Slashdot Mirror


Advent Children Director Wants To Redo FFVII

1up.com has an interview with director Tetsuya Nomura, one of the men behind Advent Children and Kingdom Hearts. In it, he talks about several aspects of Square-Enixs' gaming library, and admits he'd like to expand the PS3 tech demo into a full revamp of Final Fantasy VII. From the article: "The PS3 tech demo was actually not the perfect forum that he wanted to have. It was just timing that we had to submit something in time for E3, for the press conference. So, again, it was not perfect forum. And the 7 remake idea was always, always in conversation, just because it's so popular. And then just because of that tech demo here in the PS3 conference, that probably based more expectations of fans, obviously."

116 comments

  1. Geez... by ScislaC · · Score: 0, Troll

    And I've waited how long to hear this now? ;)

    1. Re:Geez... by ScislaC · · Score: 0, Redundant

      Wow... modded down for saying that I'm happy that it's at least being considered... that makes sense. The comment was based on the "we're not going to remake it" stance they've maintained for a few years now.

    2. Re:Geez... by Parham · · Score: 2, Interesting

      I'm hoping (praying!) that they release it on PC like they did with the original. I was ecstatic when they did it with the original because I couldn't afford to buy the console just for the game.

  2. Fanboy Outrage by xgamer04 · · Score: 2, Interesting

    Ya know, I'd love for Square to redo VII and just kill all the sacred cows that fanboys have about the game (and the series). I guess it's the asshole in me, as I've never played through the whole game (I probably should someday). I just think it's put on such a pedastal as the "ultimate RPG" (console style, anyway) and I don't know if it really deserves it.

    PS: I'm not trolling here, these are just my off-the-cuff thoughts. Don't take this comment seriously, it's not meant to be a critique of FF/Square/gaming/fanboys/etc.

    --
    When you look at the state of the world, how can you not become a radical, liberal anarchist?
    1. Re:Fanboy Outrage by Redlof · · Score: 3, Funny

      Ya know, I'd love for Square to redo VII and just kill all the sacred cows that fanboys have about the game (and the series). It worked for George Lucas.

    2. Re:Fanboy Outrage by Haeleth · · Score: 4, Funny

      Maybe they could put the fabled "Aeris resurrection quest" back in...

      ...and then have her die again ten minutes later. I'd pay good money to hear the fanboys scream!

    3. Re:Fanboy Outrage by Hott+of+the+World · · Score: 1

      It'd be like some kind of Card Battle Game!

      Final Fantasy ACID.

      --
      | - | - |
    4. Re:Fanboy Outrage by CDMA_Demo · · Score: 1


      You know, I am slightly suspicious about the remake too. Better technology doesn't mean they are going to make the entire game better than before. FF7 was such a great game that I doubt Square Enix can do it again, leave alone better. One of the best things about FF7 was that it was like reading a comic book. You gave the voices to the characters and had your own interpretation of the story. Look at FF-X...I mean, its like a freaking soap opera. They destroyed most of what FF stood for using Tidus and the idiots in X.

      I like the tech demo, but I still prefer the good old cloud looking like a mean wannabe AVALANCHE than the sissy guy they put in the PS3 demo. But if they release FF7, I swear I have to play it, just so I can yell and scream about how good the old one was!!!

    5. Re:Fanboy Outrage by Guspaz · · Score: 1

      Why do they have to do all that? Is there really any reason they can't just re-implement the game?

      Think about it like this; start with a straight port, meaning the exact same 2D textures and low-poly 3D models on the PS3. Then replace all the models with 3D ones, and textures (tilemaps) with 3D scenery. Replace all the special effects with nice pixel shaders, throw in some new effects where it wasn't possible before, and you now have a new game, identical in every way but media, which is vastly improved.

      Now imagine them doing that directly; designing the new game from the ground up with the new technology, but scene-for-scene identical to the old one. In other words, same game, new graphics.

    6. Re:Fanboy Outrage by mink · · Score: 1

      I'd be happy if they implement the short versions of summons for after the first time.
      A sufficiently powerfull party in battle can go nearly an eternity when you end up doing 1 or more KOTR.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  3. Redo FF VI instead by Stormwatch · · Score: 2, Insightful

    Final Fantasy VI was the best of the series.

    1. Re:Redo FF VI instead by Anonymous Coward · · Score: 0

      If they redid it, it would come out JUST like FFVII, though: all pretty graphics, no gameplay. (The grindstone - er, Materia - system just sucked. It enforced a complete lack of character variety.)

      I'd rather they just not remake anything. Go ahead and re-release the old games for new consoles, but for the love of nostaligia, DO NOT REMAKE THEM! Leave them as they were. That's how I enjoyed them.

      Anyone play the new version of "The Legend of Zelda: A Link to the Past" on the Game Boy Advance? They took the annoying voices from Ocarina of Time and added them to the game. It really made the game far more annoying to play.

      Please, don't remake the old games. Leave them as they were.

    2. Re:Redo FF VI instead by Bloomy · · Score: 1

      Give Metroid : Zero Mission a try. That is a very good remake, and the original NES version can be unlocked by beating the game. Should be $15 at Toys R Us, since it's part of their current green tag clearance sale.

    3. Re:Redo FF VI instead by DreadPiratePizz · · Score: 1

      This was modded insightful how? I've played both, and I think FFVII is better. The materia system was unique, and the story telling was fabulous.

    4. Re:Redo FF VI instead by Anonymous Coward · · Score: 0

      It was moderated insightful because, just like you disagreed with the OP, there are moderators who disagree with you. *

      I've played both, and I think FFVI is better. The esper system was unique, and the storytelling was fabulous.

      * (Well, that's not entirely true. It's very possible to see that FFVI is a superior game to FFVII without wanting any of these games to be remade in any way. Actually, this is my stance completely.)

    5. Re:Redo FF VI instead by Bachus9000 · · Score: 1

      FF VI's story was far superior to FF VII's, but that's just one man's opinion...

    6. Re:Redo FF VI instead by falcon5768 · · Score: 0, Troll

      because most FF fans would agree VI was the best. Yes there are a lot of fanboys and girls for VII but the story character development length and design makes VI far far and away the best. VII doesnt even come close

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    7. Re:Redo FF VI instead by Brantano · · Score: 0

      All opinion man, its what people like.

    8. Re:Redo FF VI instead by Anonymous Coward · · Score: 0
      the story telling was fabulous.

      Yeah, I especially liked how they worked in Mr. T
    9. Re:Redo FF VI instead by Anonymous Coward · · Score: 0

      Arrrr, Metroid Zero was a fine game indeed, but it was more than a mere remake. It was practically an entirely different game.

    10. Re:Redo FF VI instead by Stephen+Williams · · Score: 1

      Seconded, if:
      - it's redone with cel-shaded graphics, designed to match Amano's original illustrations;
      - Ted Woolsey comes back to write the English script.

      -Stephen

    11. Re:Redo FF VI instead by Deadguy2322 · · Score: 0

      cel-shading would most definately NOT fit Amano's art style. It has an ethereal quality to it that the solid outlines would kill.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    12. Re:Redo FF VI instead by KillsTheWeak · · Score: 1

      The Materia system was not unique, it basically the same thing as Espers. Either way they both suck. They stop the characters from being unique. Why bring your Caller if everyone else can summon to? Anyways, here's a project im currently working on for anyone intrested in a remake of FFVI, any contributers are welcome.

      http://ffviremixed.sourceforge.net/

  4. FF 8 by Seumas · · Score: 0, Flamebait

    The only one I've ver played was FF 8 on the PC. It sucked. I've never bothered to play any older or newer Final Fantasies. Completely unimpressed. It seemed like an RPG for those who didn't actually want to do any RPGing. Who had a pre-determined set path along which to play and no way to deviate from it. And the monster killing and leveling was sort of silly and superficial.

    Of course, I'm judging based on one game out of what.. ten? twenty? Oh well.

    1. Re:FF 8 by rgonsalves · · Score: 2, Interesting

      FF8 was considered by many to be the low point of the series.

      I'm not trying to sell you on anything but 7 was an outstanding game (although not my favorite) and it would make a new generation of gamers able to see that with a remake.

      The fact that FF7 was the first game of the series that was 3D was a double edged sword. It was awesome at the time but now it is very difficult to back to.

    2. Re:FF 8 by Seumas · · Score: 1

      The problem I had with FF8 is that it felt like I was playing a movie. And not in a good way. In a "here's some mini-games for you to play during intermission and between cut-scenes" way. It felt, much like with Diablo2, that nothing I did mattered. I was destined to play the same characters, hook up with the same people, fight the same monsters, make the same choices no matter what. They could have just done away with the "game" and made it a passive movie that you could watch.

      The fact that it's such a hit with girls and people who like to dress up and go to conventions strikes me as curious and, I think, says something about the lack of depth the games seem to have. But again, I'm only basing that on FF8. I definitely couldn't see myself payign $60 if they rolled out a new FF game for a console in the next year or two.

    3. Re:FF 8 by IorDMUX · · Score: 0, Troll

      As one who has played through I, III, IV, V, VI, VII, VIII, and IX [yes, I still have a life, a girlfriend, and a job] -- I must say that VIII was the greatest letdown of the bunch. It seems to be awash in teenage angst and lousy Emo lines.

      It's engine seemed to suggest you needed way too much power-leveling and power-drawing, and the side quests were so far disconnected from the game as to render them a time-waste. It did have the saving grace of a rather addicting card game (and a few nice FMV's), though.

      As a whole, though, if it's a tabletop RPG environment in a computer game that you're looking for, Final Fantasy is not the way to go. The plot lines are all done more "Adventure" style than "RPG" style, is the game mechanics that give them the "RPG" label.

      And personally, I don't think that's a bad thing. Yes, there are times I like a free, open story, but at the same time, sometimes I prefer a story told to(-ish) me, as well. I compare it to reading a good-and-somewhat-interactive book... Even though the comparsion generally inspires pointing and laughing with me as the subject.


      My favorite: it's a toss up between VI and IX. [I had to say it]

      --
      >> Standing on head makes smile of frown, but rest of face also upside down.
    4. Re:FF 8 by Anonymous Coward · · Score: 0

      I understand your sentiments about VIII. But don't let it color your opinion of any of the earlier games. They are much better and are worth playing: 4,6, and 7 especially.

    5. Re:FF 8 by KillShill · · Score: 1

      6 was much better than 9, if for the only reason, you had a LOT more control of the situation.

      but my favorite one is 4. it had just enough story to keep you playing but not overshadow the actual gameplay. it was simple yet rewarding.

      i played 7... or rather i played it half way and i gave up. i couldn't muster the strength to continue to play such a boring game. the story became too much of the core rather than the actual gameplay. and the graphics were horrible, even for the time. i'd also rather they axe the fmvs, reduce the game to 1 disc and include more gameplay, more monsters, more items, more quests etc.

      FMV/CGI = should have died a horrible and painful death in the 90's. what's the point of having 50GB next gen (DRM-crippled) discs if you're only going to fill them up with useless junk?

      3d engines and gfx are so good now, there's absolutely no reason to not render cut scenes using the engines themselves. it's faster, in development time not to mention it takes up way less space.

      and for heaven sakes, 3d is NOT the holy grail. don't use 3d in a game unless it really helps the game... which was not the case in ff7 and up. camera angles were atrocious on far more than one occasion. if you really wanted to use 3d in the ff series 7+, you could have rendered the game in 2d and used 3d only for battles. the best of both worlds if you value 3d that much. and then there's the kind of 3d that is displayed using a 2d side-view perspective.

      --
      Science : Proprietary , Knowledge : Open Source
    6. Re:FF 8 by Anonymous Coward · · Score: 0

      Agreed. The only saving grace of FFVIII was that you could download a stand-alone version of triple triad put out by qhimm

    7. Re:FF 8 by Short+Circuit · · Score: 1

      Grab a SNES emulator and try some of the older FF games. If you can get past the fact that it's emulated and controller layout isn't what you'd expect (IE, using a keyboard instead of a hand-held, or a PS-lookalike USB controller instead of a SNES controller), the games are actually pretty good.

      I liked FFIII and Final Fantasy: Mystic Quest, myself. But then, I also liked FFVIII more than FFVII.

      Sadly, I haven't played much of any RPGs lately; I don't have Windows installed, so most PC-based RPGs are out of the question, and I don't have a place to set up the TV and console systems. And I wouldn't have the time to play them. Mostly, I get home, play through SolarWolf in 30 or so minutes, and go to bed.

    8. Re:FF 8 by r_benchley · · Score: 1

      Some of the other replies to the parent singled out FF VIII as the low-point of the series, blah, blah, yadda, yadda. First of all, the low point of the series was either FF IX or the very first FF. Second, from the comments in the parent post, it just sonds like the parent doesn't care for console style RPGs. Sounds like he or she is more of Neverwinter Nights PC style RPG player. I

    9. Re:FF 8 by Meagermanx · · Score: 1

      Don't listen to this guy. If you go and download Mystic Quest, you will be forever turned off of FF games. You need to play FF5, and then FF4. Then, maybe, FF6. FF6 and 7 are overrated, but still pretty good.
      Also, don't play the original three games for the Nintendo. And just forget about those lame-ass GB games.
      Otherwise, the series is pretty good.

    10. Re:FF 8 by Trepalium · · Score: 3, Interesting
      Most console RPGs are basically interactive stories. Some people prefer to be told a story and others prefer to tell the story themselves. It's very difficult for someone who's a fan of one form to understand the appeal of the other. Final Fantasy and most other console RPGs set you on a specific storyline that you must follow to progress. The game will set you on a rail, and tell you an epic story. Morrowind, NWN and most computer RPGs allow you the freedom to build your own story. The game puts you into the world, and you can follow whatever the bread crumb trail of story that come your way.

      Personally, I enjoy both types, but I enjoy the console RPGs a little more. If you played FF expecting it to be Morrowind, you'd be disappointed.

      --
      I used up all my sick days, so I'm calling in dead.
    11. Re:FF 8 by Brantano · · Score: 0

      I agree, there is something very distinct about console rpgs and computer RPG's. I personally hate computer rpg's and love console rpg's. However, back to final fantasy..i really hope they dont have voices in FFXII. I think that completly ruined my roleplaying experience in ffx. When i am play a rpg i want to be the character, i dont want to play a character, i want to be able to be him. Having his own voice really ruins the "You being the hero" experience.

    12. Re:FF 8 by Anonymous Coward · · Score: 1, Informative

      Hold on now.

      "Don't listen to this guy. If you go and download Mystic Quest, you will be forever turned off of FF games."

      Good advice so far. It's the game that was created and released for Americans in order to get them up to speed with then-current JRPG culture. It was called Final Fantasy USA when eventually released in Japan, and it had a stupid American flag on the box as if to say to the Japanese gamers, "this is what we had to do to make Americans 'get it.'" As an American JRPGer whose friends at the time knew nothing about JRPGs, I thought the whole affair was pretty hilarious when I saw the box at the import shops.

      "You need to play FF5, and then FF4. Then, maybe, FF6."

      The guy wants to make choices that will affect the game, but you suggest playing FF4 and not necessarily FF6? FF5 is a fair nomination because of the job system, but FF4, even if it is the second best game in the series in my opinion, is an example of exactly the opposite of what he's looking for - a strict narrative where your choices have zero bearing on the way you play the game or its outcome. In FF6, the way you play determines the fate of one character and therefore the revelation of one of the major secrets in the game, and there are many many optional actions to take, including the revelation of a secret character. Even FF7 borrowed this latter concept.

      "Also, don't play the original three games for the Nintendo."

      Well, only the first two have been released in English (FF on the NES, PS, and GBA and FF2 on the GBA), and the English version of FF3 on the Nintendo DS isn't out yet, nor is FF4 for the GBA (which has been announced). But FF2 and FF3 wouldn't be bad choices at all. FF1 is my fourth favorite, just because it was the first that I played and was therefore my primer for the universal concepts that apply to the rest of the series.

      "And just forget about those lame-ass GB games."

      If you're referring to Final Fantasy Legends and Final Fantasy Adventure, these are not even really Final Fantasy games - they are renamed SaGa and Seiken Densetsu games. But if you're talking about Final Fantasy I&II Dawn of Souls and Final Fantasy Tactics Advance for GBA (not to mention the forthcoming FF3 for DS and FF4 for GBA), yes, these are really Final Fantasy games, and the ones released have been very good. Even FFTA, the follow-up to the PS-only FFT, was a good play through, and that's the one that's gotten it hardest from the critics.

      "Otherwise, the series is pretty good."

      I don't trust most of your recommendations, and I doubt you've played enough of these games to have an informed opinion about the series as a whole. The series _is_ only pretty good, but there are some amazing games in the roster, the best of which, in my opinion, is FF6, by far and away.

    13. Re:FF 8 by Trepalium · · Score: 1
      I disliked FF9 far more than I disliked FF8. Maybe because it was being billed as a return to the basics of the series (it was anything but), or maybe it was the superdeformed freaks that made up your party who seemed to be different only for the sake of being different, or maybe the utter absurdity of the events in the story. The plot twisted more than a tornado, and left you with no real idea of what you were doing playing the game.

      On the other hand, Chrono Cross which was released the same year was exceptional. Unlike the liberties they took with the Final Fantasy game mechanics in FF8 and FF9, the changes in Chrono Cross versus Chrono Trigger made the game more interesting and enjoyable. Vagrant Story was also exceptional, although I wasn't a fan of the gameplay itself (early mistakes can hurt you far into the game).

      --
      I used up all my sick days, so I'm calling in dead.
    14. Re:FF 8 by Seumas · · Score: 1

      But see, that's entirely too much work.

      If you're going to force-feed me a story and everything I do along the way is going to be just a pre-placed and pre-scripted series of events (fight this, go through this puzzle, level these two characters, go to this place) - why not just tell me the story? I'm not going to work my ass off on a bunch of meaningless mini-games and activities that will in no way affect anything. The only thing playing them seems to do is "earn you your next cutscene".

      Well, screw that! I don't want to "earn" my movie!

      I've never really played console RPGs, so I hope they're not all like this (Fable didn't look like it was, but I've never actually played it).

      The cutscenes in FF8 were pretty cool. I just could have done without all the meaningless stuff I had to do in between them.

      Oh - and now that I think of it, I played some Final Fantasy game on the PS2 a couple years ago that involved some big huge dude with an eye patch and a red coat and a massive sword. And you could play some sort of ball game in a hovering 3D bubble with a team of other players. And you were on a ship for part of the game. It was okay, but it had pretty much the same feel as FF8 that I'd played.

    15. Re:FF 8 by Anonymous Coward · · Score: 0

      I agree. I brought 7 & 8 for PC. I really didn't enjoy eight, but I thought that seven was terrific.

    16. Re:FF 8 by Trepalium · · Score: 1
      There are some console RPGs that are open ended, but they are the minority, and the ones that do exist are typically either PC ports (Baldur's Gate), or developed by companies that are primarily PC developers (like Microsoft's Fable). Most console RPGs tend to be heavily scripted stories either with no forks in them at all, or temporary forks (Chrono Cross, Star Ocean, FFX-2) that typically rejoin the main story fairly quickly.

      You can look at the games as forcing you to work to get your next cut scene, or you can look at it as a game periodically interrupted by cut scenes. If you can't envision the game play as anything other than work, then I guess it would be difficult to enjoy. However, even the most linear console RPG has hidden things for you to find, and side quests for you to do that may either make you more powerful (usual), or affect the plot line (rarely).

      --
      I used up all my sick days, so I'm calling in dead.
    17. Re:FF 8 by Negatyfus · · Score: 2, Interesting

      My opinion on this. I've only played FF7 and FF9 to some extend, and yes, compared to other RPG's the gameplay is sort of superficial. What's impressive about Square's games is the way they draw you into the game world through the world design and character development. Of course, that's all very subjective, but it seems that most people have grown deep attachments to the different characters in these games. It is sort of addictive, playing to see what will happen next. The stats and monster killing is just icing on the cake.

      This is why I personally like FF9 better, because I liked the world and the characters better.

    18. Re:FF 8 by Brantano · · Score: 0

      Whats so special about being able to change the ending of the story based on your actions? Yes, it enables more reply value, but its going to be basicly the same gameplay with a slightly different story. Its like reading one of those books where you chose which path you wanted to go and turned to that page (wonder why there never around anymore...hmm..). I'de much rather play a game like final fantasy where the story unfolds with my gamplay, much like reading a book.

    19. Re:FF 8 by KDR_11k · · Score: 1

      If you want choices you're looking at the wrong series. Go play a SaGa game instead, those have meaningful decisions and permadeath for characters.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    20. Re:FF 8 by C0rinthian · · Score: 1

      Thats the style of FF games. Honestly, calling them RPG's is very wrong. You don't play a role, you simply run through a story.

      Again, thats not a bad point. FF games do it very well. (6 was my favorite, personally) Just don't go into it expecting something other than was intended.

    21. Re:FF 8 by Deadguy2322 · · Score: 0

      I have had a translated rom of the Famicom/NES Final Fantasy 3 for 5 years, so it is available for emulation, and has been for a while.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
  5. Seriously... by rgonsalves · · Score: 0, Offtopic

    I just peed my pants a little bit

  6. Expand on the storyline, don't remake it by zr-rifle · · Score: 1

    Seriously, are you willing to shell out at least 50 quid for an RPG you have already played, albeit with better graphics?

    Old is new again. No thanks.

    Remakes never made good games, and never brought back the old vibes.

    --
    Hack your mind out of its sandbox.
    1. Re:Expand on the storyline, don't remake it by davidhedbor · · Score: 2, Insightful

      Actually I think that Sid Meier's remake of Pirates! both makas a good game and brings back the old vibes and good fun of the original version.It also improves on some of the worst aspects of the original game such as land combat.

    2. Re:Expand on the storyline, don't remake it by Kazzahdrane · · Score: 1

      What about all those people that bought and raved about Mario 64 DS? They added some mini games and I think some more stars to collect, I'm sure SE would add some similar stuff to any FFVII remake. Oh, and the Twin Snakes remake of Metal Gear Solid on the Gamecube is apparently very good, AFAIK they added a few things like giving Snake the moves he gained for MGS2. £50 for a remake of FFVII? Nah probably not. I'd find it somewhere at a decent price, or pay £50 for a collector's edition or the game with some other item with it. £30/35 though, definetely. FFVII is a very good game, whether it's "the best" or even "the best of the series" isn't much of an issue to me. When you're comparing great with great in a market so full of boring crap there's little need to argue in my opinion. While this sole game wouldn't make me buy a PS3 (no single game would), this show of support for Sony's console by SE would help my decision a lot.

    3. Re:Expand on the storyline, don't remake it by Shadow99_1 · · Score: 1

      Yes...

      Though mostly because my copy of FF VII isn't playable anymore (it's the PC version which offered higher res graphics than the PS1 release which sold me on it). It never supported 3D graphics API's, just individual cards and so doesn't work anymore unless I can dig up (and get working on a fairly recent system) a 3DFX Vodoo 1/2 or Riva TNT 1 card... I know I sure don't own those anymore and my current rig uses PCI Express, so their is no way I could play it now...

      I'd love a Xbox 360/PS3 version with rendering up near the level of the new Advent Children movie for cut scenes and modern RPG effects/graphics/concepts. Heck I might even manage to beat that evil underwater weapon this time... ;)

      --
      we are all invisible unless we choose otherwise
    4. Re:Expand on the storyline, don't remake it by SyncNine · · Score: 1

      Slightly off-topic, but it is possible to play FF7PC still. You can get any of a myriad of OpenGL wrappers (ie: google search 'OpenGL Wrapper') that will allow for playing of the game. You will also be able to get higher resolutions.

      Alternatively, if you own the PSX version of the game and have a CD reader that can read the CD, you can grab a PSX emulator like ePSXe, some plugins, dump the CD isos to your HDD, dump your PSX's bios via a somewhat intricate cable mod, buy a PSX -> USB converter, and play the PSX version on your PC.

      I recommend the former. :)

      --
      To the darkened skies once more, and ever onward.
    5. Re:Expand on the storyline, don't remake it by efishta · · Score: 1

      How can you get higher resoultions when the game itself is limited to 640x480? Does the wrapper itself force a higher resolution for the game?

      I know you can play with a PSX emulator and use the emulator to increase the resolution, but as far as the PC version goes, it's hardcoded isn't it?

      I'd be interested if you could post furthre info.

    6. Re:Expand on the storyline, don't remake it by SyncNine · · Score: 1

      Depending on the wrapper, while the game is limited to 640x480, you can have the wrapper upsample to 1600x1200 and do smoothing and filtering. Offhand, I hate to say I don't have a specific example of a wrapper that does this -- most wrappers are simply wrappers... They just convert 3DFx Glide calls to OpenGL or DirectX. Some of them have advanced features, although iirc you have to pay for them.

      It's been a few years since I have used one of these wrappers, YMMV.

      --
      To the darkened skies once more, and ever onward.
  7. Killer App for PS3 by Laven · · Score: 4, Insightful

    Even with the reported high cost of the PS3, if they do an excellent job on a FF7 remake using the full capabilities of the new hardware then that alone would be enough reason for me to buy PS3.

    1. Re:Killer App for PS3 by KillShill · · Score: 1

      everyone has their reason to buy a console.

      mine would have been Oblivion. even though i have a top notch computer to play the pc version, i wanted to be able to play from my couch or bed. i have some back pain and it's too difficult to play sitting on a chair for more than short periods of time.

      but since the last generation of consoles, i have become aware of the kinds of issues such as the DRM that prevents the customer from having full access to the chips that i won't be buyng a next gen console or any in the future. it means nothing financially but i won't support such dastardly behavior with my money.

      but pc gaming is very unfortunetly becoming like the console crowd. extremely invasive copy prevention methods like starforce and securom/safedisc that install drivers behind the users back and interfere with normal computer function is enough for me to avoid games that use those methods.

      the gaming audience is usually the type of audience that will buy anything new and shiny regardless of its impact on their rights. just take a look at steam. steam makes starforce look like heaven-sent. i won't describe all the problems.. you only have to search the web for multiple examples and reasons.

      we're just a society of people who want their fix right now and the consequences be damned. well i'm not going to follow that mentality.

      "Whatever you do will be insignificant, but it is very important that you do it." - Mahatma Gandhi

      --
      Science : Proprietary , Knowledge : Open Source
    2. Re:Killer App for PS3 by Chemical · · Score: 1
      but pc gaming is very unfortunetly becoming like the console crowd. extremely invasive copy prevention methods like starforce and securom/safedisc that install drivers behind the users back and interfere with normal computer function is enough for me to avoid games that use those methods.

      Perhaps even worse than consoles. Aren't there now PC games that will refuse to run if you have certain applications installed, such as Alcohol 120%? It can't get much more invasive than that.

      Personally I've never minded console DRM. I buy games, I don't copy them, and I don't use my consoles for anything besides gaming (ie their original purpose), so DRM has never been an issue to me. It does nothing to interfere with my use of the device. But with PC games, things get installed that you don't want installed, and they want you to remove things you don't want removed. I don't want a game to tell me how I should and should not use my computer.

    3. Re:Killer App for PS3 by Guspaz · · Score: 1

      Not going to come out (if it ever does) in time to matter for the PS3.

      Slashdot's title is very misleading. Their title:

      "Advent Children Director Wants To Redo FFVII"

      What was actually said was more along the lines of "A remake would be neat, but is impossible anytime soon since his schedule is too full, and there is no time."

  8. This is not a good sign.... by ShamusYoung · · Score: 4, Insightful
    FF has been known as this series that never keeps anything. Every game is a whole new world with new rules and new wonders. They didn't make sequals, they started over every time. (Aside from keeping a few basic game mechanics) It was a series of constant innovation and invention.

    I think it's sad that the thing is deteriorating to the point where all they do is put out re-hashed versions of the old stories. FFX2 was a joke. Now they want to simply re-make FFVII.

    The goal shouldn't be to re-make FFVII. It should be to go out and make something even better.

    --
    --This sig is in beta. Please let us know abut any errors you find.
    1. Re:This is not a good sign.... by Pranadevil2k · · Score: 1

      Did you even play X2? Or did you just read the reviews and decide it wasn't worth playing?

      As horrible as the premise of the game is, the story is more original than FFX's and the game system is more enjoyable. There hasn't been a job system in a numbered FF game since 5j. And it was LOADS better than the freakin idiotic sphere grid.

      Really I've not seen any of the FF games have the same story twice. Some similarities are always there, like "Save the planet!" but that's the point of the game.

      If you see something wrong with the company wanting to remake one of the most popular video games in history and not just their own catalog, maybe you're just complaining for the sole purpose of complaining.

    2. Re:This is not a good sign.... by ShamusYoung · · Score: 1

      I played about 10 hours of it and gave up. Most FF games I get excited about, and I try to explain to other people why this thing is so cool. In X2, I was worried someone would catch me playing it. You know... the concert. And the dress-up. And Yuna using GUNS. Yeesh. Getting back to the main point, it's not that I think the FFVII remake won't be good, its that I'm worried they've lost their appetite for innovation. Most game companies (most American ones, anyhow)suffer from this a lot, and it was comforting to see an established company like square bucking the trend and never resting on previous plots or characters. I'n any case, I'll gladly drop my cash for the remake. I just hope they don't give up on making new worlds.

      --
      --This sig is in beta. Please let us know abut any errors you find.
    3. Re:This is not a good sign.... by May+Kasahara · · Score: 1
      Skimming through /.'s old Advent Children threads recently, I found something interesting. Apparently franchise-milking is a strong aspect of the "Enix" side of the company (you know, the one that did the Dragon Quest V remake not too long ago?). I'm afraid those old posts might be right, as I certainly don't remember FF being milked this rampantly before the merger.

      At any rate, as long as it's faithful, but with decent embellishments (*cough*morechocoboracingcourses*cough*), I wouldn't mind an FFVII remake (and for the record, I highly enjoyed FFX-2).

    4. Re:This is not a good sign.... by shoptroll · · Score: 1

      Then you obviously haven't heard of the "Compliation of FFVII", which Advent Children is part of. Just to clarify, there are 3 other titles in the compilation: Before Crisis (Mobile Phone), Crisis Core (PSP), and Dirge of Cerberus (PS2) (Notice a trend in the abbreviations? *C). Seeing a FFVII remake would be the penultimate closer to this concept.

      However, I think this is a bad idea. FF Anthology & Chronicles & Origins & Dawn of Souls were good ideas. Most of the FF fanbase came into being after Sony's marketing blitz of FFVII's CGIs (which are pre-rendered mind you) as a way of selling the game. Considering that it was nearly impossible (aside from emulation) to find a copy of the previous games for a reasonable price, it makes sense for Square to bestow some history on the OMGWTFBBQ fanboy crowd.

      I'm not surprised that they're finally talking seriously about this. Think about it, they probably had to update all the main character art assets for Advent Children (cannot confirm this since I haven't seen it yet) so you've got fresh hi-poly models that you can manipulate and you've already paid for. It makes a whole lot of sense (business-wise) for them to do a full-blow FFVII re-make. If they can re-use the new assets, pump out updated monster models and other art assets (which for an FF isn't a whole lot since you usually have a handful of monsters that are just recolors of earlier ones) you can have a remake nailed down on the PS3 in less time than it would take for a fresh title (How long has FFXII been in development now?), not to mention you'll have a good amount of income on the title since you cut the development costs by recycling story/scenario, battle system, and some art assets.

      Now they could be really slimey and just update the FMV sequences, since we all know the fanboys would gobble that right up.

      --
      Insert Sig Here
    5. Re:This is not a good sign.... by Seumas · · Score: 2, Funny

      by ShamusYoung (528944)

      You spelled your name wrong. :D

    6. Re:This is not a good sign.... by Kazzahdrane · · Score: 1

      "Now they could be really slimey and just update the FMV sequences, since we all know the fanboys would gobble that right up." I'm a big fan of FFVII, but if they did that and I knew anyone who bought the remake having already bought the original I would be disgusted. I know the FFVI port for the PSX added FMV and little (nothing?) else, but that's a port and not a remake. If they *ported* FFVII to the PS3 and redid the FMVs that might be acceptable as long as they charged a significantly lower price than for a new FF game. Also, FFXII is IIRC using monster models from the online FFXI. Seems like a bit of a cop out but when it's so damn expensive to make game content these days I can't blame them.

    7. Re:This is not a good sign.... by hackwrench · · Score: 1

      You can drop the j. At this time, all the FF ## have been put out in practically every market using the original numbering scheme in one form or another.

    8. Re:This is not a good sign.... by euxneks · · Score: 1

      Normally I'd agree with you, but this was a fantastic game, and I'd buy it if it was remade.

      --
      in girum imus nocte et consumimur igni
    9. Re:This is not a good sign.... by Prien715 · · Score: 1

      I totally agree with you. Of all the "ports" they did, the only ones I thought were worth it were FF1-FF3 and FF5. While I played the original, I didn't see how making FF4-esque graphics and numerous interface improvements (oh, like being able to see if chests were already open;)) was necessarily a bad thing. Using charts and whatnot to play a game was OK in the 80's but the updated system was better.

      FF2,3,5 weren't released in the US and I think they deserved a state-side release (other than via emulator;))

      Overall, I totally share your sentiment that Square seems to be a whole lot more interested in merchandising now than creating great games and it saddens me; but then again, we're now in the longest gap in FF history between two single player FF games. It saddens me.

      (Speaking of which, what good console-style RPGs has there been in the past few years? (Don't get me wrong I loved KoTR1 at 2 but they're not really the same style). I was going to get Paper Mario, but I'd like something with a bit more storyline in addition to good battle mechanics.)

      --
      -- Political fascism requires a Fuhrer.
    10. Re:This is not a good sign.... by kyouteki · · Score: 1

      They don't all just end with C... look at them. AC. BC. CC. DC. If they add anything else (which I don't think they will) it would have to be something like Final Fantasy VII: Evil Cranberry or something.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    11. Re:This is not a good sign.... by Anonymous Coward · · Score: 0

      The one canonical FF game that remains Japan-only at the current time is Final Fantasy III. Hopefully the Nintendo DS version will be released outside of Japan (and let's face it, you know it's going to happen if both Square and Nintendo have anything to say about it).

    12. Re:This is not a good sign.... by Anonymous Coward · · Score: 0

      "If they add anything else (which I don't think they will) it would have to be something like Final Fantasy VII: Evil Cranberry or something."

      Couldn't you even have _tried_ to make the joke a little more topical? Like maybe, "Final Fantasy VII: End to the Childishness?" We're nerds, after all.

      Eh, n00bs. ;)

    13. Re:This is not a good sign.... by Prophet+of+Nixon · · Score: 2, Interesting

      Get Skies of Arcadia, if you've got a Dreamcast or Gamecube (I assume its a faithful port). Its just about the best RPG ever made. Grandia 2 is pretty good too (DC and PS2), and lately I've been playing Stella Deus (PS2), which is more of a turn based combat-oriented game with a loose plot (so far, maybe it gets better) to hold it together. The combat is good though, and the graphics are wonderful (old style hand-drawn look). If you like turn based tactical games, I would really recommend Gladius (PS2 and Xbox), its quite good, has nifty 'swing meters' on moves to make combat performance a bit more interactive, and can be played with multiple players (controlling different party members).

    14. Re:This is not a good sign.... by shoptroll · · Score: 1

      That's kinda the point I was trying to make. However, the chronology goes (as far as I can tell) BC, FFVII, and then AC CC DC (not sure the exact ordering here). Also "Crisis" shows up twice in the list.

      --
      Insert Sig Here
    15. Re:This is not a good sign.... by steveo777 · · Score: 1
      I'll buy it if:

      Same storey, even the txt.
      No voice acting. Oh God it's annoying when they can't speak characters' names.
      New graphics and FMV's. This would include panning from 2D background to 2.5D environment. If they made environments 3D, that would be okay too, as long as they don't differ too far.
      Same leveling system.
      Worthy amount of extras (extra Weapons to fight?).
      Doubtful, but I would like to port my current game. I don't want to build levels and beat Ruby again. Granted, completionist would hate this just because they would have missed something on the "first disc" part of the game.

      --
      This sig isn't original enough, it's time to come up with something witty...
    16. Re:This is not a good sign.... by Naikrovek · · Score: 3, Insightful

      the main problem with the final fantasy series in my opinion is all the crappy minigames they make you drag yourself through to get somewhere.

      I don't *want* to play blitzball.
      I don't *want* to hit 7 buttons in a specific order in 2 seconds to unlock a one-use powerful strike that i've already earned by taking several beatings.
      I don't *want* to be playing cards.
      etc.

      I *want* to play FF7 again on newer hardware with better graphics, because its the only one I've played that ever did anything right.

    17. Re:This is not a good sign.... by Anonymous Coward · · Score: 0

      Don't forget Shadow Hearts and Baten Kaitos, both deliciously awesome for different reasons. Gladius is also available for the Cube.

      Also, second that motion for Skies of Arcadia. If Final Fantasy 7 and Ocarina of Time had a child, this would be it.

    18. Re:This is not a good sign.... by Anonymous Coward · · Score: 0

      I don't *want* to play a motorcycle minigame
      I don't *want* to play a snowboarding minigame
      I don't *want* to play a submarine minigame

    19. Re:This is not a good sign.... by Anonymous Coward · · Score: 0

      I bought Skies of Arcadia, played it for a few hours, and never went back to it. I don't understand why everyone says it's so great. What's so compelling about it? I found it to be below average in terms of graphics, music, battle system, and story (at least the part I of the story I played).

    20. Re:This is not a good sign.... by cthulhubob · · Score: 1

      It's odd that you like FF7 so much if you dislike Square's minigames, because that's the one that actually started the minigame trend. Prior to FF7 there weren't any actual "minigames" in any of the Final Fantasy games (not that I recall, at least).

      off the top of my head:
      Motorcycle race,
      Submarine fight,
      Casino games,
      Chocobo racing,
      Chocobo breeding,
      Snowboarding...

      The minigames you mentioned are optional, they don't actually advance the plot in their respective games. The snowboard, the motorcycle race/fight, and the (first set of) chocobo races are REQUIRED to beat FF7.

      I've got no problem with minigames myself, but I'd say that this is something the newer games get right more than FF7, the fact that they're all optional.

      --

      In post-9/11 America, the CIA interrogates YOU!
  9. Not in this decade... by AcheronHades · · Score: 4, Insightful
    When I first read this interview I admit I was a bit excited. But seriously think about what he is saying:

    • We think a remake of FF7 would be cool.
    • We are not currently working on a remake
    • If we do a remake it really ought to be directed by Nomura
    • "Nomura-san has so many other projects lined up already in the future schedule, so it's almost impossible to think about that [a FF7 remake] and squeeze that in."

    He is saying it would be cool, but it's not something that's going to happen any time soon.
  10. It might be worth it... by JamesInsomniac · · Score: 1

    Maybe it could be a good idea? I mean, when was VII released? It's been a couple years. If they actually updated the game with better cut scenes, more side missions, and an updated battle system, it might be worth buying.

    1. Re:It might be worth it... by AcheronHades · · Score: 1

      I would be against an updated battle system. I really liked how the materia system worked. Just my opinion though.

    2. Re:It might be worth it... by Leffe · · Score: 0, Troll

      1997
      Final Fantasy 7

      hay it rhymes!

    3. Re:It might be worth it... by Rallion · · Score: 1

      Yeah. The materia system was actually my favorite magic system the series ever used.

      That's the SYSTEM I like, not the parts of the game surrounding the system. Like having to breed a gold chocobo to get to the little island to get, far and away, the best summon in the game. Which I never actually did.

      I like that it presented such a huge number of options, and it really made you think sometimes about what equipment you wanted to use. Better stats, or more materia slots? Or more linked slots? Or higher growth rate?

      On the downside, though, it was kinda a shame to have the characters THAT versatile and flexible. They could largely switch roles at the drop of a hat.

      All that said...Chrono Trigger's battle system is the Best. Evar.

    4. Re:It might be worth it... by Shadow99_1 · · Score: 1

      Darn it you made me think about what chocobo racing could be like on next gen! Chocobo racing was mostly a joke on PS1/PC, but it could be insane now-a-days... That said I did breed chocobo... Multiple times... Once you got used to it, then it was simple...

      Personally I wouldn't mind a bit of a revamp of the Materia system... It had it's good ponts, but it had some downsides to... I'd be willing to say FF as a series has never had all that great a set of battle systems, with some fresh talent from the Enix side of things, I think they might be able to make a new materia system that would be much better...

      --
      we are all invisible unless we choose otherwise
    5. Re:It might be worth it... by Anonymous Coward · · Score: 0

      Puff puff pass!

    6. Re:It might be worth it... by AcheronHades · · Score: 1

      I agree 100% about how interchangable the characters were. They didnt really feel unique battle-wise because they all could basically do the same thing if you swaped out the materia.

      I actually did go get the Knights of the Round summon. I understand your frustration in that it took so much work to do EVERYTHING, but stuff like that adds a lot of replay value for me. Call me obsessive compulsive if you like, but I don't feel like I have beaten a game unless I have gotten EVERYTHING.

      And yes, Chrono Trigger's battle system rocked.

  11. Honestly... by 8086ed · · Score: 2, Interesting

    I'd pay $100 for a revamped version of FFVII, and I'm sure I'm not the only one. I've spent hundreds of hours on the game, and would most certianly do it all again.

    1. Re:Honestly... by badasscat · · Score: 2, Insightful

      I'd pay $100 for a revamped version of FFVII, and I'm sure I'm not the only one.

      Yep, me too, provided it was like one of those crazy Japanese SE's. I'd pay $50 for a regular version, easy. And I never pay that for games anymore.

      If someone doesn't like FF7, that's great for you. What the hell do you want from the rest of us? Save your money and stay home, who cares? A lot of people do want an FF7 remake and have been hoping to hell Square would make one ever since they started teasing us about it around 5 years ago. This has been something they've been talking about ever since the launch of the PS2.

      My prediction is they're already working on it, and now they're really just teasing us. I think it'll happen, though; I think Sony wants it to happen and will finance it if necessary. It will sell PS3's just like the original sold PS1's.

      But if you don't understand the appeal, I mean whatever. Good for you, I guess. There's a reason it's news whenever this is talked about, though. People do care.

    2. Re:Honestly... by zr-rifle · · Score: 1

      Actually, I do happen to like FF7 a lot.

      So the market goes where the money is. Fair enough. But then, why whine about the lack of originality in todays games if everybody is more than willing to pay full price for the same old game again?

      It's more than obvious why Square has lost it's innovation: it's much more convenient for it to stick the proven formula and release carbon copy sequels than try something really groundbreaking like Ehrgeiz, Tobal or Einhander. Wonder why you don't see any more games like these coming from Square-Enix? The answer is simple, just feed the fanboys and secure your wad of cash. Because, after all, we don't mind getting fed the same old stuff again and again.

      Sorry if I'm being too harsh in this comment, but I'm really disappointed at what Square-Enix has become. Actually, I'm more sad about the fact that gamers don't seem to care about it.

      Oh, and Pirates was an original game, and very replayable, so it really doesn't count (or I wouldn't be playing freeciv till late at night, but that's another story).

      --
      Hack your mind out of its sandbox.
    3. Re:Honestly... by Brantano · · Score: 0

      Its not that they keep redoing the same thing over and over again. Its that the odd non-basic RPG experience just doesnt sell well, you mentioned some different games by them. But what the hell do you expect them to do with an rpg? its basicly something trying to destroy a nation or world..yes you can have a different storyline but with an RPG its pretty much the basic thing. What they have been doing within there last 3 FF games is change the basic fighting system and graphics of the rpg, which sucks since the basic fighting and upgrade system is what i consider the best RPG system..you fight monsters to upgrade. They need to work on having different weapon styles and mini-quests, this is where alot of good gameplay comes in and why i loved FF7 (and 6..which is weird since FF7 and 6 have almost the same opening :D lol). But all i gotta say is once again..DO not put voices in FFXII, it ruins the damn experience.

    4. Re:Honestly... by Kelbear · · Score: 1

      This is the truth that many folks need to swallow. The "hardcore" gamers slamming on all the upcoming games for being terrible and unoriginal ought to realize that their opinion is the minority.

      Fact is, a good game is a good game regardless of whether or not it was innovative. If the majority of players enjoy it, the game did its job of giving them entertainment at the cost of their money. When people make innovation a core requirement of enjoyment then the developers will take the risks involved in doing so.

      Growth in the gaming market just indicates that people are still having fun and finding the current batch of games to be worth their money.

      I played system shock 2 only last year. It is a very old game by today's standards. I played Deus Ex when it was new. Deus Ex inherited a large amount of it's gameplay from System Shock, essentially evolving from it and adding to it. Now when I played System Shock, I'd already seen all the innovative elements, nothing new here to surprise me. But I didn't care! System Shock 2 was terrific even when it wasn't innovative to me, and with ancient graphics! Its because it's a good game, innovation isn't a prerequisite for entertainment for everyone.

  12. Advent Children by focitrixilous+P · · Score: 3, Interesting
    I just saw the fansub of Advent Children last night, and I had my proveribal socks rocked off. It puts the Matrix to shame in cool fights and chase scenes. Cloud riding his motorcycle in a slide while blocking bullets with his sword looks pretty great. I haven't even played FF7, and I was impressed.

    So yeah, I recommend the fansub entirely. I'll assume you all know how to find a copy.

    --
    SAILING MISHAP
    1. Re:Advent Children by flowerHercules · · Score: 1

      At times, during the heavy action motorcycle scenes, Cloud's hair definately looked terrible. When everything got crazy, it looked like gameplay and not a CG movie.

      The fight scene with Tifa and Loz was by far the most incredible thing I have watched in ages, it definately rocked the Matrix.

      I agree with most of these posts, FFVII was great, but I hope they don't run out of other great ideas to keep the franchise going. FF has always been something I know I would get my money out of and would have some decent replay value, I can't see myself wanting to replay a remake, though.

    2. Re:Advent Children by sgant · · Score: 1

      What's a "fansub"? You mean the movie that's coming out in November that was leaked?

      I saw it. THIS is the movie they should have released as the first Final Fantasy movie...not that "Spirits Within". I mean, that was an OK movie, but hardly a Final Fantasy movie.

      Advent Children was the better movie AND it was Final Fantasy through and through.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    3. Re:Advent Children by Shadow99_1 · · Score: 1

      A fansub is a series, OVA, or movie that is subtitled from a (normally) Japanese release. It's standard fare for aniem fans that don't want to wait for a hack job to be done on the latest anime before they get to see it...

      Since the DVD raw was released the other day in Japanese the fansub groups have had their fun and subbed the DVD raw...

      --
      we are all invisible unless we choose otherwise
    4. Re:Advent Children by Brantano · · Score: 0

      Actually, it was leaked like 3 days before it was released in japan. Probly gotten over a week before the release in japan since they had to release it with subs (it was released almost side by side with subs).

    5. Re:Advent Children by sgant · · Score: 1

      AH...now I know! Thanks.

      Who says you don't learn anything from Slashdot.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    6. Re:Advent Children by Deadguy2322 · · Score: 0

      Lots of people, but they're just trolling!

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    7. Re:Advent Children by Serpent+Mage · · Score: 1

      I can't believe what I'm hearing. I saw the leaked fansub of it last weekend with a group of friends (all of us except 1 is a FFVII die hard loyalist) but that movie really just sucked.

      Graphics superb
      Music great
      Action scenes good
      Story Line piece of crap

      Yeah the chase scenes were good, the aeris and jack scenes were nestalgic, and the sephoroth fight was totally awesome but all in all about 66% of it was so bad that I wanted a refund on the time it wasted on my watching it.

    8. Re:Advent Children by focitrixilous+P · · Score: 1

      Yeah, fansubs are fairly common. It's the japanese version with fan made subtitles added in, but you've been told that already. Another one I really like is the One Piece one, as that series got messed up for the transition to Saturday Morning Cartoons. Any blood, swearing, smoking, drinking, and a bunch of critical plot elements got taken out for American audiences. Google for Kaizoku-Fansubs if you're still interested.

      --
      SAILING MISHAP
  13. Just...why not? by Brantano · · Score: 0

    There is not a single reason to not remake FF7, its considered to be one of the best FF in the series and opened up MANY more people to the final fantasy series and RPG games alike. Its not like it wouldnt sell well, it would probly sell more than FFX and X2 put together. I consider the fighting system to be the best in FF7, considering its just like a classical RPG with different weapons and basicly you upgrade your character through exp (FFX was a joke..wtf is with that sphere grid crap?). FF8 kinda sucked because nomatter how good you leveled, all the monsters would be exactly your level..it made no sense and was boring to play. Never played 9, but it looked pretty good too. Final Fantasy 7 had so much to do it was crazy, when i first played it (it was my first RPG) i thought the ending was when you go to midgar tower and fight on the elevator, damn was i surprised when there was more after that. The mini games were crazy and pretty damn fun, there was so much to unlock and secret stuff to find. It had comedy, sex, an entire world that each region was different. Hell, it had 2 weapons that were like two or three times stronger than the final boss so you had something even more to work for after you beat it. Unlike most of the rpg's the final boss actually was the hardest boss in the game (hell..you fought 3..or was it four? of them in a row). Anyway..enough of me ranting how good ff7 was. For the person who said they should make FF Acid :D its been done. Its called Final Fantasy 8..keke. Also there was a card game in FF11...but..no one played it.

    1. Re:Just...why not? by MMaestro · · Score: 2, Insightful
      There is not a single reason to not remake FF7

      Because with the exceptions of the old school FF games (Pre-FFVII), theres no reason TO remake FF7. The graphics are relatively still acceptable, the materia system wasn't the best (W-Summon + Knights of the Round + Mimic = Waste of time), and its MASSIVE compared to the older FF games (3 CDs compared to old NES and SNES cartridges!).

      Give the game another 5 years or so and chances are SE will -seriously- consider it. Until then, I'm waiting for SE to remake Secret of Mana!

  14. If this happens... by illumina+us · · Score: 3, Funny

    ...I'll be forced to buy a PS3

    --
    -illumina+us "I put on my robe and wizard hat..."
    1. Re:If this happens... by jsrlepage · · Score: 0

      Well, you won't be the only one. I'd buy it again just for the "oooo puh-retty graphics" effect. AND to finally see Aeris in all her wonders :P

      /methinks i'll have to keep my spare change.

      --
      This is my opinion. Everyone has a right to my opinion.
  15. Yum by Taulin · · Score: 2, Interesting

    I just hope they explain what the 'weapons' were. I will definatly buy it since I loaned it to a friend before reading it (hope you are reading this Glenn), and never got to finish it.

    1. Re:Yum by Brantano · · Score: 0

      I believe the weapons were used to protect the ancients against invaders a long time ago. I have a site that explains the entire FF7 history and has a timeline from 2000 years ago all the way through the happenings in the game. Its http://www.icybrian.com/fanficresource/ff7steelein fo.php

    2. Re:Yum by Xarius · · Score: 1

      They were weapons, just big WMD's if you will.

      --
      C17H21NO4
    3. Re:Yum by Anonymous Coward · · Score: 0

      They did explain this, not in great detail. The WEAPONs were created by the planet as a sort of defense system. Probably after the incident with Jenova occurred. They were located at the Crater because that is where the planet was most vunerable.

    4. Re:Yum by apoc06 · · Score: 1

      wow, after re-reading the story via that link. i am really excited by the premise of them re-releasing ff7. i played the game to DEATH back in the day, and could not bring myself to play anything else until id beaten both weapons. i only tore myself away from ff7 in order to play ff tactics.

      its been so long since i played through ff7 that ive forgotten that the storyline went a little deeper than i remembered. these are exciting times...

  16. Welcome... by Bega · · Score: 1

    ...to the world of japanese RPG's.

    --

    THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
  17. How to "remake" ? by tibike77 · · Score: 1

    I always assumed a FF-VII remake would mean everything remains EXACTLY the same as the original EXCEPT for the graphics... but I think I might have assumed too much.

    Now, I (at least) hope we (the prospective players) will be given a few choices when playing the remake, as we start the game, like "use only original gameplay content" vs. "use updated content too", and maybe "use old style textboxes" vs. "use newly created speech and subtitles".

    --
    By reading this signature you agree to not disagree with the post you just read.
  18. Something New would be nice by Anonymous Coward · · Score: 0

    How about a brand new game, that would be nice. Why create a re-make, especially when the ps3 is backwards compatable to the ps1.

    Or hell, maybe a non FInal Fantasy.

    1. Re:Something New would be nice by roybob · · Score: 1

      Um... they would be. It's called Final Fantasy XII. You should really look it up.

  19. Final Fantasy VIII by UltimaL337Star · · Score: 1

    Possibly off topic but I think most people get turned off by ff8 mostly because they expected it to blow them away and live up to ff7's legend. Square obviously aimed to create a game that could get more less ff acquainted interested by using more emotionaly constipated characters that might be easier to identify with, I'm sure teens were quite a target audience. If you haven't noticed it's also probably one of the FF's closest to having the least outragous fantasy or sci fi setting, making it seem a little more realistic if at all, well atleast it's not medevil with castles everywhere or a future of fallout and pain. Personally I think it wouldnt turn out too bad as a movie compared to the others, after some huge story compressing of course.

  20. Oh, come on. by Anonymous Coward · · Score: 0
    Gee. I. Wonder. If. He. Will. Do. It.

    Of course they will. Get over it, already.

  21. Final Fantasy VII Remake... by Anonymous Coward · · Score: 0

    If something works...dont mess with it. In the case of FFVII, you all ominously agree on that.

    So...

    Advent Children. Why would Square Enix spent ALOT of money on something that the mass majority wont understand and cant connect with? If you have been fortunate enough to see the film, the opening title explains that this film is meant for those who had once known the characters and explored the lands, a nod to the people who plyed the game.

    The musical score has the original resonance from the game, the characters attitudes were represented fantastically, and tiny details honed in on what really made the game special.

    People will see this film for its CGI and wonder what the game was all about. Questions are unexplained, their are so many factors as to why they would release this film prior to the PS3. This game, if re-made, with an improved (maybe not turn based) fighting system, maybe in real time, on the actual maps, in gloriously rendered graphics, would have people flocking, and would explain the film, and ultimately...WOULD MAKE SENSE.

    You dont throw millions and expect your grossing not to come back ten fold.

    Be sure of it. Advent children is a selling tactic.

    I'm 20 now, i plyed FFVII at 14, were 'fairly' old in the video game world now, especially when reminicing about such a game. If it was re-made, id buy it. Id love to play it though with fantastic graphics and all the strings pulled together. And despite a few bitter people who slam the idea of a remake, it would sell. It would sell very very well.

    there

    Tom Shep