My opinion as a very minor fansubber (and this is held by various large fansubbing sites I'm not going to link from slashdot) is that it is fine to fansub until some American company announces they have aquired the licence to an anime, at which point you stop.
[snip]
These companies don't appear to be going after fansubbers who are fansubbing things which haven't had, and probably won't get, an American release.
In this case with Media Factory, it's the original Japanese company behind the anime requesting fansubs getting pulled, and many of their titles aren't licensed and may never get picked up by an American distributor either since they're pretty niche such as Kimi Ga Nozomu Eien.
The article mentioned that the RTS game will be developed by Petroglyph, which is a new dev house composed of ex-Westwood Studio employees (the original Command & Conquer guys before EA assimilated the old studio).
Apparently, when running in 480p the game overscans the HUD right off the screen on roughly 90-95% of all HDTVs on the market. Grenade info, Radar and Shield information are all lost from the left part of the display.
Have you ever tried walking from one end of the strip to the other in the middle of summer? It takes forever to get anywhere by car or taxi, and the walk is WAY too long (especially when it's hot as hell outside).
Yeah, it doesn't get to the airport yet and has yet to cover the entire strip, but it's a start and will be a boon to many who regularly visit Vegas.
The Spaceworld demo was just a tech demo...a couple of seconds to show off pretty images and that's it. The new Zelda stuff actually looks like more like a game demo.
If San Andreas turns out to be anything like the city of the same name in the original GTA game, then it'll be a hybrid of SF and LA. I'm hoping Rockstar will do a play on the whole "North Side/South Side" thing, considering the animosity NorCalers and SoCalers have for each other.
I've seen a lot of people commenting on why they prefer CRTs to LCDs in terms of desktop monitor use for computers in terms of price and whatnot. I was under the impression from the article that this is mainly about big-screen television sets. I don't see any problems with a $2000-$2500 price tag on a good 50"+ LCD big-screen.
According to this article, the project will be on an "aggressive timetable." Does that mean the last 20 minutes will end up being taken from footage filmed with an old camcorder on a shaky tripod? It would at least be consistent with the last 2 Eva episodes...
Oh yeah, one last link to an animated short from ILM. I'm not sure if this was done by the same group of people who split off to join Lucas Animation or not.
You can find a more in-depth article on the matter here, use nopass/nopass to get by the reg if you have to.
While people are busy grousing about Star Wars, there's plenty of other material Lucas already has access to that would make a great movie. Anyone who has played the LucasArts adventure game Grim Fandango would agree it would make a kickass feature film. Glottis > Shrek.;)
I think you were thinking of fortune cookies, not chopsticks.
Most people attribute the creation of the fortune cookie to a Japanese American in San Francisco. In 1914 Makoto Hagiwara introduced cookies bearing thank-you notes at his Japanese Tea Garden in Golden Gate Park and served them at the 1915 Panama-Pacific Exhibition, San Francisco's world's fair.
However there are others who contend that David Jung, founder of Los Angeles' Hong Kong Noodle Co., invented the cookies in 1918 as an encouraging treat for the post-World War I unemployed who gathered in the street.
Most people go with Makoto Hagiwara as the inventor though.
Not to be overlooked are the winners of the 5th Annual Independent Games Festival competition, which were also announced at the GDC awards ceremony.
The festival included ten innovative and often offbeat titles, such as Teenage Lawnmower (a mowing simulation that manages to incorporates issues such as domestic violence, unplanned pregnancy and alcohol abuse) and Pontifex II (a game that lets you design your own dream bridge, and hope it doesn't collapse). The competition's grand prize was won by Wild Earth, a beautifully animated game that sends players on an African safari to take pictures of wildlife. (Wild Earth also won two awards in the IGF for Game Design and Visual Arts).
I'm not sure where you were working, but it is most definitely NOT normal policy. Counting where I am now, I've worked at 4 different game companies in the SF Bay Area and have friends at a couple other places. What you describe is not proper game development or proper QA at all, and if any producer suggested what you described, he'd be laughed out of the room...if he didn't get his ass chewed out first.
The Eva boxset release is in Japan only
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· Score: 2, Informative
There's been no mention whether or not this boxset will be released here in the US. I'm not sure if it will ever be released here due to the current license agreements here: ADV has the rights to the TV series, but Manga Entertainment has the rights to the movies.
You're not REQUIRED to get the whole boxset at once to check out the series. If you're curious, why not just rent the first DVD seperately? If it turns out you like it, then you can opt to either get the whole thing on seperate DVDs or get the boxset and all the things that come with it.
The reason why ATI doesn't provide drivers is because with many laptop companies, installing drivers not provided by the manufacturer VOIDS the warranty. The same is true with installing Nvidia reference drivers. Seems to me that ATI is simply just trying to cover their ass. Same thing here at my company...as a rule, we don't officially support laptops for our games because of the driver/warranty issue.
And yes, laptop companies are notorious for not updating their drivers. They don't usually have to, because the large majority of their customers don't use laptops for gaming, which is usually the driving force in updating graphics drivers.
Well, Unreal 2 is coming out in a week or two...I believe that will be the first DX9 game available.
Not only that, but the number of games which actually utilise a Geforce 3's features (let alone a Geforce 4) are few and far between.
The same thing was said about hardware T&L support way back when. Shaders is a BIG thing, and pretty much every major 3D game in development right now is utilizing shader support of some sort.
A GBA Zelda is indeed in the works, but it appears that it won't be a new title. Instead, it's gonna be a remix of the SNES Zelda: Link to the Past, but with multiplayer support for co-op play.
This post sponsored by Ninja Burger. "Please do not tip the Ninjas."
The article mentioned that the RTS game will be developed by Petroglyph, which is a new dev house composed of ex-Westwood Studio employees (the original Command & Conquer guys before EA assimilated the old studio).
Could be promising.
Apparently, when running in 480p the game overscans the HUD right off the screen on roughly 90-95% of all HDTVs on the market. Grenade
info, Radar and Shield information are all lost from the left part of the display.
There's a large discussion thread about it on Bungie's forums.
Have you ever tried walking from one end of the strip to the other in the middle of summer? It takes forever to get anywhere by car or taxi, and the walk is WAY too long (especially when it's hot as hell outside).
Yeah, it doesn't get to the airport yet and has yet to cover the entire strip, but it's a start and will be a boon to many who regularly visit Vegas.
The Spaceworld demo was just a tech demo...a couple of seconds to show off pretty images and that's it. The new Zelda stuff actually looks like more like a game demo.
The current rumor is that the Viewtiful Joe PS2 port is going to be a Japan-release only.
If San Andreas turns out to be anything like the city of the same name in the original GTA game, then it'll be a hybrid of SF and LA. I'm hoping Rockstar will do a play on the whole "North Side/South Side" thing, considering the animosity NorCalers and SoCalers have for each other.
I've seen a lot of people commenting on why they prefer CRTs to LCDs in terms of desktop monitor use for computers in terms of price and whatnot. I was under the impression from the article that this is mainly about big-screen television sets. I don't see any problems with a $2000-$2500 price tag on a good 50"+ LCD big-screen.
Yeah, because the words "Spoiler Synopsis" in the topic wasn't fucking clear enough as is!
ATI's acquisition of ArtX had a much broader effect than you think. I highly suggest reading this article about it over at EETimes.
The ratings done by the ESRB are self-policed by the gaming industry, and is not run by the government.
Well, the Ghostbuster proton packs came out just under 20 years ago. You'd think they can get that power source down to handheld size by now.
According to this article, the project will be on an "aggressive timetable." Does that mean the last 20 minutes will end up being taken from footage filmed with an old camcorder on a shaky tripod? It would at least be consistent with the last 2 Eva episodes...
Oh yeah, one last link to an animated short from ILM. I'm not sure if this was done by the same group of people who split off to join Lucas Animation or not.
While people are busy grousing about Star Wars, there's plenty of other material Lucas already has access to that would make a great movie. Anyone who has played the LucasArts adventure game Grim Fandango would agree it would make a kickass feature film. Glottis > Shrek. ;)
Damnit, and I wanted to see the swordsman swing first...
Most people attribute the creation of the fortune cookie to a Japanese American in San Francisco. In 1914 Makoto Hagiwara introduced cookies bearing thank-you notes at his Japanese Tea Garden in Golden Gate Park and served them at the 1915 Panama-Pacific Exhibition, San Francisco's world's fair.
However there are others who contend that David Jung, founder of Los Angeles' Hong Kong Noodle Co., invented the cookies in 1918 as an encouraging treat for the post-World War I unemployed who gathered in the street.
Most people go with Makoto Hagiwara as the inventor though.
Not to be overlooked are the winners of the 5th Annual Independent Games Festival competition, which were also announced at the GDC awards ceremony.
The festival included ten innovative and often offbeat titles, such as Teenage Lawnmower (a mowing simulation that manages to incorporates issues such as domestic violence, unplanned pregnancy and alcohol abuse) and Pontifex II (a game that lets you design your own dream bridge, and hope it doesn't collapse). The competition's grand prize was won by Wild Earth, a beautifully animated game that sends players on an African safari to take pictures of wildlife. (Wild Earth also won two awards in the IGF for Game Design and Visual Arts).
I'm not sure where you were working, but it is most definitely NOT normal policy. Counting where I am now, I've worked at 4 different game companies in the SF Bay Area and have friends at a couple other places. What you describe is not proper game development or proper QA at all, and if any producer suggested what you described, he'd be laughed out of the room...if he didn't get his ass chewed out first.
There's been no mention whether or not this boxset will be released here in the US. I'm not sure if it will ever be released here due to the current license agreements here: ADV has the rights to the TV series, but Manga Entertainment has the rights to the movies.
You're not REQUIRED to get the whole boxset at once to check out the series. If you're curious, why not just rent the first DVD seperately? If it turns out you like it, then you can opt to either get the whole thing on seperate DVDs or get the boxset and all the things that come with it.
And yes, laptop companies are notorious for not updating their drivers. They don't usually have to, because the large majority of their customers don't use laptops for gaming, which is usually the driving force in updating graphics drivers.
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A GBA Zelda is indeed in the works, but it appears that it won't be a new title. Instead, it's gonna be a remix of the SNES Zelda: Link to the Past, but with multiplayer support for co-op play.
This post sponsored by Ninja Burger.
"Please do not tip the Ninjas."
Cuz Pikmin was released last year in November. :)
This post sponsored by Ninja Burger.
"Please do not tip the Ninjas."