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Getting the Girl

1up.com has a great article up entitled Getting The Girl. Zoe Flower discusses female gaming stereotypes, the role of women in gaming, and the mythical "girl formula" for gaming success. From the article: "Lara Croft continues to personify an ongoing culture clash over gender, sexuality, empowerment, and objectification. It was while standing in my first-ever ladies' room line at E3 2004 as I pondered the Playboy bunnies, the return of Leisure Suit Larry, and the slew of buxom virtual ladies headlining each booth that I questioned whether the industry had evolved at all."

71 of 528 comments (clear)

  1. Target Audience by eln · · Score: 5, Insightful

    The biggest market for video games are males aged 12-25. Big breasted women helps sell games to this demographic. That is all.

    1. Re:Target Audience by Rei · · Score: 3, Insightful

      That doesn't mean that you should only target your largest audience. Women are still a huge market, even if they're not as large as men, just because the gaming industry is so huge.

      --
      Hey, guys, I'm just pleased as punch to report that it's a fleet of a hundred Vogon Battle Destroyers!
    2. Re:Target Audience by Anonymous Coward · · Score: 3, Insightful

      Big breasted women are used to push everything from cars to toothpaste in the US. is their use to peddle cheap video games a surprise to anyone?

    3. Re:Target Audience by JayDoggy · · Score: 2, Insightful

      Nit picking: Your numbers are close, but off a bit. For Teen to Mature rated games, your target market is males 17-early 30s.

      Newer market research is proving that as the gaming core is aging, the late 20s are a valuable portion of this market.

      -Game developer doing an M-rated game

    4. Re:Target Audience by Anonymous Coward · · Score: 5, Insightful

      And let's not forget about all of those big hunky male characters in video games like:

      The Doom Guy
      Serious Sam
      Duke Nukem ...

      I've never heard another male video gamer complain `Duke's arms are too muscular!` or `Look at those pecs, they're unnatural!`.

      They're charactures. It's like complaining that cartoon characters don't look like real people.

    5. Re:Target Audience by smoothee · · Score: 2, Insightful

      http://gettiffany.com/ has a very simmilar theme and has much the same demographic EXCEPT there is a huge subculture of WOMEN. This makes up about 30-40% of the people on this game. They say it somehow makes them feel empowered to be part of a "man's world."

    6. Re:Target Audience by FunkSoulBrother · · Score: 2, Insightful

      And let's not forget about all of those big hunky male characters in video games like:

      The Doom Guy
      Serious Sam
      Duke Nukem ...

      I've never heard another male video gamer complain `Duke's arms are too muscular!` or `Look at those pecs, they're unnatural!`.

      They're charactures. It's like complaining that cartoon characters don't look like real people.


      Well, actually, they are caricatures of what a man's fantasy man would look/act like. So they are still marketing toward male fantasy there. I don't know that anything is really wrong targeting men, but those are poor counterexamples.

    7. Re:Target Audience by Psmylie · · Score: 5, Insightful

      If that's true, then isn't having slender-waisted, large breasted women characters also marketing towards a femal fantasy?
      Hmmm...

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    8. Re:Target Audience by Marvelicious · · Score: 5, Insightful

      THANK YOU!

      I'm sick of hearing about how MEN are responsible for the sexual stereotyping. What about Cosmo and all the other mags dedicated to helping women look as much like the sterotype as possibe?

      --
      Send whiskey and fresh horses!
    9. Re:Target Audience by dnoyeb · · Score: 2, Interesting

      Women are more adaptable in that sense. I can not see a man playing a game with men it it which were designed to be sexually attractive to women. It would be a turn off.

      But I can easily see the reverse.

    10. Re:Target Audience by MynockGuano · · Score: 3, Insightful

      Whether you realize it or not, most games DO have male leads which are designed to be attractive. There are many more Duke Nukems and Gordon Freemans out there with big hulking muscles and/or suave good looks than there are Leisure Suit Larrys. I mean, if you're creating anything artificially, why not make it look good (a la the movie industry)? In fact, when it comes to computers, it's actually magnitudes easier to do it that way.

    11. Re:Target Audience by Olix · · Score: 2, Interesting

      Some of my Real Life female friends are gamers. I got really shocked the first time one of them mentioned playing UT2004 online. Then I felt realy guilty. Still can't temp any into coming to a Lan party. I guess hanging around with a load of sweaty Blokes for a weekend is not their cup of tea, for some reason.

    12. Re:Target Audience by qurk · · Score: 2, Interesting
      Should game designers put an option in their "options" menu for "sex of player" then?

      And would most women want a small-breasted woman on the computer screen?

      Personally I think small-breasted woman are fine (as long as they are my age, 25-30). Big boobs are great, but overrated perhaps? Come on!!!

      Big boobed girl - "duh like totally want to go to the mall"

      Small-boobed girl - "whoa lets play 100 more rounds of KOF 2002 and then we will know who kicks ass!"

      Uh......it's not hard to choose, guys.

    13. Re:Target Audience by EpsCylonB · · Score: 2, Insightful

      Its a catch 22 situation at the moment. Games are made for boys, boys buy games, developers make more games for boys.

      I beg to differ about women being a large market, they are actually a very small market. Lots of women play videogames but how many actually buy them ?. Most women who play videogames only do so because they have access to them through a male in their life (boyfriend, brother, father). How many of these would actually be willing to plonk down the money required for a console and buy games regularly ?.

      Boys are willing to spend large on a console and buy games fairly regularly, developers would be insane to ignore the way the market works.

      I do think that girls are getting more into games though, witness britney's dance game and the karaoke games. More importantly games are starting to have a larger cultural impact, GTA San Andreas my be a strange example to cite considering the violence level but everyone (girls and boys) of a certain age (that 12 - 25 demographic) has heard of this game. It's cool cause its got gangster themes and hip hop influences. Games will get more and more mainstream and will eventually be just like movies (IMHO).

    14. Re:Target Audience by Stellaaa · · Score: 2, Interesting

      Here I am! (One of the 3% of female /.ers)

      Loved the old side scrolling Duke Nukem. Can't say I ever felt any attraction to him. On the whole, FPS bore me to tears - I played original Wolfenstien back in what? 1993/4? and have never really cared for any since - Doom Quake whatever just more of the same.

      The game I have played the most, in all its forms, is Civilization. No large-breasted women or body-builder guys. The game I have played additively since I got it for Christmas is Sid Meier's Pirates! (Sid is GOD-did I mention that?)

      Pirates! does feature a variety of large breasted women in those 18th century corsets that just make the ole boobs pop right out. I don't find them the least attractive (despite rumours to the contrary I am not a lesbian) but I must admit (shhhhh- don't tell anybody) I find my handsome young swashbuckler character strangely attractive. It's not his Arnie-like build (he is quite skinny actually), or that he stops and thinks about stuff (I do that for him). I think it's the pony-tail and tall boots. Or maybe the way he handles his sword ;-) Arrrrrrrrr. Shiver me timbers.

      Stella

    15. Re:Target Audience by Anonymous Coward · · Score: 2, Insightful

      Could it be that Cosmo exists because women feel they are forced to adhear to sexual sterotypes created by men?

    16. Re:Target Audience by wisdom_brewing · · Score: 2, Informative

      ok, im not female but ive done quite a bit of research in the field, odd as that is

      little statistics coursework on female views on the male form, turns out that its also a good way to meet girls :) had a questionaire-type thing associating females views of the "perfect" male and female bodies using magazine covers for examples.

      girls tend to like the bodies of guys on the fron of 'mens health' or 'mens fitness' as opposed to 'muscle and fitness' or 'extreme body' type mags. "swimmers body" is the most often heard expression, watch the olympics, youll get the idea.

      though as with most things views vary, some of the girls with the most typical views of a female body had extreme views on men.

      there are women out there who find "big violent muscley type" men most attractive, though they are few and far between. most women are put off by it.

      another survery (carried out on a decent sized sample, not resticted to a sample of a few hundred like mine) found that womens and mens views on muscle varied by about 5-10kg (11-22 pounds). that is, a man thought he looked best with 5-10kg more muscle than a woman thought he looked ideal with. slight simplification.

      but yeh...

    17. Re:Target Audience by Marvelicious · · Score: 3, Interesting

      sexual stereotypes created by men

      Sit on a bench in a mall for a couple hours sometime. You will notice that women dress almost in uniform by age group. I'm sure no man decided all women should do that "streaked" hair thing, but In my area 75 percent of women in their 20's have it.

      I'm sorry, but people have to take responsibility for their own actions. If you dress a certain way, it's your choice. If you let advertising or stereotypes influence that, it's your choice to do so. If you think you need to lose weight because of some perceived stereotype, go ahead - after all anorexia and bulimia aren't a drop in the bucket compared to obesity in this country, and the majority of us could stand to lose a couple pounds. Doesn't matter to me, I'll still be in sandals, levis and an aloha shirt with long hair. Every few years or so, I'm accidentally fashionable!

      --
      Send whiskey and fresh horses!
    18. Re:Target Audience by Miss_Saturnine · · Score: 4, Insightful

      It's not necessarily the size of the breasts that bother me. I have large breasts (and shock horror! I'm blonde!), and I don't consider myself particularly empty-headed.

      What bother me, is the lack of proportion between the breasts and the hips. If my hips were a size 0 with the chest that I have now, I'd fall over!

      Small breasts, large breast. I don't care. Just make the bodies a little more real.

    19. Re:Target Audience by Miss_Saturnine · · Score: 2, Insightful

      I beg to differ about women being a large market, they are actually a very small market. Lots of women play videogames but how many actually buy them ?. Most women who play videogames only do so because they have access to them through a male in their life (boyfriend, brother, father). How many of these would actually be willing to plonk down the money required for a console and buy games regularly ?

      Next you'll be saying we don't know how to code, and we're merely vessels for the opposite gender to dump sperm in. I own an original Gameboy, a SNES, an N64, a PS-One, a Gamecube and a GBA SP. I'm a Nintendo fan. I bought every one of those consoles myself. There might not be many girl gamers out there, but we're certainly not dependant on the male population to provide us with our games.

      I do think that girls are getting more into games though, witness britney's dance game and the karaoke games.

      Oh please. Because we don't play Final Fantasy, or hold 50% of the market for The Sims. We don't know how to play FPS, or RPG's, and god forbid, we couldn't possibly understand MMORPG's. But hell, you're a Slashdot poster. You probably don't even know what a girl looks like.
    20. Re:Target Audience by aero2600-5 · · Score: 3, Funny

      "Some of my best friend/players on line are females.

      Nothing cuter than a girl playing a game seriously. :)
      "

      I'm hoping you realize that online games and MMORPGs have just as many men posing as women as there are actually women playing. Unless you've met her in person, it may be 'Bob' that you're flirting with. Seriously.

      Personally, as a hetero male, I found it incredibly amusing to play a lesbian female in a MMORPG. The game had lost it's 'replay value' until I decided to play as a lesbian. Too funny. Sad thing is, I had more girlfriends in the game as a lesbian than I did as a straight male. Too sad.. Let's hope they were actually women.

      I'm thinking this post should be anonymous, but, who cares.. it was funny..

      Aero

      --
      Please stop hurting America -- Jon Stewart
    21. Re:Target Audience by Quattro+Vezina · · Score: 2

      There's another side to this:

      Could it be that over-muscled male characters exist because men feel they are forced to adhere to sexual stereotypes created by women?

      --
      I support the Center for Consumer Freedom
  2. buxom virtual ladies by drgonzo59 · · Score: 5, Funny

    If having a slew of "buxom virtual ladies" is wrong then I don't want to be right.

  3. What about the studly men!? by Anonymous Coward · · Score: 5, Insightful

    Sometimes women will say to me "Look at those scantily clad women with their tits hanging out on the box! That's sexist!"

    To which I have to say "Do you see any short bald dudes with a big pot belly on any of these boxes either? No, it's all he-man looking dudes busting at the seams with muscles".

    These games aren't any different than music videos or movies. Do you see any ugly people in music videos or movies aimed at 18-25 audience? Of course not. No one attacks the music industry for using half-naked chicks and musclemen with abs-o-steele to get teenagers to watch their videos...

    1. Re:What about the studly men!? by Brandybuck · · Score: 2, Insightful

      No, it's all he-man looking dudes busting at the seams with muscles

      So you're saying it's okay to objectify women if we also objectify men?

      --
      Don't blame me, I didn't vote for either of them!
    2. Re:What about the studly men!? by kaiidth · · Score: 5, Interesting
      Well, both sexes are regularly 'objectified' (if anybody's a believer in "objectification is just a politically correct excuse to whine", see this site for a bit of not-too-crap research and discussion on the matter, such as it is), although it's a relatively recent phenomenon for men - there's a vaguely interesting article on the subject here.

      One suggestion in this article is that the increasingly frequent appearance of these idealised images of men are causing similar effects to those often seen in women, blamed on objectification by feminists, and laughed away by the rest of the world :-) And I quote:

      The bodies in advertisements come to represent an ideal that individuals seek to achieve, and hence provide the foundation for a masochistic or punitive relationship with one's own body. It becomes possible to think about one s body as if it were this thing which followed one about and attached itself unevenly to the ideal outline which lingers beneath (Coward, 1992, p. 416). The dislike for the body becomes pathological and has very real consequences such as low self-esteem, distorted self-image, eating disorders, and even changing the body through painful plastic surgery (Coward, 1992; Kilbourne, 1999;Wolf, 1991).

      Increasingly, these consequences are manifesting in men, who are responding to a consumer culture that is less and less forgiving of those who are not sufficiently young, thin, and attractive. In response to these images of the perfect male, men are getting manicures and facials, dyeing their hair, concealing blemishes, and spending millions on plastic surgery.

      In 1992, men spent $88 million on liposuction, facelifts, nose-reshaping, and eyelid surgery. This number increased to almost $130 million in 1997. In 1996, men spent $12 million on penile implants, and silicone calf and pectoral implants are rapidly increasing in popularity (Fraser, 1999). In addition, men now account for almost 10% of individuals suffering with eating disorders (Fraser, 1999). In short, men are increasingly dissatisfied with their bodies, go to great lengths to achieve a more youthful and hard-bodied appearance, and are suffering the psychological consequences that are a side effect of consumer culture.


      So there we are. Finally, equality of the sexes; we all get to have bad self-image thrust upon us! The bonus side is I suppose that one day it might well equal out; when we're all totally freaked out, bulimic gym zombies, maybe there'll be an advertising revolution of some kind.

      And the cynical part of me also wants to add: what goes around, comes around...
    3. Re:What about the studly men!? by be-fan · · Score: 4, Insightful

      Yes. Because, fundementally, objectification is distillation and simplification, something that humans do every day, are programmed to do by instinct, and must do to retain their sanity.

      Do you have a gardener? We have a pretty big lawn, so we had to get a gardener. Our's is pretty good, I'll give you a number if you're interested.

      Notice I didn't say "person who tends your lawn". I said "gardener". Just as I would say, "do you have a lawn mower?". I treated the person as an object, and object whose sole purpose was to care for my lawn. Of course, if I hadn't read into that statement, you'd never have given it a second thought, because it's a completely normal process. There is no malice in it, it's just a matter of reducing the amount of information we have to consider.

      Except for the ones we know most closely, we consider everyone to be objects, various lumps of matter whose lives are inconsequential to us beyond the singular role they play in our own. The fact that we do so in entertainment and advertising is not only not shocking, it is to be expected, and perfectly natural.

      --
      A deep unwavering belief is a sure sign you're missing something...
    4. Re:What about the studly men!? by identity0 · · Score: 4, Interesting

      Jesus, this topic is filled with so many misconceptions of what women find attractive that I feel the need to interject. (disclaimer: I am a guy, but I tend to pay attention to what women want more than to the latest kernel release, unlike most slashdoters)

      You know what videogame character I've heard women I know be attracted to the most? It's goddamn Link, from the Zelda series. Not some steroid-abusing freak from Serious Sam or Duke Nukem, but the cute little dude with elf ears. The Final Fantasy guys are popular with girls, too.

      The muscle-bound tough guy is more of an asperation for guys than an attraction for girls, though girls like that to a certain extent. Girls tend to like the more realistic, cuter guys who have an personality than one-liners about kicking ass.

      Simple question: have you ever seen Arnie or Stallone on the poster for some chick flick? No, it's always some relatively wimpy-looking guy like Cusack or Cruise. So stop pretending that Nukem & pals are trying to attract women - they're clearly not.

      As a side note, Nintendo seems to be doing a much better job of attracting women than other companies. The girls that I knew in high school who played lots of video games always seemed to be talking about Nintendo games like Pokemon, Mario, Donkey Kong, Kirby, etc.

    5. Re:What about the studly men!? by kesuki · · Score: 2, Funny

      To which I have to say "Do you see any short bald dudes with a big pot belly on any of these boxes either? No, it's all he-man looking dudes busting at the seams with muscles".

      Doh!

    6. Re:What about the studly men!? by Catnapster · · Score: 2, Informative

      All the gamer-girls I know love Sephiroth from Final Fantasy 7.

      This guy doesn't even exist and he gets more chicks than I do. Fuck Sephiroth.

      --
      The world can be wrong today for once.
  4. Department... by dylan_- · · Score: 4, Funny
    from the pink-boxes-not-needed dept.
    Hmm...so, either:

    1: "Box" isn't used as a slang term in the USA

    or

    2: Slashdot is even geekier than I thought...or perhaps less geeky...I'm not sure now...
    --
    Igor Presnyakov stole my hat
    1. Re:Department... by PedanticSpellingTrol · · Score: 2, Insightful

      They mean the boxes that "games for girls" come in don't have to be pink. And/or that "games for girls" is an inherently stupid concept.

    2. Re:Department... by freshman_a · · Score: 2, Funny


      from the pink-boxes-not-needed dept.


      of course "boxes" means "computers" and not that other kind of box. slashdot is pro-eunuchs after all.

      (the previous post is an attempt at humor)

    3. Re:Department... by HyperCash · · Score: 2, Funny

      Reminds me of an away message a friend of mine used for a while.

      "I might not have my cherry but I still have the box it came in."

      Never failed to make me crack a smile.

      --HC

      --
      So I'm jump'n up and down screaming show me the money.
  5. Re:Zoe Flower? by stupidfoo · · Score: 3, Funny

    Zoe Flower sounds more like a porn name, to me at least.

  6. objectification? by Anonymous Coward · · Score: 2, Interesting

    Why is focusing on a woman's body objectification? And not focusing on her mind or her personality? Clearly I don't look at women's bodies as "objects" but as "women's bodies". Oh well. I just treat that as one of those words like "empowerment" that doesn't really mean anything except to indicate how much self-censorship you have to impose around the person who said it.

    For the record I don't like Lara Croft or booth babes or fake tits, but I'm not ashamed to find a woman attractive based on her looks alone.

  7. How quaint by krog · · Score: 2, Funny

    A girl who calls herself "Zoe Flower" is going to lecture us on feminism in video gaming.

    I'll go back to playing nethack now.

    1. Re:How quaint by Staos · · Score: 5, Informative

      That's her real name. Her parents were hippies.

      I'm being completely serious here. She used to write a collumn for OPM, and she wrote about her name once.

      --
      In Soviet russia, only old Koreans profit from pictures of Natalie Portman stored on Beowulf Clusters.
  8. Sheesh by stratjakt · · Score: 4, Insightful

    Give the feminazi shit a rest for awhile.

    If Lara Croft was a fat bull-dyke noone would buy or play the game.

    BTW, before you start crying "sexism", you might want to note that male characters are invariably the 6'4 rugged Dirty-Harry type.

    I've never seen an FPS where you play a myopic, balding, fat kernel hacker.

    Half Life was as non-stereotype a lead character as I've seen, and that's only because Gordon wears glasses.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Sheesh by cgranade · · Score: 4, Informative

      RTFA. This article challenges the perception that women are the only ones stereotyped against, as well as that the portrayal of women in games must be inherently anti-feminist. Playboy: Mansion's lead designer is a woman. Moreover, she is pregnant with twins.

      --

      #define DRM chmod 000

    2. Re:Sheesh by brkello · · Score: 2, Informative

      hahaha, ok, so much wrong with this. So what if she is a woman...so what if she has twins. Just because she finds it acceptable to portray women that way, doesn't mean that women in general can't object to the way they are depicted. The fact that she is a woman and is pregnant with twins is irrelevant to everything. It's good you RTFA, but C(omprehending)TFA is important too. It's like that skit on the Chapelle Show. He plays a blind black man who is a member of the KKK and a white supremicist. Just because he is black, doesn't mean white supremacy is ok.

      --
      Support a great indie game: http://www.abaddon360.com
  9. Getting the what? by iamchaos · · Score: 3, Funny

    Oh, Girl... Something we know nothing about. :)

  10. Please... by Telastyn · · Score: 3, Insightful

    Just because there's pornos doesn't mean someone else can't release chick flicks. Similarly, just because Leisure Suit Larry games exist doesn't mean female preferred games like the Sims series haven't been released and done very well.

    Hopefully some publishers/designers will realise that they're excluding potential customers with such tactics like those who now release for Macs as well. But realistically, there will always be a probably large section of the industry [just like the movie industry] which will focus on their core target audience: horny, horny young men.

  11. I bet "girl games" would have girls on them too by Anonymous Coward · · Score: 5, Insightful

    If you go to the magazine section and see all the silly men's magazines, they have pretty girls on them (occasionally men).

    When you look at the women's trashy magazines, they have pretty girls on them (occasionally men). You know, the ones that tell you how to make your butt smaller, charge your cell phone, run a fortune 500 company, and get that cute guy, all before lunch?

    1. Re:I bet "girl games" would have girls on them too by caranha · · Score: 2, Informative

      You know, this is indeed true.

      In Japan, there is this series, Tokimeki Memorial,
      where you play a guy who, in one school year, must
      make one of the girls of his social circle fall in
      love with him. It was a hugely suscessfull game,
      with 3 continuations.

      A few years ago, they released "Tokimeki Memorial:
      Girls Side", where the roles were reversed. The character was a girl, and had to have one of the boys in her social circle fall for her.

      And, unlike the other games, in this game the same-sex characters played a huge part, while in
      the "male" games, the male characters had pretty minor roles.

  12. Getting The Woman Gamer by GweiLeong · · Score: 2, Insightful

    You want the female gamer? Fine! Stop shoving corporate sellout Barbie lookalike clans like the FragDolls down their throat and give some real all-girl clans some press once in awhile. You know, the clans where the girls don't look like Playboy Bunnies.

  13. No mention of HL2? by neolith · · Score: 5, Insightful

    I thought Alyx was a pretty well realized female character. Tough, feminine, sexy without being a slutty, smart as hell, and she even possessed a figure without Laura-Croftian... embellishments. I think it says positive things that the top game of the year has a female character that can stand up with the men in the game, and possibly has a future in her own game. I'd *love* to see an Alyx and DOG game, or just Alyx for that matter.

    Sure, you can find stereotypes in trashy games like BloodRayne and various fighters, but there are plenty of male stereotypes to be found over there as well.

    --
    Like my comments? Try my podcast: http://www.baldmove.com
    1. Re:No mention of HL2? by FortranDragon · · Score: 2, Informative

      Another one would be Cate Archer from the No One Lives Forever series. The character's looks were based on the real life model Mitzi Martin.

      --
      "All the darkness in the world can not quench the light of one small candle."
  14. Why should it evolve? by raehl · · Score: 4, Insightful

    What makes Ms. Flower's opinion about what characters in video games should look like, "more" valid than anyone else's?

    Nothing. Unfortunately, there are many more video game customers who would like their female characters to have cartoonishly large breasts than there are video game customers who would like their female characters to have folds and beards.

    The difference is that guys don't get their panties in a bunch because all of the male video game characters have cartoonishly large muscles.

    Ms. Flower is trying to manufacture a double standard where none exists - male and female characters are treated the same; they're made to look perfect.

    As for video game themes, Ms. Flower is simply outvoted. Our culture uses sex to sell. We sell stuff using attractive people, choosing gender based on audience. Complaining that video game conferences have booth babes is like complaining that there are no fat guys in soap operas.

    1. Re:Why should it evolve? by canfirman · · Score: 3, Informative
      Ms. Flower is trying to manufacture a double standard where none exists

      I disagree. There is a double standard: it's ok for men to be objectified because nobody complains, but it's "wrong" for women to be objectified. And it's not limited to gaming. All forms of media (TV, magazines, books, billboards, etc.) have both sexes objectified, but you hear more complaints about scantily-clad women than bare chested men. I wonder if Ms. Flower has read any romance novels or seen any romatic movies and if she's offended by the objectification of the sexes there - especially the "handsome, tall, muscular" man.

      The objectification of the sexes to show the "perfect" model is everywhere. Every sane person knows that it does not represent the population at large.

      --
      It is not our abilities that show what we truly are... it is our choices.
    2. Re:Why should it evolve? by _Sprocket_ · · Score: 3, Insightful


      Ms. Flower is trying to manufacture a double standard where none exists - male and female characters are treated the same; they're made to look perfect.


      You've missed a very interesting point - perfect to who? It's not that there is an impossible image. It's that this image is a distorted view from a male standpoint. Or is it? There are a couple interesting, if somewhat subtle, points to consider.

      First is that the author feels that there is a certain degree of misrepresentation to begin with. I'm not saying she's "right" per se - but it's not an unheardof view among female gamers.

      Second, females involved in producing some of these images defend these images and feel that they are actually positive or even well recieved That seems to be the author's point; suprise. Again - no right or wrong... just interesting. Of course, executives involved with Barbie see the product as a role model and there is certainly some disenting opinion on that.

      Finally, you'll note that among the featured female character models was one who wasn't all skimpy outfits and buxom bounce. Yet the model still represented a physical ideal (even as a toned-down example, the character still had physical atributes of a model or actress). It just wasn't the same ideal as all the others.
  15. Equal Opportunity by krgallagher · · Score: 2, Insightful

    I don't get it. Laura Croft is a stereo type and Duke Nukem isn't? C'mon people, almost all the male characters in games are steroid pumped jocks. What's worse most of them are blond haired blue eyed Aryan types. Unless you are playing an RPG and playing a barbarian or a dwarf you are playing a buffed character. If you are playing barbarian or dwarf the female is as un-buff as the male. Sounds like equal opportunity to me.

    --

    Insert Generic Sig Here:

  16. Nintendo... by Anonymous Coward · · Score: 2, Interesting

    One thing that I'm really liking about Nintendo is that they seem adamant about acquiring new markets for their products... the DS in particular - many women have taken to the device, loving games like Feel The Magic and the Mario 64 DS minigames... The new method of input is a lot easier for newbie gamers to grasp than, say, an Xbox controller with god knows how many different buttons on it. Instead of relying on the tried and true 12-25 male market, I'm really glad Nintendo has been wanting to branch out more.

    Most people seem to think that just because girls don't want to play these violent FPSes and GTA clones that are rampant at the moment, they will never be interested in games. But I know quite a few girls who are into games, including my girlfriend... but the kind of games they play - The Sims, (thing) Tycoon, puzzlers, and many Japanese RPGs, is pretty different from what's currently popular with your typical casual male gamer.

    I think the best way to get more girl gamers is to have more girls producing games... Feel The Magic is a hit with the ladies, and it was headed up by 2 women. Plus, The Greatest Game Series Ever was headed up by a woman :)

  17. Zoe's website by khasim · · Score: 3, Informative
    1. Re:Zoe's website by Anonymous Coward · · Score: 2, Informative

      And videos too!

  18. What a disappointment! by jeffmeden · · Score: 3, Funny

    After reading the title i thought the article would actually be useful to us (the stereotypical /. reader). Turns out its about selling video games to girls, laaaaaame.

  19. Yet another boring "girl gamer" article... by Caiwyn · · Score: 2

    Oh, God, yet another ponderous article on "Women In Video Games." Doesn't anyone find the use of words like "empowering" and "disenfranchises" the least bit ironic? Doesn't this kind of overanalysis take the fun out of video games? And doesn't ascribing this sort of importance to them lend credence to the arguments of those want to restrict/ban certain titles?

    What's more, the article is embarassing to read. This is little more than a female journalist injecting gender politics into everything she sees. It reeks of self-importance and psych 101. I don't disagree with many of the statements and conclusions throughout the article, but they are largely redundant and do not bear repeating.

    The only thing that needs to be stated here is that if/when females constitute enough of a demographic for the industry to address, they will help determine the industry's direction when it comes to content and subject matter. Sometimes, they already do. This isn't rocket science.

  20. A Little Older by lbmouse · · Score: 3, Insightful

    Everywhere I've read, the average age of video game buyers is 36.

  21. The answer is obvious by popcultureicon · · Score: 2, Insightful
    When discussing a topic such as gender profiling, one is forced to resort to flagrant generalizations, so apologies in advance.

    My belief is that there is a small set of games that appeal primarily to males, a large set of games that appeal to both males and females, and again another small set that appeals primarily to females. So far, the vast majority of games have used violent conflict as a central progression indicator. This includes everything from duck hunt to Doom 3. I believe this sort of game falls under the category of being primarily enjoyed by males. It is the auxiliary features that distinguish each game within this theme and make it interesting.

    Lately I have started playing World of Warcraft, which, at its essence, is merely another way of slaying endless adversaries. The rewards are different, and the audio/visuals and networking are different, but it's still about killing things. Now I would be willing to bet (without knowing the actual player demographics) that the vast majority of WoW players are male.

    Now, in my opinion again, not only does this concentration on one type of game lead to unbalanced player demographics, but it also leads to a severe draught of innovative and fun games. From the perspective of a male, female gamers most likely just want "fun" and "innovative" games. They don't care if the lead character (if there is one) is a strong female or how big her boobs are, and they don't want to only ever play the Sims. I think when developers find time to give up on striving for better graphics, better physics, and better gore simulation and instead try to make a game that is not a puzzle game that doesn't involve violence of any sort (not because it's offensive, but because it's been done ad nauseum) then female gamer numbers will just rise of their own accord. No need to be targetted by a marketing department. Male and females can even play the same games! Imagine that, just like they enjoy lots of the same movies!

    Why does the game industry as a whole have this fixation on violent games? Well recently, I would imagine it's because companies don't like to take risks, and violent games are a proven formula. But why in the first place did everyone have this obsession? Well, my guess is that because games were always terribly constrained by the hardware on which they were running, some sacrifices needed to be made to the gameplay in order to have a complete game. Conflict is easy to simulate. There are two statuses I can think of: winner and loser. Alive and dead. How binary. But now we have machines capable of simulating much more and yet we don't. Anyway, that's my take on why we still do so many violent games.

  22. Women's mag bias by gammoth · · Score: 2

    I'd like to remind Ms Flowers that the women's mag industry values wealth over character in potential husbands, and places a premium on physique on playmates for the female's sexual-awakening-years.

    It's the way of biology and thousand's of years of evolution, and a few years' liberation.
  23. Booth Babes by Brandybuck · · Score: 3, Interesting

    Do booth babes sell product? I can recall only two sets of booth babes at a LWCE. The first was the BSD Daemon Babe, Cerwin Ercen. She remains popular to this day. But her popularity has more to do with her geekiness, ordinariness, and her obvious play on the booth babe stereotype. Cerwin as a booth babe is clever hack. It's screaming to an unlistening world that you don't have to be a lobotomized and plasticized supermodel from the pages of Playboy to look sexy.

    But at that same expo there was another set of booth babes (and a couple of booth studs for "balance"). They were the epitome of the stereotype. What booth was this? Frankly, I can't remember. These people were so out of place at the convention that even the models looked embarassed.

    They didn't show up at the next show.

    --
    Don't blame me, I didn't vote for either of them!
  24. Wanna get the girl??? (in real life???) by vudufixit · · Score: 2, Informative

    Then... Don't be a nice guy. I don't mean be a jerk or an a-hole, just don't go out of your way to be nice to a woman. Don't put her up on a pedestal. Don't be anxious to call back (hint: if they really like you a lot, they'll wonder what's going on and call you). I've read a lot of material on what women like and what they don't like - looks help, but true self-confidence is the true attractant. Fellas, I'm no prize in the looks dept, but when I was a 16 yr old pimply virgin, if I went back in time and showed pix of some of the women I've dated/slept with, I wouldn't have believed it. It was just a matter of knowing myself better and becoming more confident. There's someone for everyone, guys. It's a numbers game - don't settle.

  25. Double standard? by Jaywalk · · Score: 2, Insightful
    Why are so many people getting so bent about the idealized standard of femininity? The men in these games are no more realistic. Look at Duke Nukem. Or the characters from Mortal Kombat. Is the male physique any less well-developed than the female? Why the surprise that fantasy characters are given fantasy proportions?

    If I want to play an overweight computer programmer, I'm not going to buy a game to do it.

    --
    ===== Murphy's Law is recursive. =====
  26. Re:femenist... by poot_rootbeer · · Score: 2, Funny


    You know, they say masturbation doesn't really make you go blind, but the lack of decent spelling, punctuation, and perspective in your comment has to make me wonder.

    Lay off the wacking for a few hours, junior.

  27. Come on... by Rirath.com · · Score: 2, Insightful

    Will Nina's low-cut shorts and thigh-high boots allow her to deliver a more powerful blow in Death by Degrees? The developer wants you to believe so.

    Hmm, I haven't played "Death by Degrees", but I somehow doubt there's a blurb in it that amounts to sexy outfit = power fighter. What the heck is wrong with sexy outfit = sexy outfit?

    Beyond Good & Evil's Jade bucked the trend of buxom and deadly heroines; the game was critically acclaimed, but sales proved disappointing

    Riiight... Beyond Good and Evil's low sales was due soely the to fact that the lead girl wasn't hot enough. Why, I sure know that's why I didn't play it! How about the fact that it was a niche adventure game with decidedly average scores across all the genres? Nah, couldn't be that.

    This ain't news, this is just someone on a rant. And for crying out loud, will the "grrlgamers" out there STOP using Lara Croft as an example? Nobody has cared less what Lara Croft does for ages now. Nobody cares less what Bloodrayne does either, it's a sub-par slasher barely worth bargin bin prices.

    Maybe I should have been offended when playing through Prince of Persia, that game was obviously sexist! Why didn't the female lead lose clothes throughout the adventure as well?

  28. I'm stunned by Reignking · · Score: 2, Funny

    I'm stunned. Stunned that there were enough women at E3 to form a line for the women's room...

    --
    One man's Funny is another man's Offtopic.
  29. Evolved? by el-spectre · · Score: 4, Insightful

    Men/boys (your main game demographics historically) like to look at attractive women. There is nothing wrong with this, it is a natural response.

    Men do not have to stop acting like men just because a few women (I say "few" because I most women I know are OK with guys looking at girls, as long as it's not overt and rude) take offense. I say, let 'em make games w/beefy guys as the characters, if the female market will bear it.

    Suppressing biological drives is tough... attempting to suppress the most important drive is a futile exercise.

    --
    "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    1. Re:Evolved? by SuiteSisterMary · · Score: 2, Informative

      Tomb Raider was originally supposed to feature an Indiana Jones type male lead. The main programmer, however, decided that if he was going to spend a year staring at an ass, it might as well be an attractive female ass.

      Hence, Lara Croft.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  30. It's the stats, silly... by Chemisor · · Score: 2, Funny

    > Do you see any short bald dudes with a big pot
    > belly on any of these boxes either? No, it's all
    > he-man looking dudes busting at the seams with muscles

    Be serious. Why would I want to play a "short bald dude" character? It would be a really boring game since he'd probably have a str of 3 or 4 and a measly 15 hp, giving me hours upon hours of "level grind" until I can get his sorry lazy ass sufficiently trained to take on anything bigger than a rat.

  31. I disagree. by i41Overlord · · Score: 3, Informative

    This is an example of political correctness stifling scientific understanding. Over the years people have been taught to despise and shoot down any stereotype, even if that stereotype has a basis in truth. Remember, not ALL stereotypes are bad or offensive.

    What the original poster said is true. The brains of men and women are specialized for different functions. It has been proven numerous times that men are more optimized at visual spatial skills while women have inherent advantages in verbal and organizational skills.

    http://www.sciencentral.com/articles/view.php3?l an guage=english&type=24119&article_id=218391881&cat= 1_1

    And as far as black people having more fast twitch musle fibers, that's not entirely accurate but there is some truth behind the story. It's not all black people, but specifically people who evolved in the Western Africa region do have a higher percentage of quick twitch muscle fibers and a higher testosterone level than those elsewhere in the world. They have a distinct advantage in anaerobic performance such as sprinting, and the records over the years spell it out clearly. Don't confuse this with "all" black people, because those who evolved in Eastern Africa, notably the high altitude region between Kenya and Ethiopia have almost the complete opposite evolutionary specialization. Not surprisingly, from evolving in a high altitude region, they have a larger lung capacity and better cardiovascular system (more red blood cells) than those who evolved at lower altitudes. They excel at aerobic activities such as long distance running.

    http://www.africana.com/articles/daily/index_200 11 106.asp

    In the examples I gave above, look at the records. You have a huge pool of competitors from all over the globe yet people from a small area seem to win a *huge* proportion of events that *far* exceeds the percentage that a random group of people should win. I mean just take a look at the Boston Marathon. Kenya is not exactly the most populous country on Earth, but look at the results from the last 20 years when they started competing:

    http://en.wikipedia.org/wiki/List_of_winners_of_ th e_Boston_Marathon

    This is not a racist or sexist discussion, this is a discussion of the realities of evolution and the differences that we live with. It's not a reason to hate, it's a reason to understand.

    I am not racist or sexist, I'm just not an ultra left-wing PC Nazi or an ultra right-wing Bible thumper. I'm just a regular guy who would like to throw the racism and sexism out the window and find out the *real* underlying causes, even if they are taboo to talk about. I'm firm believer in evolution and I believe that many of the differences you see in races/the sexes is due to evolving in different areas or doing different tasks.

  32. Target Product by symbolset · · Score: 2, Funny

    I have a real life. I don't spend $3,000 on hardware and hundreds on games to interact with average people in normal costume. That I get for free. I spend that much on games because I _want_ to escape real life for a while and enjoy a fantasy world where I have the biggest gun and all the women are clones of Jeri Ryan.

    That's my target product. Myst you can keep for yourself. Thanks.

    --
    Help stamp out iliturcy.