PSP Site Launches, Launch Titles Confirmed
The Official PSP Website has launched with details on the system and games. GamesIndustry.biz has a list of the PSP Japanese Launch Titles we can expect when the system hits retailers. From the Article: With just over three weeks to go until the PlayStation Portable launches in Japan, Sony has revealed that buyers will have six games to choose from on day one, with around 20 games total due out before the end of December."
Babelfish Translation:
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I have never let my schooling interfere with my education.
BLOCKED BY WEBSENSE. What would really be cool, although not very... ergonomic is if we could bring our memory cards and Playstation games that already exist and play them on the machine.
A third of the release day games are mahjong.
I guess those Japanese GOTTA have their mahjong.
in this particular market.... Its pretty much just been Nintendo Gameboy in the mainstream... its good to see a name (Sony) that everyone is familiar with finally breaking into it. Hopefully this will cause pressure to reduce pricing of systems overall. I believe the new system coming from Nintendo will have a similar number of launch titles. The pressure is on.
The games available at release and soon after do not look very interesting. Granted that the Japanese have different tastes in gaming, but other than Metal Gear it's a pretty bland list. I'm sure that the US launch will look quite different.
And is it just me, or is this recent trend toward "Sponsored Links" a real pain in the ass? When I see text in an article that is a link I expect it to be relevant, not a redirect to a merchant site.
Wow this is really interesting. Take a look at this quote from their website:
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WTF????
Go back a decade.
Raise your hand if you think Playstation can beat Nintendo. It has the games, the shelf-space, and the name recognition. And to top it all off, its a good product.
Never underestimate the consumer. I don't think this generation of PSP will woo over customers, but I think its got a shot after a generation or two...
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
I bet Sony is impressed that Slashdot gave them a Gameboy icon. From the 1989 Gameboy no less.
I'm not really sure what the fascination is with card game simulations, but so it goes. Then again, maybe I shouldn't knock it until I play it.
Well, it looks like the Japanese price is 19,800 Yen which turns out to be about $190. I don't know if that's what Sony will sell it for here and I expect they might sell it for lower considering the Nintendo DS will be selling for $150. But who knows.
--
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"Real" games? What do you mean by that? If I were to tell you that I'd developed a game where a fat plumber collects mushrooms and jumps on turtles, you'd probably react the same way, yet Mario's one of the most popular series of games that's ever been released. Wait until you actually see the game in action before you pass judgement.
And tomorrow the stock exchange will be the human race
I'm not sure whether to jump at this or the Nintendo DS. To be honest, I love the Playstation 2, but after all the anti-hype about battery life on the PSP, I think its a tough question.
Certainly the hardware on the PSP is extremely impressive, but I question whether it's impressive enough to warrant the two hour battery life (or less) that I'll have to spend another $45 for a spare battery (BTW, I like that you can buy a spare battery!).
DS might have taken the safer road with the long battery times while still providing a very good graphical experience. I'll probably end up waiting and seeing how much Sony can squeeze from the PSP, and see what games come out for what platform. After all, SOny did say that in "later revisions" of the firmware, they would be able to extend battery life out to 6 hours and beyond for high end games. Sounds ridiculous, but one can always hope.
If PSP isn't launching in Japan fo another 3 weeks, it looks like the system will completely miss the holiday buying season in the US.
Meanwhile, Nintendo is launching the DS in time for Black Friday. Current estimates show pre-orders running in the 5 million unit range in both the US and Japan.
Nintendo will have 5 million systems in the hands of gamers before Sony delivers a single PSP.
The DS has better battery life and it's $50 cheaper.
There will be lots of DS systems sitting under the tree this year. There won't be any DS systems there.
Which system would you develop for if you were EA? The one that will have 5 million units shipped in the US before the end of the year or the system that will have none.
I know many my-dad-can-beat-up-your-dad Nintendo people and their opinions on how this system is just derivative drivel. That argument is a loss despite being valid. The real prize here is that a company that both MAKES things and owns the means of production to ENTERTAIN people with that is throwing their hat into the ring. Does Nintendo make a better game system? Probably, although the final judgement is horribly subjective.
Realize this device for what it is and not what refined old implementations it competes with now. This is a bona fide mobile communications/entertainment platform that also happens to play games. They made the screen giant and saw fit to include just one. Why? Look at the screen in the future and you will see.
I am impressed with this from a company direction standpoint. This direction doesn't and shouldn't ever suit Nintendo. I believe they should focus on games and the marketing thereof. Sony on the other hand has albums to record, movies to shoot and entire mobile media platforms to leverage under one roof. This stuff is off the hook!
May you live in interesting times.
Look at the PS2, it has backwards compatibility with a huge and successful playstation library, and improves on what was good about the first playstation. The hardware doesn't suck. The controllers are decent. There's a good set of games.
Now, turn it around and look at the game boy and the PSP. The PSP hardware looks like it's going to eat batteries in no time flat. Remember the Game Gear? The PSP has no library. It's PS2 vs. Game Cube with the big N on the winning side this time. The PSP is just another Sega Game Gear or Atari Lynx. Nothing special, plain old portable with fancy graphics and no battery life. The DS brings fantastic innovation, like the wireless networking. We'll see about the second screen, but it's at least a move towards something creative.
No, I think Sony's going to stick their hand into the portable market with the PSP and pull back a bloody stump this first go around. They may go back for more, but I think it's going to take a while for them to gain any critical mass. The only hope that Sony has right now of quick entry and dominance is for Nintendo to put out another N64 into the handheld market. I don't think that's going to happen this generation.
If not now, when?
Liksang.com reports that the PSP games are going to be region-free.... meaning you could actually buy an import unit from liksang.com in december and play your US games when they get released. -In Absentia
And may I ask how do you know it's a good product?
Remember that the experience of a product like this is a very complex equation. In no order:
1. Quality of the games
2. Diversity of the games
3. Platform durability (it is a portable system)
4. Ergonomics (I hate the original PS controller's crosspad, and the fact that the GBA only has 2 face buttons, don't even go with the original Xbox controller, remember the headaches of the Virtual Boy and the original GBA screen?)
5. Battery life (Yeah, yeah you can buy extra batteries, but it's an annoyance. Sony will do good in fugure builds, just look at the MD).
Look, I love the fact that Sony is the market (we will benefit), but by now, if you're a veteran gamer, you'll know not to jump into conclusions.
Movies will be region locked. Games won't.
If I remember right they were showing DS games at $50 as well until Nintendo actually announced American prices for them. They'll probably do the same for PSP games until Sony starts announcing American prices. That won't be for a long time.
Does anyone know, does the Japanese site linked here say anything about game prices?
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
Sony continues to brag about the 333 Mhz processor in the system, but it's a lie. While the processor may technically be *capable* of running that fast, it's in fact been throttled to 222 Mhz. Developers have the option of running it even slower, but there is no way to run it faster.
PSP(TM)(place t Shaun Portable)
R3
Stuff that matters: circuitbreakers, vacuum-cleaners coffee makers, calculators generators, matching salt+pepper shakers
I generally agree with your points - although there are a two great big caveats worth pointing out that might change the game.
Convergence - my pet theory is that the PSP is not designed simply to take on the DS in the game space, but also the iPod/MP3 player market, the nascent portable video market, and some of the wireless gadget market. Of course it is way overpowered to compete with the oh-so-simple GameBoy, but that's a hint right there. The PSP has 802.11, and will play MP3 format. These are big design decisions from Sony's point of view, particularly the MP3 support as up until now they have stuck doggedly with ATRAC.
Furthermore, we have seen some interesting moves from Sony in regards to expanding the PS2 beyond its original game console roots, such as the EyeToy. With the extra hardware in the PSP they can leverage the thing to more powerful pursuits, like ad-hoc WiFi videoconferencing for example. Nintendo could do something like this as well but historically its this space where Sony really shines.
Form factor - the PSP is probably sexier than the DS. The point is up for debate depending on your taste of course but I can easily see the sleek black PSP appealing to the older (read: richer) crowd more than the DS. I have not played with the DS yet but I have concerns about that touchpad deal - we should all applaud Nintendo for pushing the envelope but let us not forget they have pushed it too far in the past (*cough* VirtualBoy *cough*). I don't think its a disaster or anything but it hardly seems like the kind of feature people will instantly get - and want- when they first see it. Perhaps the software innovation department will help out here.
Sony obviously has a problem on its hands with the late launch of the PSP in terms of Xmas sales but I would hardly count them out of the game just yet. Nintendo has the jump on the early market but who knows, we may just see the same phenomenon with the handhelds that we have witnessed over the last 1.5 years with the consoles - that consumers have often chosen not one or the either, but both.
If Jesus wants me it knows where to find me.
I think they've made some new room to work with, and so long as the second screen interface doesn't suck half as bad as the N64 controller I don't see much change in N's domination.
But, it's all rampant speculation. We'll see how the world responds.
If not now, when?
Sony has announced that PSP games will not be region-locked. I'm planning to import one from Japan when it comes out :)
A deep unwavering belief is a sure sign you're missing something...
The thing is, the idea of a plumber collecting mushrooms and jumping on turtles is so retarded that its funny, the thought of a game with pink lizards that use magical space eggs that spread love to an all-girl japanese school is so scary I think it might be illegal ;)
yes the Japanese games are different but there is a good reason. Firstly the system is not capable of running a full blown title as per PS2. So the designers are really forced to rethink their game style (and do they think) to fit the limitations of the hardware format. Take for instance konami with MG. They release MG but not *solid*, but Acid. Same franchise, different game style (with a card twist).
Konami already make a slew of GBA games so they pretty well unersand their market. Its a different market to PS/XB.
Remember Digimon , small animals, monsters fighting, computers and CARDS ... it's a bit like a digital D&D for those old enough /young enough to remember. All appeal to a very specific market.
After attending a ACMI game time symposium in Melbourne this year I had the chance to hear/see Tetsuya Mizuguchi [gamespot interview] ). He talked for about an hour about game design and a bit about some upcoming titles for PSP. I now understand a bit more about *Japanese* game style and take my hat off to true innovators. No cheesy ports of your [insert your top 10 title here] PS2, PC games here. All *new* original ideas.
For the first releases the games are squarely aimed at *kids* and certainly those with a sense for Japanse style (manga, pokemon, digimon, cards, et.-al.) and good taste (read the paul graham article, taste to understand what I mean).I already have a 6 year old drooling over my shoulder wondering how to get one of these.
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The DS is going to beat them out of the gate with a massive library of games while the PSP misses the US 4th Quarter completely. In addition, the stylus and 2 screens are going to give the developers more flexibility to make better, more interesting games. I played the DS at E3, it's fun. The PSP is just going to be more of the same and it's going to get stomped.
Regards, Ian