Evolution of Halo Video Finally Released Online
An anonymous reader writes "Halo.bungie.org has made available a video showing the evolution of Halo, from its initial conception as a PC-based RTS game to its final release on the Xbox. The video is 14 minutes long, and is a 'look at some very early builds of Halo, with voiceover and commentary by 4 Bungie employees'. The video was originally shown to a group of Bungie fans at E3 in 2002, and has never been available save 'a [rudimentary] shakycam version' until now - it's being distributed via BitTorrent."
The evolution of Halo... otherwise known as "How Microsoft managed to turn what could have been a fantastic PC game into crap, seriously delayed crap at that, so that they could bust into the console market." I don't think I have the stomach to watch this.
I watched the thing and the part where the Redmond dump truck (with the "$" sign on the side) pulls up to Bungie headquarters seems to be missing!
I used to really look forward to Bungie's games, but Halo on the PC did NOT impress, at all. All that time and they couldn't even get it to run even halfway decent?! Aside from a few interesting portions, the game was pretty boring too. What I wouldn't give for another game like Half-Life. Now there was a game that wowed me. With developers going the Bungie and Ion Storm route, the future of PC gaming looks bleak.
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
..how it de-evolved for the pc into a totally fucked piece of shit?
no coop, guns with no accuracy and full of bugs(no space bugs, mind you)! YES THATS WHAT WE WANTED!!!!!
world was created 5 seconds before this post as it is.
When's the last time you got a 92mb file at 150kbps off a slashdotted server?
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Like the one guy in the video said while they were previewing their whole huge arsenal of PC weapons...
"Halo used to be cool."
I've yet to see the video, since I'm still located at work, BUT -- A few 0.02 though. I for one thought the PC version was great - and kickass at LAN parties. The absence of coop is unfortunate, but I've played that enough on the Xbox (Yeah, didn't think of all you non-Xboxers there). I'm looking forwards watching this, since I've begun to really like the game.
And no, I'm not an ubermicrosoft-Bungie-Halo -fan (not even when I'm not laughing over all the "where's the truck with $$'s from Microsoft at Bungie's HQ??"), but I can't see why people are whining so much over how it ended up -- it's a great game, it's got all the elements for an FPS that I like.
THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
...I'd like to say: All right, Bungie's servers, you win this round, but we'll get you yet.
qntm.org
Also at work, so will have to wait to view it, but I'd just like to add that Halo is an excellent game. However patchy its history, and whatever regrets we may hold regarding what could have been (and whatever personal vendettas various microsoft-loathers hold), its eventual release as a console game resulted in an extrodinarily good, immersive, enjoyable fps with superb and fun multiplayer. Halo's many well-documented and lamented flaws (repetitive levels, checkpoint-of-death-with-no-ammo, etc) do not detract from the ultimate enjoyment of this game. I would also like to add that I regularly play the PC version of Halo as well, solely as multiplayer game. Its not UT2kx or Quake TA, but then I've always considered that Halo PC's strong point, not being a huge fan of the mainstream fragfest FPS. Call it a matter of taste, but I can't understand the extent of the bitterness and criticism directed towards Halo, when the end result was such a satisfying game for so many people.
Bah.
:(
My pc is effected by the dreaded bittorent bug and it crashes my computer when I try to use it.
Sucks for me and everyone else who can't use bittorent.. someone should release a fix for it but I doubt anyone ever will.
If you dont belive me go google it.. just search for bittorent crashes computer and see what I mean.
bitspirit is your friend
CJC
This movie reminded me of all the stuff they were planning to have in the game, but had to cut for one reason or other. There was initially supposed to be a shitload of more weapons, like a sword for the Chief (you see them in the movie), as well as native wildlife on the Halo.
Most of the stuff was extremely cool. Too bad they had to cut it. I remember seeing an old movie where the Warthog drove through a small flock of critters that scattered and fled.
Leveling up builds character.
Give me a video on Timesplitters 2 or Goldeneye, or Perfect Dark for that matter. Games made by the masters, and IIRC all shared a sizable number of developers. Games that actually brought me something I'd never seen before. On consoles, Goldeneye was the first killer multiplayer FPS, Perfect Dark gave us the first decent bots, and TS2 took PD and added staggering amount of variety. Those games were the very definition of this "evolution" that Halo claims.
Since Halo is always billed as one of the BEST GAMES EVAR, could somebody please tell me what is better in Halo (XBox version) than in these games?
No it's not perfect and yes I do understand many for being upset with Bungie for selling out to M$ but, I am also sure that 99% of those in the same position would have done the same thing. Remember there are people who work there, you know people with families, house loans, etc. One can only imagine what kind of deal was given to Bungie. IMO is was just reward for making a string of high quality games that got moderate attention and probably made a modest profit because they were Mac only. I guess others are still pissed they had to wait 2-3 years longer to get the game on the PC.
Halo was first demonstrated at MacWorld in July '99 but I believe it was going to be released on both the Mac and PC.
I'm not sure who says it, but someone spouts out sarcastically (~12mins), "Come out to Microsoft, and by the way you only have 5 months to make your game." Someone else seriously responds, "Well, it was either that or never release it and look for other jobs." It's hard to really ever tell if this was merely covering somoene's ass, but the intonation suggests that he really meant to suggest that had they not signed with Microsoft, Halo would never have been released. On one hand, I find it hard to believe given the amount of work they'd put into it. On the other hand, the fact that it had been pushed back so many times, converted from Mac to PC, and that they had still not even implemented core features of the game (ie. AI) when bought by Microsoft after all that work suggests that Commentator #2 is right. I'm sure there's a feeling within Bungie that they regret being rushed by Microsoft, but I also think that they have achieved much more acclaim and reknown than they could have with the PC version.
In other words, enough with the tearing of clothes and gnashing of teeth about how Microsoft robbed you of your precious PC treasure. The video would lead us to believe that if it wasn't for Microsoft, this may never have seen the light of day. If the mediocrity of Oni is any indication, Microsoft may (gasp) have had something to do with giving Bungie a quick kick in the rear. A nuanced listen of this video reveals that what was probably more responsible for Bungie "selling out" were the terrible PC market conditions and publishing arrangements within the PC industry. The console publishing market, while more draconian, is better organized and managed than the PC side. The notable exceptions to this in the PC market are the ones still standing (Valve, Blizzard) and that's only because they've evolved console-quality standards.
So, yeah, I know this is slashdot, and many of you believe that there's a CmdrTaco script that automatically distributes karma to a post with "MICROSOFT SUX" in it, but enough. It just makes you sound like the creepy stalker girl who drives by her ex's apt 4 times a night.
Hm. I have a Mac and BitTorrent works fine. :-)
They also missed the fateful moment when the mapping team discovered ctrl-c, ctrl-v.
I saw this video 9 months ago.