who finds this boring... at least the first episode, I feel like I'm just standing over some guy's shoulder watching him IRC and IM his buddies... not exactly entertaining...
maybe if I was sniffing packets to read his IMs or something...
I *hate* how XP's Start menu dynamically hides not-recently-used items
I've seen a lot of people complain about this as well as other changes like not having My Computer on the desktop by default, etc. On my XP machine it takes 5 clicks to make the start menu and the desktop act like windows 2000...
1. Right click on taskbar 2. Click Properties 3. Click the Start Menu tab 4. Select "Classic Start Menu" 5. Click "OK"
The look of the start button and windows etc can also be easily changed to resemble windows 2000. A lot of people didn't like the change. I work in an IT department, and we have users that can't deal with such a change. But there are worthwhile features in XP, and I've found it to run very stable on various hardware configurations (I'm not talking security, just system stability as far as drivers and whatnot.)
I can see for some these graphical differences may not be enough to warrant an upgrade, but when they can be so easily changed/disabled, I don't see them as a reason to stick with 2000 either.
I can confirm this... on 1.0 I only saw it occasionally, since I've upgraded to 1.0.1 it happens quite often... holding control and using my scroll wheel quickly fixes it though
If you're gonna count the gameboy, gameboy pocket, and gameboy color as separate generations, shouldn't you put gameboy advance SP between gameboy advance and Nintendo DS?
When I was at UL, the Lafayette Consolidated Government came and spoke to us a lot in my telecom classes... they want to use the fiber loop they have to provide data, voice, and video (i.e. cable)... but what they're gonna end up doing is running up the city's debt while a lot of the city already gets many or all three of those services from Cox cable without being locked into contracts. As their budget continues to increase it's looking like they'd have to provide the services at a loss to attract customers.
As a side note, what the city should do is spend some money on drainage, as we get a lot of rain, more than our flooded streets can handle in many areas.
I'll just have to trust the moderation that says its funny... like pretty much any other EULA I just scrolled down to the end without taking the time to actually read it:-P
Re:What a dissapointment
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I quite enjoy the Halo series and I can't seem to fit into your categories. I have been a FPS fan since it became a genre.
1. the first FPS I played was Wolf3d on a 286 if I recall correctly, followed by the Doom series, Rise of the Triad (great game, under appreciated) Quake 1, 2, & 3, Unreal, Unreal Tournament, Half-Life, Counterstrike, Soldier of Fortune 1 & 2, and numerous others. 2. See # 1 3. I played Battlefield 1942 though I believe it was released after the original Halo. There were others before that though I can't think of a better example at the moment 4. Played Battlefield and Tribes 2, didn't care much for Flashpoint though a friend of mine liked it. 5. I have a custom PC which I upgrade every year or two. I also have a Gamecube, and I had an N64 (Goldeneye 007 was great).
Despite all these things I still enjoyed Halo and even Halo 2 (though yes I want more closure in the story).
Forgive my trolling but a gross generalization begs to be refuted.
A lot of people who didn't like the game experienced it on the PC. It was an ok PC game but by the time it was ported to PC it was already old. It really shined on the console because it did what consoles hadn't done before. To summarize my previous post above, it brought the LAN party to the masses
People seem to love it or hate it... with the majority loving it.. Halo had a decent sci-fi plot and fun though sometimes repetitive action. But the probably the biggest accomplishment of the first game is this:
It brought the LAN party to the masses.
Joe Fratboy doesn't know squat about networking PCs and making sure each one has the same revision of the game and are all on the same subnet (or routed appropriately). But anybody can plug in an Xbox.
Halo was also arguably one of the best FPS to grace a console. There were a few titles that shined before (such as Goldeneye 007 for N64) but Halo had for its time had great graphics, great sound, decent story, innovative enemy A.I. and an enjoyable multiplayer that was a blast with your friends. All those things may have been surpassed now, but remember the first game is now 3 years old.
That being said, Halo 2 is the "second coming." There really are no drastic changes in the sequel. They simply took a good thing and they made it better. Tweaked the engine for better graphics, bump mapping and such. Larger more expansive level design. These sound like shallow things to the more critical slashdotter, but to the masses this is what they want. And don't forget the big addition that is probably responsible for selling a lot of units... online play.
Basically Halo and now Halo 2 offer a fun single player campaign with good graphics and above average A.I. They take the experience of a LAN party and simplify it enough for average joes to be able to do it without tech supervision. They allow people to have fun together. And I haven't even mentioned Co-Op mode.
I find it hilarious that so many slashdotters in this and previous threads criticize the crappy web design of ILB... thats fully intentional, it adds to the [alternate] reality of the game... in the game storyline, the character Dana designed this Ilovebees website for her Aunt Margaret, a beekeeper. Mysteriously everything went screwy from broken images to weird messages and countdowns to corrupt images (try opening a corrupt image in a text editor...). As the story progresses, you learn the site is inhabited by an AI, or possibly more than one AI. I won't retell the whole story, but my point is a lot of the "amateur" feel of the site is quite intentional and ads to the suspension of disbelief for those playing the game.
Now that its all over, check out the Mission Log for an archive of the radio drama that participants "unlocked" while playing.
I've often looked at water cooled systems online but I live in south louisiana where we have extreme humidity... how big a threat would this humidity pose if I went for a water cooled system?
With this information, I'm more likely to buy through steam, since it seems you have to install steam either way. Then again, maybe i'll be too busy with Halo 2 to notice HL2. There's always the "Game of the Year" edition that is sure to come in a few months.
I couldn't agree more. I think the mac is interesting but I've never considered it as a viable option because of the lack of games and even the ones that do make it to the mac are usually released a bit later than their win32 counterparts (The same might be said about linux, its nice but just not a real solution for gamers). I think the guys over at RedvsBlue said it best with their mac gamer video (can't find the link on their new site)
Another reason I won't switch... call me a geek but I like assembling my own PC from parts I researched and selected. This was once to save money but now I do it more out of enjoyment... prebuilt systems seem cheaper than ever now but I like tweaking my own machine and knowing what's "under the hood."
ilovebees and other ARGs come to mind. Maybe not the type of interactive storytelling meant in the article but they are are certainly relevant. Any story that has me and my friends driving around town finding payphones at designated GPS coordinates just to unlock more pieces of the plot is definately interactive. This is not to mention the puzzles, and the latest development, actually interacting with characters via phone conversations.
Anyone else think prey.com looks like an ARG? one of the banners points to the source code which contains a long binary string...
Is this the Emperor's News Post? I'm waiting for a child to proclaim for the rest of us that there is nothing there.
who finds this boring... at least the first episode, I feel like I'm just standing over some guy's shoulder watching him IRC and IM his buddies... not exactly entertaining...
maybe if I was sniffing packets to read his IMs or something...
I *hate* how XP's Start menu dynamically hides not-recently-used items
I've seen a lot of people complain about this as well as other changes like not having My Computer on the desktop by default, etc. On my XP machine it takes 5 clicks to make the start menu and the desktop act like windows 2000...
1. Right click on taskbar
2. Click Properties
3. Click the Start Menu tab
4. Select "Classic Start Menu"
5. Click "OK"
The look of the start button and windows etc can also be easily changed to resemble windows 2000. A lot of people didn't like the change. I work in an IT department, and we have users that can't deal with such a change. But there are worthwhile features in XP, and I've found it to run very stable on various hardware configurations (I'm not talking security, just system stability as far as drivers and whatnot.)
I can see for some these graphical differences may not be enough to warrant an upgrade, but when they can be so easily changed/disabled, I don't see them as a reason to stick with 2000 either.
I can confirm this... on 1.0 I only saw it occasionally, since I've upgraded to 1.0.1 it happens quite often... holding control and using my scroll wheel quickly fixes it though
This link comes to mind
I was at ebgames monday and there were numerous copies on the shelf.
This story appears right above Unpredictability in Future Microprocessors
If you're gonna count the gameboy, gameboy pocket, and gameboy color as separate generations, shouldn't you put gameboy advance SP between gameboy advance and Nintendo DS?
The system is down...
...I think the robot references might only be on the cd version of the song though)
Dancing Robots... (they're taking over)
Dancing Robots... (they're taking over)
Foootbaaaallll!
(just ask Strong Bad
When I was at UL, the Lafayette Consolidated Government came and spoke to us a lot in my telecom classes... they want to use the fiber loop they have to provide data, voice, and video (i.e. cable)... but what they're gonna end up doing is running up the city's debt while a lot of the city already gets many or all three of those services from Cox cable without being locked into contracts. As their budget continues to increase it's looking like they'd have to provide the services at a loss to attract customers.
As a side note, what the city should do is spend some money on drainage, as we get a lot of rain, more than our flooded streets can handle in many areas.
I'll just have to trust the moderation that says its funny... like pretty much any other EULA I just scrolled down to the end without taking the time to actually read it :-P
I quite enjoy the Halo series and I can't seem to fit into your categories. I have been a FPS fan since it became a genre.
1. the first FPS I played was Wolf3d on a 286 if I recall correctly, followed by the Doom series, Rise of the Triad (great game, under appreciated) Quake 1, 2, & 3, Unreal, Unreal Tournament, Half-Life, Counterstrike, Soldier of Fortune 1 & 2, and numerous others.
2. See # 1
3. I played Battlefield 1942 though I believe it was released after the original Halo. There were others before that though I can't think of a better example at the moment
4. Played Battlefield and Tribes 2, didn't care much for Flashpoint though a friend of mine liked it.
5. I have a custom PC which I upgrade every year or two. I also have a Gamecube, and I had an N64 (Goldeneye 007 was great).
Despite all these things I still enjoyed Halo and even Halo 2 (though yes I want more closure in the story).
Forgive my trolling but a gross generalization begs to be refuted.
Sure it does...
Hello moto...
...after reading a lot of the above comments am I the only one who had to google to find out who Brooke Burke was?
A lot of people who didn't like the game experienced it on the PC. It was an ok PC game but by the time it was ported to PC it was already old. It really shined on the console because it did what consoles hadn't done before. To summarize my previous post above, it brought the LAN party to the masses
People seem to love it or hate it... with the majority loving it.. Halo had a decent sci-fi plot and fun though sometimes repetitive action. But the probably the biggest accomplishment of the first game is this:
It brought the LAN party to the masses.
Joe Fratboy doesn't know squat about networking PCs and making sure each one has the same revision of the game and are all on the same subnet (or routed appropriately). But anybody can plug in an Xbox.
Halo was also arguably one of the best FPS to grace a console. There were a few titles that shined before (such as Goldeneye 007 for N64) but Halo had for its time had great graphics, great sound, decent story, innovative enemy A.I. and an enjoyable multiplayer that was a blast with your friends. All those things may have been surpassed now, but remember the first game is now 3 years old.
That being said, Halo 2 is the "second coming." There really are no drastic changes in the sequel. They simply took a good thing and they made it better. Tweaked the engine for better graphics, bump mapping and such. Larger more expansive level design. These sound like shallow things to the more critical slashdotter, but to the masses this is what they want. And don't forget the big addition that is probably responsible for selling a lot of units... online play.
Basically Halo and now Halo 2 offer a fun single player campaign with good graphics and above average A.I. They take the experience of a LAN party and simplify it enough for average joes to be able to do it without tech supervision. They allow people to have fun together. And I haven't even mentioned Co-Op mode.
Write me off as a fanboy, but you asked.
I find it hilarious that so many slashdotters in this and previous threads criticize the crappy web design of ILB... thats fully intentional, it adds to the [alternate] reality of the game... in the game storyline, the character Dana designed this Ilovebees website for her Aunt Margaret, a beekeeper. Mysteriously everything went screwy from broken images to weird messages and countdowns to corrupt images (try opening a corrupt image in a text editor...). As the story progresses, you learn the site is inhabited by an AI, or possibly more than one AI. I won't retell the whole story, but my point is a lot of the "amateur" feel of the site is quite intentional and ads to the suspension of disbelief for those playing the game.
Now that its all over, check out the Mission Log for an archive of the radio drama that participants "unlocked" while playing.
Yes and you'll note it was directed by the same man, Robert Zemeckis
I've often looked at water cooled systems online but I live in south louisiana where we have extreme humidity... how big a threat would this humidity pose if I went for a water cooled system?
I half expected the link to take me to the sci-fi channel
With this information, I'm more likely to buy through steam, since it seems you have to install steam either way. Then again, maybe i'll be too busy with Halo 2 to notice HL2. There's always the "Game of the Year" edition that is sure to come in a few months.
I couldn't agree more. I think the mac is interesting but I've never considered it as a viable option because of the lack of games and even the ones that do make it to the mac are usually released a bit later than their win32 counterparts (The same might be said about linux, its nice but just not a real solution for gamers). I think the guys over at RedvsBlue said it best with their mac gamer video (can't find the link on their new site)
Another reason I won't switch... call me a geek but I like assembling my own PC from parts I researched and selected. This was once to save money but now I do it more out of enjoyment... prebuilt systems seem cheaper than ever now but I like tweaking my own machine and knowing what's "under the hood."
I've never got a first post before
ilovebees and other ARGs come to mind. Maybe not the type of interactive storytelling meant in the article but they are are certainly relevant. Any story that has me and my friends driving around town finding payphones at designated GPS coordinates just to unlock more pieces of the plot is definately interactive. This is not to mention the puzzles, and the latest development, actually interacting with characters via phone conversations.