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2005 Independent Game of the Year Awards

cyrus_zuo writes "For anyone looking for something different Game Tunnel presents the 2005 Independent Game of the Year awards. Game Tunnel's list of the Top 10 Independent Games of the Year covers gaming from a different angle, looking at the Independent and the Innovative. The awards also include the best of each genre as well as technical categories. Last year's results are still available."

137 comments

  1. Google Caches by Anonymous Coward · · Score: 4, Informative
    Since the server is already getting crushed:

    2005 Awards

    2004 Awards

    1. Re:Google Caches by MilenCent · · Score: 0

      Wow. The "bandwidth exceeded" message identifies the host's web services.

      Talk about reverse advertising! I don't think I'd go with a place that folded so readily!

  2. exciting? by proxy_avatar · · Score: 1, Interesting

    I really wasn't thrilled with any of thoose, it almost seems like a flash back to early games.

    1. Re:exciting? by Starch · · Score: 1

      Oh yeah, like new games are sooo original....

    2. Re:exciting? by ClamIAm · · Score: 5, Insightful
      early games.

      Oh, you mean when games were fun?

    3. Re:exciting? by cachethrasher · · Score: 1
      One great game that didn't get mentioned in the gametunnel article, but gets user votes and good talk in the forums there is Battalion at http://www.urbansquall.com/.

      If you are a fan of turn based strategy, and if you liked previous games like Militray Maddness or Advance Wars, you will probably love Battalion. Best of all its mostly free and multiplayer if you want. At east worth checking out, I was hooked for a few months.

    4. Re:exciting? by ergo98 · · Score: 3, Insightful

      Oh, you mean when games were fun?

      Zzzzzzzz...

      Everyone crystalizes a certain era of their life (usually early/mid teens) as being the most fun period of time in the history of the universe, to all people, over all time. Of course this is complete B.S. - Like you I had this foolish notion that earlier games were much more original and enjoyable.

      Then I booted up MAME, and several other emulators. Boy did I have my rose-coloured memories shattered. The Pitfall of my memory turned out to actually be some trivial, ridiculous repeating set of boring stages infinitely cycling, for instance.

    5. Re:exciting? by akozakie · · Score: 1

      Nah, wrong. I had a phase in my life when games were FUN. And I had a "fun period of time", as you call it. Problem? These are two separate periods. I had lots of fun not playing games and I've seen a lot of fascinating games in a bleak period of life. I play those games from time to time and guess what - they're great! Original, enjoyable, focused on gameplay, not FX. Replaying them somehow didn't shatter my memories.

      I'm not saying that good games are not made anymore - I just don't have the time to search for them. Most of the ones I've seen are less than satisfactory though.

    6. Re:exciting? by MilenCent · · Score: 0

      Nope, I'm sorry but you are not exactly correct.

      Sure, there are some games which definitely don't live up to the memories, but then there are a good number that do. I'd much rather play Rampart, Robotron 2084, ToeJam & Earl, ZANAC or the original Legend of Zelda than, say, God of War.

    7. Re:exciting? by ClamIAm · · Score: 1
      Everyone crystalizes a certain era of their life (usually early/mid teens) as being the most fun period of time in the history of the universe,

      That's funny, the games I think of back then that were more original are from the time period $BEFORE_I_WAS_BORN to about age five. I didn't really play many games back then.

    8. Re:exciting? by EternityInterface · · Score: 0

      The problem was with Quake, with its starting of making 3d cards getting sold. (But yes it was inevitable anyway) With this the game industry eventually shifted from making a "cool original" game to just "realistic graphics", and every game turning into a simulation of WW2. (Okay, or MMORPG, which instead of catering to the adrenaline instinct of FPSs it's the materialistic instinct)

      I too though have tried many classics in my mind again with emulators, and was sorely dissapointed. It seems the only games I enjoy anymore are puzzlers. What I wasn't wrong about was the music from these games. Actually right now I'm listening to TFX - a game from 93, and the sound quality is pretty amazing, it used mt-32, not cd audio.

      --
      the sun is god
  3. Slashdotted by DelitaTheFridge · · Score: 1

    Looks like it was slashdotted already.

  4. Didn't take long to die by MasterDirk · · Score: 4, Informative

    cache available at (no pics, it seems) http://www.gametunnel.com.nyud.net:8090/articles.p hp?id=412

    --

    "Programming is like sex: one mistake and you have to support it for the rest of your life."

    1. Re:Didn't take long to die by klack · · Score: 2, Interesting

      The pics appeared after several minutes for me.

  5. Enemy Territory by Fusen · · Score: 1, Informative

    Enemy Territory isn't mentioned much as its a free game but even though it was released mid 2003 it is still in the top 10 most played games according to gamespy and also has a huge fan following with mods still being updated and tournaments still running for the compeition side, I'd recommend people give it a go. http://en.wikipedia.org/wiki/Wolfenstein:_Enemy_Te rritory

    1. Re:Enemy Territory by gerbalblaste · · Score: 0

      yeah... this was games released last year

    2. Re:Enemy Territory by Osty · · Score: 4, Informative

      Aside from being released almost three years ago (hey, it's 2006!), ET doesn't exactly qualify as an "independent" game. It was published by Activision, and would've been commercial if all the factors had lined up properly.

      Just for clarification, "independent" != "free". The games on the list may have demos available, but most (if not all) of them will cost you $10-$20 for the full version. That's still better than $50-$60 you'll pay for a commercial game, but it's definitely not free.

    3. Re:Enemy Territory by blackraven14250 · · Score: 1

      Dude, this is for games from 2005, not 2003.

    4. Re:Enemy Territory by Fusen · · Score: 1

      I was in no way trying to say this is an independant game I was just tyring to plug it :]

    5. Re:Enemy Territory by neomunk · · Score: 1

      And I'll second the plug. This game has kept me entertained for years when the games I actually buy get old and obnoxious. Something about it keeps me commin back.

      Download this game. It's not warez, it's free (as in beer) and high quality. Oh, and for the most part, punkbuster actually keeps out the punks.

      Don't keep saying 'I need a medic!' over and over tho, I hate that and give the offenders my knife (combat surgery?) instead of my morphine. :-D

    6. Re:Enemy Territory by HD+Webdev · · Score: 1

      The same company that worked on that game is in the process of finishing up QuakeWars: Enemy Territory. It will not be free but the trailer of in-game footage looks very impressive.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    7. Re:Enemy Territory by welsh+git · · Score: 1

      I NEED A MEDIC!

      --
      Sig out of date
  6. Mirrors by Anonymous Coward · · Score: 2, Informative


    Your comment has too few characters per line (currently 2.0).
  7. Oh, yeah? by oddaddresstrap · · Score: 1

    "Last year's results are still available."

    They might still be spinning around on the server's disk, but they're not going anywhere for a while.

  8. Where are the physics based games? by vitalyb · · Score: 2, Informative

    That's the kind I enjoy the most. Such as "Pontifex" (Bridge Builder) and to a lesser extend "Gish" (same from the same company by the way.

    In fact, the latest "game" I enjoyed most is the Falling Sand game.

    1. Re:Where are the physics based games? by Junks+Jerzey · · Score: 1

      That's the kind I enjoy the most. Such as "Pontifex" (Bridge Builder) and to a lesser extend "Gish" (same from the same company [chroniclogic.com] by the way.

      Right, but those games are not from 2005.

  9. Games from last year available on Xbox 360 by Osty · · Score: 4, Informative

    If you're lucky enough to have a 360, you can play both Outpost Kaloki (original, 360) and Wik: Fable of Souls (original, 360. Mutant Storm (original on Windows, Mac, and Linux, 360, original Xbox Live Arcade), the winner from 2002, is also available on 360 and was available on Live Arcade on the original Xbox as well. On the 360, these games go for $5-$10 (400-800 Points, where 80 points ~= $1), and Mutant Storm is $9.99 on Xbox. Compare that to $20 for the PC versions of Mutant Storm and Outpost Kaloki.

    1. Re:Games from last year available on Xbox 360 by ClamIAm · · Score: 0, Flamebait
      On the 360, these games go for $5-$10 (400-800 Points, where 80 points ~= $1), and Mutant Storm is $9.99 on Xbox. Compare that to $20 for the PC versions of Mutant Storm and Outpost Kaloki.

      Um, yeah, I can see how paying $450 for a machine that plays Wik and heats my living room is a great buy.

    2. Re:Games from last year available on Xbox 360 by Osty · · Score: 2, Interesting

      Um, yeah, I can see how paying $450 for a machine that plays Wik and heats my living room is a great buy.

      It's only $400 (premium system, or a core + hard drive) + $6.25 (Wik is 400 points, but the minimum amount of points you can buy is 500 for $6.25). I'm also assuming you already have or want a 360 for other reasons (like Geometry Wars). If that's not the case, then of course it's not a good deal.

      Besides, my comment was intended to point out how Microsoft's Live Arcade is opening up new venues to independent developers. That's cool, and I don't really see how you can spin it to be a bad thing (I'm sure you can, I just don't see how).

    3. Re:Games from last year available on Xbox 360 by ClamIAm · · Score: 1

      What I was trying to say is that if you don't already own a 360, or are planning to get it for other reasons, the Live Arcade is a pretty bad deal. I don't own a 360, and while saving money on indie games would be sweet, the investment is definitely not worth it, as there is pretty much nothing else that interests me on the system (at least for now).

    4. Re:Games from last year available on Xbox 360 by Blakey+Rat · · Score: 1

      But... but... but all the Slashdot talking heads said that the Xbox 360 would kill independent gaming so that only companies that make $200 million sequels can stay in business while everyone else is starving in the streets!

    5. Re:Games from last year available on Xbox 360 by geminidomino · · Score: 1

      Hey, that's almost as good as the NES/Genesis handheld emulator I just dropped $200 on.

    6. Re:Games from last year available on Xbox 360 by Sparr0 · · Score: 2, Informative

      And it will, because no other independent game developer has any clue how those 3 got their hands on dev kits.

    7. Re:Games from last year available on Xbox 360 by elrous0 · · Score: 1
      no other independent game developer has any clue how those 3 got their hands on dev kits

      Let's just say it involves Bill Gates, oral sex, and a willingness to swallow your pride.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  10. Other Indie Games by TheSifters · · Score: 0, Redundant

    Since it's slashdotted, if you want to check out some other indie games, check out my game Funky Farm. I also have several other great indie games on there you might dig.

  11. Quick list: by B5_geek · · Score: 5, Informative

    10) New Star Soccer 3
    System Requirements: Windows 95/98/ME/2000/XP
    http://www.newstargames.com/

    9) DROD: Journey to Rooted Hold
    System Requirements: Windows 98/Me/2000/XP, Linux, Mac OS X
    http://www.caravelgames.com/Articles/Games_2/JtRH. html

    8) Professor Fizzwizzle
    System Requirements: Windows or Linux, Mac OS X
    http://grubbygames.com/

    7) Darwinia
    Windows 98/XP/2000, Linux, Mac
    http://www.darwinia.co.uk/

    6) Democracy
    Windows 95/98/ME/2000/XP
    http://www.democracygame.com/

    5) Mexican Motor Mafia
    Windows 98/Me/2000/XP
    http://www.scienceoftomorrow.com/mmm_main.htm

    4) Tribal Trouble
    MacOS X / Linux /Windows NT/2000/XP
    http://tribaltrouble.com/

    3) Zombie Smashers X2
    DirectX 8+
    http://www.totallyscrewed.net/newsite/home.htm

    2) Weird Worlds: Return to Infinite Space
    Windows 98/ME/2000/XP
    http://www.shrapnelgames.com/digital_eel/weird_wor lds/1.htm

    1) Oasis
    Windows 98/Me/2000/XP
    http://www.oasisgame.com/

    --
    "The price good men pay for indifference to public affairs is to be ruled by evil men." ~Plato (427-347 BC)
  12. Slashdot effect by atomic_toaster · · Score: 0, Redundant

    When posting this, there were only 21 comments total... And yet not only the primary sites, but the Google caches and mirrors were Slashdotted.

    Maybe I can come back and read this tomorrow under "Old News".

    1. Re:Slashdot effect by welsh+git · · Score: 1

      > When posting this, there were only 21 comments total... And yet not only the primary sites, but the Google caches and mirrors were Slashdotted.

      Probably not google..

      When you go to google-cache, it's just the HTML that is cached -- the inline images of the page are still loaded off the original server... So, as long as you have "IMAGES ON" then a google cache will still appear to be "slashdotted" if the original site is

      --
      Sig out of date
  13. Whats the deal with the weird worlds thingy? by imsabbel · · Score: 2, Interesting

    DOwnloaded the demo, and after 20 tries, a game is always: run around until you meet the first enemy who will kill you dead in 10seconds.

    I managed ONCE to get a chance encounter that actually didnt kill me...

    Am i something missing or is this really like elite 1 20 years ago, only 20times more retarted and with worse graphics?

    --
    HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    1. Re:Whats the deal with the weird worlds thingy? by Boronx · · Score: 1

      If it's like the original, there is a difficulty setting. At the easiest level, you can survive most encounters, and at the hardest, you'd best avoid every fight until you're able to get better shields, engines, weapons etc. The random nature of the game means that's sometimes not possible.

    2. Re:Whats the deal with the weird worlds thingy? by ClamIAm · · Score: 1

      It's supposed to be a more coffee-break/arcadey version of space conquest games. You run around and try and get lots of cool stuff, maybe blow up some guys, attempt to get a good score.

    3. Re:Whats the deal with the weird worlds thingy? by jwilloug · · Score: 1

      Space combat is WW's end game, you completely suck at it with the gear you start with. Until you've upgraded significantly and got a few more ships, you should run away from any hostile aliens you meet.

    4. Re:Whats the deal with the weird worlds thingy? by imsabbel · · Score: 1

      Well, i would LIKE to upgrade.
      But I cannot sell or by anything, and whereever i move there usually is an enemy (who will kill me with the starting equipmnt).

      Ok, twice i found an "artefact ship" instead, once it had a weapons (that wasnt much stronger than the build in one9, but the other time it became hostile and killed me, too).

      Maybe the demos timeframe is just to short, because serching for non-hostile stars will make the game end before you find one, usually...

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    5. Re:Whats the deal with the weird worlds thingy? by cyrus_zuo · · Score: 1

      It definitely takes a bit to get the swing of things. If you haven't encounted the Klackons you probably want to run from every battle. The klackons give you a device that you can use in battle (top of the screen) that lets you call them in...they are pretty tough and will help you win. There are of course dozens of other power-ups and mercenaries you can run into...depends on how you play and your objectives, but I did run into the same problem when I first played it.

  14. Only proprietary and commercial games? by Anonymous Coward · · Score: 2, Insightful

    Apparently non-profit FLOSS games such as Battle for Wesnoth (released their 1.0 last year) aren't independent enough...

    1. Re:Only proprietary and commercial games? by CowboyBob500 · · Score: 4, Insightful

      Who gives a flying whatever about how Free it is? These awards are about the quality of the game, nothing else. Look, I'm an avid Linux user, but this kind of zealotry annoys the hell out of me (it's no wonder us Linux users get branded as nerds with posts like this). Wesnoth is an OK game, but it hardly breaks any boundaries does it?

      Bob

    2. Re:Only proprietary and commercial games? by grumbel · · Score: 2, Insightful

      FOSS games seldomly fall into a single year and almost never get a final release, so its hard to judge them together with commerical games which do have a final release.

    3. Re:Only proprietary and commercial games? by Anonymous Coward · · Score: 0
      These awards are about the quality of the game, nothing else.
      Your point beeing? How is Battle of Wesnoth worse then, say, Darwinia?
    4. Re:Only proprietary and commercial games? by Anonymous Coward · · Score: 0

      So they can't be judged because they are not abandoned? What's wrong with using major milestones like 1.0?

    5. Re:Only proprietary and commercial games? by MilenCent · · Score: 0

      Oh for the love of...!

      Don't you think your reaction was a *little* overstated? Calling his comment zealotry hardly seems called for concerning the tone of his post....

      Oh, and for the record, last year's prominent placer Hamster Ball Gold is more or less a ripoff of Super Monkey Ball.

    6. Re:Only proprietary and commercial games? by Anonymous Coward · · Score: 0

      Nope, it's not that it isn't independent enough, it's that it isn't good enough.

  15. Shout out to Spiderweb Software by hellfire · · Score: 3, Interesting

    I can't tell if any of these games were on last years list, but the Avernum and Geneforge game lines by Spiderweb Software deserve honorable mentions. I live for these games! The game play is excellent, the development of characters is fun, and the plot and background of the games are the most original I've ever seen in fantasy RPGs. Jeff Vogel spent time creating whole new worlds. Hats off to Jeff! I salute you with Demonslayer raised high!

    --

    "All great wisdom is contained in .signature files"

  16. HUGE increase in Mac/Linux representation by Burz · · Score: 2, Insightful

    I just compared the 2004 list with the one from 2005:

    For 2004, only ONE title (Gish) was listed as supporting Mac and Linux. In 2005, there are no less than FOUR.

    I wonder if this means that more titles overall are being released for these platforms.

    1. Re:HUGE increase in Mac/Linux representation by AKAImBatman · · Score: 5, Interesting

      Note that little item in #4's list of requirements: Java

      That's right people, Tribal Trouble was created by a long-time Java programmer. Don't be surprised if more and more Indies are done in Java. Cross-Platform support comes free, and development tends to be easier and faster. Tribal Trouble wasn't the first Indie game done in Java (*cough*heresafew*cough*), and it won't be the last. :-)

    2. Re:HUGE increase in Mac/Linux representation by Anonymous Coward · · Score: 0

      Platform support comes free, and development tends to be easier and faster.

      There's lots of good stuff geared towards indie development, so I'd have to disagree that Java's easier, per se. But the cross-platform aspect is a plus.

    3. Re:HUGE increase in Mac/Linux representation by Seor+Jojoba · · Score: 1
      "I wonder if this means that more titles overall are being released for these platforms."

      Yeah, if you look around a bit, you'll see a lot more cross-platform releases, and that's great. A number of indie developers started reporting large Mac sales in 2005, like 30-50% compared to their Windows sales. As a result, a lot of devs started writing cross-platform code so they could hit Mac OS X. It wasn't hard to port to Linux if you were already developing for Mac, so Linux players got some trickle down.

    4. Re:HUGE increase in Mac/Linux representation by mikji · · Score: 0, Flamebait

      Who really gives a shit?

    5. Re:HUGE increase in Mac/Linux representation by Anonymous Coward · · Score: 0

      Yeah, I'm going to go ahead and not care. There's one game I play written in Java (Puzzle Pirates) and it is absolutely unplayable on my Powerbook. Note that this is a game with very simplistic graphics and fairly simplistic games, but the Mac client can't run for more than 15 minutes before it gets bogged down so badly it causes you to miss your turns in the parlor games.

  17. Another nice one... by fcrick · · Score: 4, Interesting

    I've started playing Trash, an indie RTS game that came out a few months ago. I think its targetted at Starcraft fans, but has some nice, elegant game mechanics I haven't seen elsewhere that are very cool.

    Check it out here: http://www.inhumangames.com/

    Here's some stuff off the site:

    Dec 27. Trash earns Game Tunnel's 2005 Multiplayer Game of the Year Award!

    Dec 6. Indie gaming news site Game Tunnel gives Trash a 9 out of 10!

    Nov 12. German language site rebell.net gives Trash's multiplayer 80/100.

    Oct 29. Trash gets 4 out of 5 in review at upallnightgaming.com. "Trash puts the fun in RTS"

    --
    Your signatures belong to me.
    1. Re:Another nice one... by Lord_Dweomer · · Score: 1
      No offense...but if you say it has some unique things that set it apart, rather than just post peoples ratings of the game, why not post what some of those unique features are? I know I for one didn't want to take the time to hunt it out, so your post probably could have been more helpful if you listed that. Not a flame, just a suggestion for future posting.

      --
      Buy Steampunk Clothing Online!
    2. Re:Another nice one... by Anonymous Coward · · Score: 0

      Sounds great. I'll wait until they release a version that I can run on my non-windows computers.

  18. why do people bother with nyud.net? by Karma+Sucks · · Score: 1

    I'm surprised this nyud.net fad has survived this long. Usually when the original site is dead, nyud.net is just as dead. Why do people bother with Coral?

    --
    (Please browse at -1 to read this comment.)
    1. Re:why do people bother with nyud.net? by iamdrscience · · Score: 3, Insightful
      Usually when the original site is dead, nyud.net is just as dead. Why do people bother with Coral?
      This is a valid point, but it's only true if the Coral link is linked to afterwards. If Slashdot or any other high traffic site with a link to breaking news puts up a Coral cache link instead of a direct link, then it'll be cached.

      But yeah, that is a big practical limitation of Coral because you don't know which sites are going to go down and so you don't know which ones should be linked through Coral!
    2. Re:why do people bother with nyud.net? by irc.goatse.cx+troll · · Score: 3, Interesting

      Or if they would just hit the coral cache once then post the original link, the cache should be up for when the site dies. Could be a silent policy change if they are still afraid of the legality of it, this way all that would happen is they would be assuring the coral cache has a copy, not specificly refering people to it or endorsing it.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  19. My favorite of the bunch... by Chabil+Ha' · · Score: 1

    To be honest I wasn't too impressed with the screenshots of Darwinia, but one day being bored of playing Day of Defeat:Source I downloaded the demo of Darwinia. I was instantly sucked in. I am not too high on the startegy game genre, but found Darwinia to be a 'just fun' game. After finishing the demo I was left with a craving for more and have not regretted it one bit. Darwinia is hands down my #1 pick.

    --
    We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
    1. Re:My favorite of the bunch... by Avogadro65 · · Score: 2, Informative

      I agree.

      I played the demo of Darwinia sometime a while back when it was shown on TechTV, and enjoyed it then. When I saw it pop up on Steam recently, I downloaded it again and was pleased to see that the controls were much improved (you used to have to draw mouse gestures to run programs, and you used to have to aim both sides of a dish to cross open water). I haven't purchased the full version yet, but at $20, I may just have to.

    2. Re:My favorite of the bunch... by Anonymous Coward · · Score: 0

      I found darwinia to be a good idea but a bit 'meh' in actual execution.
      The best game on the list has to be Democracy (http://www.democracygame.com./

  20. Democracy by Anonymous Coward · · Score: 0

    Just checked the game out, looks nice, but it looks I can only play one turn? That doesn't really allow me to get a feel for the game.

    Took me longer to download the demo than actually to install and play.

    1. Re:Democracy by Bedouin+X · · Score: 1

      I downloaded the demo and it gave me about 10 turns before it abruptly asked me to buy the full game without even allowing me to see the results of my last policy decisions.

      Still I like it a lot and will probably buy it tonight.

      --
      Dissolve... Resolve... Evolve...
    2. Re:Democracy by Anonymous Coward · · Score: 0

      you can play for quite a few turns, its just that the demo stops just before the first election.

  21. Darwinia by CowboyBob500 · · Score: 4, Informative

    Only number 7? I've enjoyed this more than any other game I've bought in 3 or 4 years including the real biggies such as HL2, Doom 3 etc etc. Yeah it could be longer - but there are mods and rumours of a multiplayer coming soon.

    This game is sadly overlooked, and although independent it blows away the competition in terms of gameplay. And yes, I have the boxed version, even though Valve took pity on the devs and released it over Steam to give it a US audience.

    Bob

    1. Re:Darwinia by Dachannien · · Score: 4, Interesting

      Darwinia really is a fun game, if a bit short. The Tron-esque retro look is cool (and nostalgic, for those of us old enough to remember when Wolfenstein 3D was bleeding edge), plus it meant that they didn't have to hire legions of 3d artists to make a good game. In addition, the plot is really captivating. It introduces the player to artificial intelligence concepts like genetic algorithms (GAs) without being boring and pedagogical. And this is coming from someone whose life's work really does focus on GAs - their take on the topic was quite honestly fascinating.

      But us Yanks didn't actually have to go through Steam to play it until it was released on Steam. I ordered the game the old fashioned way before its Steam release, and was able to download it from Introversion's servers as well as receive a hard copy on CD shipped from the UK.

      Why they changed their distribution method, I don't know, unless it was somehow actually cheaper to use Valve as their US vendor rather than doing it the other way. Or maybe Valve is giving them promotional opportunities (i.e., advertising) that they couldn't get before.

    2. Re:Darwinia by HD+Webdev · · Score: 3, Insightful

      Why they changed their distribution method, I don't know, unless it was somehow actually cheaper to use Valve as their US vendor rather than doing it the other way. Or maybe Valve is giving them promotional opportunities (i.e., advertising) that they couldn't get before.

      They changed because they couldn't afford the money to get shelf space. This way, they can't lose money if the game doesn't sell.

      With Steam, they save bucketloads of money and get a virtual box in the shelf-space on every of the millions of computers that have Steam installed. Every user sees that advertisement every time they go to pick a Steam game to play unless they've changed that option in the Steam settings. They can play the demo in just a few minutes on any computer that they want to since a Steam account can be used on as many computers that the person want to play those games on.

      I run LAN servers and notice that very few people shut off the advertisements because the target audience is the correct one, the ads don't take any extra time to load, they can be disabled, and the ads aren't obnoxious. Instead, people are more likely to talk about the new games that show up in the advertisements or news.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    3. Re: Darwinia by Black+Parrot · · Score: 2, Interesting

      > Only number 7?

      It would have done better, if not for the high-profile competition from Intelligentdesignia.

      --
      Sheesh, evil *and* a jerk. -- Jade
  22. slashdotted! by hostingreviews · · Score: 0, Redundant

    They probably didnt see being written up on slashdot coming - server down.

  23. I wonder... by RoadkillBunny · · Score: 4, Funny

    ...if my favourite game made the list: "Let's Slashdot this server". Seems like it did!

    --
    Cheers,
    RoadkillBunny
  24. I really liked by rsilvergun · · Score: 2, Insightful

    Thomas and the Magic Words. It's one of those game ideas that's so simple and cool I wish I'd throught of it :).

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  25. Apologies on the server... by cyrus_zuo · · Score: 5, Informative

    We actually spent MANY hours trying to be ready for this type of traffic, but apparently fell short :(. There is a pseudo mirror of the article and website here: http://gt.independentscore.com/articles.php?id=412

    1. Re:Apologies on the server... by hostingreviews · · Score: 1

      Care to tell us how many gigs of bandwidth /. burned through so far?

    2. Re:Apologies on the server... by cyrus_zuo · · Score: 1

      I've been told that on the primary server that bandwidth isn't the issue...it's the site processing (probably should move the mySQL off the server) I'm unable to access the dedicated server in anyway at the moment...don't know what the numbers are like. Sadly this news was sent to Slashdot on Thursday, and it was un-expected this afternoon...I wasn't around and the person running the server wasn't' either. So I was caught a bit off-guard in having a quick response :(.

    3. Re:Apologies on the server... by HD+Webdev · · Score: 1

      Make some static fucking pages, and you could serve it from a 486.

      Damn, I forgot to put Troll Snacks[TM] on my shopping list.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    4. Re:Apologies on the server... by welsh+git · · Score: 1

      Despite the somewhat trolly nature, this post DOES make sense.

      If you are announcing a page that really contains nothing dynamic, then make a (even just temporary) static copy, and post that instead.

      If it's not a forum which requires "login" etc. then a static page will do, and as the 'so called troll' implies, you could serve it from anything without being cpu-slashdotted

      --
      Sig out of date
  26. Bogus list? by eyepeepackets · · Score: 1

    Angband is not on the list? The author must be from the Windows dimension, the one I refer to as Dimentia.

    Seriously though, Angband is great,a modernized descendant of the old Unix "Rogue." If you think you are a tough, hardcore gamer, Angband will humble you thoroughly in short order.

    --
    Everything in the Universe sucks: It's the law!
    1. Re:Bogus list? by vga_init · · Score: 1
      Angband is indeed good, but does it count as 2005 game?

      Alas, my favorite Rogue descendant is still Nethack. :)

    2. Re:Bogus list? by eyepeepackets · · Score: 2, Insightful

      Well, I played it this year as usual and so I suppose, umm, yes!

      I have a high quality jones for this Rogue-type game.

      --
      Everything in the Universe sucks: It's the law!
  27. Smoking kippers by eyepeepackets · · Score: 2, Funny

    "Smoke me a kipper, I'll be back..."

    Okay, I tried smoking a kipper but it just wouldn't light. Is there a howto for this?

    I was thinking that inhaling a burning fish sounds pretty odd, but then inhaling burning plant is rather odd too when one thinks about it. So I started thinking about other things one could smoke but decided to stick with plants after the flashing image of myself with a burning gerbil between my lips. And spare me the Tom jokes, please.

    Happy New Year from Boise, Idaho

    --
    Everything in the Universe sucks: It's the law!
    1. Re:Smoking kippers by CowboyBob500 · · Score: 1

      Smoke me a kipper...

      Happy New Year to you as well

      Bob

    2. Re: Smoking kippers by Black+Parrot · · Score: 1

      > Smoke me a kipper...

      Whatta guy!

      One of the very best episodes, IMO.

      --
      Sheesh, evil *and* a jerk. -- Jade
    3. Re:Smoking kippers by Mikkeles · · Score: 1

      Also Rik Mayall as Flash in the Blackadder series.

      --
      Great minds think alike; fools seldom differ.
  28. Darwinia by cosmotron · · Score: 0

    Hum, I surprised to see that Darwinia didn't rank higher on their list... It is an excellent game, but I guess I will need to try out everything above it to really tell.

    --
    Ryan - http://www.thecosmotron.com/
  29. Minions of Mirth by Nycto · · Score: 1

    It was just released last month, but I'm sad to see that Minions of Mirth was overlooked for this list. It is an incredible achievement for the indie community. The two person team managed to create an incredibly engaging MMORPG. The game runs on PCs and Macs. Check out the press release or just download the demo (links on the front page).

    --

    --Nycto

    1. Re:Minions of Mirth by cyrus_zuo · · Score: 1

      :) Minions of Mirth will be considered for next year's list...it came out a bit late for us to consider it this year. We just got my copies on Wed ;)

  30. For those who buy a new car every year by tepples · · Score: 2, Interesting

    FOSS games seldomly fall into a single year and almost never get a final release

    Neither does Madden NFL, which gets annual updates just like any automobile does.

  31. Favorite game by Anonymous Coward · · Score: 1, Funny

    My favorite game this past yeat, by far was Microsoft Studio's award winning "Blue Screen of Death". It seems like I wouldn't get more than 5 minutes of work done before I was compelled to play it until my computer rebooted itself!

    My friend keeps talking about some penguin slalom game, but how good could something thats free be? Hell, I paid $125 to get Blue Screen of Death, and I'll be damned if I won't take advantage of it.

  32. Fail by Noraean · · Score: 1

    No Cave Story? These games couldnt even hold a candle to that game. Oh well.

    1. Re:Fail by Seor+Jojoba · · Score: 1
      Cave Story was released last year, actually. It just got more attention in 2005.

      And dude, have you even played the other games? I hear a lot of whining in this thread about "no way my favorite game isn't there". Tunnel vision. Play some of those other games--they are pretty much all outstanding.

    2. Re:Fail by Noraean · · Score: 1

      Im well aware it came out in 2004, in fact I had it a few days after its release. I have played some of the other games on the list, its just more my matter of personal preference. Granted they're quite good, they're just not much to my liking.

  33. Derek Smart!!!!! by Call+Me+Black+Cloud · · Score: 3, Funny

    Why isn't he on this list??? His indie Battlecruiser series, now renamed Ultimate Fighting Championship, are the greatest ever, with secret AI goodness! Hell, the man has a PhD! These games by high school dropouts are nothing compared to the masterpieces that have been in development for years! His flamewar was the greatest online game for years - it's time his software was recognized too! Aaaaaahhhhhh!

    1. Re:Derek Smart!!!!! by RipTides9x · · Score: 1

      OH GODS NO!!!

      Now you've gone and done it..
      Like a true spawn of satan, all it takes is for someone to invoke his name.. and he appears..

      I think that man has shown up on more internet forums than the infamous goatse.cx pics.

    2. Re:Derek Smart!!!!! by Anonymous Coward · · Score: 0

      I'm the developer of Zombie Smashers X2, and am in fact a high school dropout.

  34. How many of these games run on Linux ? by ravee · · Score: 2, Interesting

    The big question is how many of these games run on Linux ? And I am not talking of running them using emulation like Wine. But natively. Me being a linux user, will start buying them when they start supporting linux .

    --
    Linux Help
    for all things on Linux
    1. Re:How many of these games run on Linux ? by forum__32 · · Score: 0, Flamebait

      As soon as linux becomes a user friendly OS and normal people can actually use it

    2. Re:How many of these games run on Linux ? by Seor+Jojoba · · Score: 1
      "The big question is how many of these games run on Linux ?"

      Four. You just have to read the system requirements that are next to each game on the original page (or copied into this thread). Barring any errors in the listings, the 4 Linux-running games are:

      So 40% of the games in the top 10 run on Linux. And cross-platform indie developers report about 10% of their sales come from Linux games. So don't bitch too much.

    3. Re:How many of these games run on Linux ? by ravee · · Score: 1

      "Four. You just have to read the system requirements that are next to each game on the original page (or copied into this thread). Barring any errors in the listings, the 4 Linux-running games are: DROD: Journey to Rooted Hold,Professor Fizzwizzle, Darwinia, Tribal Trouble "

      That is good to hear. But seriously, more and more game developers should consider Linux as a viable platform and start developing games for linux. As far as bitching is concerned :), only if we protest in a public forum will the developers sit up and take notice and do something about it. I was just voicing the complaints on behalf of all linux enthusiast's who are avid gamers too.

      --
      Linux Help
      for all things on Linux
    4. Re:How many of these games run on Linux ? by Seor+Jojoba · · Score: 1
      "only if we protest in a public forum will the developers sit up and take notice and do something about it."

      Better yet... buy some Linux games. Nothing works better than that for getting attention.

  35. Re:Where are the.. other good games by Anonymous Coward · · Score: 0

    Almost all of what Chronic Logic offers is good. Also PopCap and Urbansquall offer plenty of fun and excitement.

  36. Java at number 4 by Anonymous Coward · · Score: 0

    It's nice to see great games made with Java getting recognition. Now if only more people would pick it up.

  37. Well, at least DROD does... by Schik · · Score: 1

    DROD: Journey to Rooted Hold has a native Linux version. A FreeBSD version and a Mac version are also in the works. Go to http://www.caravelgames.com/Articles/Games_2/Downl oadJtRH.html to download Windows, Linux, or Mac demos.

    1. Re:Well, at least DROD does... by welsh+git · · Score: 1

      I've been a bit slow with the FreeBSD version after losing my machine with a default v5.4 build, and rebuilding my heavily tweaked system to v6.0 (and realising alot of people still use v5) - but I've finally got qemu working beautifully,
        and have 'default' builds of 5.4 and 6.0 (others may be added) so I can do proper testing.

      A new and uptodate FreeBSD beta should be released soon for anyone who is interested -- see my homepage

      --
      Sig out of date
  38. No time...Pirates II by tlynch001 · · Score: 0

    No Time....playing Pirates II ...can't stop

  39. How about top ten open source games? by Yartrebo · · Score: 2, Insightful

    These games are all or mostly non-gratis and non-free games. I'd be far more interested in the top 10 list of free-software games. Even if they're not stellar games, at least I can play them for free and without having to deal with the ever tempermental WINE. Having source code adds much more potential fun too once I start getting bored with the game (loads of cheating and modding opportunities).

    1. Re:How about top ten open source games? by Seor+Jojoba · · Score: 1

      Yeah, fair enough. It would be cool if some people put the effort into top 10 freeware or top 10 open source lists. One game on the list, DROD: Journey to Rooted Hold, is open source, by the way, although the media included with the game is not openly distributable.

    2. Re:How about top ten open source games? by Briareos · · Score: 1

      Don't forget to mention that there's also DROD: Architect Edition, the precursor to JtRH - it's both open source, free and a full game (with editor) in it's own right... :)

      Oh, and it's what made me buy JtRH and a CaravelNet subscription... ^_^

      np: Flanger - Hope To Hear Back Soon, Honey (Spirituals)

      --

      "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

  40. Dangerous Vaults 2? by Anonymous Coward · · Score: 0

    Dangerous Vaults 2 - http://nearfatal.net/

  41. Darwinia by Legion303 · · Score: 1

    Darwinia is amazing, but I'm sad that my ATI Mobility-equipped laptop (which can handle Battlefront II) won't run it.

  42. Oasis is ungood by kamapuaa · · Score: 1
    I'm sorry but Oasis (#1) blows. The gameplay is too simple and not deep at all. It would be OK if they got it working on a cell phone or PDA, where you have lowered expectations and just want to kill time for five minutes, but as a computer game it's not even as fun as Solitaire or Minesweeper. And they want something like $30 for it? A fucking joke. If it wasn't that people want to root for the underdog, it wouldn't be getting any attention.

    And I could have sworn it was winning Independent Game of the Year awards in 2004 - I must admit it gets me a little negative on the scene.

    --
    Slashdot: providing anti-social weirdos a soapbox, since 1997.
    1. Re:Oasis is ungood by Gigamex · · Score: 1

      Hmmm. I disagree. Oasis is quite good and quite deserving imo. It's what it claims to be. I've spent hours on it.

  43. Derek Smart!!!!! by KDR_11k · · Score: 1

    Derek Smart only appears if you say "Derek Smart" three times. Otherwise it's not worth the attention of Derek Smart.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  44. Re:I really liked Thomas and the Magic Words by dreamer-of-rules · · Score: 1

    Ditto ..and I'd love to play it (buy it) on my Mac. :)

    --
    Everyone is entitled to his own opinions, but not his own facts.
  45. Live for Speed? by Bobvanvliet · · Score: 1

    I'm surprised not to see this one. In development by three blokes in the UK and distributed via their website (not free, but well worth the 24 quid), this online multiplayer-focused game competes with big-money racing simulations (and comes out on top in many aspects). www.liveforspeed.net

    1. Re:Live for Speed? by Bobvanvliet · · Score: 1

      Oops, should've been a link of course:

      http://www.liveforspeed.net/

    2. Re:Live for Speed? by welsh+git · · Score: 1

      If you've properly PLAYED the other 10 on the list, then your comment could be justified....

      Have you ?

      --
      Sig out of date
    3. Re:Live for Speed? by Bobvanvliet · · Score: 1

      Well, no.

      Although i did read TFA. All the entries seem to be games based on a very original concept and got the spot for having superb gameplay (I'm trusting the reviewers here). The reason for my comment is that LFS does something none of these seem to do: It competes head to head with large, well-funded game studios and tries to do a tried and trusted type of game better then them (namely, an as-realistic-as-possible racing simulator). And IMHO, and in the opinion of rather a large community, it succeeds at this.

      Besides all that, I thought I'd mention it, simply because this is a discussion about independent games and LFS is one. I thought maybe some of the readers who like to play that type of game would like a crack at this one (they have an excellent demo).

      So yes, a bit of a plug, but not completely unjustified as you imply. ;-)

  46. Be warned: DROD is dangerous by chris-chittleborough · · Score: 1
    DROD is the worst time-sink I have ever encountered. I spend way too much time on it. But it's a superb game, especially if you have a CaravelNet subscription.

    TFA doesn't quite "get" DROD. It is a pure puzzle game with a tongue-in-cheek premise ("Deadly Rooms of Death") and a surreal background. The community is a big part of the fun. Most of the entertainment value comes from community created "holds", not just the hold that comes with the game.

    The game runs on Windows and Linux. A Mac version is on the way. Demos are available.

    If you do buy the game, be sure to get a CaravelNet subscription as well. Being able to see how other players solved a room adds an suprising amount to the game. (Well, at least I was suprised.) The other benefits are also worth-while. The extra cost for a CaravelNet account may seem like

  47. Greeting cries of the American Nerd by MilenCent · · Score: 1

    (Greeting cries of the American Nerd.)

    Angband? Angband Angband! angangangBAND Angband Angband! (beats chest)

    Nethack! NETHACKHACK Nethack! NetHACK! (makes threatening gesture with found stick)

    Angband! Angband! (slinks off into woods)

    NetnetHACKnet. Nethack. (sits in clearing, preens, looks in vain for females)

    (another approaches) Er... Diablo?

    (Nethack becomes enraged, Angband returns from woods, and the two team up to rip the third to deserving shreds)

  48. Generally cool, but... by MilenCent · · Score: 1

    Okay, here's the thing.

    When you install a game to your hard drive, that usually takes a while. It fills up a good chunk of space, especially with some games. Then, you start playing, and just when it starts getting good, [TIME LIMIT EXCEEDED PLUNK DOWN CASH FOR MORE]. Then you have to buy it or uninstall it, which also takes a while, and unless the uninstaller is very well made can leave cruft in your registry.

    At this point, the player is usually pretty pissed at the short period of the demo. So it would really help if the game cost, say, five dollars less?

    The games I see here go for between $17 to $30, with most in the $20-25 range. The way I see it is, these games' prices are approaching, but are not QUITE at the point yet, where they're more compelling than commercial titles for their prices.

    Honestly, I would love to be able to buy the lot of these things for $60 or even $70, then I'd be able to just download the lot of them and explore 'em at my leisure, but instead it'd probably be more like $240. Most of the games here are the sort that encourage play and exploration rather than dominating your free time for weeks, so that makes a kind of sense -- you don't buy them to experience a world, you buy them to play.

    That's GOOD, I enjoy play-type games a lot more especially as commercial games slowly tune themselves into the NASCAR and Brittany Spears "wow that looks cool" wavelength that I find anathema (no, I don't AT ALL care that your character has a chain weapon called "the Daggertail"), but play is not something most people can bring themselves to shell out that kind of money for unless its fairly easy to get and extract. Which I think harms games that expect the same kind of install as Mr. Big Budget Commercial Release.

    As proof of my premise, I present to you the phenomenon of the Flash game. Doesn't take forever to install, doesn't usually suck your soul out through the computer monitor, usually cheap or free, and they're becoming huge. That's what indie gaming needs, to be huge, huge enough that people don't think buying something that amounts entirely to bits with no physical media over the Internet is overpriced.

    An' that's my show-and-tell report for today.

  49. Shout out to Battalion! by Anonymous Coward · · Score: 0

    Battalion rules! It got some votes for the players choice indie game of the year! At least it deserves an honorable mention! http://www.urbansquall.com/

  50. A shame by duncangough · · Score: 1

    Want to know the worst thing about this? The Casual Game of the Year award. It's full of match-three puzzles and very little else. I'm pretty sure that there were more exciting casual games than that out there last year, starting with Jewel Thief, for example.