2.2 inch LCD Display featuring VGA Resolution
i4u writes "Casio announces a LCD display with the world's highest resolution.
The 2.2 inch LCD display features VGA resolution. The Casio innovation has 368ppi (pixels per inch). The power consumption and size is the same as with current QVGA (320x240) displays. Meaning current mobile phone models could directly be upgraded with a VGA display. So we could very soon see Mobile phones with VGA resolution on 2.2 inch displays.
Samsung had the World's highest resolution with 300ppi in early August. Casio took now the lead.
More details in Casio Press-Release (Japanese)."
so now we get resolution comparable to print
I just got one of the new zaurus Sl-6000 pda's that does 640x480 on a quite large (for a pda) screen and the pixels are already small enough to be indistinguisable from eachother. Putting that res in a screen that small seems pretty pointless.
"The United States has no right, no desire, and no intention to impose our form of government on anyone else." - Bush 05
I can see this being beneficial for pictures, video, and the like, but not UI elements. Phone OSes are going to need to build in scalable UIs and offer tools for their developers to do the same or we won't be able to use the things.
Per Square Mile, a blog about density
Quick, someone say something funny!
Does it come with a magnifying glass?
Javascript + Nintendo DSi = DSiCade
my new business card will have this, along with a super tight distro of linux mounted on a thin flash card. and it will have a 3d display and stuff and it will pwn all your paper business cards
I know I'm going to be modded up on this
Okay, the high pixel density is neat and all, but can anyone name an application that would need a small screen with such high resolution.
If they "slightly" expanded it, though, you'd have a ~22 inch LCD with 6400x4800. Finally, a use for those high-end video cards with tons of memory!
That is, when does the average human eye stop distinguishing them as seperate points?
I can tell 300 DPI from 600 DPI on a printout, but above that it looks about the same to me.
I don't need no instructions to know how to rock!!!!
AWESOME SCREEN!
-Randy
Casio took now the lead.
Yoda? Sentance, only you mangle such.
----
VGA resolution and unreadable to anyone above 40.
Is it just me getting old, or are young people designing things for their age group only without considering those who are older?
2bits.com, Inc: Drupal, WordPress, and LAMP performance tuning.
If you consider 2.2in to be your "overlord" then you're really going to be in trouble with the ladies.
I've just signed legislation that'll outlaw Russia forever. We'll begin bombing in five minutes.
While this is nice, what I really want is a better battery, better camera (can we get 2mp on a cell phone?), and more storage memory (how about a card slot?). I doubt anyone will run windows or play doom on their cell phone. But people might want to play mp3's, take pictures, or browse the web and check email.
Come and say hi. http://forum.penpals.com/index.php
Finally I can watch porn on my wristwatch. Could make using the two hand stroke a bit tricky though...
My days of not taking you seriously are certainly coming to a middle...
I would love a vga (or better!) capable screen that fits in a drive bay. If you've seen the lcd's for car stereos that slide out, you know what I mean. Or if you don't, imagine the rackmountable lcd displays that slide out and then go vertical but sized for a drive bay.
Would be great for the htpc that's normally only used with a projector. You don't always want to turn on the beamer if you're just playing music, but you do need to be able to use some sort of screen.
it says it has the same current draw as QVGA but this one is full VGA.
You can also find out for yourself by doing some simple math: if this is approximately 2.2 inches with a 4:3 ratio it means it's going to be approx. 1.76in wide and 1.32in tall, which means that it has an area of around 2.3 square inches, which means that (at 368ppi, 135424 pixels per square inch) it would have 311475 pixels, which confirms full-VGA resolution (640x480 = 307200) due to probable slight measurement differences (I don't think it's going to be *exactly* 368ppi).
-- the cake is a lie
I don't know about you, but the buga boo in the past with virtual headsets was
not being able to do true 640x480.
I'd love to see a head set doing true 640 x 480.
"think of it as evolution in action"
I know that the most sophisticated VR also requires complicated head position tracking hardware, which apparently is quite difficult to get right. Existing implementations often cause nausea and vertigo in some people.
However, a nice, crisp 3D display with mouse-driven movement of the scene should be a perfectly acceptable low-cost alternative. You would have to strap it on your head and you would look like some kind of wired-up bug freak, but what's wrong with that?
I sure as heck could use it in my molecular modelling work.
mhack
Building a better ribosome since 1997
So, can we use this to FINALLY get a quasi-reasonable head-mounted displays?
I've always thought that one of the two reasons that wearables haven't really hit the mainstream was that the HMD's seemed to come with some weirdass resolution like 312 x 214 or some such nonsense. Aside from the obvious input issues, wearables are stunted by the number of freaky custom parts. HMD's with 15pin cables, let's go!
"A camera, does this phone have? Yes! Movie messaging I can send to Jedi friends! Kick Dukoo's ass they can watch. Yes!"
...wanking will make you go blind. That is, if you do it while surfing for pr0n on one of these displays.
Tubal-Cain smokes the white owl.
Actually, LCD is one of those weird acronyms. It can either stand for:
Liquid Crystal Display
-or-
Liquiod Crystal Diode
Because of this "LCD Display" can actually be a valid usage.
Big apple, new Yorik, undig it, something's unrotting in Edenmark.
Doom for Symbian Phones - runs on most recent Nokia phones.
Make an eye patch out of it that has video of an eye, programmed to follow the motions of your other eye.
uh, yeah. cause that wouldn't be like, creepy or anything.
Yeah, i'm sure the one-eyed would get stared at a whole lot less if they had a CREEPY CYBER EYE PATCH looking around at things, moving just a bit slower than the other eye.
Good idea though.... (?!?)
m-
You catch enchiladas by picking them up behind the head and holding them underwater until they don't kick anymore -VeGas
when will those graphing calculators be upgraded with displays capable of more than 86x48 resolution (B&W, at that)? I have the impression that HP, Casio and TI are stuck in a time-gap with their graphing calcs.
Sigged!
VGA stereo sunglasses!
--
make install -not war
WTF they are almost exactly the same:
From the (tiny) article (which is really just a post from the submitter to some lame site):"The power consumption and size is the same as with current QVGA (320x240) displays. Meaning current mobile phone models could directly be upgraded with a VGA display. So we could very soon see 2.2 inch Mobile phones with VGA resolution.
Why even have a link?
just = (My)Opinion.toCents();
So there was no point in anyone trying, as to hack the screen drawing code is not viable, as so much depended on the syncing and timing in the C64 days.
So conceivably, that old DOS mode 'pokes and peeks the VGA buffer itself' type code could now hope to be ported to this sort of screen.
I'm struggling and struggling to think of one app that would not have been superceded by something superior. But should one exist, it could not without it's hardcoded minimum resolution.
Keep this going, I could run Lionheart under UAE on an NGage VII.
[% slash_sig_val.text %]
. . . or does anyone else get the feeling that the synopsis for this article was written by Mojo Jojo?
First, a story: i went to the store with a woman who hates high-res displays and was telling me that no one likes them. suddenly, she pulled off the road, complaining that the setting sun was in her eyes. i didn't say anything, but her windshield was so filthy that you could hardly see out of it anyway. the low-angle sun just made it slightly more opaque.
Next, my opinion: many of the posts in this thread seem to come from people like that---they apparently can't see shit, so they can't imagine why anyone else would. i would love to have a 2.2in vga display, not so much to run programs written for a desktop screen (doh) but more to make things look less blocky.
Finally, my prescription: try an experiment. hold a book up next to your computer screen, a book whose typefaces don't seem too small to you. Notice that when you compare them side by side, the book is likely to have smaller type than the computer screen. Since the characters are more sharply drawn (higher resolution) you can actually see them better even if they are smaller.
Every time I see a story like this I think of the movie "Brazil" and the guy siting in front of a big magnifying glass with a tiny display behind it.
To heck with the VR gear, how about something to interact with reality? One concept would be some form of vision enhancement, perhaps in the form of an eyepath with a realtime display. Hook up a camera or something similar and display an enhanced or altered visual - would be great for nightvision type devices.
Even better would be if the display is partially transparent, you could use it as an overlay, where you can see what's around you but with added visual elements (motion trackers, edge enhancers, heat-view, infrared... graphs, stats, you name it).
I could also see this being quite useful in cameras viewfinders, etc... although on my digital camera (Kodak DX6490) the viewfinder is electronic already and seems to be quite fine at whatever resolution it uses.
Check out this display -- it's LCD, frag-friendly 360Hz refresh, 1/3 VGA, 24 bit color, and with a pixel size of 12 x 16.2um, it works out to 1500-2000 pixel/inch.
Of course, the trick is that this display is really small -- since it's built on a silicon wafer, expanding it to 2.2" would raise the price incredibly (defect rate isn't linear with size). So, it makes a wonderful camcorder/digital camera viewfinder, and its bigger cousins work in HD projectors, but not really practical for a phone display.
One of the coolest things about this is that it is a black and white display lit sequentially with red, gren, and blue leds. The display sets switches each pixel to the appropriate brightness of whatever color is lighting it. This means no "screen door" effect -- see an example here, so the display is much clearer.
Switching time is about 150 microseconds - good large-size monitors are still in the range of 20000 microseconds!
HIV Crosses Species Barrier... into Muppets
EYES!
I drank what? -- Socrates
The number for contrast has no dimension.
It is the light intensity ratio between the brightest white and the darkest black the display can reproduce.
It should have been be written as 450:1
I used to do VR research at SEGA in 1995 and we had a head-mount display with a pair of 640x480 color LCDs about the same size.
It probably cost a fortune back then, but it was available.
wtf are they talking about -- i have a 1/4" 640x480 kopin lcd in my eyeglasses -- they have them up to 1280x1024 if you have the cash. that puts it at a dpi of around 4000. check http://www.microopticalcorp.com/Products/ for deets
So, what your trying to say is it's a VGA display?
Not to be too picky, but the phrase "LCD display" is redundant. As we are all aware of, the 'D' in LCD already means display, so there is no need to specify that it is a display. This is something which has bothered my for years, but I digress.
My Sharp Zaurus SL-C860 features a 3.7" VGA display. The text is amazingly sharp- though it might be hard to read because everything is so small (I believe the pixel density is around 216 pixel/inch). This new screen is nearly one-third the area of the Zaurus', yet features the same resolution. Just a few years back, we were all drooling over this IBM Roentgen display, with its 200ppi (in this article). Can't wait to see one in my next cell phone, complete with a fresnel lens so I can read the text!
--- At my sig, unleash hell.