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Grand Theft Auto for US PSP Launch

GamesIndustry.biz is reporting that a version of the popular Grand Theft Auto series (as well as a version of the Midnight Club 3 game) will be released around the date of the US/EU PSP launch. From the article: "Sony's extremely impressive technology has allowed Rockstar Leeds to do more on a handheld machine than we could have ever imagined ... We are very excited for gamers to experience these two genre-defining franchises in a fashion that could have never before been possible on a portable system."

75 comments

  1. GBA version by GtKincaid · · Score: 0

    I seem to remember a GBA version of GTA3 having had been quite far on in development before it aparently got canned , However i imagine that the PSP will pull the 3d game off a bit better This could be the Game that sells the PSP in europe

    1. Re:GBA version by StocDred · · Score: 0, Redundant
      A GBA version did come out, but it stayed with the top-down style of the PS1 GTA games.

      You know, launching discs, scraping buttons, and crappy battery aside... the PSP just scored a killer app.

    2. Re:GBA version by GtKincaid · · Score: 1
    3. Re:GBA version by Anonymous Coward · · Score: 0

      There was a 3D GTA-style tech demo a while back. It was full 3D on the GBA and it looked damn impressive (better than SNES 3D efforts, although 3D engines have come a long way since the SNES days). It had realistic weapon explosions and character/vehicle animation, all rendered live in an urban setting populated with buildings and cars.

      I don't know if that's what you're talking about, but I do remember viewing the demo.

    4. Re:GBA version by Newtonian_p · · Score: 1

      Maybe you're thinking about Payback.

      It's a yet to be released GTA clone for the GBA.

      --

      There are 2 kinds of people in this world: Those who write in decimal and those who don't

    5. Re:GBA version by Newtonian_p · · Score: 1

      Oops! Correction: it has already been released.

      --

      There are 2 kinds of people in this world: Those who write in decimal and those who don't

  2. Other new games to be released by Anonymous Coward · · Score: 0

    In the spirit of GTA, flubbing political correctness in lieu of violence and reactive, aggressive simulations that are more like the real world, I've found some other new titles that are slated for release this year:

    PACman LLC - Using a four-way joystick you control an icon representing a swift boat through a maze of corporate corridors collecting contributions and leaving a trail of propaganda. Clear as many levels as you can while spewing loads of propaganda. Run over the CNN or FOX power pellets in the corner and turn into a super-powered pundit capable of temporarily reducing your enemies to pulp.

    Flight Simulator: Saudi Edition - This popular Microsoft product has been updated with a circa 2001 map of New York City complete with WTC towers. You get to control a realistic Boeing 737 as you pilot your way into Big Apple and Washington D.C. landmarks.

    Life Hunt - This fast-paced FPS features you, the rapid Christian fundamentalist skulking around back alleys of abortion clinics setting mines and using your sniper rifle to take out the evil abortion doctors. But watch out for the armies of clinic defense workers who will pelt you with multi-syllable words which cause double damage!

  3. 4th by Anonymous Coward · · Score: 0, Offtopic

    4th post; whores!

  4. DS and PSP by th1ckasabr1ck · · Score: 5, Insightful
    "Sony's extremely impressive technology has allowed Rockstar Leeds to do more on a handheld machine than we could have ever imagined."

    I like that quote a lot. People love talking about the innovation of the DS, but in my mind the PSP is just as innovative. The DS is combining PDA gaming with GBA gaming and wireless access. The PSP is shrinking the PS2 into a sleek little handheld. Both of these allow us to do things on that we have never been able to do on handhelds before.

    That being said, I own a DS and have not been extremely impressed. I own Mario 64 and Feel the Magic. Mario is fun, but suffers greatly from the lack of an analog stick. I'll always prefer to play the N64 version because of this. Feel the Magic is a fun game, but extremely short and I felt like I was cheated out of a few bucks when I beat it so quickly. Also, the entire time I'm playing Feel the Magic I'm terrified that I'm going to end up with a scratched touch screen.

    The touch screen may have some cool applications in gaming, but I think the choice to break up the device into two screens was a poor one. In Mario, the bottom screen is honestly more of a distraction than anything, and I almost with I could just shut it off (maybe I can?). I do realize that these are only the launch titles, and launch titles usually suck, but these are my honest early impressions.

    I just sorta picked up the DS because I buy most consoles/handhelds, whatever. After seeing screenshots and videos of the PSP in action, I don't see any way I can possibly NOT own one.

    This honestly did not start out as a DS/PSP thing, I swear!

    1. Re:DS and PSP by wezzul · · Score: 1

      I bought a PS2 to play GTA3. If I were going to buy a handheld, this would be a great reason to do so. Nintendo is the undisputed king of first party games, I fully believe that. However, after you get through that, what do you have?

      The fact of the matter is, Sony has perhaps THE best license in gaming with the GTA series. Those games are good enough so that buying a system solely to play them is worthwhile.

    2. Re:DS and PSP by hollismb · · Score: 2, Informative

      Except that they come out on other systems later. GTA 3 and Vice City are already out on the Xbox and PC, and San Andreas has already been announced for the Xbox and PC as well. Considering they're superior versions on both platforms, if you have the patience, it bodes well to wait. Like the Xbox versions have custom sountracks, 480p, and widescreen, with better draw distance and framerate. Not knocking the PS2 versions, but those changes do make a difference.

    3. Re:DS and PSP by SetupWeasel · · Score: 2, Informative

      Nintendo is the undisputed king of first party games, I fully believe that. However, after you get through that, what do you have?

      Under the circumstances, I'd have to say Resident Evil 4

    4. Re:DS and PSP by Babbster · · Score: 1

      Not only have the Xbox and PC versions of San Andreas been announced, but they're supposed to hit by the beginning of summer. Thus, the wait is MUCH shorter than previous iterations (particularly in the case of Xbox). It seems that Sony's stranglehold on the GTA series has loosened a touch.

    5. Re:DS and PSP by Anonymous Coward · · Score: 1, Informative

      "Nintendo is the undisputed king of first party games, I fully believe that. However, after you get through that, what do you have?"

      Animetic RPG
      Baten Kaitos DS
      Bleach
      Boktai
      Bomberman DS
      Bust-A-Move series
      Caduceus: Surgical Operation
      Castlevania
      Chobi Island 3
      Disney/Pixar's The Incredibles
      Dragon Ball Z
      Dragon Warrior Monsters series
      Dragon Warrior Slime Morimori series
      Dress
      Dynasty Warriors DS
      Egg Monster Hero
      Everybody's Mah-jongg
      Far East of Eden series
      Final Fantasy III
      Final Fantasy: Crystal Chronicle series
      Ganbare Goemon
      Guruguru Nagetto
      Harvest Moon: Harvest Sprite Station
      Jinsei Game DS
      Jissen Pachislot Hisshopou! Fist of the North Star DS
      Johnny Rocketfingers
      Kenshuui Tendou Dokuta
      Legend of the River King DS
      Londonian Gothics: Mekyuu no Lolita
      Lunar Runa
      Mahjong Taikai
      Megaman Battle Network series
      Meteors
      Momotarou World
      Monster Rancher Jamboree
      Monster Summoner
      Mr Driller: Drill Spirits
      Mysterious Dungeon Pokemon World: Pikachu's Adventure
      Naruto: Saikyou Ninja Daikesshuu 3
      New Secret of Mana
      Objection Court series
      One Piece
      Organizer Plus
      Pac-Pix
      Ping Pals!
      Powerful Pro Baseball series
      Prince of Tennis: 2005 Crystal Drive
      Puyo Pop Fever
      Rekishi Simulation
      Retro -Atari Classics
      Shin Megami Tensei DS
      Simple DS series: The Billiards
      Simple DS series: The Debugging
      Simple DS series: The Mah-jong
      Spectral Force
      Sprung
      Super Black Bass: Dynamic Shot
      Super Robot Taisen
      Survival Kids
      Tounou Ni Asekaku Game Series: Volume 1 Cool 104 Joker & Setline
      Tounou Ni Asekaku Game Series: Volume 2
      Tounou Ni Asekaku Game Series: Volume 3
      Ubukawa Detective Case Files: The Masquerade Lullaby
      Ultimate Brain Games
      Ultimate Card Games
      Urbz: Sims in the City
      Urusei Yatsura
      Vandal Hearts
      Viewtiful Joe series
      WiNX
      Xenosaga DS
      ZOIDS
      Zoo Keeper
      Zoo Tycoon

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    6. Re:DS and PSP by MilenCent · · Score: 1

      The fact of the matter is, Sony has perhaps THE best license in gaming with the GTA series. Those games are good enough so that buying a system solely to play them is worthwhile.

      I'd still the best license is Zelda, but no matter. What about Final Fantasy?

    7. Re:DS and PSP by L0k11 · · Score: 1
      In reply to the parent...

      I recieved a ps2 for xmas the first year it was released. After boxing day went out and bout a second controller, memory cards and the dvd remote. But then nothing... All the games sucked there was not a single sony game (new or old) that matched the n64s killer apps like Goldeneye, Zelda, Diddy Kong Racing, that demolition one etc etc.. I tried playing a few old ps1 games like Final Fantasy but of course they were scratched on the second disk or so making it impossible to play.

      So I never bought a game for my ps2. If my friends came around we watched a DVD on it (maybe) or more likely we played Perfect Dark or Super Smash Bros.

      But then GTA3 came out... and it almost got me to finally buy a game, luckily my friend lent it to me so i played and played till it got boring... only so many times you can shoot down helicopters... But then I decided that after owning the console for 2 years and only ever liking one game enough to buy it that it was the end of the road and I sold it on ebay.

      GTA3 is definately the best game sony has... but its not worth buying a ps2 when compared to halo or the multitude of PC games... even Gamecube Smash Bros is better.

      And I'm quite sure I'd prefer playing nintendo games on my nokia 3650 to shelling out for a PSP. GTA3 or no.

      --
      "Those who cast the votes decide nothing. Those who count the votes decide everything" -- Josef Stalin
    8. Re:DS and PSP by DeadScreenSky · · Score: 1

      Way to misunderstand the (rhetorical) question. One measly game (that isn't even exlusive to boot) doesn't really refute what the grandparent post said, does it?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  5. Coup or Disaster in the Making? by ayersrj · · Score: 2, Insightful

    I'm a big Nintendo fan, although I own all of the current generation systems and a DS.

    GTA coming to the PSP could be a huge coup, I mean who wouldn't want to play GTA3 (or something with new content) as a portable.

    Here's the potential disaster in the making, portables are generally marketed towards a younger crowd, although both Nintendo and Sony profess to be targeting an older demographic. What's going to happen then little timmy strolls into his school with a PSP with GTA on it. Hits the media, then it hits the fan.

    The other potential disaster is that the PSP only lasts two hours with GTA in it. If Ridge Racers is only lasting three or so, I couldn't imagine what the more powerful games will do to the battery.

    That being said, I'm a sucker for a gadget. Wipeout, GTA and Lumines should be enough for me to give it a shot. Especially if the price hits at $150. $250-$300 and I'll probably step back for awhile.

    1. Re:Coup or Disaster in the Making? by tomcio.s · · Score: 0, Flamebait

      I mean who wouldn't want to play GTA3 (or something with new content) as a portable

      Me. I thought the game was boring to begin with.

      Don't generalize if you aren't 100% sure of your data.

    2. Re:Coup or Disaster in the Making? by ayersrj · · Score: 1

      I'll remember that next time I'm writing a thesis.

    3. Re:Coup or Disaster in the Making? by bynary · · Score: 1, Flamebait

      "I mean who wouldn't want to play GTA3"

      I for one. After playing GTA 1 and 2 for about four-five hours each, I was so bored I gave up. I decided to give GTA: Vice City a whirl. Big mistake. It's the same thing over and over. There's only so much virtual walking, running, and/or driving I can do before I'm bored senseless.

      --
      http://www.bynarystudio.com
    4. Re:Coup or Disaster in the Making? by Anonymous Coward · · Score: 0

      I take it you didn't like Zelda: Ocarina of Time, then? :)

      Kidding. Actually, Hyrule is an interesting - if sparsely populated - overworld, so running/rolling/riding around never once bored me in every play through the game I've done (going on my 4th now, on the GameCube version of the "Master Quest"). Playing GTA3/VC/SA really is boring to me, but I don't think it's the open-ended traveling aspect. I think it's the fact that if I wanted to see an urban cityscape populated by gangsters and whores, I could just take a walk down to the seedier side of town. No thanks. I have even less of an interest in participating as a protagonist with base, uncomplicated, immoral goals. Maybe that's not the norm nowadays, what with murderers and the like walking free to become our children's heroes, but I can't derive pleasure from the concept or the execution of the GTA series and games derived from it.

    5. Re:Coup or Disaster in the Making? by Dizzle · · Score: 1

      Don't play games much, do ya? Almost every game has some aspect of what you just mentioned.

      --
      -Dizzle
      "I most likely AM so interested in myself."
    6. Re:Coup or Disaster in the Making? by bynary · · Score: 1

      Oddly enough, I've been playing video games since '85 when I started playing on my friends Atari. I have completed every Metroid game except the newest one for the DS and the latest one on the GBA, MOH:AA and both expansions for it, I am currently about two levels from the end of HL2, I have been a frequent player of CS:Source (and good ol' CS back in the day)...it would take less time to discuss the games I haven't played. Listen, just because I don't like GTA doesn't mean I'm not a gamer. It's not that you walk, run, or jump repetitively that gets to me, it's the five solid minutes of running, driving, or flying somewhere without doing anything. Over my week off for Christmas, I played Mario Sunshine for ten hours a day three days in a row. Trust me: I play games.

      --
      http://www.bynarystudio.com
  6. Streaming from disc by clu76 · · Score: 2, Insightful

    From the Article: One aspect of the Grand Theft Auto title for the PSP which will be watched carefully by other developers is how the game will handle the streaming of content from disc - something which the GTA titles on PS2 have relied heavily upon to create their seamless environments, but which runs the risk of crippling the battery life of a handheld device.

    Streaming games and battery life is perhaps my largest concern about the PSP. I wonder if GTA:PSP will remain true to the originals by allowing players to explore these large environments at will. Or if Rockstar had to make a fundamental change to the game to keep it from eating up the battery.

    Also curious to know if this is a port, semi-port, or a new game all together.

    --
    the cosmos in 20 words or less: thumbuki.com
    1. Re:Streaming from disc by UWC · · Score: 4, Funny

      It's now a card battle game.

    2. Re:Streaming from disc by Anonymous Coward · · Score: 0

      Are they calling it GTA:Acid?

    3. Re:Streaming from disc by Jagasian · · Score: 1

      The original GTA ran on the PS1, and it had large environments free to exploration.

    4. Re:Streaming from disc by clu76 · · Score: 1

      GTA on PS1 didn't run on a battery. GTA:PSP does. That's what I'm getting at.

      --
      the cosmos in 20 words or less: thumbuki.com
    5. Re:Streaming from disc by Jagasian · · Score: 1

      Ok then, take the GBC and GBA ports of the GTA series. It is going to be more an issue of the quality of graphics than the gameplay.

  7. Little bit of irony for my friends by Blackwulf · · Score: 4, Insightful

    My friends blasted me for buying a DS, becuase they have the belief that Nintendo always relies on their franchises way too much and that's why they won't bother with the system. They're not WRONG with what they're saying about there being a lot of Mario/Zelda/Metroid games, but their reasoning for poopooing the DS is because Nintendo seems to rely too much on existing games.

    But they're stoked over the PSP, and Sony can do no wrong. However, every single game title that I've seen them go gaga over has been...existing franchises. (Gran Turismo, Metal Gear, GTA, Midnight Club, Ridge Racer...)

    They don't exactly like it when I point out the irony. ("Why would I want to get a system where I can play an old and tired game with Mario in it where I can get the PSP and play Gran Turismo?")

    1. Re:Little bit of irony for my friends by Gothic_Walrus · · Score: 1
      To be completely fair, those series do appear on other consoles. The Metal Gear games, for instance, have appeared on all of the current consoles if I'm not mistaken, and GTA has been ported to the Xbox and PC.

      That still doesn't change the fact that they're exclusives for Sony for a decent period of time and that they're being used in the same manner that Nintendo has used their characters, though. :)

      --
      Goo goo g'joob.
    2. Re:Little bit of irony for my friends by Anonymous Coward · · Score: 0

      What you consider fair, I consider more ammo for the OP.

      Purely third-party games tend to appear everywhere, including - more often than not - on Nintendo systems. (Of course Sony's second-party games don't count.) Nintendo games ONLY appear on Nintendo systems. If you want to be able to enjoy such games, you only stand to gain by buying a Nintendo system, which adds value to the DS that he purchased. His detractors can do nothing but point at games that, at the whim of their respective publishers, may very well find their way to the DS as well.

    3. Re:Little bit of irony for my friends by DeadScreenSky · · Score: 1
      They don't exactly like it when I point out the irony. ("Why would I want to get a system where I can play an old and tired game with Mario in it where I can get the PSP and play Gran Turismo?")
      Probably because your friends recognize that the Mario game will just be a port of some very old game (witness every Mario GBA sidescroller, or Mario 64 DS). But AFAIK most of the PSP games are either completely new versions (such as in the case of GTA, Metal Gear, Ridge Racer, Wipeout) or similar to games that are just being released now (GT4). There are completely different levels of "old and tired" - Nintendo generally aims for the worst kind, especially with their portables.

      Another issue is that Nintendo ultimately only has a few franchises they pass around (mainly Mario, Metroid, Zelda, Pokemon, F-Zero) - the PSP has a ridiculous number of established franchises coming to it, most of them from non-Sony companies.

      To soft of summarize: DS got a port of Namco's old N64 Ridge Racer. The PSP gets a completely new version. It's pretty obvious which situation is more attractive to most people. I suspect this pattern will continue for most of these system's lifespans, and sales will reflect it pretty clearly.

      (For the record, I am probably not getting either system. But the PSP is certainly more tempting than anything the DS has shown so far...)
      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    4. Re:Little bit of irony for my friends by Anonymous Coward · · Score: 0

      There's a difference here. With DS, it's relying on a singular companies franchises for hte most part, with PSP it's relying on multiple third parties franchises. And Nintendo only releases a few games every year themself.

    5. Re:Little bit of irony for my friends by avantpop · · Score: 1

      sure whatever you say, a few games . . . funny because I played at least 8 distinct Nintendo games that were released in 2004.

      --

      "Super Console Wars" - a goofball retelling of "Star Wars" with Darth Mario.
  8. I don't see it by fm6 · · Score: 2, Insightful

    Assuming that they're talking about the 3D games (the only GTA games most of us have even seen), it's difficult to see how this could work on a portable. First, the processing power needed to render that pocket universe is immense. (On a medium-power PC, you have to turn the rendering distance way down, or else it lags horribly trying to render buildings you can't even see.) But what really makes me skeptical is the difficulty of playing this kind of game on a very small screen. There's an incredible amount of detail, and I just don't see any way of scaling it down.

    1. Re:I don't see it by hollismb · · Score: 3, Insightful

      I don't see how your points are a factor. Considering the PSP's specs, it's perfectly capable of handling a large scale 3D environment in a game. There's plenty of capacity on one of those UMDs to support it, and the screen size has an adequate amount of resolution to show acceptable detail in a 3D world. It's not how big a screen is, remember, it's how close you are to it. Lastly, your point about rendering building and framerates on the PC don't really apply due to the unfixed nature of the PC. I'm sure they'd optimize it just fine for the fixed-system PSP, much like was done on the PS2 and Xbox versions.

    2. Re:I don't see it by SetupWeasel · · Score: 4, Interesting

      The problem is data streaming and how that can cut down battery life. GTA has been used as an example of the type of game that will tax the PSP's battery the most because of its graphics and constant disc access.

      I'm going to guess that this will either be a game much different to its PS2 brother or very load time heavy.

    3. Re:I don't see it by mrseigen · · Score: 1

      I would expect a good amount of data homogenization (i.e. treating the towns as tile-based maps rather than 3D models as in the PS2 version) would probably contribute to keeping down the streaming.

    4. Re:I don't see it by oGMo · · Score: 1
      First, the processing power needed to render that pocket universe is immense.

      You're aware the PC versions are ports and the games originally ran on the PS2, right? The console the PSP is approximately the same as, in terms of specs?

      But what really makes me skeptical is the difficulty of playing this kind of game on a very small screen. There's an incredible amount of detail, and I just don't see any way of scaling it down.

      Maybe we're playing different games here. GTA:SA has pretty crappy graphics, low-res models and textures, and while there's often a lot of "junk" on the screen (like papers on the ground in GTA3), there draw-depth is very visible and there aren't all that many "useful" (active, interactive, etc.) objects on the screen.

      I doubt this will be anything near the scale of GTA:SA either, especially given UMD's are a fraction of a DVD, but still... the PSP should easily be able ot handle it.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    5. Re:I don't see it by G-funk · · Score: 1

      I just don't see any way of scaling it down. Which is why you don't work for Rockstar.

      --
      Send lawyers, guns, and money!
  9. Double Standard by NanoGator · · Score: 4, Insightful

    Gee, whenever Nintendo releases a sequal to a franchise, it's bad, but it's great news for Sony!

    --
    "Derp de derp."
    1. Re:Double Standard by arkanes · · Score: 3, Informative

      In Sony's defense, the GTA franchise is a style of play and execution, not simply a character. Nintendo has worked it's franchises into the ground by re-using the characters in totally non-franchise related games. When they release GTA Tennis then we can talk.

    2. Re:Double Standard by buffer-overflowed · · Score: 1

      On another note, wasn't this the same site AND the same editor that posted about Halo on the Gizmondo, a rumor Bungie themselves debunked? Plus, he submitted it himself, and submitted a 4 month old Nintendo is dying article himself but a few days or weeks back.

      Looks like I might need to go to preferences->homepage and uncheck the Zonk box soon.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Double Standard by oGMo · · Score: 1

      Except Sony doesn't make Grand Theft Auto, Rockstar Games does.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    4. Re:Double Standard by NanoGator · · Score: 2, Insightful

      "Nintendo has worked it's franchises into the ground by re-using the characters in totally non-franchise related games."

      So? Why is this bad? If the game's fun, the game's fun.

      "When they release GTA Tennis then we can talk."

      Actually, that sounds like fun. Imagine being a poor sport in that game. ;)

      You know damn well that if Rockstar got lazy and just churned out GTA 5 6 and 7 with slightly different maps (i.e. Sonic the Hedgehog) you'd be bitching about it, too.

      --
      "Derp de derp."
    5. Re:Double Standard by NanoGator · · Score: 1

      "Except Sony doesn't make Grand Theft Auto, Rockstar Games does."

      I said it was great news for Sony, not that GTA was made by Sony. DS vs. PSP, not developer vs. developer.

      --
      "Derp de derp."
    6. Re:Double Standard by Anonymous Coward · · Score: 1, Funny

      ....but it's great news for Sony!

      Ah, but you need to complete your thought:

      ...until Sonly releases a sequal to Grand Theft Auto that requires a bongo and hand clapping to play, it's bad.

    7. Re:Double Standard by Anonymous Coward · · Score: 1, Insightful

      Define "worked it's [sic] franchises into the ground" a little more clearly. Specifically, I want to clarify the modifier "into the ground."

      If you mean to imply that a Mario-branded Kart/Tennis/Golf game would sell better than the same Tennis game with no Mario branding, then clearly we are in agreement, and we can progress from there, keeping one other thing in mind: that the gameplay of the Kart/Tennis/Golf game is at its core quite good. The quality and the branding certainly do nothing to hurt sales, which is ultimately what EVERYBODY in this industry is all about. Citing an imaginary game called "GTA Tennis" as an example that Rockstar is in any way immune to using brand as a market device is as nonsensical as believing that Rockstar would pass up the opportunity to make such a game if they believed it would sell.

      Now, if you mean to imply otherwise, I believe there may be some misunderstanding on your part that needs further clarification.

    8. Re:Double Standard by Anonymous Coward · · Score: 0

      Donky Konga is sold with the bongos, which are as necessary a part of playing the game as a light gun is for playing a light gun game. And, like with all games, you have three options: (A) Play it, (B) ignore it, or (C) do neither, finding fault with it and posting your opinion on the internet.

      Donkey Konga fans do the former, (A). Fine.

      Reasonable abstainers do the second, (B). Can't find the logic in buying a game that requires bongos or a light gun? That's fine, too.

      I'm not quite sure about the logic at work in the minds of people that do (C), so I'll refrain further commentary lest I hurt some feelings.

    9. Re:Double Standard by Anonymous Coward · · Score: 0

      If you've bought San Andreas, you've already got GTA Basketball, and GTA Pool, and GTA Dance Dance Revolution...

  10. Re:Yes! My First First Post!!!! by Anonymous Coward · · Score: 0

    Versagt.

  11. Just what we need... by techstar25 · · Score: 2, Funny

    Now we can run around in a city while we play a game where we run around in a city. Or better yet we can actually drive, while playing a game pretending to drive!

  12. Easy Solutions... by Anonymous Coward · · Score: 0

    I'm sick of everyone making a big deal out of the PSP's battery life. There are easy solutions to deal with it. All you have to do is a)keep it plugged in all the time, or b) carry spare battery packs with you all the time (and make sure they're charged up).

    And if you avoid taking it outside the house you probably won't scratch the screen or lose dropped game discs.

    1. Re:Easy Solutions... by Anonymous Coward · · Score: 0

      Were you aiming for Funny or Insightful? Let me help the moderators decide.

      Mods: Check the crazy prices of replacement PSP batteries. Eye-opening, no?

  13. If Someone Ever Blasts You for Buying a DS... by Anonymous Coward · · Score: 1, Funny

    You should jump on his head, whack him with a hammer, and then send a flurry of fireballs his way.

    That'll teach 'em.

  14. GTA: Multiplayer by killercentipedes · · Score: 2, Interesting

    Yes GTA will probably tax the PSP, but it would be cool if they use the Wi-Fi and add a multiplayer dimension to the game. It has been available on the PC version and GTA:SA already.

  15. Idea here... by Gothic_Walrus · · Score: 2, Insightful
    It's a stupid idea, but it's worth considering...

    The article said nothing about the game being in 3D, and there aren't any screenshots of the game yet.

    Isn't is possible that the GTA game is going to be top-down like the first two and the recent GBA game were?

    That would definitely help to increase the battery life, with no need for streaming the cities or for intense 3D graphics... :)

    --
    Goo goo g'joob.
    1. Re:Idea here... by MilenCent · · Score: 1

      Isn't is possible that the GTA game is going to be top-down like the first two and the recent GBA game were?

      That would be deadly. People expect 2D from the Gameboy Advance, but they won't be expecting it from the PSP. Whatever the strengths of the top-down games, there's such a public perception of the GTA games being 3D these days that, were Rockstar to go the top-down only route, people would probably see it as a tremendous failing of the system. It would be the PSP's version of Zelda cel shading (and would be just as nonsensical). I think that Sony knows this however, so it's almost certain to be 3D anyway.

      Assuming it IS 3D... this is definitely great news for the PSP crowd, but still won't definitively hand them the crown. It does mean I may get a PSP myself someday... but nah, if GTA was a system seller for me I'd have gotten a PS2. I'm still (personally) firmly on the DS side of things here.

    2. Re:Idea here... by urbaer · · Score: 1

      but nah, if GTA was a system seller for me I'd have gotten a PS2

      I often feel the need to go on violent rampages and steal cars on the way home from work, y'know I just can't wait until I get home. Sometimes it's gotten so bad that I've jacked someone because the train takes so long...

    3. Re:Idea here... by SetupWeasel · · Score: 1

      It would be the PSP's version of Zelda cel shading (and would be just as nonsensical).

      The Wind Waker's graphics are not universally seen as a mistake.

    4. Re:Idea here... by Anonymous Coward · · Score: 0

      True.

      I found Wind Waker's art direction and graphics style very interesting. It lent much to portraying the spirit of the game as its creator intended. If other Americans couldn't deal with it, that's neither my position nor my problem.

    5. Re:Idea here... by Anonymous Coward · · Score: 0

      "The Wind Waker's graphics are not universally seen as a mistake."

      Depends on the universe. Here in the slashdot universe they are seen as a mistake, blasphemous and to some of the more extreme, obscene.

      In other dimensions, like say that of reality, people understand art and higher level concepts. That is for another forum apparently.

    6. Re:Idea here... by MilenCent · · Score: 2, Insightful

      And indeed, I really liked Wind Waker's look, I thought it worked really well. Even better, the gameplay was just brilliant and really brought that feeling of exploration back to the series.

      But the fact remains, the look of the game became something of a rallying cry for idiots. "Celda! Celda!" And there are a lot of idiots.

    7. Re:Idea here... by SetupWeasel · · Score: 1

      So what you are saying is the word "nonsensical" applies to the people griping about the cell shading or a 2D PSP GTA, and not the games themselves.

      Sorry, I read it wrong then. ^_^

    8. Re:Idea here... by TechniMyoko · · Score: 1
      Isn't is possible that the GTA game is going to be top-down like the first two and the recent GBA game were?

      No, the article had a quote from the developers saying PSPs advanced hardware is allowing them to do things they've never done on a portable. They've done 2D on a portable. The game will be 3D.

  16. It's not Rockstar North... by Anonymous Coward · · Score: 0

    Am I the only one who noticed that "Rockstar Leeds" is developing this, not Rockstar North/DMA Design, the original developers of GTA?

    1. Re:It's not Rockstar North... by Anonymous Coward · · Score: 1, Insightful

      That's a common trend for big developers whose resources are expensive: Pass the work off to another team if there is any porting work involved. And you know what? Such ports usually suck, because the porting teams don't know what the heck the original developers had in mind. The porting team could suck, or they could be geniuses, but they simply aren't the original team, and the resulting work tends to suffer.

      Konami gave the job of porting Castlevania: Symphony of the Night to the Saturn to their Nagoya team. It had some extra features (and some extra music, along with other cool bonuses), but is generally considered inferior to the original PlayStation version because of some slowdown and graphical hiccups. For a 2D game to be inferior on the Saturn (a 2D powerhouse compared to the PlayStation) takes some real fuckups. SOTN shares that distinction with very very few games, including a few sweet Japanese shooters.

      Ubisoft gave the job of porting the original two Splinter Cell games to a Chinese-based porting studio. While the studio had a fair bit of experience with PS2 programming, their GameCube programming experience was non-existent until the first Splinter Cell game. That's why the GameCube version looks barely better than the PS2 version, as opposed to being nearly (or even completely) on par with the Xbox version. Resident Evil 4 shows us that better-than-Splinter Cell-level graphics are easily achievable on the Cube, but you wouldn't know it by looking at the work of this inexperienced team's basic efforts. That's why Ubisoft has promised to dedicate more resources to preparing all versions of Chaos Theory until they are ready, before releasing it on any platform. I'll believe it when I see it, but I'm not so sure they're up to the task.

      Capcom gave Nintendo the job of doing the SNES version of Street Fighter Alpha 2 themselves. That resulted in a game that was graphically impressive, but didn't handle anywhere nearly as fast or as tight as a real Street Fighter game.

      Most recently, Namco gave an American-based Nintendo team the job of porting the old N64 version of Ridge Racer (RR64) to the Nintendo DS, in order to produce Ridge Racer DS in time for launch. What resulted was a near bit-perfect port of an old, unremarkable last-gen game with no enhancements and no changes, other than the control scheme. Meanwhile, Namco put out the PSP version of a brand-new Ridge Racer game themselves, and the results are far less disappointing. Cheap, Namco. You better make it up with those Nintendo DS versions of Xenosaga, Baten Kaitos, and Soul Calibur (along with the Pac-Man games that admittedly are very cool). Whoops, did I just mention the enhanced DS version of Soul Calibur on Slashdot Games...? Hush....

      Anyway, what was my point? Oh yeah: Second-hand ports usually suck. After all, if you look at examples where the ported version was done by the original team for a different platform (like, for example, the Dimps team that does the Dragon Ball Z Budokai games for both PS2 and GameCube), you'll find that such works usually result in far superior games. (Really, DBZ Budokai is a fairly fun fighting game series, and with every version of the game, the GameCube upgraded versions are universally better than the older PS2 versions.)

    2. Re:It's not Rockstar North... by Anonymous Coward · · Score: 0

      ISTR Dave Jones, the original programmer from DMA Design (who later became Rockstar North), did the port of Lemmings to the Atari Lynx. Class. :)

    3. Re:It's not Rockstar North... by Metroid72 · · Score: 1

      You forgot to mention the GC port of MGS. Very beautiful, but it just doesn't feel the same. Silicon Knights did a good job enhancing the game, but between the controller scheme and the flow it's just not the same. (I'm not saying it's a bad game)

  17. Wow! by cainskltn · · Score: 1

    Now, if the price is what it was rumored to be at CES, ($150) , and if it can, as rumored, recieve TV broadcasts, now with GTA, this will be a handheld not to miss.