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Revolution Least Expensive Next-Gen Console

exdeath writes "Today, one of Nintendo's most public faces said the Revolution will stand out from its competition for a reason besides its innovative controller: price. Speaking to CNN/Money correspondent Chris Morris Reggie Fils-Aime, executive vice president of sales and marketing, predicted that the Revolution would be cheaper than both the Xbox 360 and the PlayStation 3. How low will Nintendo go? It's hard to tell. Microsoft is selling two Xbox 360 SKUs--the no-frills $299 core Xbox and the $399 standard model with hard drive and wireless remote. In his interview with Morris, Fils-Aime also reiterated that the Revolution will not support high-definition televisions. 'What we'll offer in terms of gameplay and approachability will more than make up for the lack of HD,' he said. Both Microsoft and Sony are making much of the 360 and PS3's HD capabilities. Fils-Aime also implied that the DS will see redesigns, just as the Game Boy Advance has."

89 of 580 comments (clear)

  1. Smart Move by fistfullast33l · · Score: 4, Insightful

    Nintendo, of the three, targets children better than any other of the big three console developers. The average parent doesn't want to spend $400 to keep their child happy (nevermind that the odds that the child will use the majority space of the harddrive on the xbox360 is slim to none). They did it with the DS (unintentionally?) and it's helped them as well. It's now a semi-proven model of competition for them that works.

    1. Re:Smart Move by GweeDo · · Score: 4, Insightful

      The DS is for kids? Man, I thought it was for people that wanted to play fun games. Looks like I should tell all my 20+ friends to get rid of their kiddie toy along with me!

      Seriously though, when will this "Nintendo is the kidie!" sentiment just die. Nintendo makes games that are fun for ALL age groups. They also have third party support if you just have to have a game with a big "M" on it (Resident Evil 4 = one of the best games ever).

      Personally, I can't wait to play my kiddie Mario Kart DS and Animal Crossing online. Go back to watching Spider Man 2 on your UMD while I play some games.

    2. Re:Smart Move by GweeDo · · Score: 2, Informative

      Nintendo WiFi Homepage
      WiTendoFi.com

      That should give you want you need. The DS uses 802.11 to access the net and play. Just need a Access Point you can use.

    3. Re:Smart Move by Bobsledboy · · Score: 2, Informative

      The DS does use stand Wifi. It just requires that you include the TCP/IP stack in your game.

    4. Re:Smart Move by Max_Abernethy · · Score: 5, Funny

      Even if Nintendo platforms did only have brightly-colored family friendly games, it would still be a stupid argument. Games like, say, Halo aren't more "mature," they're more violent. I know the ESRB sticks an "M" on them, but it pretty obviously doesn't mean you're an older or more sophisticated person if you play them. I don't know when the two terms got equated, but it is a little bit irritating when people who just like violent games consider their pastime superior. Obviously, if I'm not shooting something, I'm engaging in some sort of absurd, childish activity. When you start spending your time sipping tea and reading classics instead of yelling "faggot" at strangers over the internet while attempting to obtain their flag, you can talk down to me.

    5. Re:Smart Move by PhoenixFlare · · Score: 5, Informative

      You're not serious, are you? Fixed camera angles, linear gameplay, predictable action sequences .. this is what you consider the 'best game ever'? I think we can find a few more candidates than that to fill the spot of 'best game ever'.

      Could you make it any more obvious that you haven't actually played the game?

      http://en.wikipedia.org/wiki/Resident_Evil_4

      http://www.google.com/search?hl=en&q=Resident+Evil +4+fixed+camera&btnG=Google+Search

      Better luck with your next troll.

    6. Re:Smart Move by fistfullast33l · · Score: 4, Informative
      The DS is for kids?

      I didn't actually say that Nintendo was only for kids, I said it targeted children better than the others. I think there's a big difference between the two.

    7. Re:Smart Move by kollivier · · Score: 4, Insightful
      The DS is for kids?

      Uhm, that's not what the parent poster was saying. He said that it targets children better than other consoles, which is absolutely true. Many kid-friendly games are Gamecube/GBA/DS exclusives. Some developers develop for, or port to, the PS2 but these days but for the most part the PS2 and XBox are filled with sports and FPS games. Nintendo's systems have a larger variety of games that don't need to be rated "M", and thus, I think it's fair to say that Nintendo is more careful to make games that are kid-friendly.

      I do agree with you that sometimes people do call Nintendo games/systems "for kids", but parent poster did not say that.

  2. You get what you pay for, right? by ChrisF79 · · Score: 3, Informative

    When you look at the specs of the PS3 or Xbox 360, it appears to me that your money is getting you a better system. With the Revolution not supporting high-definition, it should be discounted. I'm sure it will be better than the gamecube, but it just seems odd to me that they wouldn't support HD. When I bought my television last year, suddenly my PS2 got a lot fewer hours on it. The Xbox just looked so nice. And after all, I paid enough money for the TV that I want to see it the way it is intended.

    --
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    1. Re:You get what you pay for, right? by hal2814 · · Score: 5, Insightful

      "When you look at the specs of the PS3 or Xbox 360, it appears to me that your money is getting you a better system."

      What's funny is that I remember two of my friends using the same argument to buy a Saturn over the Playstation at launch time. Better hardware != better system. (Personally, I think the Saturn was a better system but I'm obviously in the minority.)

      Also, while HD sounds nice, the majority of Americans aren't onboard yet. Nintendo is merely betting that HD won't become a big factor over the course of this console's lifespan (which will probably be 4-6 based on typcial console lifespans). I don't think that's a terrible bet given HD's slow adoption rate thus far.

    2. Re:You get what you pay for, right? by aussie_a · · Score: 4, Interesting

      It all depends on what you want. Do you want the same old games we've been getting for years now, updated with flashy graphics? Or do you want a new gameplay experience with an innovative remote allowing for a unique experience?

      If the control is used well, and not used as a gimmick, then I can see the Revolution being a hell of a lot better then PS3 and Xbox 360. But it has to be used to good effect. Of course, those that will lap up whatever "XXX 200X" gamecompanies spew out, will of course like their flashy graphics, because for them that's one of the few ways a game can improve in.

      I'm just hoping the Revolution gets a good healthy library from a large range of developers, and isn't inundated with gimmicky games and Mario Bros XX.

    3. Re:You get what you pay for, right? by mrgreen4242 · · Score: 4, Insightful
      Did you read the article? Seriously? I can understand if you didn't read it and then posted anyways, I do it all the time... but to correct someone else about the article when it seems pretty clear you didn't read it is a bit much. This is unedited at all, FTFA:

      One thing's for sure: The Revolution will not support high definition video, a marked divergence from the path Microsoft (Research) and Sony (Research) are taking. And it's not something the company is re-thinking, despite the fervent hopes of some hardcore gaming fans.

      Casual and non-gamers, the company feels, are less interested in flashy graphics than enjoyable games. And the large files that go hand in hand with high definition video result in "almost interminably long" load times for games, said Fils-Aime, something that would also be detrimental to a mainstream audience.

      "What we'll offer in terms of gameplay and approachability will more than make up for the lack of HD," he said.

      They are talking about HiDef. The current norm seems to be that HD=HiDef, HDD=Hard Disc Drive. The Revolution won't have either, but that won't keep me from buying one. If it's $200 at launch, I'll grab one, otherwise I will wait for the first price drop or used sales to get below $200.

      That's pretty beside the point, however. I suspect that while the "majority of people" will not have HD in 5 years, the majority of people buying a new video console WILL. I still don't think it is a mistake, though. I have an HDTV (a modest 30" widescreen CRT). At full 1080i it looks spectacular. At 480p widescreen (ie DVD) it looks REALLY GOOD. If Nintendo supports widescreen/anamorphic 480p (the GC does, so it's not that far fetched) and either component or full digital outputs it will look very nice. For $100 cheaper system and $10 cheaper games, plus having spare GPU cycles to render lighting, mapping, whatever effect is the new hotness, it'll DAMN good.

    4. Re:You get what you pay for, right? by mausmalone · · Score: 5, Insightful
      When you look at the specs of the PS3 or Xbox 360, it appears to me that your money is getting you a better system. With the Revolution not supporting high-definition, it should be discounted.
      While I'll agree with out that the non-support for HDTV should lead to a lower cost (and almost certainly does), I would like to point out that:
      • There are no specs release for the Revolution at all (outside of some extremely unsubstantiated rumors), and the PS3 ones are still a little vague (as is its price point)
      • Outside of Sony and Nintendo, almost nobody has gotten to play a real PS3 or Revolution game yet, so it is a little hasty to make qualitative judgements (i.e. "better system") until you actually have a chance to play with them a little.
      • It's definitely too early to say which gives you the most bang for your buck, since we don't know what "bang" the Revolution will give you, nor how much "buck" the PS3 will cost.
      I don't want anyone to think I'm evangelizing for anyone... but calling systems "better" or "worse" based on rumors are how flame wars get started. Even if you're not saying it in a mean way, there's someone out there who will take it personally.
      --
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      I'd rather be flamed than ignored.
    5. Re:You get what you pay for, right? by Grey+Ninja · · Score: 4, Insightful

      "Nintendo admits that revolution's graphics will not be as good as ps3 or xbox"

      Eh? I recall no such thing. I recall Iwata saying that Revolution's graphics will be indistinguishable from Xbox 360 or PS3. I recall spec sheets clearly stating support for 480p. I recall Iwata saying that Revolution could be hooked up to a computer monitor. At no time do I recall him saying that Revolution's graphics won't be as good. He just said that Revolution's focus is not on graphics, but on gameplay.

    6. Re:You get what you pay for, right? by shorgs · · Score: 5, Funny

      Nintendo is obviously foolish. Their biggest selling points to me was that you would be able to play their entire back catalog. Now I don't know. I can't imagine playing Mario 3 without my HD hardware.

    7. Re:You get what you pay for, right? by Rayonic · · Score: 4, Insightful
      I'm just hoping the Revolution gets a good healthy library from a large range of developers, and isn't inundated with gimmicky games and Mario Bros XX.

      Don't be ridiculous. As history has shown us, it'll be "Super Mario XX"
      Also:
      Mario Kart XX
      Metroid XX
      F-Zero XX
      and who could forget,
      Mario [sportname]
    8. Re:You get what you pay for, right? by digidave · · Score: 3, Insightful

      I think you got it. Even buying a real HDTV set is hard given the current state of labelling everything HDTV even if it doesn't support HD in native resolution and downsamples everything. Tons of EDTVs are labelled HDTV. Many don't have 16:9 screen resolutions so you get stretched pictures or black bars on both 4:3 and 16:9 video.

      Screw 'em. I'll get an HDTV when they sort out this crap. I hope most everybody else feels the same way. I'll also buy a Revolution and it'll look great on my 32" Wega.

      --
      The global economy is a great thing until you feel it locally.
    9. Re:You get what you pay for, right? by TooMuchEspressoGuy · · Score: 2, Insightful
      Maybe the parent should, oh, I don't know... see what the games are like first?

      Discounting a system just because it won't support the latest and greatest technology seems extremely short-sighted to me. There's more to a system than "OMG teh shiny grafix0rz!" - that being the games that you actually play on it. A game with realistic 3-D, excellent physics, etc. is crap if it doesn't have good gameplay. A game with none of the above *but* good gameplay is still considered a good game. I'l llet you decide which you really want.

      --
      Many Bothans died to bring you this sig.
    10. Re:You get what you pay for, right? by Anonymous Coward · · Score: 2, Interesting

      It's definitely too early to say which gives you the most bang for your buck, since we don't know what "bang" the Revolution will give you, nor how much "buck" the PS3 will cost.

      Well, look. I really hope this doesn't sound flamebaity, but look at the XBox 360 launch.

      One racing game. (PGR3)
      One generic first person shoot-em-up by a Nintendo second party past their prime-- which was developed for XBox, then was ported this year. (PDZ)
      One generic fantasy game by a Nintendo second party past their prime-- which was developed for XBox, then was ported this year. (Kameo)

      and... everything else is either multiplatform (Gun, Madden), a PC game (Condemned), delayed (DOA4), or all of these (Oblivion).

      I think I can make at least some assumptions about systems doing better, because I don't see how Nintendo and Sony could possibly do any worse.

  3. Does console price really matter that much? by DilbertLand · · Score: 4, Insightful

    Considering the $50+ price tag of new games, is the console price really that important?

    1. Re:Does console price really matter that much? by wisdom_brewing · · Score: 2, Interesting

      with nintendo yes... if you grab a gamecube, and 2 or 3 games youre set. super monkey ball, mario kart, even mario all have hundreds of hours of gameplay in them, not tens like most games released predominantly for other consoles. so if the arguement is revolution + 3 games against xbox 360 + 5 games, it becomes even more of a factor. and as to the kids arguement, you need to keep them satisfied over the long run, you dont but a console and several games at one, you buy ONE game, then more later, or buy several but wait before giving them out individually. several games at once mean the kids will play only one, and forget the rest...

    2. Re:Does console price really matter that much? by Sockatume · · Score: 4, Insightful

      If games consoles shared a standard, it wouldn't matter, but Nintendo's software will only be playable on their consoles. No console sale, no game sales. By making their machine cheaper there's a greater chance someone will buy it over its competitors.

      --
      No kidding!!! What do you say at this point?
  4. Re:No HD support? Wake up... by Anonymous Coward · · Score: 5, Insightful

    1. You are a minority.

    2. Nintendo doesn't cater to the hardcore.

  5. Re:Development flexibility... by Qinopio · · Score: 2, Informative

    HD, in this case = "High Definition", not "Hard Drive".

    Dare I say, RTFA friend?

    --
    __________
    [Big Brick Wall]
  6. Re:No HD support? Wake up... by tgibbs · · Score: 4, Insightful

    I don't care that much about HD, but I would like to see routine support for widescreen and progressive scan

  7. Price Point Prediction: $200 USD by thebosz · · Score: 5, Insightful
    I predict that the Revolution (or whatever it'll be called) will be launched at a price point of $200 USD. Why? Because the GameCube launched at that price. Because the Nintendo 64 launched at that price. Because the Super Nintendo hit mass market appeal at that price and because the NES hit mass market appeal at that price. (Obviously, I'm going off of memory with the numbers.)

    But, as the article says, is that enough for Nintendo? Gamecube was/is priced considerably lower than the PS2 and Xbox, but doesn't have nearly the mindshare (not even mentioning the marketshare). I'm not planning on getting either PS3 or Xbox 360 until they reach price points comparable to what the Revolution will launch at; for me, $200 is the sweet spot. Any more and I won't buy it.

    Personally, I'm most excited about the possibilities of the Revolution (the controller, download old games, internet play, Super Smash Bros. Revolution Online, etc.) but I fear that it might be too little too late.

    --
    The Kerr Divine: My wife's battle with a mysterious illness.
    1. Re:Price Point Prediction: $200 USD by cowscows · · Score: 5, Insightful

      Nintendo will do just fine with the Revolution. One of the great mysteries to me is how, with very similar worldwide sales numbers, the Xbox is considered such a success, while the GC is considered a failure. I'm sure it has something to do with the fact that Nintendo's marketshare has historically had nowhere to go but down, while MS could only go up.

      But really, both companies have the ultimate goal of making money by selling video games, and Nintendo is certainly very good at that. They've been doing it pretty consistently with the GC, and I see no good reason to believe otherwise. It might be too little too late to win over the hardcore young adult gamer crowd, but I think Nintendo has proved already that they can make plenty of profit without them.

      Nintendo will never regain a huge dominate marketshare. I don't think we'll have that sort of monopoly over the console market ever again. Sony and MS will most likely battle it out to pretty much a draw, and the only unknown is where Nintendo will end up compared to them in marketshare. But I think we can say with a good bit of confidence that Nintendo will continue to make money. Even if they didn't manage to grow their market, they've already got a pretty good hold on their current customers, and nothing MS or Sony are doing appears to threaten that in any significant way. The worst I can imagine Nintendo doing is pretty much a repeat of GC sales levels, and Nintendo's bank account would be fine with that.

      --

      One time I threw a brick at a duck.

    2. Re:Price Point Prediction: $200 USD by Achra · · Score: 2, Insightful

      To be honest, I really don't see the Xbox doing well until they get the idea of exclusive games into their business model. From the beginning, Nintendo has had certain games that you simply cannot get on other systems: Metroid, Zelda, Mario. Sega tried to get in on this very good idea with the Genesis, and I think it is one of the reasons that that machine was so popular.
      I own a Gamecube right now, and I'll buy a Revolution... Because I'm hooked on the Metroid games, always have been. But also, because there's not a single game that releases for the Xbox that doesn't release for PC a few months later. Halo? I bought it for PC. KOTOR? PC. KOTOR 2? PC. Morrowind? PC. Every time I would find myself saying, "Wow, now there's a game worth buying that console for".. They'd be busy shooting themselves in the foot. Also, it's important to remember that although Xbox sales and Gamecube sales are nearly identical, Nintendo actually made a profit on each unit sold instead of taking a loss. AFAIK, Nintendo is solidly in the black, while the Xbox project is solidly in the Red.

      --
      Each processor would proceed sequentially as if it had been better for them not to rise against Saul.
    3. Re:Price Point Prediction: $200 USD by freeweed · · Score: 2, Interesting

      Nintendo will do just fine with the Revolution. One of the great mysteries to me is how, with very similar worldwide sales numbers, the Xbox is considered such a success, while the GC is considered a failure.

      Nice guy answer: because Nintendo has been in the business for 2 decades, and Microsoft was a n00b.

      More realistic answer: Most young'uns have short memories, but when the Xbox was first announced, it was pretty much the laughing stock of the gaming industry. Microsoft? an x86 console? WTF? When it was released it was even more of a joke. Until Halo came around, hardly anyone wanted what was basically the Saturn for a new generation. I won't bring up the absolutely STUPIDLY LARGE controller more than once, I promise.

      Seriously, when the Xbox actually started to sell, I remember people falling out of their chairs. It's a serious lame-duck console on most fronts, and without Halo, would probably have lost Microsoft twice the $4 billion it already did. Live was about the only unique feature on it; otherwise, it was just another PS2 from all appearances. I think there was a bit of an anti-Sony backlash in the past couple of years as well, and the Gamecube just never cut it with the 14-21 year old market. They only want "M" games.

      But yeah. Compaing the GC and the Xbox, it's pretty obvious the GC beat the pants off of MS. It made at miniumum $4 billion more than the Xbox. It was a system that only "kids" played, according to damn near every media talking head. Nintendo was going the way of Sega after their drubbing by Sony in round 1. They still pulled out 2nd in the "race".

      Yet, somehow the Xbox did very well. Yup, because no one seriously thought it would go anywhere until after Halo.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  8. Re:No HD support? Wake up... by Anonymous Coward · · Score: 5, Funny

    640x480 should be enough for anyone.

  9. Re:No HD support? Wake up... by AsiNisiMasa · · Score: 5, Insightful

    Good think you don't matter to Nintendo, then. It would have been a disaster is their business model depended entirely on you.

    Most people don't even have HDTVs nor surround sound nor a computer that can handle high end games at that resolution. You're a huge minority, especially considering Nintendos "casual gamer" target demographic.

    --
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  10. Re:No HD support? Wake up... by ObsessiveMathsFreak · · Score: 4, Insightful

    Having started playing FPS's at 1920x1200 and 1600x1200 on my 6800, I don't think it would be possible for me to go back to NTSC resolution for modern games.

    Well I'm still using an old 15' CRT television to play my games and I'm more that satisfied with it. I've tried HD TV, and I don't see that benefits in the increase in resolution offset the enormous costs of

    a) Purchascing such a device
    and
    b) The loss of CPU and GPU cycles to increasing resolution that could be put to better uses eleswhere, like gameplay or AI.

    You may have enjoyed the 1600x1200 resolution, but I seriously doubt you enjoyed it at the same framerate or lighting quality or perhaps even texture and model quality as someone who was using good old 1024x768 resolution. There's a payoff here, and in terms of what makes a game look better, increasing resolution beyond 1024x768 ranks pretty low on the list of options.

    Of course the number one way of making a game look better is better art design. This fact slips past most developers.

    --
    May the Maths Be with you!
  11. The gamer's "other" console? by Sockatume · · Score: 4, Insightful

    I know of quite a few people who bought a GC to go alongside a PS2 or an Xbox, because of its comparatively low price. Perhaps Nintendo noticed this and is aiming the Revolution to be everyone's "other" next-gen console, given their emphasis on different kinds of games than the indistinguishable powerhouses from MS/Sony.

    --
    No kidding!!! What do you say at this point?
    1. Re:The gamer's "other" console? by Yahweh+Doesn't+Exist · · Score: 2, Interesting

      > And of all three consoles, it was still in last place, beat by Microsoft's very first console ever...

      the difference being that the GC made a profit for Nintendo, whereas MS made a loss ("investment") of 4 billion dollars and still doesn't expect to see an overall profit for years to come.

    2. Re:The gamer's "other" console? by Monkelectric · · Score: 2, Informative
      I know of quite a few people who bought a GC to go alongside a PS2 or an Xbox, because of its comparatively low price.

      It's more then that. I have a GC for Nintendo brand games, which are always very high quality and very well designed. Most games I buy Its very clear that nobody every seriously play-tested them, because the games have annoynances and bugs that would have been fixed during the process... for instance:

      Nightmare Before Christmas: To save your game you have to goto a specific character, and talk to him after which he gives you the same advice about saving EVERY time, and finally, after 6 or 7 button presses you get to the saving menu, you have to select which slot to save in, confirm, then 3 button presses to exit the menu. Also, if you turn off the subtitles in the game, then if characters don't have an audio recording of what they're saying -- you stand there and watch their lips move. No subtitles, no audio. All bullshit :)

      By contranst, when I buy a nintendo title I know its going to be well designed, and not suffer from any of these issues. Which is important to me. I dont have much time to play games, and I don't have time to be frustrated while Im doing it.

      --

      Religion is a gateway psychosis. -- Dave Foley

  12. Re:Emmersion in gaming by bitkari · · Score: 2, Interesting

    I suspect that Nintendo's argument is that they want to appeal not just to the predominantly teenage male "hardcore" market.

    Rather than entering the hardware arms race of Microsoft and Nintendo to see who can create the most realistic, or at least visually impressive game experience, Nintendo seem to want a more modest aesthetic and rely more on interesting game designs. Whether or not that will work, who knows - but I do at least applaud their attempt at diversifying the game market.

    Not everyone wants to play Need for Bling Underground Xtreme 2007, you know.

  13. New Advertising Slogan? by DannyO152 · · Score: 3, Funny

    It's Not a SONY.

  14. Re:Emmersion in gaming by jcostantino · · Score: 2, Interesting
    Of all the people I know who own an Xbox, which is a dozen or so - most play with the composite cable included in the kit. Some, like myself, bought an S-Video cable - even if they own a HDTV, which I don't have. One person I know is using component inputs and the digital audio out. Of all these people, two own a HDTV and one has an EDTV but he uses composite in.


    Those numbers are pretty ugly when you think about it. Two out of 12 people give a damn enough to buy a brand new TV and one of those two bothered to buy the component cable. By the way, the one who bought the HD cable also sold his HDTV because he just doesn't watch TV enough to justify a gigantic TV in his condo.


    I don't think that HDTV/console gaming is at a big enough saturation to compel Nintendo to include HDTV support. They make money hand over fist so I'm sure they believe this is the best way to market the machine but I can only guess that adding HDTV support and just selling the cable seperately would only tack on an extra $10-15 bucks.

    --
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  15. Ars Technica by JanneM · · Score: 4, Interesting

    Ars Technica had a good piece related to this. Very briefly, they point out that most titles are written to be cross-platform, thus erasing a lot of the relative hardware benefits of each platform.

    http://arstechnica.com/articles/paedia/hardware/cr ossplatform.ars

    I think Nintendo is on to a winner; we'll see if the execution is as good as their ideas.

    --
    Trust the Computer. The Computer is your friend.
  16. Re:No HD support? Wake up... by Anonymous Coward · · Score: 2, Funny

    a huge minority huh? is that like a definite maybe?

  17. Emerson in gaming? I'd prefer immersion. by Qinopio · · Score: 2, Interesting

    Nintendo has stated that on regular TVs, Revolution will be nearly indistinguishable from HD. Now, I don't know about you, but I certainly don't have an HD set and probably won't for several years - poor soon-to-be graduate student and all.

    What the Revolution will be about is a new way of playing games, not the glowiest explosions. The PS3 and Xbox 360 are more or less equivalent in the games they'll let you play. The Revolution will be able to handle those games (albeit not in HD) but also open up lots of new possibilities for new games too while adding new control options to the traditional genres (RTS, FPS especially). As a gamer since I was a little tadpole, I don't see how people could not be at least a little excited about what Nintendo's doing.

    Nintendo won't cut production values, because they've been about high production values and lower cost than the competitors for a while now.

    --
    __________
    [Big Brick Wall]
  18. Chinese Market by alucinor · · Score: 2, Insightful

    With a low price-point, it sounds like they want to clean up in the Chinese market that's sprouted up this time 'round. And it's not like they have a lot of HDTVs.

    Personally, I could care less about HD ... I've seen what it can do, and it doesn't seem to be that great of an advancement to me. Besides, a non-HD Nintendo means beautiful frame rates ... and games with a cell-shaded look to them will look the same whether on HD or regular TV.

    --
    random underscore blankspace at ya know hoo dot comedy.
  19. Re:Why does Slashdot hype non-existent hardware? by Sockatume · · Score: 4, Informative

    Journalists were playing Revolution games at the TGS; they even had a Metroid Prime demo on show. Dev kits shipped a short while back and are based on the GameCube APIs. Perhaps you should, you know, actually check these things.

    --
    No kidding!!! What do you say at this point?
  20. That's not really true. by CDPatten · · Score: 2, Interesting

    Meryl Lynch reported that the Xbox 360 could be as low as $250 this spring and MS would still make a profit. The revolution won't be out that soon, and when it does come out, chances are MS will only be charging a couple hundred dollars at the most. So unless the revolution starts at $100 at release, it will most likely be the same or more then the Xbox 360.

    http://www.macworld.com/news/2005/11/03/console/in dex.php

  21. Re:Non-Gamers? by Sockatume · · Score: 2, Informative

    That's exactly who they're targeting with the Revolution, based on comments in interviews. And the same approach worked for the DS, so they'll be feeling somewhat confident. I suspect this is their way of ducking out of the increasingly cutthroat specifications war, by carving out a new market niche.

    --
    No kidding!!! What do you say at this point?
  22. Is an innovative controller enough? by kuzb · · Score: 2, Interesting

    Not to knock Nintendo here, but I'll probably never own one. The reason is simple. The problem is not the controller (I have to admit, it's a neat idea, although I'm skeptical about how comfortable it is), or the hardware, or even the fact that it's Nintendo. It's Nintendo's target audience. The games designed by Nintendo are primarily for kids. We can expect to see more of the cute loveable nintendo icons in many of their titles reincarnated a few thousand times more. These aren't the titles I want out of a console, and this will probably be the only reason I'll get an xbox 360 and skip the revolution all together. To me, price won't be the determining factor. The titles availabale will be.

    The same thing happened initially when I got a portable. First I got a DS, however after 6 months of ownership I realized that Nintendo wasn't going to deliver on any of the game types I wanted to see. I sold my DS and got a PSP and haven't looked back since. The PSP simply has more titles which will appeal to the 30+ age group. Especially those who are tired of mario and friends.

    --
    BeauHD. Worst editor since kdawson.
    1. Re:Is an innovative controller enough? by LordKronos · · Score: 4, Funny

      The problem is...The games designed by Nintendo are primarily for kids. We can expect to see more of the cute loveable nintendo icons in many of their titles reincarnated a few thousand times more. These aren't the titles I want out of a console, and this will probably be the only reason I'll get an xbox 360 and skip the revolution all together. To me, price won't be the determining factor. The titles availabale will be.

      Oh, don't worry one bit. Nintendo definitely has games for you folks. I heard one of the launch titles for Revolution is going to be "Extreme Animal Crossing". It's the same basic game, but all the character are rendered photorealisticly. After you catch a fish, you get to gut it, and it leaves a giant pool of blood on the ground. In addition to collecting fish and bugs, you now get a rife to go with you net and fishing pole so you can hunt deer and hang them on your cabin wall.

      If you manage to get the entire exotic collection in your upstairs bedroom and can get it all setup with the proper Feng Shui orientation, I hear that Huggy stops by for a visit and gives you an exotic dance before going down on you. But if you can't get Huggy to stop by because Tom Nook can't get that exotic bed in stock, just bitch slap and pistol whip him and he'll get your point really fast.

      And if Biskit starts mailing you death threats because you moved in on his inter-special relationship with Huggy, just set his house on fire. If that doesn't make him back off, all you need to do is slap a laser scope onto your hunting rifle and wait on top of the museum for him the next time he comes to drop off a new fossil. You can dispose of his body by throwing him in the town well. If Officer Copper's investigation eventually leads to you, just throw him a few insider tips on the turnip market and he'll gladly look the other way.

      But I don't want to give away too much. Just suffice it to say, you are going to love it.

  23. Re:No HD support? Wake up... by interiot · · Score: 2, Insightful

    SD looks like crap on HDTV's. Seriously. If any of your friends have HDTV, ask them. And a lot of people are saying that production of HDTV's in 2006 will be much higher, ergo, the price will be lower, and a lot of people will be introduced to HDTV for the first time. BAD time to release a console that all those new HDTV owners will think looks like crap. You don't need 1080p, 1280x720 is the minimum that XBox 360 will do, and it wouldn't be so bad if Revolution at least said that they'd support that for some games. I guarantee you that 85% of HDTV owners, if they're choosing between the Revolution and a different console, will choose the other console.

  24. Nintendo arn't playing your game any more by Turn-X+Alphonse · · Score: 4, Insightful

    With the DS Nintendo have officially stopped playing Sony/Microsoft's game. They can clearly see that games are being put in a box now with nothing but graphics improving, so they picked up there ball and started a new game. Sony and Microsoft can stay with the graphics grind where as Nintendo will start making some intresting games and change the scene.

    Maybe it'll be a hit (like the DS), maybe it'll fail. It's a new direction and a some fresh blood in the old games markets heart. It's not going to hurt Nintendo any if they screw this up because the DS will keep them a float. The cube has a dedicated fanbase (I love mine) which wants to play fun games and graphics don't matter all that much to them. These are the same people who will buy the revolution and love it.

    Nintendos job in this "generation" is to try something new, keep their fans happy and forget about Sony and Microsoft. The PSP VS DS "battle" so far has been pretty much 99% in Nintendos favour. Theres a few PSP fans but mostly people have no intrest or are disapointed by their handheld. If it had been GBA Mark 2 VS PSP then the PSP would of won hands down. Yet Nintendo changed the entire game and have so far (Nintendogs being a major part of it) totally owned Sony.

    As long as Sony and Microsoft keep throwing thud around about "Hard drive this" and "Media centre" that they'll never beat Nintendo. They may sell more consoles or make more money, but people will only go "ooohhh shiny" so often.

    --
    I like muppets.
  25. Nintendo isn't pushing CPU tech...and that's good by Junks+Jerzey · · Score: 3, Interesting

    Sony developed an entirely new CPU architecture for the PS3.

    Microsoft went well beyond the current state of the art for desktops: three custom PowerPC cores on one die, running at 3+ GHz.

    And honestly, that's where much of the expense is coming from. It's not like SEGA (with the Genesis) or Nintendo (with the SNES or GC or GBA) or even Sony in the days of the PS1 decided to go with custom processors, let alone processors that shoot for the ultra-high end. Consoles have always been about custom hardware for some things, lowish-end commodity parts for everything else.

  26. Re:No HD support? Wake up... by CPUGuy · · Score: 2, Informative

    Progressive Scan does not get you ANYTHING at all unless you have a TV that can play that progressivly scanned DVD.

    Progressive Scan DVD players are called that because they can output at 480p (some can even do 720p). As you may have guessed, the p is where the progressive comes in. Where as standard NTSC resolution is 408i (or interlaced).

    So you see, your clamoring for progressive scan and not caring about HD support doesn't really make any sense, as they are one in the same.

  27. Re:Development flexibility... by mausmalone · · Score: 3, Insightful

    First of all, it should be clear that the Rev. will support 480p and component cables. It would be stupid to think that they'd go below what the GCN already supports. A lot of aricles get that wrong, though, and someone new to this story following our posts might not understand that.

    Second, I'm not following the whole 512 MB USB stick thing... but as for why you'd remove HD support from 3rd party developers is because of the hardware costs. To render a full screen (assuming no overlap of polygons, which is laughable) at 640x480 and 60 fps requires an 18 megapixel fill-rate. To do it at 1280x720 (720p) takes 55 megapixels (about 3x the fill rate), and 1920x1080 (1080p/1080i) takes 124 megapixels (about 6.8x the fill rate). And that's just the bare minimum required just to draw the screen, much less do anything worthwhile with it. This should make it clear that supporting higher resolutions requires more powerful graphics processors, which in turn cost more money. I think it's obvious that the only real reason they have to hold the support back entirely is so that they can keep the console's price point at about $200 (using the MSRP for the N64 and Gamecube as a predictor) because increasing resolution means increasing fill rate, which means higher priced GPUs.

    I think that for the majority of people (who don't have or don't have access to HDTV monitors), the lack of HD support will mean nothing whatsoever. They still will support component cables, which means I can wire it up like an HD device (which simplifies my home theater), and that's all I really care about.

    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
  28. Games systems often on second TV in the house by gathas · · Score: 4, Interesting

    I think HDTV gameplaying may happen at a slower rate than HDTV adoption. In our house the game system (a gamecube) is relegated to the den on a second TV. When we get a big HDTV its going in the family room and I'm not going to let the kids usurp this TV all day to play games. While this comment clearly puts me in the "video games are for kids" camp, I still think this is the predominant demographic. There's a market for adult game playing and it's growing and I'm sure there is money to be made there, but I still think alot of game systems get relegated to secondary TVs in other rooms. In other words this market is maturing and fragmenting into different niches.

    1. Re:Games systems often on second TV in the house by Midnight+Thunder · · Score: 2, Interesting

      One thing that should be noted is that the Revolution will be able to plug into a computer screen:

      http://cube.ign.com/articles/522/522559p2.html

      Given that we are likely to see most future HDTV as pure digital systems, maybe using a VGA or DVI connector (not clear which one it will use) may actually be a better solution than the component connectors we have now.

      --
      Jumpstart the tartan drive.
  29. Re:No HD support? Wake up... by Delphiki · · Score: 2, Insightful
    For those that haven't what you will notice is that the 1080p image is crisper but nothing to really get too excited about; 480p to 1080i or 720p is barely noticable on most displays.

    You must be shrooming. 720p on a good HDTV makes DVD look like ass.

    --

    Feel free to mod me "-1 - Angry Jerk".

  30. Re:No HD support? Wake up... by CastrTroy · · Score: 4, Informative

    I've heard that the revolution is going to have VGA out. I'm not sure if this is true, or what resolutions it will support, but it will be nice. I'm not interested in buying a hi-def tv just to get hi-def games. I already own a monitor capable of some very high resolutions. And if i'm sitting 3 feet from it, it doesn't have to be 60 inch, 19 is enough at that distance.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  31. Re:No HD support? Wake up... by Golias · · Score: 3, Insightful

    Most people don't even have HDTVs

    At this point, yes... but why would anybody even consider buying a non-HD TV for their main living room set these days? Any old-format TV is going to need a separate tuner in a couple years to even get over-the-air broadcasts.

    --

    Information wants to be anthropomorphized.

  32. Zelda by Anonymous Coward · · Score: 2, Interesting

    I'm buying a revolution simply because Mario and Zelda are two of the best series I've ever played... I would pay $200 just for the new zelda coming out on the gamecube.

  33. Broader Picture by Anonymous Coward · · Score: 3, Insightful

    An 8 year old doesn't care about HD (High Definition as opposed to Hard Drive as some posts didn't read the actual article) at all. If fact, there isn't one friend of my teenagers whom cares one bit if a show is in HD or not! None of the individuals I work with care and nor do any of my relatives.

    HD is not a technology being pushed by the end user in any real commercial way. The "masses" aren't shouting for it in any country anywhere. Instead it is a technology being pushed by the U.S. and the companies which stand to profit from new hardware sales.

    Hardware hasn't mattered for a long time in this market. Positioning and sales have been based on marketing and software saturation. If you market a product properly it can beat out a better competitive product. It happens all the time! Add in a better selection, in the case of consoles, of games and you will end up with a larger market share.

    The Revolution (a.k.a whatever they really end up calling it) won't in the end suffer from not having HD except for in a very few cases. Where it will suffer is strictly in the area of poor marketing and game titles. If they can avoid those 2 pitfalls, which they have managed to walk right into blindly for a while now, their new console should be much more of a mover and a shaker in the next console war.

  34. HD *is* important! by EGSonikku · · Score: 2, Insightful

    OK Nintendo. There is NO reason not to support High Definition. Zero. The rumored hardware should handle it easily. It's seems like Nintendo is chosing not to support it just so they can say " Hey look, no fancy buzzwords here grandma!"

    However, for many people who own an HDTV, not supporting is going to be the reason I don't get it. Let me elaborate...

    I bought a nice 51" Sony WEGA about 5 months ago. It's rear projection, but for $1600 I got 480i, 480p, *real* 720p, and 1080i support, and every connector imaginable up to HDMI.

    HD shows looked fantastic! Watching Baseball, football, and shows like LOST has been totally great. You know what hasn't been great?

    Games.

    Iv'e tried using my PS2 (with component cables) as well as my xbox (also with component cables) and not couting GranTurismo 4's "1080i mode" (which appears to be some kind of upscan trick) everything is in 480p, which, while still better than 480i, still looks *horrible* on an HD set. I gave up playing games on this set and moved my consoles to the 27" TV in the bedroom.

    So I had a great TV that I couldn't really game on. But only for 11 more days. Iv'e had an Xbox 360 on preorder for a while. ALL titles support *at least* 720p (1280x720) and some may support 1080i (1920x1080)! This will make full use of my TV's capabilities, and will look absolutely stunning.

    That being said, I do like Nintendo. Iv'e owned ALL of thier consoles and handhelds (including the VirtualBoy ;p) but I won't be buying a Revolution, at least for a while due to the lack of HD support. I simply cannot go back to NTSC 480i hell.

    For those that say HDTV's aren't that prevailant now, i'd say they are a LOT more common than even just a year or so ago, and with more and more HD programming coming, and (relativly) cheap prices compared to the past (a decent 27" set can be had arount $500 if you look around), HD set's should sell like mad this Christmas and next, in part fueled by the Xbox 360 and the upcoming PS3!

    By not even having HD as an option, Nintendo may come off to many as not being a "serious" console with staying power. As more and more people pick up HD sets, the more and more people won't be buying a Revolution. And it seems that's where they want to be. The "non-scary buzzword your grandma can play it" system. But, they are turning away the people that grew up with the NES, in exchange for the non-techie gaming newcomer. I want to support Nintendo, but the lack of vision in not supporting some form of HD is a killer for me :-( I cannot stress enough how bad a 480i signal looks on an HDTV. And if it ends up supporting 480p, while an improvment, just isn't enough.

    --
    - "Scientia non habet inimicum nisp ignorantem"
    1. Re:HD *is* important! by ureshii_akuma · · Score: 2, Insightful

      Huh, oddly enough 480i and 480p from video game systems look quite nice on my 51" HDTV. So when you say you can't stress how bad it looks, you certainly are saying something quite subjective and hardware dependent.

      Now, if everything else is equal (lighting, framerate, AI, etc.) will higher resolution look better? Of course! Will higher resolution make a dull/repetitive/derived game any better? No way.

      Right now, that is my biggest problem with the XBox360. Yes, the games look nice and would graphically shine on my TV. But, none of them excite me (well ES:IV does, but I'll get that for the PC). I think it is just I have gamed long enough (TI 99-4a was my first game system, heh) that graphics, honestly, don't matter. So, if there are no games I want, not amount of purty pictures will sway me. Now, I know this is not true for the 14 - 21 demographic Sony/MS are targetting. But, for adults and kids alike, good games can sell regardless of graphics.

      Yes, the Rev will not please the hardcore (define that as you will) gamer that is only concerned about graphics. For those hardcore gamers and others that are looking for gameplay, I think the Rev has a good shot. Of course, I can't make a final decision until we see and play the games for the rev. Who knows, maybe XBox360 will end up having the most innovative and fun titles when all is said and done. But, their launch line-up sure doesn't show it ...

      Ultimately (you see this on HT forums a lot), I think it is easy for HT enthusiast to get trapped in their ivory tower and believe that HD is as important and awesome to the masses as it is to them. But, I think we are a few years away from the general public seeing HD as an important and necessary feature in their gaming system.

  35. HD support is not a deal breaker by gozar · · Score: 5, Insightful
    How many people that are whining about no HD support in the Revolution have used the current systems on an HDTV?

    Metroid Prime at 480p looks pretty darn good, GT4 for the PS2 at 1080i is ok, Halo at 480p is probably the worst out of these three examples. When you are 18" from the monitor, high resolution is important. When you're sitting 8' away from your 48" TV, higher resolutions aren't as ground breaking.

    I think Nintendo will do just fine, as long as they support 16:9 mode. BTW, game developers, if you offer split mode game play, make use of the 16:9 screen and let me split the screen side by side instead of just top/bottom.

    --
    What, me worry?
  36. Look at the manufacturers... by teknopagan · · Score: 5, Insightful

    This is what it really breaks down to for me:

    There is the Xbox 360, which brags about it's HDD support but does not make the HDD a standard option. How many 3rd party devs are going to support a peripheral that maybe a third or less of the market has? Obviously some will, but most won't bother. Plus, it's Microsoft, and they just piss me off.

    Then there's the Playstation 3. Made by Sony, a company who installs rootkits on people's PC's, settles for poorly manufactured digicam CCD's, and has generally been riding their name for the past 3 years or so (Hey, we're Sony! People will buy our crap regardless of how craptastic it is!). Sony pisses me off.

    Last but not least, we have the Nintendo Revolution, which is not only the least expensive of the three, but is likely to bring about a wave of excellent new gameplay styles with their innovative new controller format (btw, for those who still complain and want their old-style controllers, Nintendo is making one). Most importantly, Nintendo hasn't done anything to piss me off lately.

    Disclaimer: If a really good new Ratchet and Clank game comes out for it...I might end up with a PS3 anyway. Damn that addictive Lombax!

    --
    The Russian Mafia will mod you down just to see if the Moderate button works.
  37. Re:It Didn't Help Them Last Time by mausmalone · · Score: 2, Interesting
    GameCube was $100 cheaper, and all it really did was convince all of the consumers that it wasn't as technically able or as good an investment as PS2 or Xbox.
    The Gamecube was certainly more "technically able" that the PS2. The question though is whether people believed it. People still have this mentality (even if they don't think it consciously) that something small and lightweight is a "toy" and something large and heavy is a "tool" and that the tool is more powerful than the toy. The X-Box and PS2's heftiness played a part in the misconception that they were both more powerful than the Gamecube.

    In reality, the Gamecube is just about as "powerful" as the X-Box, in the sense that if something is possible on the X-Box, it's probably possible on the Gamecube and vice-versa. The X-Box had more texture memory and a higher single-pass fill rate, while the Gamecube had more texture pipelines and a higher multi-texture fill rate, and so on and so on... but they were both beefy machines.

    And, true, the PS2 was less powerful than both of them, but it's also well over a year (maybe 2?) older than the GCN and X-Box. The age is the reason it's slower, not any half-assed-ness on Sony's part.
    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
  38. Walking around Nintendo, MS & Sony by Bushcat · · Score: 2, Insightful

    When one visits Nintendo, it's like visiting a relatively small company that does stuff like collect cloisonne plates for the walls, and everyone seems to know everyone else. Microsoft is like visiting a big business. Sony is like visiting a big business at war with itself. Somehow, the Nintendo consoles and games seem to reflect this difference. I don't know how it spills over to the games, since they're made by third parties, but the general environment seems to work quite well for them. The games seem to work at any scale.

  39. Re:Emmersion in gaming by oscarmv · · Score: 2, Informative

    Your statement that the Revolution won't have 802.11g is correct but misleading. It will have 802.11b which, frankly, should be far more than enough for its needs (both for downloading content for the virtual console and for internet/LAN play).

    No offense intended, just wanted to clear things up.

  40. There are benefits by Philodoxx · · Score: 2, Insightful

    Think that not supporting HDTV output will have two benefits.

    1) Reduction in console cost for Nintendo (and hopefully the customer) at the cost of a feature that very few people actually use. I'm sure the percentage of the population that own an HDTV is small ( less than 5%). The percentage of HDTV owners who are interested in the revolution but won't buy one because of its lack of HDTV output is even smaller. Not to mention that the Revolution isn't targeted at your typical HDTV owner, it's targeted at families who may not want to dump out $2000 for a TV for the kids.

    2) Game development costs go down. Microsoft requiring all games to be HDTV ready is going to increase development costs. Since there is no such thing with the Revolution, hopefully that will result in a lower standard MSRP (I believe both Sony and Microsoft have said they want to raise game prices).

    --
    Oh, a lesson in history from Mr. I'm my own grandpa.
  41. Re:No HD support? Wake up... by oman_ · · Score: 4, Insightful

    Low resolution is not the problem with video games these days.

    --
    Rats would be more funny if they could fart.
  42. Re:No HD support? Wake up... by xannik · · Score: 3, Insightful

    I'll tell you why.... price. A lot of people may want a console, but don't want to pay a shit ton to play it on the fancy new HDTV. You think within 5 years time HDTV will be as pervasive as regular tvs? Heck even if it was that is around the time that Nintendo will be releasing there new console and I'm sure it will have HD support if the technology has become pervasive. I think this is a smart move. One of the reasons I own a gamecube was because I could get it for under a hundred dollars. I never would have gotten it if it was the same price as the XBox. Driving up the cost for a minority market technology is not a smart move.

    --

    Go Illini!!!
  43. Re:No HD support? Wake up... by Golias · · Score: 2, Insightful

    Because you can watch the Sopranos is HD if you have HD Digital cable, which costs extra... and pay for the "premium" HBO subscription on top of that.

    At those costs, I think I'll limp along with the DVD's for the one or two shows I like which are not broadcast for free.

    --

    Information wants to be anthropomorphized.

  44. Re:No HD support? Wake up... by stalky14 · · Score: 2, Insightful

    ...and I've never been able to figure out why people would want frame rates faster than their monitor can scan!

  45. Nintendo doesn't target games for kids. by Viewsonic · · Score: 2, Interesting

    Really, there are so many ignorant people out there. I'm glad you got marked troll, because thats exactly what you are doing. Nintendo has always said they make their games for everyone. Mature people dont need edgy violence and crap to make fun games. They just make good gameplay. If good gameplay isnt enough for you, then you should probably not be buying games to begin with.

  46. Re:No HD support? Wake up... by Antifuse · · Score: 2, Interesting

    And there is a definite difference between 720 and 1080 as well. I noticed when I first started watching NFL in HD. One of the broadcasters would broadcast in 720 (Fox, I think) and another (CBS?) would broadcast in 1080. The 1080 definitely looked TONS better.

  47. Re:No HD support? Wake up... by Miamicanes · · Score: 5, Informative

    As lots of people tend to forget (even people WITH HDTVs):

    * the difference between broadcast NTSC or composite NTSC and studio/dvd-quality NTSC (via s-video) is dramatic and noticeable.

    * the difference between studio/dvd quality NTSC via s-video ("480i60") and 480p60 is night and day. Someone who just had PRK/LASEK the previous day could still tell the difference between the two on a 27" TV twenty feet away in a smoke-filled room.

    * On a natively 720p60 set, 720p60 looks noticeably better than 480p60. On a natively 1080i60 set, 720p60 is almost indistinguishable from 480p60 because the TV downsamples to 540 scanlines, then kell-filters them to prevent flicker. The net result is almost the same amount of vertical detail as 480p60, with only slightly more horizontal detail. Meanwhile, the GPU and CPU are working almost twice as hard.

    * On a natively 720p60 set, 1080i60 is nearly indistinguishable from 480p60, because the TV just throws away half of the scanlines, resamples the 540 that remain up to 720, then resamples the alleged 1920 horizontal pixels to 1280. On a natively 1080i60 set, 1080i60 COULD exhibit greater detail than 480p60... except for the tiny problems of interline twitter (requiring kell filtering), inadequate GPU/CPU power to really pull off their best work at 1920x1080, and the fact that programmers fundamentally don't understand the realities of computer-generated interlaced video and inevitably produce games that look great on the progressive-scan monitors connected to their dev boxen, but have glaring artifacts and deficiencies when viewed on a real interlaced display.

    In short, 1080i60 doesn't have a whole lot to offer more than 480p60 for action-related games due to all the filtering necessary to prevent interline twitter, and inadequate raw GPU/CPU horsepower to really handle 1920x1080 properly. 720p60 has definite potential to offer better-looking games because 1280x720 is still a reasonable resolution as far as the GPU/CPU is concerned... but at the moment, natively 720p60 TVs only represent about 1/3 of the total in America (unfortunately), and 720p60 looks like $#!+ on most natively 1080i60 TVs.

    At the implementation level, upgrading chips capable of 480p60 to 1080i60 is a comparatively small tweak, because most of the increased bandwidth goes into permitting faster pixel-to-pixel color changes. The actual scanrate (~33.75KHz) isn't a whole lot higher than 480p60's (~31.5kHz). Unfortunately, you can't fool Mother Nature... making the leap to 720p60 requires ~45KHz, because the real or metaphorical electron beam has a LOT more ground to cover in the same amount of time. Put another way, you can do some nasty hacks and claim that a given circuit is technically capable of "1080i", even if its REAL capabilities aren't much better than 480p because the horizontal detail will be all smeared and blurred due to inadequate bandwidth... but making the leap to 720p requires real upgrades that cost real money. And ultimately, the 2/3 majority of American HDTV owners whose sets are inherently 1080i won't see much of an improvement anyway, and will probably bitch about games that only support 480p and 720p.

    The REAL surge in "HDTV" console gaming will come in another 2-4 years, once natively-720p TVs have displaced enough older 1080i TVs (at least among gamers who know the difference and care), and Nintendo's NEXT console WILL support 720p (but probably won't bother with 1080i, leading to more waves of grousing and complaining about its lack of "true" support for HDTV).

  48. Re:No HD support? Wake up... by maddskillz · · Score: 3, Interesting

    I think it is because if you have a high frame rate normally, then we the scenes get more complicated, you are more likely to run at an acceptable frame rate still. If you are just getting by with the normal scenery, frame rate wise, the complicated scenery will completely bog things down, and make it choppy

  49. Nice price ($200?), shame about the HDTV by hattig · · Score: 2, Insightful

    It is most likely that I will buy a Revolution towards the end of next year.

    I don't have a HDTV currently, but I will probably buy one within 2 years. It'd be a shame if I couldn't play, e.g., Mario Kart Revolution, in high resolution on the TV with other people. I assume that it'd still be capable of 480p however, so it is some kind of improvement over 480i currently.

    Is the graphics hardware really so weak that it can't handle 1280x720p? Hell, how about 640x720p? Or is it merely the console's outputs?

    Of course, for the average /family/, maybe the console will be in another room on another display that is unlikely to be HD for a long time. But what about the 25-35 market of men and their expensive toys? I'm sure a reasonable amount of them would have considered a Revolution for the fun games it'll have, but if they will look like blocky turd on their >35" HDTV ...

  50. Re:No HD support? Wake up... by interiot · · Score: 4, Insightful
    Actually, 25% of NEW TV SALES are HDTV in 2005.

    So, if you assume that people buy a new TV every 10 years (possibly a little conservative), that means that in 2004, 2.2% of existing US TV owners upgraded to HDTV, and in 2005, an additional 2.7% of existing US TV owners upgraded to HDTV, and in 2006, an additional projected 3.7% of existing US TV owners upgrade to HDTV.

    So, by the time the Revolution is out, market penetration will be ~8.5% in the US. In Japan, market penetration will be a fair bit higher, because they're buying HDTV's at a faster rate. And note that not everyone who has a TV will buy a console, gamers tend to be more tech oriented, so the number of console users who own an HDTV will be a higher percentage.

  51. Anything Merrill Lynch says is a guess. by mcc · · Score: 3, Interesting

    Merrill Lynch aren't journalists, they aren't a video game company. They aren't Microsoft. They aren't Sony. They aren't accountable to anyone. They're analysts. They guess. If they're wrong, there are no consequences to them.

    Merrill Lynch also seems to make awfully consistent guesses about the next generation, specifically: Whatever is good for Microsoft. The persistent claims in the last several months that the Playstation 3 will cost exorbant amounts of money also, if you follow sources, inevitably stem from guesses by Merrill Lynch. Contrast this with Merrill Lynch's guesses in 1999, which predicted the ps2 would sell for well more than it ever did.

    Other recent winning predictions by analysts about the video game industry have been that the PSP would be a smash success and knock the Nintendo DS and Game Boy outside of the market (it's outsold neither); that Nintendo would die every year for the last five; that Apple would die every year for the five before that; that Nintendo DS online would launch with free VOIP; and that the PS3 will launch in 2007.

  52. Re:No HD support? Wake up... by damiangerous · · Score: 2, Insightful

    No one is arguing that costs come down eventually. But saying "within the next year or two you won't be able to get a standard TV" is ridiculous. Costs may be coming down relatively fast on HDTVs, but the absolute cost is still quite high. DVD players aren't a very good comparison. I bought my first DVD player in 1998 for $250 (Philips 825). Now they're cheaper than VCRs. The sweet spot to swing adoption was when they dropped below $100 and were competive with good VCRs. HDTVs need to drop to that sweet spot too. Not below $100 obviously, but competitive with good CRT TVs. They still need more than a few years to do that.

  53. Re:No HD support? Wake up... by somersault · · Score: 2, Informative

    Could you care more? This may be trollish but I've never understood the americanism of "could care less", which should actually read "couldn't care less" o_0

    --
    which is totally what she said
  54. Re:No HD support? Wake up... by sabin1001 · · Score: 2, Insightful

    Gamecube already has support for widescreen and progressive scan. In fact, a huge percentage of gamecube games support progressive scan. Like, a lot higher percentage than on PS2. Check out hdgames.net and hdtvarcade.com to see some lists. I don't think we need to worry about the revolution in this respect, thought it'd be nice if they mandated it as a requirement.

  55. No HD? by Zarxos · · Score: 2, Interesting

    Am I the only one confused by the fact that the Gamecube supported HD, but the "next-gen" console does not? That seems like a strange move for Nintendo, IMO.

  56. Re:No HD support? Wake up... by Jeremy.DeGroot · · Score: 2, Insightful

    I don't know about you guys, but I've never played video games on my family's main TV (main tv == the newest most expensive one). My Nintendos have lived in the basement, my bedroom, and now my dorm room, but never in the living room where the niceest TV is. It's always been attached to an older one. I bet most Revolutions will be in a similar situation. I doubt that many Revolutions will be attached to HDTVs.

  57. Re:No HD support? Wake up... by Pollardito · · Score: 2, Insightful

    when i was a kid, my parents actually wanted to watch the good TV, so my nintendo or atari was always hooked up to the TV in their bedroom. i'm sure there are plenty of HD-owning households that will do the same, and so the actual percentage of people playing these new consoles on an HD TV might be smaller than the % ownership.

  58. Re:Whatever. by Anonymous Coward · · Score: 5, Insightful

    What the fuck does a game's rating have to do with who it's aimed at? Just because a game doesn't feature exploding corpses, lakes of blood, automatic weapons, random senseless violence, demonic possession, bouncing boobies, or gratuitous sex, it doesn't mean that it's "for kids". In fact, games with stuff that earns them an M rating are exactly the kind of games that are intended for kids, specifically teenagers between 13 and 18 - the hormonally imbalanced "I want to be grown up" lot, who think that playing a game where you go around beating up prostitutes makes them more of a man.

    Games that are aimed exclusively at young childeren (in the way you seem to think Nintendo's games are) are extremely rare, and far more likely to be released for everything that's electronic and plays games (PS2, Gamecube, Xbox, PC, GBA, DS, PSP, possibly others). Stuff like the endless stream of Spongebob Squarepants or Disney games, or whatever. These games are absolutely awful, because they're developed with the idea that kids are too stupid to know any different, and they largely sell because parents who don't know any better buy them. Anyone over the age of 6 finds them unplayable, and even then they aren't very good games.

    That's not even close to what Nintendo's games are like. Nintendo's games are designed for everyone. They aren't intended to exclude everyone over a certain age as kids' games are, and they aren't intended to exclude everyone under a certain age either. In order to be playable by everyone, they need to qualify for the appropriate ratings, so that means they can't include content that would kick their rating too high.

    If you thing those ratings are the same as the age ratings on a toy, or a jigsaw puzzle, or whatever (the ones that say things like "Ages 6 - 11" or "12 and up"), you're seriously deluded.

  59. The question is..why? by CashCarSTAR · · Score: 4, Insightful

    Which nobody has answered yet, even though it's in the open.

    Prepping a game for HD, means way more detailed models/backgrounds/whatever. Easy. Nintendo is rejecting this for several reasons, 2 reasons are public, and one reason is my personal speculation.

    Confirmed ones first.
    #1. Not needing the ultra detailed models will keep development costs down, keeping prices lower and profits higher. Seems reasonable for a business.
    #2. The HD models will require additional loading time. Nintendo is trying to keep loading time at a minimum. Again, very reasonable. Now, how much of an advantage this will be, we'll need to see next-gen loading times of course. But it's a wait and see thing.

    And my speculation, considering the Ars Technica article on potential Revolution specs.

    #3. Using system memory in resources for HD, the Revolution just isn't designed for. The system is designed to maximize non-graphical computations, making for better AI and physics. Personally, when it comes to gaming I'm more than willing to take a graphics hit for better AI and physics.

  60. Re:No HD support? Wake up... by Golias · · Score: 2, Funny

    I want a card/board game that will engage me in intelligent conversation...

    Jeez, why don't you just insist on a robot girl as a dating sim accessory* while you are at it?

    *Spare me the wiki link. Most /. folks already read Megatokyo.

    --

    Information wants to be anthropomorphized.

  61. Re:No HD support? Wake up... by Golias · · Score: 2, Informative

    You're talking the difference between spending $150 for a standard and $1000 (minimum - All those sub $1000 sets have no tuner) for a set in the 27" range.

    Bzzzt!

    I Froogled it: Samsung has a 30" HDTV, with HD built-in tuner, for just over $600. There are 27" sets to be had for considerably less (in the $450 range.)

    Sure, you gotta go over $1000 if you insist on flat-panel or projectors, but that's true of SDTV systems too.

    (or would be, if anybody still made high-end SD sets anymore.)

    --

    Information wants to be anthropomorphized.

  62. Developers & HD: Don't Count On It by cbybear · · Score: 2, Insightful

    Having worked for Electronic Arts on a next-gen title, I don't think HD will play a large role for this generation of consoles, especially during the first 3-5 years. The Xbox 360 Devkit, which was a PowerMac G5 with the M$ dev software installed, touted a lot of power, but our game brought it to its electronic knees.

    Consider textures. There is a lot of talk about dynamic lighting for next-gen consoles. Say you want to use normal maps. Now you go from one texture map to 3 or 4 (the base texture map, the normal map, possibly a specular map, and maybe a depth map). That will result in a 3-4X increase in texture space. And that is not even considering that you would probably want to up-rez the textures. Heck, you would need to up-rez to support HD. So you double the resolution. You now have a 4X increase in the size of each texture. Not looking good.

    There are things that can be done to save some of this space, such as folding different texture types into one texture by being cleaver with how you use the RGBA channels. Still, it will be on average a 4-6X increase in overall texture space. Processor speed and memory aside, how to you pull that data in from disk fast enough? Your code it going to have to get really smart to do the kinds of predictive loading/unloading it needs to do to get those textures where they need to be at exactly the right time (otherwise you quickly run out of texture memory).

    From just this simple example concerning one area of game production, the problems caused by HD are many. You also have to render more screen space at higher densities. HD is just flat out computationally expensive. It is expensive for the productions since artwork has to be developed to support HD resolutions. That impacts production pipelines because the datasize has increased. It just keeps going. How many developers do you think will flock to HD when the problems it causes are large and the financial gains are small?

    And that is the rub. It is going to take developers 2-4 years just to get down the basics of making next-gen games. Until then, you are going to see a lot of ports. That is exactly what I was working on. Taking an existing game, art content and all, and porting it to Xbox 360. We worked to up-rez textures. We had to change completely how characters got modeled because we wanted lots of photo real char stuff that doesn't mesh well with current methods for modeling. Games involve lots of "cheats" in both tech and art. Many of those "cheats" are incompatible with next-gen content creation.

    So Nintendo made the right choice. While Sony (who none of us should be considering buying from) and Microsoft (ditto) chase after the bleeding edge of tech, Nintendo will trail a short way behind making games the other 90% of the world might enjoy. I love my WoW as much as the next geek, but that experience does not minimize what Nintendo continues to do for the gaming world. It brings in new customers. That can only be good for all of us.

    --kev