaming that the Dreamcast dreamed of. Sony's kind of scrambled to keep up on both fronts, but you can be damn sure the PS3 (as will every console from now on) will both have a nice hard drive and a cohesive online gaming plan - no more "here's a network adapter, do something with it" stuff.

    Nintendo has found a home in the low price range and the young audience, and I hope they stay there. Consoles that serve niches are a desirable thing. Nintendo's got a good deal going, and still have plenty to offer a post-teen gamer like myself (Metroid Prime, Eternal Darkness, Super Smash Bros, even the kiddie-looking-but-fun Zelda, as well as Mario Kart soon).

    I own all three consoles - the only "generation" of consoles in which I've owned all the major ones. They all have provided plenty of entertainment for their cost. Thanks to all three manufacturers, this is one of the best periods of home video gaming the industry has ever seen. We should hope for continued success for Sony, Nintendo, and yes, even Microsoft (frankly, if they ran all of their business the way they run the Xbox, maybe their software wouldn't suck).

  18. so rosy by Anonymous Coward · · Score: 0

    if the ninty situation is so rosy, why dont they make the gamecube anymore?

  19. No Flagship Title - That's What Killed It by Dr.+Wu · · Score: 1, Insightful

    Nintendo's blunder with the Gamecube can be pretty much summed up by the lack of any of it's flagship titles at launch.

    Mario Sunshine and Zelda were just too little, to late. The PS2 may have been in the same boat, but they had the advantage of backwards-compatibility, so it wasn't crucial that a FF or Gran Turismo (I can't remember if that was launch or not) weren't available at launch. But what really gave them the edge was the success of GTA. Xbox did well with Halo, but it's been slow to build. But Xbox Live certainly has the edge for online gaming and will help push it in the future.

    Which leaves Nintendo's GC out in the cold, even the GBA adapter came out too late.

    Of course, it's not that it's a bad system. Maybe Nintendo just needs to rework their slogan..

    The Nintendo GameCube: More Popular Than The N*Gage

    Dr. Wu
    "Yes, There's Gas In The Car"

    1. Re:No Flagship Title - That's What Killed It by Anonymous Coward · · Score: 0
      But Xbox Live certainly has the edge for online gaming and will help push it in the future.

      Bwhahahahaaha!!!!!!!!!!!! BWHAHAHAHAHA!!!!!!

    2. Re:No Flagship Title - That's What Killed It by Anonymous Coward · · Score: 0

      " Nintendo's blunder with the Gamecube can be pretty much summed up by the lack of any of it's flagship titles at launch."

      Rogue Squadron 2? It wasn't Nintendo developed, but it was close (I think Factor5 is a 2nd party, and they've been a Nintendo shop for a long time anyway). Definately a great launch title

    3. Re:No Flagship Title - That's What Killed It by Anonymous Coward · · Score: 0

      No Mario or Zelda at launch. And when they eventually came out, they sucked bigtime.

    4. Re:No Flagship Title - That's What Killed It by Anonymous Coward · · Score: 0

      Are we talking about the same Mario and Zelda? The ones I played most definitely didn't suck.

  20. That's a bit of circular logic by cgenman · · Score: 3, Insightful

    You don't work much in public entertainment, do you?

    Apple hasn't had to give a bunch of interviews about why iTunes and iTMS is being perceived as unsuccessful.

    No, but Apple has had to give interviews constantly since 1995 to explain that they are doing fine financially and any system you purchase from them will be supported for years to come.

    It's a matter of public perception. Why spend X many dollars on a system if it is going under? That makes it useless. But if Billy says that Nintendo is going under because they don't have GTA and Microsoft does, and Nintendo says nothing, it must be true. Of course, by your logic if Nintendo starts bringing out pieces of paper with lots of impressive numbers on it, they must be lying.

    People and companies don't explain themselves unless they have explaining to do. I love how they always talk about worldwide terms on the Nintendo side. I don't live worldwide, I live in the US. EA, Activision, THQ, Take-Two, these are not worldwide companies and don't care about the Gamecube's success or failure in Japan. They want consoles in the houses in the US and Europe and Nintendo just isn't delivering.

    I'd like to mention here that Activision was extatic about the sales reception our game recieved in Korea, and were looking to release in more territories there. Publishers care about selling games, not about whom they sell them to. Of course, publishers tend to specialize in their own region because that's where they're drawing their talent pool from. If what you want are FPS Computer Games, then westernized companies are the way to go. However, you're ignoring the more console-centric Japanese developers such as Konami, Treasure, Sega, Namco, Capcom, etc, whom any console company also needs to placate.

    While you may not live worldwide, they do sell worldwide. And worldwide numbers should matter to gamers buying a system: Sega's systems have routinely tanked in the US, but thanks to sales in Japan US gamers were still treated to Shenmue, several legendary Treasure shooters, great incarnations of Street Fighter, and many others. Even the Sega CD got Lunar 1 and 2 as well as some of Core's finest work. The Jaguar tanked everywhere: and games were completely nonexistent.

    If you want to be a small-town gamer and bury your head in the American Sand, that's fine. Eidos et. al has some Legacy of Kain love stored up for you. But you will be missing out on the industry's best fighters, RPG's, twitch arcade games, racers, and many other underrepresented genres.

    Nintendo does these interviews to change public perception. Saying that attempting to change public perception automatically validates that perception is as convienient an oversimplification as saying that because you live in America you automatically don't have to care about what happens abroad. If you don't want to have to think about the world around you, that's your prerogative. But don't expect your perceptions to translate to that of EA, Activision, and the rest of the western producers.

  21. "Louder of the Two" by X-wes · · Score: 1

    Game consoles are simply entertainment. Entertainment needs to be marketed. When the louder party shouts, everyone listens. Hence Playstation 2's wild success--it doesn't have the best graphics or gameplay, but it is far, far overhyped.

    Sooner or later the most-hyped non-specifically-kiddie console is going to win. This is very bad for Nintendo.

    I am a Nintendo fanboy, and I am extremely ashamed to write this post.

  22. For Love of a Game by X-wes · · Score: 1

    Ironically, the problem you note in the second half of your point stems from the high quality of the games themselves. To anyone who has ever played Metroid Prime, Super Smash Bros. Melee, or The Legend of Zelda: The Windwaker (okay, fine, it wasn't the best of the series), you'll understand why it's so hard to give a GCN game up. FFX is fun, but you pick it up and place it down when you're done, and so it is with most PS2 and X-Box games.

    The used games market for the Gamecube is horribly shallow to the point of irrelevance or even non-existance. Nobody wants to give up a game that is fun. This cycle continues, however, when Nintendo continues to make fun, entertaining games: a good game costs money to make.

    Nintendo's (almost) inadequate answer: Player's Choice. But unfortunately, the price of games on a modded PS2 can't be beat.

  23. I love nintendo because... by suyashs · · Score: 1

    There is no Playstation or Xbox game which made me feel the way I did when playing Zelda: WW or Ocarina of Time, Super Mario Sunshine, Super Smash Bros., Mario Kart, and Star Fox....the point is that nintendo focuses on quality rather than quantity, "fun-factor" rather than graphics....somthing that Sony and Microsoft games sorely lack...when is the last time you felt as satisfied as satisfied with a game as you did with Zelda: Ocarina of Time?

    --
    http://chrono.posterous.com/
    1. Re:I love nintendo because... by Anonymous Coward · · Score: 0

      probably when I played Suikoden I, on the playstation. You might not have heard of it, I mean with all those walls of games, it's hard to find, but when you have just 3(count 'em!) I'm sure it's easier to pick out the good ones.

  24. Anime? by yerricde · · Score: 1

    You may as well try and argue that most adults sit down and watch cartoons all the time.

    Not all cartoons are for kids. There exist Japanese animated films and series that if dubbed and released stateside would be related PG-13/TV-14 or R/TV-MA.

    --
    Will I retire or break 10K?
    1. Re:Anime? by Mike+Mentalist · · Score: 1

      Not all cartoons are for kids. There exist Japanese animated films and series that if dubbed and released stateside would be related PG-13/TV-14 or R/TV-MA.

      I am well aware of this, as I own a few anime videos myself. However, that doesn't change the fact that this sort of thing is percieved as being for kids.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    2. Re:Anime? by Anonymous Coward · · Score: 0

      ngage

  25. In Soviet Russia, Tetris plays you by yerricde · · Score: 0, Troll

    Nintendo licensed a video game invented by a Soviet Russian as the pack-in for its Game Boy handheld system. The simplicity of Tetris possibly accounted for much of the popularity of Game Boy (that, and the competitors ate batteries like Pac-Man).

    --
    Will I retire or break 10K?
  26. Number 1 financially? by DaveCBio · · Score: 1

    Maybe Sony might have something to say about that? Also, Nintendo is being very "sour grape"-ish about online because they were late to the party.

    1. Re:Number 1 financially? by Anonymous Coward · · Score: 0

      No, Sony isn't doing so good on the financial matters, gamewise.

      http://money.cnn.com/2003/10/23/commentary/game_ov er/column_gaming/index.htm

      And I'm happy with Nintendo's online gaming strategy. The fewer games that need to be online (or gain their best play online), the happier I'll be. I seem to be in the minority the way people talk here on slashdot, but given how well X-box Live isn't doing, I think I may be in the majority over all.

  27. Two words for the notorious Nintendo haters by Anonymous Coward · · Score: 0

    METROID PRIME

    Deal with it!