RagDoll Development
Gamasutra is running an interview with Mark Healey, developer on the Bullfrog title Dungeon Keeper and, more recently, developer of the Steam-powered beat em' up RagDoll Kung Fu. From the article: "GS: Were you influenced by any gesture interface work in particular? MH: Yes. I remember playing a demo where you could push crash dummies down some stairs, I forget what it was called, maybe it was 'Stair Dismount' or something like that. I almost got a little buzz that you could be like a puppeteer. " Update: 12/06 23:49 GMT by Z : Oops. It's on the Steam service, not made in the Source engine. Wrong (tm).
From TFA:Mark is of course referring to the venerable Porrasturvat (Stair Dismount), which can be found here, along with Rekkaturvat (Truck Dismount) and many, many Porrasturvat mods.
____
~ |rip/\/\aster /\/\onkey
From what I've read about Rag Doll Kung Fu it isn't actually based on the Source engine, but is in fact a standalone game. The only thing it has to do with Source is it being available through Steam.
If you enjoy Dismount, check out BlackShades -- http://www.icculus.org/blackshades/ One of it's unique features is the rag-doll skeletal animation. I found the game play to be cute, graphics to be lacking, but the animations very cool.
Unfortunately, the interviewer failed to ask the most important question.
Does Mark Healey have stairs in his house?
Stair and Truck Dismount
I haven't looked at this "game" in a hot minute, but I definitely remember being amused greatly by the ability to just throw a doll down some stairs or on a truck. Its great to see that they link to mods now too! Like "Spiral Staircase Dismount" ! Man, the possibilities.
That interview makes Rag Doll Kung Fu sound like a really cool game. Has anybody here played it before? What did you think of it?
Probably one of the most addictive games ever made and yet it was rediculously simple. More games need to come out with bodies just dangling around in death throws.
Rag Doll Masters is another great rag doll game. At least my roomates and I were able to kill a couple drunken hours playing it. It brought back such good memories of mac shareware that I shelled out the $5 to register. I highly reccomend it.
Just a few things to point out:
It's just as bad as the idiots who fall for trolls and waste their mod points by applying negative mods when there are other posts deserving of positive mods.
Like YOUR post? You could have just left TMM's post alone, but you had to be one of those trolls and waste, at the time of this posting, two mod points, that could have, as you said, been used on a post that deserved to be modded up.
my non-AC account's karma is excellent
How do we know that? You could be a UID of ~940k that was just created to launch your troll ammo. When Slashcode gets clever and bans your username's AC posts, you'll just create another account. To be fair though, you could be Taco himself (or TMM or even me).
Also, if you have a good account, why are you posting AC? Worried you might lose some of your precious karma? Interesting. You want to accuse TMM of karma whoring while you are doing exactly that.
And don't even think about giving me some BS about you wishing to remain anonymous. Be realistic. Are you ever going to meet the TripMaster in person? If you do, will you actually know it?
I can see how Stair Dismount influenced his choice of physics. But, unless I'm grossly misrembering, Stair Dismount did not have a gesture interface.