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The Profit Margin on the iPod nano

Ant writes "BusinessWeek Online reports that researcher iSuppli took a look inside the iPod Nano to find out how much Apple is making off it, and who supplies its parts. From the article: 'Apple has sold some 16 million iPods in the first nine months of fiscal 2005, and 21 million since its inception. Thus far in fiscal 2005, the iPod has brought in $2.6 billion in revenue, accounting for about 25% of Apple's total.'"

246 comments

  1. The part of the article that applies by op12 · · Score: 4, Informative

    Here's the part of the article that actually pertains to the headline:

    Market research firm iSuppli set out to satisfy the curiosity by buying the $199 2-gigabyte version of the Nano and tearing it apart. The verdict? It costs Apple $90.18 in materials to build the unit and $8 to assemble it, leaving a profit margin before marketing and distribution costs of about 50%. That's consistent with the margins on earlier iPod versions and serves as a reminder of what a profit machine the iPod family of products has become for Apple since it was introduced in 2001.

    1. Re:The part of the article that applies by Alex+P+Keaton+in+da · · Score: 4, Interesting

      It doesn't say what the wholesale price is... Who is making the profit, the reseller/retailer of Apple. If Apple is wholesaling them for $110, their profit is different than if they are wholesaling them for $150...

      --
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    2. Re:The part of the article that applies by Junior+J.+Junior+III · · Score: 3, Insightful

      Hold on, what about R&D costs? What about advertising? What about support, warranty, and RMA costs? I bet that 50% over manufacturing costs doesn't actually go all that far...

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    3. Re:The part of the article that applies by Anonymous+Monkey · · Score: 0, Redundant

      You make a good point. Profit on parts could be 50%, but once you pay for labor, shiping, and all the varous support departments (accounting, marketing, logistics, exc...) and then the retailer pays for the brick and morter end 50% can drop to the 5% to 10% range very quickly.

      --
      We are the Borg...
    4. Re:The part of the article that applies by saider · · Score: 3, Informative

      Wholesale is in the $140 range. Apple resellers don't make much on the hardware, but rather the accessories. That's why the salesmen will insit that you get the accompanying carry case or widget to go with it.

      --


      Remember, You are unique...just like everyone else.
    5. Re:The part of the article that applies by ball-lightning · · Score: 2, Interesting

      Hold on, what about R&D costs? What about advertising? What about support, warranty, and RMA costs? I bet that 50% over manufacturing costs doesn't actually go all that far...

      You'd be surprised. Did you know that the average computer store loses money on the computers they sell? Not only is Apple making money per unit (a good thing!) They have attachments attachments attachments attachments.

      Did I mention they have attachments?

      Their margins on the iPods are pretty good. Their margins on the attachments must be insane. $40USD for earbuds? I've seen the margins on similiar items, and they're usually around 80%. Also, don't forget that when you RMA an item, Apple will fix whatever is wrong with it, and then sell it again, re-couping some of those RMA costs.

      Just think, until recently the ITMS was actually losing money. This means that the profits from Apple's iPods + Dog are enough to make up for everything AND still make a profit. Now that ITMS is breaking even, Apple has got to be making a killing.

    6. Re:The part of the article that applies by cal0140 · · Score: 3, Interesting

      i work at best buy, and i can tell you the employee price on the nano and all other ipod products is exactly the same as the customer price. it's significant considering the employee discount at best buy on any item is the store cost + 5%. best buy doesn't sell ipods for the profit, they sell them to get customers in the store in hopes that they'll buy other things at the same time. the margin on accessories is so high because that's where the stores make their money.

    7. Re:The part of the article that applies by JoeBorn · · Score: 1

      Right, from what I've heard retail margins on the iPod are in the 12% range meaning that wholesale is about $175 for the 2GB nano

      --
      If you're going through hell, keep going -Winston Churchill
  2. Tooling? Investment? by troon · · Score: 4, Insightful

    It costs Apple $90.18 in materials to build the unit and $8 to assemble it, leaving a profit margin before marketing and distribution costs of about 50%.

    The article is light on details. I hope they took account of amortization of any tooling or plant investment. It's this sort fo thing that stops the small players, hobbyists and enthusiasts producing anything similar for reasonable money.

    --
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    1. Re:Tooling? Investment? by hcdejong · · Score: 0, Redundant

      And don't forget the R&D, a factor that doesn't seem to be included in the figure at all.

    2. Re:Tooling? Investment? by ChrisF79 · · Score: 4, Insightful

      The article is light on details. I hope they took account of amortization of any tooling or plant investment. It's this sort fo thing that stops the small players, hobbyists and enthusiasts producing anything similar for reasonable money.

      Those costs would be included in Overhead, which is below the gross margin line on the P&L so they are likely not included. There's a lot in between gross margin and net margin.

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    3. Re:Tooling? Investment? by darkmeridian · · Score: 2, Insightful

      I would be surprised if Apple owned the fab plants that built the frames. Apple probably buys all the parts to spec and then assembles them. Assembly plants probably are not that complicated and perhaps can be shared with earlier iPod plants.

      --
      A NYC lawyer blogs. http://www.chuangblog.com/
    4. Re:Tooling? Investment? by tyler083 · · Score: 1

      Can't forget software, which is pretty useful in making the iPod work the way it does.

    5. Re:Tooling? Investment? by untaken_name · · Score: 1, Informative

      Let's not forget the cost of making those 'hip' 'trendy' 'moronic' commercials and the cost of the airtime to show them. I seem to see an iPod ad about once every commercial break mo matter what channel I happen to be watching, so I'm sure it's a significant cost.

    6. Re:Tooling? Investment? by ChrisF79 · · Score: 2, Interesting

      Let's not forget the cost of making those 'hip' 'trendy' 'moronic' commercials and the cost of the airtime to show them. I seem to see an iPod ad about once every commercial break mo matter what channel I happen to be watching, so I'm sure it's a significant cost.

      Marketing is a G&A expense and is below the gross margin line as well.

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    7. Re:Tooling? Investment? by Anonymous Coward · · Score: 0

      I'm pretty sure Apple would use a contract manufacturer in Asia to produce the ipods. They would handle the tooling and have existing manufacturing facilities to use. Apple isn't gonna buy or build a plant just to make iPod nanos.

      In fact, because of contract manufacturing in Asia, it's actually making it easier for "small players" to get into the business since they DON'T need to build a giant plant to make cheap plastic enclosures, chips, or board level assembly.

    8. Re:Tooling? Investment? by untaken_name · · Score: 1

      Thank you for a matter-of-fact reply to a tongue-in-cheeck post. Comedy gold!

    9. Re:Tooling? Investment? by Ryan+Amos · · Score: 1

      Actually Apple contracts all this stuff out to companies in China. The iBooks and iPods are built by Asus, I believe. Apple used to do their own manufacturing, but for smaller devices where assembly and manufacture are basically one and the same (laptops, ibooks, etc) they do in China by contracting to PC companies. My PowerBook was shipped UPS from Shanghai (I had some BTO options in there.)

    10. Re:Tooling? Investment? by alienw · · Score: 1

      The only thing that stops hobbyists from producing these units is the low volume. I doubt Apple has their own manufacturing facilities. It's subcontracted out to China, where everything is fairly cheap as long as your order is a few hundred thousand units. Cost of assembly should not be much more than 10% of the BOM, probably much less.

  3. Small Margin? by Anonymous Coward · · Score: 3, Funny

    Is it an "impossibly small" margin?

    1. Re:Small Margin? by Anonymous Coward · · Score: 0

      No, but there are some math equations in French written on it.

  4. Too bad that's so simplified by EggyToast · · Score: 5, Insightful
    Sure, parts cost that much. Does anyone honestly believe that the rest of that is pure profit?

    Of course, R&D costs nothing, fabrication is free, paying employees for design and support is volunteer based, and filing the patents and copyrights by lawyers are all pro bono.

    How is this useful? So now we know how much the pure hardware costs for the Nano? Big deal. It's probably on par with pretty much any MP3 player, especially flash based ones. Is this supposed to convince people that "Oh noes, look, Apple really DOES make money on its hardware!"

    Duh. We know Apple makes money on its hardware. So does every other company that makes hardware. But this says nothing for the actual cost to Apple of the device, without consideration for, you know, actually designing and creating the thing.

    1. Re:Too bad that's so simplified by Fett101 · · Score: 1

      Can't forget marketing too.

    2. Re:Too bad that's so simplified by Jackdaw+Rookery · · Score: 1

      Bingo, you have it spot on. The article is a gross simplification of the nano's manufacturing.

    3. Re:Too bad that's so simplified by Anonymous Coward · · Score: 0

      Calm down fanboy. Consumer electronics normally cost around the 30% of the retail price to physically build. The rest of the costs get eaten up by packaging, distribution, and retail markups etc. Any profit the manufacturer sees will need to cover their running costs.

    4. Re:Too bad that's so simplified by trevordactyl · · Score: 1

      In addition to everything you've said, is anybody really surprised that companies try and maximize their revenue? That's their sole purpose. To make money. If everybody's willing to pay it...what's stopping them? That's my understanding of capitalism. It's not a necessary service so they can make a 999% profit if they'd like. No monopoly = no regulation = don't buy one if you don't want them to profit off you.

    5. Re:Too bad that's so simplified by TeamSPAM · · Score: 5, Interesting

      I would agree with the parent. The only hardware that seems to be sold at a loss are gaming consoles and cell phones. The console makers do it because they assume they will make up the loss on game sales. The cell phone makers aren't selling at a loss, it is the providers that base the loss on the length of the contract. And the providers only seem to be giving the crappy phones away. The good cell phones will still cost around $200. Profit on the hardware is why Apple won't offically release a version of OS X for generic x86 hardware. There's not enough money in it for them if the hardware sales are missing from the equation.

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    6. Re:Too bad that's so simplified by Ingolfke · · Score: 1

      Consumer electronics normally cost around the 30% of the retail price to physically build.

      At what point in the product life cycle is this true and what competitive conditions must exist for this to occur?

    7. Re:Too bad that's so simplified by Zangief · · Score: 3, Informative

      R&D does cost, but the cost of it cannot influence the price you set for your product, because R&D is a sunken cost. They already spent the money, they want to recover it, but what they have to do now is to optimize the production line, and that means they have to optimize how much it costs to produce ONE iPod.

      The article also mentions US$8 as the assembly cost.

    8. Re:Too bad that's so simplified by Anonymous Coward · · Score: 0

      Apple's margin for the last nine months has run at just about 9%. When you buy an iPod on Amazon for $300, Apple gets about $150 of that, and makes a profit of about $13.50.

    9. Re:Too bad that's so simplified by mattyohe · · Score: 1

      posting articles to /. is free.

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    10. Re:Too bad that's so simplified by tgd · · Score: 2, Interesting

      To be more accurate, game consoles are sold at a loss. Cell phones are not sold at a loss. Verizon and Cingular may sell them to the customer at a loss, but they're not the ones building the phone. Nokia, SE and Motorola do not sell them at a loss.

      If you're talking about physical goods sold at a loss by a third party service provider, there are lots of other examples beyond cell phones of that -- satellite resellers, some of the "free PC" companies, the satellite radio companies, etc.

    11. Re:Too bad that's so simplified by EnderWiggnz · · Score: 1

      thats why its "gross profit margin". everything else is counter as OpEx.

      --
      ... hi bingo ...
    12. Re:Too bad that's so simplified by DaPoulpe · · Score: 1

      Well to be even more accurate, most consoles are sold at a loss.
      Because I don't think the GameBoy familly is in that case, and IIRC the GameCube is actually quite cheap to produce too.
      So I would say that actually Nintendo manages to get some money out of their Hardware.
      But they may be the only ones...

    13. Re:Too bad that's so simplified by vertinox · · Score: 2, Informative

      Of course, R&D costs nothing, fabrication is free, paying employees for design and support is volunteer based, and filing the patents and copyrights by lawyers are all pro bono.

      Copyrights are cheap around $30 per application and patents are roughly $650 per patent application (plust a $100-$150 filling fee) with an average $1,000 every 7 years to maintain... That might be exspensive to a small business but $5,000 or so for every patent for 17 years is a steal for a multi-million dollar company.

      However, the Patent experts and full time lawyers they hire on cost an arm and a leg and have to be factored in.

      Sources:

      http://www.copyright.gov/register/sound.html

      http://www.uspto.gov/web/offices/com/iip/patents.h tm#PatentCost

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    14. Re:Too bad that's so simplified by Herbmaster · · Score: 1

      When Apple first released the original iPod, a lot of people observed that for $400, you could buy a 5GB iPod, or the tiny 5GB HD that's used inside the iPod. But the iPod also included two processors, a screen, user interface controls, a firewire interface, a battery, and a cheap pair of earphones. So at the time, no, it appeared that Apple was not making any particular profit selling iPods, and at that rate they were never going to recover their design and engineering costs.

      --
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    15. Re:Too bad that's so simplified by EnderWiggnz · · Score: 1

      the only console sold at a "loss" was the XBox, Sony makes money on their PS lineup.

      --
      ... hi bingo ...
    16. Re:Too bad that's so simplified by Maximum+Prophet · · Score: 1

      In truth, nothing mentioned here influences the price people will pay for your product. The price should always be set at, or just below what people will pay. If you set the price of a product just over what anyone would pay, you'll sell zero of your widgets.

      In an ideal world (from the business point of view) you'd sell a bunch at a high price to the early adoptors, another bunch at a lower price to the not-so-rich, then after you've saturated those markets, you dump your remaining stock below your cost to build into the closeout bins.

      All the handwaving about selling for n% profit margin is bogus. What you realy need your crystal ball to tell you is how much real people will pay for your product. What it costs you to build should only tell you whether or not to start the business, not what price to set for it.

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    17. Re:Too bad that's so simplified by satellite17 · · Score: 2, Funny

      Posting on /. is only free if your time is worth nothing!

      *Ducks*

    18. Re:Too bad that's so simplified by lucifuge31337 · · Score: 1

      Copyrights are cheap around $30 per application and patents are roughly $650 per patent application (plust a $100-$150 filling fee) with an average $1,000 every 7 years to maintain... That might be exspensive to a small business but $5,000 or so for every patent for 17 years is a steal for a multi-million dollar company.

      However, the Patent experts and full time lawyers they hire on cost an arm and a leg and have to be factored in.


      The cost of filing a copyright, and especially a patent is damn near insignificant. Any patent that has a chance of standing up is going to cost in the neighborhood of $12,000 in attorney and research fees for something very basic. It only goes up from there.

      Apple has internal council you say? They sure do. Inside council patent attorneys worth having can't be had for under $150k.

      --
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    19. Re:Too bad that's so simplified by KillShill · · Score: 1

      except that they also prevent customers and other companies from providing hardware to run purchased OSX copies on (ppc and x86).

      that's artificial and damn nasty of them.

      99% of mac users will only buy from apple but they are screwing the other 1% just because they can.

      it doesn't harm them at all and only helps them gain market share and mindshare which is more important.

      i can't buy a copy of osx and run it on hardware i choose by legal and technical means (the legal means are pure bullshit).

      why can't some company sell me hardware or a "modchip" to enable me to run a bought copy of osx?

      artificial restrictions.

      check out the story about the finnish DRM and "buying cd's and being able to play them is a priviledge and not a right"...

      my money given to the merchant is MY RIGHT.

      so fuck you for not letting me enjoy my purchase.

      your business model infringes on the laws of commerce.

      and the fact that you won't even remotely see a dent in hardware sales and that mac users will still only buy apple hardware... screwing that 1% is not a good thing to do, especially from a company who is widely regarded as better than MS.

      business models are no defense. you sell things... let people enjoy them however they wish. that's commerce. trying to prevent them from running software on unapproved hardware (hello dvd region locks) is at least unethical and damn repugnant.

      they basically don't want my business. take a cue from Burger King "have it your way"... ahh, the good old days of business...

      --
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    20. Re:Too bad that's so simplified by Sithgunner · · Score: 1

      Right off the topic, but who knows if the OS X won't cover the profit of hardware?
      By looking at the number of x86 machines out there, the OS X market just goes beyond what they can think of compared to now.

      There are people who does PearPC, tries to run recent OS X on x86 box...
      Apple knows the market is so big, but I guess they have their own reason for not wanting to do that.

    21. Re:Too bad that's so simplified by JoeBorn · · Score: 1

      it's not quite that simple. Yes, cell phones and game consoles prices can be subsidized by sales of services or games, so logic seems to dictate that they would be the only electronics that are sold at a loss, but it's actually more complicated than that. There are lots of manufacturers selling at very low or negative margins for a variety of other reasons.

      Sometimes they hope that volumes will drive their costs down, sometimes they hope that retail shelfspace will pay dividends down the road. Sometimes they are just bad cost accountants. Sometimes they are closing out inventory. It's not uncommon that the prices you'll find on ad special at Best Buy are about the same as what you'd find if you were buying directly from the Asian factory making the goods.

      --
      If you're going through hell, keep going -Winston Churchill
    22. Re:Too bad that's so simplified by Anonymous Coward · · Score: 0
      In truth, nothing mentioned here influences the price people will pay for your product. The price should always be set at, or just below what people will pay. If you set the price of a product just over what anyone would pay, you'll sell zero of your widgets.

      no no no.

      Demand curve.

      There exists a small set of people out there that would pay $500 for it. There's a superset of that group that will pay $400 for it. going on down the line (though at some point it ceases to be a superset, folks are suspicious of something too cheap). Estimating that curve and picking the right point on it that optimizes your profits/sales volume/whatever (not the same points, and there's valid reasons to do each) is the art of business.

  5. Apple paving the way to thin consumer devices by xtal · · Score: 5, Interesting

    I hope the extreme reception the Nano got (mine is on the way) is a wake up call to Palm et. al they better get back to their roots and make some THIN and LIGHT devices you can actually easily take with you.

    No input on the Nano is crummy, but it's form factor makes it much more likely I will take it someplace.

    --
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    1. Re:Apple paving the way to thin consumer devices by AGMW · · Score: 5, Interesting
      No input on the Nano is crummy, but it's form factor makes it much more likely I will take it someplace.

      My wife just got a 6GB iPod Mini and it's terrific. Also picked up one of them iTrip doohickies too, and it's excellent for using in the car. Shame it's illegal in the UK really!

      Now what with more and more (top end) car manufacturers building Bluetooth into their cars for Hands-Free Mobile use, using the Stereo, why not have a "bTrip" (er - "iTooth"?) that connects automatically to the car Stereo as well. That'd sure be neat!

      Build the BlueTooth into the iPod/iNano/iVimto and you presumably don't need the USB connector anymore either! Maybe permit swapping songs with other iPeople on the train etc, or even listen in to whatever other people are playing?

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    2. Re:Apple paving the way to thin consumer devices by Anonymous Coward · · Score: 0

      Is the original Ipod really too big for you to carry around? Does that extra few ounces rip holes in your pocket and make it terrible uncomfortable to go anywhere?

      Or is there a big scma by clothin companies and technology companies to make smaller devices by the clothign companies slowly shrinking the size of pockets to make you feel that you need somthing smaller?

      just my 2 cents, i have a 2nd gen and it has always been small enough for me, even more so hwen it hold all my music which would be impossible to bring along any other way.

    3. Re:Apple paving the way to thin consumer devices by rufus_sd · · Score: 0

      If you buy a Mini (at least in the US) there is an option for a direct iPod link.

    4. Re:Apple paving the way to thin consumer devices by notthe9 · · Score: 2, Insightful

      BT is not NEARLY fast enough for much song transfer, let alone the fact that you cannot charge over it.

      And Apple is not apt to let iPeople swap their music on the iTrain, as they are pretty big on the no piracy thing.

    5. Re:Apple paving the way to thin consumer devices by nine-times · · Score: 1
      Is the original Ipod really too big for you to carry around? Does that extra few ounces rip holes in your pocket and make it terrible uncomfortable to go anywhere?

      For me, sorta. I'm not really complaining, though. When I got my first iPod, I thought it was terrifically small for the amount it held, and it was substantially bigger than current iPods. However, yes, the full sized iPods are a little large to be carried around in my pocket. I've typically kept mine in one of those belt holsters or a messenger bag, because, typically, the most I'm willing to carry in my pockets is my wallet and keychain. The situation only gets worse as you factor in a cell phone, camera, and PDA.

      You want to say they're great, I'll agree. You want to say they're impressively small, I won't really argue. But are they big enough that they're a little uncomfortable and annoying to carry around? Yes, that too. I'm hoping they'll eventually come out with a viable convergence device, or else the devices will keep getting smaller and someone will design a super-comfortable utility belt.

    6. Re:Apple paving the way to thin consumer devices by flithm · · Score: 2, Insightful

      First of all, this is a great idea. A bluetooth add on would be a really nice addition to their product line. Especially as an add on, since lots of people would not need (or want) it.

      One thing I wanted to mention though, I can't really see bluetooth being a suitable replacement for the USB connector. I'm not a bluetooth expert (so someone please correct me if I'm wrong) but as far as I understand it there's two common bluetooth transfer modes: DH5/DH1 and DH5/DH5.

      DH5/DH1 gives a maximum theoretical forward transfer rate of 723.2 Kb/s, with 57.6 Kb/s reverse.

      DH5/DH5 gives 433.9 Kb/s both directions.

      I believe the DH5/DH5 is the most commonly used mode (for obvious reasons), which gives a maximum theoretical speed of 54.125 KB/s up and down. I use bluetooth to connect my PDA to my computer, and every once in a while (if I'm too lazy to dock) I use it to transfer a couple of MP3s. I also have a handy network bandwidth meter, and I have never seen speeds higher than 45 KB/s, and it usually stays around 40. But since this could be a crappy device I bought, or interference or who knows what, let's stick with the theoretical.

      Think of transferring 4 GB at that speed: It would take 21.53 hours!

      As you probably know the theoretical max speed of USB 2.0 in High-Speed mode is 480 Mb/s (60 MB/s) or 1135 times faster than Bluetooth.

      Using USB High-Speed the same transfer would take: 1.14 minutes.

      Of course these are theoretical values. Transfer overhead in the system (both network and computer) increases the time of the USB transfer quite a bit.

      Either way I think you can see that Bluetooth is not a good thing to use to replace USB :).

    7. Re:Apple paving the way to thin consumer devices by johnhennessy · · Score: 1

      Another reason to hold on ROKR...

      Why not use the bluetooth connection on your appropriately spec'ed cellular phone to download tracks from iTunes to your iPod.

      This gives people the CHOICE to use whatever phone they want, with whatever MP3 they want with whatever Online service they want. (Okay, if you want iTunes, then the iPod is not optional).

      Its a win-win for Apple - suddenly they do not need reseller deals with every Mobile operator in a country to sell their wares.

      My television does not need to be able to wash my clothes and clean my carpet.

      Of course there are some issues to be worked out, one of the biggest is that the main carriers want to control your life ... I don't buy books/music/dvd's off my broadband provider, what makes the network operators (i.e. Verizon/Cingular/whoever) think that I should buy these from them. If they got back to doing what we're paying them to do - provide a cheap cost-effective data service - then they might actually be able to succeed in that goal.

      --
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    8. Re:Apple paving the way to thin consumer devices by MKalus · · Score: 1

      Oh I would love Bluetooth in the iPod, but it ain't gonna happen anytime soon.

      Main reason being that in North America Bluetooth is still a rarety. Here in Canada neither Telus nor Bell (to my knowledge) offer a phone that is bluetooth enabled. The ony ones who do are Rogers and Fido (well, all Rogers now) and they don't really push that either.

      Same thing with PCs, yes all of the new Macs have more or less Bluetooth built in or at least have it available as an option, but on the PC sector it is still "cheap is beautiful".

      Besides you still would need to charge your iPod somehow, unless they come up with a nifty induction charging bluetooth doesn't make a lot of sense.

      Speaking of induction, it would be REALLY great, if you could just have a "plate" where at the end of the day when you come home you can drop in your cellphone, headset and iPod (and other gadgets) and they automatically charge and sync via Bluetooth or wireless, next morning you just pick it up and go out the door.

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    9. Re:Apple paving the way to thin consumer devices by soft_guy · · Score: 2, Insightful

      My wife just got a 6GB iPod Mini and it's terrific.

      I'm glad she is enjoying it!

      Build the BlueTooth into the iPod/iNano/iVimto and you presumably don't need the USB connector anymore either!

      Blue Tooth is too slow. However, there is a thing called "Wireless USB". The speeds on it approach USB 2.0 speeds and it is very similar to wired USB - I think you may be able to use the same drivers as with wired USB.

      Of course, currently we charge the iPod at the same time as the songs are being transferred. Apple may be (or might not be!) relying on the power being there during the transfer. So, if you went wireless you would have to take into account the fact that the battries might die during sync. I think you might also find that blue tooth does not provide the audio quality that you might like. However, you could have wireless USB speakers and presumably a wireless USB dock in your car.

      As far as the song swapping - I think there is a model for this that can work. You can subscribe to other people's playlists from iTunes. So, maybe not the swapping, but perhaps listening to the song from someone else's iPod? I doubt the iPod has enough processing power to actually decode more than one song at a time, though.

      --
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    10. Re:Apple paving the way to thin consumer devices by WarwickRyan · · Score: 1

      Cars should come with audio-in jacks (optical, 3.5mm) and USB2 connections.

      Both standards. Non of this silly BMW business of putting custom iPod connectors into their cars.

      USB is especially nice as it can also be used to power USB-powered devices such as PDAs and sat navs.

    11. Re:Apple paving the way to thin consumer devices by cloudmaster · · Score: 1

      I just bought a new Alpine in-dash cd/mp3 player that is somewhere in their mid- to low-range. Aside from it being hands down the best in car CD player I've ever owned (it simply will not skip, even on 48x burned high-bitrate mp3s at the far edge of the CD), and having the best mp3 playback I've yet found as well as a very good UI - it also has an iPod hookup. It's a "control your iPod from the radio" thing, not just a headphone jack, wherin you get the song displayed on the head unit, you can select songs using the head unit's controls, etc. I thought that was kinda cool, anyway, should I ever break down and get an iPod (which is unlikely, until the price comes down to two digits and there's good Linux software that I know about).

    12. Re:Apple paving the way to thin consumer devices by Dionysus · · Score: 1

      I'm personally waiting for Nokia N91 to arrive instead of buying the Nano. 6Gb of space, discoverable as USB storage (so it should work on Linux), and I already carry my phone everywhere anyways... A little bigger than Nano, but...

      --
      Je ne parle pas francais.
    13. Re:Apple paving the way to thin consumer devices by Shaklee39 · · Score: 1

      I have to agree with this. Let me say I hated the ipods before this one, I could not understand why anyone would buy one when there were far superior devices like the zen micro. As soon as I saw and held the nano at the store I immediately ordered one from apple. The whole unit is amazing and beats the zen micro.

    14. Re:Apple paving the way to thin consumer devices by LWATCDR · · Score: 1

      I do not think they want to use Bluetooth the transfer the files as much as use it to play the music through the stereo system like this http://www.engadget.com/entry/7054052283984716/.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    15. Re:Apple paving the way to thin consumer devices by Anonymous Coward · · Score: 0

      I'm glad it's illegal in the UK to broadcast on the commercial FM radio band without a license. I wish it were illegal in Canada, too. As it is, I cannot receive my favourite radio station in my apartment because my doofdoof-listening neighbour has his iTrip (or similar) transmitting right on top of it.

    16. Re:Apple paving the way to thin consumer devices by frinkster · · Score: 1

      Cars should come with audio-in jacks (optical, 3.5mm) and USB2 connections.

      Both standards. Non of this silly BMW business of putting custom iPod connectors into their cars.

      USB is especially nice as it can also be used to power USB-powered devices such as PDAs and sat navs.


      Actually, the new BMW 3-series has an audio-in jack as standard equipment. For extra money, you can have the hard-wired iPod-specific connector that allows you to use the radio controls to control the iPod.

    17. Re:Apple paving the way to thin consumer devices by Confuzzled · · Score: 1
      Now what with more and more (top end) car manufacturers building Bluetooth into their cars for Hands-Free Mobile use, using the Stereo, why not have a "bTrip" (er - "iTooth"?) that connects automatically to the car Stereo as well. That'd sure be neat!
      Not quite what you want, but Griffin sells something like that.
  6. There might be more to it than the cost of parts by jockm · · Score: 4, Interesting

    It would be nice if they factored in the cost of design, development, and manufacturing into that cost. I have worked on consumer electronics projects in the past, and the rule of thumb was adding $1 to the Bill-Of-Materials adds $4 to the retail price. Still it doesn't surprise me that the profit margin is high.

    --

    What do you know I wrote a novel
  7. Apple Brand by mysqlrocks · · Score: 5, Interesting

    Even if Apple didn't turn a profit on the iPod the benefit to the Apple brand from the iPod has been huge. People will be more likely to by other Apple products because Apple is "cool" again.

    1. Re:Apple Brand by ChrisF79 · · Score: 1

      Even if Apple didn't turn a profit on the iPod the benefit to the Apple brand from the iPod has been huge. People will be more likely to by other Apple products because Apple is "cool" again.

      Interesting take really, but I don't think that is entirely valid. Apple is a publicly traded company and shareholders buy on earnings. They must make decisions that will increase shareholder value. Sure, lots of companies sell products at a loss in the short-term for one reason or another, but I really don't think this would be beneficial for Apple in this instance. Millions of units selling at a loss would undermine their overall profits. For each nano sale, they're likely cannibalizing the sale of a different iPod model. So to sell them at a loss to pick up a bit of profit on the sale of some other Apple product really doesn't seem to practical to me.

      --
      Finance tutorials and more! Understandfinance
    2. Re:Apple Brand by mysqlrocks · · Score: 1

      Millions of units selling at a loss would undermine their overall profits.

      My point was that Apple has benefited from much more than just the direct profit on the iPods. You are absolutely right that their shareholders would not let them sell something that does not make a profit.

    3. Re:Apple Brand by Anonymous Coward · · Score: 0

      Apple's actually for "smarter" people, not "cool" people. Sheep! SHEEEP!!!

    4. Re:Apple Brand by soft_guy · · Score: 1

      No, Apple would not be "cool" if they were loosing money on the iPod. Apple would be "a bunch of idiots about to go out of business any day".

      --
      Avoid Missing Ball for High Score
    5. Re:Apple Brand by Anonymous Coward · · Score: 0

      That's a hell of a lot easier to say when it's not your investment in money and/or time.

  8. Necessary to be an innovator by Karma_fucker_sucker · · Score: 4, Interesting
    Historically, Steve [Jobs] won't accept anything less than 20% gross margin on any product," says Creative Strategies analyst Tim Bajarin.

    To pay for the R&D, marketing, etc ... I'm surpised that Jobs doesn't demand a higher return.

    I'm wondering if Apple will go the way of Sony. Innovating firms have a tendency to be eaten up by firms who copy and then sell for a lower price. The only way to stop copiers is to create a closed format - basically kill competition before it happens - or to keep innovating to stay ahead of the copiers - easier said than done.

    --
    Evil people don't think they're evil. - George Lucas, Making of Ep III
    1. Re:Necessary to be an innovator by Ingolfke · · Score: 4, Interesting

      Innovating firms have a tendency to be eaten up by firms who copy and then sell for a lower price.

      -cough- Dell -cough-

    2. Re:Necessary to be an innovator by LinuxOnEveryDesktop · · Score: 2, Insightful

      I'm wondering if Apple will go the way of Sony. Innovating firms have a tendency to be eaten up by firms who copy and then sell for a lower price. The only way to stop copiers is to create a closed format - basically kill competition before it happens - or to keep innovating to stay ahead of the copiers - easier said than done.


      Let's see - the way of Sony. With a gigantic consumer electronics business, which used to make great stuff, but unfortunately is now reigned by a bunch of IDIOTS in the music and film units that have forced Sony to become pretty much irrelevant in the digital media sphere. Why? Persistently trying to push proprietary, crippled crap (ATRACKS, anyone?) - and then being surprised that nobody wants to buy it. Sony should be the one behind the iPod - it's a logical step from the walkman and discman history.


      Sony is run by a bunch of idiots. I'm surprised the shareholders have not revolted a long time ago.


      I'm guessing Steve Jobs understands this perfectly, and I'm pretty happy that Apple doesn't actually own any content business. Pixar is a totally separate company. As long as that stays the case, I don't see Apple become irrelevant the way Sony did anytime soon.



    3. Re:Necessary to be an innovator by stevesliva · · Score: 1
      Innovating firms have a tendency to be eaten up by firms who copy and then sell for a lower price.

      Let's hope gas stations stick to this plan in the next few days.

      --
      Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
    4. Re:Necessary to be an innovator by wiredlogic · · Score: 1

      Its worth noting that Dell's original build-to-order production strategy was very innovative in the early 90's. They had an efficient production line that saved money by maintaining low inventory. They have since abandoned this process because their volume is too large. Now they save money by being the Wal-mart of their industry and squeezing every cent out of their suppliers.

      --
      I am becoming gerund, destroyer of verbs.
    5. Re:Necessary to be an innovator by Ingolfke · · Score: 2, Insightful

      I think Dell's operational model and manufacturing model are quite innovative... but their whole model is to be a technological follower and a operations innovator. They wait for a product to establish itself, and then duplicate it using an extremely efficient production process.

      Walmart is the same way. They're not out to set trends in clothes or sell the latest high end products, their out to sell mainstream products that they can manufacture a ton of (or purchase in massive quantities) and sell them all low prices.

      The original posts point was that Apple may suffer once their innovations have become established, then a competitor, like Dell, will simply copy them, sell to the growing market, and not have to pay all of the costs and accept the risk of establishing a new product/market.

  9. Unpeeling?! by Anonymous Coward · · Score: 0

    Shouldn't we be Peeling the Nano? Or are we "not listening" to our iPods either?

  10. Profit = Evil??? by MrLogic17 · · Score: 1, Offtopic

    Why is it assumed that profit is a bad thing?

    If Apple wasn't making money off the iPod, *that* would be a bad thing. For many thousands of employees!

    All these articles lately make me think the editors have gone commie/socialist on us....

    -MrLogic

    1. Re:Profit = Evil??? by ChrisF79 · · Score: 1

      Why is it assumed that profit is a bad thing?

      Interesting. I didn't get that take from the article at all.

      --
      Finance tutorials and more! Understandfinance
    2. Re:Profit = Evil??? by Anonymous Coward · · Score: 0

      Where does it say that profit is evil? Don't try to read into things too much...

    3. Re:Profit = Evil??? by szaz · · Score: 1

      Communism and Socialism are different and related only by the fact they are ideologies. So which is it.... communist or socialist? And why do you assume that socialists think profit is bad?

    4. Re:Profit = Evil??? by Anonymous Coward · · Score: 0

      Interesting. I didn't get that take from the article at all.
       
      From the WHAT?

  11. Sad. by hungrygrue · · Score: 5, Insightful

    Apple is currently the most innovative computer company around, with an operating system that makes the current market leader look like a dinosaur. The fact that a quarter of their profit comes from a damn mp3 player is just sad.

    1. Re:Sad. by Anonymous Coward · · Score: 3, Funny

      Apple is currently the most innovative computer company around, with an operating system that makes the current market leader look like a dinosaur.

      I agree. BSD is a good OS, despite the lack of Netcraft confirmation. :)

    2. Re:Sad. by Budenny · · Score: 3, Insightful
      Well, they had two choices if they wanted to grow.

      Choice (1): move out of the niche market for bundled proprietary hardware+OS, and sell unbundled OS, and try to grow the PC product line. Risky. Bet the company stuff.

      Choice (2): stay in the niche, keep hardware+OS bundled, and diversify into different product areas for growth.

      They chose the second. This meant their PC market share will probably now never rise above 5%, the PC product line whatever its merits will not be a source of much growth. But the new business areas, as long as they can keep inventing them and exploiting them, and as long as they pick high margin areas, may deliver earnings growth. As the correlation of stock price movement and iPod introduction shows.

      Not sad, just a business decision. You can see the attractions in the stock price. They'll end up as a consumer electronics company rather than a computer company, if it works.

    3. Re:Sad. by somersault · · Score: 1

      Yeah, after using Macs since I was 4 (1997), it does seem a shame that they are moving away from computers being their mainstay, but at least they'll be making innovative/cool consumer electronics if that's the direction they're going. Similar to Amiga being sold off and having their tech more likely to be used in washing machines etc >_> Makes me want to cry a little.

      --
      which is totally what she said
    4. Re:Sad. by dodobh · · Score: 1

      Their OS does not run on my hardware, and I see no sense in buying their hardware for the OS.
      I don't need a laptop, I need a portable desktop -- read battery life is not really important, but performance and features are. And Apple is nowhere close on price/performance in that market.

      --
      I can throw myself at the ground, and miss.
    5. Re:Sad. by CmdrPorno · · Score: 1

      This is one of the big reasons they are moving to Intel. The G5 was an awesome machine when it was introduced, but its relative performance is tapering off compared to the latest bunch of x86 chips. The G4 is just outdated, and I say that as someone who has an 8-month-old PowerBook G4. Even when the Intel portables come out, expect to pay a premium compared to a Dell. If you care nothing about the OS, it won't be worth it, but if you like the OS and the design of the machines, it probably will be...

      Personally, I think Apple is the only computer company who currently even has a design staff.

      --
      Sent from my iPhone
    6. Re:Sad. by cowscows · · Score: 1

      Why's it sad? It's not sad that they've got another excellent product that is selling as quickly as they can make them. It's not like the iPod market is eating away at the Mac market. They'd probably be selling pretty much the same number of macs right now if the ipod didn't exist, so all this extra money is just icing on the cake.

      They're able to sell ipods like crazy for a couple reasons, one being that they're cheaper than a computer, another being that there's a much bigger untapped market. There's already plenty of computers to go around now, most of what they sell is replacing older machines. But there's lots of people who don't have mp3 players yet. Some people are predicting a market saturation to catch up with ipod sales soon, but who knows for sure when that'll happen.

      --

      One time I threw a brick at a duck.

    7. Re:Sad. by amightywind · · Score: 1

      Apple is currently the most innovative computer company around, with an operating system that makes the current market leader look like a dinosaur. The fact that a quarter of their profit comes from a damn mp3 player is just sad.

      I share the same high opinion of Apple innovation. What is sad is that you don't see iPod/ITunes as just an MP3 player but the first digital media service where a technology company/media industry/customer all win. Apple has succeeded where Sony, M$, Real, and many others have failed miserably.

      --
      an ill wind that blows no good
    8. Re:Sad. by fermion · · Score: 1
      This is pretty typical. Many companies have a a product or two that actually generates profits, while the other products pay for fixed costs and development. Now, one can't say which dollar pays for which item, but one can say which products have high proft margins and which reltively low development costs. The iPod is likely such a product, and is likely what allows Apple to remain a productive firm. OTOH, the computer side probably pays for enough fixed costs and has shown enough long term viabiliy that it will continue to be a major part of apple.

      I am trying to come up with some common examples. Certainly grocery stores have higher markups on certain products. American automakers are making little on the sales of automobiles, while hoping to generate a profit on the finance side. I have seen some manfucaturing firms price older products to pay fixed costs, newer products to pay for development and some profit, while the custom products were profit. Therefore I would say that it is a good thing that this little consumer device can generate some profit, which allows them to concentrate on volume on the computer side.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    9. Re:Sad. by Anonymous Coward · · Score: 0

      An iPod is quite affordable, an apple computer isn't. And don't start about the mac mini because for that price I cant get a much more powerfull PC. And no like allot of people I don't need a small form factor computer and yes I know you get OSX.

      I would really like to have an Apple with MacOS X but at those prices it won't happen, unless of course I find a way to let money grow on trees. Hell, I would buy one for my parents would make me life a whole lot easier.

      Talking about profit margins, how high are they on their computers?

    10. Re:Sad. by Smurf · · Score: 1
      Yeah, after using Macs since I was 4 (1997)...

      So you're what... twelve? Kind of young to be nostalgic! :o)
    11. Re:Sad. by xouumalperxe · · Score: 1

      I think the GP meant it was quite sad for the rest of us that they had to pick (2), rather than that they were sad for making the shift from computer company to gadget company

    12. Re:Sad. by somersault · · Score: 1

      heheh.. meant 1987 >_>

      --
      which is totally what she said
  12. In other news, houses are free by Kombat · · Score: 4, Insightful

    In a related story, researches have discovered that new home construction costs practically nothing at all, as the wood was taken from trees that were growing there anyway. Wood costs nothing to fabricate, as mother nature provides it for free (given enough time). The foundation is poured from concrete, which is just rocks, sand, and water, all of which are freely available. Thus, new home construction is 100% profit.

    --
    Like woodworking? Build your own picture frames.
    1. Re:In other news, houses are free by mios · · Score: 1

      That was one of the smartest/funniest things I've read in slashdot in a long while.

      Cheers.

    2. Re:In other news, houses are free by Comatose51 · · Score: 1

      I would mod you up even higher if it goes pass 5. Maybe I'll mod you down first and then mod you back up just so I can mod you up. Oh well, too late now.

      --
      EvilCON - Made Famous by /.
    3. Re:In other news, houses are free by Anonymous Coward · · Score: 0

      Sorry, I don't get it.

      Not insightful or funny--Maybe a little silly-funny you don't look into it too deeply.

      Are you implying the article left a lot of costs out? They put in the costs of the components and labor--all they are leaving out is R&D which approaches zero over a long production run and should not be counted in per unit cost/profit calculations.

      Enlighten me.

    4. Re:In other news, houses are free by bhsx · · Score: 1

      I sell new construction. My employer would like to meet you about the costs of replacing my monitor and keyboard.
      Good work ;)

      --
      put the what in the where?
    5. Re:In other news, houses are free by smithmc · · Score: 1


      This reminds me of a story about a chalk mark...

      --
      Downmodding is the refuge of the weak. Don't downmod, make a better argument!
  13. Re:Get a look at Apple's misdeeds & mischief by rebeka+thomas · · Score: 3, Insightful

    > A class-action suit was filed against Apple over the illegal bundling of iTunes with iPod. This practice is anti-competitive.

    ROFL! because bundling a driver with the hardware SHOULD BE BANNED.

    retards.

    --
    RST
  14. The Profit Margin on the iPod nano... by Anonymous Coward · · Score: 0

    ...is razor thin and quite light.

  15. Re:The Question Answered by RobinH · · Score: 3, Informative

    Remember that this is per-unit profit, but doesn't include R&D costs.

    --
    "I have never let my schooling interfere with my education." - Mark Twain
  16. Engineering costs? by Anonymous Coward · · Score: 5, Insightful

    What about the engineering costs? That hardware doesn't design itself. The software updates don't write themselves.

    I'm not saying marketing and distribution are legitimate costs, just that they seem to have overlooked a major one.

    1. Re:Engineering costs? by Total_Wimp · · Score: 4, Insightful

      Engineering and development costs per unit get smaller and smaller as more units are sold so they can't be predicted on a per unit basis until we know more about sales numbers. The article says Apple has sold 16 million iPods in the first nine months of this year and based on the rave reviews of the nano and the huge yearly growth of the iPod market, we might expect to see numbers like that for the nano alone next year. If that's the case, engineering costs per unit will likely dwindle to an insignificant figure. That is unless you expect that those costs have greatly exceeded, say, 16 million dollars.

      TW

    2. Re:Engineering costs? by at_slashdot · · Score: 1

      Those are fixed costs not variable that doesn't matter too much when you sell million of units.

      --
      "It is our choices, Harry, that show what we truly are, far more than our abilities." -- Prof. Dumbledore
    3. Re:Engineering costs? by BasilBrush · · Score: 3, Insightful

      They're not part of the gross profit margin. They are fixed costs. The same whether they sell 100 or 100 million nanos.

    4. Re:Engineering costs? by Anonymous Coward · · Score: 0

      Those aren't per-unit costs.

    5. Re:Engineering costs? by shotfeel · · Score: 0

      Same applied to the $40/processor it costs Intel in production. Nobody seems to remember that may only be a small part of the total cost. In some cases more is spent on marketing than production.

    6. Re:Engineering costs? by sammy+baby · · Score: 4, Interesting

      True, but if your fixed costs are high enough, your gross profit margin won't be able to cover it, so they still factor in.

      (I mean, let's not kid around, there's no way in hell Apple is gonna fail to make its fixed costs back on this one. They'll probably do it in the first week.)

    7. Re:Engineering costs? by soft_guy · · Score: 4, Insightful

      Yes, that's why they need to double the materials price. They *do* generally have to pay for things like:
      - The contract manufacturer's profit
      - Shipping (although sometimes the contract manufacturer pays for this)
      - Marketing, advertising, sales promotions
      - Warranty repairs/replacements
      - Returned units
      - Keeping the retail stores open and paying the people there
      - Engineering costs
      - Other fixed costs of running Apple (keeping the lights on at 1 Infinite Loop)
      - Steve's turtlenecks don't pay for themselves :-)

      --
      Avoid Missing Ball for High Score
    8. Re:Engineering costs? by Anonymous Coward · · Score: 0

      But fixed costs (also called 'sunk costs') aren't a part of your gross profit margin calculation, so they don't factor in. They only factor into NET profits.

    9. Re:Engineering costs? by hackstraw · · Score: 1, Insightful

      Engineering and development costs per unit get smaller and smaller as more units are sold so they can't be predicted on a per unit basis until we know more about sales numbers.

      OK, how about quality control then?

      My experience with iPods is about zero, but I have heard from a number of online places where they talk about how great XYZ MP3 player is better than an iPod because it does ABC that the iPod does not do, but then they say that it was a PITA that the device only worked a couple of months.

      Ever buy a harddisk from Sun? Ever look at the cost vs the normal retail cost of a SCSI disk? Buying a disk from Sun which are/were standard Fujitsu, IBM, Seagate, or whatever drives, but they cost about 2x what the normal drive costs. Why is that? I'm assuming quality control. I've got about 2 or 300 or so Sun disks downstairs that have had an extremely low failure rate (infant mortality and long term use), and some of the drives are 5+ years old. I've had a much higher failure rate with commodity drives from other companies, especially when just buying them off the shelf from some online company (as high as 50% failure rate in 2 months of use).

      Also, there is a thing called supply and demand, and the whole phrase about "pricing a product at the maximum price that the market will bear" and other stuff that I just made up.

      Again, I'm not saying that iPods are any good, because I have no interest in them because they don't do what I want. But when I look at other products, I commonly see "Its better than an iPod, but its too bad it does not work" all the time. That is why I have yet to of bought a portable music player.

      FWIW, I'm looking for a player with a harddisk, digital inputs that record to wav or another lossless format at least 24/96 resolution. It must be reliable, preferably with 8+ hours of battery life, and preferably with the ability to play flac files and play files gaplessly, and cost <$500, preferably <$400. I've probably got other nit pick criteria that I can't think of. The closest was the iRiver H140 or similar, but the reliability was not there. The other was the Creative Jukebox 3, but I've heard that the reliability was not there either. Oh, and both of those are not in production anymore.

    10. Re:Engineering costs? by ChrisA90278 · · Score: 3, Interesting

      They have sold 21 million of these. Lets say Apple is totally out of control and went nuts and spent one hundred million on design. so it's like five bucks each on enginerring. But I'll bet much of the design work for the internal software andother parts is the same as in the other iPods and of course iTunes is not new for the nano. I'd bet between four anfeight bucks per unit now and it goes downwith each unit sold. Other costs are for things like warenty and technical support

    11. Re:Engineering costs? by Mochatsubo · · Score: 1

      I'm not saying marketing and distribution are legitimate costs, just that they seem to have overlooked a major one.

      They haven't overlooked any cost factors that they could get by buying an nano, opening it up, and tallying up the cost of the components.

      How do you expect them to get the marketing and distribution costs by looking at the innards of the ipod?

      -m

    12. Re:Engineering costs? by Anonymous Coward · · Score: 0

      Everyone overlooks that aspect of all products. But on some products you can see that.

    13. Re:Engineering costs? by sammy+baby · · Score: 1
      But fixed costs (also called 'sunk costs') aren't a part of your gross profit margin calculation, so they don't factor in. They only factor into NET profits.

      Doh. Yes, you're correct in that they're not factored into the gross profit margin calculation. I just meant that they can "make a difference," so to speak, in your net profits.
    14. Re:Engineering costs? by i41Overlord · · Score: 1

      Why would you double the materials price? That would make it $180 just for the materials, plus the cost of labor. Are you telling me that Apple only makes a few dollars profit on these?

    15. Re:Engineering costs? by grogdamighty · · Score: 1

      The 21 million figure is the number of total iPods, not iPod nanos.

      --
      My other sig is funny.
    16. Re:Engineering costs? by shmlco · · Score: 1

      As a rule of thumb, an object's retail price is roughly twice its costs. Higher for cheap items, less for expensive items.

      --
      Any sect, cult, or religion will legislate its creed into law if it acquires the political power to do so.
    17. Re:Engineering costs? by Gogo+Dodo · · Score: 1

      According to Forbes, Steve is worth $3.3 billion. I think he can buy enough turtlenecks without having to sell more nanos. :-)

    18. Re:Engineering costs? by jafac · · Score: 1

      Not necessarily true.

      If you sell 100 million nanos, and they're not perfect, there will be re-engineer jobs throughout the production to:
      1. make production cheaper
      2. improve quality
      3. add new features

      And there are other additional costs:
      4. support / warranty

      etc.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    19. Re:Engineering costs? by hackstraw · · Score: 1

      They have sold 21 million of these. Lets say Apple is totally out of control and went nuts and spent one hundred million on design. so it's like five bucks each on enginerring.

      Thats upfront money that is going into a product that has no certainty of selling (AKA, risk).

    20. Re:Engineering costs? by soft_guy · · Score: 1

      Are you telling me that Apple only makes a few dollars profit on these?

      I'm sure their margins are very high on these - perhaps as high as 30%. However, it is a very common practice to take the Bill of Materials and multiply it by some number to get an MSRP.

      --
      Avoid Missing Ball for High Score
    21. Re:Engineering costs? by fbg111 · · Score: 1

      - Steve's turtlenecks don't pay for themselves :-)

      Well based on his annual salary, they cost significantly less than a dollar, so they don't really factor into the equation... ;)

      --
      Flying is easy, just throw yourself at the ground and miss. -Douglas Adams
  17. Re:The Question Answered by lukewarmfusion · · Score: 1

    I believe that R&D costs are considered "sunk" costs and are not a part of the actual cost. It's a consideration in pricing, of course, but the point I kept getting when researching product pricing was that sunk costs are gone whether or not you sell any or how much you sell them for.

    Overhead for plants, staff, etc. probably aren't factored into their estimate, though. How could they know the cost of running the factories, the costs of paying all the employees (including plant managers and non-assembly staff), etc.? I'm not positive, but I'd assume that marketing costs are part of the Cost of Acquiring a Customer - which should be factored in as well.

  18. Re:Get a look at Apple's misdeeds & mischief by pintomp3 · · Score: 0, Troll

    that's one big ass driver. that's like saying it would be ok for epson scanners to work only with epson imaging software. no photoshop, no paintshop, no gimp, etc. of course, scanners don't have drm and the riaa to deal with either.

  19. In the meanwhile... by Willeh · · Score: 4, Insightful
    Apple retailers get reamed right in the ass. I've seen lists of the costs of the various products a year ago when i used to work in the field, and they ain't pretty. Think of the Apple lineup from a year ago. An Apple reseller (excluding Apple stores, they don't have any in my country) stood to make a whopping 10 off of every eMac sold, up to about 50-80 off of an iMac (the lampshade version iirc). Margins were pretty much razor thin from a retailer perspective. Then again, Apple have been known to want to eradicate 3rd party dealers and go Apple Store only, but in a country with no Apple Stores? Why limit access to your stuff at all?

    I could understand (evil as it may be) Apple wanting to control distribution if they were the top dog in the computer business, but as it stands i think Apple would do well to play friendly with everyone who wants to push Apple products to the masses (iPods excluded, they're all over the place).

    --
    Will wank off Linus Torvalds for fame.
    1. Re:In the meanwhile... by Anonymous Coward · · Score: 0

      Is that $10 or 10%? Because 5-10% retailer profit margin is very common for PCs.

    2. Re:In the meanwhile... by Willeh · · Score: 1

      That's 10 euros (roughly equivalent to 10 dollars, at least in the computing world), NOT 10 percent.

      --
      Will wank off Linus Torvalds for fame.
    3. Re:In the meanwhile... by kakos · · Score: 2, Interesting

      Er, that's pretty common for every computer retailer. I worked at CompUSA and computer systems (made by HP, Sony, Toshiba, et al) all had a margin of between $10-50. It was miniscule. There is a reason they try to push those extended warranties on you so hard. That is where they make their money.

    4. Re:In the meanwhile... by Zemplar · · Score: 1

      Having many retail locations to sell computers is not a good business idea - simply more overhead than can be paid for given current commodity pricing. If you need an example, look no further than Gateway. Also, did you ever wonder why Dell's "retail locations" consist primarily of kiosks in the mall? Kiosks are cheap and have high traffic - just like Dell.

      Therefore, I could care less if Apple allows resellers to market their products. Mail order [internet] distribution and Apple stores keep Apple's products more cost competitive and eases acquisition for the majority of their customers.

    5. Re:In the meanwhile... by soft_guy · · Score: 1

      Apple needs to control how their products are presented at retail - not just jam them into any and all retail stores blindly. They tried that in the 90s and it didn't work very well. Plus, it totally goes against Steve's ideas about how the Mac should be marketed.

      You'd go into Sears or Office Depot or whatever. They would "sell Macs" meaning they had a demo unit in the corner, broken, dirty, etc. and sales people who had no idea how to sell Macs and often as not would try to steer people away from Apple.

      Today, I can go into any of the *three* Apple stores in any of the Malls where near my house. The computers are nicely setup, you can try them out. The staff is very knowledgable. The store is beautiful - and usually full. And lots of people are buying Macintoshes.

      The other stores that sell Macs near where I live: CompUSA - doing a good job of the store within a store. Fry's - selling and displaying Mac systems at least as well as anything else they sell. The Mac Store - an old timey Apple dealership that specializes in Mac systems.

      Wherever you go, you are going to see the Mac systems displayed well and represented well. That's a lot better than having them in every store displayed poorly.

      --
      Avoid Missing Ball for High Score
  20. Mod article -5 Troll by Udo+Schmitz · · Score: 3, Insightful

    It doesn't say anything about the profit Apple is making with the iPod nano. It only shows the price of the used components. This could be interesting for any competitors in the MP3-player market. You'd still need developers, marketing and all that other stuff used to get a product to market ...

  21. The Pocket is the New Platform. by Anonymous Coward · · Score: 3, Interesting

    The point that things like this and this demonstrate, is that Pocket is the New Platform.

    Apple are pretty savvy to this. iPod nano is a keyboard and mouse interface away from being a Classic.. its not unusual that the same sort of 'monolith screen slab' form factor of the original Mac is still resonant in their current design path.

    But now, it fits in your pocket. And it won't be long until the LED projector segment shrinks to the same form-factor, and we'll see, perhaps, even the death of laptops ..

    [.. there's nothing quite so cool as having torrent in your pocket ..]

    1. Re:The Pocket is the New Platform. by birge · · Score: 1

      The pocket is the new platform? Sounds like the media lab hype of years gone by. Anyway, until your fingers shrink I think it's premature to predict the death of the laptop. Projection needs a place to project, too. That's not a feasible solution for display. Let me offer a sober suggestion: nothing is the death of anything. Nothing is the next big thing that's going to change our lives completely, blah blah blah. There's a bunch of stuff, some of it better at certain things than others. Why is it that people aren't happy unless they can hype the second coming and predict simplistic sea changes that can be summarized in a buzzword? I'm serious about the question, as it seems to be a modern phenomenon.

    2. Re:The Pocket is the New Platform. by torpor · · Score: 1

      The pocket is the new platform? Sounds like the media lab hype of years gone by.

      so? why must things be 'new' to be 'cool now'?

      i for one welcome our new pocket-powered computing overlords ... and i'm not so sure having my computers interface being projectable is an entirely bad thing either. no, i think its an entirely good thing.. i've got plenty of places i want to broadcast my pics ..

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    3. Re:The Pocket is the New Platform. by birge · · Score: 1
      so? why must things be 'new' to be 'cool now'?

      My criticism had nothign to do with newness, and everything to do with it being buzzwordy, substanceless bullshit. I thought that was clear from the media lab reference. :-) I mean, what the hell does that mean "the pocket is the new platform"? I guess that's cooler than saying "things will get smaller" and a lot more satisfying than saying the truth: "Something's might get smaller because memory costs have come down and certain applications don't require large screens or large human interfaces. However, some do, so we can't really say *everything* will get smaller because sometimes you're working on a spreadsheet in the middle of O'Hare and you'd like to see everything but you don't want to project your company's sensitive financial information on the wall in front of other people, but sometimes you really do so maybe sometimes you'll want to have a mini-projector that's separate in case that's ALL you want to do, etc..."

      So I was serious in asking why people now have this innate need to overstate and oversimplify, as if somehow the world is a worse place when it's heterogeneous and complicated, like what we REALLY need is a big paradigm change that can be summarized on a powerpoint slide using phrases like "* is the new *" and "all * will be *". The world doesn't work like that, but maybe technology has complicated our lives so much people are feeling this pull away from it, and yet, ironically, try to address the problems of technology with more technology. Or maybe it's just our modern preoccupation with the individual ego, and everybody has to be a fucking profound visionary, even if they're just talking about a little toy that plays music. I dunno, but I think it would be an interesting discussion. Maybe some other place, though...

    4. Re:The Pocket is the New Platform. by aclarke · · Score: 1

      Yes thank you. That was one of the dumbest phrases I've heard in a while. And I've heard some dumb things...

    5. Re:The Pocket is the New Platform. by torpor · · Score: 1

      Why do you think "The Pocket is the New Platform" is anything less than a feasible, accurate assessment of the realities of modern computer usage as we find them?

      Surely, the topic is Profit Margin, on the iPod nano, and any reflections that can be gained from seeing things as they are, will be of relevance.

      The fact is, iPod nano's are selling, and selling well, and iPods too .. and these are fairly decent little computers, worthy of continued development. As are cell phones, as are PSP's, as are many other, fairly beefy little computing systems, currently found in peoples pockets.

      So, what about the iPod nano is missing? In my opinion, and I agree with the parent post of this thread, the thing thats missing in all this is that its a platform we're looking at now. The tools are there. The numbers are there. The applications aren't.

      You can't say that about some of the other operating systems/platforms currently saturating the software sphere. So, its kind of an insightful attitude to take: there is room, in this new realm, which is "Pocket", (not, say "Desktop"), for new and exciting application development.

      If you've been in the computer world long enough, you've seen 'paradigm shifts' like this, and in fact they are a reality: the paradigm does indeed shift. Its cheesy, its a buzzword, but guess what .. sometimes words mean something, and a cursory deflection of meaning occurs when your view is that 'its all just a load of BS buzzwords'.

      I can think of tons of apps I'd like to run on my iPod .. fortunately the tools are there to build them. Great stuff!

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    6. Re:The Pocket is the New Platform. by birge · · Score: 1
      It's not accurate. It's not even feasible! The tiny device is a niche, not a wholesale paradigm shift. How quickly could you possibly input data into something that fits in your pocket? Do you really want to watch a movie on something that fits in your pocket? The world is a complicated, multifarious place, and so the technology landscape must be, as well. So it's just plain oversimplistic and hyperbolic to say anything will be the new desktop. The desktop computer is a form that matches certain functions. The pocket device is another. I don't see either ever becoming moot. If I've got the space, I'll always rather do work on a desktop system. I only want a pocket device when all I've got is a pocket. How long have people been predicting the death of the desktop?

      There may be true paradigm shifts, but for every one that actually happens, there are a million that get breathlessly predicted and claimed and forgotten. And let me go out on a limb to say that true paradigm shifts have required difficult physical technological breakthroughs, like the integrated circuit or massive magnetic storage density. So they are generally hard to do, and rare to come by. It's not something Steve Jobs can just spit out at a cocktail party. If Jobs hadn't come up with the iPod, somebody would've the week later; it's a rather accessible conclusion of what to do with existing technology. (As opposed to the physics of magnetic storage, which takes more than a highschool degree and a mock turtleneck to understand.) Daydreaming "technologists" who prattle on with market speak about the next big paradigm shift are a dime a dozen. The real action happens over years by the guys working in obscurity on the difficult problems. The next TRUE shift will come from them, and we just don't know what it is, yet. For example, a computer which fit in your pocket and displayed wirelessly into your optic nerve and read your thoughts as input. Now THAT would replace the desktop. But a little memory stick with a few buttons and a one inch screen? That's an MP3 player.

    7. Re:The Pocket is the New Platform. by torpor · · Score: 1

      The tiny device is a niche, not a wholesale paradigm shift.

      used to be that the only way to do e-mail was at a desk.

      thats a big enough shift for me.

      How quickly could you possibly input data into something that fits in your pocket?

      well, i can get up to 40 wpm on my cell, but it does have a pull-out qwerty thumbpad.. but if i want a real interface, i just speak at it.

      Do you really want to watch a movie on something that fits in your pocket?

      sure thing man. no question about it. and, like it was mentioned before, cheap LED projection is a few months away from being prevalent..

      The real action happens over years by the guys working in obscurity on the difficult problems.

      LOL, yeah. none of the things i've mentioned were made by cool dudes like that ..

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  22. Software development by Dexter77 · · Score: 4, Insightful

    With that formula Windows' profit margin is about 99.9%, because CD only costs 10c to make.

    As a software professional, I've never been able to calculate real profit margin of any product that contains any kind of a software. Especially in a big company, you got different software modules from different products linked together. For example if software module A costs $500,000 to develop and it's sold with $1000 per license. Then you have a software module B that cost $2,000,000 to develop, and sold $100 per license. Both of those modules are sold separately, but then you decide to use both of their technology to develop a product C. It costs additional $100,000. All of those modules continue to sell separately. What is profit margin of product C? Do you count in only the $100,000 or that part of A and B, which haven't been covered by license sales? What about company's administration costs, marketing costs, etc.

    And that was an extremely simple example. Old company has thousands of software modules, all linked to each other in some way. You can never really point out the actual cost of a product in software business.

    My point is: The only way to know the real margins of a product, is to see how good salaries are in that company (as long as it is profitable)

    PS. I bet iPod family's UI design has cost ten times more to develop than any other competitor's product's. There are countless number of factors that you can't even imagine when considering those margins. (But as a software manager, I consider it an advantage. No matter how bad failure a development project is, you can always trick those business directors to believe that it actually was a success. You'll just sweep those man-months under the carpet (of some other project/product) and say you used a software module that was developed by other project.)

    1. Re:Software development by John+Hurliman · · Score: 1

      Developing a product C based on existing technologies A and B is known as leveraging your assets. Per project R&D assignment is only useful for internal accounting and management, so you look at it however you want to. On your SEC filings and public accounting R&D is in overhead, so you could show gross sales - cost of each product and get your gross profit margin, then lower on the sheet the overhead costs like total R&D, total advertising costs, etc. would be subtracted. As far as the internal accounting in your situation I think it would make sense to look at whether C is competiting with A and B (higher end model possibly), or if it's completely unrelated leave A and B accounting alone and being able to develop C with such low initial costs just shows the power of your companies assets.

  23. Because you're on slashdot by ChePibe · · Score: 2, Insightful
    "Why is it assumed that profit is a bad thing?"

    Because you're on slashdot. Read through any article about software piracy or "sharing" movies and music. Look for all of the responses that talk about a "dead business model" of paying people thousands or millions of dollars to create software or digital products and, if they're good, expecting to get a profit. Copyrights and patents are evil. Blah, blah, blah. I can agree to a certain degree on some of these matters, much of the Slashdot community's negative feelings about those that actually want to make money from a product is truly amazing.

    The iPod Nano was not an open source linux based product with an underground publicity campaign. If it was, everyone would be happy.

    Then again, it is an Apple product, which means there will be far less criticism than if, say, it was a Dell product.

    1. Re:Because you're on slashdot by MKalus · · Score: 1

      The problem isn't so much that copyright and patents are inheritly evil, it is just that over the last couple of decades corporations have started to (ab)use these laws and twist them for their own use.

      That alone didn't really cause any problems either until maybe the last five years when suddenly EVERYBODY could literally become a law breaker because the technology was suddenly widely available.

      I think everything has it's place, but it is also clear that especially big business has a problem with adapting to a very rapidly changing environment and tries whatever they can to hold onto what they already have.

      The problem with many current business models is that they all assume that growth is indefinet and that is the biggest fallacy of all.

      I think you'll see a market shrinkage, despite big business trying everything they can to force people to buy their products (and I say force here, because since when do you sue your customers???)

      --
      If you want to e-mail me, use my PGP Key.
  24. Re:Get a look at Apple's misdeeds & mischief by mh101 · · Score: 4, Insightful

    For your illustration to work, you have to assume the iPod only works with iTunes. I won't list them here, but there are several other third party apps that people can use to transfer stuff to their iPod with.

    So... it is the same as with scanners. Apple bundles their own software that they developed, but you're free to use whatever other program you find that can speak to the iPod.

    --
    Duct tape is like the Force. It has a light side, a dark side, and it holds the universe together.
  25. Re:The Question Answered by BasilBrush · · Score: 1

    Overhead for plants, staff, etc.

    I would think that's exactly what the $8 assembly cost is estimating.

  26. How does this work? by xenocide2 · · Score: 1

    The iPod is increasing its margins, even as it increases the number of units sold, to the point where they're consuming something like 40 percent of Samsung's high capacity NAND chips. And yet somehow, they get a deal on parts that saves Apple like 40 percent of the cost of chips. "Crotty estimates that Apple is paying $54 for 2 gigabytes worth of memory. That would cost any other manufacturer $90." That seems like a large discount to give somebody who desperately needs your product. I do realize that manufacturers often give bulk discounts, it seems a bit silly to offer 40 percent off at the biggest order end.

    No wonder Jobs says iTunes is designed to move hardware; without it, somebody would step in and produce the same thing at half the price!

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

    1. Re:How does this work? by superpulpsicle · · Score: 1

      I expect Apple to have problems in the future when everyone already owns an iPod. These players can last a life time. It's not like a PC where it needs constant upgrades.

    2. Re:How does this work? by Anonymous Coward · · Score: 0

      iPod last a life time? rotfl... If it is still functional after a year, it's a miracle.

    3. Re:How does this work? by NatasRevol · · Score: 2, Interesting

      It's not need they sell, it's wanting upgrades.

      --
      There are two types of people in the world: Those who crave closure
    4. Re:How does this work? by Jerry+Rivers · · Score: 1

      I have one of the original ones. It still works like a charm. I've even dropped it a couple of times.

      --
      The pursuit of absolute tolerance leads to the most rigorous and ludicrous intolerance. - REX MURPHY
    5. Re:How does this work? by toddestan · · Score: 1

      I expect Apple to have problems in the future when everyone already owns an iPod. These players can last a life time. It's not like a PC where it needs constant upgrades.

      Apple is banking on most people buying a new iPod when the integrated battery craps out. In the Nano it's even soldered in! Sure, a few people are the DIY type that are capable of acquiring a new battery and taking their iPod apart, but most people aren't going to bother.

    6. Re:How does this work? by martinX · · Score: 1

      I have one and I expect it to last no more than 3 years. By that time, the screen will be scratched to the shithouse and it won't be economical to replace the battery, especially compared to what will be out by then.

      Even though I know it's essentially disposable, I had to have it and I love it.

      Just wish I had more music.

      iTMS. Australia. NOW PLEASE.

      --
      When they came for the communists, I said "He's next door. Take him away. Goddam commies."
  27. save money, build it yourself by acomj · · Score: 1

    See people, its easy to save money, just buy the parts plus a sodering iron and get to work. At the estimated 4 dollars to assemble, I estimate it will take a novice about an hour.

    Seriously though, ipods don't seem significantly more expensive than the competetion and companies are exiting the market (RIO), so I'd expect margins aren't as high as this estimate. Apple usually gets around 20-30% margins based on SEC filings.

    1. Re:save money, build it yourself by soft_guy · · Score: 1

      The SEC filings take into consideration costs other than the raw bill of materials. For example, the contract manufacturer has some mark up to cover tooling, shipping, their overhead and profit, etc.

      I realize you are joking about assembling it yourself. However, you would not be able to buy the parts at the same price Apple could buy them. And you could not get some of the parts like the clickwheel.

      --
      Avoid Missing Ball for High Score
    2. Re:save money, build it yourself by Anonymous Coward · · Score: 0

      You couldnt buy the clickwheel as an off the shelf part but you could design your own. Quantum Research makes a chipset that will do the touch part. All you need to do is layout an appropriate (circular) pattern of fills on a PCB and connect that up to the chip. The "click" part is a mechanical design issue. In the latest version (nano) Apple seems to be using some type of membrane switches put down right on the same PCB (flex type) as the touch elements.

      If you are skillful enough to solder a BGA chip to a printed circuit board, I think you could tackle the above as well :)

      But its going to cost a lot more than $8 in assembly costs for a one off...for sure

  28. Re:Get a look at Apple's misdeeds & mischief by justforaday · · Score: 1

    Although your point has already been refuted, it should also be pointed out that in the examples you give above (well, photoshop and paintshop at least), you're still using the epson imaging software, except as a plugin (via TWAIN).

    --
    I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
  29. Let's not forget the warrantee savings by yakkowakkodot · · Score: 2, Insightful

    We've seen how durable these new nanos are. That's going to help their profits tremendously as now a 5 foot drop means a scratch, not a invisible damaged circuit they have to swap out units for under warrantee. Good for them, good for me. Um, sorta. Dropped my mini and 10 days later, new mini. I think only ACME delivery to Wile E. Coyote is faster. Reducing that overhead potential just helps them more.

    --
    Infinity is overrated, Infinity+1, now that's cool!
    1. Re:Let's not forget the warrantee savings by tdsanchez · · Score: 1

      Except for the fact that the Nano seems to scratch when merely looked at... many people are unhappy about this. This is a post from Apple's Nano disucssion area:

      I think Apple is going to have a major problem on their hands when enough of these are sold. They chose a poor material for the Nano and will probably have to change it in the manufacturing process soon. The Nano is a beautiful product and should not have to be covered up just to avoid the slightist scratches from fingernails etc. I bet the Apple stores will soon be required to replace their floor models everyday to keep from turning off the customers. I have treated mine like a king and it already has a few scratches etc. They could at least use the best Lucite they used in the previous models. Only time will tell.

      To which I replied (and will likely be censored by Steve J.)
      Welcome to the world of the new Apple. Apple's dirty little secret for some years (since the first iMacs) has been to make it's products mar and scratch easily to encourage frequent purchases. Gone are the days of robust product casing like those found in the pre TiBook Powerbooks and pre iMac and B/W G3 computers.

      My white Nano is my third iPod, and like my first two iPods, it seems to scratch spontanously. The day after I got it, I purchased several sheets of transparent vinyl from the printer supply section at Office Max. This is the same stuff that many manufacturers use to protect displays during shipping and manufacture. I measured and cut strips that are 1.5" X 3.5" and covered both sides, and later evolved the pattern to have protective tabs for the sides and top. It makes the Nano look a little odd on close inspection, but I can actually use the Nano without worrying about it looking it just survived a trip through the sandblaster.

      I call Apple to task for not having some kind of protective casing available with the Nano. It seems they'd like people to get their Nano's nice and scratched up before effective protective casings are available.


      Hopefully, Apple will wise-up REALLY fast so that the Nano launch will not be marred by a purely cosmetic profit play.

  30. Revenue = Profit? I wish by the+eric+conspiracy · · Score: 5, Informative

    Here is a primer on business terminology.

    Revenue = total amount of money the business brings in through sales.
    Cost (of manufacture) = cost to actually manufacture or acquire item. Includes labor, factory and raw materials.
    Margin = Revenue - Cost. (for most corps around 40-50% of revenue - less and you go out of business)
    M&A = management and sales costs.
    R&D = R&D Costs.

    Profit = Revenue - Cost - M&A - R&D - Borrowing Costs - Other Transactions.
    Profit for most corps runs 5-15% of Revenues. Less and you are in big trouble.

    Note Profit does not equal Revenue, Revenue - Cost or Margin. All of these are MUCH greater than Profit. Profit is the revenue the company left after paying off everybody.

    1. Re:Revenue = Profit? I wish by BreadMan · · Score: 1

      The formula does not factor in depreciation and taxes (unless that's incorporated into the manufacturing costs). To be explicit:

      Profit = Revenue - Cost - M&A - R&D - Cost of Capital - Depr - Taxes.

      While depreciation is not a cash item (the effect on cash occurred when the item was purchased, the consumption of the item occurs as entity conducts business), one needs to figure it in to understand the true cost of running the business.

      The notion of profit here is from an accounting standpoint. From an economist's standpoint, profit arises when the return is greater than the expected market return. So, if the final profit if the company is 10% and that's what other companies in the industry make, the economic profit is 0.

    2. Re:Revenue = Profit? I wish by twiddlingbits · · Score: 1


      Here is the formula I got with my MBA and I have used in my own business for years.

      Sales - Costs of Goods Sold (materials & Labor) = Gross Margin
      Gross Margin - Sales Costs (Marketing, Commissions, Advertising) - Corporate Overhead Allocation (Mgt, R&D, Interest Expenses, Debt Service, Inventory Costs, etc) = NET Margin

      NET Margin - Taxes - ExtraOrdinary Expenses (Plant Closings, Lawsuits, Hurricanes) = Profit

      Labor is the FULL cost of labor, wages + benefits.
      Materials is the FULL costs of Materials, cost + delivery fees

      Calculating your profit for Taxes is a bit different (some things you can't deduct, you have to capitalize).
      Calculating Free Cash Flow is yet again different.

    3. Re:Revenue = Profit? I wish by the+eric+conspiracy · · Score: 1

      Profit = Revenue - Cost - M&A - R&D - Cost of Capital - Depr - Taxes.

      I don't think we are in disagreement. A lot of businesses report profit on a pre-tax basis and an after tax basis. And my labor costs are fully adsorbed - including benefits, allocation for severence, payroll taxes, etc. Factory costs are based on real estate taxes, depreciation of equipment etc.

      My main point to get across here is the difference between revenue, margin and profit.

  31. Maybe I am in the minority by Shivetya · · Score: 3, Interesting

    but I think I am not, I know of no one who has bought any form of iPod who actually bought an Apple computer. Now I know a few Mac users who have iPods.

    What I have seen is that they will most likely buy ANOTHER iPod. The only few who considered buying an Apple computer got immediately turned off by the price.

    It is all about price points. The iPods are doing well now because they are at that magical number of being below $299 and most being $199 and under. Look where the largest iPod market is, it is that lower price range.

    Meaning, if Apple can come out with other items in that range people might just stop and buy, may I suggest a media center type solution. An Apple PVR with more functionality?

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Maybe I am in the minority by NoName+Studios · · Score: 1

      I bought an iPod in February. I bought an iBook last month. My roommate bought both last month. We're both in college, but the buying iPod, then an Apple computer does happen. I wanted a PowerMac G5, but I knew the price was ridiculous. I have a nice AMD tower at the moment anyway.

    2. Re:Maybe I am in the minority by FreshFunk510 · · Score: 1

      Personally, I have ruminated over buying a Mac Mini primarily because my experience with my iPod has been so great. I haven't bought it because I'm trying to cut back on purchasing hardware which I tend to do regularly because I'm a developer. The big thing for me was the big drop in pricing.

      --


      "Injustice anywhere is a threat to justice everywhere." - Martin Luther King, Jr.
    3. Re:Maybe I am in the minority by Anonymous Coward · · Score: 0

      You may not be in the minority, but you're certainly not everyone. I kow *five* PC-users who bought macs after getting ipods, two of whom freely admitted that they did it because of the iPods. And that's at a small (~1200people) college.

      Oh, and for what it's worth, chicks find iBooks *mad* sexy.

    4. Re:Maybe I am in the minority by Anonymous Coward · · Score: 0

      That's good....but don't pretend you're not in the extreme minority.

    5. Re:Maybe I am in the minority by Anonymous Coward · · Score: 0

      Last October I was given an iPod (best gift I received from that ex!), in May I purchased a Mac Mini and a Cinema Display. Before the iPod I may have just gone with an Alienware or DIY PC. I will say that if I was still a gamer I wouldn't have "switched", but...I can still play Starcraft when I have the time to...and that's all that matters to me now.

    6. Re:Maybe I am in the minority by Anonymous Coward · · Score: 0

      Yes, anonymous, as I don't want to get sued, sorry.

      I worked in an Apple call center until recently (1 year tech support contract), and in my experience working there, the iPod is indeed a "gateway drug." I have personally spoken to many hundreds of (current and former) windows people who bought an iPod and then later bought a Mac mini or iBook or even a Powerbook.

      Also note that only about 10% of Apple users actually ever call Apple for support during the life of the product, and that Windows people are more apt to call in for support. That ends up to be a lot of people. iPods are driving sales in all categories.

      The Sacramento call center right now is remodeling and doubling it's tech support capacity. Other call centers are also hiring like crazy. All due to the iPod, and it's affect on all other Apple products.

    7. Re:Maybe I am in the minority by Confuzzled · · Score: 1

      Most people I meet every day buying iPods are PC users. At least half of the people I talk to every day are buying their first mac. Coincidence? Sure why not.

      --this post not endorsed by any company, since I'm not an official spokesperson it only contains personal opinion and speculation.

    8. Re:Maybe I am in the minority by colbyucb · · Score: 1

      My roommate, who knows next to nothing about computers, and really had no reason to get a Mac in any form, bought a Powerbook over the summer. The reason she gave me when I asked why she plunked down the money when she had a working computer already? She liked her iPod so much, she wanted more Apple products.

  32. That doesn't work by Mr.+Underbridge · · Score: 1
    I'm wondering if Apple will go the way of Sony. Innovating firms have a tendency to be eaten up by firms who copy and then sell for a lower price. The only way to stop copiers is to create a closed format - basically kill competition before it happens - or to keep innovating to stay ahead of the copiers - easier said than done.

    That *is* what Sony tries to do, and that's part of what's killing it. Sony's great if you only own Sony products. Otherwise, they put all their effort into supporting their own proprietary formats and such that are total losers. They've been doing it since the 50's, and they tend to lose.

    In my opinion, Sony isn't big enough - or else doesn't capture enough marketshare when they innovate something - to be able to start a proprietary format effectively.

  33. Does the margin really matter? by Spansule · · Score: 1, Flamebait

    Why is this news? I'm seeing it all over the web. Apple can charge whatever they want. If you don't like it, buy something else.

  34. Re: No piracy by CmdrPorno · · Score: 1

    Actually, I can hook up my iPod nano to more than one computer without having to format it first. I haven't tried to copy songs from the iPod to the computer yet, but even the functionality I just mentioned is an improvement over my old Shuffle.

    --
    Sent from my iPhone
  35. Re:There might be more to it than the cost of part by AlecC · · Score: 1

    They did factor in the cost of manufacturing - $8. The others, being fixed rather than per-unit, depend upon the volume sold. If they sell hundreds of thousands, that would be high; if they sell tens of millions, that would be low. They are working only BOM*2 rather than the *4 you remember - which is only viable if you expect huge volumes.

    Or, to put it another way, if it cost $8 million to develop (design, software etc. - just a guess) and they are making $80 per unit, they need to sell 100,000 units to break even. 200,000 units gives a 100% ROI, whcih is the sort of return Apple needs to make off *every* product if it is to live. A million units is the sort of figure they need to keep their stock looking cheerful. Given the buzz they have, this doesn't look unlikely.

    --
    Consciousness is an illusion caused by an excess of self consciousness.
  36. Can we skip these meaningless "profit" articles? by Rude+Turnip · · Score: 1

    TFA doesn't get into figuring out the net profit margin, which, in layman's terms is the real, bottom line profit margin. 50% is a completely meaningless figure since, as everyone else is mentioning, does not include R&D or marketing costs. Sure, go on a self-righteous rant about Apple's marketing, but the cost is what it is. An earlier thread about Intel's "$40 to produce a chip" was in much of a similar vein and equally meaningless. Please, can we avoid these articles that essentially discuss gibberish numbers?

  37. How much small is small enough? by Anonymous Coward · · Score: 0

    Perhaps I have weird tastes and needs, but I would rather like to see prices of MP3 players drop steadily instead of having MP3 players getting smaller and smaller and staying at the same price tag.

    MP3 players have been on the market for, what, more than 5 years now? Did the prices drop significantly? Not that I can see. The average player still sells for a good 300-400$ here in Canada, same as 5 years ago. Granted, the capacity of MP3 players has increased by leaps and bounds, but really, how many people need 20gb or more? Admittedly, I have more than 20gb of music, but of all the people I know, maybe 1 out of 20 need nearly as much. How is it that the bottom-of-line (regular) Ipod is now 20gb? Will next year's lineup be 40, 80 and 120gb Ipods but still at the same price?

    If I remember correctly, it didn't take 5 years for portable CD players to get around a 100$ price point.

    I find that the size of the regular Ipod is just perfect, and that the Mini and Nano are too small. It might have something to do with the fact that a regular Ipod is still about 1/3 of the size and weight of my portable CD player, but I know that the size current size of the Ipod doesn't botter me at all when wether i'm walking or jogging.

    All that being said, I can understand Apple for wanting to keep improving their products so they can keep keep the prices up, but at the same time, I'm pretty sure that if they (or other companies) started making cheap MP3 players that didn't focus on neither being small or having a huge capacity (say, the size of a regular Ipod, with 5-10gb capacity), and price them so the majority of people can afford them, they would sell like hot-cakes.

  38. Re:Get a look at Apple's misdeeds & mischief by shotfeel · · Score: 1

    For your illustration to work, you have to assume the iPod only works with iTunes.

    Maybe I missed something somewhere, but how is that different than providing drivers for any other piece of hardware? The last mouse I bought came with a bundled driver and other software, though it was completely unnecessary. You always bundle the hardware with the appropriate drivers unless you can be guaranteed that everyone who buys it will have appropriate drivers that will work as well or better (or at least work). To do otherwise means you're shipping a non-functional product.

  39. What about yield? by wramsdel · · Score: 1

    Their manufacturing yield sure as hell isn't 98%+ at this point, so they must be taking a hit there. As a slew of other posters have pointed out, there's a whole lot more to margin, even gross margin, than BOM and assembly costs.

  40. Forgot a Couple by lbmouse · · Score: 2, Insightful

    How about printers? HP makes money off of toner sales, not printer sales.
     
    This same type of logic applies to other sectors. Just look at Gillette. They basically give their razors (Mach 3, etc.) away at cost knowing that you are going by replacement blades at some point.

    1. Re:Forgot a Couple by NewNole2001 · · Score: 3, Interesting

      When I graduated from High School back in 2001, Gillete sent me a Mach3 and a single razor cartridge in the mail for free. My friends and I have talked about this and we all agree that whoever decided to do this ought to be deified within Gillete due to the sheer genious of this. I used that same handle up until two weeks ago, when I bought one of their new Mach3TurboSuperDuperNowWithBuzzing or whatever its called, because I wanted to try it out. There was nothing wrong with the old one though, but because of them sending me that for free, I have been a loyal Gillette customer for over four years now.

    2. Re:Forgot a Couple by nelsonal · · Score: 1

      His name was King Gillette and he started the company. The business model is typically refered to as razor and blades (or cartridges).

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    3. Re:Forgot a Couple by Ryan+Amos · · Score: 1

      They did the same to me. My facial hair is pretty thick though, so I can use a cartridge like twice before I start cutting myself too much. I realized that an electric razor was cheaper. $60 once, will last ~2 yrs, where a pack of Mach 3 blades is like $10 for 4, and I go through that in 2 weeks. So for me, electric razor = 12 weeks of shaving with a mach3. No they don't shave as close, but I don't get cut and I'm not forking over a couple hundred to gilette a year.

    4. Re:Forgot a Couple by NewNole2001 · · Score: 1

      Well, ya know what they say, "Ya win some, ya lose some."

  41. Cost != Price by 99BottlesOfBeerInMyF · · Score: 3, Insightful

    I'm always amused to see articles like this talking about profit margins and the like, as if the cost of production and marketing was a huge factor in deciding what to charge for a product. It is a factor in deciding whether or not to make a product, and what features are included in a product, but in how much to charge? You charge what people are willing to pay (actually what will make you the most profit when you balance the number of sales you will get at a given price point). I've worked at several start-up companies and seen the same scenario. We're doing OK, and getting by, hire some marketing experts to consult and they say, "well here's your problem, you're not charging enough." We quadruple the price of the product and suddenly get loads more sales. You see many people think price is equal to quality, or you get what you pay for. If you just raise the price drastically, buyers think your product is better. A good strategy seems to be seeing what your competitors are selling for, hyping one or two things you do better than them, hyping generally how much better your product is (using unspecific terms), and setting you price 10-20% higher than theirs. Everyone assumes since your product costs more it is better and 20% isn't huge, especially if they are spending their company's money instead of theirs.

    Anyone who thinks the cost of producing a product has a lot to do with what it sells for is likely clueless.

    1. Re:Cost != Price by BigZaphod · · Score: 1

      Just to add some support to this: I've read about several small shareware developers who work their butts off, release a product, make it cheaper than their competitors, and then watch it not sell at all. After researching it a bit, they finally run across someone telling them this exact thing: raise your prices! So, figuring they have nothing to lose, they go ahead and do that - bingo! Almost instantly they start selling more units - and at a higher profit, too! It's kind of a win-win situation, really. It's reasonably illogical on the surface, but once you dig in and realize how your customers are thinking and perceiving your product it makes perfect sense.

    2. Re:Cost != Price by FreshFunk510 · · Score: 1

      In general, I agree. I'd have to say that quality has much to do with it though. I've bought products that have felt like cheap quality or broke and I'm usually wary of buying products from that company ever again. I have a high regard for Apple and the iPod because of the quality of my 4g ipod (no problems, feels good, great design, good user experience). Design, UI and user experience are some factors that don't really have a tangible cost associated with them when calculating the material costs to build each unit, but it's definitely something people are willing to pay extra more. I think that's why the iPod has been successful, as opposed to people simply perceiving it to be better because it costs more (although I think this holds true for many people in general).

      --


      "Injustice anywhere is a threat to justice everywhere." - Martin Luther King, Jr.
    3. Re:Cost != Price by poot_rootbeer · · Score: 1

      Anyone who thinks the cost of producing a product has a lot to do with what it sells for is likely clueless.

      Same thing applies to anyone who DOESN'T.

      Production cost doesn't set an upper limit on sale price, but it certainly does set a lower one. If you bring in less money on a product than you spend creating it, then your price is Too Low (excluding loss-leaders and other programs designed to increase revenue from OTHER streams).

    4. Re:Cost != Price by 99BottlesOfBeerInMyF · · Score: 1

      Production cost doesn't set an upper limit on sale price, but it certainly does set a lower one.

      I think that was pretty well covered by my original post that said, "It[cost of manufacture] is a factor in deciding whether or not to make a product, and what features are included in a product..." It's not like companies decide, hey we're going to build and sell a car that runs on hydrogen or a digital music player that is really small and uses flash memory without first estimating how much it will cost, how much people will pay, and , hence, whether or not that device will then be profitable if manufactured. They start with what people will pay and what they can make for a given price point. It's true no one sells things for less than they cost to make, barring strategic items, but the decision making happens at a much earlier point in development than you imply.

  42. Re:Get a look at Apple's misdeeds & mischief by falcon5768 · · Score: 2, Informative
    A class-action suit was filed against Apple over the illegal bundling of iTunes with iPod. This practice is anti-competitive.
    nothing says you HAVE to use the program. I know of plenty of third party apps that you can use to get tunes on and off your ipod. This is like saying Epson and Adobe should be sued for bundling a light version of photoshop with scanners.
    A class action suit is gathering steam concerning defective main circuit boards in iBooks manufactured from 2001 to 2003.
    Ok here I could see, but Apple allowed everyone with the problem free replacements of their iBook motherboard (and in some cases like mine, a whole new iBook) once the problem was known.
    Apple faces a class action lawsuit by people saying they misrepresented iPod battery life. Info here and here.
    Totally without merit even though Apple offered replacements. It was well documented when you bought a iPod that the battery life was 8 hours (which it was with my first gen and I can vouch for it along with thousands of others) and that after so many hours the batterys charge went down. This is like saying your going to sue Nintendo cause you play your DS too much. Just another group of lawyers latching to a story and getting rich while the few who legitimatly had a problem are going to get nil. Infact this one was settled if I remember for 50 buck voucher... the cost of a battery replacement.
    Apple previously faced a class action lawsuit by Powerbook 15-inch owners concerned about white blotches that appeared on their screens. Info here. Apple resolved that one.
    Was a very obscure manufacturing problem and I have yet to meet someone who actually even HAD the problem. Likewise it wasnt as if Apple wasnt fixing it (they where) people just didnt feel they where fixing it fast enough for them, this btw had nothing to do with drop pixle problems, those are just the nature of LCDs.

    And im not even going to get into the other shit listed since some isnt even proven but just baseless accusation, and nothing says the reason Jobs gave (HIS OWN MONEY) to Kennedy has to be because of buisness (its well know Jobs is a very liberal guy and a huge Democratic Party contributer)

    I mean damn if your going to troll, i could as a Apple user come up with a LOT better shit to troll with than you just did. Sure Apple is no saint. But its no Microsoft either.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  43. Re:Get a look at Apple's misdeeds & mischief by drsquare · · Score: 1

    The third-party software doesn't put the files on the ipod as efficiently. This means that unless you use itunes, your ipod won't work as quickly, and the battery will run out faster. Apple are effectively using their monopoly in one market to try to dominate another. This is Microsoft tactics.

  44. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  45. Re:Get a look at Apple's misdeeds & mischief by phavens · · Score: 1

    1. There are many ways to fill your ipod... and the 3rd party apps do fill it the same way.

    2. You charge your ipod on ANY Powered USB port. It doesn't matter if the port is even plugged into a computer if it's powered.

    3. itunes just makes it easier to use with an ipod... because they designed it to work mainly witht he ipod. the other apps are designed to work with many different players. Hell if you wanted you could just drag and drop the songs you wanted into the ipod.

    --
    Patrick Havens (Mr. 573333 to you.) Graphic Artist / Coder / Father / Journeler
  46. Re:Don't by a NANO until they fix the easy scratch by jmelloy · · Score: 1

    Every ipod ever has scratched easily. Deal with it.

  47. Re:Get a look at Apple's misdeeds & mischief by iainl · · Score: 1

    Hang on a second. I got Nero bundled with my DVD writer too. It was even a special OEM version tied to that writer.

    What's wrong with hardware coming with appropriate software?

    --
    "I Know You Are But What Am I?"
  48. Apple doesn't make the iPod. Asus and Inventec do by Animats · · Score: 1
    Apple doesn't make the iPod. Asus and Inventec do. Most production is in Suzhou and Pudong in China. Apple handles the distribution and marketing.

    Such arrangements have been around for years. But they are on the way out. The major Chinese electronics companies are establishing their own brands. Asus is a well known motherboard manufacturer. Asus and Inventec both sell PCs and laptops under their own names. They're rapidly moving from contract manufacturing to owning the entire business. The margins are much better when you own the brand.

    Flextronics, the big player, is moving in this direction aggressively. They used to just assemble boards. Now they do design, engineering, procurement, and manufacturing. They're even partnered with frogdesign, so their stuff can look cool, too. All they need is a marketing channel.

    The Chinese manufacturing companies have been accepting low margins. But that's coming to an end. Too many US companies have become "pure brands", middlemen between Chinese manufacturers and US retailers. Such companies can be bypassed. And WalMart will help them do it.

  49. Re:Don't by a NANO until they fix the easy scratch by Anonymous Coward · · Score: 0

    Uh, no. Maybe Apple should deal with it.

  50. Seriously by Overly+Critical+Guy · · Score: 1

    Digg is what I remember Slashdot being five years ago, and best of all, YOU choose the stories.

    Digg readers knew about the iPod nano days before its official announcement and article on /. Kevin Rose posted it on Digg.com.

    It's like Kuro5hin without the suck.

    --
    "Sufferin' succotash."
  51. Re:Get a look at Apple's misdeeds & mischief by wiredlogic · · Score: 1

    For your illustration to work, you have to assume Windows only works with Internet Explorer. I won't list them here, but there are several other third party browsers that people can use to access the web with.

    So... it is the same as with scanners. Microsoft bundles their own software that they developed, but you're free to use whatever other program you find that can speak to the web.

    Of course this is sacrelidge on /.

    --
    I am becoming gerund, destroyer of verbs.
  52. Wow That's Nice by Anonymous Coward · · Score: 0

    Three guys all post the same comment at the same time trying to save people from having to waste their time reading a largely irrelevant article advertisement for an iPod, so two of them get modded Redundant.

    Way to encourage people not to post, Slashfags.

  53. Apple has created a closed format by cyberformer · · Score: 1

    Unless you crack or go around the DRM, Apple does have a closed format: People who buy music from itunes need an iPod. When the battery dies, they need another one.

    Not sure how important this is to Apple currently: Most people I know get who use iPods get most of their music from ripping CDs, not downloads. But itunes is much more successful than all the various WMA-bsaed clones.

  54. Illegal in the UK by phorm · · Score: 1

    I haven't heard much on this. Any reasons why?

    1. Re:Illegal in the UK by Deag · · Score: 1

      I think it is because you are broadcasting without a licence, same law as applies to a pirate radio station.

  55. It's not the iPod, it's the iTunes by WillAffleckUW · · Score: 1

    just like Microsoft's model has them losing BILLIONS on xBox sales to make it up on game sales.

    Of course, Apple could have chosen to go more Nintendo's route, and make money on the device and the music.

    Me, I just love the free Napster subscription for music downloads you can get at the University of Washington ...

    --
    -- Tigger warning: This post may contain tiggers! --
  56. they don't make this iPod by YesIAmAScript · · Score: 1

    This iPod is not made by Asus or Inventec. The Mini was not made by Asus either. No, it wasn't made by Apple either. But you and your sources overlooked one company, I don't know how that happened. Additional note, your Inventec link is wrong. inventec.com is a different company than http://www.iac.com.tw/IAC Taiwan. Also, I don't believe Inventec makes laptops under any name. See link above. They do make OKWAP phones and some other stuff. They also make a lot of TI calculators.

    But anyway, you describe the situation well from a consumer point of view, but I think you miss on some other points.

    The reasons the "pure brands" are going away is at least as much because Wal-Mart and Best Buy want them to as because the Chinese manufacturers want them to. Retailers are so powerful now, they see the margins of the brands and decide to take it for themselves. Make no mistake, the margins to the Chinese manufacturers are not going up much, the freed-up money goes to the retailer.

    Home Depot really started this for items of value (power and hand tools) and everyone has jumped right on. It's leading to brand desensitization, so much so that CostCo sells many many big-screen TVs with nearly one-off brand names. Price drives these sales.

    Anyway, as to Flextronics, they're doing great in certain markets. But as far as something like an iPod, they just can't manage it. The Xbox debacle (5 years ago now) really taught the industry a lesson. If you want a good device, Flex is okay. If you want a very stylish, cutting-edge device, Flex can't handle it themselves. They could never have designed the Nano. They could manufacture it, but they don't really like to play in that market like they used to from what I can tell. I mean, if you're making XBoxes or iPods, they'd probably bid on it, but otherwise, they'd rather design it also.

    --
    http://lkml.org/lkml/2005/8/20/95
  57. And the part cost for MS Office is? Profit Margin? by guidryp · · Score: 1

    Utterly pointless article. Why not examine the parts cost of the software producers. You will then find they have a 99% profit margin.

    RIAA and MPAA with DVD and CD?

    Heck I think Apple has a pretty lousy profit margin in comparison.

  58. Just a quick point by Biotech9 · · Score: 1


    They chose the second. This meant their PC market share will probably now never rise above 5%, the PC product line whatever its merits will not be a source of much growth.


    Apple's PC sales growth is around double that of the rest of the industry. It's at over 40%.

    Let me just also add, that if Apples marketshare is still under 5% in 2 years, I'll sell my macs and go back to my Amiga 500.

    1. Re:Just a quick point by droleary · · Score: 2, Insightful

      Apple's PC sales growth is around double that of the rest of the industry. It's at over 40%.

      Which really shouldn't be surprising. People can say all the bad they want to about only having 5% of the total market, but what that really means is that Apple has 95% to grow into. Windows at 90+% is the one with very little room to grow. The iPod is doing well in what is the new generation of portable music players, and their favored position will eventually show the same ceiling that Windows has for the OS market. The big advantage is that, by being a small player in an entrenched market at the same time they're the big player in an explosive market, they keep on doing their "beleaguered" business for decades so long as they're always willing to search out the next new market to expand into.

  59. Re:Apple doesn't make the iPod. Asus and Inventec by macshome · · Score: 3, Insightful

    Someone else might put the parts together, but Apple designed it. The design is what makes it an iPod, not who put it together.

    Apple does a whole lot more than distribution and marketing. The iPod is not an OEM device like a thumb drive.

  60. Difference between Gross Margin and 'profit'. by EvilMagnus · · Score: 1

    What you're looking for, I think, is a layman's breakdown of Apple's Profit & Loss accounts. The article provides a look at gross margins on a single product - nothing more - which are only one part of the P&L, and is specifically not the 'profit'. It's very hard, for a company the size of Apple, to accurately break down every cost and associate it with a specific product's income.

    That said, those are nice healthy gross margins. Not extortionate though, as the cost of fabrication, design, advertising, etc all goes 'below the gross' on the accounts, and so aren't taken into account in this figure. That's not omission - it's just the way accounts are done.

    If you're interested, take a look at Apple's financials, which, as with every publicly traded company, are made up of three sheets - the Income Statement, the Balance Sheet and the Cash Flow. These are just the summaries, though - for the detailed accounts you need to get ahold of the full set of statements.

    --
    -EvilMagnus
  61. Re:Get a look at Apple's misdeeds & mischief by drsquare · · Score: 1

    1. No, the itunes has a special way of doing it which makes it faster. I.e. your ipod is effectively reduced in functionality unless you use Apple's software. This is a disgrace.

    2. USB ports are no use when I'm over the hills somewhere, but spare batteries in my pocket are.

  62. Probably equally important by DisownedSky · · Score: 2, Insightful

    What about Aple's investment in manufacturing facilities? Do they build them themselves or contract out?

    Profit, by the way, is good. It means that the market judges something as worth doing. As an Apple shareholder, for me Apple profit is very good indeed.

    --

    "The impossible often has a certain integrity that the merely improbable lacks" - Dirk Gently

  63. $25 a gigabyte? by peter303 · · Score: 1

    The article says Apple is getting a gigabyte of flash for $25 (wholesale). The best RAM prices I've seen this year has been $118 (retail). As recently as last year flash was more expensive.

    1. Re:$25 a gigabyte? by WillAffleckUW · · Score: 2, Informative

      The article says Apple is getting a gigabyte of flash for $25 (wholesale). The best RAM prices I've seen this year has been $118 (retail). As recently as last year flash was more expensive.

      Not this year. You can buy a post-manufacturer 1GB Flash card with MP3 player, FM radio, and voice recorder for under $50 right now if you know where to look.

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:$25 a gigabyte? by NerveGas · · Score: 1


        Great... so, uh, want to tell us where to look?

      steve

      --
      Oh, you're not stuck, you're just unable to let go of the onion rings.
  64. Re:Don't by a NANO until they fix the easy scratch by chicago_scott · · Score: 1

    Other Ipods don't scratch as easily as the Nano does. I went into the Chicago Apple Store the day the Nano came out and the Nanos on display looked flawless. Two weeks later you can barely see the screen through the scratches on most of them. It was literally like looking through a fog. In comparison, the Mini's (at least two of which I know have been on display for months) looked great with only minor scratches on the body and barely any on the screen. The same goes for the Mini that I've owned for a year. A few superficial scraches on the body and hardly any on the screen. I'll stick with the Mini for now.

    Also, The Register as written an article and there are 200+ posts on the Apple Discussion Board regarding this issue:

    http://discussions.info.apple.com/webx?14@823.1UXD aaTXUpD.0@.68b94d61
    http://www.theregister.co.uk/2005/09/23/ipod_nano_ scratching/

  65. Re:Get a look at Apple's misdeeds & mischief by ScootyPuffJr · · Score: 1

    This 'special way' being "copying song files over to Ipod Volume:iPod Control and updating a database file?

    It's not reduced in functionality. I've used other apps and they work perfectly.

    Also, have you looked at it in the sense that maybe nobody else has bothered to write software to use this non-existent 'fast way'?

    If you don't like it, don't buy it. I believe it even states on the box 'iPod+iTunes'.

  66. All DRM is anti-competitive by cyberformer · · Score: 1

    The bundling of the itunes servive with the iPod is anti-competitive, because of the DRM. All DRM is anti-competitive. The point is to tie media files to a specific brand of hardware or software.

    But at least Apple is better than its main competitor, the convicted monopolist that bundles its DRM software with nearly every computer.

  67. Small MP3 players by TheSync · · Score: 1

    I just bought an SD/MMC card based MP3 player (information and pictures here). When I opened it up, I was amazed how small the actual circuit board was, though bigger than the Nano. But I now have an SD/MMC card reader and USB thumb drive as well as an MP3 player all in one.

  68. Re:Get a look at Apple's misdeeds & mischief by drsquare · · Score: 1

    Don't shoot the messenger, I'm just repeating the facts read elsewhere: itunes uses some sort of hashing system to put the fiels on the ipod in an efficient way. Third-party programmes can't do that.

    This is YET ANOTHER reason why you shouldn't buy an ipod instead of cheaper, more functional alternatives.

  69. It's all a fad by llZENll · · Score: 1

    Once the novelty of the iPod wears off, then where will Apple be? Sure they can release gee-whiz-bang new iPods probably another 2-3 times if they are lucky, but there is only so much you can do.

    Also the article leaves a lot out, such as wholesale price and advertising, which as most know, is probably 50%+ of their revenue (well in MS's case 200% :) I would guess Apple is barely scraping by that so called 20% mark mentioned in the article.

    1. Re:It's all a fad by Anonymous Coward · · Score: 0

      "Once the novelty of the iPod wears off, then where will Apple be? Sure they can release gee-whiz-bang new iPods probably another 2-3 times if they are lucky, but there is only so much you can do."

      Then they come up with the next fad; they've had to do it before, and likely will have to do it again. In between stock prices may drop and rumor of their imminent demise may circulate, but something comes up or the company goes away. How many products out there *really* have a roughly infinite lifespan where they can maintain these kinds of profits?

  70. Nano has a plastic screen cover by snowwrestler · · Score: 3, Informative

    The Nano LCD's glass surface is hidden under a clear plastic cover (in fact it covers the entire top of the Nano), whereas on the Mini the glass screen of the LCD is exposed. Glass is more difficult to scratch than plastic, therefore it is harder to scratch the Mini's screen than the Nano.

    If you care about scratches, get a Mini on sale. The glass screen and metal body are very scratch resistant.

    --
    Build a man a fire, he's warm for one night. Set him on fire, and he's warm for the rest of his life.
  71. iPod exists because of profit by boatboy · · Score: 1

    It seems like a fairly recent phenomena that any sort of profit made by businesses is painted in a bad light. The fact is, iPods, computers, and just about any other product exists because a person or group of people thought they could make money producing them. When they succeede, it is a good thing. It means jobs, innovation, and economic growth. This is capitalism, and it's worked pretty well, compared to the other options.

  72. Re:Get a look at Apple's misdeeds & mischief by dangitman · · Score: 1
    that's one big ass driver. that's like saying it would be ok for epson scanners to work only with epson imaging software

    Well, yes, that is OK and perfectly legal. It doesn't make good business sense, but there's nothing immoral or illegal in making your product work only with one's own software.

    --
    ... and then they built the supercollider.
  73. Re:Get a look at Apple's misdeeds & mischief by dangitman · · Score: 1

    How about you show a link to this "fact," rather than just saying it is true? Sounds like a load of FUD to me. people who bash the iPod usually don't bother with actual facts. It's more about personal bitterness and unfulfilment.

    --
    ... and then they built the supercollider.
  74. Gillette by danielsfca2 · · Score: 1

    Me too!

    Seriously, though, I was a little scared that they knew who I was and my age. But I appreciated the gesture enough anyway to let that free razor make my razor-buying decisions from now on.

    I used an electric for a while, but when I started using regular razors that's the one I used. Still using it too...and so is my friend who got one as well.

    To get even more OT, do you think the buzzy one gives any advantage other than psychological? I got one now too, but I can't tell any difference in the way it shaves.

    1. Re:Gillette by Anonymous Coward · · Score: 0

      I'm not sure, but my girlfriend has been using my razor a whole lot lately.. She's been keeping herself really "clean," shall we say.

  75. I bought an iPod by Anonymous Coward · · Score: 0

    and then bought an iBook soon after. In fact using iTunes on a PC led me to buy the iPod in the first place.

  76. Potato Chips by joeytomatoes · · Score: 1

    Next time your eating a bag of Lay's potato chips,think to yourself, is there 3 or 5 cents worth of product in this bag that I just paid $1.49 for. How many cents worth of water,carmel color and,corn syrup in this can of Pepsi?

    --
    The Tomato Team
  77. salaries as indicators of margin by sacrilicious · · Score: 1
    The only way to know the real margins of a product, is to see how good salaries are in that company (as long as it is profitable)

    Your overall point is well taken, I just have a small twist to offer on the sentence above. I assumed (maybe falsely) that you referred to the salaries of individual contributors, i.e. non-execs, at the company. I'd propose that such salaries could be a more reliable measure of profit if it wasn't increasingly habitual for executives and board members to grossly overcompensate themselves, often to degrees which put the average contributor comparatively in the position of sharecropper, and often completely without regard to the performance of the company stock. As a bit of a digression: I recently had a conversation with a friend who invests in the stock market, and he said that he has a policy of favoring stocks where the ceo caps their total pay (salary plus bonuses + stock) at some reasonable multiple of the lowest-paid company contributors. He has had good results with this policy, e.g. several stocks up x2 since last year. He likes this investment policy both because it quells his outrage at exhorbitant exec salaries, and because of a point made in the above article:

    "When you have a breakdown in the executive compensation process in which CEOs are receiving undeserved pay, it is an indication that there is a power imbalance in the boardroom," says Brandon Rees, a research analyst with the AFL-CIO Office of Investment, which keeps a close eye on executive pay. "When you have a weak board of directors, that is where you have broader corporate governance breakdowns which can include accounting fraud," says Rees.
    --
    - First they ignore you, then they laugh at you, then ???, then profit.
  78. Re: No piracy by notthe9 · · Score: 1

    Yeah, you can hook up an iPod to more than one computer. Getting to the music is not altogether straightforward, but is possible and easy. However, this is because Apple hasn't done ridiculous stuff to disallow it; if they allowed file transfers from iPod to iPod on the train, they would be putting in functionality that would be much more clearly for illegal filesharing.