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A Negative Review of Halo 2

KaiEl writes "An avalanche of glowing reviews has already made Halo 2 the second-highest ranked game of all time on GameRankings.com. Looking for an alternative viewpoint? The Video Game Ombudsman has gathered the bad points from nine separate Halo 2 reviews into the only negative review of Halo 2 you're ever likely to read. Useful as a cautionary tale about out-of-context quoting and as a reference manual for rampant Microsoft haters who might want to make the Halo 2 argument a little less one-sided."

110 comments

  1. Rampant Microsoft Haters by SoCalChris · · Score: 3, Funny

    On Slashdot?

    Next thing, you'll try telling me that the Earth is round.

    1. Re:Rampant Microsoft Haters by aacool · · Score: 1
      Strangely though, XBox-lovers may not necessarily mean Microsoft-haters. And the like or dislike of a game is a personal opinion.

      XBox Nation has a middling review of Halo 2, although they've given it the obvious 10 out of 10.

      I'm not that surprised - Secretly, I'm waiting for GTA:SA on the XBOX myself, not the new chief on the box and I've blogged thus.

  2. While we're on the subject... by vasqzr · · Score: 2, Interesting



    Here's a not-so-great review of Grand Theft Auto: San Andreas

    1. Re:While we're on the subject... by Dizzle · · Score: 1

      Oh yeah, something awful is a credible source. Amusing, yes (I like the game btw) but not really a credible source to review anything.

      --
      -Dizzle
      "I most likely AM so interested in myself."
    2. Re:While we're on the subject... by jnw317 · · Score: 2, Informative

      Just to clarify, this review of GTA:SA is a joke.

      From the something awful site:

      "This is a good thing because each and every single "TruthMedia" review in this section is complete and total bullshit created solely to generate flame mail from Internet citizens who, for some pathetic reason, have attached their egos to a movie, band, or game company. The sheer intensity that some people exhibit while defending whatever silly movie or band just boggles our minds, so this section of the site was created to prey upon these people's idiocy and use it for our own personal amusement."

    3. Re:While we're on the subject... by Kick+the+Donkey · · Score: 2, Interesting
      I haven't played GTA:SA, yet, but I have to say, that entire gaming style doesn't excite me anymore. It was fun in GTA3. Vice City was cool, too. But isn't it a little played out?

      And no online support?!?! Come one. It doesn't take a rocket scientest (just a computer one) to do this. In GTA, you can just walk around the city, and rape, pilage, and murder to your little hearts content. However, no one ever attacks YOU out of the blue. Imagine a massivly networked came of GTA. You'd never know who in the city was AI or another real person. You could just be walking down the street, and BAM! some fool knocks you upside the head with a baseball bat.

      That, I'd pay $50 for. Just a re-hash of GTA:VC, no thanks. I'll pass.

      --
      /. is a bunch of nerds at a million typewriters. It's not a political conspiracy determined to undermine your beliefs.
    4. Re:While we're on the subject... by KDR_11k · · Score: 1

      Thanks, now you're ruined the effect.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:While we're on the subject... by KDR_11k · · Score: 1

      The PS2 is already choking on GTA as-is. Besides, none of the 2d GTAs were fun in MP, the problem is that a large city and a few players don't go together well and missions are disabled for obvious reasons.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:While we're on the subject... by ivan256 · · Score: 2, Informative

      And no online support?!?! Come one. It doesn't take a rocket scientest (just a computer one) to do this.

      Thank god they didn't.

      If you want Online gaming go get an Xbox. Some of us don't want to deal with all the immature little brats that populate most online titles. Even worse, the online segments of practically every online game fall into one of two categories; Either the game has depth and length but only hardcore players with no lives or jobs get to see all of it, or the game is broken up into little bite-sized missions such that the gameplay is the least common demoninator of the attention spans of all the players. In a single player game, the world can be as big as you'd like and the players can explore it and improve at their own pace, wether it takes months or days.

      There are plenty of online games, and if that's what you want then go play one of those. For the rest of us though, we like that there are still some single player games out there, so stop bitching that all games aren't online.

    7. Re:While we're on the subject... by -kertrats- · · Score: 1

      MMOGTA? No problem on the 'few players' bit.

      --
      The Braying and Neighing of Barnyard Animals Follows.
    8. Re:While we're on the subject... by Kick+the+Donkey · · Score: 1

      Wait a damn minute... Who said it ONLY had to be online? That's not what I said at all. Online gaming adds another dimension to games. It should not replace the game (although, I think my good friend hollismb would disagree ;) ).

      --
      /. is a bunch of nerds at a million typewriters. It's not a political conspiracy determined to undermine your beliefs.
    9. Re:While we're on the subject... by Jane_the_Great · · Score: 1
      I was in the beta for Monster Hunter and found it fairly enjoyable. It was mission based and had small groups of players in a somewhat smaller environment. The differences aside, missions specifically geared towards online multiplayer could be done in a fun way.

      Don't have everyone join the same city - have a lobby where players team up and go on missions together. Sure, you don't have the single player missions enabled but multiplayer missions are possible. Of course, it would really add quite a bit of work to GTA and it might be wise to release the standard single player GTA separate from the online GTA so neither suffers from lack of attention.

      --
      THIS ACCOUNT IS OFFICIALLY RETIRED/RETARDED.
    10. Re:While we're on the subject... by Anonymous Coward · · Score: 0

      Joke? I would call it more of a trolling.

      Then again, trolling just about describes all of something awful's "humor" and activities.

    11. Re:While we're on the subject... by sindarin2001 · · Score: 1

      Um...you haven't played GTA:SA yet hm? If you had you'd realize that there ARE people who attack you out of the blue and you CAN get knocked upside the head with a baseball bat. Suprisingly it's not a rehash of VC, but it's VC with everything feature added in that people complained about VC lacking. The AI is far more complicated and the world has even more to do. While it's no online game (it's a PS2 for goodness sakes), there is a two player option in the game (haven't played far enough in the single player to find out if more than two can play). Let's just say it's a blast to run around blowing stuff up with your best friend...running from the cops, doing drivebys...now that I look at it I think somethings severely wrong with my roomate and I :). I'm wondering if on the PC version (assuming one is released...they's be nuts not to) if they are going to support some sort of LAN/online play because of this fact. There is actually a compelling story (at least more so than VC). Basically it's VC with 200 layers of polish and 100 layers more of depth, I'd hardly call it a re-hash.

    12. Re:While we're on the subject... by Zangief · · Score: 1

      You should play some Ultima Online, or muds with PKing. Those guys are the pros of online vandalism, that would make those GTAs pimps go away, crying for their mamas.

    13. Re:While we're on the subject... by Relic+of+the+Future · · Score: 1
      You'd never know who in the city was AI or another real person.
      Yes you would. Characters controlled by real people don't ever walk, especially on sidewalks.
      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    14. Re:While we're on the subject... by shufler · · Score: 1

      Nothing's wrong with you and your roommate -- instead of going out, buying guns, and acting this out in real life, you're satisfying your human desire to destroy other humans in a virtual world.

      Carry on.

    15. Re:While we're on the subject... by shufler · · Score: 1

      Correct -- they stand on cars, or in the beds of trucks.

    16. Re:While we're on the subject... by AvitarX · · Score: 1

      MOst of their reviews in the large negatives are fairly accurate actually.

      Not that I have ever played a Hentei game or anything.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    17. Re:While we're on the subject... by mink · · Score: 1

      The problem is that most games Single Plaer mode takes a back seat to Multyplayer. Just look at Halo. I only have the PC version so no co op for me.
      I will see down the road if PC Halo 2 is a victim of the same.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  3. {sigh} by DrZombie · · Score: 1

    It's the Fahrenheit 9/11 of the Halo world.

    //Still thought the movie had a good message

    1. Re:{sigh} by empaler · · Score: 1

      This one does, too.

      Only it's less fiction.

    2. Re:{sigh} by TechniMyoko · · Score: 1

      That its ok to lie to make movies?

    3. Re:{sigh} by Pluvius · · Score: 2, Insightful

      You mean that even though it took a lot of things out of context, it still ended up being surprisingly accurate?

      Rob

  4. Marketing Hype Strikes Again by bic2k · · Score: 1

    Funny how marketing will pump up games to a god like status that people will blindly follow. When the game is actually released it never seems to be as good as the marketing make it look. It's a setup for disappointment everytime. Halo 2 is subject to the eyes of the beholder problem. Take drinking beer for example as marketing. If I have enough beer, almost any girl is hot. Apply that to Halo 2 and you have one ugly girl under all that marketing.

    --
    --- its to bad about the monkey, I kinda liked them
    1. Re:Marketing Hype Strikes Again by Kick+the+Donkey · · Score: 1
      Yeah... However, people invest so much emotion in this kind of thing, that even if it sucked donkey-balls, they wouldn't admit it.

      How, I got to use 'donkey-balls' in a sentence. That should be worth something.

      --
      /. is a bunch of nerds at a million typewriters. It's not a political conspiracy determined to undermine your beliefs.
    2. Re:Marketing Hype Strikes Again by brkello · · Score: 3, Insightful

      Funny how marketing will pump up games to a god like status that people will blindly follow. When the game is actually released it never seems to be as good as the marketing make it look. It's a setup for disappointment everytime. Halo 2 is subject to the eyes of the beholder problem. Take drinking beer for example as marketing. If I have enough beer, almost any girl is hot. Apply that to Halo 2 and you have one ugly girl under all that marketing.

      Here is the simple solution. Don't listen to the hype. Don't read the site to see what new features are going to be added...don't watch the E3 videos, don't read the reviews. When you play a game based on no assumptions, you can just enjoy the game (or not) and you don't have any expectation that need to be met or exceeded. Just don't buy in...if you do, well, you get what you deserve. I'm sorry that marketing makes things look good...that is kind of what it supposed to do. As a consumer, it's your job to read through the lines. If a mass of people can't do that, then they can only blame themselves.

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Marketing Hype Strikes Again by Slowping · · Score: 1


      If I have enough beer, almost any girl is hot.


      This is slashdot. You don't need the beer. Statistically speaking, every girl is hot.

      --
      (\(\
      (^.^)
      (")")
      *beware the cute-bunny virus
    4. Re:Marketing Hype Strikes Again by bic2k · · Score: 1

      I definatly agree with not listening to hype. I tend to ignore it for most part. I do like to look at tech specs for stuff, but if you know what your comparing it against it's not really subject to hype. I feel sorry for the fools that blindly follow the marketing puppet masters. You end up with people who say they love a game for no reason at all. Reminds me of "The Wizard of Oz" where someone wanted a brain... maybe these sheep need brains?

      --
      --- its to bad about the monkey, I kinda liked them
    5. Re:Marketing Hype Strikes Again by realityfighter · · Score: 1

      It's worse than that, man. I actually previewed Halo 2 at the end of I love bees. When one of my friends found out, he immediately asked me, "Was it awesome? Did it totally kick ass?" I told him that it looked like a solid FPS for a modern system. My friend went frantic, asking me all kinds of questions to get me to reveal the "awesome" in the game. He wants so bad for this to be the next big thing that a lack of enthusiasm on my part was painful. When you get people to invest themselves in a game like this, they want their investment to pay off.

      It wouldn't be so bad if the game wasn't preceded by one of the best marketing campaigns/pregames ever created. Halo 2 is more like the ugly girl you'll date just to be around her hot sister. And Jan is totally hot. DAAAAAMN!

      --
      A strain of paranoid prevention can be worse than the disease, whate'er the intention.
  5. As I posted a few articles back... by Blakey+Rat · · Score: 5, Insightful

    The Slashdot prime directive is:

    If it's mainstream, we hate it.

    HALO is popular? I hate it. I think it's boring. Millions of people watch network TV? All the shows are crap. Thousands go to a Britney Spears concert? She sounds like a banshee. 90% of the people use Windows? God I hate Windows, it crashes all the time.

    See how it works? Now that you know the prime directive you can mentally discard all the messages that fit this mold and find the *real* conversation in the thread hidden underneath... good luck!

    Now let's try to fill this discussion up with better comments than "HALO 2 *does* suck," ok? We can make the world a better place.

    1. Re:As I posted a few articles back... by empaler · · Score: 5, Insightful

      /. is main stream.

      If you would at least read the summary, by the way, you'd notice these words:
      Useful as a cautionary tale about out-of-context quoting (..)

      You could even go as far as to RTFA which has the title:
      "Eliminate the Positive (or "The Only Negative Review of Halo 2 You're Ever Likely To Read")

      Add the ability to abstract thought into the reading of these things and you might detect some attempts at making people laugh and/or smile.

    2. Re:As I posted a few articles back... by Dizzle · · Score: 1

      What about google? Ha! Foiled!

      --
      -Dizzle
      "I most likely AM so interested in myself."
    3. Re:As I posted a few articles back... by karrde · · Score: 1, Flamebait

      And there's a good reason for it. Things in the mainstream are overdone.

      But lets talk Halo2. I won't be buying it. Forgetting the fact that I do not own an XBox the reason I won't buy it is that it's an FPS. I gave then up a long time ago when they became mainstram, because everyone and thier brother put them out.

      Halo 2 may be a great game. It may be the best FPS ever created. But FPSs probably stopped being original back with Quake. Wolfenstien "created" the genre, Doom made movement free form and outside the boxes, and Quake created truely 3d maps. Everything from then on has been graphics updates, new weapons, new themes, but nothing really original.

    4. Re:As I posted a few articles back... by Planesdragon · · Score: 1
      Everything from then on has been graphics updates, new weapons, new themes, but nothing really original.

      Off-the shelf Real Differences between Quake and Halo (not all original to Halo, but still...)

      Weapons that need to be reloaded

      "Attack with butt of weapon" as a universal option

      Stealth

      Vehicles

      A plot portrayed with cut-scenes instead of hard-to-read text.

      Regenerating shields
      and for Halo 2:

      Not knowing how dead you are

      Just one of those would make for a rather different game--and most of them did. All told, they're as different from Quake as Quake was from Doom or Wolfenstein.

    5. Re:As I posted a few articles back... by radish · · Score: 1

      Prime Directive Exemption #1: The iPod.

      For some reason that escapes the usual wrath.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    6. Re:As I posted a few articles back... by Singletoned · · Score: 1

      You forgot co-op play.

      That's what made Halo. I don't like fps games but I loved the co-op in Halo. It's the best time two buddies can have.

    7. Re:As I posted a few articles back... by Planesdragon · · Score: 1

      There was co-op in Quake.

      I *did*, however, neglect to mention "co-op on the same TV in the same room on the same couch."

    8. Re:As I posted a few articles back... by the_truk_stop · · Score: 1
      Britney Spears...She sounds like a banshee.

      Looks unintentional, but good choice of words, considering this is a Halo story.

    9. Re:As I posted a few articles back... by imr · · Score: 1

      You could even go as far as to RTFA which has the title
      You forgot the True Slashdot Prime Directive:
      Don't RTFA. Ever. Or at least post before. And rant.

    10. Re:As I posted a few articles back... by British · · Score: 1

      My question is why was Slashdot so over-excited enough about ilovebees.com to have several articles about it?

      I so far saw ZERO articles about any of the joke websites made for Grand Theft Auto: San Andreas. Wow, a website to hype up an upcoming game. yeah, that's worth 4 articles.

    11. Re:As I posted a few articles back... by ceejayoz · · Score: 1

      Things in the mainstream are overdone... I gave then up a long time ago when they became mainstream, because everyone and thier brother put them out.

      So, why're you on a website?

      Everyone and their brother (and their brother's hamster, and its intestinal bacteria) has put them out...

    12. Re:As I posted a few articles back... by ceejayoz · · Score: 1

      I Love Bees developed the Halo plotline, and was a pretty involved project, wasn't it? Telephones ringing at GPS coordinates and whatnot?

    13. Re:As I posted a few articles back... by ThrasherTT · · Score: 1

      Stealth

      There was stealth in Quake, just not against the AIs. If you walked, you didn't make noise, and that was key in some deathmatch games, especially cramped-quarters maps against a small number of players.

      So, stealth was viable in part of Quake gaming, arguably the most enjoyable part of Quake gaming, deathmatch.

      You forgot "Limited number of weapons in inventory" though, and that was, IMO, the coolest aspect of Halo... but I admit I was only able to play it for about 90 minutes before I got bored and went back to playing Crack-Strike.

      --

      All Your Memory Are Belong To Java
    14. Re:As I posted a few articles back... by bigman2003 · · Score: 1

      If you want to really disappoint yourself...

      Study 'film'. The art of film, the history of film.

      Find out how much of what you see in film, and on television is just a re-hash of something that has been done 1,000's of times before.

      Other than special effects, nothing really new has been done in film since about the 50's- or even the 40's.

      --
      No reason to lie.
    15. Re:As I posted a few articles back... by shufler · · Score: 1

      God, I hate Google. It always finds what I'm looking for. Where's the thrill of the hunt? The excitement of exploring unknown documents?

      The least they could do is return thousands of pornography sites before listing any credible related material. At least then, I could justify researching for months instead of minutes.

    16. Re:As I posted a few articles back... by RudyG13 · · Score: 1

      I see your point about video game genres being repetitive, but what do you expect from gave developers. Not EVERY game can be revolutionary, as the defining points of the genre will remain the same in every game. You have guns, you shoot things. Halo 2 adds many great new things which haven't shown up in any other FPS as far I know. It has a great melee weapon. You have the ability to steal vehicles ala GTA style. You can dual-wield weapons of different types and mix n match to your hearts content.

      Don't get pissed because every new game isn't entirely different from those before it. Things don't have to revolutionary to be good, in fact many games that are too ambitious end up failing.

      So in closing, RTS games will have armies, FPS will have guns, MMORPGS will have experience grinding and killing some sort of rat. Just appreciate those that get the formula right.

    17. Re:As I posted a few articles back... by Blakey+Rat · · Score: 1

      Good point. Well, it's a work in progress, I guess...

    18. Re:As I posted a few articles back... by Relic+of+the+Future · · Score: 1
      /. is main stream.
      Yeah, and I HATE /. too! </badjoke>
      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    19. Re:As I posted a few articles back... by dfj225 · · Score: 1

      I used to really like this site, I think it was called Slashdot, then I found out millions of people visit it on a regular basis...oh crap!

      --
      SIGFAULT
    20. Re:As I posted a few articles back... by realityfighter · · Score: 1

      I love bees also opened up the genre of Alternate Reality Games to the general public, using Halo 2 as a draw. As a result, it was the biggest game of it's kind yet created. It's story was complex and deeply engaging. It gave thousands of bored office workers a chance to talk to interesting people, and an excuse to do something rewarding and exciting once a week.

      If you actually visited the web site, the name Halo 2 never came up once. Although everyone knew what the game was supposed to promote, none of the people running the game and very few of the players even discussed it. It was totally self-contained up till the end, earning ire and wrath from some people who thought they would be getting free Halo 2 demos just for showing up at a GPS location.

      It was also a completely free game given as a gift to the players. They even gave out a limited edition DVD, and then told the players to distribute it on bittorrent and give copies to whoever they like. Microsoft giving anything away entirely free is news to me.

      I love bees inspired people to become artists and actors, if for a short time. It also encouraged it's players to leave their shitty jobs and go back and get their Masters' degrees. I'm not kidding.

      Unfortunately, to understand any of this, you had to have the patience and forbearance to actually play the I love bees game. Since a lot of people never did this, all they heard was "web site" and "Halo 2." Those people missed out big time. A log of the game and the entire radio play are still available, though, for anyone who wants to find out what all the fuss really was about. (Hint: it wasn't Halo 2.)

      --
      A strain of paranoid prevention can be worse than the disease, whate'er the intention.
    21. Re:As I posted a few articles back... by MilenCent · · Score: 1

      The Slashdot prime directive is:

      If it's mainstream, we hate it.


      1. Shouldn't you be saying: "If it's mainstream we hates it, my precious?"

      2. I refute you in one word: Google.

    22. Re:As I posted a few articles back... by Anonymous Coward · · Score: 0

      You haven't been reading any of the Google articles/replies. There's tons of people here who are eager to believe that Google is now an evil, tyrranical corporation whose only thought is how they can further censor all the information you receive, and that we should start boycotting them.

    23. Re:As I posted a few articles back... by Anonymous Coward · · Score: 0

      You haven't been paying attention.

      Google is now an evil corporate entity that tries to censor our news and oppress us. We need to start boycotting them immediately, or the earth will explode.

    24. Re:As I posted a few articles back... by Juanvaldes · · Score: 1

      It went the opposite way, all geeks hated it until it became popular.

  6. heh by krist0 · · Score: 1

    Its kinda funny really how much you can take things out of context with a bit of agile snipping here and there.

    Halo 2 is a good target, you'd think it was the next coming of the party trick bloke from what you heard. I mean, people calling it game of the year before its even been released (ok, they might have a grabbed it off a torrent a bit early), wierd.

    --
    all you are, is all you are, i'm so sorry for you.
  7. Explain, please? by avalys · · Score: 1

    Can someone explain what is so great about this game, or for that matter, Halo 1? I played it on the PC and it struck me as just a repetitive, bland, run-and-gun shooter with better-than-average graphics, a dull plot, and mediocre AI.

    Is the state of console games really so bad that this one, as moderately entertaining instead of godawful, is the best currently available?

    --
    This space intentionally left blank.
    1. Re:Explain, please? by mrseigen · · Score: 1

      Well, think of Halo 2 as a massively stripped down Marathon, with vehicles and online play. H2 is even closer to the Bungie FPS ideal than Halo, which I was happy to note.

    2. Re:Explain, please? by skadus · · Score: 1

      Yeah, I've wondered the same thing a few times, even though I've only played a little bit (roommate had an X-box my senior year of college).

      I'd say a lot of it isn't that it's just a shooter; it's a well-made shooter designed for a console with great multiplayer, a good story (for a shooter, anyway), and great controls, that isn't a port of a game for PC.

      Take away the 'console' part or the 'not a port' part and you don't have much. But when was the last time you saw four guys (or girls, to avoid being an insensitive clod) crowded around a TV and a game console killing each other senselessly and enjoying it? Since Goldeneye, I mean?

    3. Re:Explain, please? by KDR_11k · · Score: 1

      From what I heard the only way to have fun with the first Halo was multiplayer, preferrably coop but competitive would work as well. At least when I asked a bunch of Halo fans what was so great about the game they told me to play it coop.
      Might have been the lack of coop modes in FPS games lately, only major coop game lately was Serious Sam and I thought that was pretty bad in SP, too.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Explain, please? by laard · · Score: 5, Interesting

      People seem to love it or hate it... with the majority loving it.. Halo had a decent sci-fi plot and fun though sometimes repetitive action. But the probably the biggest accomplishment of the first game is this:

      It brought the LAN party to the masses.

      Joe Fratboy doesn't know squat about networking PCs and making sure each one has the same revision of the game and are all on the same subnet (or routed appropriately). But anybody can plug in an Xbox.

      Halo was also arguably one of the best FPS to grace a console. There were a few titles that shined before (such as Goldeneye 007 for N64) but Halo had for its time had great graphics, great sound, decent story, innovative enemy A.I. and an enjoyable multiplayer that was a blast with your friends. All those things may have been surpassed now, but remember the first game is now 3 years old.

      That being said, Halo 2 is the "second coming." There really are no drastic changes in the sequel. They simply took a good thing and they made it better. Tweaked the engine for better graphics, bump mapping and such. Larger more expansive level design. These sound like shallow things to the more critical slashdotter, but to the masses this is what they want. And don't forget the big addition that is probably responsible for selling a lot of units... online play.

      Basically Halo and now Halo 2 offer a fun single player campaign with good graphics and above average A.I. They take the experience of a LAN party and simplify it enough for average joes to be able to do it without tech supervision. They allow people to have fun together. And I haven't even mentioned Co-Op mode.

      Write me off as a fanboy, but you asked.

      --
      --- If we knew half the things we shouldn't we'd stop wishing we knew it all
    5. Re:Explain, please? by satoshi1 · · Score: 1

      Is the state of console games really so bad that this one, as moderately entertaining instead of godawful, is the best currently available?

      No, there's a game called TimeSplitters 2, for all three consoles no less. I suggest you pick it up. Single player is alright, but it really shines in multiplayer.

    6. Re:Explain, please? by hal2814 · · Score: 1

      "Halo was also arguably one of the best FPS to grace a console."

      Somebody has obviously forgotten about Faceball 2000 :)

    7. Re:Explain, please? by Anonymous Coward · · Score: 0

      I'm a hermaphrodite, you insensitive clod!

  8. Why is this news? by Txiasaeia · · Score: 1, Redundant
    Why is it so hard to believe that some people don't like Halo? I played it when it came out for the PC and for the life of me could not figure out why it was so popular. The enemies who would do sommersaults and talk like characters from Telletubbies were annoying. The weapons were boring. The plot was nothing original (no points taken off - very few sf games have an original plot).

    The only thing good that came out of Halo was Red vs. Blue. I'm honestly not trying to troll; I just really don't understand why it made such a big impact in the gaming world, aside from the fact that it was a launch game for the XBox.

    --
    Condemnant quod non intellegunt.
    1. Re:Why is this news? by Idealius · · Score: 1

      It does a good job at providing atmosphere for an enjoyable co-op experience with the singleplayer storyline and it has enjoyable multiplayer.

      It has a good underlying structure for gameplay and a polish technically regarding graphics, sound, and cinematics that give off good vibes.

      For me, the reason it is such a great game revolves entirely around the co-op aspect, so I can see why you didn't enjoy the PC version, much.

      If you know anyone who's into Home Theater (HT) and has an XBOX + Halo 2 I would highly recommend you pay them a visit soon =)

      1 Big Screen + Audiophile Surround Sound + Halo 2 + a few beers and you have one hell of a night on co-op =)

    2. Re:Why is this news? by laard · · Score: 1

      A lot of people who didn't like the game experienced it on the PC. It was an ok PC game but by the time it was ported to PC it was already old. It really shined on the console because it did what consoles hadn't done before. To summarize my previous post above, it brought the LAN party to the masses

      --
      --- If we knew half the things we shouldn't we'd stop wishing we knew it all
  9. Red vs Blue? by AtariAmarok · · Score: 1
    "The only thing good that came out of Halo was Red vs. Blue"

    I thought that came out of the Nov. 2 election map, a mere few days before the official release.

    --
    Don't blame Durga. I voted for Centauri.
  10. The Ending by RomSteady · · Score: 4, Insightful

    I picked up the game at midnight, went home, got a good night's sleep, and since I took the 9th off from work in order to beat the game, started the game around 11:00am.

    I beat it at 5:30pm. I loved the entire game...except for that ENDING.

    Mein Gott, it's one thing to have a cliffhanger ending when you know that you'll only have to wait a few months for resolution. It's another when you know you'll have to wait for an additional 3-4 YEARS.

    Especially since the end boss battle is a bit anticlimatic. I didn't even get in the killing shot...my AI teammates did.

    --
    RomSteady - I came, I saw, I tested. GamerTag: RomSteady / http://www.romsteady.net
    1. Re:The Ending by Anonymous Coward · · Score: 0

      Is Halo 2 selling for $10?

      In my opinion, 7.5 hrs is WAY short for a full price game. I probably wouldn't even bother to rent a game that short. The only way they get away with charging $50 for a game is if (1) it's good, (2) it takes at least 40 hrs to complete and (3) there's decent replay value to be found in most of those 40 hrs.

    2. Re:The Ending by MMaestro · · Score: 1

      Just one comment about the end boss. Given the fact that he kills you in one hit, is a fast mofo and can take more damage than a tank on Normal (once my AI buddies pinned him against the wall with swords... then he threw them off the platform), I'd say you should turn up the difficulty if it was anticlimatic. Oh and did you know that if you wait/fight long enough, AI buddies AND enemies will join the fight turning it into an unescapable deathmatch pit. Very cool if you hide on the side and take pot shots. Annoying if you get killed by a fresh opponent who jumped in right behind you.

  11. Halo 2 vs GTA:SA by Dusabre · · Score: 4, Interesting

    Linear campaign - open-ended campaign
    Less weapons - More weapons
    Less than 10 vehicles - 200 vehicles
    Microsoft/Bungie - Rockstar
    Dedicated soundtrack - Rage Against The Machine, Cypress Hill and Dr Dre.
    Sexy aliens - Girlfriends
    Green armour - More clothes than Final Fantasy X:2. And tattoos. And haircuts.
    Excellent multiplayer - Fun multiplayer
    Great graphics - Good graphics
    6 hours gameplay single player at least - 40-50 hours at least
    No sex - loadsa a sex
    Warthog racing - Monster truck racing
    No stats increase - Starts increase

    Just my initial notes

    1. Re:Halo 2 vs GTA:SA by n0wak · · Score: 2, Insightful

      Nothing wrong with dedicated, original-scores. I'd rather have those than licensed crap (though it depends on context). However, Halo's soundtrack features..... HOOBASTANK. -1000 Crap

    2. Re:Halo 2 vs GTA:SA by KDR_11k · · Score: 1

      I'd like to know the cheat for unlocking multiplayer in GTA:SA.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Halo 2 vs GTA:SA by mcon1 · · Score: 1

      Instead of having single player rampages, like Vice City, they made them multi-player. so the multi-player is very limited in SA. You have to stay on the same screen, and can't even get into different cars. Also, in most cases it is timed. The only way that I've seen where it isn't timed is if you do the one at your girlfriend's house.

    4. Re:Halo 2 vs GTA:SA by slasher+guy · · Score: 1, Troll

      Linear campaign - open-ended campaign
      With a linear campaighn you know where to go next.

      Less weapons - More weapons
      All weapons are unique and well thought out in halo 2, I don't know how it's in GTA:SA

      Less than 10 vehicles - 200 vehicles
      Again, the're all truly unique, each one requiring different strategies. I know they mostly work the same in GTA:SA

      Microsoft/Bungie - Rockstar
      Whats wrong with bungie (or rockstar, I don't get the point you're trying to make)

      Dedicated soundtrack - Rage Against The Machine, Cypress Hill and Dr Dre.
      Have you even listened to the halo 2 soundtrak? or read the reviews?

      Sexy aliens - Girlfriends
      Got me there. (although, cortana ;-P)

      Green armour - More clothes than Final Fantasy X:2. And tattoos. And haircuts.
      In singleplayer yes, in the story, the MC has green armor. In multiplayer howerver, you can be many colors, have a symbol on your shoulder, and be alien or human!

      Excellent multiplayer - Fun multiplayer
      Great graphics - Good graphics
      Here i'm starting to think i should defend GTA:SA :-)

      6 hours gameplay single player at least - 40-50 hours at least
      I know ill play that 6 hours through at least ten times. 10 * 6 =60.

      No sex - loadsa a sex
      I'm sure everyone here gets lotsa sex in real life ;-P

      Warthog racing - Monster truck racing
      Nope, the race mode is out in Halo 2

      No stats increase - Starts increase
      Sure there stats increase, On xbox live.

      But dont mind me, I'm just a fanboy!

    5. Re:Halo 2 vs GTA:SA by Jormundgandr · · Score: 1

      Scifi First Person Shooter - Modern Action Game oh, and, Won't destroy your console - will destroy your console

      --
      -sig removed for tax purposes-
    6. Re:Halo 2 vs GTA:SA by radicalskeptic · · Score: 1

      You forgot the most important difference for a lot of people:

      Xbox-only - PS2-only

      (That pretty much decides it for a bunch of us)

      --
      WARNING: If accidentally read, induce vomiting.
    7. Re:Halo 2 vs GTA:SA by gnarled · · Score: 1

      It also features Steve Vai.

      --
      I'm a firm believer in the philosophy of a ruling class. Especially since I rule. -Randal, Clerks
  12. Here's my Halo 2 review by Anonymous Coward · · Score: 1, Insightful

    Yet another 3D shoot-em-up. Wake me up when there's something new. Mod me down if you wish, but can you honestly say that there's anything new in this game over all the other 3D shoot-em-ups save for different graphics, different sounds, and some type of thin plot?

    1. Re:Here's my Halo 2 review by Matt+Perry · · Score: 1
      Um, who cares about modding you...you are anonymous. Yet you feel compelled to state your worthless opinion...
      That from another anonymous poster. That's rich.
      --
      Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
    2. Re:Here's my Halo 2 review by Jormundgandr · · Score: 1

      So... you don't like fps games. Great. And you are discussing this game... why?

      --
      -sig removed for tax purposes-
  13. Half-Life 2 by Commorragh · · Score: 1

    I've been saying it all along..Halo 2 is nothing compared to when Half-Life 2 will be released. The Halo kids will be bowing in awe of the might that is HL2. ;) I heard Halo 2 was going to be a huge game...but it disappointed me when it's gameplay was almost identical to Halo's... IMHO, Halo 2 is a repackaged and recycled Halo 1, deep-fried and soaked in seaquins to make it appeal to the pathetically un-educated Xbox audience.

    --
    blog: http://www.commorragh.org/ radio: http://www.undeadradio.com/
    1. Re:Half-Life 2 by c00lant · · Score: 0

      Nope, just like the kind of blind idiot that voted for the red guy this last election, the halo 2 fanboys will scream, piss, and moan about every single little "problem" they have with halflife 2.

      They are the same idiots that keep buying into this console crap, therefore fucking up our (pc users) chances at getting more games. I paid over 1000 dollars for my game console, I expect that the games designed for it should be the latest and greatest in design and technology. Instead we usualy get second-rate crap that went to console first.

      The PC does get stuff, it isn't true that we never get anything, however the stuff that comes out most often are games that could just as easily been done on lower-end machines and consoles. MMORPGs also, if you like being a zombie all day playing a game that has no fucking purpose. You can beat other games, but you can't beat an mmorpg, so what do they give you for the trouble? A bunch of shitty items you don't need because you are level 200, or some crap house you can't do anything with. Meh.

      At least every blue moon we get something like Halflife 2 or a truly awesome RPG.

    2. Re:Half-Life 2 by Anonymous Coward · · Score: 0

      we'll see what you will be saying about Half-Life 2.

  14. Halo 2 - my oppinion by ssand · · Score: 1

    I've enjoyed the game so far, and some pretyt interesting parts to the game, but as some have said there are some big beefs.

    For starters, there are graphical hicups in the cut scenes, where the textures or even the models take a second to load. There is no excuse for letting that through, and really gets annoying. The AI around allied vehicles kind of stinks too. It takes some time to get into a vehicle if the AI is controlling it, and if you are the shooter, sometimes it's movements stink. I've also had it where the AI takes off for battle before me in a vehicle, so I miss part of the action.

    As for multiplayers, I haven't tried it fully yet, but one thing I can say is I wish that they put in some AI for multiplayer games.

  15. almost got me! by mcon1 · · Score: 1

    I didn't read any of the Replies to this thread and I have never heard of somethingawful, so I thought it was a legitamate review (before I clicked on the link, I assumed it was the same thing as the Halo review). I read the review, suprised at how the reviewer let his own personal gaming preferences influence his review. I even thought about sending him an email, but to be fair, I clicked on TruthMedia [Reviews] to see how he reviewed other games. Thats when I saw it was all fake. So they almost got me! Thanks for the link!

  16. For the people who don't hate Microsoft by the_truk_stop · · Score: 1
    a reference manual for rampant Microsoft haters

    First of all: I hate Microsoft's software. They purposefully don't use or support open standards. But the XBox doesn't need to support open standards, so who cares? And I use their keyboards and mice because I think they're good products.

    Second: I like Halo 2. I already beat the game, and everything that the reviewers disliked about the campaign was true. It's short (~10 hours of playtime), repetitive, there are recurring graphical glitches, and the ending is flat-out awful. But I have found some problems with it being a little buggy in other areas. Like giving me a checkpoint as my warthog was flying off the side of a cliff. I had to restart the level because the checkpoint was just me and my partner dying over and over. Or when I respawned next to my partner, except I was placed off the side of the gondola thing we were on --- I fell into an abyss, and my partner was killed by the next wave of baddies.

    Halo 2's a good single-player game. I have yet to see for myself whether it's a good multiplayer game, or if it's a great game overall.

    1. Re:For the people who don't hate Microsoft by MilenCent · · Score: 1

      Like giving me a checkpoint as my warthog was flying off the side of a cliff. I had to restart the level because the checkpoint was just me and my partner dying over and over.

      "Here we are back ag... AAAAAAUUUGGGGHHHH!!!"

      "So, this is what Heaven is... AAAAUUGGGHHHHH!!"

      "So, anything new this ti-- AAUUUUGGGGHHHHH!!!"

      "I have a new novel in my po--- AAAAUUUGGGGHHHH!!"

      "Pocket, I figure I can re- AAUUUUUUGGGGHHHH!!!"

      "Read a few words every ti- AAAAUUUUGGGGHHHHHH!!"

      "Time, until the player hi- AAAAUUUUGGGGGGHHHH!!!"

      "Hits the reset button... AAAUAUUUGGGGHHHH!!"

    2. Re:For the people who don't hate Microsoft by the_truk_stop · · Score: 1
      That's pretty much how it went down. Although there was a marine riding shotty, and I think he killed a grunt just before we went over.

      "Get up so I can kill you ag...AAAUUUUUUUUGGGGGHHHH!!"

      "SUH-WING batta batta batta ba...AAAAUUUUUUGGGGGHHHHHH!11!oneone!!"

      "Can't touch thi...AAAAUAUUUUUGUGUGGHGGHHH!H!!!"

  17. My Two Cents by Overdrive_SS · · Score: 4, Informative

    Ok, let me say up front I never thought Halo was that amazing. It was missing things that I had grown used to in games like Perfect Dark, but I did enjoy playing multiplayer Halo with some friends and co-op. My friend got Halo 2 yesterday so I went over to play some multiplayer.

    Ok, I'll start with what I liked:

    The vehicles are more fun.
    The banshee and ghost have a boost now.
    The ghost has a gun that can actually kill someone as opposed to just stunning them long enough to run them over(though running them over is still far more fun)
    Some jeeps have a cannon instead of the machine gun.
    Vehicles can be detroyed and damaged, but they respawn.
    You can jump higher.
    The way Master Chief looks can be customized more.
    You can play as the lizard thing(I never pay attention to the names) None of us used him yet so I can't comment on if that changes game play dynamics or not.
    The rocket launcher can't be outrun quite as easily.
    You can always zoom, though weapons without a zoom automatically retract if you fire while zoomed(It is like binocs embedded in your visor)
    Dual weapons.
    More than two teams.
    It tracks more stats such as hit percentage and who killed who.

    Ok, now dislikes:

    It seems to take an hour to kill anyone.
    Most of the weapons seem weak. Even saw a friend take a direct hit from a rocket with no overshield and survive.
    The sword(lightsaber) is too powerful in close quarters. One direct hit and you die and it gives you super human speed when you are close to your target.
    He throws grenades like a sissy girl.
    When you melee you lose one of your dual weapons.
    In order to throw a grenade you toss down one of your dual wepaons. (Why not put the second weapon away for a moment instead?)
    If you have two weapons and you could dual wield them, you have to toss one down and then pick it up to dual wield instead of just switching to dual wield.
    Can't play Xbox live in a rated room unless everyone has a Live account.
    Picking your profile before multiplayer is a one at a time ordeal instead of everyone choosing at the same time.(Not sure how that got ruined from Halo 1, but it is horrible and slow and you have to do it log off as well.)
    No fall damage
    Still only two team multiplayer ctf.(though it seemed like you could play more. Maybe we just missed the option.)
    Still doesn't track favorite weapons. Doesn't track where you shot most often though it does tell you how many head shots you had.
    It added "catch phrases" to let you know how your enemy killed you. (You were assassinated means someone meleed you from behind), but they don't seem very funny or original.
    Still no bots.
    To play 16 player on live you have to have friends to invite or everyone has to have a live account.

    Anyways, it is about time for class. That is most of what I can think of off the top of my head. I am not impressed, but I am going to give it a chance still. I haven't played single or co-op so I can't comment on that.

    1. Re:My Two Cents by th0mas.sixbit.org · · Score: 2, Insightful

      To avoid trolling I'll add that all the points made below are my own opinion, agree or not with them. Second of all, let me say I enjoy immensly Halo 1. I still play it regularily with my friends. Ninety percent of the MP levels suck, but that doesn't matter when you can play CTF in bloodgulch. That's where it's at. I agree with some of the finer points here: - weapons. The game's lacking what made the first one enjoyable - a weapon that kills without a billion shots. Seriously. I think we might have to set our sheilds to 50% to play this from now on (if it's an option, unsure) because watching someone take a full clip of assault rifle ammo at point blank range only to kill you, is stupid. - 2 team ctf - we haven't figured this out either. That sucks, it's stupid. - no bots - I like bots. they're fun. I think no bots was part of the idea of "no friends to play with? you can have unlimited friends for $7.99/month on xbox live" scheme from MS. - additional point - levels - they all seem cramped, and not very tweaked. I want levels with sweet spots and little gems, not seemingly random placements. Personally, I want a clone of perfect dark for a current-generation console. It's that easy, PD was hands down the most innovative console (possibly any) 3d shooter. Look at all it's options - bots mp, challenges, good levels, innovative weapons. Not to mention the scripted single player game, which looked pretty cool too. Endless fun. Not many games have as much to offer as PD, even still.

      --
      twitter.com/gravitronic
    2. Re:My Two Cents by aztektum · · Score: 1

      I agree that melee causing you to drop a gun is weak, but tossing a grenade not so much.

      If you're in a fire fight and want to toss a nade are you gonna take the time to holster it first? If they're charging at you, wouldn't u rather ditch the gun to try and get the nade off soon as possible? In a way it makes it more realistic to me.

      --
      :: aztek ::
      No sig for you!!
  18. Great Game by Amorpheus_MMS · · Score: 3, Insightful

    But not THAT great. That's the thing most "critics" around here are astounded by. As a big gamer it puzzles me how just yesterday it averaged 98% from 134 reviews. That put it right into the "second coming of Christ" category. I can see how Zelda: Ocarina Of Time got up there, but not Halo 2. It's not described as leaps and bounds better than the first, which many gamers outside of Xbox circles consider woefully overrated.

    1. Re:Great Game by Richard_at_work · · Score: 1

      which many gamers outside of Xbox circles

      Now there in lies the issue. What this game rates at should matter not to someone who cant play it, regardless if they have a better game. People seem to think that this 98% its received is somehow mystically applied across the board, it isnt. Its a score, for Halo2, on the Xbox. Thats it. It cant be compared to something its owners can never play.

  19. Im disapointed by dcstimm · · Score: 1

    The new Gun sucks, give me back the pistol,
    takes forever to kill someone.
    cant drive with the flag in ctf, COME ON!
    cant run people over with a car, YOU FUCKING Bounce off.
    Every weapon feels weak.

    Things feel rubbery and have truer physics (yes that is a bad thing)

    But come on, its a sequal, couldnt they have made the game better?

    1. Re:Im disapointed by silentbobdp · · Score: 1

      You can turn on flag driving in multiplayer options.

      --
      --Moo.
  20. Halo 2 shipped with progressive scan bug. by Trunks · · Score: 4, Interesting

    Apparently, when running in 480p the game overscans the HUD right off the screen on roughly 90-95% of all HDTVs on the market. Grenade
    info, Radar and Shield information are all lost from the left part of the display.

    There's a large discussion thread about it on Bungie's forums.

    --
    This post sponsored by Ninja Burger. "
    1. Re:Halo 2 shipped with progressive scan bug. by Blakey+Rat · · Score: 1

      I've been playing it with the excellent x2vga adaptor (http://x2vga.com) and I haven't seen any problems. I could try it on my actual HDTV, I guess, but that would take a lot of cable plugging and unplugging and I'm pretty lazy.

  21. Ya know. by Anonymous Coward · · Score: 0

    After jumping on a hostile morter tank beating the hatch open and tossing a grenade in.

    I'm going to go ahead and call that a drastic change.

  22. Funny thing is... by Anonymous Coward · · Score: 0

    The website in which that review is located has bugs and errors... Want to talk about irony?

    I've played the game. It's decent. I won't go on about "omg itz suuuu gr8!!!1" Because it's not. It's not worth the price it's sold at, and it's not worth what the media and hype makes it out to be. Of course the AI is flawed, I'm yet to see any AI that isn't scripted, or perfect. AI is supposed to learn, No game thus far has AI that will learn. The storyline I can't comment on much, but it is decent thus far, not too bad... The problem with people is that everyone expects the best. If you think the game is lacking in something, then you try to create that aspect, much less the video game itself... I'm tired of seeing media reviews on video games and any other entertainment that is making it out to be not as good as it is... or if the media reviews are inflating it to be "The best thing ever." I'm tired of media reviews all together. Halo itself was a good game, of course it wasn't the greatest of all time, but the graphics, storyline, gameplay, and engine were excellent. Halo 2 isn't the greatest game of all time, though it doesn't live up to the expectancy of it's bigger brother, Bungie's job on this game has been an excellent work. It is a sad time in developers eyes to see such a hatred for their product. If you don't like it, you don't have to play it. Just like why one wouldn't play the sims.

  23. I'm surprised penny-arcade didn't get listed... by pocopoco · · Score: 0, Redundant

    It wasn't an official review like the other 9 places the negative comments are taken from, but PA did say bad things about Halo 2's story and ending (or lack thereof) and has a huge readership...

    1. Re:I'm surprised penny-arcade didn't get listed... by Anonymous Coward · · Score: 0

      how is this redundant? it's neither mentioned in the article nor findable with a ctrl-f here, and I browse pretty low...

  24. Killzone by kosamae · · Score: 1

    Hey, didn't everyone say that Killzone wasn't going to be a Halo killer, because of basically all the things that were negative points in the Halo review?
    AI glitches, occassional graphical glitches, somewhat dissapointing story.
    Oh well, it's all about marketing and IGN reviews I guess.

  25. not anti-mainstream by XO · · Score: 1

    I am not anti-mainstream.

    But, I have to say:

    In my opinion, Halo 1 sucked. It was difficult to play (even more so than most 3d FPS are with those damnable junky controllers that game systems have these days), the graphics sucked, the sound sucked, and the levels sucked even worse. It was like playing Doom 1, trying to imagine it was Doom 3.

    I've only seen Halo 2 in play in stores so far, but IMO, it's more of the same. Garbage.

    --
    "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
  26. Apples and Oranges by AlexMax2742 · · Score: 2, Insightful

    Apples and Oranges. Seriously.

    --
    I'm the guy with the unpopular opinion
  27. Compared to UT2004... by wfolta · · Score: 2, Insightful

    ... Halo2 hasn't really caught up.

    Fewer weapons, fewer weapons fire modes, fewer vehicles, fewer game types, no multiplayer bots, slow movement, (not quite) "destructible" vehicles...

    I'll be trying it out at a friend's, to see if destructible walls, etc, work well enough to justify scoring it as "surpasses UT2004" in at least one area.

  28. I wanted to feel more powerful in Halo 2. by Anonymous Coward · · Score: 0

    Halo 1 had you feel like a "special forces" merc.. Yeah, you could flip a tank with your bare hands, but in firefights you are about the same as a grunt because you are using the same weapons.

    In Halo 2.. I feel special, but not SPECIAL in bold text with astrisks.

    There have been enough glowing reviews.. but let me argue for a while about what was NOT in the game, that should have been.

    Things I would have liked them to add:

    1. Special Moves. Give me special abilities to do truly super-human things. I really REALLY wanted a dodge to the left and right (I get run-over a lot by vehicles in Multi-player). Give me a super jump. Give me a dash-run. Give me more melee attacks (and melee attacks should HURT.. I flip tanks remember?).

    2. I would have rather had the "boarding" ability be more "positional". Right now anyone can board if they are near your vehicle for 1.5 seconds... I would have rather had bording work in 0.5 seconds, but you had to be near the vehicle *in the correct spot*. Also the bording animation should be shorter and do damage the the person who gets ejected.

    3. They should have never lost the health bar.

    4a. The battle rifle does not do enough damage. You only have a max of ~108 bullets, which is like 36 triple-shots (It only fires in bursts). At normal difficulty, it still takes 3 bursts (9 bullets) to kill an elite with HEADSHOTS. Normal people will run out of ammo after one encounter. If you are perfect you will run out of ammo in 2 encounters.

    4b. Even dual-weilding, It takes 2/3s of a clip of either two submachine guns or two Needlers to kill an elite with a shield. That is two-weapons going full auto into him takeing a full 2 seconds to kill it. Dual-weilded energy pistols are even underpowered when over-charged. One overcharged shot does eliminate all shields, but a seconds overcharge shot (from the second pistol) does not kill the now shieldless opponent.

    4c. There is too little ammo for human weapons (At least in normal difficulty), and the maximum capacity for ammo is way too small.. I can flip a tank, but heaven forbid I take more then 4 clips of any ammo.

    4d. Vehicle weapons (except for jeeps) have all been increased (or stayed the same) in damage. Expecially the banshee and Ghost which are now brutal. Jeep rear-mounted weapons seem horrible underpowered, and still lack a secondary weapon for the driver.

    4e. Energy swords are fun in multi-player, but horrible for the single-player campaign due to lots of enemies with swords coming up behind you and 1 shot killing you.. and who decided to give the sword a depleating ammo counter? crap.

    4f. Pistols suck. My beloved shotgun has been reduced in effectivness. The Flood are now pretty much immune to bullets and needles.

    4g. Grenades are underpowered..and act weird. Land a plasma grenade at the feet of someone and their shields are gone, but still alive. Stick a plasma grenade to someone and they die. Both Plasma and Fragmentation grenades have almost NO blast radius. The timer for grenades are too long Should be 1.5-2.0 seconds, not 3.0. We should be able to carry more grenades, but at least they are available in large supplies on all missions.

    5. Multi-Player options... So many options that could have been added with VERY LITTLE PROGRAMMING TIME REQUIRED... Options like:

    1. Unlimited grenades.
    2. Unlimited Ammo.
    3. No Personal Shields.
    4. Individual Weapon inclusion or banning.
    5. Gravity Manipulation. (Zero Gs.. or 6 G no jumping)
    6. Vehicle Respawn timers (instant - never)
    7. Active Camo on demand (timer for reuse and timer for how long it lasts)
    8. MORE ARMOR CUSTOMIZATION.. MORE COLORS, more decals, More helmet/armor styles.
    9. More maps.. How about track for vehicle races.. More use of dark/shadow.. More weather conditions..
    10. More powerups like invulnerability, quad-damage, Vision Enhancer (makes enemies easier to see). These should also have been in the single players.

    ---
    In the end.. Halo 2 is very good... But like all very good things, it could have been great, but didn't go all the way.

  29. 2 cents by Reapman · · Score: 1

    I just picked the game up (pre ordered, but was sick) and haven't played a single minute yet... but drawing from what i've read of the reviews, previews, halo 1 impressions etc.. Game of the year is a bit far fetched... I don't think it's a bad game, actually I had a lot of fun in Halo 1 in Co Op mode with a friend on my projector, which removed the split screen headache since it was a 70ish inch display. But compared to FPS's on the PC, this game doesn't hold a candle... D3's graphics, to me, are much much better, the physics in HL2 are amazing, etc. To me Halo 2 is a more simplistic FPS, which isn't a bad thing, but is hardly earth shatteringly amazing. Frankly I think MS is overhyping this since without Halo.. well.. i'd really pitty the XBox. Sure, maybe the best FPS on XBox or other consoles, but I would draw the line there. Good game yes, best game EVER... no. my 2 cents..