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SteamWatch Offers Forum for Displeased Customers

paniq writes "SteamWatch has opened a forum to discuss the pros and cons of Valves online distribution software Steam 'due to constant deletion of complaint threads in the official Steam forum', as the site states. Installation of Steam to play Valves newest cutting edge shooter Half-Life 2 is mandatory, but forum members criticize Valve for meager Support, violation of consumer rights and formulate alternative ideas for Steams implementation. A 'Steam Watch' news section covers articles and rants about Steam found on the net."

171 comments

  1. Valve Wins Summary Judgment Motions in Copyright by bobsalt · · Score: 0, Offtopic

    other news about steam...
    http://www.steampowered.com/index.php?area=news&id =357

    not sure why everyone is up in arms about cyber cafe licensing. We are opening one, but won't be using steam.
    hl2 grphx are nice, but in the end, a single player game doesn't cut it anymore. and cs source is still just cs (an outdated game).
    not worth $120 per pc per year (min 10 pcs) - IMO

  2. Consumer rights... by elmegil · · Score: 3, Insightful
    violation of consumer rights

    Last time I checked, nobody was holding a SPAS-12 to your head and forcing you to buy the product. Get your money back, don't play the game, and quit yer fucking whining.

    --
    7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    1. Re:Consumer rights... by fireduck · · Score: 2, Informative

      the consumer rights violation complaint was about the original HL and how Steam was forced on the individual after the fact when WON went down. 5 years is a bit too long to return the game. As for the merit of the complaint, unless these people are lawyers, why should we give them the time of day? put up or shut up --- file a damn lawsuit and quit whinging on the 'net.

    2. Re:Consumer rights... by ASkGNet · · Score: 1

      Last time I checked, when you bought HL1 and the expansions, nobody told you that one sunny day Valve will decide when you can and can't play the game.

    3. Re:Consumer rights... by squiggleslash · · Score: 4, Insightful
      If you read the link, you'll see that the complaint was that the goods had already been bought, and Valve was imposing new terms and conditions for continued usage of a critical part of the game to people who'd bought the game and agreed to fairer terms and conditions in the past.

      Seems sleazy to me. If I were in the same boat, I'd try to get my money back. I may be likely to be unsuccessful, but I can make it time consuming and thus expensive for Valve in the process.

      --
      You are not alone. This is not normal. None of this is normal.
    4. Re:Consumer rights... by bersl2 · · Score: 2, Interesting

      Well, looking at the linked topic, I see that the writer argues that Valve has broken the terms of its EULA for the original Half-Life by converting it to use Steam. I'll bet that there's a clause in that EULA that gives Valve permission to modify the agreement whenever they want to.

      Furthermore, the writer talks of Valve not being liable for any hack of Steam that may infect anyone's computer. It hasn't dawned on the writer that it is standard practice to disclaim all liability.

      I agree with the parent, and I wish people would actually read these fscking things every once in a while, just to see what they're submitting to.

      This ought to teach them a lesson... for about a month tops.

      Note to parent: If you've opened the game, you ain't getting your money back.

      (i need sleep)

    5. Re:Consumer rights... by Marc_Hawke · · Score: 4, Insightful

      Since when was a lawsuit the FIRST option? And what makes you think some 15 year old kid could file one?

      No, really, the first thing you do is express your complaints to the company. When the company starts silencing those complaints (terrible move there) you move to an outside channel. (Which is what this story is about.)

      Once you've gotten a critical mass of like-minded people, you use a class-action lawsuit if the company hasn't addressed your concerns yet.

      --
      --Welcome to the Realm of the Hawke--
    6. Re:Consumer rights... by elmegil · · Score: 1
      So how long did he get to play the game online before Steam was "forced down his throat"? Did he think he'd be able to play the game forever? Was that promised anywhere in the original EULA?

      So he got some play out of the original game, the terms changed to ones he didn't like, so he should sell it used (Computer Renassance and EBay come to mind) to recoup what he can and get on with his life.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    7. Re:Consumer rights... by Anonymous Coward · · Score: 0

      I've got HL1, and CS etc. I didn't install steam, and have no trouble playing single player, lan, botmatch etc. Can play friends over the net too, using e.g. VPN. Valve can't take that away.

      There's no doubt they're bitches for refusing free access to master game servers, and even bigger bitches for not letting us set up our own, but I imagine they're within their rights. I'm still not buying HL2 because of their behaviour...

    8. Re:Consumer rights... by elmegil · · Score: 1

      Hm, last time I checked, the only game you can't play is the online version. Seems like the single player version will work as shipped, without Steam. I don't recall anything in the EULA for the original game saying that the online version of the game would be playable in perpetuity either.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    9. Re:Consumer rights... by elmegil · · Score: 1
      I agree with the parent, and I wish people would actually read these fscking things every once in a while, just to see what they're submitting to.

      And if you didn't read it, suck it up. You're absolutely right; I don't have the HL1 EULA in front of me, but I'd be shocked if it didn't have the "we can change the terms" clause, since that's standard boilerplate for any of these things. Looked at your rights with a credit card lately?

      The money back comment was WRT HL2, before I'd RTFA, and honestly, I've seen people badger retailers into getting their money back, so it's possible.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    10. Re:Consumer rights... by HavokDevNull · · Score: 0, Troll

      I Used steam this weekend, and I'm impressed, I was up and playing HL2 in 45 mins. Not only that; but any computer that has a high speed internet connection I can be up and playing HL2 in 45 mins no more freaking cds to lug around or loose!!! I also like the fact that steam validates all the files before playing, no more cheaters in CS (one of the reasons I quit playing CS and started playing Ghost Recon then cheating became rampant there as well and I quit playing that) And if this curbs the pirates; well more power to them. The people on steamwatch are just a bunch of kids whining because they either

      a. To lazy put the cd in (should of not used that CD Crack huh kid!!)

      b. Can't get steam to work

      c. unable to find a way to cheat or pirate it.

      Mark my words Online Delivery content WILL be the biggest thing the net has seen within a year or two. From games to movies http://www.reeltime.com to TV, its already started to happen, so sit down buckle up and keep your hand and feet inside the car; because everyone will be ridding this roller coaster soon.

      --
      Sig
    11. Re:Consumer rights... by FireBook · · Score: 1

      >Note to parent: If you've opened the game, you ain't getting your money back.
      you are if you go through the courts.....

      --
      My other OS is also FreeBSD
    12. Re:Consumer rights... by Propagandhi · · Score: 1

      An excellent point. Valve doesn't have to provide us with a multiplayer network, and many devs drop support a few years after the game has been released.

      Look at the Myth series, bungie.net was taken down a short while after Microsoft bought bungie. Sure, a couple third party networks have sprung up in the community (Marius Net and Play Myth) but the game is not longer officially supported and thus the communities no longer grow.

      Valve could have left HL 1 for dead after 6 years of support, and I don't think gamers could argue they had no right to do so. Ultimately, the HLDS system costs valve money, no way to force them to keep paying it well after the game has passed its prime..

    13. Re:Consumer rights... by Khuffie · · Score: 3, Insightful
      Except it forced people with the original Half-Life to install Steam in order to play the game and counter-strike.

      How the heck are those people gonna get their money back? When they bought Half-Life Steam didn't exist.

    14. Re:Consumer rights... by fireduck · · Score: 0, Flamebait

      Since when was a lawsuit the FIRST option? And what makes you think some 15 year old kid could file one?

      Exactly. If a 15 year old kid can't file a lawsuit, why should a 15 year old kid think he can credibly rant about the legality of the various EULAs he's had rammed down his/her throat? Lots of people (kids probably) complain about game companies and how they are violating consumer rights. However, rarely do any of these complainers do anything about it except complain.

      And any site that actually compares a videogame authentication systems to "the reasoning of those who invented jailhouses and death sentences" needs some perspective and probably a few more years to mature. try reading the rant on the homepage and then tell me this is a constructive group of people dedicated to championing consumer rights and not a bunch of pissed off kids? I'm annoyed about Steam as well, but if and when I get fed up with it, I'm emailing Valve directly rather than posting anonymously in a forum...

    15. Re:Consumer rights... by NanoGator · · Score: 2, Insightful

      "Last time I checked, nobody was holding a SPAS-12 to your head and forcing you to buy the product. Get your money back, don't play the game, and quit yer fucking whining."

      Translation: "I'm enjoying the game and don't want to hear people legitimately badmouthing it."

      --
      "Derp de derp."
    16. Re:Consumer rights... by elmegil · · Score: 1

      No, translation is that people are whining. Nothing legitimate about it--if you agreed to the EULA that said they could change things at their whim, too fucking bad. Get over yourself. Quit pretending that licensing terms YOU LIKE are OWED to you.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    17. Re:Consumer rights... by Cecil · · Score: 2, Interesting

      Just because they're a bunch of pissed off kids who are annoyed about Steam just like you are, does that somehow invalidate their complaints or even their feelings?

      Interesting side note to ponder: The ranting kids got their message up on Slashdot, while your complaint to Valve was probably just dumped in the trash. Shouting and whining can sometimes actually get things changed. But I guess we'll have to wait and see.

    18. Re:Consumer rights... by Chyeld · · Score: 1

      It forced people to install Steam _ONLY_ if they wanted to use the unsupported bonus material - namely, multiplayer. You don't and never will need to install Steam to install Half-life, or to install any of the pre-Steam updates to Half-life. You don't even have to install Steam to play online with the pre-Steam versions of Half-life. The _ONLY_ thing they removed were the master servers which listed what games you could connect to.

      Given that they provided services for people to play those games for free, and given that you can STILL play pre-Steam games online witout using Steam, I tend to class people who whine about having to install Steam to play Half-Life 1 in the "I just want to complain, don't bother me with facts" group and ignore them.

    19. Re:Consumer rights... by reclusivemonkey · · Score: 1

      I was told upon purchasing this in the U.K. that in no way could I return this product. If it was faulty I could legally, but whether or not I would sucessfully get a refund if I was unsatisfied with it is another matter.

    20. Re:Consumer rights... by Khuffie · · Score: 1
      Furthermore, the writer talks of Valve not being liable for any hack of Steam that may infect anyone's computer. It hasn't dawned on the writer that it is standard practice to disclaim all liability.

      Yes...the only problem is that it updates automatically. You have no power over stopping updates. You either have the update install by itself, or just never run Steam. It's stupid.

    21. Re:Consumer rights... by elmegil · · Score: 1

      So don't purchase it then. Why is this difficult?

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    22. Re:Consumer rights... by NanoGator · · Score: 1

      "Nothing legitimate about it--if you agreed to the EULA that said they could change things at their whim, too fucking bad."

      Okay, I concede. Any company that makes a game you like should be allowed to use Darth Vader style EULAs. Consumers shouldn't be treated fairly, it hurts big business!

      --
      "Derp de derp."
    23. Re:Consumer rights... by Quarters · · Score: 1

      The new terms and conditions were only being imposed if the original agreement stated that HL multiplayer would be available through WON inperpetuity. If that was never stipulated then the closure of WON has no bearing whatsoever on what the user did afterwards. If it was never stipulated then the user chose to agree to the Steam agreement when HL MP moved there. His other option was to not agree and to not play HL MP.

    24. Re:Consumer rights... by elmegil · · Score: 1
      Ever hear of "caveat emptor"?? If you don't like the EULA, don't buy the product. You are not OWED anything if you're stupid enough to agree to things you don't like.

      We're talking about GAMES here, not food, not shelter, not clothing. Get your priorities straight.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    25. Re:Consumer rights... by reclusivemonkey · · Score: 1

      I wanted the game. I was pointing out I didn't have the option of returning it if I was unsatisfied with it. What do you find difficult about understanding that?

    26. Re:Consumer rights... by NanoGator · · Score: 1

      "Ever hear of "caveat emptor"??"

      Ever hear of consumer rights?

      "We're talking about GAMES here, not food, not shelter, not clothing. Get your priorities straight."

      Don't tell me that companies should have the right to screw 'stupid' people and then question my priorities. Afterall, if they're just 'games', then Valve really shouldn't need the right to say "I'm altering the deal, pray I don't alter it any further."

      Your expectation that people should be 'good little sheep' is ill-thought. The likely reason that it's a respectable option to you is that you enjoy the game. That may or may not be a reasonable assumption of your views, but I really do have a hard time imagining you'd be okay with this if you personally had been bitten. "Ah, well, it was in the EULA." Right.

      As for 'whining', I think it's funny that you've chosen exactly tht medium to register your complaint. "I'm sick of everyone complaining!" Heh.

      --
      "Derp de derp."
    27. Re:Consumer rights... by ryanmfw · · Score: 1
      In defense of their rant, your quote took out a lot of context that makes much more sense, and is much more mature:

      Your thinking is alike to the reasoning of those who invented jailhouses and death sentences. You believe that punishment will discourage the immoral people from abusing your services. And I hope you believe that - because punishment without a reason, usually, happens because of strong emotions. And strong emotions, as we often learn, tend to complicate business matters.

      Cheers, Ryan

      --
      Hurricane Ivan: A 17th century prison collapsed. All of the inmates escaped.
    28. Re:Consumer rights... by sabtrli · · Score: 1

      Not so. You can turn off automatic updates on a game-by-game basis on your end, right click on game in steam menu -> Properties

    29. Re:Consumer rights... by Anonymous Coward · · Score: 0

      First "Fuck EULAs" post!

    30. Re:Consumer rights... by arose · · Score: 1

      I agree games don't matter, goverment shouldn't protect customer right NOR Valves copyrigts...

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    31. Re:Consumer rights... by elmegil · · Score: 1
      Don't tell me that companies should have the right to screw 'stupid' people and then question my priorities.

      Try not to put words in my mouth, moron. There's no "right to screw stupid people" and anything you're reading into what I say along those lines is your problem not mine.

      The fact remains, that it is up to YOU to know WHAT YOU ARE BUYING. If you don't like the terms of the license, and if you don't like the way the software works, there are plenty of avenues to learn about these things before plunking down your hard earned cash. As I said at the start, no one is holding a gun to your head to force you to buy what you obviously think is a defective product. So don't buy it. Have a nice day. No need to be a sheep. In fact, if you act like a sheep and buy it anyway, without having done your homework, then you forfeit your right to bitch.

      If you voluntarily give up your rights by agreeing to a coercive EULA, then you have no one to blame but yourself. Bitching afterwords is like an 18 year old voting for Bush and then whining about being sent to Iraq in a draft.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    32. Re:Consumer rights... by ayequeue · · Score: 1

      You had to upgrade for CS, not half-life single player. You can still play hl verson 1.110 just fine, no need to update it to steam. I still have my old install and use it for hl1 mapping. 1.110 was completely stable and the few patches available on steam don't change much.

    33. Re:Consumer rights... by elmegil · · Score: 2, Insightful
      What I don't get is what "customer rights" they're talking about.

      Let's go back to "TFA". You buy HL1 and play it. No Steam required to play the single user game, which is what is being sold in the box. No Steam required to play the online game, which you get along with it. Eventually, after many years, Valve says "we are upgrading to a new platform, Steam, with a new EULA, and by the way we're phasing out the old online servers that let you find other games to connect to." Nowhere in the original EULA did it say the WON servers would be available forever. Not accepting the Steam EULA means not being able to use the new servers to find online games, but nothing stops you from agreeing on servers to play on with your friends, and connecting to and playing on those servers. Nothing stops you from playing the single-user version of the game to your heart's content.

      WHAT RIGHTS HAVE BEEN VIOLATED?

      Obviously to anyone who doesn't think the world is supposed to be given to them free on a silver platter, NONE.

      So let's extrapolate a bit. You hear about HL2, you want to play. It's clear if you pay any attention to the press, that Steam is required. Complaints aplenty fly around the net about how "intrusive" and "big brother like" it is. Anyone with half a brain can read reviews, look at chat boards etc. and hear the flap being raised about this.

      Do you assert that there's some RIGHT to be able to play the game on YOUR terms, regardless of the creator's intentions? Bullshit. If you don't like the licensing terms of HL2 and Steam, don't play. It's that simple. Valve will lose money (or not) based on whether or not their terms are acceptable to most people. End of story. There are no consumer rights being violated, unless you think you have a right to dictate all terms, which flys directly in the face of all legal precedent in this arena. Vote with your pocketbook and quit whining already!

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    34. Re:Consumer rights... by NanoGator · · Score: 2, Insightful
      "Try not to put words in my mouth, moron. There's no "right to screw stupid people" and anything you're reading into what I say along those lines is your problem not mine."

      I don't think so. You're basically saying it's okay for Valve to put anything they want into the EULA, and then change it on a whim. If that's not what your line of thought is, then you need to do a little more to spell out your point. I'm not accepting responsibility for being a 'moron' when you're not even addressing the actual complaints people have about Valve's business practices.

      "The fact remains, that it is up to YOU to know WHAT YOU ARE BUYING."

      Really?

      "Valve may amend this Agreement at any time in its sole discretion. As a Subscriber, you agree that Valve may amend the terms of this Agreement."


      The user knows what they're buying? Bullshit. Tell that to customers of the original game who suddenly found themselves with a new agreement. "This deal's getting worse all the time."

      "If you voluntarily give up your rights by agreeing to a coercive EULA, then you have no one to blame but yourself."

      So no consequences for a company with a shitty EULA? No reason to complain? No reason to tell Valve they shouldn't do business like that? Right.

      "Bitching afterwords is like an 18 year old voting for Bush and then whining about being sent to Iraq in a draft."

      Actually, he'd have every right to complain. Bush did not make a campaign promise back in 2000 that he was going to take the country to war. As much as I hated the actions of the protestors during that time, I don't think that "shutting up and dealing with the unintended consquences of their actions" would have been right on the simple grounds that Bush needed to know what people felt. This is true in Valve's case, too. People want a game. People don't like EULA. People voice complaints about the EULA. Expressing demand is 'whining'? Grow up.

      --
      "Derp de derp."
    35. Re:Consumer rights... by elmegil · · Score: 1
      You're basically saying it's okay for Valve to put anything they want into the EULA, and then change it on a whim.

      Show me one commercial EULA that doesn't have that clause.

      Show me who said you HAVE TO BUY THE PRODUCT if you don't like EULA's.

      The user knows what they're buying?

      Yep. They're buying "whatever Valve says they want". Says it right there. Don't like that? Don't fucking buy it.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    36. Re:Consumer rights... by elmegil · · Score: 1
      People want a game. People don't like EULA.

      Awwwwww, I feel so sorry for them. I want free money too, but guess what? I don't waste my time bitching online that I'm not getting it.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    37. Re:Consumer rights... by topgun601 · · Score: 2, Insightful

      your right, i spoke with my money, my rights were not vilolated. how? i did not buy HL2.

      --
      This post brought to you by: the marketing division of The Sirus Cybernetics Corporation
    38. Re:Consumer rights... by elmegil · · Score: 1
      So no consequences for a company with a shitty EULA? No reason to complain? No reason to tell Valve they shouldn't do business like that?

      Which part of "if people don't like it, they won't buy it, and the company goes out of business" don't you understand? Seems like a great way to get the message across.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    39. Re:Consumer rights... by elmegil · · Score: 1

      More power to you brother. That's the way it's supposed to work.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    40. Re:Consumer rights... by elmegil · · Score: 1
      I can't imagine anything stopping you from saying "that's unacceptable" and putting it back on he shelf right then. Or walking from having paid at the register with the unopened box over to the service desk and demanding your money back then and there so it was clear you weren't pirating anything.

      If your desire for the game overrides your common sense about not doing things that are (in your opinion) bad for your rights, what the fuck do you want me to do about it? Nobody owes you "the game" on your terms.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    41. Re:Consumer rights... by Deliveranc3 · · Score: 1

      No... they took down WON which was the old authentification system. Which forced everyone to crack or get Steam.

    42. Re:Consumer rights... by NanoGator · · Score: 2, Insightful

      "Show me one commercial EULA that doesn't have that clause."

      Here you go, smart ass. Have fun reading through ALL of that. The closest they come to saying they can change the agreement is when you upgrade the software, you're agreeing to the new EULA.

      "Show me who said you HAVE TO BUY THE PRODUCT if you don't like EULA's."

      Show me why somebody doesn't have the right to complain that a EULA on a high-demand product. Sucks. Come to think of it, show me where somebody said they were forced to buy the game to begin with.

      "Yep. They're buying "whatever Valve says they want"."

      So, they still don't know what they're getting. They don't have a right to complain about that? Uh huh.

      Sorry bud, I don't buy it. One shouldn't need a legal degree to buy something as simple as a game. To argue otherwise is moronic.

      --
      "Derp de derp."
    43. Re:Consumer rights... by NanoGator · · Score: 1

      "I don't waste my time bitching online that I'm not getting it."

      Yeah, you've only made 15 posts bitching about people's views on Valve. That's right next to 0!

      --
      "Derp de derp."
    44. Re:Consumer rights... by NanoGator · · Score: 1

      "Which part of "if people don't like it, they won't buy it, and the company goes out of business" don't you understand? Seems like a great way to get the message across."

      It's a terrible way to get the message across. Game companies come and go all the time. If Valve tanked over Half Life 2, how would they know that it was because the EULA instead of the phase of the moon or the suckiness of the game?

      People have every right to complain. You should know, you've been excercising that right all night.

      --
      "Derp de derp."
    45. Re:Consumer rights... by elmegil · · Score: 1

      Complaining that the EULA sucks != "My RIGHTS! I'm BEING OPPRESSED!"

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    46. Re:Consumer rights... by elmegil · · Score: 1

      Nice out of context quoting, asswipe.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    47. Re:Consumer rights... by NanoGator · · Score: 1

      "Complaining that the EULA sucks != "My RIGHTS! I'm BEING OPPRESSED!""

      Consumers have the right to reasonable expectations.

      --
      "Derp de derp."
    48. Re:Consumer rights... by elmegil · · Score: 1

      It's hardly reasonable to expect that you can buy the software and then change the EULA retroactively by whining on websites and pirating the software. Obviously you don't like EULA's. So research them before you spend your money, and use your money to encourage those EULA's that are reasonable. If you think that's insufficient because you are so much smarter than the unwashed masses, try to get legislation passed to protect the sheep from themselves. But that still doesn't justify an expectation that you're going to retroactively change a company's business practices with whining and piracy.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    49. Re:Consumer rights... by NanoGator · · Score: 1

      "It's hardly reasonable to expect that you can buy the software and then change the EULA retroactively by whining on websites"

      It obviously made a difference. RTFA.

      "...and pirating the software."

      Huh? I never said anything about pirating software. And you accused me of putting words in your mouth...

      "So research them before you spend your money,"

      I'd agree with you if we were talking about OS's or content creation software etc. But we're not. We're talking about games. Games with established use.

      We don't entirely disagree here.

      "If you think that's insufficient because you are so much smarter than the unwashed masses, try to get legislation passed to protect the sheep from themselves."

      Right. Now let's turn it into me being smarter than everyone or everybody else being dumb. Never mind the concept of impulse buy. Never mind that people were nastily inconvenienced, and some are out $50. No no no, the real problem is that myself and a lot of people are too dumb to spend all their time trying to decipher legalese surrounding a product that doesn't need it. Yeah, that's a real strong rebuttal.

      "But that still doesn't justify an expectation that you're going to retroactively change a company's business practices with whining and piracy."

      Again with the piracy, though I never suggested it. I'd think you were right if I ignored the fact that the number of complaints or even piracy is tracked far more accurately than the reason why somebody didn't make a purchase in the first place.

      --
      "Derp de derp."
    50. Re:Consumer rights... by NanoGator · · Score: 1

      "We don't entirely disagree here."

      Sorry to reply to my own post here, but I wanted to clarify this thought:

      We don't entirely disagree here. I'm not as extreme as to say "EULAs should be outlawed" or that they shouldn't have a "we'll change the agreement on a whim" clause. I do feel, though, that a EULA is a deceptive way to sneak in an unusual change in business practices. I also feel that if they're going to do that, they need to be rather up-front with people that it is different.

      I was pretty annoyed when I bought Sims 2 and found out you can only register it for on-line use on one computer. It doesn't even tell you that on the box, it tells you to go on-line and look it up. (well, it hints at it. But the possibility of moving it from the laptop to the desktop is nil, and that isnt' revealed until you open the box.) I've tried going through their site, and maybe the info's there, but they make sure you lose interest pretty quick.

      It wasn't enough to make me disgrunted that I bought it, but it is a sore spot, and frankly it's unfair no matter how you spin it. I could try to demonstrate this with some half-baked metaphor, but I'm not going to waste our time. The simple fact of the matter is that there are too many products out there all trying to get customer attention, and with all the noise, the possibility of fraud is high. Consumers need to be protected. Not because of their intelligence, but because business just plain needs to be honest.

      --
      "Derp de derp."
    51. Re:Consumer rights... by great_snoopy · · Score: 1

      While not purchasing the game is a solution for the alleged violation of some rights, the poor technical support for those who purchased the game has absolutely no excuse.

    52. Re:Consumer rights... by arose · · Score: 1
      I think that Steam itself is a violaton. You bought a box, not the Steam version. The law may not agree with me, but that is not the question (not for me anyway).
      quit whining already!
      You are one to speak...
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    53. Re:Consumer rights... by vrai · · Score: 1
      Then buy the game from EB/Game where you can return it for any reason within 14 days. If you buy it from Amazon you can return it for any reason for up to 30 days. In both cases it doesn't matter if the box has been opened, only that everything is in 'as new' condition (i.e. be careful with it).

      Also, under the Sale & Supply Of Goods Act (1994 you are perfectly entitled to return a game anywhere if it is not:

      • Of a Satisfactory Quality. If the game is crap that doesn't count. However if it is buggy then it is of unsatisfactory quality.
      • Fit for the purpose for which they are generally sold.
      • As described. If a game is described on the box as multiplayer, and the publisher prevents you taking advantage of this then it is not 'as described'.
      Note that these are statutory rights - they trump any EULA clause. If a sales person claims that you can't take advantage of these right they are willfully misleading you and thus leaving their employers open to legal action.
    54. Re:Consumer rights... by squiggleslash · · Score: 1
      Bollocks. If Valve didn't put a time scale in the EULA and on the box, then they're in the wrong because "inperpetuity" is essentially the default, with reasonable exceptions.

      What apologists like you are doing is justifying the unjustifiable. Valve has a duty to make a reasonable best effort to comply with its side of the bargain. It didn't. Not only did it not, but it's done so in a way that's downright sleazy. There was no serious cost associated with leaving a regular server up, it just chose not to.

      --
      You are not alone. This is not normal. None of this is normal.
    55. Re:Consumer rights... by Anonymous Coward · · Score: 0

      Last time i checked, nobody was holding a Desert Eagle to your head and forcing you to read posts from people who bitch. Don't read their posts, visit another website, and quit yer fucking whining.

    56. Re:Consumer rights... by __aamkky7574 · · Score: 1

      Sorry, but this is considered insightful? +3 modded? If no-one who bought products had any rights, there wouldn't be such a concept as consumer rights, would there?

      Imagine, someone buys a car and it explodes into flames. Hey, nobody put a gun to your head and made you buy it, buddy...

      P.

    57. Re:Consumer rights... by elmegil · · Score: 1
      Comparing a car killing or maiming you to a BAD LICENSE ON A FUCKING GAME is exactly what the problem is.

      Show me where I said no one should have any consumer rights on anything. I didn't even say you SHOULDN'T have rights on a game--just that you currently don't, and the way to fix it is not to whine about it. Withhold your money, put Valve out of business, work to get legislation passed, whatever. Go to it.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    58. Re:Consumer rights... by __aamkky7574 · · Score: 1

      So, what do you do? Bring the game back to the store? There's no box, and, oops, no store.

      Listen, I bought through Steam and I'm quite happy with my purchase so far. But it didn't give me any confidence that, when I bought the game through Steam, I got several errors and even a message accusing me of fraud! Also, when I recently emailed their support line about a problem I was having, I received no response whatsoever.

      In the end, the problem fixed itself, but what if it didn't? I would hope that in that instance, I could simply get a refund from my credit card company. But I don't know about this.

      In the end, I hope Steam works out and is a benefit for gamers. But that depends on Valve putting the resources (including bandwidth) and manpower into dealing with problems related to it. At the moment, their score card is only a C.

      P.

    59. Re:Consumer rights... by Anonymous Coward · · Score: 0

      too bad that asswipe kicked your ass.

    60. Re:Consumer rights... by Anonymous Coward · · Score: 0

      nobody wants YOU to do anything. In fact come to think of it, nobody even asked for your fucking opinion on the matter, he was just stating a fact he couldn't return the game if he wished to.
      You know people like to try things before they decide if they like it or not.
      So stop riding valve's dick and quit your bitching. Jesus you are worse than the people you accuse.

    61. Re:Consumer rights... by usrusr · · Score: 1

      Comparing a car killing or maiming you to a BAD LICENSE ON A FUCKING GAME is exactly what the problem is.

      heh, someone rotated the old "theft is different from copyright infringement" by 180 degrees

      --
      [i have an opinion and i am not afraid to use it]
  3. Re:Valve Wins Summary Judgment Motions in Copyrigh by dubious9 · · Score: 1

    I agree. Maybe if Vavle put more trouble into the actual HL2 and made a great multi-player component, you'd be interested. But no, they went and sunk a boatload of money in Steam. I am also terribly disappointed in CS-Source. You'd think you'd get vehicles or like 20 new maps. But they had to work on Steam.

    There's nothing I could say here that really hasn't been rehashed elsewhere, though I'm sure it will somewhere in this thread. Anyway, here's another vote for I-won't-buy-another-steampowered-game.

    --
    Why, o why must the sky fall when I've learned to fly?
  4. Online publishing - it's anyone's game now by Japong · · Score: 2, Interesting

    This isn't all that surprising. Steam distribution was at first heralded as a way of getting away from the "big evil publishers" and creating an alternative for developers. But it still has to administer the accounts, and in the end its still run by a corporation whose end goal is to make the most amount of money possible. If anything, having an even further distancing between licensing a product and actually owning it can make potential abuses against the customers even worse.

    And for all those "they're not forcing you to buy it" people out there, of course they aren't, but if they'd remove the mandatory Stean registration I probably would have given them my $50 by now.

    1. Re:Online publishing - it's anyone's game now by Poseidon88 · · Score: 1
      And for all those "they're not forcing you to buy it" people out there, of course they aren't, but if they'd remove the mandatory Stean registration I probably would have given them my $50 by now.

      And if they felt there were a really significant number of people so upset about Steam that they won't buy the game, they would probably remove it as a requirement. As it is, the game seems to be selling just fine.

    2. Re:Online publishing - it's anyone's game now by elmegil · · Score: 1
      if they'd remove the mandatory Stean registration I probably would have given them my $50 by now.

      So maybe you're a significant part of their target market and they'll learn or die. Or maybe you're not, and they'll continue on without you. I know which one I'm betting on.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    3. Re:Online publishing - it's anyone's game now by Japong · · Score: 1

      I'm not...and I know that. There are far too many people who want the game badly enough that they won't think twice about installing Steam, indeed, I can see myself caving in as well.

      That being said, if the program wouldn't run if daemon tools/nero/CloneCD were installed (the way Doom 3 did), people would still buy it. If the program wouldn't run if a competing product was installed, people would probably still buy it (it IS Half-life 2, after all). If the program required you to pay a monthly fee to play online, possibly single player, possibly pay-per-play, well they might lose out on their audience, but I'm sure people would spend the money in the long run. I'm not particular fond of any of those options, indeed I think most gamers would find them vexing. But what's stopping developers? They can just put it in the EULA and that'll be the end of it. If it becomes an industry standard, then in the end you won't be able to boycott or avoid it (see: standardized smaller game box sizes with PDF manuals instead of actual books).

      They make a product good enough and they can put you through hell, you'll still buy it. I'm just saying it would be nice if they didn't. But once again, they're not here to be nice, they're responsibility is to make the largest profit possible.

    4. Re:Online publishing - it's anyone's game now by Elracim · · Score: 1

      The problem with the "getting away from the big evil publishers" thing, is that it didn't exactly work as expected for me. I was hoping (maybe foolishly) that the cutting out of the publisher would lower prices. I have seen a few quotes on the net that put Gabe Newell talking about how valve gets 30 dollars per game sold on steam as opposed to 11 dollars for a copy sold in store. So what does valve do? They keep prices exactly the same (*more* expensive for me in canada).

      On top of this, they go to excessive lengths to combat "piracy", shitcanning 20000 accounts, a good number of which have already given them money. I know that valve is doing pretty well for themselves, and they likely would be if there was no copy protection on the game at all, let alone some overzelous "phone home" system. To me they seem like just another greedy company.

      I was going to buy HL2 in spite of steam, but considering their recent actions, I think I'll be happier without.

      --
      All Rights Reserved. All Wrongs Avenged.
    5. Re:Online publishing - it's anyone's game now by Poseidon88 · · Score: 2, Interesting
      So what does valve do? They keep prices exactly the same (*more* expensive for me in canada).

      They can't lower the price because they are still under a publishing contract with Vivendi Universal (who bought out Sierra). If they lowered the price over Steam, it would hurt retail sales.

      shitcanning 20000 accounts, a good number of which have already given them money.

      Interesting. Exactly what was the number of paying customers that had their accounts cancelled? I didn't see that mentioned anywhere. I've seen a few posts on the Steam boards, but it's hard to filter through all the posts saying "I only tried the pirated version to decide if I wanted to buy it! Now I can't play Counter-Strike! Waaaaaaaa!"

      I know that valve is doing pretty well for themselves, and they likely would be if there was no copy protection on the game at all, let alone some overzelous "phone home" system.

      If 20,000 people trying to use a pirated copy of the game isn't an indication that anti-piracy measures are needed, I don't know what is. The fact that Steam is actually pretty effective seems to be the main reason people are up in arms about it.

    6. Re:Online publishing - it's anyone's game now by harrkev · · Score: 1
      If 20,000 people trying to use a pirated copy of the game isn't an indication that anti-piracy measures are needed, I don't know what is. The fact that Steam is actually pretty effective seems to be the main reason people are up in arms about it.

      The problem is that their current system is a BFG-9000. Sure, it takes out some pirates. But some legitimate users get hurt in the process. People on dial-up lines have to wait forever to get patches -- and they have no choice. People who might want to play portable (gaming laptop) have to follow some convoluted process which seems more complicated than brain surgery -- just to get their game to play without a net connection.

      The perfect weapon will kill your enemies, and not touch your friends. But if your weapon kills as many of your friends as your enemies, then it is time to either aim better or get a more precise weapon.
      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    7. Re:Online publishing - it's anyone's game now by Poseidon88 · · Score: 1
      People on dial-up lines have to wait forever to get patches -- and they have no choice. People who might want to play portable (gaming laptop) have to follow some convoluted process which seems more complicated than brain surgery -- just to get their game to play without a net connection.

      Have you actually used Steam? Many of the detractors seem to be operating on incorrect assumptions about how it works. Nobody is forced to download patches. You can play HL2 in offline mode as much as you want after you've activated it. Same goes for mobile users.

      I think if you did a survey of people who bought legitimate copies of the game, you'd find there are really very few dissatisfied customers. As always, however, they are a very vocal minority.

    8. Re:Online publishing - it's anyone's game now by elmegil · · Score: 1
      I was going to buy HL2 in spite of steam, but considering their recent actions, I think I'll be happier without.

      There you go, exercising the power of the purse instead of ignoring the reality and whining about it later. If more of the anti-Steam folks could be bothered to engage their brains BEFORE spending their cash, we wouldn't be having this discussion, would we?

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    9. Re:Online publishing - it's anyone's game now by elmegil · · Score: 1
      People on dial-up lines have to wait forever to get patches

      and how would they get patches any other way in the absence of Steam? By ... oh maybe... downloading them? Waiting forever?

      See other comments about "offline mode" as well. When I had network problems about a week ago, Steam couldn't connect to the net, it asked me if I wanted to play in offline mode, and voila! it worked just great.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    10. Re:Online publishing - it's anyone's game now by ceejayoz · · Score: 1

      You can play HL2 in offline mode as much as you want after you've activated it.

      Someone on the SteamWatch forums apparently set their system clock a year forward and they wound up forced to re-authenticate with Steam... so that might not be true.

    11. Re:Online publishing - it's anyone's game now by harrkev · · Score: 1
      and how would they get patches any other way in the absence of Steam? By ... oh maybe... downloading them? Waiting forever?

      By .. oh maybe ... deciding just to PLAY the game for right now and download the patch at night? Or maybe delay downloading the patch for a week until they go to a friend's lan party with a fat pipe.

      Duh!
      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    12. Re:Online publishing - it's anyone's game now by YOU+LIKEWISE+FAIL+IT · · Score: 1
      Steam distribution was at first heralded as a way of getting away from the "big evil publishers" and creating an alternative for developers.

      Say hello to the new boss, same as the old boss.

      YLFI
      --
      One god, one market, one truth, one consumer.
    13. Re:Online publishing - it's anyone's game now by usrusr · · Score: 1

      it's hl2, of course it will sell fine, i mean how many people are there who will "fight" for customer rights by voting against steam with their wallet, compared to all those people who can't even understand what valve is doing?

      sad thing is, valve might even make more money from game addicts paying for a second cd key after they accidentally invalidated their steam account than they are losing from the concious minority :(

      --
      [i have an opinion and i am not afraid to use it]
  5. Re:Valve Wins Summary Judgment Motions in Copyrigh by Kithraya · · Score: 2, Interesting

    Not only am I disappointed in CS-Source, but I actually think it's worse than the first Counter Strike. At least the first one had decent hit collision, and didn't provide feedback (ie, blood splatter) until the server said it was okay. With CS:S it's possible to believe you're hitting an opponent, but when you check the console after dying the server never registered a single hit. I've never been more disappointed in a multiplayer game. I made a mistake in paying for HL2 early so I could get CS:S. Now I'm disappointed with both games. Oh well, I'll mark this up to a $60 lesson.

  6. Not all it seems... by Anonymous Coward · · Score: 5, Interesting

    Don't be fooled, this website's open letter hides the fact that it is more dedicated to "people who haven't bought the game". -- ??? WTF is that?

    In other words, Steam gets in the way of pirating HL2 and they're pissed.

    Fuck you, buy it.

    They say it's for all those with grievances, but I highly suspect this is the nearly the same as a certain site promoting hacked UT/UT2004 servers (which believes that people who don't buy the game have a right to play online too...).

    For the record, few if any threads have been deleted on the Steam forums and the ones that have were complicated by people posting links to material that falls outside the forum T.O.S. and rules. I post there regularly and overall they are very leniant.

    1. Re:Not all it seems... by Night+Goat · · Score: 3, Insightful

      Agreed. The open letter is a laugh. "We're not pirates, we're future customers!" Oh, you plan on buying the product later? Oh, OK, in that case go ahead and play it now. That just doesn't make sense. I've pirated software in the past, and I had no delusions of being in the right. I knew it was wrong, I was stealing plain and simple.

    2. Re:Not all it seems... by Khuffie · · Score: 1
      I bought Half-Life 2 through Steam. I'm all for the developer breaking away from Publishers, the whole (one-time) authentication thing.

      Other that that, I absolutely hate steam. I don't want to start it up everytime I want to play a game. Why? It takes about 30 seconds to login on startup. It takes about 20 megs of memory that Half-Life 2 could be using. It forces updates on me when I don't care, and just want to bloody play.

      Besides, it's interface is bloody awful. I lost count of the times when I hit "browse games" by accident only to open up a window that wants me to buy games. And why does a different window pop-up for every sub-menu? It's stupid.

    3. Re:Not all it seems... by KeeperS · · Score: 2, Insightful
      "In other words, Steam gets in the way of pirating HL2 and they're pissed."

      This mantra is often repeated on Slashdot and it doesn't align with reality. Steam is doing absolutely nothing to piracy. Pirates are getting cracked versions of the game. Why should they care about Steam? Their cracked single player game doesn't need it! As for multiplayer, CD keys were already working fine, so it's not as if Steam is making any inroads there. Maybe a couple pirates will have to spend 5 seconds downloading the crack, but other than that I doubt they care at all.

      Legitimate users, on the other hand, have been inconvenienced by Steam. If I don't want to have a Steam account, why should I be forced to get one to install a single player game? Should I be required to get a Microsoft Passport in order to install Office? It's not difficult to imagine a future where every developer requires you to get an account with them in order to play their single player game. Is this really a step forward?

      I can't speak for these Steam Watch people, but make no mistake, there are some people who haven't bought HL2 all or in part because of Steam. I'm one of them. And no, I haven't pirated it either.

    4. Re:Not all it seems... by strikethree · · Score: 1

      steam does not get in the way of pirating the game. to be honest though, i wish i did pirate the game. steam just rammed an update down on my counter strike source game and now it, and half life 2, won't launch at all. i paid 60 dollars for a game that i can't play until the next update.

      yeah, i am pissed. i will be pirating all future valve games... if i can even be bothered to play them.

      strike

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    5. Re:Not all it seems... by Ed_Moyse · · Score: 2, Informative

      Do you have anything to back up your statement that "Steam is doing absolutely nothing to piracy"? Because it doesn't seem that everyone else agrees with you link.

      Quote from that article: "Valve is taking really effective steps against people using illegitimate copies of Half-Life 2 "

      I don't own a PC powerful enough for HL2, and so it doesn't really affect me, but surely each time a game goes online for multiplayer sessions, it identifies itself? In which case, Valve can do all sorts of checks.

    6. Re:Not all it seems... by PhilHibbs · · Score: 1

      I played a friend's copy of Elite, then I bought my own.
      I played a friend's copy of Repton, then I bought my own.
      I played a friend's copy of Doom, then I bought my own, and Doom2, the Quakes, etc.
      I played a friend's copy of Half-Life, then I bought my own.
      I played a friend's copy of Dungeon Keeper 2, then I bought my own.
      I played a friend's copy of Populous 3, then I bought my own.
      I played a friend's copy of Settlers, then I bought my own.
      I played a friend's copy of Settlers 4, then I bought my own.
      I played a friend's copy of GTA: Vice City, then I bought my own, and GTA3 as well.
      I played a friend's copy of Halo, then I bought Halo 2.

      If I could not have played a friend's copy of all those games, I might not have bought half of them. There are a few games that I have played friends' copied of, and not bought my own, and that is generally because the game sucked, like Freelancer or Wing Commander.

    7. Re:Not all it seems... by Anonymous Coward · · Score: 0

      Half-Life.2.PROPER-EMPORiO/
      Half.Life.2.EMPORiO.F IX.REPACK-ape/
      Half-Life_2_Retail-VENGEANCE/

      The article is misinformed.

    8. Re:Not all it seems... by AllUsernamesAreGone · · Score: 1

      You do know that for technical issues, especially technical issues that have anything to do with piracy, the Beeb is little better than a press-release reprint agency, right?

      Yeah, from time to time one or two of the jouralists manage to get up a more well researched argument, but for the most part if company X tells them that Y is "doing great things to fight piracy" or industry X (which they conveniently forget has just had record sales) tells them it is being "destroyed by piracy" then they'll just bung the story up without really doing any significant digging.

    9. Re:Not all it seems... by Ed_Moyse · · Score: 1

      And you *did* see that the quote I used was from gamesindustry.biz, right?

    10. Re:Not all it seems... by Anonymous Coward · · Score: 0

      Bullshit!!! There are HUNDREDS of deleted posts, most just the same "I've been banned", no links, no TOS violations.

  7. Wow by Poseidon88 · · Score: 4, Funny
    42 forum members. Vive la revolucion!!!

    1. Re:Wow by Anonymous Coward · · Score: 0

      Wow people are fucking idiotic sheep, but you find thinking people funny...

  8. Re:Valve Wins Summary Judgment Motions in Copyrigh by Anonymous Coward · · Score: 0
  9. It's not about Steam. by Anonymous Coward · · Score: 0

    What people don't understand is that it's not just Steam. Anybody can create a Steam-esque system. What if you HAD to download GameSpy's bug-ridden, spyware-filled software or pay a yearly fee to play the next AAA game. I dunno about you, but I don't want Quake 4, Doom 4, Half Life 3, Duke Nukem Forever and other great games to force me to install spyware.

    1. Re:It's not about Steam. by Propagandhi · · Score: 4, Interesting

      If the software is indeed totally unusable or any kind of serious hindrance, then it won't last. Sure, games like HL 2 and Doom 4 will sucker gamers into buying them regardless of the distribution methods used, but games that aren't sequels to classics won't have this luxury.

      Ultimately, the consumer will decide whether these systems fail or succeed, and because of this Developers (or Publishers) will have to ensure that the consumer is satisfied with their online distribution (or, as you put it, Steam-esque system). Besides, this isn't exactly a cheap system to implement. Valve spends loads of cash on bandwidth for Steam, and many titles simply can't afford the kind of infrastructure this kind of system requires.

      In the end I don't think these systems will impede my enjoyment of games, and if it does get out of hand.. well.. Agh, time to play pirate!

      Oh, and it won't take some bug-ridden piece of spyware to keep me away from DNF :P

    2. Re:It's not about Steam. by superpulpsicle · · Score: 1

      Don't use the word SUCKER. I bought the game and I am not happy with the installation hassle. Yes, it absolutely blows. It's inconvenient, but I am still a consumer. Not a SUCKER.

      You can't fight Steam, they already released the product. It's over! Obviously if the system was that great, they wouldn't have waited till a blockbuster hit like HL2 to deploy it. The system clearly without a shadow of a doubt SUCKS.

    3. Re:It's not about Steam. by Anonymous Coward · · Score: 0

      I'd just like to point out they deployed it well before HL 2 came out, and that they had nothing in development that could have been released before HL 2. I'm sure Valve would have used Steam to release any projects they finished before HL 2...

    4. Re:It's not about Steam. by Chyeld · · Score: 1

      Since they didn't wait till HL2 to deploy it, does that mean you really are a Sucker, or just that it really isn't a that bad?

      No wait.... let me come to my own conclusion on that...

      *happy Steam user since it was first introduced over a year ago*

    5. Re:It's not about Steam. by MMaestro · · Score: 1
      If the software is indeed totally unusable or any kind of serious hindrance, then it won't last.

      Gamespy Arcade is considered to be largely unusable and a hindrance yet its still around and some game require users to use it to play online. So whats your point?

    6. Re:It's not about Steam. by arose · · Score: 1

      You label yourself a "consumer" and want us to believe that you are not a sucker?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    7. Re:It's not about Steam. by superpulpsicle · · Score: 1

      What game requires Steam to install and play?

  10. Not impressed so far... by eviltypeguy · · Score: 3, Insightful

    I'm not terribly impressed with all the "poor victims" so far that have posted on the forums.

    Most of them are people that tried to use an illegtimate CD key or cracks, then bought the game when they couldn't get that to work, or felt guilty enough and bought it, and then got shut out of the game.

    Gee, screw someone over, then try to play nice and they don't react nicely to you? Never saw that coming...

    About the only legitimate post (obviously IMO) I've read there so far covers some of the interesting legal entanglements that come from Valve's EULA for Steam. Personally, I hope EULAs are abolished, or if not, that they would come back in a much simpler form.

    I think it's absolutely ridiculous to expect anyone but a lawyer to have to read through and understand the pages and pages of legal drek that come with each new game. How can anyone in their right minds expect a person who isn't an expert in contract law to fully understand and comprehend all their rights with a EULA. Nevermind the questionable legality of EULAs to begin with. Of course one might argue that an expert in contract law already knows that EULAs can't be legally binding since they don't fulfill many of the basic qualifications of a legal contract, but since IANAL I digress...

    1. Re:Not impressed so far... by elmegil · · Score: 1
      I think it's absolutely ridiculous to expect anyone but a lawyer to have to read through and understand the pages and pages of legal drek that come with each new game.

      While I'm sympathetic to this PoV, I have to point out that you're foolish to ignore the fact that you either DO have to read it all or you forfeit your right to complain when it has a surprise you don't like. Don't like that fact? Don't buy the game. Find something else to do with your life, or write your own games.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    2. Re:Not impressed so far... by unclethursday · · Score: 1
      While I'm sympathetic to this PoV, I have to point out that you're foolish to ignore the fact that you either DO have to read it all or you forfeit your right to complain when it has a surprise you don't like. Don't like that fact? Don't buy the game. Find something else to do with your life, or write your own games.

      This is actually a good point, for now. If the UCTIA gets passed in more states, though, this could become moot, since the UCTIA can allow software makers to completely hide the EULA from the end user, while still making it somehow a legally binding contract.

      Of course, software makers can still be reasonably assured that most people are just not going to read the EULAs on software, even if the UCTIA (rightfully) gets destroyed in state senates, and so they would only have to worry about the very small percentage (say probably under 1% of all customers) who would read the EULAs, understand them, and decide to not agree to them.

      I've got two reasons to not worry about Steam, though. 1) I'm not all about having to register a game online for a single player offline game, even if it is only once; and 2) I'm on a Mac, and Valve's stance towards the Mac demographic of people who might potentially buy their games is a hearty "FUCK YOU!", especially because of how many millions of dollars they want from potential Mac publishers to have them port and publish the game for Valve for the Mac (meaning Valve wouldn't have to do shit, just license the game)-- Money that most Mac publishers know they would most likely never recoup. And that's for Half-Life 1, God only knows they'd be even more greedy and ask for a few billion to port Half-Life 2 to the Mac if it sells as well as Half-Life on the PC.

    3. Re:Not impressed so far... by Anonymous Coward · · Score: 0

      " you either DO have to read it all or you forfeit your right to complain when it has a surprise you don't like."

      That sounds like one of those onerous EULA restrictions. "Click here to forfeit your right to complain."

      It's *hard* to forfeit your right to complain. Takes a really good lawyers shutting out every option for you in, say, a settlement or an NDA.

      That said, feel free to complain about them complaining. :)

  11. It depends... by Malchized · · Score: 1

    To me, whether steam is a waste or not depends on what else Valve does with it. If all I get out of Steam is the ability to play halflife2 single-player, then it's a ripoff (since I don't play CS). But if Valve comes out with a multiplayer ver of hl2 in 6 months, and distributes it through steam, then it's worthwhile.

    1. Re:It depends... by elmegil · · Score: 1

      Last time I checked, there were about a dozen different games available through Steam, some of them reissued versions of the older games (CS, HL1, etc) and some of them new (HL2, that jai alai type thing). You need to look at the list and see whether it's worth it to you. And if it's not, then don't buy the product, eh?

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    2. Re:It depends... by Anonymous Coward · · Score: 0

      Last time I checked, there were about a dozen different games available through Steam

      To me, a bunch of ancient titles from yester-year don't factor into steam's value. I'm still happy paying $50 for hl2, that's not the issue. The issues is whether or not Valve needed to make steam a non-optional part of their installer for a single player game, because it eats up both bandwidth and hd space on my comp.

    3. Re:It depends... by Grand · · Score: 2, Interesting

      Your fine with installing HL2 which takes up several GB's on your HD, but you have a problem with installing a 600 Kb program?

    4. Re:It depends... by Chyeld · · Score: 1

      Install Steam without owning any products and basicly what you have is an instant messaging client with the ability to buy games. So, assuming Valve ever actually fixes their Friends network to the point where it's not down 50% of the time, it's not a horrible waste even if you don't get any games. The idea is, however, that someday it'll be more than just Valve selling games on Steam. If that day comes, then it'll really be a "must install" program in my eyes.

    5. Re:It depends... by arose · · Score: 1

      Spyware makers must love you...

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
  12. Deceptive Business Practice? by Anonymous Coward · · Score: 0

    I picked up HL2 at the local discount store (bah no discount even!) and didn't discover any notice about Steam etc etc. I admit I didn't RTFB (read the fine box) very closely.

    IANAL but isn't it a Deceptive Business Practice to appear to sell one thing, but actually the purchaser is buying someother thing entirely? Is Deceptive Business Practice even a legal term?

    I mean you think you are buying a game, but you are actually selling your soul, okay not your soul, but agreeing to abide by "Steam's" rules and license and conditions and have broadband, Internet, surrender control to a list of software to Steam, agree to Steams unilateral decisions, etc etc.

    So I am really glad I put it back on the shelf. I'll just wait for Duke Nukem Forever and keep playing with Quake and UT. Shucks I miss Shadow Warrior. Looks like stupid Valve has found a new friend! No money for you!

  13. Just don't buy it argument by Lord_Dweomer · · Score: 4, Interesting
    I've seen the "if you don't like it, speak with your money" argument on here a few times, and have often made a similar argument in the past.

    However, I think one of the reasons this forum is a good thing is because Valve has screwed up royally. Many of their once happy customers are pissed. By letting them know, and letting other businesses know, we have an effect on the way things will turn out, however minor it may be.

    This frankly, is a good alternative to just not buying the game. Because if you don't buy the game, they have no reason of knowing you decided not to buy it because of Steam. They might just assume you didn't like the game.

    Which leads me to my next point. Instead of just not buying it, if you want to do something more effective, buy it and immediately return it, and be CRYSTAL CLEAR when you explain why to the person that it is because you are unhappy with Valve's choice in requiring Steam for this and you do not find it a satisfactory product. State this clearly and loudly.

    I know its wishful thinking, but at least you can DO something instead of just getting angry.

    --
    Buy Steampunk Clothing Online!
    1. Re:Just don't buy it argument by Blakey+Rat · · Score: 1

      Yeah, and the minimum wage yokel at the counter is certain to immediately put a huge "did not like STEAM!" stamp atop the returned game box and send it, next day super-priority shipping, directly to Gabe Newell!

      What makes you think the clerk at the store you bought it has any way of contacting Valve about WHY it's being returned or, for that matter, even cares?

    2. Re:Just don't buy it argument by Shihar · · Score: 2, Interesting

      Pesronally, I couldn't be happier with Steam. I got my game quickly and have been playing it non-stop. I switched computers, loaded up HL2 on it without having to bother to find my CD key or even the CD. I personally hope that more video game companies switch to this method. The fact that a company that I like is making an extra pile of cash just pleases me more. Hopefully they will crank out a few more worthwhile games with that money.

      Maybe there are people who could do without Steam and would like an alternative, but there are plenty of people that are pleased as piss about Steam. Geek nitpicking aside, Steam dumped an awesome game onto my desktop and is sparing me from having to keep track of a CD. It hasn't presented a single problem for me personally so far. I couldn't be happier. My only wish is that Valve would hurry up and offer their other games on Steam.

    3. Re:Just don't buy it argument by Chyeld · · Score: 1

      Better yet, not only will the message not get to Valve, but instead it'll go to Virindi, who already hate Steam because it's cutting into their retail business. AND it'll lower the number of actual retail boxes sold, which will support the idea that Steam is the way to go when they find out they've sold more HL2 on Steam then they did in the store.

      Way to shot yourself in the foot if your actual intent was to gum up the works. ^_^

    4. Re:Just don't buy it argument by Anonymous Coward · · Score: 0

      Just don't hope to be playing it three years from now.

    5. Re:Just don't buy it argument by Ed_Moyse · · Score: 1

      What, because it's impossible to play HL today? Come on, from the evidence we have Valve are incredibly supportive when it comes to running years later. They were patching HL, long, long after it came out.

    6. Re:Just don't buy it argument by Anonymous Coward · · Score: 0

      Could you refer me to a chain of stores that accepts returns on opened software?

  14. In case the site goes down... by Fedallah · · Score: 5, Funny

    In case the forums site goes down, I found a mirror here....

    1. Re:In case the site goes down... by Anonymous Coward · · Score: 0

      lmfao

  15. Re:Valve Wins Summary Judgment Motions in Copyrigh by sabtrli · · Score: 1

    Steam games (mainly CS, CS:S, CS:CZ, Natural Selection, TFC, and DoD (soon DoD:S)) has about 15 to 20 times as many players as the second biggest online shooters out there.

    Also, refering to CS as an outdated game is a bit silly. It is still by faaar the biggest online action game out there, with CS:S a distant second.

  16. Doesn't anyone remember? by Anonymous Coward · · Score: 1, Interesting

    Gabe Newell used to work for Microsoft - also a company big on activiation and DRM.

    Coincidence?

  17. the slashdot editors do it all the time... by bobsalt · · Score: 1

    .......why can't I. :-)

    jsut teasing, I didn't scroll down far enough

  18. Alternative Opinion on Steam. by JavaLord · · Score: 3, Interesting

    I like steam. I bought HL condition zero just for the CS:Source beta. I didn't mind just paying for the Beta, because I figured I had gotten my moneys worth x 10 out of HL1 with the CS mod.

    I wasn't going to buy HL2, but a friend called me up one night last week and said he had HL2 and wanted to start playing CS:Source. I went onto steam and bought HL2 so I could play online with him. The nice thing is since I was in the Beta it was preloaded on my computer already. It took me about 10 minutes to be up and playing, where as if I could only buy the game in the store it would have had to wait until the next day never mind dealing with the sub-humans that work at my local best buy, or the fan-boiz at the local gameshop.

    I think steam is a great delivery system for games.

    1. Re:Alternative Opinion on Steam. by SuiteSisterMary · · Score: 1
      I think steam is a great delivery system for games.

      Aye, it is.

      The problem starts when, for example, to play the single player version of the game, you have to hit a Steam server.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    2. Re:Alternative Opinion on Steam. by elmegil · · Score: 1

      Except you don't, once you have it authenticated.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    3. Re:Alternative Opinion on Steam. by unclethursday · · Score: 1
      Except you don't, once you have it authenticated.

      For now. There's probably nothing in the EULA that says Valve can't change that on a moment's notice as well. Remember EULAs often carry that "we reserve the right to change this without warning, and if you don't like it, well, fuck off because you already agreed to it when we had the old one up" clause.

      In that regard, I hope your stance on the HL2 and Steam EULAs doesn't change if Valve decides that you need an open Internet connection just to play offline, since you've been very adamant about reading the EULA and living with it.

    4. Re:Alternative Opinion on Steam. by elmegil · · Score: 1

      Since I have a good, mostly reliable internet connection, and I enjoy the game, I couldn't care less. In the end, if they change it and I don't like it, chances are really good that'll come after I've played through the single user game anyway, I will have gotten my $50 out of the game, and I won't have too much heartburn about moving on to something else. As I've said elsewhere, nowhere does the EULA guarantee perpetual access under your terms. Don't like it, don't buy it.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
  19. Steam blows by jgoemat · · Score: 1
    If I would have known that Half-Life 2 forced Steam on you, I wouldn't have bought it. That's all I need, another icon in my system tray supposedly to "help" me. Every time I start Half-Life 2 it goes out to the internet and searches for friends. It takes an extra 20 seconds to load the game because of this bloated idiotware. When I want to play a game, I just want to click the icon and be in.

    To the people that say "get your money back", don't they know you can't return software if it has been opened?

    1. Re:Steam blows by Babbster · · Score: 1
      Amen.

      It's funny to me how many Steam apologists there are on Slashdot while Microsoft's authentication system was decried as evil. Wait until Steam attaches your PC's specs to your registered games and then refuses to authenticate when you try to install the games on a new computer. Then we'll see how many "you should have read the EULA" apologists are left.

    2. Re:Steam blows by elmegil · · Score: 1

      If you didn't know that, you're an idiot who wasn't paying attention for the last 2 or 3 years, as Steam has been "required" for all of Valve's games for a while now...

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    3. Re:Steam blows by elmegil · · Score: 1

      The EULA says "we can change the terms at our whim". Don't like it? Don't buy it. If enough people agree with you, Valve will pay the price and learn or die. It's called "capitalism".

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    4. Re:Steam blows by Babbster · · Score: 1
      Yeah? You know what, asshole? I haven't bought it and I'm not going to buy it, so thanks for the friggin' advice. Also, thank you, but I know what "capitalism" is and it's a lot more complicated than companies being killed by dissatisfied consumers.

      I went out of my way not to tear into one of the "read the EULA" idiots and instead found a reply to which I agreed - that way, I wouldn't feel as much like being a jerk. But, you went out of your way to find MY post and be a jerk yourself. So, go straight to hell.

      The above should be moderated down below the 1 to which I now commit it, but I don't go AC.

    5. Re:Steam blows by elmegil · · Score: 1

      Waaaaaa.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    6. Re:Steam blows by jgoemat · · Score: 1

      Well, you don't get to the EULA until you buy the product and open it to install it. Guess what? Stores don't take games back if they've been opened. So you either agree or you have a worthless $50 coaster and some kindling for your fireplace.

  20. If you don't control it, you don't own it. by wowbagger · · Score: 1

    If you don't control it, you don't own it.

    If a program *requires* an external server to operate, and you don't control the external server, then you don't control the program - and thus you don't own it.

    It is one thing for a game to say "Here's OUR online server which can direct you to other players, or you can enter your own server here."

    It is QUITE ANOTHER to say "Here is our online server, unt YOU VILL FIND YOUR GAMES THROUGH IT ONLY! ONE GAME, ONE SERVER, ONE COMPANY!"

    So remember from here on out, people - if you MUST use their server, and no other - you don't own the game.

    If that is objectionable to you, DON'T BUY THE GAME.

    1. Re:If you don't control it, you don't own it. by Anonymous Coward · · Score: 0

      Hear hear.

      I am another of the crowd that touts:

      It IS objectionable to me, and I haven't bought the game for that reason.

      (And I haven't *played* it either.)

  21. RTFA by Ender+Ryan · · Score: 1
    Hey, next time, before you get all high and mighty, maybe you should READ THE FUCKING ARTICLE.

    The guy has some very valid complaints regarding games he already bought before Steam even existed.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:RTFA by elmegil · · Score: 1

      Bullshit. Nowhere in the original EULA did it say "you can run this game forever without us ever changing the EULA, the server technologies, etc" Not valid in the slightest, and if you'd read the rest of this thread you might see where I've talked about that in more detail. The idiot is whining that he paid $50 for an ephemeral product and is whining that it doesn't have an infinite lifespan.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    2. Re:RTFA by Anonymous Coward · · Score: 0

      Shut up fanboy!

    3. Re:RTFA by Ender+Ryan · · Score: 1
      Nowhere in the original EULA did it say "you can run this game forever without us ever changing the EULA"

      That is ridiculous. You can't change a contract or license later down the line without either, a) both parties agreeing to the new contract, or b) the contract saying so explicitly that it can change and in what way it may change. The law even sets limits on this sort of thing.

      But these days we don't let years of legal precedent get in the way of companies with lots of money doing whatever they want.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
    4. Re:RTFA by Anonymous Coward · · Score: 0

      i'm gonna go out on a limb and take a stab that you know next to nothing about contract law, because an EULA is a contract, and in this case it's a contract a player signed up for when they purchased half-life 1. The EULA that comes with steam is a seperate contract. So this person's argument is valid because a new contract they did not agree to was thrust upon them and has no legal merit as that is not the contract the person originally agreed to.
      So before you act like you know what the fuck you are talking about, instead of pulling it out your ass, do a little research to back up your bullshitting.

    5. Re:RTFA by elmegil · · Score: 1
      a new contract they did not agree to was thrust upon them

      Bull Shit.

      A new contract was displayed for their approval. They could have refused to accept the contract. No one held a gun to their head.

      The original contract, that they did agree to, I'm sure had NO GUARANTEE of online game services. I'm also sure it had a "we may change this contract at our will, and you can opt out and stop using the software" clause.

      UNLESS the original contract had some guarantee of not changing and/or lifetime service, they don't have a legal leg to stand on.

      As if any of these idiots doing the monty python "I'm being oppressed" dance are lawyers either....

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
  22. Question regarding EULA & Returns by Staplerh · · Score: 1

    First off, I did accept the EULA and other than my initial annoyance with the Steam download/decryption (I was eager to play the game after plonking down a fairly hefty amount of money) it has not been a problem. Steam has only intruded once to ask for my machine information, and I did find it funny to see how poorly my machine stood up.

    But, has anybody actually tried to return a game after disagreeing with the EULA? I noticed in the HL2 readme that it said if I did not agree with the EULA, to contact Sierra regarding this. Given that people often repeat the argument that the EULA is stupid as you can not review it until after purchasing a non-returnable game, I was wondering if this is actually true.

    Anyone?

    --
    "There's no success like failure, and failure's no success at all."
    - Bob Dylan
  23. I know no one believes this but... by slaker · · Score: 3, Informative

    There are still people in the world using modems.
    Those people - particularly the ones who can't manage 33.6k - are pretty much fucked with a knife if they bought Halflife 2 with some expectation of being able to play the game from the crap that's in the box.

    That's a VERY legitimate complaint about Steam. Last year - I couldn't get broadband before October 2003 - I tried to play Counterstrike over ~44k and I was absolutely outraged that the only thing out of that box that was useful was the serial number. If I installed the game that was in the box I didn't have a way to connect up-to-date to CS servers. In order to download the updates I either had to let steam run for days to download the required updates, or download a lump installer from a registration-only game site. Steam literally locked me out of a game that I owned.

    Objection to steam is NOT just about pirates wanting to pirate. I own multiple copies of HL2 (ATI coupons) and I won't install it unless I can install the *SINGLE PLAYER GAME* without all the steam bullshit.

    --
    -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    1. Re:I know no one believes this but... by Johnny+Doughnuts · · Score: 1

      If you're not going to install it via the HL2 coupons, want to get rid of them?

      You can contact me via e-mail: nightmare (ta) ns (tod) sympatico (tod) ca

    2. Re:I know no one believes this but... by elmegil · · Score: 1
      yay! One person with a legitimate complaint about Steam!

      By the way, does the box state that it requires download or network access? If it does, that kinda negates your point. But if it doesn't, you're the only person I've seen here so far that has a real beef. Assuming you're one of those with the modem :-)

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    3. Re:I know no one believes this but... by slaker · · Score: 1

      The ATI coupons don't. :P

      And yes, I have broadband now. But that doesn't mean I think fucking every single person on a modem is a good idea (unless they're all hot chicks, and it's the kind of fucking where I get to score...)

      This is *not* the "era of broadband" in the US. Maybe in Korea or Finland but here in the US Broadband users are still a minority.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    4. Re:I know no one believes this but... by elmegil · · Score: 1

      As I said, it's a legitimate beef, unlike all those who say EULA's are evil but buy the products with them anyway.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
  24. Buy a Phantom! Infinium rocks! by Tackhead · · Score: 1
    > I think steam is a great delivery system for games.

    My PC is not a platform for a third party's content. Period.

    I haven't bought HL2. I won't buy it until there's a non-steam version of singleplayer, or a reliable crack. Two weeks ago, I'd have bought it retail from Vivendi and sent $20 to Valve on principle.

    I'm sufficiently disgusted with the way Valve has handled the situation that (when the nonsteam release, or the reliable crack, comes out - whichever comes first) I'll buy it retail from Vivendi - also on principle.

    For anyone who still thinks steam's cool, try going into offline mode, setting your date forward a year, and rebooting. Whether you got it out of a Vivendi box or a Valve download, you haven't purchased HL2 singleplayer - you've rented it.

    If I wanted to rent games and play them on a PC-based console system, I'd have bought a Phantom from Infinium. (You Steam fans do all own Phantoms, don't you?)

  25. You're right! by Anonymous Coward · · Score: 0

    You know, you're right. A prime example would be the release of Quake, where ID Software thought they'd be clever and self-publish the demo on a $5 CD-ROM, with the full game content being unlockable upon further purchase.

    Along came a crack that unlocked not only Quake, but a half-dozen other full games on the same CD!

    As we all know, ID abandoned this crazy idea pretty quick.

    Now, as for Steam. It was a great idea at the time it was conceived. Remember, the plan was hatched around the same time as Real started Real Arcade, and Thrush had their own digital delivery system, and a whole bunch of other companies had digital game delivery systems (all of them purporting that they would cost gamers less money since there's no publisher and retailer costs tacked on). But where are they now? Real Arcade is still around, but what of the others?

    Steam has only the enormous clout of Half-Life to support it, but after that........ it's still essentially an idea who's time has past.

  26. Face it, Steam is a success. by tomkarlo · · Score: 1

    The modem point is valid for CS, perhaps, but I'd have to think the fraction of the market with both a sub-56k modem and a computer with sufficient graphics capabilities to play Half-Life is really, really small.

    With all this publicity about the tiny group of people who may have had a problem with steam, we're often forgetting the hundreds of thousands (if not millions, by now) of people who have had success with this system and are off happily playing HL2 or CS:S.

    When software companies don't sufficiently support or patch traditionally issued software, everyone whines about it. Now, when a company makes an real attempt to revise how the whole distribution channel works, everyone is whining it doesn't work the way they want it to, or that it doesn't run on their PC Junior with a 110 bps modem.

    Tough nuts, I say. Steam, by almost any measure, has been a huge success commercially for both Valve and Vivendi, and the whining of a few uninvolved players is not something they're losing sleep over.

    Money talks loudest to these guys, and you can bet that every other game developer is watching this process very closely, if not already trying to figure out how to shortcut the traditional retail channel.

    Good for them. In the era of broadband there's no reason we should still be walking to EB to pick up a box that's 90% air and 10% outdated bits, and paying $10-$20 to them for the "honor".

    At least it's a bunch of real game guys creating and running Steam. How would /. like it if it was (gasp!) MS running this instead?

    1. Re:Face it, Steam is a success. by slaker · · Score: 1

      Er, you understand that there are a great many places in the US where even a 19.2 connection is not possible, right? And that gamers - the kind who want to maybe play SINGLE PLAYER GAMES WITH NO MULTIPLAYER COMPONENT sometimes live in those places? I lived in several of those places until just last year (e.g. My first apartment's lines were multiplexed to hell, and I was getting 9.6k and 14.4k connections on USR courier modems).

      I'm having real difficulty with the fact that Steam wants me to have an active internet connection while I play a game that in and of itself has no reason to use my network adaptor. OK, I've heard there's an offline mode. Fine. Great. But why am I running this "steam" thing if I bought a box - outdated bits and all - to get a Game that I'd like to play all by myself. I could maybe see it if HL2 was an online game that required monitoring of client files for cheat detection or whatnot. But not a single player title with no reason to use my network connection.

      I can slip the disc for "Master of Magic" or "Civilization" in, install it and play it any time I want. That is the right I demand in purchasing a game. As it stands the poor motherfuckers who paid for a CD/DVD have a huge number of worthless bits on a disc that requires interaction with an outside source, just so they have permission to INSTALL the damn thing. That's not progress, tomkarlo.

      My ATI coupons IMO entitle me to play Halflife 2. Not "Halflife 2, but only when Pappy Steam is around to give me permission." Shit, the ATI coupons don't say anything about Steam at all IIRC.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    2. Re:Face it, Steam is a success. by tomkarlo · · Score: 1

      The fact that a few people can't play HL2 because of the incidentals of their remote location doesn't make Steam an evil (or even poor) system. Companies do not have an obligation to make a software product usable for everyone out there, or make sure that the system satifies the paranoid fantasies of every /.er either.

      There's a valid commercial decision every company makes regarding which customers are worth addressing, and when you weigh the potential long profit of broadband/56k users with Steam installed, vs a few more non-Steam users in the boonies somewhere, it's not hard to figure out which group is going to have a higher long-term commercial value.

      For all your outrage over connecting each time you play, you haven't bothered to figure out the "offline" mode.

      Your ATI coupons entitle you to whatever license on HL2 Valve is offering to the general public, not whatever your opinion is. They've fulfilled that promise.

      Face it, delivering software on a physical medium is badly outdated and largely done for marketing reasons these days. Aside from user-installed operating systems (a relatively tiny market, let's admit) there is almost no reason why broadband users (the wide majority of active gamers) should be paying to support physical delivery.

      I bought HL2 via steam, and I used my old HL1 key to open up those games via Steam. It's worked great across the board, and it was far more convinient that buying HL2 on DVD or installing from my aging HL1 CD and patching up 4 years of updates. When I head home tonight, HLDM will be downloaded and ready to go on my system. Bravo, Valve.

    3. Re:Face it, Steam is a success. by slaker · · Score: 1

      Why should I "figure out" offline mode for a product I do not have installed?
      I've stated my complaints and my reasons for not installing. I believe others should do likewise.

      "Online delivery" is not my complaint per se, as long as other options do in fact exist. My problem with steam is with its highly intrusive nature (what does it want to do on my network connection while I'm playing a non-networked game?) and with the fact that I *have* to use steam in order to use the physical media I would greatly prefer to purchase. Steam isn't just online delivery. It's online delivery plus permission to play, plus a dreadful UI plus some kind of online stats tracking and monitoring plus who the hell knows what else.

      You "online delivery" people... what are you going to do when Valve has been ground underfoot by some other gaming company? Think it won't happen? I remember when Microprose and Sierra and Origin were gaming powerhouses, too. Do you think Valve will, out of the goodness of its heart, release an update that will let you install and play without steam?

      I'm willing to pay for half life 2, but I am not willing to pay for halflife2 (if I go by ATI coupons, I already have 7 copies) with steam. That's my right.

      IMO the reasonable thing to do would be to offer the single-player stuff (Half Life and its plot-having friends) sans steam. Make the Counterstrike/Day of Defeat/whatever fanboys deal with the grief that goes along with Steam's online contact management and permission-to-play and cheat monitoring and whatever the hell else it might do.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
  27. Steam killed my Hl1.. by Turn-X+Alphonse · · Score: 1

    For years I played TFC on my little 56k modem and crappy machine. I had alot of fun.. then WON was taken down and whenever I tried to use STEAM it killed me. my PC just crashed right out, no reason or anything.

    Now I bought HL twice, OP4 twice, BS twice, CS (was in a boxset), CS:CZ (which I've never played) and I'm spending £600 tomorrow on a new PC so I can play HL2. Now I'd say I'm pretty much addicted to Half-life in general.

    Now I understand I don't buy "a game", I buy a licence to play the game and to own the game. Now if I have to use STEAM to "register" my product, then does that not mean I don't have the licence? Surely if I've payed my £30 for my right to own a copy of the game I should be able to install it on any machines I see fit because I bought that right.

    Why MUST I let ET phone home if I want to take advantage of his cool glowing finger when I just paid him to do it?

    Valve are trying to set up a community they control and if you cross them they cut you off. They will lead the path onto this new games industry. "You report to us, only us and no one else! If you install someone elses software we will destroy it or deny you access to ours!", we wouldn't take this for anything else so why should we software?

    People say "speak with your money" but news flash, they don't care. For every game we buy theres 50 more sheep buying it. Whats a few hundred bucks from a couple of geeks?

    The only way to stop this is to act up, make some noise. They could easily release a single player only HL2, make it so it simplely includes the game it's self and nothing more. Most pirates want more then the single player so they might play it (ALA demo) then buy it for full multiplayer.

    --
    I like muppets.
  28. Initiation versus continual usage by Anonymous Coward · · Score: 0

    I agree that few people may decide to agree to sign up to use steam for a game they never heard of.

    However, once Steam is on the computer, up, running and trustworthy....why not just use it? Its there. It works. It is proven. Companies will love it - sure there are bandwidth costs, but there is no dealing with pesky distributors. Users will learn to love it. By the law of the marketplace, Steam will not only survive and outlive Half Life, but prosper.

  29. This is ridiculous by Deliveranc3 · · Score: 1

    People are saying that Valve has no responsability to their consumers, which shows just how messed up the "marketplace" has gotten. Yes the seller has a responsability to their customers, you can't sell something that doesn't work, advertise falsely, the original EULA can have some terrible stuff in it because software is never seen as nescessary (even a monopoly like Microsoft is exempt) because software used to be written in house and the law's reflect that.

    But what valve is doing in terms of forced obscelescence is covered in most countries commercial statutes.

    Really, this should cross the line into what is WRONG with liscencing, and if it wasn't a game this would have been shot down.

    But whatever Gamers can't organize, we know it, so in the ass this goes.

  30. Re:Buy a Phantom! Infinium rocks! by elmegil · · Score: 1
    I won't buy it until there's a non-steam version of singleplayer, or a reliable crack.

    The first part of your sentence is fully within your rights. The second part is not. If you don't like Steam, nobody is making you buy the game. Give up whining that you are justified to pirate the game because you don't like the terms it's sold under.

    --
    7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
  31. Multiplayer HL2 released today by MikePlacid · · Score: 1

    Made forced update on my installation though - now it does not start. A lot of people had the same problem, according to alt.games.half-life

    Forced updates are very evil!

  32. Steam: Valve's Gaseous Emission by Paraplex · · Score: 2, Informative

    I can't say much for petty complaints claiming that 'when a thief returns the goods to pay for them, he ceases to be a thief', but steam does offer some very real problems which should be addressed by valve with priority.

    For example, right now i'm typing in slashdot because the HL2 SDK is "updating" with no evidence of progress...
    Meanwhile, i'm unable to *play* HL2, let alone download the HL2 update while playing a different game (CS Source or Codename Gordon for example) because valve have decided to set us back 20 years to the days before multi-tasking.
    "Cannot Run Game. You currently have another game in progress, please quit this first"

    Last time I checked, waiting for a massive *questionmark* sized download over ADSL wasn't much of a game... but what do I know?

    Not to mention the conflict of interest brought up by the posting of ads on steam update pages when coupled with the potential(?) for product usage and market information harvesting.

    If I was commercially developing a mod for HL2 and I was physically unable to access the SDK or HL2 until it had finished updating, I would be furious... as it is, I think i might take a nap :)

    'plex

  33. The consequence is... by PhilHibbs · · Score: 1

    that I can't try a friend's copy of Half-Life, because no-one I know wants to install Steam on their system. I can't, because I don't have my own internet access until after new year, just a work connection and occasional access to friends' dial-up internet access and internet cafés.

  34. Re:Buy a Phantom! Infinium rocks! by Beyond_GoodandEvil · · Score: 1

    I think you missed the parent post's point about renting not owning. He said he wouldn't buy the game until a non-steam or reliable crack(thus making the game non-steam) not that the parent poster wanted to play the game for free(gratis). Your accusation of piracy is akin to saying I am pirating my printer by buying a non-oem ink cartridge.

    --
    I laughed at the weak who considered themselves good because they lacked claws.
  35. Complaints by Revenant+Reverend · · Score: 1

    I'm noticing a lot of complaints involve steam updating games at inoportune times. You all should pay more attention seeing as you can simply tell Steam NOT to automatically update a game so you have to tell it manually to download and install the update. If you didnt tell Steam not to automatically update its your own fault. The next numerous complaint involves how many 'megs' it takes for Steam to run and away from HL2. If you actually checked Steam takes up only twice as much as FireFox. It would hardly make a diffrence if it wasnt running. And third the problem with internet connection. "Shouldnt have to use the net for a single player game" and the like are very common complaints regaurding Steam. Personally I think this is a bullshit excuse seeing as 98% of the people that would want to play HL2 have internet connections. Sure on day 1 of HL2's release people had trouble getting their games to authorise. But its a *free* service and when you get as many people hitting your servers at one time as they did for authorising its no wonder there were problems. Note that most of these issues were for people who had retail. This is most likley because all the net buyers (or damn near) preloaded the game before Nov 16th. By the time most of the retail owners had their copy in their hands others were authorising. By the time they installed the game and attempted to authorise they were already having issues with people being unable to authorise right away. Also a good portion of the people that had issues authorising HL2 were at colleges and universities that blocked the ports Steam was using to auth HL2. And then the second part of this third complaint, once you authorise HL2 you do NOT need an internet connection. Infact you dont even need to LOGIN! You can play in "offline" mode and be 'happy' that you dont need the internet to play your game. I just dont understand what people's problem is with needing the internet to authorise that you purchsed the game. Sure it takes time but we've all played games that take a while to install (Hello Far Cry and your 5 cds, nice to play you in 25 minutes). Its a more effective step than a CD-KEY (at least I assume so, when was the last time you heard of 20 thousand people getting their accounts disabled for using illegal copies of a game and credit card fraud to boot? Cause its been a while for me) and doesnt take up all that much time really. -The game itself takes a bit to start up on my low end system anyways so I didnt even notice the grand total of 15 seconds it took for me to login to Steam. -Steam barley takes up any processing power. -Steam allows me to update my games a lot easier (I dont have to wait in line at FilePlanet or something because for one reason or another the downloads from the official site arent working) and at my convienence as well as installing automatically. -Steam is just as easy to customise and you dont have to backup the original files when you add in new skins/sounds. -The more popular mods are standalone now. -It has an easy interface, minus the Browse Games and Play Games menus which are poorly named. -Harder to play pirated copies online (NOTE: Yes there are 'hacked' versions of Steam or w/e but they dont work except on 'hacked' Steam servers so you wont find some hacker repeatetly coming on your server and hacking as often as other games. Its a lot more difficult to get random Steam IDs than it was random WON IDs where any numbers worked. They usually have to obtain a second Steam Account. Bannage works 99% of the time, 100% for all I know but I seriously doubt that any system is full proof and without flaws) -Rev

  36. Steam isn't perfect by jgerry · · Score: 1

    I'm a new Steam customer. I paid my $50, pre-downloaded Half-Life 2, started playing immediately upon release.

    It's mostly been OK, but I've had issues running my single-player game. It is annoying that you have to connect to Steam each time you want to play the game. I mean, come on -- check for updates IF I ASK FOR IT but give me a simple checkbox that allows me to turn off the per-use authentication. I paid for it, you've authorized it, now leave me alone for a while to enjoy my game!
    PS: I logged into Steam last night for a little HL2 play, got some automatic Steam updates and HL2 Deathmatch (cool!), and my HL2 was totally borked up. Wouldn't play at all, DLL errors. Ouch! I think I had extra copies of the DLLs and EXE sitting in an inappropirate directory, I copied/replaced all with the newest versions and it seems to have fixed the problem, but wow, how bad does that suck to get an automatic update and then not be able to play at all?

    PPS: Still getting some sound stuttering and random crashes to desktop A LOT. Grrrrr...

  37. If you don't like Steam by Anonymous Coward · · Score: 0

    Don't buy the game. Don't talk about the game. Don't write a review about the game. Don't tell your friends you downloaded the cracked version and it was awesome.

    Steam is the first iteration of Digital Rights Management. This is how Palladium is going to work for you. Deal with it or find something else to do.

  38. Idiot? by jgoemat · · Score: 1

    I get flamed by an immature little brat for posting my thoughts on slashdot? Not everyone spends 4 hours a day reading web sites about the newest games or buys every valve game. I enjoyed the original Half Life a lot so I bought Half-Life 2. I had heard of Steam but I didn't know what it was, and I hadn't bought any other Valve games like counter strike.

    1. Re:Idiot? by elmegil · · Score: 1
      Let's see.

      Software has EULA's.

      Software frequently has questionable EULA's.

      You read slashdot, so you've probably seen coverage of bad EULA's before. Or other BS like Doom conflicting with Nero et. al.

      Yet you didn't do any research at all to find the ramifications of spending your $50.

      And then you wait a week to reply so you can be sure to get the last word.

      Wow. I'm impressed.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001