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Your Homework is Play Video Games

GuitarNeophyte writes "Four schools in the UK will be testing a new program idea to use video games for educational use. An IT researcher, along with Electronic Arts (the software game giant) are funding the proposition. 'We're looking at developing some of the softer skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration.' "

79 of 331 comments (clear)

  1. Ew... by ZakuSage · · Score: 5, Funny

    They have to play EA games? Wow, I feel sorry for them.

    1. Re:Ew... by ucahg · · Score: 2, Funny

      Hey, at least the summary was kind enough to clarify that he meant Electronic Arts the game giant, and not Electronic Arts the chimney sweep.

    2. Re:Ew... by southpolesammy · · Score: 2, Funny

      "No Johnny, you can't go outside and play. You've only put in 10 hours of homework today, and you haven't made your weekly quota of 110 hours yet."

      "But Mom, it's Sunday!"

      "Do you want to let us down? Now go back and don't come out until you've put in another 5 hours, and maybe we'll let you watch TV for a couple minutes before bedtime."

      --
      Rule #1 -- Politics always trumps technology.
    3. Re:Ew... by FidelCatsro · · Score: 5, Funny

      Playing EA games they will learn important business skills , such as :

      1:) milking a franchise for all its worth

      2:)Maximising your profits by removing such silliness as overtime wages and workers rights

      3:) how to count (One sequel , two sequels ....... fifteen sequels )

      4:) how to rush things to market to upstage your opposition

      5:) how to cover up #4 with marketing

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    4. Re:Ew... by Gleng · · Score: 2, Funny

      At least they'll learn how to Challenge Everything.

      --
      "Proudly Posting Without Reading The Article"
    5. Re:Ew... by BlizzyMadden · · Score: 2, Funny

      Yeah, especially if they give you 90 hours of homework per week!

    6. Re:Ew... by Geoffreyerffoeg · · Score: 2, Funny

      What I'm worried about is the game programmers mentioning "persistence". To them, that just means the ability to save your game.

    7. Re:Ew... by CableModemSniper · · Score: 2, Funny

      And of course the absolutely vital fact that, if its in the game, its in the game.

      --
      Why not fork?
    8. Re:Ew... by Elias+Ross · · Score: 2, Insightful

      Am I the only one who remembered EA back in the C=64 days, when they truly were the maker/publisher of innovative video games? Classics such as Archon, Mail Order Monsters, Racing Destruction Set, Modem Wars, Wasteland, etc.

  2. I suppose that's possible by Alcimedes · · Score: 3, Funny

    IIRC, Doom had a lot of very graphic anatomy lessons built in.

    1. Re:I suppose that's possible by Shads · · Score: 4, Funny

      Look at the bright side, parents and kids can agree on what makes them go on suicidal rampages-- homework. :P

      --
      Shadus
  3. I beleive this to be the future of education by BlackCobra43 · · Score: 2, Insightful

    IMO, it is vital to make homework not feel like homework in order to get children interested in their schooling again and combat their growing apathy.

    --
    I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    1. Re:I beleive this to be the future of education by ryanov · · Score: 5, Insightful

      I don't really get it though. My parents told me "listen, quit the fucking apathy and do your homework." If I didn't, I was sorry (no, they didn't beat me up, but they punished me, y'know... like parents). I'm not really sure why grade school kids get to decide whether they wanna do work or not these days.

    2. Re:I beleive this to be the future of education by gr8_phk · · Score: 2, Interesting
      "IMO, it is vital to make homework not feel like homework in order to get children interested"

      Sure, but rather than have them PLAY video games, have the MAKE video games. Yes, you can start that in elementary school - I did, and so did every other kid lucky enough to have a computer prior to 1980 - the masses were getting ATARI though. Besides, you don't need to pay EA to make games: Python and PyGame - now get started.

    3. Re:I beleive this to be the future of education by hungrygrue · · Score: 5, Insightful

      Ummm no. If it is necessary to keep the brats entertained at all times and constantly stimulated in order to get their attention, then there is a serious problem. The correct response is to not allow them to have their toys and games at all if they can't be bothered to come out of their fantasy world and do some work.

      Pandering to them and trying to keep them interested because they have the attention spans of fruit flies will only make the problem worse. It is the kids that need to change, not the entire world in which they live. If little Johnny can't be bothered to do his Math homework because it's not as fun as playing Quake, then little Johny should get teh $#!+ beat out of him until he decides that maybe he SHOULD do his work. His math teacher should not have to wear a clown nose, dance a jig, and assign video games for homework just to keep him awake.

    4. Re:I beleive this to be the future of education by mrRay720 · · Score: 5, Insightful

      How very true.

      But then since you can seemingly get branded a child-hating monster of a bad parent nowadays by even looking at your child in a disaproving manner while they rape and old woman... this isn't really surprising.

      Children nowadays are given more and more freedom and less and less resonsponsibilites. You can get away with pretty much anything short of murder if you're under 16. What are parents getting in return in order to combat this? Well they're told that it's not their responsibility, and this is reinforced over and over. For those that realise that this is completely stupid and dare actually try and rase their child sensibly, they're attacked for doing so.

      Homework is just a tiny fraction of the overall problem here.

    5. Re:I beleive this to be the future of education by BlackCobra43 · · Score: 3, Insightful

      I find that children respond better to positive reinforcement and supportive counselling than savage beatings. What is this, 1920?

      YMMV..

      --
      I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    6. Re:I beleive this to be the future of education by tourvil · · Score: 2, Funny
      IMO, it is vital to make homework not feel like homework in order to get children interested in their schooling again and combat their growing apathy.

      You know, I'd love to help eliminate the growing apathy problem, but... meh...

    7. Re:I beleive this to be the future of education by Rude+Turnip · · Score: 4, Insightful

      The idea here is to make homework more engaging. Even though the term "video game" is being bandied about, what they're really talking about is "computer simulation." This technology will make it easier to introduce the concept of *case studies* to kids at an earlier age. As anyone who went to college knows, the best way to learn something is by doing case studies.

      When I was in grade school and high school, we just did pages full of math problems, with no real explanation of what use they are. While I still think that is necessary just to build up practice, I would have appreciated going to the next level and learning how some of those concepts actually applied to real life. As a result, there is a lot of stuff I learned in algebra and trig that I have simply forgotten over the years because I never had a chance to apply it to a real life situation, albeit a simulated one.

    8. Re:I beleive this to be the future of education by Washizu · · Score: 2, Insightful

      "I find that children respond better to positive reinforcement and supportive counselling than savage beatings."

      Especially when savage beatings are the next step when positive reinforcement fails.

      --
      OddManIn: A Game of guns and game theory.
    9. Re:I beleive this to be the future of education by Shotgun · · Score: 2, Insightful

      IMO, it is vital to make homework not feel like homework in order to get children interested in their schooling again and combat their growing apathy.

      Bullocks. How will you make the hamburger-flipping jobs they get after graduation not feel like hamburger-flipping? Will EA create a hamburger-flipping game to make minimum wage exciting. This is nothing but a total abdication of responsibility by the teacher organizations.

      People need to get it through their thick skulls that success depends not on what happens to a person, but how they react to it. Apathy doesn't come from the homework being boring. It comes from the lack of a connection between the work and the real world. Teaching is the art/science of helping students make that connection, and then standing back while the student does the rest. Once the children discover that the games are pointless, the apathy will be just as deep. Except now we'll be further along the path of convincing ourselves that it is the world, not ourselves, that is screwed up, and that everything would be more exciting if we could just change the color of the virtual armor to make life not feel like work.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
    10. Re:I beleive this to be the future of education by neildiamond · · Score: 3, Interesting

      Actually, kids don't have more freedom. When I was a kid my parents let me walk all over the neighborhood and explore. I can't image that hapenning today. Video games just make a good babysitter and help us get fat. That's about it.

    11. Re:I beleive this to be the future of education by RobotRunAmok · · Score: 2

      How many children do you have?

      What are their ages?

      Thanks.

    12. Re:I beleive this to be the future of education by milimetric · · Score: 2, Insightful

      I strongly disagree.

      If you make something easy or fun it loses educational value. This is much more obvious in athletics. I have yet to encounter a workout regime that is "fun" and actually works to make you a great athlete. To run even a 5 minute mile, you have to get your ass out there and run until your veins pump acid and keep running and do it every day with a little day of rest once in a while.

      Why is it that everyone seems to think mathematics or language or anything is any different? There may be some geniuses among us that love to learn and absorb everything and make it seem fun. However, they are most often tormented by their passion and driven through some very hard nights of sleeplessness and study.

      To learn something well, you have to work hard at it. When America comes to grips with the fact that working hard is not fun and that you can't buy such and such device to make it fun, it will perhaps be the country it once was. Until then, it is headed in the direction of easy come easy go.

      I am a 23 year old young adult who learned mathematics, programming, language, art, science, history, basketball, all the hard way. I loved every minute of it without having an ounce of fun. I had fun playing starcraft and quake and unreal tournament and pick up basketball games. I've lived in many varied neighborhoods and been educated in many different schools. Trust me on this one. What the world needs is not fun, it's hard work. The world was built on hard work. Having fun would only consume what has been built. Working hard would further develop and build our world. It's your choice, but I sincerely hope we'll choose to work hard.

    13. Re:I beleive this to be the future of education by Captain+Penguin · · Score: 2, Insightful

      I am inclined to disagree with you. It is not always so simple. Some children simply have major mental and social issues that need to be addressed and merely threatening punishment will do no good. Instead, for some children threatening punishment will only make things worse. Counseling and, if absolutely necessary, medications are the only way to deal with such children. I should know. It happened to my younger brother.

    14. Re:I beleive this to be the future of education by Conspiracy_Of_Doves · · Score: 3, Insightful

      I agree that there are some children with real mental problems that need professional treatment. The problem is that we are getting to the point where ALL children are being treated that way. Drugs are being given to children who don't need them because adults don't want to have to deal with thier naturally overactive personalities instead of teaching them that there is a time and place for different kinds of behavior. Constant counseling given to genuinely 'bad' kids who learn that they can do anything they want and get no punishment at all except having to BS their way through a talk with a boring old guy every few days.

    15. Re:I beleive this to be the future of education by dnoyeb · · Score: 4, Insightful

      Video games feed information at a relatively accelerated rate. They contribute to low attention span, impatience, and quickness to boredom. Bad qualities to nurture.

      But hey, theres always Ritalin.

    16. Re:I beleive this to be the future of education by Hogwash+McFly · · Score: 2, Funny

      Savage beatings will continue until morale improves!

      --
      Mother, do you think they'll like this sig?
    17. Re:I beleive this to be the future of education by Analogy+Man · · Score: 5, Interesting
      Right on!

      I am 37 and have heard our generation refered to by some as the last "free range" generation. Some kids got out of line and ended up in trouble, but in balance kids learned where reasonable limits were and were held responsible for their behavior. I later observed in college as a Resident Assistant that the kids to watch out for were the ones who's parents tightly controlled them. The ones that had a longer leash growing up knew how to negotiate the wild wild world without going bonkers. I think the key was that other adults (besides your parents):

      • where around (more stay at home moms)
      • knew who the kids around the neighborhood were
      • cared what they were doing
      • were outside
        • people used to open windows and go outside
        • people would mow their own lawns
        • more people had gardens
        • people walked to places (yesterday a neighbor drove to our house from 5 doors down the street!)
      • could step in and discipline someone else's kid (within reason) without fear of
        • kid shooting them
        • parent shooting them
        • parent filing lawsuit
        • being arrested for assault for hauling a kid home by the scruff of the neck
      • It will never be the same, but I hope to provide for my 4 kids some of the life experience I had that I feel is critical.

      --
      When the people fear their government, there is tyranny; when the government fears the people, there is liberty.
    18. Re:I beleive this to be the future of education by Durinthal · · Score: 2, Insightful

      They contribute to low attention span, impatience, and quickness to boredom.

      That's because you're letting them play an FPS before an RPG.

  4. How 'bout teaching the three "R"s? by mmell · · Score: 3, Funny

    You know - Readin', Ritin', and 'Rithmatic? After all, it worked for decades here in the USA!

    1. Re:How 'bout teaching the three "R"s? by gmuller · · Score: 3, Interesting

      It worked fin in the ol' U.S.A. before we starting catering to the LCD, you know, lowest common denominator. gmuller

  5. Calling Captain Obvious by WormholeFiend · · Score: 5, Insightful

    If it's work, it won't bring the same satisfaction as playing a game for pleasure.

    1. Re:Calling Captain Obvious by bedroll · · Score: 3, Insightful
      Exactly.

      As an example I'll use my nephew. When he was 5 years old my brother-in-law bought a new computer, after two years of me pleading that he accept that his Packard Bell Pentium 133 wasn't up to playing 99% of available video games. When he did this we almost immediately bought my nephew several K-3 educational video games. At first he really liked them and was excited to play them, until someone gave him their old playstation. Now you can't pull him away from your standard lot of sports and kids games. These games do little to teach more than hand-eye coordination. They are more fun, though, so he'll stick to them.

  6. Ouija Board by captnjameskirk · · Score: 5, Funny

    And in related news, the TEA are consulting Ouija Boards to determine the next Social Studies curriculum.

  7. All your homework are belong to us. by jwriney · · Score: 5, Funny

    Your Homework is Play Video Games

    Apparently someone skipped their English homework.

    --riney

    1. Re:All your homework are belong to us. by strider44 · · Score: 2, Informative

      Not necessarily. The capitalisations of "Play Video Games" suggest that it is a title of a subject or field of homework, in which case the grammar is correct.

    2. Re:All your homework are belong to us. by Distinguished+Hero · · Score: 2, Funny

      Apparently someone skipped their English homework.

      Perhaps it was administered to them in the form of video games.

      --
      Uttering logically derived and empirically supported truths to the disciples of the orthodox establishment.
  8. Hmm... by Musteval · · Score: 3, Funny

    I wonder what their adult education games are like.

    *moves to UK*

    --
    Note to mods: I'm probably being sarcastic.
    1. Re:Hmm... by ryanov · · Score: 2

      We've already got Hot Coffee here. All they got over there's tea.

  9. It's a start by Nairoz · · Score: 5, Insightful

    The way I see it, at least they're considering if this is a good idea, rather than going down the "games=bad" route. All of the skills they want to teach the kids, from the article, are present in games.

    I'd be interested to see how this turns out, and if it's actually teacher-led "gaming", as it were, rather than "I'll sit here with a cup of tea catching up on my mountain of paperwork when you play these games and hopefully learn something".

    At the very least, it's a start.

    --
    Just another harmless drunk
  10. Games in school? Not MY child! by Knight+Thrasher · · Score: 2, Insightful
    Some parent, some where, is in a panic thinking the system is about to spring GTA on their kid.

    It's been said before that parents don't care what kind of games their kids play but rather how much time they're spending playing them.

  11. Make video games cool? by burtdub · · Score: 4, Funny

    Does this mean the next generation will procrastinate by reading Socrates and performing Fourier Transforms?

    1. Re:Make video games cool? by dascandy · · Score: 2, Funny

      No, sorry, that was the previous one. The next one will use Bacardi Breezer 4nd 1337sp33k.

  12. Drivers Ed by rlp · · Score: 4, Interesting

    A lot of American schools have eliminated drivers ed. It would be useful for a driving simulator (not racing) that is designed to help new drivers with both normal driving (merging, heavy traffic, navigation) and emergency situations (accident avoidance, skids, bad weather, etc).

    --
    [Insert pithy quote here]
    1. Re:Drivers Ed by Doverite · · Score: 3, Insightful

      I had this idea a while ago. The problem is that unlike flight sims like MSFS nobody is willing to risk the potential for lawsuits and liability that these things would generate. Nobody expects to only use a flight sim program to learn to fly but all those teenagers are to big a risk for the software companies to take, not my opinion but, otherwise there would be dozens of these simulators. I know I'd spend a couple hundred on SW and equipment for myself let alone my kid. But all those ambulance chasers out there would look past the hundreds of lives these things could save to sue the company for a few mill. because there is a potential flaw in the program.

      --
      You can legislate morally you can't legislate morality
  13. Great idea! by October_30th · · Score: 5, Funny
    skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration.

    Hey, what a great idea! We never needed those before, but NOW there's some serious demand for brand new skills like problem-solving.

    --
    The owls are not what they seem
  14. How effective are these "educational" games? by manavendra · · Score: 3, Informative

    There was talk early this year (or was it last year), about the game developed by WHO, to teach young kids in the developed countries, about the plight and standard of living of people in third world countries. However, it met with the same fate as the others that I heard of in the past... the launch of such a game is covered a lot by the media, but fizzles out with no updates posted about the effectivness.

    On the other hand, how does one measure the effectiveness of such an initiative?

    As for this trial, one has to wonder how much of a push is it from the gaming giant to lure more children into the gaming world?

    --
    http://efil.blogspot.com/
  15. Sounds like fun! by TildeMan · · Score: 3, Insightful

    When I was little, I had all the computer games like Operation Neptune, Super Solvers Midnight Rescue, Where in Time is Carmen Sandiego, Number Munchers, and so on. Those were totally awesome. I'd play them again if I had them. When I was even younger (like maybe 4), I had an awesome baseball game where at each at-bat, you choose a level of difficulty and they give you an appropriate arithmetic problem. You get it right, you get a hit. You get it wrong, you're out. /No point to this post, just waxing nostalgic...

  16. Math Blaster FPS! by bobsacks · · Score: 2, Funny

    Too bad they didn't parter with ID to make a Math Blaster FPS. Or maybe an American McGee's Reader Rabbit.

  17. Right. by dzfoo · · Score: 2, Interesting
    'We're looking at developing some of the softer skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration.'

    Right. Too bad they will be lacking in social skills and cultural values.

    But then again, he did say "needed for the 21st century"...

    -dZ.
    --
    Carol vs. Ghost
    ...Can you save Christmas?
  18. EA? by grasshoppa · · Score: 5, Funny

    Top three reasons why I don't want EA involved in this

    1) Homework will take 10 hours a night to complete, but "only during crunch time".

    2) There are always other students willing to participate in the program if you don't want to

    3) Students won't get extra credit, no matter HOW much homework they do

    On a more serious note, I've been saying for YEARS that we need to focus on these so called "softer" skills. Current education is too hooked on what a child knows and how well they can memorize, not how able they are to figure things out. I realize that the subjects are supposed to be vehicles to teaching these "softer" skills, the problem is many teachers don't. They teach facts to be memorized ( especially at the higher levels ), not concepts to be thought about.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  19. This isn't exactly new..... by 8127972 · · Score: 2, Informative
    --
    This is my opinion. To make sure you don't steal it, it's covered by the DMCA.
  20. Headshots for soft skills... :P by __aaclcg7560 · · Score: 5, Funny

    Problem-solving... Get into difficult-to-reach sniper spot.

    Resilience... Survive long enough in difficult-to-reach sniper spot to make a difference.

    Persistence... Inflict as many headshots as possible without missing.

    Collaboration... Can someone get me some more sniper ammo?

    1. Re:Headshots for soft skills... :P by __aaclcg7560 · · Score: 2, Interesting

      Camping in my mind is sniping a spawn point or putting automatic turrets near a spawn point. Either way, the poor sucker spawning in gets it before realizing what's going on.

    2. Re:Headshots for soft skills... :P by NewStarRising · · Score: 3, Insightful

      Sure, base-camping is not nice, if the poor new-spawn can't do anything before getting sniped.

      But then, my experience of online FPS is about 20 hours of Counterstrike: Source, 15hours of that on Dust2 map. 25 per team.
      Plenty of sniping, lots of grenades, and choice of weaponry.
      And I get BORED sniping. More fun to run around, shooting, retreating, grenading, than sit in one place looking at a cross-hair, waiting for a light pixel near the centre (piece of background in the far distance) to turn dark (Person). BANG. dang, missed.

      --
      b3 4phr41d 0f my 4bov3-4v3r4g3 c0mpu73r kn0wI3dg3!
      MadDwarf
  21. Re:how about by utopianfiat · · Score: 3, Insightful

    Oregon Trail
    Dino Park Tycoon
    Odell Down Under

    and the endless other games we played in school. How is this new?

    --
    +5, Truth
  22. Re:There's a simple truth in all of this. by grasshoppa · · Score: 3, Interesting

    Some work just can't be fun.

    You are a product of the industrialized education system. So am I. We were taught that work wasn't fun, it was work. And it wasn't something we had a choice in, regardless.

    My daughter *loves* school. She loves the work, and looking it over, so would I ( and would have, at her age. ).

    When I was in 2nd grade, my math homework ( for example ) was a sheet of numbers and operators. She brings home these little booklets that have word problems, stories, with numbers. Both accomplish the same thing, but hers also teaches problem solving ( figuring out which numbers go where in the equation ) AND she enjoys it because it's a story.

    I won't even get into the science. They do some awsome things with science now.

    History, for some reason, they still teach like they did when I was in school. On this date, this happened. On this date, this happened. And then they test you on the dates. idiotic.

    My overall point being, we were taught by our schools not to have fun while doing work. Now a days, teachers have better tools at their disposal, and kids are actually learning to have fun while working.

    Now if we could only get the parents to show some interest in their child's education and get the ID people to drop it. A scary world where a teacher feels too threatened to teach science theory because of religous nuts.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  23. Re:Problem-solving by shawn(at)fsu · · Score: 2, Insightful

    Perhaps it is because of the overwhelming lack of critical thinking and other cognitive skills in young adults nowadays.
    I wonder if every generation says this about the generation they produced. Meanwhile technology still progesses forward.

    --
    500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
  24. When I was a child.... by kinglink · · Score: 2, Insightful

    We had many games that are "educational" the suprising thing though is these were well built games, and I believe the best ones came out of EGA (if I remember that company right) and EA. Carmen Sandiago anyone? I particularly liked the Super Solver series for their logic problems.

    If EA is making games for children that'd be great, but Video games for homework only works when we deal with games for learning. Madden isn't going to teach anyone that much except hand and eye coordination and how not to get your QB completely sacked (then again I have yet to learn that).

    All I hope is that they are as interesting and entertaining as the games in my youth, such as the typing games that had a car moving and the faster you typed the faster you went. Those games were entertaining to me, and kept my attention and taught me some spelling (though not that much) and typing.

  25. They were doing something right back then. by CyricZ · · Score: 3, Insightful

    People coming out of the 1920's education system were far smarter than what the system is producing now. They could actually read, write, and perform mathematics. Imagine that! Today you'll find many university-level students who struggle with such basic tasks.

    The strict discipline of the early 20th century gave children only one choice: to learn! And so they did.

    --
    Cyric Zndovzny at your service.
    1. Re:They were doing something right back then. by condour75 · · Score: 5, Informative
      People coming out of the 1920's education system were far smarter than what the system is producing now.
      Um. No they weren't. Literacy and intelligence have steadily gained since the 1870s.
    2. Re:They were doing something right back then. by Choad+Namath · · Score: 2, Insightful

      How many people even finished high school then? Both of my grandfathers dropped out of school after 8th grade (in the 1920s), and I'm sure that wasn't uncommon.

    3. Re:They were doing something right back then. by Flaming+Babies · · Score: 2, Interesting

      US literacy rates as reported by the census bureau:
      1900: 89%
      1910: 92%
      1920: 94%
      1930: 95%
      1950: 97%
      1960: 98%
      1970: 99%
      I guess MA is just behind the rest of the country.

      --
      The right to be heard does not automatically include the right to be taken seriously.
    4. Re:They were doing something right back then. by Paul+Fernhout · · Score: 2, Interesting

      Try Gatto's writings:

      Cited:
      http://www.timboucher.com/journal/2005/07/25/gatto -on-literacy/

      Gatto says:
      http://www.johntaylorgatto.com/chapters/3j.htm
      http://www.johntaylorgatto.com/chapters/3b.htm
      (And so on).
      He cites military test results in particular.

      People used to learn the basics from their parents. Gatto and others like Holt argue it doesn't take more than a hundred hours or so of instruction for almost all kids to learn the basics of reading, writing and arithmetic, and then bootstrap from there on their own, once a kid actually decides they want to learn those things. The notion that it takes years of study is just self-justifying propaganda put out by the school system.

      Gatto writes: "Looking back, abundant data exist from states like Connecticut and Massachusetts to show that by 1840 the incidence of complex literacy in the United States was between 93 and 100 percent wherever such a thing mattered. According to the Connecticut census of 1840, only one citizen out of every 579 was illiterate and you probably don't want to know, not really, what people in those days considered literate; it's too embarrassing. Popular novels of the period give a clue: Last of the Mohicans, published in 1826, sold so well that a contemporary equivalent would have to move 10 million copies to match it. If you pick up an uncut version you find yourself in a dense thicket of philosophy, history, culture, manners, politics, geography, analysis of human motives and actions, all conveyed in data-rich periodic sentences so formidable only a determined and well-educated reader can handle it nowadays. Yet in 1818 we were a small-farm nation without colleges or universities to speak of. Could those simple folk have had more complex minds than our own?"

      --
      A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
  26. Old is new again by couch · · Score: 3, Informative

    This is nothing new, until the Windows platform completely wiped out the homegrown competition, we always had educational games in schools in the UK. Companies like Sherston, 4Mation and others released loads of 'games' for schools. Googling about now, I've found a few of the old-skool education games still knocking aroung (for example Granny's Garden), and some others that never seem to have made the jump from the 8 bit days (like Suburban Fox).

    Some of the games that were created back in the 90s were very closely tied in with specific National Curiculum targets, and still manages to be quite fun to play - albeit made on quite a small budget, with the sort of money that EA has to throw at production, these new generation of education games could be really good.

  27. GvR sounds like a good idea by pdamoc · · Score: 2, Interesting

    http://gvr.sourceforge.net/ is an interesting concept to build upon.

  28. I see no reason why this can't work by WidescreenFreak · · Score: 2, Interesting

    Depending on how it's implemented, I see no reason why games can't be developed that either (A) require a printout when a student completes a level/course to prove that it was done or (B) reports back to central repository so that the teacher can determine if the work was done.

    So, for example, a student plays a game that deals with the multiplication tables. The game is entertaining and informative at the same time, so the kid enjoys playing it. Once the "work" level has been "won", out goes a signal (or a report) stating that little Johnny has completed the work. The teacher has proof that the game was played and little Johnny had fun with it to the point that he looks forward to the next assignment. I don't see this as being difficult to achieve, nor to I believe that this is something that is unattainable as TFA suggests.

    Obviously, there are technical issues with this (being cynical geeks we can always find flaws), but I don't see any reason why this could not be done to the point that video games, classwork, homework, and education are synonymous.

    So, let's see. A boring book or a complete multimedia experience. Gee, which one do you think the kids will want more? Apparently, the cynics here have not heard of the still-popular Reader Rabbit series.

    And give Taco some slack. After years of having to deal with "All Your Base Are Belong To Us" derivative posts on Slashdot, it was only a matter of time before that type of fractured grammar became a part of the Slashdot mentality. :)

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    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  29. Dance Dance Gym Class by Travelsonic · · Score: 2, Insightful

    They should go to Konami for games they could use in gym class. Last time I checked, Dance Dance Revolution is one helluva addicting, and sweat inducing game even when you are not in workout mode.

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    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  30. Conversation Leaked From EA HQ!! by Quick+Sick+Nick · · Score: 5, Funny

    Computer games giant Electronic Arts and education IT researcher NESTA Futurelab, are to conduct trials to see how computer games can be used as educational tools in schools.

    Sales Rep: Sir! We have a problem, no one is buying our shitty games!

    CEO: Hmmmm.... is it because 25 of our last 26 games have been sequals?

    Sales Rep: That's part of the problem, sir, but all of our games contain a copious amount of um, shit.

    CEO: Interesting. We need a new market approach.

    Sales Rep: Sir?

    CEO: We sell our games to schools, and say they our educational!

    Sales Rep: Brialliant!

    CEO: We have to make sure they buy our utter crap too, so let's say "all our genres have something to offer"...

    Sales Rep: Oh Sir, the school districts will love it! I'll get the board on the phone right away. Hello Add'em '06!

  31. If you want to teach resilience by geoffrobinson · · Score: 2, Funny

    just hire some kids to be bullies to pick on the kids every day. Either that, or disable "God mode" in Doom.

    --
    Except for ending slavery, the Nazis, communism, & securing American independence, war has never solved anything.
  32. Sample educational game by geekwithsoul · · Score: 5, Funny

    You are in a 21st Centurty school, your teachers are underpaid, the facilities are obsolete, your fellow students are apathetic. It is dark. There is a computer in front of you.

    >>turn on computer

    The computer is on.

    >>play educational game

    You are distracted by the bright colors and cool sound effects. You are supposedly learning problem-solving, resilience, persistence and collaboration; skills for which there is no test to measure your progress. You graduate.

    >>get job

    Your attempt to get a job fails. It is dark.

    >>get job

    Your attempt to get a job succeeds! You are now a fry cook at McDonalds.

    >>get better job

    Your attempt to get a better job fails. Your education never prepared you with either the intellectual tools or actual knowledge to succeed. You have no health care, you don't vote, and your kids will turn out even worse than you. Oh, and you've been eaten by a grue.

    Your dead

    1. Re:Sample educational game by not-enough-info · · Score: 2, Funny
      Damnit! I was just getting into this game.
      Your dead

      My dead what???

      Damn you EA! DAAAAAAMMMMMN YOU!!!!!
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      </stupid>
  33. It's been done before by 06metzp · · Score: 2, Interesting

    As I recall, this has been done already... when I was in kindergarten (circa 1993), we had two or three old Apple IIe computers in the classroom and we were on a scheduled rotation so that every week or so every kid would get a chance to play with it for a period of time. As educational games were the only ones available (at least to us), we were learning while we played. I loved playing and always looked forward to it. Number Munchers and Word Munchers were excellent games (among many others) and I still pull out the ol' IIe from time to time to revisit some old games that were truly educational. (This is not to say my education hasn't advanced since Kindergarten, but my future children will definitely be playing some of those same games if they still work by then)

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    This sig left blank for page turns.
  34. Missing key by RyoShin · · Score: 3, Insightful

    'We're looking at developing some of the softer skills that are needed for the 21st century, such as problem-solving, resilience, persistence and collaboration.'

    And, in the back of the package, in small print: Social skills not included.

  35. Reminds me of my homework at the university... by TERdON · · Score: 2, Funny

    Reminds me of my homework at the university, which I had at the beginning of this semester. It was to watch animated movies (ie Toy Story etc). Ok, the course was on computer graphics and animation, but anyway...

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    I have a really elegant proof for Fermat's last theorem. If this sig was only a bit longer...
  36. Re:it could be worse; imagine Squaresoft games by Psykechan · · Score: 2, Informative

    Alright class, your homework for this weekend is to finish Squaresoft's Final Math Fantasy. It's an 80+ hour game with plenty of repetitious "math battles" and I want your Memory Card (8MB) (for Playstation 2) on my desk Monday morning.

    We had this sort of thing in my time. We called it edutainment and it wasn't that popular then either.

  37. Game Playing as a Skill by catherder_finleyd · · Score: 2, Interesting

    Increasingly, Computer Game Playing (or, rather, Computer manipulation) is becoming a skill of some importance. For example, there was a recent article in the Washington Post about Coal Mining in Virginia:

    http://www.washingtonpost.com/wp-dyn/content/artic le/2005/08/14/AR2005081401174.html

  38. Actually we did that in highschool by drgonzo59 · · Score: 2, Informative

    Back in Russia in early 1990's we had just got a new classroom with IBM computers. The computer science (we called it 'informatics') teacher let us play Sokoban and Lemmings for a grade. It was really fun, made you think logically, and gave the teacher time to go out and run errands and take smoke breaks. A win-win situation if you ask me ;)