Cyber X Gaming Championships Degenerate To Disaster
Thanks to gotFrag for their article summing up the problems at this weekend's Cyber X Gaming Championships in Las Vegas. The prize-festooned pro gaming event ended up degenerating into "an epic Greek tragedy", according to gotFrag, with "a lack of tournament preparation... no tournament schedule for every game except Warcraft III... and an understaffing at the event." Even after volunteers stepped in to ameliorate the chaos, the Counter-Strike tournament became uncompletable when "the limited amount of bandwidth at the event was unable to support the required number of Steam sessions." The tournament unceremoniously ended when "Power was turned off in all the outlets in the main area... [and] the entire event came to a screeching halt, including all ongoing games", and the majority of tournaments ended unfinished. Blue's News also has an article linking to several accounts of the problems.
"the limited amount of bandwidth at the event was unable to support the required number of Steam sessions."
Wow. Tell me again why product activation is a good idea? Who's ever going to want to host a large Counterstrike lan party again if simply trying to run the game causes such horrific problems?
"the limited amount of bandwidth at the event was unable to support the required number of Steam sessions."
Many people predicted that this very thing would become and issue and now we have seen it come to pass. So what is the solution now for tournaments? Rent a T3 for an external internet connection when a T1 used to suffice!?!?!? You can kiss low budget HL-based game tournaments goodbye until this problem is addressed.
gg Valve
It's times like this that you sure can be glad you brought a real meat-axe to the competition.
an epic GEEK tragedy
This article shows that demand is definetly outstripping supply... big time. My guess is that we'll shortly start seeing events sponsered and run by large companies with the large cash flow and organisation skills required...
According to the Inquirer, Valve released a patch in the middle of the event, and BAM! You can kiss all that bandwidth goodbye.
... when they have this list of sponsors?
Cashflow shouldn't have been a problem, so they should have been able to get a decent setup, staff etc, bet those sponsors are gonna be pissed anyway
That's why y'all should play Quake3, and you wouldn't have these problems.
Same goes if you all played Pong. You would not have these problems with that game, either.
Don't blame Durga. I voted for Centauri.
ESReality has a bunch of articles about CXG--not only commenting on how it degenerated into disaster, but also concerning how the tournaments were progressing up until the plug was pulled. Interesting reading, even if you don't know all the big names in the various games who attended the tournaments.
Source: http://www.steampowered.com/index.php?area=news
"For about 4 hours Thursday night, Steam service was interrupted. After that time, service continued to be slow until about 11:00 am PST today (Friday). These problems were caused by device failure on our network following a power outage. [...]"
This power outage caused the main login-server to go off-line, thus nobody could authenticate to Steam. We all thought the loginserver was DoS'ed, but it turns out that they actually had a power-outage. Single-point-of-failure, eh, Valve?
Anyways, Valve SHOULD have released a LAN-only option for Steam. I cannot believe that they trust the internet for big compos like this.
As for now, I would like to say that any organizers that require Steam for their compos, should really consider downloading a hacked version of Steam that make LAN possible. It is available.
The cXg organizers just f'ed up hardcore though, seems horribly organized for whatever reasons...
As much as I liked the original Half-Life, I sure am not buying Half-Life 2 when it'll come out. Valve has proven themselves to be total dickheads over the past year, with that piece of shit Steam, their complete refusal of porting their games to Mac and Linux, and the fact that Gabe Newell got HL2's code leaked because he's too fucking stupid to use a more secure email client than outlook express. Valve, please get a clue.
Wow, you're dumb.
I was going to go to CXG but due to a lack of planning on my end I could not make it there. Personally being involved in the cs gaming community and knowing some of the CXG staff members personally as well as some attendees there are a number of events that gotfrag either didn't know about or didn't want to post about. Everyone has been talking about bandwidth issues. Yes in fact it was planed to have a T3 for the event, delay after delay they instead ended up getting a business dsl line. Somehow this was just enough to support 20 players at the same time logged in. Valve's power outage didn't help the situation. One of the attendees pointed out to myself that recon getting up on stage asking for a COD cd so they can install a dedicated server shows just how well planned this advent was. All in all after the fact it turns out that Valve has a "LAN" specific version of cs 1.6 (for cyber cafes without internet and LAN parties) that doesn't use their steam technology, but no at CXG had known about this before the event or they just deemed it to be a non issue. The event had been in the planning for almost 2 years seeing as how different cs 1.5 and 1.6 are they might have not planed for this originally. GBL (Game Broadcasting Live www.GBLeSports.com) were the official radio broadcasters to cover all the CXG action. In fact because of the low amount of CXG staff that showed up they helped run the networking cables and setting up tables. There was a huge meeting at CXG early Saturday as gotfrag pointed out. Every single event sponsor was trying to do what ever they could to salvage this event. Looks like they weren't successful. In regards to cash flow problems. Believe it or not CXG even with all those sponsors were unable to pay (or at least as of this date) qualifier money to some of the teams. This is also apart of why only half the amount of teams they expected to show up did (transportation isn't free). I believe that this event has and will hurt the Counter-Strike community.