Gamers Are Good People, Too
The Ticktockman writes "For years, gamers have been looked down upon by the media. We are said to be crazy lunatics who, given the chance, might decide to shoot up our school because of the games we play. Well, the game-themed webcomic Penny Arcade has had enough. They have now started a little something with the Seattle Children's Hospital called 'Child's Play', where gamers can buy videogame and non-game-related gifts for patients there. So if you feel like showing the world that gamers are compassionate people too, then head on over to the Penny Arcade 'Child's Play' page for more details."
"For years, gamers have been looked down upon by the media. We are said to be crazy lunatics who, given the chance, might decide to shoot up our school because of the games we play."
:)
Nah. Any group which spends an immense amount of time and money on playing lame video games will be too stupid to conjure up shootings.
A blog like any other.
Hopefully this will go well. It'll be even better if the media picks up what Penny Arcade is doing rather than running another badly written story about how little Tommy is inevitably going to kill lots of people if he even touches the box that Vice City is packed in.
"You spoony bard!" -Tellah
This a great idea, and I hope a lot of people give thier support, but remember that there are lots of other ways to help, too. My girlfriend's father was recently in the hospital for several months awaiting a heart transplant. He couldn't do any sort of physical activity, and so I brought him one of my old NES systems and a few games. He told me later that they helped him stay sane since he was stuck in his hospital room all day. He was tired of watching TV, but Mario and Link were great company!
It may not "News for Nerds," but it certainly is "Stuff that matters."
...called 'Child's Play'...
Now chucky be good..
Ever notice how the things you like are never harmful, and they are always misunderstood by society?
:-)
Whereas the things you don't like are unprecedented levels of chaos, evil and destruction never before witnessed in the history of man?
It doesn't matter what the issue is, or what side you're on: play this to your advantage and you'll win ever time
While I think that what Penny Arcade is doing is a wonderful attempt to change the public perception of gamers, I think that the core of the problem is that parents just aren't spending enough time with their kids. When the only interaction and respect that children get is through television, the Internet, and video games, what do you expect?
I'm certainly going to contribute to what the guys are doing with Child's Play, but what I'd really like to see is some sort of media backlash against the parents who are neglecting their duty to our future! Our children should be viewed as a responsibility, not a liability, and we should stop looking for scapegoats and step up to the plate!
Ironic that's a very violent thing to do to gamers...
ACMD eht detaloiv evah uoy
Actually, I believe there are two kinds of gamers. One is the good gamer and the other is the "bad" if you want to call it that way. Look at those teeange gamers who brutally shoot innocent citizens - what do they all have in common??
1. They're all (if not most) high school drop-outs.
2. Their parents are no better than their kids. This is in terms of education, respect, and self control.
3. The violent/unsafe neighborhood they grow up in.
4. Their parents possesing guns and not safely storing them so their kids won't find it.
And WHO'S fault are those?? The GAME'S fault?? HELL NO!! I wonder when will kids wake up and realize that they have a future ahead of them and they need to take care of school subjects first. And only have games as a side-entertainment in spare time (or weekends and vacations). And parents need to stop blaming game makers just because they didn't take proper responsibility for their own children.
People out there, wake up. You have a brain so make use of it. Kids - make use of it for self control on education in school. Parents - make use of it to guide your kids to the positive direction.
I'm a 16 year old and am currently a high school Junior. I play games more than anything I do, but yet at the same time I can manage all my school work pretty well. It's all about management. Management and self-control.
http://www.palmzone.net
now this is nice and all, but i hardly think their latest strip is going to endear them to the "games are bad mmmmkay" crowd.
funny strip, though.
It might look like I'm standing motionless, but I'm actively waiting for my problems to go away
I'd love to submit an insightful post on why most people are able to differentiate between game violence and the real thing, but I've got to go clean my guns.
I'd like to see something like this elsewhere than Seattle as well, not that I have anything against Seattle. There are needy and worthy kids all over the world.
Hopefully, the media will see the results of generous geeks helping these kids and show our community in a positive light for a change. It's not as if we're not used to giving to good causes, in fact when we do donate to a cause it's more often than not politiically motivated to help out someone who has been scuppered by a huge corporation, **AA or the government. Remember Kevin, Dimitri & the 12 year old girl who was threatened by the RIAA?
I can't wait to see how this turns out.
Eventually something like this needs to exist with a charitable Trust status, so that it is tax deductable. For instance, here in the UK you can 'gift aid' any donatations to a charity and they can claim the income tax you paid on your donation back from the government, which is nice.
Umm... Too late, I say. By this last generation of game systems (PS2/Xbox) gaming became nearly mainstream. It's more widespread that it had ever been, and it's not mainly kids anymore, but adults. You can see this from the more mature themes of more and more games, and the very widespread advertisements for Mature/AdultsOnly-rated games.
Gaming is close to becomming as legit as home movie-watching is. It's big business now, and saying anything bad about gamers is just as suicidal as saying anything bad about white males.
This would have been a decent idea back in the Nintendo/SNES days, but now it's pointless.
Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
It might be good for gamers to throw benefit LAN bashes and tournaments... these might be a little easier to get on the news than normal "pro gamer" wankfests, they would provide money to charity, and they might show the world that we're not a bunch of ravening columbines waiting to happen.
Intolerance for ambiguity is the mark of the authoritarian personality.
The local bikers hold rides for toys, MD, probably others. Are they looked at any better because of it? If you are going to do something like this, do it because it makes you feel good. Nobody is going to think any better of you, as a group.
Here's a link for child's play that won't dissipear when PA posts a new article in a few hours.
I have one statement about violence in video games: it is not reality.
now I'll elaborate with further statements.
I've played my fair share of bad games, watched faces of death, rotten.com, goatse.cx....*shiver*
so I'm not a stranger to horrific things.
But at the age of 18 when I saw a dead man it was different. way different.
He had suffered a heart attack behind a gas station in bakersfield.
Then there was the late night car drive back from san fransico with my sister when we saw the flipped minivan and the grotesqe result of ejction and head vs pavement.
Both of those incidents were nothing like the movies or even the video accounts of similar events. This was real.
When someone's experience in reality is the same as one imagined, there is something else wrong.
Agreed, but penny-arcade is much less about the money than many other sites. They recently closed Club PA which was paying extra for extra content because they didn't need the money and didn't like excluding people. Also they are choosey about banners and will often explain in their rant why they thought you might be interested in what's being advertised (showing they didn't just jump to the advertiser paying the most).
We've already started a collection for the kids over at the Quakecon Forums. After just a few hours I've had $20 sent in and on December 5th I'm going to collect up everything donated and buy a shitload of stuff from the wishlist and send it off to Gabe and Tycho. The specific thread has more details and if you'd also like to be a part of our massive money collection then feel free to donate over at the official donation site. Not only will you get your name on the big donation but you can get a nice warm feeling during Thanksgiving!
"but now it's pointless."
Maybe if little Cancer-Boy wasn't going to be getting a wonderful gift, which he (or she) might not otherwise be able to enjoy. Nintendo doesn't care if you've lost all your hair or if you only have 6 months to live, it's just there to love you with all the Mario and Zelda it can.
See, it's not just about the kudos for gamers not being granny-killing, child-raping monters, it's also about helping people in need.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
You're reminded that it's just a game when you character dies over and over again and comes back to life.... that's not exactly realism we're talking about is it?
Back to the subject, I think LAN-Gaming for charity looks like a pretty good idea!
READY.
PRINT ""+-0
But, see, that's not the point. "Prove we ain't all badz gamerz" is just a rallying cry. It's not the reason, not at all.
The thing is that they've set up and streamlined a way for us to genuinly make a difference. It's an effort headed by some guys that we, as a community, know and trust. It's a theme (games as a positive distraction/passtime/playtime) that I'd suggest a large selection of us here can identify with. And it's more personal than your average charity, since we'll even get to see pictures of the results, when all is said and done.
This is a great thing, and I hope it's just a beginning.
Anyhow. Kudos to Gabe, kudos to Tycho, and the same to everyone helping them out, and to everyone (including you) who're donating to this or other causes.
This probably won't be well-received on /. because it's counter to the "feelgood" nature of the story, but...
There's no reason to expect that just because someone does something good, they're not capable of doing something evil as well. There's many a tale of mafioso gang members going to church on Sunday with their mother, taking confession, and going out on Monday to kill someone....
I'm not saying that anyone who helps this project out is going on a gun-toting killing spree (as if!) but to say X can't do A because (s)he has done B is a bit too simplistic.
It's a nice idea. Don't hype it beyond what it is, it doesn't need it.
Simon.
Physicists get Hadrons!
didn't they ?
Isn't they why they killed a lot of people ?
The Internet's nature is peer to peer - 20050301_cs_profs.pdf
> Gamers Are Good People, Too
They just behave like good people, they call it Role Playing.
You killed Penny Arcade, you bastards!
It's official. Most of you are morons.
For years, gamers have been looked down upon by the media. We are said to be crazy lunatics.... So if you feel like showing the world that gamers are compassionate people too, then head on over to the main Penny Arcade page, and scroll down for details.
As a gay black man born Jewish who converted to the Muslim faith, many people irrationally believe that I recruit young men into a homosexual lifestyle while raping white women and making matzos with the blood of murdered Christian children on my way to planning to blow up airplanes for Allah.
While these prejudices are incorrect, and in truth have been practiced by few or none of the people of my sexual orientation/race/gender/ethnicity/religion, I feel that rather than denouce those ignorant persons who accuse me of those crimes, it is better buy them off.
I hope that by bribing the world, I will gain the grudging acceptance of people who will still whisper behind my back and point accusing fingers at me when they think I'm not looking.
So if you're straight or white or female or Christian or any kind of non-Muslim, please leave me the name of your favorite charity, so that I may begin to pay you to hate me a little less. I hope that when I've contributed enough, you might even call me a compasionate fag coon penis-owning hebe raghead.
Opinions on the Twiddler2 hand-held keyboard?
I for one don't feel obligated to donate to a charity just to make a bunch of morons with half-baked theories feel better about my state of mind. Besides, it wouldn't help anyway. People will believe what they want to.
Mom? Mom? Why aren't you respawning? Mom? Ah shit. *hides his shotgun*
Here's the wish list. Now get over there and buy something for the kids!
According to Mothers Against Violence in America, they can link the Green River Killer to Violent Video Games, and vice versa.
Right.
Back in Old School, they used to call these "old wives' tales."
Mod Karma -1: I sed bad wurds. If I cep my mouf shut, I wud be at riyses.
Let's be honest, if violent games didn't made me violent, I wouldn't play them.
Excuse me? Please speak for yourself. Personally, I play violent video games as an outlet for my frusterations with life. Some people play sports, other people put their hand through a wall - I play violent video games. Either way, it's better than bottling up the rage until I explode.
Buy offline multiplayer games.
I don't believe this is the solution to the problem of "mindless, unimaginative, illiterate, loud-mouthed assholes with no fucking life" I completely agree that such people exist - but I also know for a fact that people who are thoughtful, imaginative, literate, and kind act the same way online or offline. I believe the problem you're describing is much larger than video games, and I don't think it's caused by video games. I think the problem is caused because either the parents are the same way and the children follow suit, or the parents have neglected to teach the children manners and how to interact with others - instead they've left that to TV and peers.
Don't allow more than 3 hours of gaming per day. Force them to take breaks. Make 'em exercise.
I think having rigid rules, such as "no more than X hours per day" is just asking the kid to either:
1) Play 3 hours every day, even if he doesn't really want to play that day, since it'd be a "waste" if he didn't.
2) Cheat as much as possible, and believe me... if a kid wants to break a rule, he will find a way.
I believe the best solution is to simply teach your child responsibility. As much as you'd want to, a parent simply cannot monitor a child 24/7 - you have to teach the child to monitor himself. This means that the child has to learn from their own mistakes - let them play the game for 12 hours every day, and let them see where that gets them. You can help prod them into realizing that they're wasting their lives away, but don't force them into a different lifestyle.
Now, of course I'm not talking about a 9-year-old here, I'm talking a 16-year-old. For young children, simply not buying everything they want you to buy is enough to keep from spoiling them... which brings me to:
Beat the shit out of them, if needed, even if that makes them bitter and spiteful against you.
Yes, that's the perfect way to keep children from being violent. Almost all children raised by parents who beat them grow up to be responsible, model citizens.(/sarcasm)
Seriously, beating a child is not a good way to punish them. There are much more humane and effective methods of punishment - but remember, punishment should be used rarely - only if the child has severly broken the rules. And the best punishment should be tailored towards the specific child. Do something that will make the child really think about what he did.
Anyway, that's just my two cents, as a 19-year-old gamer currently going to college.
"Don't believe anything you read on the net. Except this. Well, including this, I suppose." --Douglas Adams
No, no, no, you got it all wrong. Sit down. Take a deep breath. That's it, inhale. Read what I wrote again. I've been a gamer for several years. I'm a Counterstrike and Everquest player; I was making fun of myself and generalizing about the community, and since this is Slashdot, I doubt anyone here doesn't know that there are also moderate gamers who don't act that way -- like you knew. The "Don't allow more than 3 hours of gaming per day. Force them to take breaks. Make 'em exercise. Beat the shit out of them," is painfully obviously satire (I was getting tired of sounding self-righteous, so that was to lighten up the mood of the post a bit). And "if violent videogames didn't made me violent, I wouldn't play them," is just my personal motto, and obviously doesn't enclose every gamer -- that's why it says 'me'.
Now exhale.
"You should never doubt what nobody is sure about." -- Willy Wonka
I don't think that that is an appropriate label for the article. That article is only one in a LONG line of alarmist parenting articles, and no where in it does it call gamers "crazy". The article really isn't about the gamers, it is about the games. Articles like that one have been writen countless times on topics from music to babysitters to movies. They all twist the facts to make the topic seem 10 times worse than it is. While I don't agree with twisting facts for any reason, I don't think that the message of the article, that parents should be concerned about what video games their children play, is a crazy one. Games like Grand Theft Auto are NOT meant for kids, and are NOT appropriate. A game of that type is just as unsuitable for a 12 year old as Silence of the Lambs or The Exorcist. Fine for adults, not so for children. For a long time video games have been incapable of showing violence in a realistic enough way to really matter, so some parents just don't see it as important to filter which video games their children play. While that used to be true, it is no longer, and parents should be made aware of this fact.
Heh. It doesn't seem to help the biker image for all those toys for tots bike runs.
Shit better not happen!
NeenerNeener has been running a campaign for multiple sclerosis for three years now. Since the site is all about MMORPGs, they've mostly had MMORPG players there. But everyone can still participate!
Linky
We are said to be crazy lunatics who, given the chance, might decide to shoot up our school because of the games we play
It is ridiculous to claim that video games influence children. For instance, if PacMan affected kids born in the eighties, we should by now have a bunch of teenagers who run around in darkened rooms and eat pills while listening to monotonous electronic music --Gene Spafford
I almost agree with everything you say except paddling ^^
It doesn't damage the kid, you're right. My dad paddled me when I was younger. However, he decided to stop when he noticed that *I* started to punish my younger brother using force when he did something wrong.
Maybe he got lucky in raising kids who respected him and his beliefs without resorting to violence, because in the end that is exactly what he taught me; that violence was an appropriate tool for the upright and just, and he decided that wasn't such a good thing.
GPL Deconstructed
Oooh, my head is so confused!
While I think that what Penny Arcade is doing is a wonderful attempt to change the public perception of gamers
That's not right at all. What Penny Arcade is doign is a wonderful attempt to change the lives of so many underprivileged kids. I'm sure they like the good publicity, but I'm also sure they couldn't care less about it. They're doing this to help, not to 'change the public perception of gamers'.
Of course, I could be wrong, but if I am, then I don't want any part of this endeavor - the right thing for the wrong reasons is still wrong.
--Dan
Which is sort of what you're doing, no offense. Turning this one into a pro-spanking tirade is missing the point and creating a little spat off to the side.
What we need to do isn't scold parents for not spanking their kids. We just need to encourage families to spend time together, it's that simple. When you have time together, the kids will pick up on the values you believe in -- partly because you play the whole parental role and instruct (and sometimes scold) them, but more importantly because they'll see how you act yourself. There are tons of ways that'll come out, lots of different flavors to it. You're into this spanking thing; well, whatever, but at least be there with them, you know?
Personally I don't always blame the parents. Partly this is economic -- two working parents on the same schedule has become the norm in order to keep up our SUV insurance payments, and that means kids just plain have less time with the adults who really do care about them. Scolding a single mother for not spanking her kids more is just not going to help anyone. On the other hand, if her work gave her flex time, for example, that might help. Your "Parents are to blame" angle would probably shut that option down.
But back to the games thing: I like computer games, play them with the kids or with the kids watching often enough, and I'm darn certain they understand the distinction between fantasy and reality there. On the other hand I've run into two-year-olds who couldn't talk except in snippets from video games. Not enough parents in that life, too much games in isolation. That's the difference.
"Fundamentalism" isn't about divine morality. It's about human authority.
The problem is not the treatment of games in common media. This or that is coming out or look at what they are doing in blah blah blah. The problem is that every time a trouble teen does something crazy they blame it on video games like moms in the 70's used to blame it on music like Kiss. It have been a scapegoat and has in fact been looked down upon with disdain in many, many articles. In a ruling to uphold age restrictions on the sale of video games in some state, a judge went out of his way to say that video games are not art and are not capable of conveying anything meaningful. Things are getting better because games are becoming a prevelant part of our society. Either way, this is still a good cause to those that are interested.
No one believes children when they say the boogey man made them do it, or their invisible friend told them to do it, but they blame it on loud music, or video games, or anything parents don't like, and suddenly it's a valid excuse. What it all comes down to is parents who are failures as parents looking for a scapegoat to blame their poor parenting on, and this is why it goes over so well with adults. The blame here is not on the kids who are blaming their actions on video games, kids will blame their actions on anything they think will get them out of it. They're kids, they don't understand the long view yet.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"