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The World of Competitive Gaming

cphilo wrote to mention an article in the AP about the world of competitive gaming. From the article: "Welcome to the basement lair of the 24-year-old Wendel, the man known and feared by aficionados of multiplayer games across the globe as 'Fatal1ty.' If you deign to think of video games as simply a childish pastime, consider this professional game player. He collects a six-figure salary, has his own brand of gaming merchandise and travels the world to compete - regarded by those in the know as one of the most gifted players of his kind."

67 of 318 comments (clear)

  1. He's not pro! by toupsie · · Score: 5, Funny

    He is a freaking CAMPER!!!

    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
  2. The Girls... by Anonymous Coward · · Score: 3, Funny

    And the girls... you can't imagine the girls these professional game players get in addition to that six figure salary.

    1. Re:The Girls... by keyrat+rafa · · Score: 2, Interesting

      If you've seen him on MTV (True Life: I'm a gamer), you see that he does actually manage to pull girls doing this, or they make it seem that way. On the other hand, they also show a guy who is the world's best Golden Tee player, and he looks like he totally lost the game of life.

      Also, comptetitive game playing can be extremely interesting to watch. Just take a look at this SF2 tourney highlight:

      Ken vs Chun-Li EVO 2004

    2. Re:The Girls... by MBraynard · · Score: 2, Funny

      Well why don't you just friggin go there.

  3. Out of Touch with an Old Reality by Quirk · · Score: 4, Interesting
    ... travels the world to compete

    Not to take away from the guys accomplishments but will a time come when we all but do away with the need to press the flesh?

    Why do we need to gather and mingle in the face of the web, the very essence of which is near instantaneous communication at a distance. This reminds me of those who need to print out hard copies of material in order to study it properly.

    Do we gain or lose signal to noise when we gather to celebrate our heroes?

    I keep a few fundamental books at hand's reach but other than those and the turn over of new material taken out from a library, I'm much more comfortable and able to take from an e format than from dead tree material, and, I can learn more from another at a distance than when merged in a touchy feely mind meld.

    --
    "Academicians are more likely to share each other's toothbrush than each other's nomenclature."
    Cohen
    1. Re:Out of Touch with an Old Reality by PDXNerd · · Score: 5, Insightful

      Humans are physical creatures. We touch, smell, feel, and love. I participate in teleconferences all the time, even some with video. Something is lost when you can't reach over and whisper a snide remark in someone's ear.

      I am a book collector, and have many old books. Something about the fact that many people have touched them and loved them makes them all the more special. I have about 10 copies of the Rubiyat of Omar Kayyan - none any less than 80 years old. Something about the different artwork, leather covers, hand-written notes that conveys a continuity, a chain of humanity to them.

      Shaking the hand of the world's best gamer is really no less.

      Is this gamer real? Is he a person or a bot that a marketing exec thought up to encourage the Future Gamers of the World to play more games in the hope that they too can make money by sitting on their arse? Never underestimate the phyiscal world and our need to *physically understand* something.

    2. Re:Out of Touch with an Old Reality by Bishop · · Score: 2, Interesting

      Humans are social creatures and the need to "press the flesh" will exist long past our lifetimes.

      In this case Fatal1ty is a legend, a sort of real myth. He doesn't get paid to play well, he gets paid to make public apperances. Fans want to see him. They want to hear him talk. The want to watch him play, not his avatar.

    3. Re:Out of Touch with an Old Reality by Jeff+DeMaagd · · Score: 4, Insightful

      I question the need to remove physical interaction. Big example: given the choice, would anyone here really chose cybersex over sex in person?

      Or brought down several notches, I suspect that most people would prefer to be in person for basic conversations whenever reasonably possible. Telephones, VoIP, video conferencing are all simply second-rate substitutes that come on for convenience's sake when the expense of being in person isn't possible or justiable.

      Conferences and trade shows are great if you can go, they are great ways to build a social network, great ways to actually try things out in person rather than trusting text descriptions and photos on the web.

    4. Re:Out of Touch with an Old Reality by ToxicBanjo · · Score: 3, Interesting

      ...will a time come when we all but do away with the need to press the flesh?

      Likely not until fibre is everywhere.

      Travel for professional gamers is a requirement. The internet has this nasty thing that ALL gamers hate called "lag" (varied and fluctuating ping that causes noticable hiccups in the game). The problem for the pro is that lag can be the difference between 1st place and last place. When money is on the line it's LAN play all the way for any serious gamer.

      --
      There are only 10 kinds of people in the world. Those that understand binary and those that don't.
    5. Re:Out of Touch with an Old Reality by misterbozo · · Score: 2, Insightful

      There's online competitions, but cheating and latency are big issues. A LAN setting is required when money is at stake.

    6. Re:Out of Touch with an Old Reality by seagis · · Score: 5, Funny

      Big example: given the choice, would anyone here really chose cybersex over sex in person?

      You realize, don't you, that it's a bit of a stretch to think that most of the people here will have the opportunity to make such a choice?

      ;-)

    7. Re:Out of Touch with an Old Reality by JonathanBoyd · · Score: 2, Interesting

      There''s no physical difference between reflected and transmitted light. They're both just photons and not perceived by the idea any differently, if they're the same wavelength and intensity. The crucial difference is that the light you use to read a book is usually a lot brighter than the light your monitor emits and the image has more detail.

    8. Re:Out of Touch with an Old Reality by rewinn · · Score: 2, Informative

      Precisely! Technology extends the range of options, but does not have to do away with the old options. Most of my gaming is via computer, but that doesn't make card night with old friends any less valuable.

      >I have about 10 copies of the Rubiyat of Omar Kayyan - none any less than 80 years old. Something about the different artwork, leather covers, hand-written notes that conveys a continuity, a chain of humanity to them.

      I share the feeling (... and covet your collection, twice the size of mine.)

      The Rubiyat is an especially suitable example of the enduring value of physical books, for its poetry is far more than the bare text freely available on the web. Its commentary on the human condition is all the more poignant and effective when spoken in a variety of books of varying conditions, each of whose original owner "... indeed is gone with all his Rose" (V). The various book designs and scars of time make each volume like one of the Pots (verses LXXXII+) that comment on the Maker: "They sneer at me for leaning all awry; Why? did the Hand of the Great Maker Err?" Web-pages can be made perfect and enduring; physical books can only decay.

      The physical experience of leafing through the poetry, on the gress, with a loaf of bread, a jug of wine, and a "Thou" beside you in the wilderness ... that's what Omar is talkin' about!

    9. Re:Out of Touch with an Old Reality by Quirk · · Score: 2, Funny
      would anyone here really chose cybersex over sex in person?

      For fun I would..., with a twist. Consider the possibility of all the male geeks who masturbate having a method for home storage of their sperm, (they might want to store some off site for redundancy). Maybe at the time they're alone in their mom's basement jerking off to porn their chances of finding a mate are slim, but who's to say in time they might become highly sought after and their late adolescent and early adult sperm might be preferable to that culled late in life.

      From a woman's point of view it might be preferable to be able to surf the net looking for a sperm donor more suited to her needs than might be available in her immediate vacinity.

      An artifical womb might be far off but surrogate mothers are a reality today and thus women could (and do) sell their eggs to males wanting to procreate from a selection of women far greater than available to them in their various nearby meat circles.

      Perhaps sooner than the development of an artificial womb we might manage having our young carried to term in other mammals. I wouldn't mind one of my offspring being carried to term by a Cetacean. The intrauterine experience of an ocean voyaging surrogate mother might make for some positive attributes.

      --
      "Academicians are more likely to share each other's toothbrush than each other's nomenclature."
      Cohen
    10. Re:Out of Touch with an Old Reality by Swordsmanus · · Score: 2, Interesting

      Just FYI, according to the findings of I/O psychologists, online business meetings are better at facilitating creative discussion and are more productive than in-person meetings. Also according to the findings of social pyschologists, when people gather in-person, their opinions become more polarized than if they were alone or in smaller groups. Despite the findings, business execs still prefer in-person meetings, even for brainstorming new ideas, and even for important decisions that should be carefully and precisely made. I agree that we humans are physical creatures, but not always is something lost in online discussions; gains can be had in certain situations.

    11. Re:Out of Touch with an Old Reality by xouumalperxe · · Score: 2, Funny

      Well, that's all very pretty.

      But his ping would suck

    12. Re:Out of Touch with an Old Reality by Jackmn · · Score: 2, Informative

      At LANs it is far easier to ensure all players are using the same setup with no third party programs or illegal cvars giving them an advantage.

      There is also almost no latency on a LAN.

  4. But still.. by slashmojo · · Score: 5, Funny
    regarded by those in the know as one of the most gifted players of his kind.

    But still a nerd with no sex life. (presumably)

    "Gaming is so much fun and so relaxing," he said. "I don't see why anyone would want to stop playing."

    Yep, no sex life is confirmed..

    Yes I am still very jealous ;)

    1. Re:But still.. by Zakabog · · Score: 2, Informative

      That says up through high school. I mean technically I was also a jock up through high school. Do I look like a jock? No. Do I have the sex life of a jock? Well... yeah, but not while I was a "jock" because while I was a jock, I didn't focus on JUST physical sports I focused on video games and sports were just some other thing I did to see how I liked it. A real jock is dedicated to sports like football and basketball and all that. He's dedicated to video games and just so happened to play those sports. And did you read this?

      "I don't really have time to indulge in anything," said Wendel. "I'm so dedicated and so determined to be the best I don't have time to indulge in other stuff." To most people that says "24 year old virgin living in mother's basement." I used to be as dedicated to gaming as he was and I was very good at it, but then I started going out and just hanging out with people. I started to enjoy that more and more, and now video games are just something I might play 2 hours a week at most. If I could wake up tomorrow with his skill, but I had to be as dedicated as he was I'd turn down the offer, it's all about what you enjoy most in life. He enjoys being the best at everything and he seems to be the best at video games so he's going to continue that.

  5. sure "the best" by Turn-X+Alphonse · · Score: 3, Insightful

    I very much doubt he's the best gamer ever as they try to make out. "Pro gaming" is based on abusing bugs, short cuts and general lamer tactics. The type of people who bunny hop around maps using the rocket launcher to frag you as you spawn, collecting all the weapons before anyone else can get to them.

    I don't care how much people get paid, I refuse to play with people who abuse these bugs (and trust me, they all do. It's become socially acceptable) and I outright refuse to call any of these people "pro".

    --
    I like muppets.
    1. Re:sure "the best" by briancarnell · · Score: 2, Informative

      Understanding and exploiting the game to its limits is not "abusing" bugs.

      Learn To Play.

    2. Re:sure "the best" by tomstdenis · · Score: 2, Insightful

      The point to video games is to have fun, not win.

      When you sacrifice any sense of competition [e.g. spawn camping, unbalacing teams, tk'ing] you just make the game a waste of time. This is largely why I don't MP [well that and the lag].

      Tom

      --
      Someday, I'll have a real sig.
    3. Re:sure "the best" by PDXNerd · · Score: 4, Interesting

      I agree. Knowing and using the limitations of a system is the mark of someone who wants to win, not necessarily an abuser.

      Hiding in a wall hack is cheating. Bouncing around a map using rockets on rocket arena requires talent.

      Each game has it's own limitations, and each fight has it's own strategy. Many British generals decried the foul tactics of the American Revolutionary army as they used guerilla tactics. Come out and fight us face to face! Line up in bright colors! Don't attack during tea time!

      Do you want to win or have a long set of rules? If it's the rules, go play D&D, not FPS. You (and the rest of us who won't have to listen to Yet Another Whiner) will be happier.

    4. Re:sure "the best" by Anonymous Coward · · Score: 5, Interesting

      From someone who takes part in competitive gaming and is very knowledged on the subject, it is very hard to deny him of being the best gamer (in terms of FPSs). He has an unparalleled track record in past competitions, and has continued to prove his place at the top. The only rival that Fatal1ty currently has is "Vo0", a Norwegian player that has traded many matches with him. Fatal1ty is definately is above the rest.

      "The type of people who bunny hop around maps using the rocket launcher to frag you as you spawn, collecting all the weapons before anyone else can get to them."

      I'm failing to see how this is considered an "exploit" or "lamer tactic". It is a very viable strategy that, when attempted versus other players of high calibre, CAN be countered.

      Keep in mind that the higher level players do not fall into the holes that average players would. Actual strategy is employed to avoid being spawn fragged, locked out of weapons, etc, whereas the average player would throw up his hands in frustration.

      Your claim that pro-gaming is based on abusing bugs and shortcuts is ridiculously unqualified and shortsighted.

    5. Re:sure "the best" by ToxicBanjo · · Score: 4, Informative

      Seeing how abusing bugs, short cuts and general lamer tactics will get you booted and/or banned from most organized gaming I can't agree with your statement.

      There is a HUGE difference between knowing and using a map to it's full potential and exploiting bugs.

      Bunny hopping is something I personally don't like but I don't see anything "cheat" worthy about it. Neither is spawn camping with a rocket launcher. It's just part of the game.

      I'm sorry but when I read your collecting all the weapons before anyone else can get to them I actually laughed out load... quite hard too. The whole point of the game where there are many weapons is to limit the amount your opponent can get thus maximizing you potential to frag the hell out of 'em.

      I think you're confusing PRO with NOOB. I've been in many MP servers in all kinds of games and it's the same crap all the time. Get pro's playing against each other and you'll see some of the best game play you could imagine.

      (and trust me, they all do. It's become socially acceptable)

      I don't and no it has not. Exploits get you banned, simple.

      --
      There are only 10 kinds of people in the world. Those that understand binary and those that don't.
    6. Re:sure "the best" by Bootvis · · Score: 2, Insightful

      Maybe you should watch the pro's play. Which you obviously didn't because pro's don't play the game like you described

      You getting owned != opponent abusing the game

      --
      Read, refresh, repeat.
    7. Re:sure "the best" by Verloc · · Score: 2, Insightful

      I refute that. I agree that it's a different game than a casual player would play, but to watch a duel between two of the best players out there (q3 is what I know) is an exercise of instinct and grace. I've seen 1v1 games between players like ZeRo4 and Cooller and been marvelled at the kind of shots, jumps and movement they can pull. It is a skill and it can be stunning. If one person is using the rocket launcher to spawn kill, the other ususally made a mistake to get into that position. There are 4v4 team games/ctf that are amazing examples of co-ordinated teamwork. Pro gaming is playing a game to win and if everybody's playing the same way (which is usually the case in the upper echelon) the playing field is quite level. To call it 'lamer' just shows you don't understand it. You don't have to play them if you don't want to.

    8. Re:sure "the best" by friedmud · · Score: 5, Interesting

      You have obviously not seen him play then...

      I have, _several_ times at Quakecon and let me tell you it is unbelievable. He will play just hard enough to screw with his opponent... only whipping out the "tricks" when he needs them.

      For Quakecon 2004 he was setup in the Abit booth and was playing people for spectacle... if you could even kill him _once_ you got a prize. If you could beat him then you got a whole new computer.... only a few people got a prize at all.

      One of the memerable moments from watching him play was when he was taking on a beginner in Doom3... Fatal1ty ran into a room and knew the guy was coming behind him... he shot out all of the lights and crouched in a corner... while his opponent ran _right_ past him... the crowd HOWLED with laughter and his opponent swung around dumbfounded until he got a shotgun in the face.

      Fatal1ty plays _so_ often that he is basically one with the game... he knows every nook and cranny of every map and knows exactly which weapon to use in every situtation... he also has an uncanny ability to predict the behaviour of his foe.

      Go see him play sometime... then tell me he is some kind of "lamer".... I think you will be surprised.

      Friedmud

    9. Re:sure "the best" by masklinn · · Score: 2, Interesting
      The point to video games is to have fun, not win.

      The point of sports, likewise, is to have fun, not win...

      Do pro-sports seem any less acceptable to you?

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    10. Re:sure "the best" by friedmud · · Score: 2, Insightful

      I guess that depends on the "skill" you are trying to test... it takes a _lot_ of skill to analyze a map... and be able to effectively utilize your knowledge of the map. I've played most of the maps used in Quake3 competition a _lot_ (as in, at my peak I was playing 4 to 5 hours a day), but I still get completely owned by the pro's because their ability to use the maps to their advantage is superior to mine.

      That said, I do agree that it would be interesting to plop down a bunch of the pro's in never before seen maps and see what happens. In this case we would be testing their aiming skills and their adaptivity skills... it would be fun to watch!

      To my knowledge no professional competitions do this, and probably won't ever do this. You don't make pro football players play on completely different fields (as in not rectangular or not standard length)... instead they always play on the same size field, and team's ability to create a good game plan utilizing that field and properly execute it has a lot to do with their success...

      Friedmud

    11. Re:sure "the best" by Locke03 · · Score: 2, Interesting

      Dunno, but from my observations of people playing, lots of person handles 3D movement very poorly. My brothers and most of my game playing friends are able to fairly consistently beat me (by a small margin) in games like GT2 or anything where you're mostly concerned with front-back, left-right movement. Switch to a flying game (especially if the ground is there) and I can usually take on several of them at once. Oh yeah, and Descent 2 kicks major ass, almost as much as Freespace.....I miss Volition....

      --
      I don't care what youre doing so much as the idiotic way you're doing it.
    12. Re:sure "the best" by Scudsucker · · Score: 2, Insightful

      Those are all great ways to get cheap frags in a public server with a bunch of n00bs. Try that against a good team or a pro player one on one and you'll get ground into hamburger.

    13. Re:sure "the best" by friedmud · · Score: 2, Funny

      You have to be kidding me...

      What the hell is wrong with all you fucking bleeding heart liberal bastard slashdot high and mighty fuckers that let's you think you get to judge everyone else? (yes there should have been commas in there... but if anyone even thinks of telling me that, then they can take their post and shove it up their ass)

      What did _you_ do to "help humanity" today? In the 30 seconds it took you to create this reply you could have saved a baby seal... get off your ass and do something!

      God damn...

      Friedmud

      (PS: I am normally a very level headed contributor, but this post just struck a nerve...)

    14. Re:sure "the best" by n_are_q · · Score: 2, Interesting

      I've been playing the games fatality has been playing for a long time. I've seen those who came before him, i saw him come up, and i generally know what i'm talking about when it comes to "eSports" and "pro gaming". Fatality was very dominant for a while, especially in quake 3 when it first came out. But honestly, he is being touted as this super gamer because he's just the most serious and dedicated player. He made it his mission to become THE "pro gamer" and dedicated himself entirely to this goal. He has been near the top in q3, unreal tournament, and now painkiller, but he's not the most dominant as far as actual skill and winning goes. Because he is so dedicated, PR is on his side, companies are promoting him because he is the self proclaimed poster boy for fps pro gaming. But there are people better than him in every game he plays. Voo has been convincingly better than him in the CPL World Tour (painkiller), there are people better than him in unreal tournament, and the competition level in q3 in the last couple years has been, i dare say, over his head. What he deserves a lot of recognition for, is being that good in so many different games.

      I'm not hating on the guy, i just hate this PR bullshit that's crammed down people's throats on a regular basis without them even knowing it.

      He of course still has to be commended for being able to perform at the top level in so many different games and for what he is doing to promote the idea of "pro gaming". And in case you are wondering, there is definitely something to promote. Gaming is truly a skill as long as you are looking at the right games. Being the best in q3, ut, or painkiller, takes intelligence, excellent hand eye coordination and years of dedication. It doesn't take the top players years to learn new games because 90% of their skills carry over, but trust me it took them many years of work (fun work :) to get to their level. And this has nothing with exploiting bugs because these games don't have any to exploit. Counter Strike does, but CS is a lame game, which is probably why it's more popular. There is zero exploitation of some technical glitches or bugs in comptitive play, take my word for it.

      On a final note, fatality and this entire discussion is about first person shooters. True pro gaming lives in the world of real time strategy, in Korea. But that's a whole different topic.

  6. If you can smoke and drink while doing it.... by st0rmshad0w · · Score: 5, Funny

    ...its not a sport, and you're not an athelete.

    Just saying.

    1. Re:If you can smoke and drink while doing it.... by Zakabog · · Score: 2, Insightful

      An athlete is someone who participates in sports. Sports are activities that require you to do something, have some skill, and there must be a defined ruleset. Usually they're competetive. Since playing computer games fit into the deffinition of a sport, Fatal1ty is an athlete and gaming is a sport. Just because it doesn't fit into your idea of sport, doesn't mean it's not a sport.

    2. Re:If you can smoke and drink while doing it.... by sparkhead · · Score: 2, Interesting

      My work requires me to do something, have some skill, and there is a defined ruleset. We are competitive with other companies. Per your definition, my job is a sport. Add in that a sport requires physical exertion and you might have an acceptable working definition.

    3. Re:If you can smoke and drink while doing it.... by st0rmshad0w · · Score: 3, Funny

      Golf is a game.
      Bowling is a game.
      Darts is combat training/a great way to lose money.
      Snooker is an art form.

    4. Re:If you can smoke and drink while doing it.... by daigu · · Score: 2, Insightful

      Last I checked, athlete was defined as: a person who is trained or skilled in exercises, sports, or games requiring physical strength, agility, or stamina. While you can make arguments that there is a physical component to gaming, it isn't their central feature. I'd be included to agree with the parent on this one.

    5. Re:If you can smoke and drink while doing it.... by patternjuggler · · Score: 2, Funny

      I was sitting here, pondering a definition of sport that would exclude things like Nascar

      You can drink and drive in Nascar?!

  7. A Child Prodigy by nmb3000 · · Score: 4, Interesting

    Another professional gamer, this one only 7 years old, is LiL Poison.

    Now this is a child prodigy. Pbbbt...that other kid only got to college by 8.

    --
    "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
    /)
  8. Frausters by LiquidCoooled · · Score: 5, Interesting

    Ok, theres a user here on slashdot called Fatal1ty

    What are the chances now that this guy is the real one, or its just a troll using his name?

    How much respect does a name get you, and how would an online site decide who was the real Fatal1ty?
    (I only ask this after taco's recent ponderment about WoW banning his account)

    --
    liqbase :: faster than paper
    1. Re:Frausters by AndroidCat · · Score: 2, Informative

      Wendel apparently has other sites fatal1ty100.com fatal1tyshootout.com fatal1tyshootouts.com that have recently had content added in the last week or two. The curious thing is that they're parked in a 209.164.40.0-31 IP range that's full to the brim with 90+ Cthurch of Scientology web sites.

      --
      One line blog. I hear that they're called Twitters now.
  9. Big $$$ talk generally misleading. by external400kdiskette · · Score: 5, Interesting

    Remember the vast majority of people will do nothing but ruin there lives trying to make a professional career out of playing video games at this stage in time. Only a handful of reflex freaks are going to be living it up and there livelihood will depend on maintaining those skills. The vast vast vast majority of computer geeks are better off getting a programming job or something. You have more chance of making a career in the NBA, at least then a few thousand people make huge money as opposed to a handful making good money as is the case with this "career option".

  10. Just what the world needs... by SStrungis · · Score: 2, Insightful
    **Sigh** Just what my middle schoolers need to hear about. Some lucky rogue that makes a living at FPS games.

    I mean, if he stepped into a pot of gold...Hey great for him. I've been playing videogames since my folks brought home an Atari 2600 back in the day. (Yow....That's like 20 years ago) Now, I'm more ancient than this fellow and I certainly can't make a living at gaming even with 20 years under me.

    I can see it now...Sitting in the Guidance Office, looking the counselors in the eye, and stating that college is not need because I am leet at CounterStrike.

    Thank God the kid's investing instead of Viper-crashing.

    Scott

  11. Envy. by Xarius · · Score: 5, Insightful

    I am extremely envious that this person is capable of doing this for a living, and making a good amount of money for it also. I am aware that professional gaming is no walk in the virtual park, but still it's something that I would absolutely love to do.

    And for all the people who complain about it not being a sport, or it not being fair, you're all just as jealous as myself that you can't play computer games for a living...

    I'm just saying.

    --
    C17H21NO4
  12. Re:Attacks by st0rmshad0w · · Score: 2, Insightful

    This is nothing more than an electronic version of any extreme sports or x-games type of star, no big deal, nothing really unique.

    Everything you touch on can be answered by looking at people like Tony Hawk.

  13. This is riduculous by AutopsyReport · · Score: 3, Interesting
    "I'm doing something no one else has ever done before. I'm kind of a pioneer."

    Yeah, okay. Whatever happened to Thresh, who preceeded this kid by years? Pioneer? Please.

    This fellow is far too full of himself, in part because there's so many fanboys lurking in the online community that just envy everything about him. But realistically, anyone could win these tournaments. He is nothing special -- he just happened to dedicate more time than most to become exceptionally good. So what does it require to win? An insane amount of time spent in front of the computer, and a little bit of insanity for good measure.

    --

    For he today that sheds his blood with me shall be my brother.

  14. I can see by Anonymous Coward · · Score: 2, Funny

    why he chose Fatal1ty over W3ndell.

  15. Re:Baseball anyone? by rewinn · · Score: 3, Funny

    >At least the Baseball players who learn to cash in on a child's game aren't Coke-swilling computer nerds

    Insert Daryl Strawberry joke here

  16. Passion for winning by polv0 · · Score: 5, Interesting

    I was a competitive quake3 player, in the clan stickmen, and used to play with fatal1ty before he won his first major tournament. I would travel to Kansas City and LAN with him for a few days, and what most people don't realize is that he is truly obsessive about playing. He would put in 15 hour days 7 days a week, exericise to keep in good physical shape, and study the game, and more importantly, it's players, incessantly. Any time I had an advantage over him in a 1v1 map, we would play it over and over and over again untill he had learned all of my patterns.

    Few people appreciate how much passion he has for winning.

  17. Re:Attacks by st0rmshad0w · · Score: 2, Insightful

    I agree that sports are not meant to be careers but thats humanity for you.

    And having played all manner of video games since the beginning of them all, I can assure you there's more to button mashing to beating a skilled opponent. Many tradition sports have great mental aspects to them. Baseball pitchers and batters are a good example. There's more there than thowing and hitting.

  18. eSports might work, but change is needed first by typical · · Score: 4, Insightful

    eSports also suffers from the stigma of being crushingly boring for any non-gamer to watch for the most part.

    I agree that this is currently the case; however, I also think that much of that can be remedied.

    For example, take football. I don't play football. Unlike a lot of people, I don't follow football. This makes a typical football game on TV completely boring to me. To help deal with this, the sport's presentation has been highly tuned. There are rapid transitions, never focussing on one thing for too long. There are sportscasters that act excited, to help get you in the mood. There is a running stream of patter and anecdotes going on, interesting factoids, and an explanation of what's going on. I have no idea what, beyond the basic rules of football, someone should do. The sportscasters explain this.

    As a result, while watching football may not be my favorite thing in the world to do, it's certainly a viable form of entertainment if there's nothing else on.

    Another problem is that it takes people a while to appreciate the higher levels of play. You can't do this with the current video-gaming world, because each new game that comes out changes the rules. You have to have a basic game created, one that keeps being playable for many, many, many years. Sure, you can change the graphics and whatnot, but the rules cannot change aside from minor tweaks (such as those that are occasionally made to football). I don't see any reason that someone couldn't create such a game.

    Next, the rules have to be fairly simple. Football is already, IMHO, too complicated for someone to just drop into, and it is still much more straightforward than most of the video games out there. Chess is an immortal game because it's easy to learn. Age of Empires is just not going to work for televised viewing. Also, simple rules make it easier to ensure that your game has no "easy" loopholes or ways to win. Complex rules, sets of fixes upon fixes for loopholes in a game, mean that "cheap" ways to win probably exist.

    Next, the game has to be visually pretty (and probably improve each year). Note that visually pretty does not mean technically impressive. It just has to be attractive to watch. Perhaps really good art and design work is important. You have a large number of people watching who have to be entertained not by *playing* the game, but by merely watching it and appreciating the strategy -- they aren't experiencing the actual gameplay component.

    Next, I think that team-based play is probably important. In the world of lucrative professional sports, everything is team-based. Football, basketball, soccer, hockey, baseball...fans like being able to speak with knowledge about how well a team is doing, what the trades of various players mean, and so forth. Watching one random guy play doesn't provide that. Also, people can empathize with a team ("I live in New York, and so I want the New York Mets to win!"), but if there's only a single player, the side becomes a hard-to-empathize-with-player. If my *town* had a clan, I might be able to get interested in what they're doing.

    Next is the biggest one. Almost all games these days have a twitch component. In FPSes, reaction time is crucial. My first reaction was that this wouldn't work. I've changed my mind. You can have twitch games, but there has to be more-slowly-changing state (other than the score, which changes too slowly). That state has to favor one side or the other, and should be able to completely change within a minute, and at least sometimes stay in one position for several minutes. In most sports, this is handled by the field position of the ball or puck. Why is this important? It's too hard to watch a really good FPS player unless you're equally good and can anticipate to some degree what they're doing. There's too much rapid movement. A kill is in the blink of an eye -- that doesn't build tension. Capture the flag might be more reasonable -- I could see watching a capture the flag game bec

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
    1. Re:eSports might work, but change is needed first by LincolnQ · · Score: 3, Insightful

      Ooh, ooh. You made me think of something.

      Mostly when you watch an FPS tournament, you are watching the same screen as one player or another (usually they mirror the monitors on a projector or something). I think this isn't really beneficial from the viewer's point of view -- most people don't know the map, so even if you look back and forth between the two screens, you're not going to get any sense of anticipation.

      However, maybe what the game needs is an overhead or strategic view. That way the viewers can see things that the players don't -- if someone is hiding behind a corner, we would be able to see that and build the anticipation. Then the scene can cut to a player in order to show the fight better.

      This would be even cooler for CTF -- if we can see both flags from above, and the locations of the players, that would be really cool.

      The problem, of course, is that games don't generally have an overhead observer mode built in. But maybe that would be worth adding -- it is probably not really very difficult to implement. Then you could have several people manning machines as "cameramen" and then the director can cut between views similar to a real sports game in order to give the best experience. (Maybe have cameras on the players' faces as well. That would be sweet.)

  19. Advertising makes you money. by Mutiny32 · · Score: 2, Informative

    I've played against him before, he co-founded a LAN party I helped organize in my city (Lee's Summit, MO). It's amazing how good he is at the games he plays. About the income, think about it. The first year he won the CPL, he won 50,000 dollars, a contract with the original Razor mouse company, and then went on to make money in other various tournaments around the world. Hell, he drives a Ford Focus around town that he won by being the best. Now he's got the (arguably) most gamer-oriented hardware company in the world (Abit) with his name on their premier line of products. It's not any wonder.

  20. Re:This is ridiculous by kms1 · · Score: 5, Insightful

    I think by saying he is a pioneer he's referring to the fact that he's the first to make a steady living off of competitive gaming. Thresh was probably equally dominant, but there just wasn't the corporate interest in gaming that there is now.

    Also, there are plenty of people who dedicate huge amounts of time to these games, and very few are anywhere near his league. You can't discount his talent by writing it off as just time spent playing. That would be like claiming that Tiger Woods is just good at golf because he practices more than anyone. There is definitely an element of talent involved in playing these games.

  21. Cheating versus strategies by typical · · Score: 2, Insightful

    All the things you talk about (spawn camping, etc) are things that can be frusterating. Nobody wants to have frusterating things done to them.

    There are two classes of these kinds of things:

    1) Unfixed problems in the game. If there *really is* a single, simple strategy, using knowledge of the game's rules that lets you easily beat anyone using any other strategy, then the game is simply broken. On the other hand, very, very few people play games like this.

    2) Strategies that you are not willing to counter. Most people don't mind rocket-jumping in Quake -- it's part of the *game*, a strategy (and one that allows interesting tradeoffs made in real-time -- do I trade some health for an item or a potentially less-guarded route?) On the other hand, I never learned to rocket-jump -- as a result, games where one had to rocket-jump to counter rocket-jumping were frusterating to me. However, most players didn't mind learning to rocket jump. I just wasn't willing to learn how to counter in. I think that what you're thinking of are simple strategies that a newbie may not know how to counter -- and this lack of knowledge means that he will always lose to them. Nobody wants to *lose* all the time, so they call the game stupid and stop playing. People that really immerse themselves in heavy playing often *like* multiple layers of strategy.

    I do think that there are some games that do a better job of dealing with this than others. One of my favorite games from this standpoint is Soul Calibur II. A first-time player can sit down, whack buttons rapidly, and probably beat some not-first-time-but-still-newbie players some decent percentage of the time. Plus, their character will do neat things on the screen. Each time someone learns a new feat, the new feat doesn't make them unbeatable -- it just improves their play by some percent. Say you learn your character's throws really well, and can hurl people out of the ring based on where each throw sends them -- that may be a disadvantage to another player, but it isn't going to result in you winning every match. All game designers should keep this sort of thing in mind -- have a learning curve that stretches off into infinity (or something like it) so that the players are always learning something new to get better. On the other hand, make each degree of improvement only help the character sometimes -- it can work splendidly sometimes, but that new strategy can't be simply applied over and over.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  22. Idol culture by typical · · Score: 2, Interesting

    I've always wondered why the US, which has got to be king when it comes to successful ways of marketing personalities and products (Elvis, pop music groups, etc), doesn't have the degree of idol culture that Japan does, where being a celebrity is a *really* big deal.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  23. Re:And... by masklinn · · Score: 2, Insightful
    Baseball doesn't occur in a fictional world.

    Which doesn't matter at all to anyone

    It is bound by the laws of our universe

    And gaming is bound by the very dynamics of the game.

    and the best players are those who can best take advantage of their abilities within these limitations (steroids aside).

    And the best gamers are those who can best take advantage of their abilities and knowledge withing the boundaries and limitations of the game (cheats aside).

    The important part is that if a gamer knows an error within the system that he can take advantage of, it's possible for him to win based solely off that. You can't cheat gravity and friction.

    But you can use steroids or other body-enhancing drugs. Your point?

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  24. Fatal1ty? More like pipe-tality! by illumina+us · · Score: 2, Interesting

    Some pro-gamer fat' is. During the Pain Killer world tour he hid in the rafters of a map for the remainder of a match because he was afraid of losing. Competitive gamer my ass.

    --
    -illumina+us "I put on my robe and wizard hat..."
  25. Get over your envy some were just born with skills by TheNarrator · · Score: 3, Insightful

    I went to high school with some very talented professional atheletes. One guy was a pro-snowboarder and skater. The guy was good at every single sport he tried. At the local cafe/video game parlor he got the highest score anyone had ever seen on 720 and he didn't even play that often. I spent a lot of time at this particular cafe and had never seen anyone even get close to matching his performance.

    Another example, the wife of a friend of mine who's a native born Czech went target shooting and on her first try she had almost perfect aim.

    So the moral of the story is, stop being envious, look for your natural talents, and develop them.

  26. Interesting to note... by apederso · · Score: 3, Informative

    That if you go to this guys site http://www.fatal1ty.com/players/?players=f and click on his picture, and click on his record this is what you see for 2005:

    --------2005-------
    (1v1)
    2nd - CPL Turkey Qualifier for Spain (PainkilleR) - Instanbul, Turkey
    4th - CPL Turkey World Tour Stop (PainkilleR) - Instanbul, Turkey
    6th - CPL Spain World Tour Stop (PainkilleR) - Barcelona, Spain
    2nd - CPL Brazil World Tour Stop (PainkilleR) - Rio de Janeiro, Brazil
    2nd - CPL Sweden World Tour Stop (PainkilleR) - Jonkoping, Sweden

    Certainly better than I would do, but he is losing to people. Good, but I don't know how much of the talk about 'the best in the world' isn't just marketing and PR. Most stories like this that you see on AP newswire and the like are there because of PR firms. My bet is that we are seeing him now becuase Abit wants to make sure they are getting thier moneys worth from their deals with him.

  27. Re:He's not pro! - Mod Parent Funny by Daath · · Score: 2, Informative

    You obviously aren't that into gaming then ;P Fatal1ty is a genuinely scary opponent, on his tours, you can usually challenge him to a 1-on-1 in some fast FPS, such as UT, Q3, Painkiller or the like. Lots of people do challenge him. I haven't heard of someone winning over him yet. A few ones actually frag (kill) him, but they're few ;)

    He's been to Denmark, and played at the Boomtown cafe, where you could also challenge him, and win some stuff (his Abit motherboard etc).

    --
    Any technology distinguishable from magic, is insufficiently advanced.
  28. Video Link by zhenga · · Score: 2, Interesting

    I think this is the link to the video:

    http://files.cyberfight.ru/21219/FINAL_fatal1ty_vs _daler_map1-2.zip

    But the video is a .nsv (VP6), my PowerBook with mplayer and VLC can't play this.. :(

  29. From his web page: by deadlocked · · Score: 4, Interesting

    Johnathan "Fatal1ty" Wendel started professional gaming in 1999 by entering the CPL (Cyberathlete Professional League) tournament in Dallas and won $4,000 for placing third. Emerging as one of the top players in the United States, he then flew to Sweden where he competed in a tournament against the top 12 players in the world. By winning 18 straight games and losing none he took first place, becoming the number one ranked Quake III player in the world. Two months later he followed that success in Dallas by successfully defending his title as the world's best Quake III player and winning the $40,000 grand prize.

    Since then Fatal1ty has traveled the globe to compete against the best in the world, winning prizes and acclaim, including the first DOOM 3 Inaugural Deathmatch Championship at QuakeCon 2004 for a $25,000 grand prize. He presently reigns as the only 3 time CPL Champion of the Year, winning each, annual title in a different game, a feat never before accomplished.

    Now, products of the highest quality are being introduced under the Fatal1ty brand. The same dedication that drives Fatal1ty to be the world's best gamer is being translated to offer innovative products intended to enhance the gaming lifestyle and experience. At the same time, Fatal1ty is dedicated to expanding the popularity and opportunities for cyber athletes.
    -------------

    It is possible to view recordings of matches in most FPS games today. Websites like cyberfight.org and esreality.com has quite an archive.
    However, most of these replays requires the respective game and any additional mods and maps installed in order to view the replay, in order to save size. I would recommend watching a video compilation. own-age.com is a site with many videos in the most popular games, and this is the link to the top downloaded video. it features mostly highlights in Quake 3. http://own-age.com/vids/video.aspx?id=660

    If you arent familiar with Quake3, it will be very hard to spot anything but fancy moves and aim when you're spectating "pro" players, but keep in mind that there is a high level of tactics involved. Pay attention to item timing.
    I would recommend watching this video as a starter. It requires Quake3 with newest pointrelease and the mod "OSP". It is played on the custom map ztn3tourney1, so you will have to get that too. It features two swedish top players at ESWC2005.
    It is recommended to use "DemoShowCreator" (DSC) or similar to view the replay as it may be tricky doing it manually if you havent done it before. Here are some step by step instructions http://esreality.com/?a=longpost&id=35018&page=3

  30. Another Professional gamer: Grrrr (StarCraft) by securitas · · Score: 2, Insightful


    Guillaume Patry is another professional gamer who was a StarCraft champ in South Korea. We did an interview with him last year and his view was particularly interesting as someone who was nearing the end of his gaming career.

    The thing that I find interesting is that like Wendel/Fatal1ty, Patry/Grrrr was also an athlete before he got into gaming. In Patry's case, he was a competitive skiier.