Metal Gear Movie?
blue.26 writes "Finally, a Metal Gear Movie?" From the article: "Speaking to Hollywood bible Variety, Kojima said, "Things one can express in a game are different of those in a movie. It would have to be a very different script, almost a different story."
Like, maybe, so much of a different story, it ends up as just a bad script with the names and characters from MGS added for extra recognition / box office potential?
It would have to be a very different script, almost a different story.
He's destryoing my dreams to become a big movie producer.
I just wanted to release my blockbuster movie of Metroid Prime (2 years in the making!) to the public.
Highlights include my 28 attempts to kill that plant-like boss monster and hours of clueless running around searching for these things you have to collect. Notworthy are also thousands of rather unaesthetic falls when I jumped too short and had to climb up a long way - again...
I don't need a signature.
Here's... The... Script...
.... .... ....
I bet the audiences would love the 30-minute codec conversations.
aint it cool news had this a few days ago too...
as they mention: My advice, Punch, is not to believe bearded men on your television. For now, let's just call this one an interesting rumor.
Grease & Counterbalance
type debacle. Maybe if they actually relate it to the game it might actually do better, or a whole lot worse. I think the biggest mistake that the Final Fantasy crew made was naming the movie after Final Fantasy. The casual moviegoer who may have been interested in the title was probably turned off by the fact that it was called Final Fantasy, and they figured that if theyh didn't play the game then they would not be able to follow the story. And hardcore fans were a bit upset because other than a character named Sid, the movie had absolutely nothing to do with any of the games. It was a pretty good Sci-fi movie that could have probably made a lot more money under a different name. IMHO, the best way to market a movie like this is to say, "From the creators of ---" instead of actually putting the title of the video game in the movie title.
Monstar L
!
This series has, above any other, the potential to overcome the game into movie curse - so long as they can avoid becoming mired in cheap "Hey I was your favorite video game, remember THIS sequence?" scenes, and just stick to creating an original tactical espionage action story.
Also, no unwinding the entire plot in codec scenes -- MGS2, I'm looking at you here!
maybe they can get Stallone for it?
I think they should make a game out of the Metal Gear Solid 2 movie first.
I am sure this will be another great addition to the long tradition of legendary game-movie conversion. Recall such greats a Boob Raider, Mario Brothers, and the best of all Wing Commander!!! Seriously, Wing commander 3 and 4 were better movies with far better acting than that pathetic Hollywood attempt.
As much as it may suck I would rather see great games make crappy movies than see great movies (Star Wars) turn into nothing more than game launching platforms (Pod Racing).
Plus there is always a chance it won't suck.
Tinfoil hat? Naa, I long since replaced it with a reinforced titanium alloy.
...Ryuhei Kitamura or Uwe Boll are NOT helming the movie. I would hope that any Metal Gear movie would be directed by Kojima, or perhaps a partnership with another director who is more experienced with the film medium.
It's also going to be hard if a movie would feature a Big Boss/Solid Snake lead, as people are going to be expecting David Hayter's voice. He could do a voice-over while a different actor is on-screen, but that's not an easy thing to pull off well.
Just because your skills are so lacking that it took you 28 attempts to kill a boss, you weren't able to effectively use the excellent 3D map, and you are so bad at judging distance that you kept missing jumps despite the game's forgiving jump mechanics doesn't mean that it's a bad game or that it wouldn't make a good movie. It just means that you suck as a gamer.
The sequel has an even steeper difficulty level, with more challenging enemies, trickier puzzles, limited ammo, and fewer save points, so don't try it if you thought the first one was too hard. Personally, I love the challenge.
Making a really bad console game based on a movie?
or
Making a really bad movie based on a console game?
They are much better than God. Seriously.
...David Hayter writes the screenplay, this could be interesting. This would be one case where the writer has an intimate knowledge of the source material.
Am I the only one who heard the "Breeeep" sound and saw a giant exclamation point over the moniter when I read the headline? These video game movies don't have a very good track record, and I'm afraid of how they're going to change Solid Snake to fit the hollywood cookie cutter hero mold.
... would be Snake sneaking past inept guards in his clever cardboard box disguise.
SNAKE?! snaaaaaaaaake!!!!!
Uh, doesn't the MGS series span 3 (with a 4th coming) games over a period of nearly 40 years with a cast of over 3 different 'main' characters? (Naked Snake/Big Boss, Solid Snake, Raiden and maybe Ocelot depending on what happens in the 4th game.) The only reason the MGS series has an 'original' story is because it spans over such a long period of time. Compared to the James Bond movies, which take place in a span of a few weeks, Hideo Kojima is gonna have to throw out and completely redesign his storytelling skills.
Actually, the concept of Metal Gear (a mech-thingy that is capable of launching a nuclear strike from anywhere in the world) is something that would probably translate well into a movie, unlike some other tries. Hopefully, if it is made, it will not be incredibly stupid.
When you look at the state of the world, how can you not become a radical, liberal anarchist?
Yeah, no shit. It'd have to MAKE FUCKING SENSE.
I bought Metal Gear Solid for the GameCube. The cinema scenes were painful! "Call me Otacon. It's short for Otaku Convention!" Are you kidding me? Two hours worth of that?
I only got as far as beating Psycho Mantis. The game play just didn't grab me, but I might have stuck it out for longer, but I just couldn't stand the cinema scenes and corny dialog! I sold it back to the game store soon after.
For the life of me, I just don't understand the appeal of this franchise. (Though I own and really enjoyed the original NES game. I played through it last summer!)
My stupid web site
Kojima is on the absolute bleeding edge of his craft, and I can say with utmost sincerity that I have no greater respect for any other developer except Shigeru Miyamoto. He's very right about MGS not carrying over properly into a movie. The MGS games are written from the position of being video games--the stories they tell fall apart without the interaction of the player.
Take MGS2, for example. Raiden is a specops newbie, trained entirely in virtual simulations, working through a mission designed as a parody of the Shadow Moses incident from MGS1. The entire game from the moment you start playing as Raiden is an analogy for the way the player relates to the game, and Raiden himself is meant to portray you, the player. The entire analogy falls apart if you convert the game into a movie because the player-game interaction no longer exists.
Anything you might ever need to say about anything has already been said better by Penny Arcade.
Kojima already had a movie, it was called Metal Gear Solid 2: Sons of Liberty.
He should just go release the 46 hours of cutscenes and useless dialog from the save game screen and put it on a 14 DVD set.
No real extra production cost. ITS BRILLIANT!
Guard 1 "We have an intruder on the premise, make sure you stay alert and dont let anyone by"
Guard 2 " YES SIR!"
a few minutes pass
Guard 2 "I FELL ASLEEP!"
brilliant, now that is oscar winning stuff.
"I am a kernel in the linux army"