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Nintendo DS Reviewed, Internal Structure Exposed

Pascal writes "Lik Sang received an initial batch of Nintendo DS systems and went ahead with their own hands-on reviews. Apart from some interesting GBA SP accessories cross-testing and their own impressions about the new Nintendo baby, they also had one of their traditional open-up sessions, exposing the guts of the new handheld to the public." Kotaku has a look from earlier in the week as well.

102 comments

  1. Hi. by captnitro · · Score: 4, Funny

    Dear Slashdot,

    With the holiday season fast approaching, there are certainly a lot of 'toys' and 'gadgets' that we all want, and certainly it's your job to report on them.

    Please don't.

    I have bills, I have payments, and I swear to God I really can't see another Nintendo DS lust-o-mercial without like, yanno, buying one. And since they network, what's one when you can have two for twice the price. Then I have to get games, maybe once of those overpriced suede carrying cases which nobody needs, some decorations (rhinestones? pearls? i can never decided), and in my lesser moments, shoes that match my DS. Then the mouse is way past having a cookie; he's getting his stomach stapled to keep from having a triple bypass and weekly insulin.

    So my point is: shut up.

    Thanks,
    Me.

    1. Re:Hi. by Anonymous Coward · · Score: 0

      Who's Yanno?

    2. Re:Hi. by Anonymous Coward · · Score: 0

      You are hereby relived from your Slashdot reading duties.

      Rob 'CmdrTaco' Malda,
      Blockstackers Inc

    3. Re:Hi. by DAldredge · · Score: 1

      That isn't they way /. does things. The just ban you from posting for 7-14 days if you piss them off.

    4. Re:Hi. by Anonymous Coward · · Score: 0

      Don't worry, if you don't get one on launch day they will be gone prolly till after christmas.

      Unless those factories come up quick the DS will be in very limited quantities for a while.

  2. Dominance by AbsurdProverb · · Score: 3, Interesting

    I honestly think Nintendo has clinched the handheld race again with this device. I realize its still early and that the PSP is still a bit of an enigma, however the DS is so damn nice. I've played one pretty thoroughly at the local store display and its like someone took the Ngage and did it right; minus the cellphone aspect. The stylus driven FPS Metroid plays very well surprisingly. Control through the stylus has a very short curve unless you have limited gaming experience prior. Graphics and interface aside, wi-fi connectivity and communication are the icing on the cake. Its effectively a very sharp looking, easily controled personal organizer with Nintendo games on it. Of course I'll be buying a PSP eventually because I am a huge fan of some of Sony's titles, but the DS is too nice a piece of hardware to not buy first.

    1. Re:Dominance by Goosey · · Score: 1

      When your trying to write a post supporting the DS, I would strongly advise against comparing it with the NGage. That word sticks out of the paragraph and stabs you in the eye!

      In all seriousness though, I don't get the comparison. What does the NGage have in common with the DS at all?

      --
      --- "End Of Line" - MCP
    2. Re:Dominance by pilot1 · · Score: 1

      In all seriousness though, I don't get the comparison. What does the NGage have in common with the DS at all?
      They both.. er.. play games.

    3. Re:Dominance by Jane_the_Great · · Score: 1
      "In all seriousness though, I don't get the comparison. What does the NGage have in common with the DS at all?"
      Wi-fi gameplay. It's very easy to make another N-Gage joke just like it was easy to make Jaguar jokes and 3DO jokes. It's a bit harder to see how these failed systems may have influenced designs of future gaming systems with their missteps and/or strong suits.
      --
      THIS ACCOUNT IS OFFICIALLY RETIRED/RETARDED.
    4. Re:Dominance by MilenCent · · Score: 3, Insightful

      I messed around with the DS at a local Wal-Mart where it was on display. It seemed really, really cool, especially when I figured out how to set Metroid Hunters for the mouselook-ish control scheme.

      Sometimes it seems like it must be my role on Slashdot to be the die-hard Nintendo fanatic, but I wouldn't discount Sony yet (though I, myself, am not a fan of many PS2 games). I think the DS will at least be modestly successful, and may be much more successful. Who knows, maybe there's room for two portable successes...?

    5. Re:Dominance by himitsu · · Score: 2, Insightful

      Not to be a jerk, but how is it a personal organizer? I guess someone could write software for it, but so far there haven't been any announcements about something like that.

    6. Re:Dominance by solowCX · · Score: 1, Interesting

      If you really want to see what inspired the DS, check out the old Tiger Electronics Game.com While a lot older technically, it has a design very similar to the DS (minus the 2nd screen) in having with a touch screen, an emphasis on connecting (Internet cartridge and Web Link cable), and mini-organizer functions like a phonebook and calendar.

    7. Re:Dominance by Dragoon412 · · Score: 3, Informative

      I was originally holding out for a PSP; I think Nintendo's overall game library on the GBA is abhorrent, and since the DS is more or less its big brother, I assumed it'd be more of the same.

      That said, while I was digging around for info on Shining Force 3 tonight (yeah, the Saturn game), I somehow wound up at a list of games sleighted for the DS, and saw that Squenix is working on a new Secret of Mana game. Sold!

      I glanced at the clock, it was only 7:50, so I ran down to the local EBgames and gave the display model a try. Sales guy was really cool; he even took it off the display stand for me to play so I didn' thave to hold it at an akward angle. And for the record, the thumb strap pointer is infinitely more comfortable than the stylus. At least in Metroid.

      What a cool machine. It's a tad large, and it'll take a bit of getting used to, but the control scheme for the Metroid demo was superb - way better than the one used for the GCN Metroid games. The DS felt really solid and well-built, and just has a really polished feel to it, even though there really isn't any one feature that stands out.

      So, I plunked down the $150 for it on the spot, and picked up copies of Guardian Heroes and Shining Force: Resurrection of the Darkness (yeah, GBA games, but it'll play 'em). The DS launch list is still a tad anemic (with Mario 64 DS being the only game I was interested in, but it was sold out), but they seem to have some really solid titles coming down the pipe; the line-up is stylisticly more remeniscant of the SNES than, say, the GBA or GCN.

      I've got to say, I'm certainly not a Nintendo fan, but I'm very pleasantly suprised by the DS. I'm especially excited about the wireless multiplayer (I spend a lot of time in airports/planes), and the ability to share games, and play multiplayer games when only one person has the cart. AWESOME idea!

    8. Re:Dominance by prockcore · · Score: 1

      Of course I'll be buying a PSP eventually because I am a huge fan of some of Sony's titles

      One thing that just occurred to me that no one has seemed to pick up on yet... the PSP is going to require memory cards. And knowing games like Madden, you'll probably need several. With some games you'll need to tote around the game and the corresponding memory card.

      This is death for a portable.

    9. Re:Dominance by macshit · · Score: 1

      For what it's worth, today I happened to run into a Sony advertisement of sorts, where they had essentially nailed a bunch of real PSPs to a wall (in a busy train station), each showing a movie or something; of course you couldn't play them. [I guess this allows them to hide the giant power cords :-]

      It's much smaller than I thought, and the screen is giant, taking up pretty much the entire face of the unit. However what surprised me was the apparently low quality of the display: it seemed very dark and kind of "grainy" (i.e. the individual pixels, while pretty small, were unusually noticeable, not blending into each other as much as they do on a typical LCD display). That kinda turned me off...

      --
      We live, as we dream -- alone....
    10. Re:Dominance by eyeye · · Score: 1

      Hold on, it has standard wifi..

      Does this mean you can play multiplayer internet games?

      What about email and web? Surfing the web would be easy with a touch sensitive screen.

      And not just at home, at wifi hotspots?

      --
      Bush and Blair ate my sig!
    11. Re:Dominance by jtrascap · · Score: 3, Informative

      > Does this mean you can play multiplayer internet games?

      Yup - 802.11b. Nintendo has 2 type of wireless protocols, it's own short-range version and wifi. You can play internet games between DS running the same game cartridge and also, using the short-range system, play hosted games between DSs - 1 DS transmits the game to the others! (Of course this is what it CAN do - the game has to support it).

      > What about email and web? Surfing the web would be easy with a touch sensitive screen.

      Talk is that it's in the pipleine from a 3rd party.

      > And not just at home, at wifi hotspots?

      Yup - as long as it's open access, I hear (I'm #1 in line at my local store, but they still have yet to get them in).

      I'd be very interested to see how you can get it to talk to a closed network - my home Airport is locked-down, and I'm not about to open it...

    12. Re:Dominance by zeno_2 · · Score: 1

      I just got done reading the review on lik-sang, and it left me with just one question.

      When playing Metroid DS, you are supposed to look using the stylus, which looks like you use with your left hand. How can you look around, and use the D-Pad to move? It seems both these fuctions require you to use your left thumb.

      In any case i'm gonna try to go to my local eb to see if they have a demo setup, so far it looks pretty slick.

      It would be pretty nice if the new Secret of Mana game was a multiplayer game like the SNES one. I remember one weekend I borrowed a multi-tap, me and 2 of my friends sat and finished the game from start to finish, it was a blast.

    13. Re:Dominance by Dragoon412 · · Score: 2, Informative

      Well, Metroid comes with 5 control schemes. One is a dual D-Pad sort of setup, where the actual D-pad on the left serves for movement, and the buttons are look direction (feels a lot like the original Goldeneye). The other are all D-Pad and touch screen, both right-handed and left-handed.

      The default control scheme lets you use the D-pad (on the left) for movement, the stylus or thumb thing for aiming (using your right hand on the lower touch screen), and all your controls/weapons (morph ball, etc) are also on the touch screen. You fire using either shoulder trigger.

      It's a bit odd to get used to holding the unit and using the stylus at the same time. The thumb stylus helps quite a bit. I got used to it pretty quickly, though.

    14. Re:Dominance by HAKdragon · · Score: 1

      I hope the Y Axis is either inverted or the option to do so is available. Atleast Nintendo has present an option to us south paws, but damn it I'm not picky when it comes to my control schemes.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    15. Re:Dominance by HAKdragon · · Score: 2, Informative

      The PSP uses Sony's memory sticks. The "deluxe" Japanese bundle comes with one as well as head phones and other goodies.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    16. Re:Dominance by poot_rootbeer · · Score: 1

      I think Nintendo's overall game library on the GBA is abhorrent

      You think the largest gaming system library ever--supporting thousands and thousands of titles over fifteen years--is "abhorrent"?

  3. So where are the chips? by Anonymous Coward · · Score: 2, Interesting

    There were what, like 3 ICs in that thing?
    Either the Lik-Sang guys didn't photograph it from the right angle (doubtful), or we're truly in the era of VLSI.

    Most impressive.

  4. Porting Linux... by ThisNukes4u · · Score: 2, Interesting

    This is not a joke. I am wondering if anyone might know of the possibilities of porting uClinux to this. The possibilities would be nearly limitless, what with the wifi capability and dual-screens.

    --
    thisnukes4u.net
    1. Re:Porting Linux... by xenocide2 · · Score: 1

      There's a website called dslinux.com, but that IS a joke. They dont think so, but they're not exactly geniuses there. Maybe you could join and apply large doses of clue to the team.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    2. Re:Porting Linux... by Bulln-Bulln · · Score: 1

      The possibilities would be nearly limitless

      I'm sorry, but this IS a joke. From what I've read, the NDS has only 4 MB RAM and that's a pretty much hard limit.
      Well, there are Linux distros like SmallLinux http://www.superant.com/smalllinux/ that somehow work with such an amount of RAM, but it's shell only and stuff. That's far from "limitless". IIRC Qtopia requires at least 16MB RAM.

      Why do so many /.ers whant Linux everywhere?
      For tasks like this, you need a highly specialized software, if you want PDA funktionality and that's not Linux.

      Maybe it's possible to put extra RAM in a cartridge and uns that as swap, but that won't be cheap.

    3. Re:Porting Linux... by Bill+Wong · · Score: 3, Informative

      You don't seem to know what uClinux is...
      It's designed to run on embedded microcontrollers, often with even less ram then the DS has.

      There is already at least one port of uClinux to the gba.
      The DS can run gba cartridges, so, DS can already run this port (maybe requiring a few changes to accomodate the new bios, etc).

      Of course, the gba port doesn't make use of any of the new DS hardware-bits such as touchscreen, second lcd, etc,
      but, the point is, linux is very much possible on DS with uClinux.

    4. Re:Porting Linux... by ThisNukes4u · · Score: 1

      Well, I wasn't really thinking of putting linux on the RAM, I was thinking of putting it on one of those flash carts they have for the gba and will probably have for the DS, and using the DS's RAM as, well, RAM. I still think it would be cool to have a DS and go around wardriving on it with linux.

      --
      thisnukes4u.net
    5. Re:Porting Linux... by kesuki · · Score: 1

      I was looking around and if the arm 9 core inside the DS is anything like the arm 9e Well, porting linux to it should be a snap, and once ported, you could stream a DivX movie to it and play it back with XMMS...

  5. Interesting... by Axem · · Score: 1, Interesting

    It's interesting to note the branding of NTR around the DS. I guess that goes back to the rumour that the DS was going to be called the Nitro. I find it sorta odd how Nintendo has called this thing the DS almost from day 1, the GameCube was called the Dolphin only until it was fully revealed at E3. Then again, the GameCube/Dolphin was about the only "code-named" project they've had.

    --
    We all live in a #FFFF00 submarine...
    1. Re:Interesting... by ALeavitt · · Score: 2, Insightful

      The N64 had some code names too, as I remember. I know that it started out as Project Reality. Then, if memory serves, it was the stage when dinosaurs were still something of a fad because of Jurassic Park, so they codenamed it the Dinosaur, until someone realized that that made it sound old and outdated, so they changed it to Project Ultra. From there it became Ultra 64 and then finally the Nintendo 64.
      God, it's sad that I know that.

      --
      This sig has been stolen. Return it to its original user for a reward.
    2. Re:Interesting... by radio.cgt · · Score: 0
      If you look on the bottom of some N64s, the serial numbers begins ULT (or something very similar), for Ultra 64.

      I feel so cool for knowing that.

    3. Re:Interesting... by Guppy06 · · Score: 1

      "It's interesting to note the branding of NTR around the DS"

      The original Game Boy was DMG-001, presumably for "dot matrix game." The Nintendo 64, originally referred to as the "Ultra 64" while it was still in development, was NUS-001. I was half-expecting the GCN to be labelled "DOL-001."

    4. Re:Interesting... by KDR_11k · · Score: 1

      Why "was expecting"? It IS labelled DOL-001.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Interesting... by jx100 · · Score: 2, Informative

      It's "NUS", for "Nintendo Ultra System"

    6. Re:Interesting... by Anonymous Coward · · Score: 0

      Famicom: HVC "Home Video Computer"
      Super Famicom: SHVC
      Nintendo 64: NUS arguably stands for "Nintendo Ultra Sixtyfour (=64)"
      Nintendo GameCube: DOL "DOLphin"
      Game Boy: DMG "Dot Matrix Game"
      Game Boy Pocket/Game Boy Light: MGB "Mini Game Boy"
      Game Boy Color: CGB "Color Game Boy"
      Game Boy Advance: AGB "Advance(d) Game Boy"
      Game Boy Advance SP: AGS "Advance(d) Gameboy Special"

    7. Re:Interesting... by Guppy06 · · Score: 1

      Because I'm out of town, about a thousand miles away from my purple lunchbox of joy, and I misremembered it being branded GCN-001 (which would have explained whil everybody abbreviates gamecube as GCN instead o NGC).

  6. Has the must get factor by Anonymous Coward · · Score: 3, Interesting

    I think that the DS is truly got the trendy "must have" factor surrounding it now. This thing is gonna sell out(if hasn't already) this holiday. I don't know if that means that it will peak early and then lose out to the PSP in the long run. But based on the Nintendo handheld dominance and awesome title base I think that this thing will translate to a long term dominater. Sorry Sony you don't have much a chance to dominate the handhelds.

    1. Re:Has the must get factor by kesuki · · Score: 1

      This thing is gonna sell out(if hasn't already) this holiday.
      Best buy
      EB games
      Amazon.com
      toysrus
      Wal-mart.com
      All out of stock... Lik-sang and circuit city neglected to put out of stock notices on their respective webpages, but I'm sure they are too ;)
      (they had will ship when available notices still)
      Also to note, cnet's shopper couldn't find an in-stock DS, Fry's Outpost.com doesn't even have a DS entry on it's site, and if you absolutely must have one shipped out the current high bid for one on e-bay is $207.50 Only a $50 premium ;) better hurry auction ends in an hour and there is only 1 other DS auction on e-bay right now (no, it's not my auction but hey, you can't buy these things anywhere so some e-bayer might as well make some quick dough ;)

  7. On the subject of the DS vs. PSP by Silvercloud · · Score: 2, Interesting

    ...It's all a matter of games, namely whomever releases Final Fantasy VI and Chrono Trigger first wins [My money]. I suspect the PSP, but FFIII is being released on the DS, so who knows?
    A portable FFVII at launch would clinch things for the PSP, but I doubt Sony is clued in enough to realize that...(though they do have an FFVII spin off RPG called Crisis Core, but that's due out in 2006, so it's not going to be a factor in determining early market share)

    1. Re:On the subject of the DS vs. PSP by MilenCent · · Score: 1

      ...It's all a matter of games, namely whomever releases Final Fantasy VI and Chrono Trigger first wins [My money].

      So, we already have a winner in the portable race! Not all the states have reported in yet, but we're calling it, fairly confidently, in favor of... the SNES!

      Too old? How about the PS1 (which has ports of both FFVI & CT)?

      I wouldn't say a portable FFVII is not a sure-win for Sony this time, as the game's original impact was from its huge wow-factor. A new FF installment (in the core line, not a port) would give the PSP better chances.

      But then, FFVII marked the moment that I lost interest in the Final Fantasy series -- I didn't get further than halfway through it before getting fed up with combat and load times. And now I'm not even looking that favorably upon the old Final Fantasies, I find myself more interested in the Dragon Quest way of doing things more and more now.

    2. Re:On the subject of the DS vs. PSP by incom · · Score: 1

      I'd rather a new Chrono game, I've played the original CT so many times, on snes, emu, and psx, and the DS needs more non-port games. I'm already picking up my DS tomorrow though, my mind was made up since I was gonna buy an SP anyway, then the DS was announced.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    3. Re:On the subject of the DS vs. PSP by HAKdragon · · Score: 1

      Well, for what it's worth, Final Fantasy III (the Japanese version, which has never been translated into English, officially) is being ported to the DS, although Square-Enix have yet to confirm a US release date.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    4. Re:On the subject of the DS vs. PSP by Deliveranc3 · · Score: 1

      The winner is POCKET PC it has emulators for all those games, cept ff7... stupid 3d. But it can be a beast gaming rig :P

    5. Re:On the subject of the DS vs. PSP by xenocide2 · · Score: 2, Interesting

      Square saved sony once, but don't look for the same miracle twice. Final Fantasy 7 was a big draw for the PSX, but FFX:2 has ben a large detriment to fans. Before, they'd have been willing to switch to another system see a new game, but people like my roommate were rather pissed off at the level of emasculation required to complete ffx2. Combine this with your theory of releasing old games rather than new ones, and you'll that they've become marginal. Are you really looking forward to playing a transgender sailor in the world of Ivalice?

      Moreover, Square already brought the FF series to the WonderSwan, but it too was fated to fall. Remarkably, the PSP looks like a Wonderswan ultra. When I look at the PSP, I'm supposed to think "ps2 in my hands." I no longer trust Sony. If you went by the numbers released by the manufacturers, then the PS2 is like 4 times better than the Gamecube, which is a hard sell. Sony has a history of inflated specs and a propensity to blame the difference on programming error. When you can't actually do an Gran Tourismo endurance race on one charge, expect to hear blame on Digital Polyphony. But maybe playstation purchasers are okay with lowered expectations, maybe they're fine with stealth espionage card games.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    6. Re:On the subject of the DS vs. PSP by MilenCent · · Score: 1

      Hmmm. I wonder if they'll modify the menu system to support the touch-screen?

    7. Re:On the subject of the DS vs. PSP by MilenCent · · Score: 1

      Oh sure, if you don't mind being a filthyevilpirate.

      You're not filthy and evil... are you?

      (P.S. Arrrrr!)

    8. Re:On the subject of the DS vs. PSP by arose · · Score: 1

      Is that a rhetorical question?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
  8. More Reviews by Anonymous Coward · · Score: 0

    (http://ds.advancedmn.com/article.php?artid=1357) This review / Special is out from Advanced Media. 9.8... not bad. I think I'll be buying the DS.

  9. SNES Emulation? by Anonymous Coward · · Score: 0

    It was necessary to over clock the GBA for SNES emulation, but it seems the software and hardware is there. Does it seem that the DS will be able to use the same software running on a GBA cart with full-speed emulation?

    1. Re:SNES Emulation? by Fred+Or+Alive · · Score: 1

      Probably not. When it's running GBA carts it'll probably still run the GBA CPU at the same speed as a GBA (IIRC the DS has the GBA CPU as a secondary CPU, which like the Z80 in the Mega Drive is also used for backwards compatability), as some games could have glitches and stuff if the CPU ran fast. GBA carts probably wouldn't be able to access the DSes extra features either (or at least not easily).

      On the other hand, a proper DS game would be able to run at full speed, but there aren't DS flash carts etc. yet.

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    2. Re:SNES Emulation? by Anonymous Coward · · Score: 0

      The software probably can't be used as is since the DS would just run its ARM7 at half-speed to emulate the GBA.

      But I expect new versions of SNES emulators to utilize the ARM9 in the DS (and maybe off-load some work to the ARM7).

      The GBA slot probably has full access to the DS hardware, but that doesn't mean jack for GBA games.

    3. Re:SNES Emulation? by poot_rootbeer · · Score: 1

      (IIRC the DS has the GBA CPU as a secondary CPU, which like the Z80 in the Mega Drive is also used for backwards compatability)

      IIRC (and it has been like 10 years), the Sega Megadrive/Genesis's Z80 was used only for controlling the sound hardware. The adaptor for playing 8-bit Master System titles on the system had its own Z80 built-in which was used as a general-purpose CPU.

    4. Re:SNES Emulation? by Fred+Or+Alive · · Score: 1

      I just opened up my Mk 1. convertor[1] and nope, the only microchip inside the Master System convertor is a CK2605 (a Programmable Logic Array, from a quick Google). AFAIK this is basically there to do the masonic handshake to tell the Mega Drive that it's actually, despite appearances, a Master System. I'm sure I've seen a proper technical description of the sequence of events to switch it into the SMS VDP mode, but I can't remember where.

      Mega Drive Phantasy Star (1) also uses the function, and theres also apparently a prirate multi-cart of Master System games for the Mega Drive.

      Apparently the Genesis 3 can't do this, I think I've read that it doesn't actually have a Z80 at all, which sounds a bit weird, but perhaps not many games actually use it.

      (And it's not actually that interesting on the inside. Just some connectors, a button and the Pause switch really.)

      [1] In Europe at least there was a second version for the Mega Drive II, and also a 3rd party clone (these were both cartridge only AFAIK).

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
  10. Nintendo DS and Wireless Downloading by rubberbando · · Score: 4, Interesting

    If the DS can download a game from another DS using one cartridge, doesn't this open the door for someone using a computer (probably with a little emulation) to send a rom image to the DS?

    This could open up a quite a bit of possibility for homebrewed games :-) and of course piracy :-/.

    --
    DEAD DEAD DEAD DELETE ME
    1. Re:Nintendo DS and Wireless Downloading by Anonymous Coward · · Score: 0

      I hope it does enable homebrew. The piracy part is sad. Why? People? How many XBox mods have you seen? Its disgusting that people have no ethics these days.

    2. Re:Nintendo DS and Wireless Downloading by gyrojoe · · Score: 3, Informative

      The download capability only supports downloads of up to 4 MB (the DS has only 4 MB of RAM). This is much better than the GBA limit of 256 KB, but isn't enough to transfer a whole game.

      I suppose if you had some sort of downloader software and a flash cart it might work, but at that point, just put the ROMs on the cart directly.

    3. Re:Nintendo DS and Wireless Downloading by Chimp_On_Stilts · · Score: 1

      Actually, this was already possible with the GameBoy Advance and GameBoy Advance SP. However, the DS has significantly more RAM to hold the games. Also, don't forget that the cart-less play feature only works with certain games.

    4. Re:Nintendo DS and Wireless Downloading by Echnin · · Score: 4, Insightful

      But 4 MB is enough for homebrew applications. A small web browser should fit; Win32 Opera would fit, for instance. A small chat client for AIM, MSN, ICQ etc. would be cool, so you could lounge around wherever (assuming you have an access point close enough; might not work in all circumstances) and chat.

      --
      Lalala
    5. Re:Nintendo DS and Wireless Downloading by metricmusic · · Score: 1

      Problem with putting games straight onto the cart is its clumbersome. The carts are pretty small and you need to have a plug on top for the cable to go which then leads to the pc. With the wireless feature it'll make it more easier to dl games unless NOA has some card up its sleeves to stop it playing unsigned games.

      --
      http://www.livejournal.com/users/metricmusic
    6. Re:Nintendo DS and Wireless Downloading by petteri_666 · · Score: 1

      Or some terminal emulator and ssh like PuTTY :)

    7. Re:Nintendo DS and Wireless Downloading by jx100 · · Score: 1

      I wonder if this can be done over WiFi. I know that it's normally done using the proprietary wireless protocol, but if it could be done over wifi, then many could transfer games with no new hardware.

    8. Re:Nintendo DS and Wireless Downloading by Anonymous Coward · · Score: 0
    9. Re:Nintendo DS and Wireless Downloading by TLSPRWR · · Score: 1

      But you'd have to leave the DS on to keep that program loaded... Right?

      Also, does anyone know if the DS is backwards compatible with just GBA, or GB and GBC as well?

    10. Re:Nintendo DS and Wireless Downloading by Anonymous Coward · · Score: 0

      Only GBA games, as they've removed the z80 processor necessary to play GB and GBC games. They're trying to separate this line from their Gameboy line - originally the DS wasn't supposed to be able to play GBA games at all.

  11. Here is something funny. by SetupWeasel · · Score: 4, Funny

    Here is an article from Bloomberg about the DS launch.

    A choice paragraph:
    Not to be outdone, Sony has erected PSP displays in train stations throughout Tokyo, mirroring the company's campaign for its PSX combination game console and DVD recorder last year. Each PSP is displayed behind a clear plastic case. Uniformed guards prevent passersby from touching the devices.

    Touching is BAD!

    (bet they don't even work)

  12. Carts by Yorrike · · Score: 2, Insightful
    Has anyone noticed just how tiny the carts are? I thought the GBA was pushing the size envelope in terms of making carts so small they'd get lost anywhere, but I was obviously wrong.

    I mean, they're half the size of the GBA cart, you could swallow one of those things without much trouble!

    --

    Looks can be deceiving. Or CAN they?

    1. Re:Carts by Fred+Or+Alive · · Score: 1

      They're still larger than SD cards used in some digital cameras and Palm OS machines (and N-gage?). You could probably have a 'cart' half the size if they wanted to.

      But making the things too small would probably would lead to little Jimmy swallowing one, which would lead to Jimmy's Mom suing Nintendo...

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    2. Re:Carts by ajservo · · Score: 2, Funny

      I was at the post office with one of the games I was going to mail off to a friend until I noticed something.

      I had stuck a postage stamp in the package and licked a DS game and stuck it to the envelope.

    3. Re:Carts by Anonymous Coward · · Score: 0

      was that supposed to be a joke? where is the funny?

    4. Re:Carts by Anonymous Coward · · Score: 0

      You still have to realise too that Nintendo is useing a far more expensive Rom cart than what SD uses. Have you played NGage games that use SD cards? Theres an actual load time...for a cart based system which is seriously not allowed in my book (Nokia gave me one for thier street team thing otherwise I'd a never bought it). I forgot what the link is, but the cost difference between what Nintendo uses and what SD cards are is a huge ammount. One card is meant for random access almost like RAM and the other is meant for a disk drive you copy stuff back and forth from. Heck once NGage games drop enough I might buy a couple of the larger games and format them since you can actually do that.

  13. Potential's there, but... by hoser · · Score: 2, Interesting

    With Metroid Prime Hunters I'm really considering getting one of these. I plan to travel around a lot in the next couple of years, and my Gamecube ain't portable and my Powerbook ain't exactly... er, powerful.

    So the DS looks great. Portable FPS's and stylus-driven RTS games has just about sold me. There's one small problem: Nintendo is the home of cartoony, kid-friendly games.

    I hear good things about Advance Wars, but I'd also like to see something without manga-looking characters. Gimme somehing like Command & Conquer or Age of Empires! Metroid Prime Hunters is a little more up my alley but I have a bad feeling other DS FPS games we see are likely to involve running around as Mario, chucking marshmellows and Kirby and Yoshi in the land of ice cream sundaes. I wanna see some blood! Gimme some PC-calibre FPS's for the DS!

    --


    hoser: Slashdot reader since 1987.
    1. Re:Potential's there, but... by Troed · · Score: 1

      There's one small problem: Nintendo is the home of cartoony, kid-friendly games.

      Are you serious?

      I suggest picking up Paper Mario 2 for the Gamecube. While being "cartoonish", the humour is for the 25+ (including implied nudity!) and if you're old enough to have played the NES you'll have some really good laughs.

    2. Re:Potential's there, but... by Anonymous Coward · · Score: 0

      >Nintendo is the home of cartoony, kid-friendly games.

      True, but kid-friendly doesn't imply adult-unfriendly. It also doesn't mean that Nintendo doesn't have its share of kid-unfriendly games. So two points: First, the kid-friendly games work perfectly well for adults. In fact, the game I'm playing most often right now is Paper Mario 2. Second, there are games for adults, too. Resident Evil, Eternal Darkness, Metal Gear Solid and others are available on Nintendo's consoles.

      Lastly, Nintendo clearly seems to target the DS at adults, so you can expect more kids-unfriendly games for that console compared to earlier Nintendo consoles.

    3. Re:Potential's there, but... by -kertrats- · · Score: 1

      Plus, Advance Wars is turn-based, so you can't really compare it with AoE or C&C. It is excellent, though, you really should check it out.

      --
      The Braying and Neighing of Barnyard Animals Follows.
    4. Re:Potential's there, but... by Christopher+Cashell · · Score: 1

      Yeah, I love the kid-friendly games that I play on my GameCube. Particularly kid-friendly favorites are Resident Evil, Resident Evil 0, Eternal Darkness: Sanity's Requiem, Bloodrayne, Hitman 2, Legacy of Kain: Blood Omen, Serious Sam, Hunter: The Reckoning, BMX XXX, Red Faction II, Dead to Rights, True Crime: Streets of L.A., and The Suffering.

      I have to admit, there are times when I wish I could play a game with a little blood and violence, though.

      Oh, well.

      --
      Topher
  14. more DS info by golgotha007 · · Score: 0

    here's a nifty site, Gamers.com which has game data, news, reviews and previews for all DS titles.

    1. Re:more DS info by Anonymous Coward · · Score: 0

      is thresh still a loser?

    2. Re:more DS info by golgotha007 · · Score: 1

      hmm, no idea why my original post was moderated as 'overrated'.

      I'm a DS fan, but have been unable to find a website that has more information regarding DS than Gamers.com.

      I posted it here thinking that others could benefit from the research I've already done.

  15. i feel by Sv-Manowar · · Score: 0

    I feel naughty looking inside the DS, kinda like looking at your first playboy magazine
    exposed and RAW

  16. Deceptive post / self-promotion by Anonymous Coward · · Score: 1, Interesting

    Hey Pascal, why did you write the post like you were someone who has nothing to do with Lik Sang when it's your own site?

    How about being honest and using the words I / my / our, my review or our review when linking to your own site?

    Making your affiliation absolutely clear won't hurt. By writing in a deceptive way it makes it seem like you have something to hide, are trying to trick people into visiting your site, or makes you just another crass, deceptive, obnoxious, self-promoter like Roland Piquepaille spam-king of blogspam.

    Here's how it is written:

    Pascal writes "Lik Sang received an initial batch of Nintendo DS systems and went ahead with their own hands-on reviews. Apart from some interesting GBA SP accessories cross-testing and their own impressions about the new Nintendo baby, they also had one of their traditional open-up sessions, exposing the guts of the new handheld to the public."

    Here's how it should be written:

    Pascal writes: I/we received an initial batch of Nintendo DS systems at Lik Sang and went ahead with my/our own hands-on reviews. Apart from some interesting GBA SP accessories cross-testing and my/our own impressions about the new Nintendo baby, I/we also had one of my/our traditional open-up sessions, exposing the guts of the new handheld to the public."

    Be up front about it.

    1. Re:Deceptive post / self-promotion by Anonymous Coward · · Score: 0

      A lot of other websites promote their stories on Slashdot which is nothing new. Also, Lik-Sang is already a popular video game website and e-retailer so it doesn't matter if they're promoting themselves in Slashdot Games. If you poll anybody that goes to Slashdot Games, most of them probably have been Lik-Sang.com before.

    2. Re:Deceptive post / self-promotion by ACTRAiSER · · Score: 1

      But you have noticed that he uses his email adress of Lik-Sang.com to submit the news. I don't see any problem here. Most other companys probably post as anonymous cowards. Besides, Lik-Sang simply rocks ;) -act

    3. Re:Deceptive post / self-promotion by Anonymous Coward · · Score: 0

      I'm not going to repeat everything I said about why it matters that he should be clear that Lik Sang is his site.

      I'm not saying that the information in the post has no value, even if its purpose is to sell games and game hardware. Most techies are curious about the internals of electronics.

      I said in my first comment that "Making your affiliation absolutely clear won't hurt." because I know that Lik Sang sells a lot of game hardware and has high traffic already, so what's the harm in saying it's his own site?

      It would just be nice if people who stand to financially gain from a SLashdot post would be absolutely clear about that benefit to them. Or just buy an advertisement.

    4. Re:Deceptive post / self-promotion by Anonymous Coward · · Score: 0

      Yeah wow he owns the site? Can i have my DS now? Why did everyone say lik sang would get a huge ammount of consoles in and why are you still advertising the release date as the 21st with no indication you dont actually have any of them left?

      Overall though, why the feck dont nintendo care about europe? Dont they understand that by holding out they lose sales. If they want to create a market, being bastards about release dates is not the way to go.

  17. Nintendo DS review hands-on / problems by Geartest.com · · Score: 1


    A month ago, after spending a couple of hours with the hardware and games, we published our Nintendo DS hands-on review / preview that includes discussion of some problems that we haven't seen anyone else mention even once.

    We previewed and played Nintendo DS games Metroid Prime Hunters: First Hunt, Super Mario 64 DS, Spider-Man 2 DS and the onboard PictoChat instant messaging software.

    We've been testing out the production models of the Nintendo DS for about a week now. When we've put the DS through a few weeks of use we'll let you know how how it rates.

    AP reporter Matt Slagle has his review of the device as well, and he loves it (the headline is Nintendo DS a Sleek Powerhouse, also at USA Today), although we are a little more reserved until we see how it holds up, if the problems are persistent, and until we see some more applications that support and take advantage of the platform, and live up to the hardware's potential.

  18. Re:Deceptive post / self-promotion - it matters by Anonymous Coward · · Score: 0

    Lik-Sang is already a popular video game website and e-retailer ... most of them probably have been [to] Lik-Sang.com before

    That's my whole point. Why bother writing the post in a way that makes it seem he has nothing to do with Lik-Sang?

    ... so it doesn't matter if they're promoting themselves in Slashdot Games.

    And I disagree that it doesn't matter if they promote on Slashdot.

    It matters. Right now the Nintendo DS is available only in North America. Lik-Sang is an online game hardware and software retailer first and foremost. "A lot of other websites promote their stories on Slashdot" but this isn't just a case of an unbiased editorial site linking to their stories. For techies and gamers outside of North America, if they don't want to wait for a few more weeks to get a DS, then Lik Sang stands to gain financially from a Slashdot Games post.

    Slashdot has one of the largest audiences on the Internet, and the readership is exactly the type of people who would buy products from Lik Sang.

    So it does matter that Pascal is less than upfront in the way he writes his story submissions. Unless you hover your mouse pointer on his name and see his e-mail address, you'd think it was just another person who has nothing to gain. In reality, Pascal isn't a disinterested third party who wrote that up -- he and his company stand to make a lot of money, especially if the reports of Nintendo DS shortages are true.

  19. Be wary... by ajservo · · Score: 1

    Now that we're in the Nintendo Age of the DS, which features an LCD screen, be forewarned of Dead Pixels. They can and will happen.

    1. Re:Be wary... by Anonymous Coward · · Score: 0

      Nintendo have been purveying LCD screens for longer than some of Slashdot's readership have been alive.

      Sure, dead pixels are a reality, but Nintendo knows what they're doing. Certainly they've learned something about the issue from making GameBoys since 1989 and Game & Watch systems since even farther back than that.

  20. Port the N64 titles. by Anonymous Coward · · Score: 1, Interesting

    Now, I'm getting one. As a matter of fact, mine has already shipped from ebgames.com and will be here tuesday. If the DS library consisted of nothing but N64 titles, I'd still be extremely happy. I mean, a big chunk of my GBA collection is made up of SNES ports. I can only imagine how fun Goldeneye would be with wireless multiplayer. The biggest problem I had with the original was that my stupid cousin kept looking at my(!) section of the screen. What a flippin' cheater! With the DS, this problem is completely eliminated.

    Please, please, please bring Goldeneye to the DS. The original N64 version; not something from EA.

    1. Re:Port the N64 titles. by Anonymous Coward · · Score: 0

      In the manual for Mario Kart 64, they suggested that you should look at the other person's screen for strategy or something.

      It surprised me to no end.

  21. Alright - someone tell me more about DS wireless by cmilkosky · · Score: 1

    OK - my kids both have a DS now, and I've been ridiculously interested in the wireless functionality of it.

    Anyone been able to do something with it?

    I have an 802.11g access point at home, and I was really hoping that I could see the DS do something with it. I'm also using WEP encryption on the network, so I'm curious how the DS will handle it.

    On another related topic are there any interesting diagnostics that you can put the DS through, maybe by holding a key down at startup or something?

    I have lots of questions about it - very interested here. I'd love to start a discuss about this.

    Chris

  22. DS Uses Hotspots by Anonymous Coward · · Score: 0

    The idea with the DS is it would use Wi-Fi hotspots. Open Wi-Fi networks (the good ones that aren't passworded so you can actually use them for free) are the ones the DS will find.

    This is good, because you need not configure the DS, and it'll work at public hotspots. Some airports have free Wi-Fi, so that will be nice.

    Plus, the propietary DS local (300ft or so for multiplayer with people you can actually see) is there.

    If you want to take the DS online (when online games come), just make your network open. I'm running an open wireless network from my home, so if anyone is in the area and needs to get online, they can. It's nice when you are in a place like NYC and you can sit down on a bench and surf the 'net... but if everyone went locked down on their wireless, well, the only thing left would be pay-for-wireless.

  23. Re:Alright - someone tell me more about DS wireles by Anonymous Coward · · Score: 0

    While the DS is 802.11-capable, it'll probably never be used. Nintendo's own wireless protocol is what's shipping on the games coming out now.

  24. Size Matters by Kamalot · · Score: 1

    To everyone on this list who mentions that the DS "seems large"...
    ...remember that comment when/if the PSP comes to town.

  25. Unusual Killer App by cmpalmer · · Score: 2, Interesting

    You know how everyone argues about e-books? Whether they cause eye strain, or how much better an ink-on-paper book looks/feels/smells?

    I don't think this makes as much difference to kids. My daughter (13), my son (10) and one of their friends (12) are all hooked on reading e-books on Palm devices. They are used to spending hours looking at a GB screen, so scrolling through a Harry Potter book on a Palm is a natural activity for them.

    So, I think there ought to be an real e-book reader app for the Game Boys. I've bought the GB movie thing from Lik-Sang and it supports .txt file reading, but doesn't have book marks, so it's not terribly practical. Does anyone know of a program that supports .pdf, MobiPocket, PalmReader, or HTML e-books that can be burned on a GB cartridge?

    --
    -- stream of did I lock the front door consciousness
    1. Re:Unusual Killer App by rhpot1991 · · Score: 1

      If you get a gba cart you can write your own ebooks to it and open them on any gba compatable device. As far as I know they may need to be converted to a text document before they can be converted for use on the gba.

  26. idiot by Anonymous Coward · · Score: 0
    Sometimes it seems like it must be my role on Slashdot to be the die-hard Nintendo fanatic,
    "Your role?" You think anyone gives a rat's ass about your idiotic ramblings? "THE die-hard Nintendo fanatic?" "Oh boy, I get to go to Slashdot and read MilliCentens latest thoughts on Nintendo!" You think anyone knows who you are? Get over yourself, jackass.
    1. Re:idiot by MilenCent · · Score: 1

      "Your role?" You think anyone gives a rat's ass about your idiotic ramblings?

      Why not? There are plenty of other idiotic ramblings on Slashdot as well, as you so ably demonstrate.

      I was making a rhetorical comment about the number of Nintendo-defense posts I've made lately, not trying to posit myself as "THE die-hard Nintendo fanatic." You were the one to write THE in allcaps, not I.

      I considered it to be self-effacing, instead of boasting, because on the big list of Life Goals, being a die-hard loyalist of a videogame company falls somewhere behind Setting The Lifetime Crap Record.

      But this can probably be chalked up to misunderstanding.

      "Oh boy, I get to go to Slashdot and read MilliCentens latest thoughts on Nintendo!" You think anyone knows who you are? Get over yourself, jackass.

      No, I do not think these things. But at least whatever it is I say, I'll stand up behind it, rather than hiding behind an AC post....

      Also, you could have least spelled my handle correctly. I mean, geez.

  27. The web adapter by Anonymous Coward · · Score: 0

    Since it has WiFi built-in, now all it needs is an adapter or game-card that provides the software for the NDS to browse the web or act as a thin-client.

  28. SNES ports by a8o · · Score: 1

    The GBA gave us NES remakes. Does that mean we now have to endure the onslaught of SNES direct ports that the GBA (stupidly) couldn't handle. Original version of LttP. No thanks.