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How Microsoft Develops Its Software

crem_d_genes writes "David Gristwood has a post on his blog that notes '21 Rules of Thumb - How Microsoft Develops Its Software', on which he will elaborate at TechEd in Amsterdam next week. It was derived from interviews with Jim Mccarthy, also of Microsoft. Gristwood: 'As someone who has been involved with software development for over two decades, the whole area of how you actually bring together a team and get them to successfully deliver a project on time, is one worthy of a lot of attention, if only because it is so hard to do. Even before I joined Microsoft, ten years ago, I was interested in this topic, having been involved myself in a couple of projects that, I shall politely say, were somewhat less than successful.' Tips include such features as 'Don't know what you don't know.'; 'Beware the guy in a room.'; 'Never trade a bad date for an equally bad date.'; and 'Enrapture the customers.'"

69 of 816 comments (clear)

  1. My post by andy55 · · Score: 4, Interesting

    I posted the following on this guy's blog comment form, and I thought some folks here might agree with it... Yay/nay?

    A worthwhile and insightful read (and it's about to get slashdotted). You use the phrase "great software" frequently. I post this sincerely and do not mean to troll. Since you are a MS PM and/or dev, there seems to be three possibilities:

    (1) MS consistently makes "great software" and you are, therefore, content to be a MS employee.

    (2) MS does not make consistently "great software" and you are, therefore, either unhappy at MS or long to be project group that makes "great software".

    (3) You and other people (myself included) have dissimilar meanings of "great software".

    In short, I believe possibility (3) is the case.

    1. Re:My post by Anonymous Coward · · Score: 5, Interesting

      Essentially great software is the one that solves customer's problem. Microsoft is good at it as each product that goes out the door can generally be qualified to solve at least one problem.

    2. Re:My post by tb3 · · Score: 4, Insightful

      Yep, Microsoft double-speak in action. Here's another great example, "Zero defects does not mean that the product does not have bugs" Well, to the rest of the world it bloody well does!

      --

      www.lucernesys.comHorizon: Calendar-based personal finance

    3. Re:My post by Reality+Master+101 · · Score: 5, Insightful
      Here's another great example, "Zero defects does not mean that the product does not have bugs" Well, to the rest of the world it bloody well does!

      The "rest of the world" has no clue about the nature of software. That quote is absolutely correct.

      --
      Sometimes it's best to just let stupid people be stupid.
    4. Re:My post by PhxBlue · · Score: 5, Informative

      No, it does not, but thank you for displaying your ignorance of software engineering principles. A defect is not just a bug; rather, it's a bug that has been found, documented, and fixed using a software engineering process. Not all defects are fixed every time a piece of software goes out the door--think of triage. Is the fact that the buttons render 15 pixels apart instead of 14 going to break the software when it goes out to market?

      The "bugs" referred to in the article are software issues that haven't been found, which is why the article warns developers not to assume that "zero defects means zero bugs."

      --
      !#@%*)anks for hanging up the phone, dear.
    5. Re:My post by tb3 · · Score: 5, Insightful

      Um, crap. 'Zero Defects' means 'Zero Defects'. If you mean, 'An acceptably small number of defects', then just say so. I still say it's Microsoft double-speak.

      --

      www.lucernesys.comHorizon: Calendar-based personal finance

    6. Re:My post by tlhIngan · · Score: 5, Funny

      I never thought "too much money on hand" is a problem, at least to me. It usually is the other way around.

    7. Re:My post by TopShelf · · Score: 5, Insightful

      Too bad you have to go AC just to say something good about Microsoft!

      You certainly bring up a good point, though - there's a fine balance before working on a product until it's completely flawless (by which time it will be obsolete), or rushing a product that solves today's problems to market before it's completely bug-free. Corporations, naturally, have strong motivation to getting the product out quickly, so as to take advantage of market opportunities.

      --
      Stop by my site where I write about ERP systems & more
    8. Re:My post by jkabbe · · Score: 5, Insightful

      Yes, but that "problem" is generally just the previous release :D

    9. Re:My post by Anonymous Coward · · Score: 4, Interesting

      This one has less to do with development, and more with project management and budgeting.

      Why do most open sources get started? Because we can. Sometimes, as that was the case with GCC, the project was started because it was needed, but most of the time it's just for fun. Essentially GCC is a great software product - because it solved an existing problem. By this definition Visual Basic 4 is also a great product, if your problem was building GUIs quickly. The internal quality of the product varies, however.

    10. Re:My post by arrogance · · Score: 4, Informative

      How the parent post got +5 I have no idea....

      Actually, much of the rest of the world DOES believe that "Zero defects does not mean that the product does not have bugs". Emphasis in quotations mine.

      Definition of Zero-Defect. "an aspect of total quality management that stresses the objective of error-free performance in providing goods or services"

      Six sigma's take on Zero Defect that states: "A practice that aims to reduce defects as a way to directly increase profits. The concept of zero defects lead to the development of Six Sigma in the 1980s."

      Here's an explanation of why people are confused about the subject. Yes, it's an M$ site.

      10 rules for ZDSD: "Not to be taken as meaning 'bug-free,' Zero-Defect Software Development (ZDSD) is a practice of developing software that is maintained in the highest quality state throughout the entire development process."

    11. Re:My post by Hognoxious · · Score: 5, Insightful
      Microsoft is good at it as each product that goes out the door can generally be qualified to solve at least one problem.
      Solving problems isn't hard. Solving them without creating worse ones is.
      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    12. Re:My post by DerWulf · · Score: 4, Insightful

      Yeah, out of context this quote doesn't make sense. Just like a lot of 'facts' in moores movies. Reading the sentence before, it actually means 'zero defects for this milestone'. So you got a milestone that says 'additional features available, existing features pass all test cases'. For the logically impaired this means: defects in new features a-ok, defects in prior features no-go.
      I can't help to think that you have no-clue(tm) and are trying to hide it by mixing with the oss/developer crowd since expecting perfectness at every milestone can't come from extensive IT expierience.

      --

      ___
      No power in the 'verse can stop me
    13. Re:My post by MarkGriz · · Score: 4, Insightful

      Sure, many Microsoft products solve a particular set of customer problems. Yet the same products can and often do create a whole set of new problems (maybe you missed this story)

      To me, there is more to "great software" than solving one set of problems. It is solving them well, and well... if you create more problems than you solve, I'm sorry but that isn't "great software".

      Yes, I use alot of Windows software, and no I'm not a Linux zealot (love Knoppix though). With the exception of IE (which I abandoned long ago), most Microsoft software I use (Office, Outlook) is "good enough" but certainly not great.

      --
      Beauty is in the eye of the beerholder.
    14. Re:My post by Alan · · Score: 4, Insightful

      I mean no disrespect, but I'm going to guess you've never been a software developer. If you were you'd know that every piece of software has bugs and issues, regardless of the language you use to describe them. In a perfect world internet time would stop while you developed your programs and you'd be able to work for as long as was needed to fix all the bugs, issues, and defects and produce a "perfect" program on time and on budget.

      In the real world this doesn't happen. Deadlines slip, and if they slip to far management and / or devs have to decide what are the most important things to fix. Sometimes this means that documentation is left incomplete or with spelling errors, sometimes it means that if you click foo, bar, baz, while spinning on your right heal and alt-ctrl-hyper-meta-shift-clicking on the about box the program will crash or throw an error, and sometimes it means that spellcheck will be disabled until version 1.1 of the product. That's how development is, or a least in my experience.

    15. Re:My post by Oligonicella · · Score: 5, Insightful

      Bullshit. I develop software, and have done so since '72. "Zero defects" is an absolute statement. One can wiggle all one wants, redefine the meaning of "zero", or redefine the meaning of "defects".

      Still bullshit. A bug is a defect.

    16. Re:My post by Decaff · · Score: 4, Interesting

      Essentially great software is the one that solves customer's problem. Microsoft is good at it as each product that goes out the door can generally be qualified to solve at least one problem.

      Microsoft is good at providing solutions to problems that the customer does not have, and providing features that the customer rarely if ever needs. Microsoft is really great at marketing, which often consists of convincing managers that they have (imaginary) problems which can only be solved by MS software.

      And, what about problems that Microsoft deliberately creates, which can only be solved by their software? Remember how they sabotaged Windows so that it would not run with a competitor's version of DOS? Exactly what customer problem did that solve?

    17. Re:My post by danheskett · · Score: 4, Insightful

      The reason it is parse down to a finite level is that "issue" is a generic term - and that's what we want

      I am a developer. I have to track issues with my code. I have a single database to track feature requests, problem reports, bug reports, enhancement requests, and general suggestions. Each of these is referred to as an "issue". I frequently change an issue from being bug report to being an enhancement request. For example, "The software is broken because it won't rotate to 37 degrees. It will only rotate to 90, 180, or 270 degrees!".

      This that a bug? The user reported it is a bug. Does that make it a bug? Is the software defective? Or is that a feature that needs coding?

      Bug doesn't sound bad to anyone who knows something about software development. "Defect" sounds bad to just about everyone. Issue is used because it is vague, and that is often what is called for.

      Microsoft may be a marketing company, but one that happens to be the world's largest and most profitable seller of software.

    18. Re:My post by NanoGator · · Score: 5, Informative

      "Wow, your use of the language is almost as much fun as Microsoft's. Bugs, defects, software issues? ... We're talking semantics here, not methodology, because Microsoft is a marketing company, not a software company."

      Microsoft isn't 'marketing' here. It's one engineer talking to an audience other engineers. He is using the proper terminology (bugs, defects, issues) to describe what's going on here, just like the QA people do in just about every software company.

      You're confused because you don't understand the nuances of the terms used. That's okay, I wouldn't have either before I worked in QA. That doesn't mean that MS is intentionally trying to confuse you. It only means that you need to be a little more open minded. I'm not saying this to be a jerk, but rather because you're attacking everybody's rebuttal instead of understanding that there really is a difference between the terms.

      Here is how I understand the terms. I may have them a little off, so correction is appreciated. My work in that department was informal at best.

      Bug == The code was just plain written wrong. 2+2=5. Sometimes this term was used to describe unexplained behaviour.

      Software issue == The software does exactly how it is designed, but it creates an unexpected problem. "Automatic update auto-installs Windows updates every single evening. This is great! Unfortunately, some of them require a reboot, and the user either has to live with the imminent reboot or not getting the updates eveyr night."

      Defect == Problem that has been reported. "Defect #32516: There is a typo in the about box, Windows was spelled with an L."

      Yep, 3 distinct terms.

      --
      "Derp de derp."
    19. Re:My post by bicho · · Score: 4, Insightful

      Oh, please.
      By that deffinition, there is a lot of "great doftware" out there. And almost not bad software.

      Good Software does what marketing says it does, correclty and as expected.

      Great software is good sofware plus its simple to use and does things that you didn't expect it to do but that come in handy, while not annoying the hell out of its user.... more or less

      just my huble opinion.

      --

      errera hunamum ets
    20. Re:My post by gurps_npc · · Score: 4, Insightful
      Why do people think others should "let it go????"

      Would you tell that to a holocust survivor? Someone that lost a spouse in the twin towers?

      Yes, these Micorsoft's crimes are less important than that.

      But that does not change the fact that they did it.

      Look, every unrepentent criminal that gets caught goes through the following stages:

      1. Denial - (I didn't do anything wrong)

      2. Deprecation - (It was just a little thing)

      3. Amnesia - (Forget about it, didn't I apologize... just let it go.)

      SOME criminals have a 4th stage ... admittance, repentence. Microsoft has NEVER done this. They repeatedly commit multiple crimes and when judges try and punish them for it, they complain and show their cash and expect to be given minor punishments to keep their employees working. Microsoft has repeatedly used illegal methods to put more people out of business then they employ. They weasel there way out stuff. Their products are not superior except where they sabotage other people's products.

      If they were 1/2 as good as they think they were they would not need to do the sabotage. Why should anyone let it go? That is stupid. We should never forget, so that when they try to commit more crimes we will be for-warned and pre-pared for their attempts.

      --
      excitingthingstodo.blogspot.com
    21. Re:My post by ezavada · · Score: 4, Interesting

      I would have to disagree.

      Too much money can lead to throwing more resources at a problem -- usually in the form of buying products or adding more engineers. Bought products rarely just drop right in to what you've been building, so often much time is lost learning the product and adapting it to the rest of your system. More engineers increases communication burdens. Worse still, these engineers are often hired quickly, so they aren't as carefully screened for compatibility with the rest of the team and they aren't easily aculturated to the team's way of doing things.

      On the other hand, when you can't just throw tons of resources at the project, you have to apply serious creativity to solving the problem in a way that doesn't cost too much. Some really great software gets built that way.

      Of course, too small a budget is a problem too. But the defense against that is fairly straightforward. As a PM, make it clear that the project can't be done without at least X resources. The too many resources problem is harder to see happening, because you are spending all your time managing them.

    22. Re:My post by augustm · · Score: 5, Insightful

      Does every piece of software have bugs?

      Does Knuth's TeX program have bugs? He will
      send you a cheque if you find one

      TeX was designed, then implemented. It works

    23. Re:My post by mcrbids · · Score: 5, Interesting

      You certainly bring up a good point, though - there's a fine balance before working on a product until it's completely flawless (by which time it will be obsolete), or rushing a product that solves today's problems to market before it's completely bug-free.

      I've found that the "release early, release often" philosophy works very nicely, if you make it painless to update.

      When I wrote my most recent, decent-sized project, I wrote it in mind with built-in updates so that with almost no effort whatsoever, I can issue updates and patches and the program will notice, when online, that these new patches exist and offer to download them!

      Time to issue a new release of the software (for me) now is about 15 minutes, including time to upload the files to the server, and configure the server to publish the updates to the client software packages.

      I pay *alot* of attention to backwards compatability - a new update will not break data files or expected functionality from older versions, and there's a fairly elaborate document format version management and error detection system in place to ensure that the rules aren't broken.

      It's not atypical for me to discuss a bug with a user at 12:00 in the afternoon, and have the bug fixed, patch file published, and the user using it by 3:00 PM.

      Along with the patch distribution, we also back up the user's data files (in an encrypted form) so that if their computer crashes, gets stolen, whatever, we have backups of all their valuable data. They press a button and have all the data downloaded back onto their computer in minutes.

      The users LOVE IT!

      We're no Microsoft, but we have around 500 end-users using our niche-market software.

      --
      I have no problem with your religion until you decide it's reason to deprive others of the truth.
    24. Re:My post by Beryllium+Sphere(tm) · · Score: 4, Insightful

      Fred Brooks covered this in The Mythical Man-Month. A budget gives you the ability to say "no" to the next desirable feature. Without a budget, the development process is limited only by the imagination of the engineers, which is infinite if you've hired the right people.

    25. Re:My post by danheskett · · Score: 4, Interesting

      1. I referring specifically to the part about them putting more people out of business than they employ. That is not proven, and has never been argued in court. They have comitted infractions and crimes and torts, and have dealt with them all.

      2. Your descrption of what happened is false. The Justice department didnt just decide to drop the case. You made that up. The choose to not pursue a breakup order - that's a remedy - after losing several appeals. The political system is legal. FYI.

      3. Sadly, it is you who makes no sense. You claim MS superior software only when sabotaging someone else's software. That is absurd and provably false. However, it is irrelevant. 4a. Time is valid argument. Do you hold Volkswagen of 2004 responsible for actions of Volkswagen of 1944 in moral sense? I don't. It is reasonable to expect that after a given period of time things change within a corporation. This is true at Microsoft. They have a major management shakeup since the anti-trust trial. Or did you not notice that Bill Gates was ousted as CEO and President of Microsoft?

      4b. Settling is a perfect reason why you should let it go. They admitted liability, paid a settlement, and that's it. The case cited has no relevance on today's project management techniques. None whatsoever.

      4c. The act WAS UNIQUE. Microsoft did not sabotage any other version of DOS to be incompatible with Windows. Just one - DR-DOS. They did not cause other purposeful incompatibilies with Windows 3.x and alternate DOS's. It's just that simple. If you have other cases to cite, than speak up. What you seem to be suggesting is that comitted similiar crimes with other products and software makers. But the other cases you will likely cite are vastly different. The Java situation, the Netscape scandal, etc are TOTALLY DIFFERENT ACTS, falling under TOTALLY DIFFERENT legal definitions.

      5. Of course my point was good. Microsoft today - both managerially and technologically - is completely different from the company it was in the early 1990s.

      In conclusion, the statement "Let it go" demonstrates ignorance, complacency and stupidty
      Hardly.

      You are basically saying it is OK to commit crimes. A better statement would have been.
      I am saying that as critique of Microsoft bringing up a case that is over 10 years old, references completely obslete products, involves defunct vendors, was settled in court, and which is unrelated to anything at all to do with the article is a crappy proposition. It shows a general status of being out-of-touch with the situation. It shows a patetically reduced sense of scale. It shows that you equate an action that was eventually determined to be worth $23M to be the only deciding factor in the quality of a company that employes 50,000 and has an annual revenue in the high tens-of-billions.

      "That crime has been paid for and irrelevant to this discussion". That would have been accurate, intelligent, fair.
      If you think it's irrelevant to this discussion, why did you feel compelled to post?

  2. Enrapture the customers by ideonode · · Score: 5, Funny

    Enrapture the customers

    Shouldn't that be shrink-wrapture the customers?!

    1. Re:Enrapture the customers by amightywind · · Score: 4, Funny

      Enrapture the customers

      He means to say "capture the customers."

      --
      an ill wind that blows no good
  3. Professionalism by Some+guy+named+Chris · · Score: 4, Interesting
    Generally, the whole article can be summed up as this: "Act like professionals". It's
    • Be Honest
    • Communicate
    • Put in an honest days work every day
    • Simple is good
    1. Re:Professionalism by mmusson · · Score: 5, Interesting

      Isn't that the point though. Scott Adams has observed that people inside most companies act in very disfunctional ways because most people *are* disfunctional.

      The real problem is that we expect people to be more rational and logical just because they are at work and that is not a valid assumption.

      --
      SYS 49152
    2. Re:Professionalism by xanadu-xtroot.com · · Score: 4, Funny


      Humans were not meant to sit in cubicles all day long, Michael.

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
  4. Worth considering... by jamie812 · · Score: 4, Insightful

    While Microsoft doesn't consistently put out the best products they're capable of, I don't think anyone would stoop so low as to say they put out the WORST product out in the market. As such, it's worth considering how they go about making their software, since it's a difficult job, at best, to get a group of developers to deliver anything. Any tips we can take away as a collective whole would be helpful to us in our larger goals.

    1. Re:Worth considering... by gyratedotorg · · Score: 5, Funny

      I don't think anyone would stoop so low as to say they put out the WORST product out in the market.

      well, ill say one thing. microsoft's windows me was definately one of the best operating systems around when it came to drawing white text on top of blue backgrounds.

      --
      Gyrate Dot Org - "Where high-tech meets low-life"
    2. Re:Worth considering... by gillbates · · Score: 5, Insightful

      I don't think anyone would stoop so low as to say they put out the WORST product out in the market.

      I don't want to get into a flame fest, but since you claim they don't produce the WORST product in the market, and since Windows is such a large part of their revenue, I challenge you to find:

      • An OS that is less secure than Windows.
      • An OS that crashes more frequently than Windows.
      • An OS with a EULA more restrictive than Windows.
      • Software which has slipped the scheduled release date more often and by a larger margin than Windows. IIRC, Microsoft hasn't released on OS on time in the last 10 years.

      Please limit your responses to commercial vendors. Naturally, we'll exclude non-profit and free-software vendors because they couldn't possibly have the financial resources necessary to produce quality software.

      Why is it that everyone looks to Microsoft for advice on code quality when, after 20 years of writing operating systems, they still can't keep it from crashing? Microsoft's genius lies not in their code quality, but in their marketing department . A study about how Microsoft markets their software would be much more enlightening; their code quality is nothing to which we should aspire.

      --
      The society for a thought-free internet welcomes you.
    3. Re:Worth considering... by GileadGreene · · Score: 4, Insightful
      those honors belonged to Rational Corporation (a company whose products were so unstable that it made Windows 95 look good)

      Which I've always thought was exceedingly bad advertising. Either

      1. They don't use the Rational Unified Process (if not, why not?) or
      2. They use the Rational Unified Process (or parts thereof) and still managed to produce a bad product
      If even the people who are touting some magic software process can't use it to generate decent software then what hope is there for all the other software devs out there that have even less familiarlity with the process?

      Process is all well and good, but unless it produces good product, it's pointless. By the same token, once I see the folks at SEI use CMM or their "Personal Software Process" to actually produce a decent piece of software I might actually be convinced that said processes are worthwhile. Until then, it's all just hot air.

  5. #11: Build it every day by tcopeland · · Score: 4, Interesting

    11. If you build it, it will ship.
    Conversely, if you don't, it won't. The product should be built every day, along with all setup scripts and on-line help, in a public place, where QA can conduct appropriate assessment of daily status, and the entire team can observe progress or its lack. This is the single biggest indicator that a team is functional and a product being developed.

    So true. And "in a public place" is definitely an important part of that - when a build fails, everyone should be able to see the compilation error.
  6. Re:Microsoft develops software by strictnein · · Score: 4, Funny

    With its eye's closed...

    Come on... you got the correct form of "its" but you screwed up on the plural form of "eyes"?

    You can do better...

  7. Re:Microsoft develops software by Mz6 · · Score: 4, Interesting
    With its eye's closed...

    If that's the case, just wait until someone comes along and open them. Microsoft will be the single biggest software corpora... err wait a second.

    In all seriousness though, they are actually starting to open their eyes now and realizing that security is going to play a huge role in their continued success to develop software. I think they will still continue to be on top so long as they can evolve. So far they are beginning to... Let's look.. First was a more secure approach to computing, now they are starting to get more serious about searching techniques...

    --
    Hmmm.
  8. Microsoft master plan! by Anonymous Coward · · Score: 5, Insightful

    How Microsoft develops software:
    (1) They notice a great software idea by another company.
    (2) They ignore it.
    (3) They realize it's big.
    (4) They copy it.
    (5) They "bundle" this software in the next version of Windows.
    (6) They eliminate the competition using their desktop monopoly.

    Number (5) can be substituted by "They buy the company".

    Microsoft doesn't develop software, they copy or buy.

  9. Re: on what? by Mz6 · · Score: 4, Insightful
    When was the last time Microsoft actually delivered a product on time?

    When was the last time that a certain game company released their software on time? Or for that matter, a lot of game companies these days?

    --
    Hmmm.
  10. Portability is for canoes? by Hutchizon · · Score: 5, Interesting

    I find point 12, "Portability is for canoes" either self-serving to Microsoft interests or an interesting insight into their thinking process.

    I fight this idea all the time in terms of supporting more than just IE on a web site's design ("it has 95% market share, etc"). I've seen it in the past on supporting Macintosh platforms, and now I observe it in the industry as a whole in driver support, applications, games, etc., when it comes to Linux.

    Maybe I'm taking it too far. Portability can be hard to manage and achieve, but somehow I think if this was coming from the purveyor of a non-dominant OS platform player it would sound a little different.

    Overall, I liked the article. Nice to see some more analysis of success factors in project management.

    1. Re:Portability is for canoes? by FuzzyBad-Mofo · · Score: 4, Funny

      Say, what kind of music do you play at this bar?

      Oh, we have both kinds, Country and Western!

  11. The 3 rules of thumb for Shipping Great Software by XeRXeS-TCN · · Score: 4, Insightful
    1. Release Early
    2. Release Often
    3. Listen to your customers

    I think Linus has proven the effectiveness of that one, and Eric S. Raymond happens to agree with me ;)

  12. The REAL story by revery · · Score: 4, Funny

    All we know for sure that is that when Microsoft needs a new product, Bill Gates goes into his High Tower of Closed Sourcery with 15 sheep, Steve Ballmer, a technology company with an established product, and an Enya CD.

    When he emerges, two months later, the new MS product is ready for market, the sheep have been trained as VP's, and the technology company is dead.

    --
    http://www.livejournal.com/users/gymbrall/

  13. What's with #6? by Paulrothrock · · Score: 4, Interesting
    Beware of a guy in a room.

    I do most of my good dev alone in a room. I even make deadlines! I used to work for someone who used to work at JPL in the 1970s managing software development. One developer would ride his Harley Davidson wearing a cape and goggles and lock himself in a room with the necessary hardware and ask that Twinkies and Coke be left outside the door. They didn't see him for a week, but the code was good. It was for the Voyager program, so we know it was good.

    There's a difference between not trusting an ex-frat boy alone in a room and a responsible software developer in a room. Treating everyone on a team the same just breeds discontent. If people work well alone and can be trusted to do so, don't make them waste their time in meetings.

    --
    I'm in the hole of the broadband donut.
    1. Re:What's with #6? by Paulrothrock · · Score: 4, Interesting
      Well, opening the door or setting deadlines is good. i.e. "I'm going to check on your progress in three days."

      However, sending out an email saying "Everyone needs to meet and sing kumbaya to built group unity and get together on how this thing works" is stupid. Give me a task, let me do it, and if it doesn't work, fire me.

      Or they could adopt Unix Philosophy. If a program does one thing well and stores all data in flat text files, working independently on programs is easy, since the formats are agreed upon.

      --
      I'm in the hole of the broadband donut.
  14. The Whole Difference between Microsoft and Linux by Bandman · · Score: 5, Interesting

    6. Beware of a guy in a room.

    Linux was written BY the guy in the room.

    That's the whole difference in a nutshell.

  15. Scarcely news by Tim+Browse · · Score: 4, Informative

    I recognise most of these rules from here - note the publication date.

    Quite a good book. The things being said are good. The way they are said is terrible. Very poor writing.

  16. You are correct, sir by green+pizza · · Score: 4, Interesting

    I would have to agree with you on this. In my experience, portability takes more time but (generally) ensures quality. What breaks on Linux might not break on Windows, exposing a potental problem. I find more bugs in my code by porting than with any other bug-hunting technique. Many are minor and often don't even affect the user in that exact revision of the app. BUT, it's these little things that cause major problems down the road when I modify or change certain features.

    For a commercial example, look at Quake 3, I think Carmack's portability (Win32, Linux, MacOS Classic [and later, Mac OS X]) helped a great deal. Q3A was fairly lightweight for its abilities and ran decent on just about any platform with a decent graphics card. (Now we're getting into hardware details, but I digress)

  17. Breakdown by mfh · · Score: 5, Insightful

    1. Don't know what you don't know.

    Yes, and I would also add that feigning ignorance is much safer than feigning self-confidence, and it helps projects to thouroughly research information that is even considered known.

    2. Get to a known state and stay there.

    I disagree. I think we should accept that we are only ever in a state of the unknown, so that we may prepare for the worse. Don't stay in a state of the known, because then you are ripe for the unknown to come up and bite you on the ass.

    3. Remember the triangle.

    Resources, features and the schedule are indeed important, but I would also add that there are core features that must be adhered to in order to prevent disasters, which are not features, but critical systems. Sometimes companies like Microsoft will push for more and more features, when a much simpler system will work better and have stronger core competencies.

    4. Don't go dark.

    I would have to agree with this, but it could also be identified as avoiding feature creep by keeping it simple-stupid. Microsoft adds too many features that require a plethora of miniscule details in order to work, and that often throw off stability of the rest of the system in doing so. Going dark in some areas is going to happen, so I would put that you should go dark wisely, by accepting that at times in the project the team will be in a state of the unknown. Ensure that core competencies are structured correctly to accomodate individual feature additions without delays or growing instabilities. What it comes down to is smart planning and a lot of foresight, but even less features, but enough to get the job done.

    5. Use zero defect (ZD) milestones.

    I disagree. I think every milestone has to be understood completely for what it is, but it's got to be bug free or it's a fail, in my books. And you should understand the milestone failures along the way because that's part of team building. If you code up a module as one of your milestones and it has a few bugs, you have to track down why they are there and set that as a new milestone -- not skip to the next official milestone.

    6. Beware of a guy in a room.

    Read Donald Trump's book, How to Get Rich (2004). There is a part in there when Trump talks about a guy who is constantly late all the time, who isn't speaking with employees, and isn't working as a team member properly. Some employees start complaining, and Trump informs them to ask the guy if he needs his laundry picked up or a coffee or lunch brought to him. Trump reminds them that the guy started acting this way just a few months before a multi-million dollar idea was worked out, alone in his office. He says that whenever the guy acts like this, he's about to shake the company. You have to accomodate programmers like this too, and to do so, you can't be looking over their shoulder all the time. I think you should not beware of a guy in a room, but you should change your schedule to accomodate them, and ask for updates from time to time. You have to trust your people or it won't work.

    7. Never trade a bad date for an equally bad date

    I would agree with this, but if possible you should follow the Id Software motto, when it's done, instead, because only then will you reach the zenith of design and programming practice. Just don't take it too far like some of the other companies with games due out in the late/mid nineties that we're still waiting/not-waiting for.

    8. When slipping, don't fall.

    Duh.

    9. Low tech is good.

    Only if you're at Microsoft, because that's all you've got. *zing!* Seriously... the guy says, "A smaller effort is almost always more desirable than a larger one." Can I just say that it reminds me of the commercial with the underachievers? It hinges on putting forth a paced effort, not a minimal output. Sometimes you have to do some work.

    10. Design time at design time.

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:Breakdown by richg74 · · Score: 4, Insightful
      "3. Remember the triangle."

      Resources, features and the schedule are indeed important, but I would also add that there are core features that must be adhered to in order to prevent disasters, which are not features, but critical systems. Sometimes companies like Microsoft will push for more and more features, when a much simpler system will work better and have stronger core competencies.

      I think the 'triangle' is one of those seductive things that is almost right, and therefore is an open invitation down the proverbial garden path. Fortunately, it's not hard to fix. Let's take the elements in order:

      • RESOURCES This is certainly one of the key things that determines the outcome.
      • TIME Time (or the schedule) is critical. To paraphrase Fred Brooks in The Mythical Man-Month, more projects have failed for lack of calendar time than for any other single reason.
      • FEATURES This is the one that is wrong. What it should be is product quality. This is where, IMO, Microsoft (and others) frequently go wrong, by assuming that more features => better. (Notice that this really addresses the point that the parent post makes.)
      I think the focus on features, rather than on quality, is a manifestation of what I call "bookkeeping syndrome": something is adopted as a metric not because it's important, but because it's easy to count. Using quality as a metric is harder, because it requires actual thought about how the product ought to work, and about what really matters to the potential users.
  18. Re:Zero defects my ass by AKAImBatman · · Score: 4, Informative

    NT 4 shipped with 65K defects?

    I believe that was Windows 2000. It was a big deal because Microsoft was attempting to parade how stable and "Unix-like" Windows 2000 was. Allegedly. Scott McNeally responded by paying a bunch of bug exterminators to drive around a conference center where Microsoft was making some of its announcements about Windows 2000. Supposedly, the exterminators bugged out when it dawned on them why they had been payed to drive around.

  19. Re:The Whole Difference between Microsoft and Linu by Otter · · Score: 4, Insightful

    Huh? He's arguing against solitary development and for "They must be capable of performing on a team, making their work visible in modest increments and subjecting it to scrutiny as it matures." and you're invoking Linus as an argument against him?

  20. How MS makes software by IWantMoreSpamPlease · · Score: 4, Funny

    is much like how sausages are made:

    Best not to know how.

    --
    So rise up, all ye lost ones, as one, we'll claw the clouds.
  21. You could not be more right. by MachineShedFred · · Score: 4, Insightful

    Once upon a time, I worked for a hardware company, where I started in their support call center. One of the first things I was told is to never use the word "problem" and instead use the word "issue."

    Why? This is what the idiot trainer had to say:

    "Problems have to be fixed, where issues get resolved."

    It's complete marketing bullshit, and we all knew it, so we would constantly be saying smartassed things like "This caller is causing me issues" and "what the hell is your issue, buddy?" and in the IRC server we had set up for in-call chats, the standard thing went like this:

    tech1: MainstreamVidCard is giving a black screen with an hourglass and locking up... wth?
    tech2: that card sucks. Tell them to get the übercard.
    tech3: LOL
    TeamLead1: Try new video BIOS and drivers. Go through BIOS settings, and tell them to stop overclocking.
    tech2: LOL
    tech3: LOL overclocking
    tech1: ok thx!
    TeamLead1: NI.

    We couldn't say No Problem, so we said No Issue instead. What a farce.

    --
    Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
  22. Re:The 3 rules of thumb for Shipping Great Softwar by stratjakt · · Score: 4, Insightful

    That only works for free software.

    Release early - ie; when you KNOW it's unfinished.

    Relase often - ie; it's so full of bugs and unfinished you need nightly builds to work them all out. At this point, you're releasing forever because now you have yourself a moving target with no set "completion" point, or any goal you're trying to achieve.

    Listen to your customers - And if they complain just say "well it's free so fuck you if you dont like it". Seriously, no OSS projects "listen" to the customers.

    If they did "listen", Linux wouldn't be a monolithic kernel, so I could download binary drivers for my new video card without recompiling it. Guess what, nVidia or ATi are never going to want to open their drivers' source. Doing so would essentially give away all the IP they put into designing their GPUs. A month later, some fab is set up in taiwan producing Radeon clones.

    Samba would be able to function as an Active Directory Controller - it can't, and it's not even a project goal, NT4-style is apparently good enough, they haven't even plugged the gaping security holes in the old scheme MS did. Ie; you have to disable "require sign or seal" to join 2k or XP to a samba domain, essentially, you don't give a rats ass about verifying the authenticity of the MD4 password hashes that get bandied about plaintext on the network.

    Open source "works", but not all of the time, and not always how you want it to.

    --
    I don't need no instructions to know how to rock!!!!
  23. Words of wisdom for Mozilla project? by Fratz · · Score: 4, Insightful
    "While clever QA management can minimize the burden somewhat, the complexity of multi-platform support is beyond the reach of most development organizations."

    Wow, the Mozilla developers could really learn something from Microsoft here. Maybe they should contact MS and ask how they can switch from a build environment that supports 10(*) or more platforms to one that just supports Win32.

    While they're at it, maybe the IE core team can help them out with how to introduce Mozilla features that allow arbitrary, hidden software to be easily and automatically installed on the user's machine.

    (*) Technically, I suppose the Mozilla team builds for 3 platforms (Win32, OS X, and Linux) which does probably limit the amount of QA testing required, but this is still usually 3x as many as the Microsoft people deal with, and the build system enables at least 7 more platforms on top of that.

    --
    -- Fratz, human
  24. The missing rule by Decaff · · Score: 4, Insightful

    22. Change direction then convince everyone that was the direction you were intending to go in at the start.

    Like with portability.... NT was supposed to be the portable OS, on MIPS, PowerPC, Alpha. But as that didn't take off, now 'portability is for Canoes'.

    No company can match Microsoft for blatant and unabashed hypocracy. This article is a good example.

  25. Re:Zero defects my ass by MarkGriz · · Score: 4, Funny

    "NT 4 shipped with 65K defects?"

    There were probably more, but they rounded down to avoid the "integer out of range" error in their bug tracking software.

    --
    Beauty is in the eye of the beerholder.
  26. Wow, what a troll... by tqbf · · Score: 5, Insightful

    These "21 Rules Of Thumb" are distilled from McCarthy's "Dynamics of Software Development" book, which has been on the bookshelf of almost every dev lead I've ever worked with or known. You could have a similar "argument" about how good IBM software is (WebSphere?), but at the end of the day, if you're doing it to critique The Mythical Man Month, you're going to sound really dumb.

    More importantly, all bitching about MSFT quality aside, McCarthy was dev/program manager on Visual C++, which is not a poorly-regarded Microsoft product (it's one of the best compiler products on the market). There are extremely successful products --- successful on every axis --- that come out of Microsoft. Visual C++, and McCarthy's book, represents one of them. Microsoft Excel, and Joel on Software, represents another.

    Microsoft is a huge company with an enormous talent pool and many very qualified, very effective well-jelled teams. You do not sound credible when you try to tar them with the "Microsoft is buggy crap" brush, especially when you're arguing with McCarthy or Spolsky.

    1. Re:Wow, what a troll... by tqbf · · Score: 4, Insightful

      The last time I looked at GCC --- and you can correct me where I'm wrong, but, without citing what Apple has done with Xcode, tell me what out-of-the-box dev environment you're referring to --- GCC was inferior to Visual Studio. Here's why:

      • Visual Studio has a faster compiler.
      • Visual Studio has working precompiled headers out of the box.
      • Visual Studio has a good incremental build system (and fix-and-debug support).
      • GDB C++ support is a wreck; it has trouble demangling symbols, it chokes on template instantiations, and it gets line-number confused.
      • GDB thread support is a wreck.
      • Visual Studio generates better X86 code than GCC.
      • The Visual Studio UI canvas is better integrated with the compiler than Glade is with GCC.

      I'm sure GCC has made strides (and I think if you factor speed out of the equation, Xcode has surpassed Visual Studio), but when I was doing cross-platform Visual Studio and Linux GCC dev, Visual Studio won hands down. And don't get me wrong: I like Linux better, and my Visual Studio build environment was Cygwin CLI --- but my compile ran faster on Win32, and my debug sessions were easier.

      If you think GCC is a great compiler product, I'll agree. I think the fact that Visual Studio bested it is a strong argument for my point that Visual C++ is not a poorly regarded product.

  27. Bad advice from a classic quote: by gillbates · · Score: 4, Informative
    the complexity of multi-platform support is beyond the reach of most development organizations. Place your bets. Demand multi-platform support from your system software vendor, then build your product on the absolute fewest number of platforms possible. [emphasis mine]

    The first point is interesting; apparently, Microsoft doesn't know the majority of development work is multi-platform. I guess that in the Microsoft Universe(tm), if Microsoft can't do it, it can't be done... I am currently working on a rather large development project that will be used across at least two, if not three, major platforms. The overwhelming majority of developers must support multiple platforms because:

    • A vendor who writes an app that runs only on Windows risks Microsoft copying their idea and shutting them out of the business. Since MS almost never develops apps for non-Windows platforms, developing a cross-platform app is a hedge against MS stealing your ideas.
    • Cross-platform support is absolutely crucial for enterprise-level vendors. Most corporations want to leverage their existing server investments, and if you don't support the company's range of platforms, they won't be buying your application.
    • A large majority of internal development must be multi-platform because of legacy hardware.(yes, w2k and Windows98 count as separate platforms from a dev perspective). Just because your company has upgraded to Linux doesn't mean that there isn't a legacy Windows server lying around somewhere.

    And the second point? Granted, Linux may be able to do multi-platform support rather well, but anyone who demands multi-platform support from Microsoft will get laughed out of the boardroom. It's not like they're going to care; you aren't spending their money to develop your application, and if it doesn't run on different platforms, it only increases their monopoly.

    --
    The society for a thought-free internet welcomes you.
  28. Okay, I'll bite this troll by bonch · · Score: 5, Insightful

    I don't want to get into a flame fest

    Right.

    , but since you claim they don't produce the WORST product in the market, and since Windows is such a large part of their revenue, I challenge you to find:

    First of all, the question itself is ridiculous. I can quite genuinely say that Windows XP has never crashed for me or been broken into. However, Linux has frozen up on me several times, and it has had kernel exploits in the past. But that doesn't make Linux less secure or less stable.

    The fact that Windows is used WAY more than Linux means you'll get a greater total sum of crashes and breaches, but that doesn't make Windows less secure or less stable. You're arguing a ridiculous premise.

    * An OS that is less secure than Windows.


    Remember that Slashdot article about how Linux was the most-breached OS on the net? I sure do. A Slashdot editor even modified the headline so it said "Linux Most Attacked OS On Net" instead of "Most Breached" so it didn't look as bad.

    * An OS that crashes more frequently than Windows.

    Windows never crashes for me. I haven't seen a BSOD since 1999. But, Slashdotters seem stuck in the late 80s and think Windows 98 still represents the stability of Windows today.

    I had Gnome crash my laptop under Red Hat 9 the very first time I used it. So fucking what?

    * An OS with a EULA more restrictive than Windows.

    This is a silly question to throw in. Windows' EULA isn't much more restrictive than, say, IBM's EULAs or Apple's. As if the EULA has anything to do with the operating system itself. Complain about the legal department but not the software development department.

    * Software which has slipped the scheduled release date more often and by a larger margin than Windows. IIRC, Microsoft hasn't released on OS on time in the last 10 years.

    Yeah, and how late was 2.6 again? Oh, that's right, it shipped a year later than Torvalds said it would. Again, this is a completely ridiculous argument.

    I know it's l33t to be a raving Linux zealot, but a lot of people are really getting tired of it, as evidenced by the posts I've been seeing lately that are getting upmodded. I'm very pleased to see more and more people approaching things rationally and fairly now--even if Slashdot editors don't. The very fact that Clippy jokes and BSOD jokes are still upmodded--two things 95% of Windows users haven't seen since 1999--shows you how stuck in the past zealots are and how they won't let go of their old Windows 98 experience. They're competing with old 9x versions of Windows when meanwhile everyone else moved on when the codebase unification to the NT kernel happened in late 1999, and we got Windows 2000.

    But, I forgot. This is the "year of Linux on the desktop." Hey, remember that article Slashdot posted that said Linux desktop usage would overtake Apple's in a year? I even had one Slashdotter cite it to me as evidence for a point he was making, simply because Slashdot had reported it. So much for that.

    If you're a Linux newbie and you're coming here for tech news, you're doing yourself a great injustice, as everything will be skewed and you will get a huge wrong impression about how the tech world is doing.

    1. Re:Okay, I'll bite this troll by SpyPlane · · Score: 4, Informative

      I usually wouldn't reply this late in the thread, here goes:

      My Windows XP box crashes everyday.. literally. My "win"modem for some reason doesn't seem to work well on "win"dows (which I find amusing). I've looked into it extensively and there has a been a bug submitted to the knowlege base for 3 years now regarding this issue. I think it was an issue on win2k as well. No I don't get the BSOD (does that even exist anymore) but the damn thing freezes 1 in 3 attempts.

      The funnies thing is that I dual boot with linux and that "win"modem works perfectly. In fact, when I wasn't having to do any video editing in windows last year, I had an uptime of 215 days in linux.

      I conceed that some people have more stable installs with windows than linux, as long as you conceed that at least if those people WANT to take the time to fix their linux box, they could, while people like me couldn't fix my windows problem even if I infinite knowledge.

      So, I respectfully disagree with your post.

      --
      "We need a fourth law of Robotics: Stop Fingering My Wife"
    2. Re:Okay, I'll bite this troll by PPGMD · · Score: 4, Insightful
      I am an infrastructure and application consultant for a Microsoft Business Solutions Partner. I have ran just about every version, and done commercial work on everything from Windows 95 on wards.

      My personal computer routinely goes 60 or more days between reboots. Mainly it's rebooted because I feel like it, haven't had any issues with Windows 2000, XP, or 2003 that can't be traced to a crappy device drivers, with XP and 2003 it's simple to roll back the driver.

      One of my DCs went 6 months before I decided it was time to install patches and reboot. Some consultants that I have talked to has had an NT box running 22 months and counting.

      Windows can be just as stable as a well admined Linux system, just as Linux can be more unstable than Windows 95 when it's in the hands of someone that doesn't know what they are doing.

  29. I've worked there, and I must say by Anonymous Coward · · Score: 4, Interesting

    There's so much bullshit in this article, you won't believe. I don't know who this guy is, but any MS developer worth his salary would laugh him out of his office over that "Don't go dark" thing. That's the only way to get anything done at MSFT. If you participate in all the meetings that are scheduled for you and get "buyoffs" from everyone you will NEVER get anything done. So it goes like this, you participate in the meetings at first (to make you look good when review time comes) and then you go PITCH BLACK, not just dark and deliver the code. It's always easier to get forgiveness than to get permission.

  30. 10 other rules by tootlemonde · · Score: 5, Insightful

    These rules of egoless programming have been circulating on various sites:

    The Ten Commandments of Egoless Programming

    1. Understand and accept that you will make mistakes. The point is to find them early, before they make it into production.

    2. You are not your code. Remember that the entire point of a review is to find problems, and problems will be found. Don't take it personally when one is uncovered.

    3. No matter how much "karate" you know, someone else will always know more. Such an individual can teach you some new moves if you ask. Seek and accept input from others, especially when you think it's not needed.

    4. Don't rewrite code without consultation. There's a fine line between "fixing code" and "rewriting code." Know the difference, and pursue stylistic changes within the framework of a code review, not as a lone enforcer.

    5. Treat people who know less than you with respect, deference, and patience.

    6. The only constant in the world is change. Be open to it and accept it with a smile.

    7. The only true authority stems from knowledge, not from position.

    8. Fight for what you believe, but gracefully accept defeat.

    9. Don't be "the guy in the room." Don't be the guy coding in the dark office emerging only to buy cola. The guy in the room is out of touch, out of sight, and out of control and has no place in an open, collaborative environment.

    10. Critique code instead of people -- be kind to the coder, not to the code.

    Like most platitudes, they apply in some situations and not in others and there are plenty of valid exceptions.

    For instance: Treat people who know less than you with respect, deference, and patience -- but don't let them tell you how to do your job.

    Or: Fight for what you believe, but gracefully accept defeat -- and when you turn out to have been right, don't let anyone forget it.

  31. Re: What does "Zero Defects" mean? by some+guy+I+know · · Score: 4, Insightful
    they should have said (perhaps they did?) that the product has zero known defects.
    Actually, what he wrote was that the product had zero defects relative to a particular milestone.

    Here is an example:
    Say that you are writing an HTML widget.
    Milestone n states that the widget will display paragraphs (<p> elements) correctly, but says nothing about the widget displaying tables correctly.
    When the widget is tested, it displays paragraphs correctly, but does not display tables at all.

    The widget is not fully working.
    It has bugs.
    But, in relation to milestone n, it has zero defects, i.e., it passes all of the tests for milestone n.

    While I don't agree with everything in the article, and while I am no fan of Microsoft's, I think that the whole "zero defects" thing has been taken out of context here by several posters.
    --
    Those who sacrifice security to condemn liberty deserve to repeat history or something. - Benjamin Santayana
  32. Microsoft seems to like people who think fast by wintermute42 · · Score: 4, Insightful

    rather than deeply.

    The Microsoft interview style is to ask the interviewee a constant stream of white board programming problems and throught puzzles. While this selects people with a certain level of intelligence, it also selects people who can think rapidly "on their feet".

    Perhaps the end result is to select a homogenious population of "Softies" think fast, settle on an approach and then hack it into code. Where a better approach to product development might be to think about the design, think about some alternatives, discuss the design and then implement it.

    Many people agree that Microsoft software evolves once it has been released. The common example being a first product that is inadequate, buggy and slow, eventually evolving into something that becomes popular. Perhaps this is a result of a culture of programmers who believe they are very smart (after all, they survived the Microsoft interview), think fast and then entomb their initial half-baked design in software.