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Sony Describes DS As Gimmick

1up.com has news, via MCVUK, that PSP VP of Studios Phil Harrison has classified Nintendo's entry into the handheld market as 'irrelevant'. From the article: "The idea of a handheld rivalry with Nintendo is an irrelevance...Those formats don't appear in our planning. It's not a fair comparison; not fair on them, I should stress. That sounds arrogant, maybe, but it's the truth." 1up.com's commentary is well seen. From their piece: "Whether or not you fully agree, Nintendo DS can come off as gimmicky, but Sony's commentary is fairly strange." Read on for my own short commentary. I know that, for the most part, comments like Harrisons are just the marketing version of "my processor is faster than yours" but I'm honestly surprised at the level of arrogance displayed there. Since the PSP's launch, Slashdot Games has posted article after article with titles like PSP Reception Lukewarm in U.S., PSP Not A Sellout Hit, What's Up With The PSP?, and most recently PSP Usage Lower Than Expected. This last article is especially disheartening for Sony execs because those numbers come from Japan, a nation that has traditionally been Sony's bread basket. If it's not doing well here, and it's not doing well there...do they really think that many Europeans are going to buy it when it launches there next week?

74 of 453 comments (clear)

  1. Sorny doesn't like the DS? by Anonymous Coward · · Score: 4, Funny

    Go figure.

    1. Re:Sorny doesn't like the DS? by typical · · Score: 4, Insightful

      It's not that Sony has anything new to say. It's that articles like "emacs sucks", "Linux sucks", or "the DS sucks", no matter how stupid, redundant, and uninformative, are absolutely certain to generate comments (which will be similarly stupid, redundant, and uninformative).

      What this means is that the Slashdot editors couldn't find a single story of more content among every submission from all the Slashdot readers.

      --
      Any program relying on (nontrivial) preemptive multithreading will be buggy.
    2. Re:Sorny doesn't like the DS? by Afrosheen · · Score: 4, Interesting

      The editors were much too busy rejecting interesting, informative, stimulating posts from it's non-paying members and hunting for the Next Big Dupe.

        Editors aside, articles like this one are written for one thing and one thing only: to generate hits. Why do you think fuckin' Dvorak is still writing a column this late in the game? Because his flamebait, trolling articles generate hits. I'm sure he gets absolutely pounded by email each time he takes the wrong side of a hard line on issues, and that pays the bills. His expertise in the industry is quickly fading into irrelevance. An old man in an industry moving this quickly has a very hard time making insightful observations, but drive-by criticisms and fanciful, pulled-out-of-his-ass predictions are a no brainer.

        To avoid calling the kettle black, I'll state for the record that my post just might be stupid, redundant, and uninformative. :)

  2. Yeah, it's a gimmick! by Zangief · · Score: 5, Funny

    That is why the PSP, the superior product, is outselling the DS worldwide...

    Wait a minute...

    1. Re:Yeah, it's a gimmick! by Rirath.com · · Score: 2, Insightful

      People don't always buy the superior product over a more popular, but lesser one.

      See, for example, the continued success of The Sims and it's many, many expansions over far better games.

    2. Re:Yeah, it's a gimmick! by Anonymous Coward · · Score: 5, Funny

      But... the PS2 will be able to do Final Fantasy movie level graphics! The PS3 is equal to 8 supercomputers! Killzone is a Halo killer! The E3 graphics aren't pre-rendered, they'll look just like that in the game! ATRAC sounds better than CDs! Memory Stick is the best memory format! Betamax is superior to VHS! Sony wouldn't lie to me!

    3. Re:Yeah, it's a gimmick! by Anonymous Coward · · Score: 5, Funny

      What's the superior but less sucessful product in the doll-house space?

    4. Re:Yeah, it's a gimmick! by earnest+murderer · · Score: 2, Insightful

      What's the superior but less sucessful product in the doll-house space? Singles? No. Until I can trap a woman I've "molested" in a room with no doors and thus foil the authorities it will never be able to compete.

      --
      Platform advocacy is like choosing a favorite severely developmentally disabled child.
    5. Re:Yeah, it's a gimmick! by Lord+Apathy · · Score: 2, Insightful

      I'm not to sure of the future of the DS but one thing Sony needs to remember is Nintendo has dominated the hand held market for over 10 years. The PSP maybe a superior product but the smart money is on the DS.

      --

      Supporting World Peace Through Nuclear Pacification

    6. Re:Yeah, it's a gimmick! by mog007 · · Score: 2, Funny

      You don't need a video game to do that...

      Hang on, I have to assure the authorities that I have no idea where Cindy is.

    7. Re:Yeah, it's a gimmick! by toddestan · · Score: 2, Insightful

      As for the sim market, I'd take good old Simcity 3000 any day. (Simcity if you're die hard oldschool, or Sim City 4 if you prefer.)

      Actually my favorite SimCity was 2000 (though the SNES version of SimCity would be a close 2nd). 2000 added things to the game to make it better and more enjoyable to me. 3000 and later added stuff that just seemed to make the game more tedious and frustrating.

    8. Re:Yeah, it's a gimmick! by Trepalium · · Score: 3, Insightful
      The gamegear was expensive to buy, and expensive to operate. At the time of the GG, you had the choice between disposable alkaline batteries, or rechargable nickel cadmium batteries. Unfortunately, NiCads were typically underpowered, provided poor battery life and needed to be replaced quite frequently. The result was you had to pay a lot just to play the darn thing.

      The PSP has entered a slightly different environment. The proliferation of cellular phones, PDAs, laptops, and digital cameras has forced the costs of producing nickel metal hydride and lithium ion batteries down. For $20-$30, you can pick up a set of NiMH batteries and a charger. The price of keeping the device powered becomes far less of a problem this time around.

      On the other hand, the PSP could easily fail because it has a pretty lousy line-up of games available, and, of course, because it's expensive. I think battery consumption problem is pretty minor these days.

      --
      I used up all my sick days, so I'm calling in dead.
    9. Re:Yeah, it's a gimmick! by rohlfinator · · Score: 3, Interesting

      Batteries might not be the issue here, although the PSP's battery life seems to be less than ideal.

      The thing that makes the PSP expensive to operate is the use of Sony's memory format. A Memory Stick Pro Duo seems to cost (on average) about twice as much as a comparitively sized CF or SD card. While that's not a big deal on its own, the PSP's disc-based design forces consumers to buy memory cards in order to save games. In addition, since the PSP is being touted as a multimedia machine, it can be expected that many people will want bigger memory cards to store movies and music.

      The DS, on the other hand, has free save space included with each game. If people want to use the multimedia features of the GBA Movie Player or Play-Yan, they can use the cheaper (and more standard) SD and CF cards. So while batteries may not be a big issue, the PSP introduces a new problem that may be even more expensive, depending on the case.

    10. Re:Yeah, it's a gimmick! by FidelCatsro · · Score: 2, Insightful

      Superior is not defined by a more powerful processor /better graphics /more features alone.

      The DS for example is of far better build quality , has more games that are suited to mobility ,better battery life , a touch screen...

      I own both and my PSP is busy collecting dust .. the only game i will buy for it in the next 6 months or so (as far as i can tell right now .. things may change) is GTA liberty city stories and have only purchased 1 game for it .
      where as i have purchased 5-6 games for the DS and about 8 Gameboy advanced games over the last 6 months, I also intend to purchase a few before Christmas .anecdotal evidence i know , though I also know a fair few other people in the same position .

      In the console market , the superior product is the one with the superior games.

      Take the PS2's position in the market right now , it is by far the weakest console , (discounting handhelds , though even the PSP is more powerful in a few regards)yet it is pulverising the competition

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    11. Re:Yeah, it's a gimmick! by ninjakoala · · Score: 2, Interesting

      Exactly. I agree that these issues are very important on a portable machine. Some people who commute by train a lot may enjoy a PSP, since loading times will be fairly irrelevant. But from my perspective it's all about: is it easy to take with me? Can I start a game in a couple of seconds and end them just as quickly if something pops up? Are the games designed to be played on the road, or do they require your full attention for hours on end?

      I'm usually quite busy, so I have too little time for my consoles and the DS fits the gap very well. If I'm going somewhere for a week I'll charge it and don't have to worry about bringing the charger, because it will have enough power. Heck, it can even have a couple of anime episodes on the movie advance if I feel like it, even though I'd rather watch movies on a laptop or a TV (which is also a reason why the PSP isn't all that interesting for me even if the screen is super sweet when you find one without dead pixels).

      The SEGA Nomad was one sexy piece of hardware (even if more than a tad on the big side), but since the games for it were just Genesis/MegaDrive games, it wasn't very practical to have on the road - even if you ignore the ridiculous battery consumption on it. It seems to me a lot of the games that are touted for the PSP fall into the same category: Ridge Racers, Wipeout, Grand Theft Auto. I'm sure they're all fine games like their PS2 brethren, but they aren't particularly well suited for a quick pick-up-and-play imho. I have a couple of racing games on the DS, and I usually have to race a couple of laps to get "into the groove" before I can take on the higher levels, so it's more than just the time to actually finish a race that's required. Therefore I usually take other games with me if I'm on the go, but where are those pick-up-and-play games on the PSP right now? Or even in the near future?

      --
      Against the grain
  3. they might by peculiarmethod · · Score: 3, Interesting

    when a country is entertained and will readily buy things such as blood pudding, jellied eels, Spotted Dick, liver and lights, and kidney pie, I am willing to wait and SEE if they will buy it, as opposed to assuming I know what they will do.. they've already suprised me in soo many ways.

    I think the psp is great, and I will buy one.. I am just waiting for movies I actually LIKE.. I'm more of an indie / forien flick kinda guy. So x-mas will tell me when or if I should buy.

    --
    ** "It's not my job to stand between the people talking to me, and the ones listening to me." -- Pego the Jerk
  4. Sony Describes DS As Gimmick by springbox · · Score: 2, Insightful

    Sorry to point out the obvious but isn't Sony one of Nintendo's competitors in the handheld market? Company A saying bad things to discredit company B? Unheard of!

  5. 'entry' by EddieBurkett · · Score: 2, Insightful

    Erm... the DS is Nintendo's "entry" into the handheld market??? I've got a 15 year old gameboy that says otherwise. (Hell, didn't the old Game & Watches even precede that?)

    --
    The only thing I hate more than hypocrites are people who hate hypocrites.
    1. Re:'entry' by mrchaotica · · Score: 2, Informative

      They meant "entry" as in "contest entry," not "initial offering." Nintendo is entering the DS as their contender for this round of handheld game devices.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    2. Re:'entry' by schnikies79 · · Score: 2, Informative

      game & watch wasn't a wrist watch, they were two or three fold lcd games.

      linky!

      --
      Gone!
  6. PSP is great by Agret · · Score: 3, Insightful

    the price tag is not

    --
    Have you metaroderated recently?
    1. Re:PSP is great by Rotting · · Score: 2, Insightful

      I had a psp and thought it was great... at first. It may sound somewhat foolish but one of the main reasons for me getting rid of it was that it was almost too good. I was always handling it like a baby for fear of wrecking it. I looked beautiful but felt so fragile. Maybe it was just me.

      The other reason I ended up selling it was, and this will sound weak, the fact that it took a long time to load games. If I was playing Ridge Racer and wanted to switch to Tony Hawk it would just take what felt like ages to load. It got to the point where I would just say fuck it and leave the current game in the system.

      These issues don't really bother me at all with the DS that I picked up afterwards. Now if only it had an analog stick... :/

    2. Re:PSP is great by EastCoaster · · Score: 2, Funny

      I love my PSP. I play it more than I do regular consoles. I am always away from the house so the PSP is perfect. I am loading a ton of Atari 2600 games right as I type this.

    3. Re:PSP is great by Cerberus911 · · Score: 2, Informative

      The PSP loading times CAN be pretty bad, and rather frustrating. But one thing the PSP has going for it that the DS does not is the ability to suspend it at essentially any point and turn it back on right where you left off. That helps to mitigate the loading times in that you dont have to wait for the game to load each time you start playing.

      Fold your DS. Now open it again. OMG. Wasn't that something. Now have fun with your newfound knowledge.

    4. Re:PSP is great by colmore · · Score: 2, Insightful

      Yeah, it's got Lumines and ummm...

      Emulators... and overpriced movies...

      It doesn't matter if you've got a portable Cray with a blindingly bright XGA screen that gets 800 hours of playtime on fairy dust, if there aren't any good games, it isn't worth buying.

      Nintendo is doing what they always do, putting fun, addictiveness, and play control ahead of all other considerations. As a result they have a "technically inferior" product that is a much greater pleasure to own and use.

      --
      In Capitalist America, bank robs you!
  7. Totally misleading... by 0x461FAB0BD7D2 · · Score: 5, Informative

    Harrison merely said that the DS' touch-screen was a gimmick, not that the DS itself was a gimmick.

    He also said that the DS was not part of Sony's planning as well as it shouldn't be. He believes they're targetting different markets, so why should it?

    Way too much irrelevant Sony hatred. Sony does stupid things, but not everything they do is stupid.

    1. Re:Totally misleading... by yammosk · · Score: 2, Funny

      Or post on Slashdot.

  8. Sour grapes by Daetrin · · Score: 5, Informative
    And their "gimick" is not only outselling the "real" PSP in japan, for the past several weeks it's been outselling every other piece of gaming hardware combined. How irrelevant of it.

    Of course if you want to glorify the "technical race" over gimicky things like novel methods of input (like joysticks and d-pads?) than PCs have the dedicated gaming systems beat hands down.

    --
    This Space Intentionally Left Blank
    1. Re:Sour grapes by Hank+Chinaski · · Score: 2, Interesting

      does this say, microsoft sold less than 10.000 xboxen in 2005 in japan? that's incredible!

      Japanese hardware sales for August 15 - August 21:

      System - Weekly sales (2005 sales)

      1. DS: 80,945 (1,462,984)
      2. PS2: 33,292 (1,322,678)
      3. PSP: 23,923 (1,150,150)
      4. GBASP: 16,721 (483,335)
      5. GC: 3,960 (148,345)
      6. GBA: 822 (17,219)
      7. Xbox: 263 (9,458)

      --
      IAAL
    2. Re:Sour grapes by Jeff+DeMaagd · · Score: 2, Insightful

      I think another point to add is the cost. One can buy two DS units for $10 more than it costs to buy one PSP.

      Sony has to work hard to promote the PSP as an all-around portable entertainment machine. For me, that won't happen unless they open up the UMD spec so I can record UMDs and use them on the PSP. I don't think that will happen though.

      I don't have either unit, and I am planning to sell my backlight-modded GBA because I use it only rarely now.

      Right now, I am just using a Palm compatible device, and it does what I want for now, games (though rarely), more for images, audio, video and PDA functions.

  9. The software rules our world... by MindPrison · · Score: 3, Insightful

    Gimmick or not... ...a new game-console relies almost entirely on the number of hot titles for the gamers to enjoy. Sure...the PSP is a great looking handheld gaming device, lot's of cool features and a solid backing by a company that already rocked our world with the first "worthy" proprietary 3d chip (Playstation the original) back some years ago. When it comes to gaming pleasure, I'd belive the Nintendo DS would do really well too because of the touch screen...just look at that new "pet" game where you have a live "3d" dog you can "touch" and play with that have been taking Japan by storm, now that's innovative but It might be a tad bit late...because Nintendo took a LONG time to release cool games for it's new baby. And I think PSP will stand a lot stronger in that area, better hardware too. But the point remains....it's all about the games.

    --
    What this world is coming to - is for you and me to decide.
    1. Re:The software rules our world... by MindPrison · · Score: 3, Insightful

      The idea of virtual pets are not new - that was besides the point. The new thing is that you actually touch the screen and thus...the dog! It's NOT the same as moving your mouse around where the arrow hits the pet.... you get an entirely different feel when you use your fingers on the display and it - to us - looks like actually touching the pet. We can always argue about the actual difference in that...but social as we are...the need to get "closer" is pretty evident in it's success.

      --
      What this world is coming to - is for you and me to decide.
  10. The DS _is_ a gimmick... by mrchaotica · · Score: 2, Insightful

    ...but the PSP is worse because of the expense, proprietariness, DRM, crappy battery life, and Sony's customer-hostile attitude.

    The way I see it, the pinnacle of handheld gaming is the GameBoy Advance SP.

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  11. I will now talk out of my ass. by hotgirlgamer · · Score: 5, Funny

    I was going to type a lengthy retort to all you sony burning nintendo fanboys with my psp's built in browser but..i'm....running ..out ~!#()@$ batteryyy.y........

  12. Desperation? by satellite17 · · Score: 5, Interesting

    Sounds like the remarks of a desperate man, If there is one thing that Nintendo know about it's the handheld market, They've dominated it for so long.

    I think Sony have missed the point about battery life and original software something which saw the end of the Game Gear and the Atari Lynks(sp?)

    Is the PSP technically superior to the DS? Yes, Was the Game Gear technically superior to the Game Boy? Yes. Which console won?

  13. As a DS owner by neostorm · · Score: 4, Insightful

    I have to agree. The dual screen rarely brings anything to the device that a larger screen or better use of existing screen real-estate doesn't. I hate the second screen in that respect, because it constantly diverts my attention from where it should be: the gameplay. There are a couple interesting uses for it, but I have yet to see any use of the second screen that justifies it.

    That being said, the rest of the device is a dream. The games that have come out for it (or are right around the corner) are almost always sure winners: Nintendogs, Kirby, the new Sonic, the new Mario, Castlvania, the upcoming Animal Crossing, Lost in Blue, Meteos, Advance Wars DS... I held off on buying a DS until yesterday (a few run-ins with coworkers playing Nintendogs finally sold me), and I think the library of games and creativity shown in each one really, genuinely offers something new to gamers. This is mostly because of the stylus interface, but they use the wireless and flip-top covers in wierd unique ways as well.

    The only thing else I could ask for would be that it played the old GB games, an analogue stick, and maybe a nice emulator (ala PSP). And considering that the PSP has all of those, that brings me to my point: the only reason the DS won me over for Portable Platform Money-Sink 2005(tm) was because the games are awesome.

    1. Re:As a DS owner by MBCook · · Score: 4, Interesting
      I own both. I have played tons of Hot Shots Golf on my PSP, and I can't wait for Burnout Legends next month. But that's 2 games I expect to totally take my attention. I've played most others.

      That said, I also have a DS. For the DS I've been addicted to Mr. Driller (doesn't use the touch screen well, but the extra vertical height does help), Yoshi's Touch and Go for a long time (tons of fun once you get the hang of it. Can get very tough), Kirby Curse Canvas (amazing use of the pen). I played Meteos for a while (just isn't the same without the pen), I'm playing Advanced Wars now (doesn't really need the touch functionality) and Nintendogs.

      I can't wait to try that surgery game (can't remember the name right now), the new Castlevania (though the touch screen looks like a gimmick there), Animal Crossing (pen would help A LOT, the GC version had me addicted for months), and many more. Lost in blue looks quite interesting too.

      The good DS games can be classified in two ways: Those that use the 2nd screen well (Castlevania for the map, Advanced Wars for the second front/status info, Mr. Driller for the extra height), and those that just wouldn't work the same without the pen (Yoshi, Animal Crossing, Nintendogs, etc.)

      The PSP looks better. No question. But so far I've enjoyed my DS FAR more than my PSP. Right now, the DS is the clear winner in my mind.

      To be fair, there are many things (Burnout: Legends, GTA: Liberty City Stories, and more) that I think will bring the PSP into being a force. But the fact is that it has been stalled for a few months. I have no doubt it will pick up TONS of steam, but it sure took it a long time to get out of 1st gear (not that the DS was a speed demon there either).

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:As a DS owner by cornface · · Score: 3, Insightful

      I own a DS as well and must agree that the second screen really has done nothing for the experiece for me. The touch screen on the other hand has actually made for some great gameplay.

      Okay, now imagine for a second that you're using the touchscreen with no second screen. A nice game of "CRAP, I CAN'T SEE AROUND MY HAND!"

      Now does the second screen make more sense?

    3. Re:As a DS owner by cowscows · · Score: 2, Interesting

      While I have no doubts that the Burnout game and especially the GTA game will help boost sales for the PSP, I don't think they're going to do much for the system in the long term. Frankly put, those games are going to suffer the same problem that a lot of the current PSP games are having. They aren't portable games. Rockstar even said they didn't think of Liberty City Stories as a portable game. I have no doubt that it'll be a good game, it's just that I'd rather play that sort of game on a big screen at home. I'll get better controls, more detail, and probably a more comfy seat to relax in while I play.

        Sony fails to realize that a portable system has different potentials and liabilities compared to a home console. Nintendo has always realized it to a degree, and they really leaned on it with the DS, adding features that work much better on a portable than they would on a console. That's why there are better games. And as developers become more comfortable with the dual screens/touch screen, we should find plenty of other cool stuff on the shelves.

      The PSP is never going to have a game that's anything more than what the PS2 can do, plus some multiplayer functions. And that's why the DS won out for me. Having the ability to play the same games to go is only appealing if I can't have new games to go instead. I can always play more GTA3 when I get back to my house. I'd rather spend my money on something unique. Who cares which handheld Tony Hawk looks best on, cause it's still going to look better in your living room. I think a lot of people are going to feel that too, if only subconsciously.

      Really, the only thing special that the PSP is offering a gamer is portability. The DS offers much more, and for a cheaper too. Unless Sony does a huge about face on something like their stance on homebrew software, they're just selling a smaller version of the PS2. And the PS2 stopped being exciting years ago.

      --

      One time I threw a brick at a duck.

  14. Re:I think they're BOTH right. by ucahg · · Score: 2, Insightful

    The three-pronged controller was ackward?

    Hold the train, somebody better be rewriting history.. many claim that the 64 controller hasn't been beat.

  15. Re:Mine is better than yours... and more expensive by cataclyst · · Score: 2, Insightful

    Um... for one, the consoles BEGIN as a loss leader (meaning that the company actually loses money for each console sold.) As the price of hardware manufacturing drops (as it *always* does over time), they start to make profit on the console instead of just the games. When they want to give their market a good jump start, they then decide to lose money on the consoles again...

    --
    E = m * c^(Hammer)
  16. Re:Gameboy by pappy97 · · Score: 2, Insightful

    "Is Sony really so arrogant as to think that the PSP is far and away superior to the DS?"

    Was there any legitimate excuse for DS not having FULL wi-fi capability at launch? I don't even mean being able to hack it and use a web browser like PSP, I mean playing online games with people all over world using free wi-fi at Starbucks.

    Sony has every right to not think of Nintendo as a threat in the new handheld market: Nintendo, once again, dropped the ball when it comes to ONLINE GAMING.

  17. Re:Zonk... by Anonymous Coward · · Score: 2, Insightful

    Since the PSP's launch, Slashdot Games has posted article after article with titles like PSP Reception Lukewarm in U.S., PSP Not A Sellout Hit, What's Up With The PSP?, and most recently PSP Usage Lower Than Expected.

    Lemme fix that for you there, Zonker.

    "Since the PSP's launch, Zonk has posted article after article with titles like PSP Reception Lukewarm in U.S., PSP Not A Sellout Hit, What's Up With The PSP?, and most recently PSP Usage Lower Than Expected. "

  18. Corpses in the wake of the big N by Neuticle · · Score: 5, Insightful

    Let's count the corpses left in the wake of Nintendo's (almost always) "inferior" hardware:

    Game Gear
    Nomad
    Lynx
    That portable TurboGrafix16 (Name anybody?)
    Wonderswan, Wonderswan crystal / color
    GP32
    NeoGeo pocket, NeoGeo Pocket color
    Tapwave Zodiac
    Ngage

    That's just a short list off the top of my head, I'm sure that there are others that a more thorough search would reveal.

    The PSP is simply not in the right price/battery life/durability range for most people to be attracted to it. It will do well with the money-to-burn crowd and with the hard-core gamers who buy everything, price be damned. As for the casual gamer that is the bread and butter of the industry, I forsee it remaining sort of "meh".

    --
    "Cheeze it!" - Bender
  19. movie playing isn't? by Endymion · · Score: 2, Insightful

    what, a new, incompatable movie playing format on a portable gaming system isn't a gimic then?

    --
    Ce n'est pas une signature automatique.
  20. My hopes for the DS - Partly open it up by hotspotbloc · · Score: 2, Insightful
    IMO Nintendo could gain some new users by partly openning up the DS. It's clear Sony will most likely never open up the PSP.

    -----

    A request for Nintendo to open up the GB DS

    (BTW, is any of this even possible?)

    (Please note that while there is some comparisons between the Nintendo DS (DS) and the Sony Personal PlayStation (PSP) my comments should not be construed as a judgment on which unit has better games or is better for gaming. My comments and ideas are limited to the DS' ability to be expanded past it's current usage, which could possibly expand it's total customer base, and not about corporately generated games. While I mention Python as the interpreter of choice, Ruby should also be strongly considered. BTW, I know the name sucks but I'm sure someone will come up with something better.)



    The "App-Yan"

    I propose that Nintendo makes or allow someone else to make a device that fits into the DS game slot on the DS which allows users to run Python applications. Applications would be stored and loaded from a removable SD card.

    The "App-Yan" parts:

    Hardware:

    External housing design and dimensions: the dimensions would very similar to the "Play-Yan", Nintendo's mp3/mpeg4 player that fits into the GBA slot on the DS.

    SD or SDIO slot: Python scripts and/or related data files would be stored here. No propriety software should be required to copy files to and from the SD card. Open data standards should be used whenever possible. Also somewhat similar to the "Play-Yan".

    >256M non removable internal flash memory: This would be used for the storage of the Python interpreter et al and, at the user's choice, Python scripts or related data.

    A/D converter on the "professional" model: It's about expanding the DS and a "professional" version with multiple A/D converters would expand the DS' use, for example, for automated data collection.

    Software:

    Python interpreter: the Python interpreter, a signed Nintendo application, would be stored on the App-Yan's internal flash memory. It could be updated by Nintendo to address security flaws and bugs. Scripts could be run allowing for a text output or with a full GUI. GUI objects could be accessed from either the DS' internal GUI widgets or from standardized custom widgets accompanied with the interpreter.

    Signed script validator: Some groups have the need to ensure their scripts arrive at the user's DS unmodified. A built in public key signature system could be used to insure scripts arrive as they were intended.


    Why the DS
    ?

    The DS, like previous versions of the GB, is well designed and a nearly indestructible device. They have been successfully used in environments that normally would kill off similar electronic devices. The closest example of a device that can stand up to similar abuse would possible be a "hardened" PDA (either Palm of PocketPC OS based in a custom enclosure) costing at least four times the cost of the DS/AY (DS with an "App-Yan" device). The DS' low cost, durability and touch screens make it an ideal candidate for this project over other portable devices. The use of a GB for nongaming use is hardly new. The Singer Izek sewing machine (now out of production) used a GB as a stitch and pattern controller.

    What's the benefit to Nintendo?

    This project would expand the current customer base and places used. Many would say the "holy grail" of a portable gaming system is to allow for its use in a public school setting. This might be possible using the "dynamically generated exams" example sited below. While the DS performs well as a portable gaming system added uses would generate additional console sales which would generate added games sales. While Nintendo is still the king of the overall handheld gaming market, the Sony PSP has presented itself as extremely strong competition. With Sony's le

    --
    "I hate to advocate drugs, alcohol, violence or insanity but they've always worked for me" - HST
    1. Re:My hopes for the DS - Partly open it up by Abcd1234 · · Score: 2, Insightful

      ROFL! Dude, I don't know what drugs you're on, but I want some! Seriously, I love writing code for my DS as much as the next homebrewer, but you'd be foolish to think that I (and the rest of the homebrew community) represent any more than a miniscule fraction of the DS owners out there. The average DS owner couldn't care less if they could write software for their DS. All they want are decent games they can play on the go.

      Meanwhile, opening up the console prevents Nintendo from making money on those development licenses. Moreover, while the licensing model tends to reduce the number of third party developers for the platform, it also results in a much higher quality game library due to the higher barrier of entry (as opposed to the Playstation market, where there are a ton of games, but a small percentage are actually any good).

  21. New GP32 with Linux by FromWithin · · Score: 4, Interesting

    Quite frankly, I think I'd prefer the new GPX2 over either of them. It's the successor to the superb GP32, and plays Xvid, Divx Ogg (and others), out of the box, has 128Mb and an SD slot, USB2, 8 hours of battery time for video playback (2xAA batteries), runs Linux, and actually has emulators (MAME etc.) on the feature list!

    They highly encourage homebrew software.

  22. When your best game is a gussied up port... by marcybots · · Score: 3, Interesting

    in the last three months there have been six games released for the PSP, thats two a month!
          I own a PSP and am very disappointed that the only good games were the launch titles, and many of those games were ports (Tony Hawks Underground 2, Darkstalkers). And I didnt buy a Nintendo DS because I thought nobody was releasing games for it. The sad part is that a bunch of interesting games are out right now in Japan, Some RPGS, which the PSP in America has none of, Astonishia Story, Breath of Fire III, although america is getting one in november, that is a while to wait. Also Japan has just seen some other games released such as Star Soldier, Megaman Dash, Taiko No Tatsujin, Sengoku Ace III-Sengoku Cannon, Heaven Key Earth Gate, Romance of the Three Kingdoms, Popolocrois ponogatari, Shin Mimi Bukuro, Higanjima. Thats not a complete list, those are just the ones that looked interesting to me!
        If sony actually cared about this system, why only release six games in the three months after releasing it? What kind of half-baked strategy is that? Even the prospect of using it for webbrowsing or emulators doesnt seem all that tempting compared to the increasing amount of quality software that seems to be comming out for the nintendo DS, if only the Nintendo DS wasnt the size of a brick I might buy one.

  23. Re:Gameboy by nomadic · · Score: 2, Insightful

    Correct me if I'm wrong, but wasn't Nintendo the PIONEER of the handheld market?

    NEC was. It took the rest of the industry 10 years to catch up to the turbografx handheld.

  24. Some hotspots require a web browser by tepples · · Score: 4, Informative

    Was there any legitimate excuse for DS not having FULL wi-fi capability at launch?

    The Nintendo DS does have full Wi-Fi. It's just that none of the current games use IP over Wi-Fi.

    I don't even mean being able to hack it and use a web browser like PSP, I mean playing online games with people all over world using free wi-fi at Starbucks.

    One problem is that you'd have to use a web browser in order to connect to some hotspots in restaurants and elsewhere, as they will route your packets to the Internet only if you can connect to an SSL web page and read and accept the TOS. Some even need you to enter a code printed on the receipt. That's part of why Nintendo wanted to roll out its own hotspot network before launching IP capable games.

  25. Sony is right, in a way by Rolman · · Score: 4, Interesting

    Even Nintendo regards the DS as just a gimmicky, experimental product and pushes it as a separate architecture from their flagship Game Boy line. So, what's really gimmicky here is the GBA backwards-compatibility in the DS, just to provide it with a temporary library of games to start up with.

    Just play Pac-Pix or Kirby Canvas Curse and you'll see the DS has a future, albeit in its own niche. Furthermore, the touchscreen and the microphone make the DS better suited for Internet gaming than the PSP, however sexy the latter might be. I know the PSP can use external USB devices, but we all know how the market responds to add-ons.

    Sony is just jealous that Nintendo's gimmick product is outselling theirs worldwide, and is actually making a profit. Now imagine when Nintendo announces the next-gen Game Boy.

    The big N's next-gen handheld could use an architecture similar to the Gamecube (as has been rumored) so that the development environment can be shared between the GCN, the Revolution and the GBA2. Things are not going to get any easier for Sony. Hell, I wouldn't be surprised if the PSP2 comes with an embedded mic and a touchscreen.

    Now don't take me wrong, I have both devices and love them, but Sony trying to make a stupid comparison at this point can only backfire.

    --
    - Otaku no naka no otaku, otaking da!!!
  26. Zonk didn't actually link to 1up.com's commentary? by a.different.perspect · · Score: 4, Insightful

    Even though he said it was "well seen" he didn't bother showing it to us? Even though the ONLY THING SLASHDOT DOES IS LINK TO OTHER SITES IT STILL FAILS AT IT?!?!?

    Go figure.

  27. Access point to what network? by tepples · · Score: 2, Informative

    You can do WiFi in a peer-to-peer manner, you know.

    A lot of existing Nintendo DS games do use the ad hoc mode of 802.11b.

    If a device can speak 802.11b, it can act as an access point.

    I thought that in order to act as an access point to a given network, a device had to be able to speak both 802.11b and the layer 2 used by the network (one of Ethernet, DOCSIS, and DSL).

  28. Timing by Effugas · · Score: 2, Insightful

    Basically, everyone's holding up their games for Christmas, because why release in August if you can sell three times as much in November?

    This has really wiped out the PSP as a platform for the time being, though. Lumines is great but it's not $300 great, and there's nothing else I want, even a little.

    They really should have done the mass-portage, best of PS1/PS2, and dribbled the stuff out until Christmas.

  29. Whatever by dr.banes · · Score: 2, Insightful

    Sure its a little gimmicky...so is the PSP. They added all of these features and look what happens...people use it other than to play their games. Also, this shrunken down PS2 is seems to be a dump for ports,rehash after rehash.I already own a PS2 and dont need another one. Meanwhile...back at headquarters, Nintendo said lets make a game with dogs that you can talk to and touch with our new gimmicky 2nd screen and bang its a hit. What about that new surgery game thats coming out, use the stylus to operate...gimmicky but again its a hit. Sony needs original titles that are fun, period.

  30. Hmmm.. by agraupe · · Score: 3, Insightful

    I just bought a DS the other day. It doesn't seem like much of a gimmick to me. The games are solid, and the touch screen is innovative. It's also $100 cheaper (in Canada at least). So far, the game selection looks better. Other than the GTA game, there's no advantage the PSP has in terms of upcoming games. Also, I think Sony has a lot of balls calling anything a gimmick when part of their strategy involves people buying special copies of movies, and watching them on a small screen.

    1. Re:Hmmm.. by cnerd2025 · · Score: 2, Interesting

      I couldn't agree with you more, agraupe. I love my DS. In fact, I received it as a gift, somewhat ignorant about its features. I immediately fell in love with it, beating the included Super Mario 64 in about a week after playing it non-stop. I loved how game-centric Nintendo seemed, and I have always admired that about the company. They don't make PDAs and they don't make home entertainment systems (although playing DVDs would be just a little helpful on GC); Nintendo makes systems to play games.

      When I saw the PSP, I laughed my ass off. They cut their prime customers by including only one joystick! I recall saying, "Sony, say goodbye to -shooters!" Critics, of course, argue that DS is no more fit to handle shooters, but I disagree. Having played Metroid Prime: First Hunt on DS, the touch screen is perhaps the best addition to a handheld system that is possible. Not only does it provide extra information, but interface is extremely good. I think Sony is just a sad company now. They used to make such good stuff, and some of their stuff is still. I have a VAIO, and it works like a tramp (although I'm looking for an open source TV Tuner driver for the included "GigaPocket" hardware.) A lot of Sony's systems, though, do include gimmicks. Even when I got this computer, I thought the included TV tuner was somewhat of a gimmick, although it turns out now that almost all computers come standard (I got this one long before this was the case).

      In favor of innovating, Sony has taken the Microshaft approach: "we'll call you names if you don't fall down, bend over, and take our big-money, Viagra-hungry chode in the ass." I'm tired of this big-time corporate-rhetoric shit. There is no reason for it. It's more interesting to watch little kids with this type of thing because a) they come up with better reasons and b) they're actually developing in the process (you can tell the child that his or her actions were completely inappropriate, and take further action if necessary). Fortunately we can beat Sony (and Microshaft) with a switch too; Andrew Jacksons have a very sharp sting when used as switches. And about the aforementioned innovation, Nintendo included many interesting interfaces with the DS. Not only did they include the separate screen, but the built in mic, with the optional headset port, as well as the Ni-Fi|Wi-Fi, GBA cartridge slot, touch sensitive enabled screen, and dual processors. Alternatively, Sony included the WiFi, huge screen (terrible for batteries), ONE joystick, the proprietary and utterly shitty MemoryStick, and the stupid (also proprietary) UMD format to accomadate movies as well as games! On the small screen! Tell me that is not a gimmick. Now they're selling shoddy games that have full web browsers included. Tell me that is not a gimmick. We are gamers, not friggin PDA users.

      So much high-octane hardware is in PSP that Sony loses sight of innovation. Even though it's so turbocharged with huge LCD screen and yada yada, DS is still a more powerful system. This seems counterintuitive, but think about this: earlier this week, a few days ago a game called "Nintendogs" was announced for release in the US. At first I thought they had to be kidding. This game sounded like Pokemon all over again, just much lamer. You basically take care of a dog. But then I looked at this game. I saw the screen shots and I read the review, both of the game and the functionality. I am actually considering this game, since I have no time nor space for a dog, and since it is so intriguing. I love the idea of using my voice to command the dog, the touchscreen to "interact" with the dog, and the ability to direct my own play. It's genius. No gimmick there. A better gaming experience is what I get. Despite the lackluster performance on their last console system, Nintendo is clearly following a much better business model, adapting and innovating; it is clearly an example of the best of capitalism.

      I would also like to mention that Zonk's posting style was superb. Post the facts, then the opinions. I'm not sure if anyone is familiar with www.stratfor.com, but they follow this same approach: facts, then analysis/opinion. Good work, Zonk.

      Finally, what is Japanese for "go fuck yourself?"

  31. Re:Translation by tepples · · Score: 2, Informative

    If you look back at handheld gaming history, I don't think *any* "widescreen" format (system oriented horizontally instead of vertically) has ever been a big hit.

    Game Boy Advance sold well even before the SP came out.

  32. Re:Gameboy by dhamsaic · · Score: 4, Interesting

    So what PSP games are you playing with your friends over the internet?

    None, right? Which PSP games support infrastructure wireless co-op or VS play?

    --
    Every once in a while I like to masturbate a new word into my vocabulary, even if I don't know what it means.
  33. Ahhhh - the ostrich marketing ploy strikes again by dotoole · · Score: 2, Funny

    Sony must have hired the former Iraqi Minister for Information for their PR.

    "The DS is no threat to our superior PSP! Our valiant PSP will outsell it at every turn!"

  34. Another attempt for Slashdot to be more by chrysrobyn · · Score: 5, Insightful

    I don't see any posters at this time who have recognized Zonk's post for what it is -- an attempt for Slashdot to be more than just a blog. The last major push for that backfired, nobody liked what Jon Katz had to say. Since day 1, Slashdot has been an approval system for links that we the readership submit. The editors have made some attempts to editorialize and have occasionally been flamed for it, but the editorials have been very light and Slashdot's readership has been flat for over a year.

    Slashdot can continue to mature and grow readership by doing a little research. Dig up some links from the past and make a comment. Zonk could have taken a small step in either direction by posting how well (or not) the DS has done to continue to refute Sony's stance (or show that the issue is still unresolved).

    Thanks, Zonk, for taking a small step in the right direction. We don't want a Slashdot newspaper, over-editorializing everything, but some light commentary would entice readers to get our feet wet in new subjects and make Slashdot an easier read for new visitors.

  35. ROFL! Is this a joke? by GFLPraxis · · Score: 4, Informative

    http://forums.macrumors.com/showthread.php?t=14588 3

    The DS is outselling the PSP by 4 times in Japan and has a 1.2 million unit lead worldwide. "Irrelevant" my foot.

  36. Re:Emulation on the GBA by gabebear · · Score: 2, Interesting

    The DS's firmware isn't flashable in it's normal form, so games can NEVER update the firmware to stop hacks. Once something is working on your DS it will work forever no matter what game you buy in the future.You can still flash the firmware to get rid of the stupid epilepsy warning and allow DS code to run from the GBA cart.

    The red DSs that were just released in China and Japan have an updated firmware that disables older hacks, but those have already been worked around.

  37. Re:ROFL! Is this a joke? by arose · · Score: 3, Funny

    Sony: I CAN'T HEAR YOU!

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  38. Re:Gameboy by yammosk · · Score: 2, Informative

    Which PSP games support infrastructure wireless co-op or VS play?

    Ummm... What is Twisted Metal a PSP launch title? How much did I win Alex?

  39. Sony getting a taste of its own medicine by freeweed · · Score: 2, Interesting

    People don't always buy the superior product

    No kidding.

    Sony's managed to out-hype and out-market 2 of its game platform competitors now, with a somewhat (or majorly) inferior product.

    Depending on how you look at it, the PS1 demolished both the N64 and Dreamcast - and really, it wasn't superior to either. Whether it was load times or sheer graphic capabilities, the PS1 was a pretty dreadful platform except for the fact that everyone had one, and it had thousands of mediocre games released.

    The PS2 was the final nail in the Dreamcast coffin, and at the time most DC games looked and played far better than PS2 fare. The PS2 is still leading the Xbox and Gamecube in sales.

    Maybe Sony's just finally getting a taste of their own medicine.

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:Sony getting a taste of its own medicine by ninjakoala · · Score: 2, Interesting

      It is true that the Playstation had thousands of mediocre or even bad games, but since it had such a huge library there were also lots of really great games. I love my (quite exclusive) Playstation game collection dearly, but I also treasure the Dreamcast far more than any console released before or after it. I can't help but hate the PS2 a little for being the object of hype that killed the Dreamcast. Oh, and SEGA for completely failing to market their little killer machine properly and then orphaning it. Oh yeah, and for not releasing SEGA Gaga in Europa so I could have a go at managing the company better than they did ^_^

      --
      Against the grain
    2. Re:Sony getting a taste of its own medicine by shadow0_0 · · Score: 2, Insightful

      I think the reason is that PlayStation always have more games available than N64/GCN. I love my GCN but there are games that make me get a PS2 (katamari damacy, FF series, GT series, Resident Evil, God of War etc).

  40. Re:ROFL! Is this a joke? by Doomstalk · · Score: 2, Interesting

    I believe the reference was to the weird little GameBoy Micro they just released; and I'm inclined to agree with the Sony guy actually, it is a gimmick.

    I disagree. I think it's a well-placed shot at the low-end and cell phone game playing crowd. It's cheap, it's small, it looks pretty slick, and it's got a HUGE library of games. Let's face it: for most people the PSP and the DS are big and expensive. And if you just want something to fill that 10 minute gap before the subway comes, neither system's games don't have enough pick up and play value. The GBA fits the bill perfectly.

  41. Editorial Integrity by DoctaWatson · · Score: 3, Insightful

    Zonk posts an article that he disagrees with so that he can give his rebuttal opinion by listing a handful of previous dissenting stores that were posted by... Zonk.

    Well great. We know where Zonk stands. Now why can't we mod him down for redundancy?

  42. Re:I think they're BOTH right. by Headcase88 · · Score: 2, Interesting

    I don't want to end up making 5 posts here so let's just get all my opinions out in one post

    SNES > GameCube > Dual Shock > NES > N64 >> XBox-s >>>> Xbox

    SNES: Small and confortable, pretty simple but has enough buttons.

    Gamecube: Big A button gives easy access to both B and Y buttons without having to move your thumb much. Comfy overall and I like the little C-stick.

    Dual Shock: The sticks are a unconfortable for me, but the digital pad is great for most games and the layout is easy to understand.

    N64: I didn't like how most games forced use of the stick, making the third prong annoying deadweight. The sticks wore out pretty badly after a while.

    XBox S: A bit big, I don't really like how the triggers are behind the controller, it interferes with how I grip the controller. The buttons are way too small and bulbous for me.

    XBox: Before the Xbox launch, Ed Fries (or someone else form MS) said "this controller tested perfectly in focus groups and we're not going to change it or make another one" or something similar. It's seriously one of the reasons I leaned away from the XBox (which was a good decision because since launch the console has been offering great games in genres I don't like).

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  43. But that was exactly Nintendos intention! by LKM · · Score: 3, Insightful
    The 3 prong controller is impossible to access all buttons readily.

    That was exactly Nintendos intention. You can have hold it analog-button (for, say, Jump-N-Runs), digital-button (for example for puzzlers) or analog-digital (such as for FPS). That way, developers are forced not to use too many buttons. You may like this or not, but for most non-hardcore gamers, it's a great idea.

  44. Re:ROFL! Is this a joke? by tgibbs · · Score: 2, Insightful

    I believe the reference was to the weird little GameBoy Micro they just released; and I'm inclined to agree with the Sony guy actually, it is a gimmick.

    No, if you RTFA, you'll see that he was specifically talking about the touch screen on the DS.

    As for the GBA Micro, it is not a gimmick, but it is nothing special--merely another edition of the GBA that offers a more convenient size--small enough for people to carry around routinely, like they do a cell phone. As such, it will compete with the cell phone gaming market, which Nintendo may see as more significant competition for the GBA than the Sony PSP. The Micro also differentiates the GBA from the DS, and demonstrates to developers Nintendo's continuing support of the GBA platform.