Controversial StarForce Copy Protection Creators Quizzed
Thanks to FiringSquad for its interview with the creators of the StarForce copy protection scheme for PC videogames. The author explains: "In recent months there's been an increasing awareness and alarm over StarForce copy protection. It's actually a driver that installs itself with the [Windows] games that come shipped with it, and originally it didn't uninstall when the game was uninstalled." StarForce's Abbie Sommer argues the advantages of "driver-level copy protection", explaining: "The drivers are what prevents the use of kernel debugger utilities such as SoftICE, Cool Debugger, Soft Snoop etc. Also the drivers prevent emulators from spoofing a drive, and thwart burning tools such as Alcohol 120%." The author concludes by injecting a little personal opinion into the mix, arguing: "PC games will never go away, but if the market keeps shrinking due to the increasing ease of piracy... then the number and quality of games will almost certainly decrease."
Thanks for nothing! If I want to use these tools then I shouldn't have to put up with this kind of crap from software companies. It's almost like them installing a virus. They wouldn't like it if I installed software on their machines that denied access to certain things, would they.
It's a Bagel.
and you can be sure that I'll start to behave like one.
The guy is missing something. They're trying so hard to beat softice.. but they forget that pros don't need to use breakpoints, thus they don't need to actually run the app to disassemble it.
http://hte.sf.net would work just peachy.
"if the market keeps shrinking due to the increasing ease of piracy... then the number and quality of games will almost certainly decrease."
Yeah, I've been hearing that since my Amiga gaming days, back when I had to travel to the capital city just to find a place that sold legitimate game copies, back when piracy was as just a blank floppy away. Look how much the number and quality has shrunk in the gaming market since then...
I thought everytime a new device was installed or driver, windows would ask you if you want to have it installed regardless of the fact it is WHQL signed. Please, is there a group policy I can change to not alow ANY drivers be it real or virtual to be installed without my explicit permission?
Life is not for the lazy.
Brad Wardell (Galactic Civilizations, etc) has some thoughts on piracy and the problems with PC games:
google groups link here
http://www.balorn.net/
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The stronger you make the copy protection, the more you inconvenience your legitimate users, and the more attractive the "cracked" product becomes. Making the w4rz3d version a more useful product than your original is a bad marketing ploy.
For gamers with CD-ROMs that are incompatible with SecuROM (and other copy protection measures), it is currently more convenient to download and crack pirated versions, than to buy a legitimate copy.
This is a dangerous discrepancy, and is running the game industry into the ground.
This is such an apologist piece. From author's viewpoint, this is a done deal, copy protection is a necessity, and he doesn't address the issue of fair use at all. When I buy my videogames, I rarely install them, instead preferring to find a cracked version first, so I don't have to deal with all of the crap, like unwanted driver installations, that I don't know if I'm getting. The guys at Penny Arcade have said the same as well.
I don't play games without purchasing them (though I did as a student, because I was poor then. If I hadn't then, I probably wouldn't have the gaming drive now that causes me to purchase all of the games I do.), and I'm starting to buy less and less PC games because of the crap I have to deal with. Do you hear that, developers? That is the sound of lost sales.
I bought XIII, which had some protection that caused the graphics and performance to slowly degrade if the CD is not in the drive. Normally, I would have kept that game to play again in the future, but instead I found someone who was looking to buy it, and gave it to them instead. One more lost sale.
Could you imagine if a PS2 game you bought installed updated CD/DVD drivers on the memory card, and it caused problems with reading other discs? How about if you couldn't play games on your PS2 just becaused you owned an Action Replay disc? They can be used to play copied games too, you know. This sort of crap is unacceptable, and developers who realize that are in a unique position to capture extra market share. Sure, writing a crappy game won't get you sales, but with two equally good games, there are definitely people who will choose the one that doesn't treat them like a criminal if they know there is a difference.
... this is a pretty interesting point. Cedega (formerly WineX) does not have support for most of the new copy protection mechanisms around, and mentions as much in their documentation. This means that you can install and run pirated games in Linux that you wouldn't be able to in Windows.
I mention this not to promote piracy, but because it raises an interesting legal point - Transgaming are technically selling a product that allows you to circumvent copy protection - granted, in a very broad sense. But I wonder how long they'll be allowed to proceed before getting smacked down under the new US laws designed to prevent this sort of thing.
"By Grabthar's Hammer, what a savings."
First off, you most can certainly debug driver modules. SoftICE runs Ring 0. Even if their driver runs Ring 0, you can still see it. It's also on your hard disk. Even if it somehow disables the machine if SoftICE is detected, you have the data. It will be disassembled and it will be cracked.
/rant
And this brings up a point about copy protection. It really only fucks with the people who actually buy the CD. I bought The Sims after, admittedly, not paying for it for a while. But I did go out and buy it after about a month, and lo and behold my CD Key was already registered. Ah well, an email took care of that. But, next I buy Neverwinter Nights. Damn CD Protection goes so far as to not work in my DVD drive. This happens with a TON of protected games. Flight Simulator 2002 would continuously corrupt on install, SimCity 4, Baldurs Gates both 1 AND 2... Correct me if I'm wrong, but I'm pretty sure the SecuROM/SafeDisc methods do *not* produce valid Redbook CDROM standard CD's. Doesn't happen on non-secured discs like Streets and Trips, Windows XP, etc... Either way, I paid for these games and they don't work. Yet I can steal them and they work, no hassle. Hmm, not too hard of a debate. I actually sometimes will buy the game then download the crack because I'm tired of dealing with shitty copy protection.
Slashdot is proof that Sturgeon's Law applies to mankind.
"copy protection is a necessary part of the publishing process"
Yah, and remember the dark ages, when only the church could copy? Well if corporations get their way, it'll be dark again soon. Thanks Abbie!
"We have to live with it, and I don't think it is going away."
No Abbie, I don't have to live with it because I never buy copy protected software. Period. Sorry, but it's a religious thing with me.
"but let's face it, publishers aren't stupid"
Yes, yes they are, and evil and greedy too. First off, they corrupt copyright so that it no longer does what the founding fathers intended. Then they use it to abuse the market in order to force consumers to pay excessive prices for poor quality games.
In my humble opinion, piracy is a direct and inevitable outcome strictly due to the lack of fairness in the intellectual property issue.
Corporations have perverted the process and most people are simply taking the most economical route to get what they want
From where I sit, all of this is because companies will not produce products as inexpensively as possible. Indeed, these companies would earn more if they simply lowered the price to a point were far more people could easily afford to buy their products. As it is, most software is simply not affordable unless you are fairly affluent. So yes, they, the software publishers, are stupid, and what's worse, they're incompetent and abusive.
Words to men, as air to birds.
Yeah - I'll correct that.
Safedisk is a PAIN to implement.
It works by changing the geometry of the disc - the tracks are actally spread out more (it makes it look a bit like the gaps between songs on old vinyl disks)
Then it measures the TIME it takes the drive to seek across these areas compared to the time it takes to seek across normal areas.
Their driver is very flaky, due to the large numbers of strange drives it has to cope with. This in turn makes it very difficult to build a drive which co-operates with it reliably.
Most disks produced with safedisk are within the spec - the spec just says that the track density must lie within such and such limits (I'd have to look them up) - they are expected to vary due to quality of disk and so forth. They AREN'T expected to vary on a single disk (much) - but nothing says that they can't. So they are in the CD/DVD spec.
The audio protections usually used fall into two camps. The polite camp simply has an audio session and a data session, and relies upon windows preferring to show the user the data session. These are within the redbook spec, and easy to break.
The slightly dodgier protection issues the same track number to tracks in both sessions, and relies upon data drives mounting the last session first and audio drives mounting the first session first. This DOES break the redbook spec. Quite horribly.
Thanks for the list. According to the interviewee, no StarForce games are cracked.
According to google, cracks appear to exist for:
Breed
Cycling Manager 3
Dead to Rights
Fire Department
Gangland
Korea Fogotten Conflict
Prince of Persia Sands of Time
Rally Championship Xtreme
Restaurant Empire
Runaway A Road Adventure
Soldiers Heroes of World War 2
Track Mania
XIII
X2 The Threat
Now, being that I don't want to get my system all infected with virus laden garbage, I'm not going to download any of the cracks I found. I wonder how many work? Perhaps none of them. Or perhaps they all do. In that case, We have a 58% success record. That's not worthy of saying your protection is crack proof, IMHO.
If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
Persistent rumours in the copy protection industry tells that the technology used in StarForce3 is actually reverse engineered from CD-Cops http://www.linkdata.com/index.htm#cdcops, by StarForce's russian team.
This is supposed to be one of the reasons the pricing of the StarForce3 systems does not reflect the perceived development costs for the technology.
Copy/paste from www.theisonews.com
... Also kind of a cheap trick, it leaves me no doubt the creators themselves were/are hella good crackers.
.exe file - but that would take more work again.
Im by no means a l33t hax0r but I know my way around icing/dumping procedures and messed around with SF3 a bit.
First of all, whenever someone writes SF3 uses physical fingerprints, STOP READING - it DOES NOT, and yes a lot of wannabe experts will say that. If you wanna know how the SF3 discs are produced I can write another post here, but for now I'll tell you about the protection itself;
The Devil (=StarForce3) is INSANELY coded to avoid debugging, and by INSANELY I mean NOTHING COMES CLOSE : you can find over 200 RDTSCs on a SINGLE procedure. WTF is a RDTSC? Its an instruction to read the time stamp on the CPU, that is, they use it to MEASURE the amount of time some routine takes to complete: if you debug+trace the operations, stopping them before they are complete, the reply from the CPU will tell the app they are taking a long time to finish - and you get rebooted while the SF3 creators laugh at you.
The most low-level interrupts cant be traced as well since the SF3 driver replaces them with their own evil, custom, devilish, encrypted drivers - and thats where the problems for LEGIT buyers start, drivers messing around with system resources = always dangerous. Theres even a INT 2E routine used into SF3, thats an undocumented but widely known backdoor to run COMMAND.COM-based programs!!
What happens then is, one would actually need to recreate the drivers removing all those ( hundreds of ) evil anti-debugging checks - that would take a *LOT* of time/work already, considering the drivers are encrypted as and when executing - to ONLY THEN start working on breaking the games' protection itself. And for every new SF3 version/update/whatever ( = another game) , you would have to do everything again. Of course after ending up with a working crack, you can remove the "custom driver" thing and just emulate everything with an
Truth is, it becomes much more of a challenge than a way to play the game for free, since its much (much much) easier - even cheaper considering the hours a cracker would spend starforcing - to simply buy the damn original.
I noticed on that list that there are several demos. It is completely unacceptable that a demo could install this dubious software, when it's distribution does not constitute piracy in anyone's terms. I hope these games give users a warning about what they are going to install.
Prosperity is only an instrument to be used, not a deity to be worshipped. Calvin Coolidge
Try that in 10 years, or when Blizzard has passed through 5 different companies (it could happen). Or, if you want the fun and excitement now, try to get a replacement copy of Pirates! or, if you lost the code wheel, Starflight. It won't happen, even if you paid for the copy legit.