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The 13 Steps to Sony's Demise

An anonymous reader writes "There's an article up over at About.com called, "Nintendo's Role in Sony's Fall." The article discusses a detailed sequence of events, a time-line, that might play out over the next year or two as Microsoft, Sony, and Nintendo battle it out. It references the launch of the Xbox 360, Halo 3, the PS3, and the Revolution strategy, as well as Sony's troubles with employee layoffs in 2008 and the PSP. Right or wrong? Who knows, but it's well informed and after 13 steps, the game plays out like this: Microsoft punches, Nintendo dodges, and Sony ends up with a bloody nose."

82 comments

  1. It was even more interesting... by Anonymous Coward · · Score: 3, Informative
  2. I can't see it by the_unknown_soldier · · Score: 3, Funny

    I can't see Bill Gates giving anyone a bloody nose. Maybe if Balmer threw a chair at sony....

    1. Re:I can't see it by Anonymous Coward · · Score: 0

      I've got a bloody nose because of Bill Gates.

      1. Start WinXP
      2. BSOD
      3. Reboot WinXP
      4. BSOD
      etc..
      77. BSOD
      78. Bang head on desk, hitting nose on MS Mouse

    2. Re:I can't see it by Mechanized+Elf · · Score: 1
      Much truth is said in jest. As I see it, Gates took a body blow in the first round and is having his chin tested in the second, with the blind-side of Blue-Ray incompatibility. Twice underselling an underpriced console doesn't merely hurt the pocket, it shakes the stubborn confidence of the favored fighter, the one who picked the fight and expected to control the action. Sony is fight-tested, disciplined and poised, despite what this (possibly propagandistic?) article suggests. It is much better trained in hardware convergence and has deeper strategic vision.

      End of Sony? Shyeah. With Google and Open Source cutting off the ring, Microsoft is beginning to look and act like a cornered fighter who knows he can no longer punch his way out.

  3. Overdoing it with the pages? by KDR_11k · · Score: 1

    These pages are so small, the sidebar (the one with the page index) is longer! Shit, you can really overdo it.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  4. More Analysis than Prediction by fistfullast33l · · Score: 3, Interesting

    The article is more analysis of what's happened in the last year than prediction forward. However, the projections made aren't over the top. I was skeptical when I first started reading (because it seems that everyone wants to jump on the Nintendo trumps Sony bandwagon nowadays) but I think the author did a good job of taking the current state of console gaming and projecting into the future. While I'm sure he's going to be correct when he says that the Revolution will make a good compliment to a 360 or PS3, I don't know what percentage of people actually buy more than one system. I never played enough console games for it to make sense. I'm also a bit skeptical about the 360 price drop / Halo 3 launch. Halo 2 met with lukewarm reception IMO. I haven't even finished the game myself. My cousin (who's 10) told me he doesn't want an Xbox 360 because it's too expensive and isn't worth it for one game. Right. While he might not be telling the truth, I've talked to a lot of people who are going to sit back and wait to see what the PS3 is going to give out versus the Xbox 360. I can tell you that after Halo 2, I'm definitely not looking forward to more in Halo 3. At the same time, I haven't even touched GTA:SA yet either. At a $400 price point, I'm going to have to be mighty impressed before I buy any next-generation console.

    1. Re:More Analysis than Prediction by Anonymous Coward · · Score: 0
      (This is from a Nintendo presentation at one of thier investors meetings):
      Look at this generation compared to the first one 15 years ago. Research today tell us that among those 52 million machines already sold, a full 24 percent are part of dual-system households, and eight percent reside under roofs with all three consoles. The math shows that our 52 million systems have only reaches a little better than 35 million discreet American households, about 31 percent of all current U.S. homes. Back in the 8-bit days, there was only one console -- the original Nintendo Entertainment System -- which meant there were no dual-households. So 31 million systems equaled 31 million homes. And that represented 33 percent of all American homes at the time. It's unsettling to see that in 15 years, we really haven't increased the percentage of game-playing homes. The population has grown, but our [the game industry] relative popularity really hasn't.
    2. Re:More Analysis than Prediction by Khuffie · · Score: 2, Insightful
      Halo 2 met with lukewarm reception IMO.

      Erm. Care to explain what your definition of lukewarm reception is? It's in the all-time top 20 at gamerankings.com. It sold millions of copies. It is still the number 1 XBox Live game after being out for over a year.

    3. Re:More Analysis than Prediction by crazyphilman · · Score: 1

      Well...

      Since I already have a perfectly good Playstation II and XBox, and a decent game collection for each...

      And there is a huge supply of used games in every game store in town...

      And I haven't even come close to playing through all the games that are already out there...

      And my slimline Playstation II is pure solid-state with almost no moving parts except for the CD, which means it'll last for years or even decades if I take care of it...

      And I can get spare Playstation IIs for 149.00, and spare copies of my game DVDs for 10 bucks in the used section of the game store...

      Well...

      Why bother with the next generation consoles at all? I'll stick with what I've got until the fancy new consoles are down to 150.00 each. No problemo!

      --
      Farewell! It's been a fine buncha years!
    4. Re:More Analysis than Prediction by fistfullast33l · · Score: 1

      Sure it sold well...I myself have a copy. However, good sales aren't always a good prediction of future performance. While I think it would be dumb to say that Halo 3 won't sell well, I will be surprised if it outsells Halo 2.

    5. Re:More Analysis than Prediction by Khuffie · · Score: 1

      What has that got to do with his statement that Halo 2 was met with lukewarm reception?

  5. Sigh by Anonymous Coward · · Score: 5, Insightful

    Yet more speculative wish-listing from beligerent Nintendo fans. Funny how slashdot always seems to find so much space for the "omg Sony is doomed Nintendo roxor" school of thought.

    Sony are in a bad place at this very moment. This is undeniable. Furthermore, this is mainly due to an act of utterly reprehensible greed and stupidity on their part. However, this *will* blow over. A year from now, the public will have completely forgotten that the current DRM issue ever existed.

    What people tend to forget when discussing the next generation isn't what's going to change - it's what's going to stay the same. Ultimately, Sony are going into the next round of the console wars with the exact same strengths that gave them such an overwhelming victory during the PS2 era. These include:

    - Vast array of third party titles, covering every genre and aimed at every demographic.
    - Huge brand recognition with people who don't consider themselves to be gamers, but still like to keep a console around.
    - Exclusivity, or early-release deals for the most significant franchises in gaming, including (but not limited to) Final Fantasy, Gran Turismo, Metal Gear Solid, Grand Theft Auto.

    At the same time, Nintendo have not demonstrated that they're prepared to address any of the issues that have rendered the Gamecube so irrelevant over the second half of the current cycle. These include:

    - Inability to deliver the quantity of first and second party titles they need to keep gamers interested.
    - A dictatorial attitude towards third party developers that serves to keep some of the most important away from the system.
    - Very few games which appeal outside of the pre-teen or retro-gamer demographics.
    - Serious under-representation in many genres, particularly driving games and RPGs.

    All the fancy new controllers in the world aren't going to make the slightest bit of difference to the sales figures until Sony throw away their advantages or Nintendo overcome their disadvantages.

    My own predictions as to what will happen? The 360 will make a relatively strong performance, especially with having a Christmas to itself. It won't beat the PS3. It won't even come particularly close. But I think that having a Christmas all to itself and (hopefully) a better RPG presence than the original X-Box will work in its favour. I can see it eventually selling, say, 75 units for every 100 PS3s sold, which would be better for MS than the picture at the end of this round, even if they did manage to take 2nd place in the final straight. The Revolution's only going to continue the slow downward trend out of the mainstream and into niche obscurity that Nintendo have been on for a decade now.

    1. Re:Sigh by Anonymous Coward · · Score: 0, Informative
      - Serious under-representation in many genres, particularly driving games and RPGs.

      Right. Because Mario Kart, Need for Speed (all variants), NASCAR (several variants) and Rally Championship really show a lack of variety of racing games on the Gamecube. The same goes for the following RPGs: Zelda (all variants), Tales of Symphonia, Final Fantasy: Crystal Chronicles, Fire Emblem: Path of Radiance, just to name a few.

      Your doomsday predictions for Nintendo fail to take into account that at this point in history, each system has must-have exclusives. Microsoft has Halo and PGR, Sony and GTR and GTA and Nintendo has Zelda and Mario. Each system will sell because these titles are well established brand names. They may sell more or less with each version of a particular game, but they will sell a lot of units.

    2. Re:Sigh by BenjyD · · Score: 3, Interesting

      It really is a shame about the gamecube. It's done well and made money, but it could have been so much better. I wonder how different the console market would be now if:

      - Mario 128 for GCN and Zelda: twilight princess came out six months or a year ago
      - Mario kart: double dash was as good as Mario Kart DS
      - Zelda: WW had been as good as Miyamoto wanted

      I think we'd be looking at a very different console market now

    3. Re:Sigh by Shad_the_protector · · Score: 0

      first Zelda is not considered a RPG game. Second it is a very few compared to PS2 RPG collection. And most of them have appeared to late, and the others were not so good.

      What nintendo had and still keeps was the fact that it wasn't just a cheap computer enchanced for game. It was a pure home console. It was made for side-by-side multiplayer, and had unique game made for these. It didn't needed an online connection, only 4 control to have the funniest week-end with friend. A night playing at different Mario Party, Mario sports or others is awsome and very entertaining, and it let you socialise a little more than an online game.

    4. Re:Sigh by KDR_11k · · Score: 1

      I think when console gamers talk about RPGs they mean Rail Playing Games like Final Fantasy. Out of your list Tales Of Symphonia is the only one to fit that bill. Zelda is an action adventure (more emphasis on the gameplay/puzzles and lots of action, neglecting story), FF:CC too. Fire Emblem is a tactics RPG, that's closer to a war sim than an RPG.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Sigh by Anonymous Coward · · Score: 2, Insightful

      I (original poster) absolutely agree with this. If I came over as deliberately Nintendo-bashing in my original post, this wasn't my intention. I was more aiming to give a counter-point to the rather excessive optimism we've been hearing about Nintendo's chances in the next round of the console game.

      Volume and timeliness of games has been Nintendo's single biggest problem ever since the N64 launched. It's all very well for the fanboys to say that Nintendo should take the time they need to get each game right, but the simple fact is that the lack of triple-A status games for the Cube has really killed its public image. The X-Box has done well in the 2nd half of the cycle, with big games like Full Spectrum Warrior, Jade Empire and many more. It's managed to make a nice little come-back that eased it comfortably into 2nd on the world-wide sales scale. On the other hand, the only game of note for the Cube in the last 12 months has been Resident Evil 4.

      This isn't going to improve when the Revolution appears. If anything, it's going to get worse. Next-gen games are going to cost far more in terms of resources and man-hours to develop and this is going to make Nintendo's strategy of depending on first-party games seem even more dangerous.

    6. Re:Sigh by Anonymous Coward · · Score: 1, Insightful

      Of the games you mention:

      Mario Kart: fun, but not a true racing game. Basically an arcade-battle game, with racing elements. It's fun, but you can't get away with using it here.

      Need for Speed: Cheap, cross-platform games. Low quality, compared to the rest of the genre. Not on a par with the likes of Gran Turismo, Project Gotham or Forza.

      NASCAR: narrow, specific license. No broad appeal. No appeal at all outside the US.

      Rally Championship: narrow appeal again. Done much better on other platforms, particularly with the WRC games on the PS2.

      On racing games in general, there's no denying that the Cube lacks any kind of serious contender to the big, heavy-duty racing games on the other platforms. Nintendo even managed to lose the Burnout series after the second installment, denying the platform the best of the arcade-racing genre.

      Zelda: Not an RPG. Not in the Japanese RPG sense (Final Fantasy, Suikoden etc), or the Western sense (Baldur's Gate, Vampire:Bloodlines, Jade Empire etc). Basically a platform/adventure game.

      Tales of Symphonia: I'll grant this one, but it's not enough on its own.

      FF: Crystal Chronicles: an action hack'n'slash. Might just about pass as an action-RPG, but even that's pushing it. Manages to be lightweight and shallow even compared to the BG: Dark Alliance games, which is really saying something.

      Fire Emblem: Ditto

      On RPGs, the Cube has a few action RPGs, but it doesn't have anything like enough of the heavier (and more popular) traditional RPGs, be they in the Japanese or Western style.

      Sure, each platform has exclusives. However, what we've seen over the last generation is gamers voting with their wallets in huge numbers to say that Sony's exclusives are "must have", Microsofts are less compelling and Nintendo's are fading has-beens.

    7. Re:Sigh by KDR_11k · · Score: 1

      FF: Crystal Chronicles: an action hack'n'slash. Might just about pass as an action-RPG, but even that's pushing it. Manages to be lightweight and shallow even compared to the BG: Dark Alliance games, which is really saying something.

      Fire Emblem: Ditto


      Unless that refers to "not an RPG" only, that's a gross misrepresentation. Fire Emblem is a strategy RPG, it's MUCH deeper than almost all jRPGs on the market.

      By the way, his list ignores Paper Mario and Baten Kaitos.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Sigh by KDR_11k · · Score: 1

      Nintendo doesn't use the full hardware capabilities of a system unless the game requires it. Maybe they'll add a few polygons and texels to their games but I doubt we'll see much of a difference to the GC titles.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Sigh by MilenCent · · Score: 1

      I hate to reply to your message with what's rapidly becoming conventional wisdom on Slashdot, but these points aren't entirely accurate (although mostly you're on the money):

      Very few games which appeal outside of the pre-teen or retro-gamer demographics.

      Not true, there's actually been a good number of these, but Nintendo has failed to play up on them well enough.

      - Serious under-representation in many genres, particularly driving games and RPGs.

      Gamecube actually has five high-quality RPGs: Skies of Arcadia, Baiten Kaitos, Tales of Phantasia, Paper Mario Thousand Year Door and FF: Crystal Chronicles, as well as a couple of less-than-stellar examples (Evolution, those Pokemon things). PS2 has more, but then, it has more of most things.

      Driving games are less represented, but one could argue that, in the industry as a whole, the genre is overrepresented.

    10. Re:Sigh by Anonymous Coward · · Score: 0

      It's Tales of Symphonia. Also you forgot Fire Emblem, imo the best one.

    11. Re:Sigh by geminidomino · · Score: 1

      Also, Skies of Arcadia: Legends. An improved port from Dreamcast, true, but a good Old-School RPG for the GCN.

    12. Re:Sigh by MilenCent · · Score: 1

      You are correct sir. My bad... although in a way, I think Fire Emblem games are almost their own separate category, since the play dynamics are so different.

  6. Summary by the+computer+guy+nex · · Score: 3, Interesting

    Halo3, along with a 360 price cut, will be too much to overcome in households that can afford only the 360 or the PS3.

    1. Re:Summary by interiot · · Score: 1

      How soon will it be until the 360 has a price cut? Seriously, Microsoft may well not catch up with demand (eg. XBoxes won't be available on a walk-in basis) until near the time that Sony releases the PS3. I really don't think price cuts will play a role in 360-vs-PS3 in the short-term.

    2. Re:Summary by mwvdlee · · Score: 2, Insightful

      What is it with that Halo stuff... reading through all the next-gen console topics, it would seem that Microsoft needs only ensure a version of Halo exists to win.
      Surely Halo is a nice game, but a lot of people don't even like the entire genre it's in.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    3. Re:Summary by KDR_11k · · Score: 1

      I really doubt it's that difficult for MS to satisfy demand, they'll probably meet it within two or three months (most likely much quicker).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Summary by interiot · · Score: 1

      Most analysts are calling for demand to be met after Christmas. So far, as best we know, the PS3 will be launched in "spring of 2006". The first XBox's price was cut (from $300 to $200) 5 months after launch. So, I guess it might be reasonable. Though in this case, the 360 is beating PS3, so I bet they have less of an incentive to drop prices early.

    5. Re:Summary by Delphiki · · Score: 1
      So far, as best we know, the PS3 will be launched in "spring of 2006".

      That should read...

      So far, as best we know, the PS3 will be launched in "spring of 2006" in Japan.

      --

      Feel free to mod me "-1 - Angry Jerk".

    6. Re:Summary by rohlfinator · · Score: 1

      No kidding. Even if every Halo 2 player buys an Xbox 360 (which isn't a sure bet), Microsoft will still need to sell about 15 times more than that to break even with the PS2. GTA: San Andreas stomped Halo 2 in worldwide sales, yet Sony would never dream of competing with only that one game. Halo 3 will undoubtedly sell a few consoles, but it's not going to win the console war on its own.

    7. Re:Summary by Anonymous Coward · · Score: 0

      LOL, they really think that "game" is going to do anything to harm the PS3 or influence people that much?

      Microsoft and Bill Gates sure puts a lot of stock in that overrated --yet barely average FPS... And is it a good thing that is the ONLY title they consider being a major selling point?

  7. Microsoft more open than Sony by interiot · · Score: 2, Interesting

    One thing that struck me was the end of this ArsTechnica article comparing the next-gen consoles. Ars hammers home the point that Sony, being a content-creator, and Microsoft being only a device-maker, means that Sony will always tend to have more DRM on their system than the XBox does. Now, granted, consoles may not necessarily become the final media player in your living room, but if they're the ones that make it, quixotically, it seems like XBox is the most open way towards that for now.

    1. Re:Microsoft more open than Sony by kabocox · · Score: 1

      Now, granted, consoles may not necessarily become the final media player in your living room, but if they're the ones that make it, quixotically, it seems like XBox is the most open way towards that for now.

      O.k. If you define "open" as in its the easiest machine to hack, you'll most likely be right. I'd say 95%-98% of the target market of all 3 consoles defines "open" as backwards compatiable and able to play DVDs, CDs, and maybe MP3s. In that reguard, Nintendo & Sony are both "open", but MS are "closed." No consumer expects to play a Nintendo game on a MS console or a Sony game on a Nintendo, but we are starting to expect to be able to keep on playing our Sony games on our Sony consoles. Nintendo has promised that feature and it is the one big one that will most likly win it a purchase rather than MS. I'm getting a PS3 because I have PS1, & PS2 games that I'd like to continue playing.

    2. Re:Microsoft more open than Sony by Breakfast+Pants · · Score: 1

      Nintendo hasn't promised that you can keep playing "your" games. They have promised that you can repurchase "your" games and then play them. Big difference.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    3. Re:Microsoft more open than Sony by sesshomaru · · Score: 1
      He's talking about Gamecube games, the Revolution is supposed to be fully backward compatible with the Gamecube. I. E. you can put a Gamecube disk in a revolution and it will work.

      This is not a big deal (certainly not as big as PS2 playing PS1 gaems) but it is a minor selling point.

      --
      "MIT betrayed all of its basic principles."
    4. Re:Microsoft more open than Sony by Xarius · · Score: 1

      Microsoft is only a device-maker? Have you heard of Windows? Or Office?

      I know it's in different markets, but that's not the point.

      As for being the most open, ever heard of Trusted Computing or Palladium?

      --
      C17H21NO4
    5. Re:Microsoft more open than Sony by interiot · · Score: 1
      I know it's in different markets, but that's not the point.

      Um, that is the point actually. Sony has oodles of audio and video they want to protect. Microsoft mainly wants to sell hardware and software.

      The point wasn't that Microsoft is remotely perfect. It's just an odd chance on Slashdot that we get to say that someone else is slightly worse than MS. I think it's clearly more of a "lesser of two evils" kind of thing, or "ignore Sony, pay attention to Nintendo" kind of thing.

      (yes, the story is still more wrinkled than I've stated it. I'm not going to enumerate every possible caveat. The overall gist of my post is correct)

    6. Re:Microsoft more open than Sony by kabocox · · Score: 1

      He's talking about Gamecube games, the Revolution is supposed to be fully backward compatible with the Gamecube. I. E. you can put a Gamecube disk in a revolution and it will work.

      This is not a big deal (certainly not as big as PS2 playing PS1 gaems) but it is a minor selling point.


      Not a big deal? Are you kidding? I wouldn't have bought the PS2 without the ability to play PS1 games & DVDs for the price. I'd have gotten a PS1 and a GameCube. There are alot of fun GC games that I'd like to actually buy and play. I'm not really that interested in buying a GC because the Revolution is about to come out. I am interested in playing games for both systems. I predict by the time that the Revolution is mid way through its life span that we'll see a new game boy system that is a game cube reduced down to portable size. I truely think that's why Nintendo is really doing it.

    7. Re:Microsoft more open than Sony by mink · · Score: 1

      "I predict by the time that the Revolution is mid way through its life span that we'll see a new game boy system that is a game cube reduced down to portable size."

      I beleve they will call it the Gamesqrt.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  8. Ok by buffer-overflowed · · Score: 0, Troll

    Sony can not afford to lose this console generation. It would more than likely sink the company firmly into the red. Add into this that you'd have to be a fool to buy the PS3 at launch, and things don't look so rosy for our favorite shitty hardware outsourcing to china at war-with-itself corporation.

    Or maybe I'm just bitter that I blew threw 3 PS2s in 3 years.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    1. Re:Ok by metamatic · · Score: 1
      Or maybe I'm just bitter that I blew threw 3 PS2s in 3 years.


      Jeez, what were you doing with them? My first one lasted until last year, and I only got rid of it then because I was moving and wanted a slimline model with progressive scan.
      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    2. Re:Ok by KrisW · · Score: 1

      The guy likes to bathe with his consoles, I guess...

      --


      "Think you can take me? Go ahead on. It's your move." --Joe Don Baker in Final Justice
    3. Re:Ok by buffer-overflowed · · Score: 1

      Just a smoker with oil heat. Hell on optics.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    4. Re:Ok by mink · · Score: 1

      I have none of those conditions and have been through 3 PS2 units. No matter how good you treat them, SONY crap ass manufacturing shows through.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  9. Not that well documented by Alarash · · Score: 2, Insightful

    "The system is well designed and performs well, launching the next-generation of gaming consoles."

    I don't know about you, but to me, having even 1% of the sold consoles experiencing problem as trivial as PSU overheating, makes the console not well designed and performing well. When you design a piece of hardware, you don't check only if the processors can compute 1+1=2, but also if, you know, you can power on the damn thing.

    "Sony, who currently relies on its gaming division to prop up its electronics division, continues to develop the PS3 with more limited resources."

    I don't know if the author realizes that Sony also has huge revenues from movies (via Sony Pictures) and music (via "a href="http://www.sonybmg.com/">Sony BMG).

    "With a 6-month head start, the Xbox 360 claims the dominant location in households who are unable to afford owning both the PS3 and the Xbox 360."

    That's my own interpretation here, but Microsoft might not dominate the market as stated in the article. Microsoft suffers from bad reputation. Even the lamest user know that Windows crashes a lot ("duh! My computer is bugging!"), gamers know that the original Xbox had severe issues (early units couldn't read later games because of a crappy DVD player that could read multi-layer discs), not to mention the above-mentionned defective PSU for the X360.
    As far as I know (and I may be wrong), PS2 never suffered any thing of that kind, and Sony has overall a good reputation (since people think they do great electronic device, which is kind of true unless you can afford to spend a few more bucks for higher quality equipment). And no, I'm not an anti-Microsoft. I run Windows XP and I bought a Xbox, kthx.

    1. Re:Not that well documented by Karem+Lore · · Score: 2, Informative
      Well, Sony's machine is perfect...apart from:

      Sony issues recall for overheating PS2 AC Adaptors
      Latest PS2 has compatibility issues
      Read Disc Errors
      Not to mention the Y-plug mouse and keyboard issue...

      Nope, nothing wrong at all...

      --
      When all is said and done, nothing changes...
    2. Re:Not that well documented by -kertrats- · · Score: 2, Funny

      As far as I know (and I may be wrong), PS2 never suffered any thing of that kind, and Sony has overall a good reputation

      This is as far as I got, then I got a disc read error and had to restart.

      --
      The Braying and Neighing of Barnyard Animals Follows.
    3. Re:Not that well documented by Alarash · · Score: 1

      Well, my bad regarding the PS2 then. But my point stands. Sony has a far better reputation than Microsoft (and that advance is getting thing, ie: Rootkit issue).

    4. Re:Not that well documented by conigs · · Score: 1
      I don't know about you, but to me, having even 1% of the sold consoles experiencing problem as trivial as PSU overheating, makes the console not well designed and performing well.

      Just so you know, the article was posted on Nov 13, 2005, well before the XBox 360 release.

      --
      Slashdot: where repeating an article in a post is "+5 Insightful"
    5. Re:Not that well documented by milkman_matt · · Score: 1

      There was also that issue with Ridge Racer crashing the system if you had a DVD remote profile saved on memory cards or something? I guess that could be somewhat comperable to MS's big gun launch title crashing the 360 (strange how in both cases it was the system's second generation, the flagship racing title, and one of the first games out the gate to give them issues.) In any case, I remember it was fixed pretty quickly..

      However I've got to give it to Sony for one thing.. About 3 or maybe even 4 years after getting my ps2..? it started having trouble reading discs, I cracked open the case and tried to adjust the laser myself (as stated on a few websites on how to adjust the voltage) which didn't help.. I call up their help line and they tell me to mail it in and they'd fix it for free, that there's like a 1mo turnaround on it, I told them it was opened (and well out of warrantee by now) and he said not to worry about it, they'd fix it for free. Turns out they wanted me to mail it to one of their service centers about 15 minutes from my work. They allowed me to just drop it off in person, and had it fixed and ready for me in 24 hours, I picked it up the next day and didn't even spend a dollar, not even a bench fee of a few dollars like I was expecting.. I figured sure, they'll fix it for free but there'll be some little sidecharge i'm willing to pay, nothing. I showed up the next day and they handed it to me and said have a nice day. I was very impressed with their service and their willingness to offer me a lot more than I was expecting for a lot less than I was expecting. I'll be getting a PS3 once they're out and affordable.

    6. Re:Not that well documented by Anonymous Coward · · Score: 0

      It is obvious that you are blinded by console love. First off I work for a video game store. And right out the Gate Ps2 are horrendous for breaking down ever seen Disk Read ERRor that is that great sony quality merchandise. Second off the most reliable game system sad but true is the Game cube. Then follows X-box, Dreamcast, and last but very least Ps2. Also you should look in the archives of X-play where they did a demonstration of which systems could take the most abuse and still work. Let me give you a clue it wasn't Sony Ps2. So get your story straight next time you blurt some idiotic statement. Truth be told it gets old having to teach all the newbie gamers fact from fiction. RazialSebran signing off

  10. *sigh* by Mara-chan · · Score: 4, Funny

    Yet another Xbox vs Nintendo vs Sony bashfest disguised as news.

    How many times must we go through this? Atari vs Intellivision vs Coleco. Atari vs Commodore vs Apple. Apple vs Windows. NES vs Sega. Dreamcast vs PS vs N64. PS2 vs Xbox vs GC.

    I'm waiting for the "PS3 controllers cause carpal-tunnel, Revolution causes tennis elbow, Xbox controller is the cure" article. Or "Cold winter nights cured by miraculous Xbox 360 Space Heater."

    Bah!

    - - - - -
    http://www.marachan.com/

    1. Re:*sigh* by hal2814 · · Score: 1

      Cool, a bashfest.

      Here's my list:

      Xbox vs Nintendo vs Sony: Nintendo

      Atari vs Intellivision vs Coleco: Coleco, but only because of the abysmal 5200 controller.

      Atari vs Commodore vs Apple: Commodore

      Apple vs Windows: Apple if you have the cash.

      NES vs Sega: NES

      Dreamcast vs PS vs N64: Saturn

      PS2 vs Xbox vs GC: GC

  11. It's not that deep. by solomonrex · · Score: 4, Interesting

    This analysis isn't that deep, not even much of a projection. I think that Nintendo may have found the key to competing with less money: innovation. The DS and now the Revolution prove that. Unfortunately, it will be relatively easy for MS/Sony to match the revolution's features by releasing a motion-sensitive controller, and Sony has already offered something amazingly forward thinking with the Eyetoy.

    But the PSP and Sony's resources are clearly the problems. Japan's gaming market is cooling off. Square Enix is in a slump. The biggest advancement in this gen of consoles, online games, are better served by the 360. Imagine this: Sony's Everquest works better on Microsoft's "Other Console", the PC, than it does on the PS2. Amazing.

    But the most important bit is the PSP. A new hardware launch always kills profit for a while. If Sony doesn't get over the hump and start taking market share from Nintendo in handhelds, the loss in profits and projected revenues will hurt a lot.

    Here's what was lacking in the article: the PSP's actual problems.
    1. It doesn't come close to competing with the Ipod, which Sony seemed to believe it would.
    2. One analog 'stick' in an age of FPS on consoles? This thing can't compete in the U.S.
    3. No Square RPGs? No turn-based strategy games? No pet simulator? This thing can't compete in Japan.
    4. Portable systems are still children's toys in the U.S. It's too expensive to be a toy, and lacks children's games.
    5. With the 360 and PS3 guaranteed to drive spending in home theater setups, this thing has bad timing.
    6. Customers can't see it. Everywhere I shop, there is no PSP display. It's hard to be impressed by the screen and games if you can't sample them in person. $250 is too much to spend on faith (for some of us).

    Here's what works with the PSP:
    1. The movies are actually selling. UMD is the most successfuly media format in terms of speed of adoption: a good sign for the Blu-ray discs Sony wants to push with the PS3.
    2. Big Screen.
    3. EA's support.
    4. Memory prices will continue to fall over time, so eventually this WILL work as a downloadable music player.
    5. The "children's toy" label has a chance to change if Sony sticks with this thing long enough.
    6. Built-in wifi support means that the zillions of us who have broadband and wireless routers could eventually use this for surfing the web or watching TV/Streaming music, if Sony gets the application right.

    Right now, the PSP is 90% potential, 10% reality, 0$ profit. Not the best distraction during a major console upgrade cycle.

    1. Re:It's not that deep. by prockcore · · Score: 4, Insightful

      Unfortunately, it will be relatively easy for MS/Sony to match the revolution's features by releasing a motion-sensitive controller

      Which would be about as effective as Sony releasing a harddrive for the PS2 to counter the xbox's built in harddrive. How many games support Sony's harddrive? One?

      No FPS maker is going to support sony or ms's add-on motion sensitive controller because not everyone will have it.

      Just like the eye-toy.. you'll get the game that's bundled with it, and that's it.

    2. Re:It's not that deep. by Anonymous Coward · · Score: 0

      Unfortunately, it will be relatively easy for MS/Sony to match the revolution's features by releasing a motion-sensitive controller, and Sony has already offered something amazingly forward thinking with the Eyetoy.

      Don't get me wrong, the Eyetoy is cool and all, but (being that it is an add on) 90% of PS2 users will never use one let alone buy one. The eyetoy is very limited in functionality and that limits the scope of what can be done with it (you couldn't produce a FPS game with if as an example). The eyetoy can only be used by one (or possibly 2) users at a time. The Eyetoy is cool, and if it were part of the standard hardware it could be very useful, but it's not.

      The thing that is truly clever with the Revolution Controller is not that it adds new genres or gameplay ideas but more so that it preserves existing genres while it adds new genres and gameplay ideas. Basically, the Revolution broadens the market while maintaining the basic definition of games.

      The PSP is a problem for Sony, but the biggest problem is how people reacted to it; essentially, people looked at it's nicer screen and greater power (compared to the Nintendo DS and GBA) and yawned. The same games over and over again is getting borring to customers (in particular Japaneese customers); if Sony isn't careful it could end up selling the PS3 as a blu-ray player with very few people buying games.

    3. Re:It's not that deep. by hal2814 · · Score: 1

      "No FPS maker is going to support sony or ms's add-on motion sensitive controller because not everyone will have it."

      If the Revolution controller is so popular that MS and Sony copy it for their own systems, most software developers will at least add support for it (though I doubt they'd ever require it).

    4. Re:It's not that deep. by SonictheHeadshot · · Score: 1

      Here in Europe there are more then 10 Games eye toy out(and more coming) and more offer some kind of Support for it (i.e. Sony cameo etc.) So i don't think that the Eye toy counts as an Add on Failure.

    5. Re:It's not that deep. by Alizarin+Erythrosin · · Score: 1

      6. Built-in wifi support means that the zillions of us who have broadband and wireless routers could eventually use this for surfing the web or watching TV/Streaming music, if Sony gets the application right.

      Which you know they won't. One hand is a content producer, the other is a content player. The producer side will want it to be DRM'd to hell and back, and in the process they'll screw something up somewhere and make it a terrible implementation. Such as you can only use Sony's formats, you can't encode your own stuff since you can't embed their DRM junk, etc.

      --
      There are only 10 kinds of people in this world... those who understand binary and those who don't
    6. Re:It's not that deep. by Anonymous Coward · · Score: 0

      I'm sorry but I have to respond to a few things:

      1. It doesn't come close to competing with the Ipod, which Sony seemed to believe it would.

      I may be wrong on this, but I don't recall Sony planning to compete with the Ipod, they were releasing as competition to the GBA and DS.

      2. One analog 'stick' in an age of FPS on consoles? This thing can't compete in the U.S.

      The PSP isn't a console, it's a handheld, they are considered two different platforms. And last I checked, the DS doesn't have any analog sticks at all - though the touch-screen makes up for that I guess. Besides, console FPS's have horrible controls compared to their PC counterparts.

      3. No Square RPGs? No turn-based strategy games? No pet simulator? This thing can't compete in Japan.

      Give it time, this thing is still relatively new. Considering Squaresoft's history with Sony, there will no doubt be a PSP Final Fantasy/Dragon Quest/what have you in the future.

      4. Portable systems are still children's toys in the U.S. It's too expensive to be a toy, and lacks children's games.

      Not anymore, I can't even count how many adults I see on a daily basis with a GBA or DS or PSP. Also, of all the PSP players I've seen,only very few have been younger than 18.

      5. With the 360 and PS3 guaranteed to drive spending in home theater setups, this thing has bad timing.

      How so? Again, it's a handheld, and handhelds do not directly compete with consoles. Sony also has plans for the PSP to compliment the PS3 similar to how the Gamecube uses the GBA (and no doubt the Revolution/DS).

      6. Customers can't see it. Everywhere I shop, there is no PSP display. It's hard to be impressed by the screen and games if you can't sample them in person. $250 is too much to spend on faith (for some of us).

      I dont know where you shop, but I see sinage in every electronics store that carrys it. As for demo units, they aren't everywhere, but some stores do have them. The lack of them might be due to how easily the unit gets dirty and how fragile the screen is. I do agree that the unit is way to expensive though.

      Here's what works with the PSP:
      1. The movies are actually selling. UMD is the most successfuly media format in terms of speed of adoption: a good sign for the Blu-ray discs Sony wants to push with the PS3.


      True.

      2. Big Screen.

      True, but easy to dirty and a bit fragile. Also the main reason for the units high price.

      3. EA's support.

      Meh. Madden died for me a long time ago, I can only tolerate releasing the same game every year with a couple new "enhancements" so much.

      4. Memory prices will continue to fall over time, so eventually this WILL work as a downloadable music player.

      True, but this will take away from the games aspect of it which is part of Sony's plans for PS3 compatabillity.

      5. The "children's toy" label has a chance to change if Sony sticks with this thing long enough.

      Again, handhelds are no longer really considered "childrens toys". Even the sleek design of the unit suggests that it is intended for the older gaming audience.

      6. Built-in wifi support means that the zillions of us who have broadband and wireless routers could eventually use this for surfing the web or watching TV/Streaming music, if Sony gets the application right.

      People have already been doing this since launch. The Wipe Out exploit let you web surf before the PSP browser was available.

  12. other scenarios by Anonymous Coward · · Score: 4, Insightful

    A further scenario that isn't mentioned is the relative health of MS. The article mentions that Sony may have problems resulting from its diversification, in that other divisions are currently (and may in the future) draining from Sony's overall financial health. It does not mention, but it should be said, that the same is true of MS. For the most part, MS makes money from Windows and Office, and runs pretty significant losses in other areas. MS has shareholders who may not support continued revenue loss, and despite popular opinion, MS has backed away from certain markets in the past (television being one example).

    Also, MS is fighting battles on many fronts, and so it may be vulnerable to the kind of problems that the diverse Sony has as well. The popular mythos is that MS simply outlasts competitors in all areas by relying on its war chest, but if it is stretched too thin in other areas, the 360 may suffer. Think, for example, of the challenge Google and Linux represent to MS as a company. It would seem that MS's first priorities would be to the protection of its valuable assets rather than currently unprofitable ones on the speculation that they will lead to future gains.

    MS also has certain (though not very severe) limitations on its flexability due to its monopoly conviction. It is possible that divisions of MS, including the entertainment section, could spin off to avoid these complications, but the resulting company or companies would not have the consolidated MS's resources.

    In all of this, it should be noted that Nintendo focuses pretty tightly on one industry, and this may make them more nimble than MS or Sony. Diversification may end up being something of a liability, depending upon how other divisions perform.

    Personally, I hope Sony and MS bleed each other dry a bit; having choice in consoles and games is generally a good thing (although in this era of ports it seems to be less of a factor), but both MS and Sony don't need to cement their oligopolic positions even further. That would be detrimental for everyone except them in the long run.

  13. Why? by Shad_the_protector · · Score: 1, Interesting

    Am I the only one that doesn't understand why everyone is praising the "magnifisciant" XBOX 360 over the other next-gen. As I see it XBox if the only one that doesn't offer me something exceptionnal that would make me buy it.

    You have the three folowing, Xbox 360, ps3 and Revolution.

    For Ps3 tough it is another cheap computer exclusivly made for game, the Ps2 has offer me an impressive array of different game genre. And many of these genre had a couple of great game. Not to mention that not many of these game were port to comp. I still wait for the same thing from Ps3.

    Nintendo current and even next console, on his side is anything but a computer. GC had no online. 4 controler, a lot of coop multiplayer game. It is the perfect console for group entertainement. It also had a lot of exclusive title. Many of relaxing and funny game like mario party and other. So Nintendo was best to socialise physically while playing video game. And I'm still seeing the same public for the Revolution.

    On his side, Xbox is only a cheaper computer. It doesn't even drag with a small array of different genre game, and a small array of game I can't already play on my computer. Even their main title Halo is playable on Computer. Xbox was missing variety and as the Xbox 360 just lunch it still miss any variety.

    So, If there is one console to fall I can see only the Xboxes serie to do so. Not that I'm expecting this to come for this generation. I do not fear for Playstation and Nintendo for any danger.

    1. Re:Why? by Anonymous Coward · · Score: 0

      Umm... what? Is there a moderator here?

  14. Doesn't know what he's talking about by Anonymous Coward · · Score: 0

    As someone who works in the industry I can assure you guys that this isn't just speculation, it's speculation from a GAMER - not a BUSINESSMAN, ANALYST, or any other respectable opinion. About.com doesn't deserve to get all the hits that Slashdot just sent their way, by posting this stuff on Slashdot you're only encouraging other internet companies to also post presumptious crap.

    The problem with this guy's prediction is that the XBox never even gained 20% marketshare whereas the PS2 has over 60%. I only took backwards compatibility into consideration for Nintendo, and never even stopped to think that Sony has TRUE backwards compatibility.

    Then there's his moronic comment about how Halo 3 is going to squash poor Sony. Halo 2 was supposed to squash poor Sony and all they had to do was release a Slimline PS2 around the time GTA: San Andreas came out. At the time, analysts predicted that Halo 2 would become the top selling game of all time. But, as we all know, San Andreas outsold Halo 2 by leaps and bounds. Furthermore, it's unlikely that Rockstar will release a GTA for the 360 because DVD-9s aren't big enough to contain the streaming world they want on a single disc. The Dreamcast didn't sell well because Sonic, the game that made the Genesis a success, was on it. Nintendo is positioning itself to be the exciting FPS console so it's unlikely that Halo 3 will have the impact this borg believes in. (Not to mention the fact that Halo 2 was a colossal disappointment to gamers)

    So, yeah, this guy is an idiot. He never mentioned Blu-ray, he never mentioned MGS4, Tekken, Square-Enix, or any other of Sony's exclusives. He didn't mention that, despite the fact that 360 is already out, more PS3 games are in development than 360 games. This is the most misinformed, misleading article that Slashdot has ever linked to.

    1. Re:Doesn't know what he's talking about by apoc06 · · Score: 1

      dayum! i spent all my mod points already, good comment. the ps3 has ALOT going for it. wishful thinking or not; sony isnt going anywhere. innovation or not, halo3 or not... sonys biggest weapon is its software. according to most people, sony has the absolute worst practices, the absolute worst hardware, etc etc etc. they have so many demerits, but for some reason they STILL have the best selling console. why is that? its the software. to hardcore gamers, its the quality that matters. to casual gamers[the ones that never read slashdot or any game-centric media] the only thing they care about is seeing enough boxes on the shelf that they eventually find a game that looks interesting to them. despite how many titles may seem to suck to the average gamers' taste, sony titles appeals to all demographics, and genres.

      i love my xbox dearly, but i dont see it ever besting any playstation console in terms of software. the added time sony is providing the devs before launch might mean that launch titles may not suck [or at least not suck as bad as usual]. microsoft is and has always concentrated on getting the boxes into the homes... MARKETSHARE!!! thats great, but now that they are in the homes, theyve got to have software available to buy that validates the purchase. when it comes to games that the public wants to play, sony has the upper hand and thats what matters in the long run. nintendo is trying a different approach, but i feel they are taking the biggest gamble this generation. brand loyalty will dry up eventually if they make just one mistake. they could stand to win big, or lose miserably. but the fact remains that no company has the power to unseat sony except for sony themselves. if they nail just half of their promises, their lead in this upcoming generation is set.

    2. Re:Doesn't know what he's talking about by Anonymous Coward · · Score: 0

      In regard to the console wars I just realised I dont care who 'wins'. What I am interested in is which console I will buy, not what everyone else does. At present my sons have a PS2 and a GC between them. Buying games for the PS2 here in Aust is so easy, they are everywhere and occasionally ridiculously cheap. At the extreme I have picked up a game for $5, even the crappiest game has $5 of entertainment in it. Meanwhile the GC continues to all but dissappear from the shops, not through sales but because it isnt stocked any longer. The range of titles was always dismal compared to the PS2 and they are so expensive. They stay at release prices ($90+)for much longer and are rarely on sale, the cartridges for the N64 were the same too.
          For all that I love the GC as a quality device, games are smoother, more detailed and somehow more vibrant than the PS2 and the titles we have are immensly fun.
          The problem is that when weighing up the value-for-money for the next round of console Xmas presents for the boys it will most likely be the 360 or PS3 that win in my household because after buying the consoles I want to buy games. I want my local games shop to stock them and I want to occasionaly impulse-buy a relatively inexpensive game as a treat for the boys. I want a large range to choose from and I want them to be able to swap games with their freinds, based on my experience with this round of consoles, that just wont be possible with the revolution.

    3. Re:Doesn't know what he's talking about by apoc06 · · Score: 1

      i understand your point 100% completely. however, the console war is more than just a contest between companies and fanboys. the "console war" directly relates to your situation as a consumer.

      game companies and console makers NEED to sell you their console. thats why they are so willing to sell their machines for tremendous losses. they need to get their consoles into consumers homes so that developers decide whether or not to develop new titles for it. these last two generations the console that had the most home penetration was the ps1 and ps2. since there are more consumers with the capability to play games on those systems, obviously developers were more inclined to release software on those consoles. since these companies only truly make money from the release of the software[licensing fees], the more developers and titles there are available equate to the more money that these companies stand to make. once these companies have a steady stream of income coming from software sales, you start to see more things that make your life easier as a consumer, such as lower game prices, budget titles, and console price drops. with more software in the market, overstocked and lower selling titles will start to get bargain bin priced. so between the platinum selling budget priced titles and the bargain bin titles, you end up with cheap $5 value games, and some of the best games released at discounted prices.

      nintendo tends to not have to rely on software sales as heavily as a sony or microsoft since they dont lose as much money from the sale of the console. therefore they dont have the need to discount their software as much. they know that the average nintendo console owner will pay whatever price to play their games. i can recall most titles for the SNES and n64 [ff3/6] running at around $50-70US. some costing somewhere in the $80-100 range[sf2, starfox]. this compared to the ps1 games which were selling at or around $30-50. their licensing and third party contracts have notoriously been pretty rough on developers. many third party developers jumped ship to develop for the original playstation. add to the fact that it used cheaper to press cds instead of cartridges that had size restrictions, etc... [which unless im mistaken, the publishers had to pay to have created] the saturn at the time was harder to develop for, so that made the playstation into the machine of choice for developers. product loyalty and an impressive pr campaign carried over into ps2 sales.

      the question is, will these same factors hold true over this next generation? the game devlopers are throwing their hats into the ring, and patiently waiting to see who can sell the most consoles. whoever gains the most ground in this upcoming generation will have the best ability to cater to your specific shopping habits. sony has a proven track record that it wishes to be able to repeat. microsoft looks like it wants to follow sonys path, but is more interested in moving microsoft products into peoples' living rooms and making users comfortable with microtransactions. nintendo looks like its going to match up with microsofts' microtransaction agenda leveraging its extensive back catalog.

      we all have to wait and see what the effect this generation is going to have on our ability to have the greatest games available for our entertainment and for the cheapest.

  15. This article is making some stupid assumptions by mwvdlee · · Score: 2, Insightful

    Point 10 claims Sony will be funding it's losing electronics division with profits from the gaming division.
    Why would Sony keep the electronics department around if it is losing so big? Either they are confident that it will catch up, ensuring short-term outside funding, or they would just sell the department.

    Point 11 claims Halo 3 is the best game ever and will let millions of PS2 gamers dump their entire gaming collection, which they could have taken with them on the PS3, only to be able to play Halo 3 on X360. Besides, considering the PS3 will be relatively expensive anyway, why would MS cut the X360's price and lose even more on the box?

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    1. Re:This article is making some stupid assumptions by NonSequor · · Score: 1

      I wouldn't discount point 10 so readily. Petty internal squabbles can prevent companies from making ideal decisions. Despite the fact that the gaming division is Sony's most successful division, it's entirely possible that the electronics division could have more influence on Sony's executives.

      --
      My only political goal is to see to it that no political party achieves its goals.
  16. The real deal-breaker for the gamecube... by Thag · · Score: 1

    ... was choosing their locked-in proprietary disc format.

    If they had gone with a standard DVD-ROM disc, they would have gotten much more third party support. Third parties don't like having to go through Nintendo for the production of their games, plus the reduced storage of the Nintendo disc makes it harder to do simultaneous releases on all three systems. As a result, the Gmaecube hasn't gotten any GTA3 games, which use all the space on the DVD-ROM.

    --
    All opinions expressed herein are my own, and not those of my employers, who are appalled.
    1. Re:The real deal-breaker for the gamecube... by einTier · · Score: 1
      Not only that, I think not being able to play DVDs hurt them in sales early on. Everyone on Slashdot likes to talk about how you could have a Gamecube and stand-alone player for the same price as the PS2 or Xbox. That's true, but people don't think rationally like those of us on Slashdot.

      When I was a kid, I got one big present every Christmas. A Gamecube or PS2 would certainly fit this scenario. As a kid, I could have gotten either one, but I would never be able to convince my parents that I ought to get a GC and a DVD player -- even if they cost the same. Having my own DVD player at a time when they were still somewhat rare would have been a HUGE selling point. It would be like getting two gifts for the price of one. I'm also sure that some families saw that they could also get two things (a console and a DVD player) for the price of one. Even if $50 DVD players existed then, most people weren't aware of them and thought they were much more expensive than that. Hell, my own brother still uses his PS2 as a DVD player.

      Also, fair or unfair, Nintendo has gotten the label as being a kid's machine. Adults will buy what's marketed to them (PS2/Xbox) and kids will always want the system that's "cool". For kids older than grade school, that's the system that's seen as "the older kid's console". Again, that's PS2 or Xbox.

      --
      -------------------------------------------------- $665.95 -- retail price of the beast.
  17. I wont even RTFA by AzraelKans · · Score: 3, Insightful

    Heres my predictions for this next generation (ps it takes a monkey to predict this):

    *Xbox 360 will have terrible sales in Japan, Ps3 will beat it by a landslide and Nintendo will follow.

    *The revolution controller wont be enough for Nintendo to beat Sony or MS only a few games will use it as advertised still kids and non-regular gamers will go crazy with it.

    *Nintendo will keep pleasing fans but alienating third parties and the teen/mature market, the online service will be a success but the lack of mature/third party games will keep the revolution at bay.

    *The PSP will eventually have a bigger better game library and act as a ps3 controller , the price will drop and a new version will be announced, still somehow it wont beat Nintendo at the handhelds market.

    *Gizmondo and Ngage2 will flop.

    *Phantom will never exist, after much talk the project will be cancelled , the producers will end up in criminal investigation sued by their own investors.

    *Duke Nukem forever will be released for the x360 and people will be underwhelmed with it still it will sell very well then dissapear, a sequel will be announced and it will take 10 years or so to be released.

    *Halo 3 will leave fans disapointed still it will sale a few million copies after a huge marketing campaign. The multiplayer will be amazing though. (although pretty much the same than halo2)

    *Ps3 graphics will be EXACTLY the same than those in 360 in most cases, it WONT have a hdd and games will be $10 more expensive, hardcores will still buy it like fresh baked bread. (most ps3 games will use a regular dvd instead of blue ray)

    *The ps3 will eventually beat MS in the console wars, the best RPG's and japanese titles will go to it, MS will still have a secure second place Nintendo will keep in third although their profits will be a lot bigger.

    *EA will keep creating mostly crappy licensed multiconsole games, although some of them will be relatively good. the next Madden and Tony hawk will be announced.

    *MS will announce Blue ray support for their next console, Nintendo will announce HDTV support for their next console and Sony will announce HDD support for their next console.

    So pretty much, things will be pretty much the same waythey are now.

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:I wont even RTFA by Guppy06 · · Score: 1

      "Xbox 360 will have terrible sales in Japan, Ps3 will beat it by a landslide and Nintendo will follow."

      Despite the usual "Japan hate US technology" trolls on here, the main reason why Xbox failed in Japan is that it didn't have games Japanese players wanted to play. This may or may not change for the 360. I'm curious to see what will happen when FFXI is ported to the 360.

      "The revolution controller wont be enough for Nintendo to beat Sony or MS only a few games will use it as advertised still kids and non-regular gamers will go crazy with it."

      You seem to forget something: "kids and non-regular gamers" >> "regular gamers." The first category is more commonly referred to as "normal people." Nintendo may not win the "hearts and minds" of the "regular gamers," but stuff aimed at "regular gamers" won't be picked up by peoples' grandmothers. The Revolution has the potential to reach this untapped market.

      "Nintendo will keep pleasing fans but alienating third parties and the teen/mature market,"

      So, how are PSP sales going compared to the DS and GBA?

      Again, "non teen/'mature'" >> "teen/'mature'"

      "the price will drop and a new version will be announced,"

      If a new PSP has new capabilities that the original PSP cannot do, this will single-handedly kill the device. People buy consoles because they don't like having to read fine print on the packaging to make sure they have the right hardware to play the game. If this theoretical "PSP2" will do everything the PSP will do "and then some," nobody will write any software to take advantage of the "and then some" because not everybody will have it. Witness the Sega CD, the PS2 HDD, etc.

      The GBA was a GCN controller even before we knew it was going to be called "GameCube." They built on their experiences in Japan with using a GBC as a controller for the N64.

    2. Re:I wont even RTFA by damsa · · Score: 1

      If this theoretical "PSP2" will do everything the PSP will do "and then some," nobody will write any software to take advantage of the "and then some" because not everybody will have it. Witness the Sega CD, the PS2 HDD, etc. Nintendo had some success in the Gameboy line. The Color Gameboy played regular games along with original gameboy games. Publishers published games that were compatible on both systems. When the DS came out, which does everything the Advance does and them some, people still write DS software along with new Advance software. So done right, products can coexist.

    3. Re:I wont even RTFA by Guppy06 · · Score: 1

      "The Color Gameboy played regular games along with original gameboy games. Publishers published games that were compatible on both systems."

      Only briefly. It wasn't long before publishers started to sell transparent GBC-only carts, and I'd say it was less than a year before publishers stopped producing four-color games entirely, bringing about the death of the old four-color Game Boy.

      Zelda: Link's Awakening DX ran on both four-color and GBC. The Oracle games were GBC only.

      "When the DS came out, which does everything the Advance does and them some, people still write DS software along with new Advance software."

      The DS isn't a new flavor of Game Boy, it's a new platform that runs new software. GBA functionality on the DS is less a matter of "expanding the Game Boy line" (or else why produce the GBA Micro?) and more a matter of "cross-platform compatability." I don't believe it's possible for a GBA cartridge to even know that it's being played on a DS. And the DS does not do everything the GBA can do: it won't play any of the aforementioned Zelda games while a true GBA will, nor does it allow multi-player GBA games, wired or wireless. Generally speaking, Nintendo doesn't advertise the DS' GBA capabilities (commercials for Donkey Kong Country 3, for example, say "for Game Boy Advance," not "for Game Boy Advance and DS").

      For this PS3 connectivity you're suggesting, not only must the customers be aware of what flavor of PSP they are buying software for, but also the games themselves must be able to tell what flavor they're being run on. The only way it could work is, like your previous example with the GBC, Sony expects all PSP users to abandon their old harware and buy a whole new machine.

    4. Re:I wont even RTFA by AzraelKans · · Score: 1

      "Despite the usual "Japan hate US technology" trolls on here, the main reason why Xbox failed in Japan is that it didn't have games Japanese players wanted to play."
      Sorry, but the Xbox 360 is already having bad sales over in Japan actually some magazines reported people literally laughed at the xbox 360 during the x05 and leave their hall unattended most of the time. I think it has a lot to do with 2 facts that American and Japanese gamers have extremely different tastes. (FPS-RPGS, SPORTS-WACKY PUZZLES) and also the x360 is unattractive for japanese developers since it uses PC-MAC-like coding and developing style, which was almost abandoned in Japan almost since the birth of consoles.


      "You seem to forget something: "kids and non-regular gamers" >> "regular gamers." The first category is more commonly referred to as "normal people." Nintendo may not win the "hearts and minds" of the "regular gamers," but stuff aimed at "regular gamers" won't be picked up by peoples' grandmothers. The Revolution has the potential to reach this untapped market."


      what? I admit theres a serious mistake on my "non-regular gamers" but any console aimed at non-regular gamers is bound to failure, why? because non-regular gamers DONT buy consoles, thats why, thats like making books for people who dont buy books. Therefore their only realistic market still lies in Kids and Fans the same way it has always been.

      I wouldnt call "non-gamer" normal people, gamers are normal people too. Gamers are not some kind of a exclusive demographic, anyone who likes games and plays them in a regular basis is a gamer. disregarding age, sex or beliefs.

      --
      Go ahead MOD my day!
      More opinions here
    5. Re:I wont even RTFA by cornface · · Score: 1

      You seem to forget something: "kids and non-regular gamers" >> "regular gamers." The first category is more commonly referred to as "normal people." Nintendo may not win the "hearts and minds" of the "regular gamers," but stuff aimed at "regular gamers" won't be picked up by peoples' grandmothers. The Revolution has the potential to reach this untapped market.

      Keep dreaming. The reason that "market" is untapped is because those people aren't interested enough in video games to shell out $200 + games and accessories to play them.

  18. another title for the article by Anonymous Coward · · Score: 0

    Nintendo fanboy discovers keyboard, internet. Now everyone must suffer.

  19. Huge oversights by Intellectual+Elitist · · Score: 1
    1. As others have mentioned, Sony has massive third-party support and exclusive (or at least time-exclusive) franchise titles like Grand Theft Auto, Metal Gear Solid, etc. To listen to the author, the only franchises with mass appeal are apparently Halo and Nintendo's first-party titles. Complete nonsense.

    2. The 360 only has a DVD drive in it. Many of today's PS2 and XBox titles already fill a whole DVD, and they have much simpler geometry, textures, and FMV clips than most next-gen games will have. 1080i video has about 6 times as many pixels as standard 480i video, so it's not hard to see how the size of textures and FMV clips would balloon just to keep pace with current-gen technology pixel-for-pixel. Then add in the enhanced geometry and the larger variety of assets that increased resources allow (and demand, even, to have that "next-gen" sheen), and you see how storage space will quickly become an issue. It doesn't matter if Microsoft releases an HD-DVD or Blu-Ray drive for the 360 later on, either -- most publishers won't bother to support it if it doesn't come standard.

    3. The PS3 will have a Blu-Ray drive standard. Not only will it hold 6 times as much data as a DVD, but if Blu-Ray becomes the standard for HD video discs (which it certainly seems poised to do), that alone will help push PS3 sales, much like DVD-playing capability helped push PS2 sales. Next-gen consoles are geared toward HD content, so this will be a factor. Potentially a huge one.

    4. For a large segment of gamers, XBox Live is not a selling point for the 360. I don't want to have to pay for an extra subscription service in order to play games online. I actually find that concept obscene, and I'm not alone in that opinion. Plus you have all the gamers who can't or just won't play online at all, so that won't impact their buying decision.

    The way I see it, the 360 is pretty much only going to appeal to XBox fanboys and uber-hardcore gamers who already buy every system, and neither of those groups undercut Sony's potential market. Assuming the PS3 doesn't massively suck and they don't steal some major Sony franchise, the only way for Microsoft to gain ground at Sony's expense is to get current PS2 owners to pony up for the 360 early on, but then be so satisfied or starved for cash that they don't consider getting a PS3 later.

    That level of supreme satisfaction seems unlikely given the huge franchises in Sony's pocket, and the cash angle seems pretty flimsy since it expects that someone who's willing to pay $400 to have a next-gen system right now would be completely unwilling to drop the same amount the following year on a system with some obvious advantages that'll also play all their existing PS2 and PS games.

    Sorry, but the author seems disconnected from reality here...

    1. Re:Huge oversights by Anonymous Coward · · Score: 0

      On an unrelated topic, scientists have recently proven that anyone who uses the word "fanboys" in reference to one contingent of the game-playing community while praising the virtues of a company or piece of hardware supported by an opposing contingent is, ten times out of nine, a fanboy himself. Said scientists, however, are still studying how the correlation could be so strong as to be "more than all the time."

                Another interesting finding regarding people afflicted by this most ironic condition is the propensity to use online "handles" in forum posts that suggest some sort of superiority, such as "Smarty McSmartSmart", "Mr.BigBrain", or "Intellectual Elitist"...

    2. Re:Huge oversights by Mechanized+Elf · · Score: 1

      Agreed. People seem to think Sony is reeling because Microsoft is throwing a punch, when surely it is Microsoft that is in trouble. If they don't score a knockdown right now, they'll lose this round just like the first.