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Sony's Revolution Killer?

jchenx writes "Sony, who was rumored to be developing an online service to compete with Xbox Live, may also be developing a counter to Nintendo's Revolution. From the Gamespot article: 'Sony intend[s] to make it their 'Revolution Killer.' They're working on tying in Eyetoy and some kind of controller similar to the Revolution controller. With a 100M+ userbase, tens of thousands of mature and documented dev kits and the very low cost of producing Rev style games on the PS2 platform they're expecting to mobilize another 50M units over the next 5 years precipitated by a $99 price point in 2007.'" This is a Gamespot rumour control article; At the moment, this is nothing more than conjecture.

80 comments

  1. knock-offs by HTL2001 · · Score: 1

    Sounds like they are going to just make knock-offs. Historically, these tend not to be that great (and I'm being generous there...)

    --
    By reading this, you have given me brief control of your mind.
    1. Re:knock-offs by Oldsmobile · · Score: 1

      I agree, the Sony knock-off of the NES was a huge flop. I wish they would stop already.

      --
      Some say he is made with ascii, others that he is eyeballed daily by millions. All we know is, he is known as the Sig
    2. Re:knock-offs by jferris · · Score: 2, Informative
      Nice attempt at sarcasm - keep trying!

      The reason that Sony was able to gain marketshare, in the first place, was that developers were practically begging Nintentdo to move to a disk based format. Sony was working on developing the CD hardware that Nintendo was going to use when there was some sort of falling out between the two. Nintendo put carts in the N64, as a result of it.

      In the current scenario, it would be Sony who is trying to play catch up. Add in the fact that there is another large and unknown part of the Revolution that Nintendo will reveal at E3 shows the fact (I think) that Nintendo anticipated such a move. Even if Sony could come up with a respectable knock-off, Nintendo will play their cards close and wait to reveal the last selling point until a time that they are ready to hit the market - or are at least at a point where they will beat others to market with whatever they are hiding.

      Given the on-again, off-again delays that are coming from the Sony camp, even if Sony can come up with a direct competitor to the new controller, I'd highly doubt it would be around in time to make much of a difference.

      --
      You are in a maze of little twisting passages, all different.
    3. Re:knock-offs by bartyboy · · Score: 3, Informative

      The controller in question is probably this abomination. I agree with you, anyone can build a knock-off, but it's rare that they get it right.

    4. Re:knock-offs by MobileTatsu-NJG · · Score: 1

      "I agree, the Sony knock-off of the NES was a huge flop. I wish they would stop already. "

      The original Playstation was cheaply made, had a high failure rate, and contained very little in terms of innovative features. Maybe 'knock-off' isn't a perfect description of Sony's consoles, but it's certainly in the right ballpark.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    5. Re:knock-offs by niXcamiC · · Score: 1

      AMD?

      --
      Chances are any disscution on Slashdot will degrade into a flamewar about ID/Christianity within 14 posts.
    6. Re:knock-offs by Parham · · Score: 1

      It's really not about the systems anymore... it's more about which company can one-up the other company by strategically releasing gaames at certain launch dates, hiding specs, etc. Their biggest market, kids (I say this loosely) don't even care about these things - they'll play what they can get their hands on first. A lot of people I know who couldn't preorder the 360 just got over it and are now waiting for the other "better" systems to come out. I don't know a single close friend with an 360... and they all have the original XBox.

      Sorry for ranting.

    7. Re:knock-offs by LordVader717 · · Score: 1

      I think that's more of a trait for hardcore gamers.

      Of course, games help get a good reputation, and if kids happen to stumble by, it might influence the buying decision. But the majority of people won't know too much about what games are coming before they buy the system.

  2. Serial Killers by FidelCatsro · · Score: 3, Funny

    The Term Killer is just wrong , how about Competitor .
    At a Dog show , a hip new Dog that wants to win the gold in the Puppy class is not called for example :Steve's Puppy Killer.

    It is Sony Competitor to the Revolution's service , it is not out to brutally murder it , unless Balmer is now CEO of Sony.

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:Serial Killers by Anonymous Coward · · Score: 0

      Funny you should mention dogs... have you ever heard of the expression, 'dog eat dog'? It's often used to describe the world of business.

    2. Re:Serial Killers by bersl2 · · Score: 1

      The Term Killer is just wrong , how about Competitor .

      I hate the terminology as much as you do, but is it not an accurate description of how big businesses act? As long as some other business does choose to resort to pathological competitiveness, is there any other way of ensuring survival than to rise^Wstoop to the same level? I mean, you can't make others play nicely, can you?

    3. Re:Serial Killers by Anonymous Coward · · Score: 0

      Anyone can be a "competitor", that's nothing to brag about. You can duct tape popsicle sticks to a controller, sell it and call it a "competitor".
      "Killer" means you are actively taking away market share, "competitor" might not.

    4. Re:Serial Killers by ObsessiveMathsFreak · · Score: 1

      The aim of the game is not to compete. it is to put the competition out of business so that you gain a monopoly. This is standard practice in industries with high entry costs. Killer is an appropriate term.

      --
      May the Maths Be with you!
    5. Re:Serial Killers by Anonymous Coward · · Score: 0

      The Term Killer is just wrong , how about Competitor .


      I just think it's funny that not one single device that has been proclaimed a "killer" has had any success in the market at all. Maybe the term itself is cursed, or maybe we can all see a hastily assembled and purely reactionary product coming from a mile away.

      I liked it better when they used to say "___'s answer to..." (as in, Sony's answer to the Revolution.") Although much like the killer never being a killer, saying they had the answer using meant they had none.

    6. Re:Serial Killers by mgabrys_sf · · Score: 1

      re:"It is Sony Competitor to the Revolution's service , it is not out to brutally murder it , unless Balmer is now CEO of Sony."

      If that were the case - the new controller would be vaguely chair-shaped.

    7. Re:Serial Killers by Anonymous Coward · · Score: 0

      "At a Dog show , a hip new Dog that wants to win the gold in the Puppy class is not called for example :Steve's Puppy Killer."

      If only dog shows were like that...

  3. Uh-huh by jandrese · · Score: 1

    Sony may also release an addon that allows the PS2 to achieve low earth orbit to compete with Burt Rutan. Seriously, was there anything in that article that wasn't just a complete WAG?

    Sony to compete with other companies, film at 11!

    --

    I read the internet for the articles.
    1. Re:Uh-huh by Anonymous Coward · · Score: 0

      Ahhh true.
      But it made you (and me) post. That's more activity on the site, thus they can sell more ads.

      No matter what you post, as soon as you click "submit" you're giving more incentive to post these sorts of stories.

      It's pure hype, yes. But how much fun would slashdot be if all they posted was 100% fact all the time? It's good to discuss ideas and maybe's!

  4. Rrrrright.... by Anonymous Coward · · Score: 0

    I'd think it much more likely Sony would develop a revolution style controler for the PS3, assuming its legally sound to do so in the first place.

  5. In Other News by wilbz · · Score: 1

    Sony is planning on producing a Cuisinart killer by including a blender peripheral for the PS3. Jack of all trades, master of none.

    1. Re:In Other News by chrismcdirty · · Score: 1

      Don't forget that they're also looking to produce a George Foreman killer.

      --
      It's like sex, except I'm having it!
    2. Re:In Other News by vsprintf · · Score: 1

      That really is a Playstation grill! The green things look just like the leech creatures from Extermination. We probably don't want to know where the other pieces came from.

  6. Sure, right after BlueRay +RW is enabled... by Anonymous Coward · · Score: 0

    Come on, Nintendo is going to release the Revolution this year, while Sony is expecting delays. Let's see, they've done a killer job on their revised MP3 player line, definitely taking it to Apple! Seriously though, when Nintendo comes out with the Revolution, they will get a fairly large fan base pretty damn quick. Tying it to the PS2 Eye-Toy? Great idea, considering how many PS2 games utilize that piece of hardware right now...

  7. Specs? by Freaky+Spook · · Score: 1

    Although the revolution specs arn't confirmed they will be better then 6 year old hardware, games will look a lot nicer and will be more dynamic.

    Its the quality of the games that matters how do sony expect to use an old and getting very dated console to compete with something brand new by just tricking out a new controller and releasing a few more games.

    1. Re:Specs? by Anonymous Coward · · Score: 0

      Not to mention that the Gamecube already outperforms the Playstation 2. I don't know how the current crop of games stacks up, but historically they've all looked worse than their Gamecube or XBox counterparts.

  8. Lemme get this straight... by kyle+(in+stereo) · · Score: 1

    Sony, with their chest pounding A BILLION TRILLYGONS PER MICROSECOND THE PS3 WILL CHANGE YO LIFE banter, are you going to try and convince me that their only competition for Nintendo is rereleasing an incredibly weak and dated system and that Sony expects to support the system, along with the PS3, as well as third party developers? You guys are huffing way too much ether man.

    --
    ---space.is.the.place---
    1. Re:Lemme get this straight... by AdmiralWeirdbeard · · Score: 2, Funny

      "The only thing that really worried me was the ether. There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge, and I knew we'd get into that rotten stuff pretty soon"
      the doctor

      --
      Come read my stupid blagablog. Rants and Giggles
  9. Cheap Imitation possible by jchenx · · Score: 1

    First of all, I was the one who submitted the article. And yes, I know it's just a rumor, but I think it was pretty interesting nonetheless. And I happen to think it's completely plausible. Why?

    Well, having controllers that sense movement aren't exactly new fare. Every time I go to the mall, I walk past those kiosks that sell gimmicky video game systems with Ping Pong paddles. You use these paddles to control your on-screen character to play a game of ping pong. Surely I can't be the only person who's seen this. The problem with those games is that whatever sensors they're using aren't very accurate, so most people that try to play it just end up being befuddled. From what I've seen, kids are usually able to adapt, while their parents struggle. It's typical "As Seen On TV" quality, which is "not much".

    Can Sony make a similar knock-off product? You betcha. If it's the EyeToy group that's involved (as TFA suggests), then I don't see why they can't pull off something similar. But it's just a gimmicky product, and not one that draws in tons of fans. (We have the EyeToy at home, and it's fun for parties, but nothing more)

    Now, I have full faith in Nintendo that the Revolution will be so much more than the "Ping Pong" controller or whatever Sony manages to put out (if they do). However, I wouldn't put it beyond Sony at all to put out a cheap imitation product, if only to lessen the impact of the Revolution. In essense, they're just trying to get people to dismiss the innovation of the Revolution control scheme as just a gimmick. I sure hope it doesn't work.

    --
    -- jchenx
    1. Re:Cheap Imitation possible by Freexe · · Score: 1

      I doubt the sony team could make something as well as the revolution controller for a number of reasons,

      The Rev controller has been in development for years,
      it has dedicated hardware (both pickups and processing chip) (From what i understand)
      it's designed to be highly extendable.
      it's the primary controller for their new console

      I have no doubt that it will be anything but highly responsive and have plenty of developers making games for it.

      If you think that this knock off will even get released in all countries then you are mad, let alone be a rev "killer".

      --
      "In a time of universal deceit - telling the truth is a revolutionary act." - George Orwell
    2. Re:Cheap Imitation possible by MBCook · · Score: 1
      I read that a week or two ago, and even commented on it here on /. (got a 4 or so on that comment).

      I think it is a very intersting idea, and one that could work. That said, I think it is a long shot that it would do much better than the EyeToy. They would have to advertise it a lot. Everyone will be wanting a Revolution, not a PS2 + whatever.

      Still, I think it is the best shot Sony or MS have at copying the Revolution until the next generation of consoles (not the current "Next Gen", whatever comes after that).

      All of this assumes that the Revolution is worthwile, which I think it will be (Go Nintendo!). Everything I've read is that developers just love it and have a million ideas for it. Even if 99.9% are just, that leaves us with 1000 good ideas.

      Frankly I don't care if everyone uses normal controlers as long as people make more lightgun games. Point Blank 7!

      PS: EA seems to have let it slip that the Revolution will include some kind of touch sensitivity also.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:Cheap Imitation possible by Anonymous Coward · · Score: 0

      I'm no mind reader, but it sounds like they're talking about the touch sensitivity on the DS screen to me. Remember that the DS will be able to work like a wireless controller for the Revolution - at least, last I heard.

      I find this more plausible in part because the EA person seems to be mentioning touch sensitivity as an alternative to the 3d mouse functionality of the regular Revolution controller.

    4. Re:Cheap Imitation possible by Anonymous Coward · · Score: 0

      You're comparing the Nintendo controler to those cheap ass things in the mall that don't even fucking work 90% of the time and break in a week? Yeah, that's a fair comparison.

      Nintendo didn't pull this thing out of their ass in a few months time like Sony would have had too not to mention that the same thing can be said for those toys that hook up to your TV. They didn't exactly have years of R&D and possibily millions of dollars put into them.

      No, I've played with those things quite a lot. My friends cousine has a ton of them. They are cheap and they hardly work. From what I've read about the Revolution controller it's super sensative, very accurate, has a MUCH larger range of motion (up down left right front back and twist it foward, back, left and right?) those little toys can't even *think* of doing that.

    5. Re:Cheap Imitation possible by MBCook · · Score: 1
      That is apparently what the interviewer thought to, so when they clarrified if it was the DS or the Revolution, the EA guy said it was the Revolution and no the DS he was talking about.

      Nintendo has said that there was still something up their sleeve.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    6. Re:Cheap Imitation possible by jchenx · · Score: 1

      Okay, I realize people don't read TFA anymore, but do people even read the posts before they reply? Here is what I said:

      Now, I have full faith in Nintendo that the Revolution will be so much more than the "Ping Pong" controller or whatever Sony manages to put out (if they do). However, I wouldn't put it beyond Sony at all to put out a cheap imitation product, if only to lessen the impact of the Revolution.

      In short, I agree with all of you. The controller is going to be much more than any POS that you get in the mall. Uncomparable even! But I don't think it's above Sony to make their OWN imitation product, that looks a lot like the Revolution controller, and HAVE it be a POS product, so that Joe Uneducated User starts to make the comparison that Revolution controller = gimmick, when it is not.

      Comprende?

      --
      -- jchenx
  10. Speculation by Gogo0 · · Score: 2, Informative

    IRC Log...

    [PSX4Lyfe]: OMG NINTENDO SUX
    [XBOX115623]: YEAH U DONT HAVE TO TELL ME
    [PSX4Lyfe]: gaycube lol
    [XBOX115623]: roffl mario and luiji have gay sex
    [PSX4Lyfe]: i bet dat playstation will make a controler dat beats the GAYVOLUTION REMOTE
    [XBOX115623]: xbox will to. bill gates will buy nintndo
    [PSX4Lyfe]: tell ur freinds dat playstation will beat NINTNDONT at theyre own game itll be sick
    [PSX4Lyfe]: playstation dvd remote will beat smellvolutio remote
    [XBOX115623]: ok will do see u at skool 2mro
    [PSX4Lyfe]: cu

    The next day on Slashdot...
    Sony's Revolution Killer?

    [XBOX115623]: o sick dude ur on gamespot and slashdots
    [PSX4Lyfe]: o snap

    1. Re:Speculation by Anonymous Coward · · Score: 0

      Thanks for the laugh man! :0]

  11. Not much help. by Anonymous Coward · · Score: 0

    Silly Sony. Getting bleeding-edge stuff like this to work in the game industry isn't about hardware, it's about software. Eyetoy-like devices and software existed for *years* on PCs, but this was never taken seriously for gaming until Sony sat down and made some fun games that worked with their Eyetoy. Games that made use of a touch screen existed for *years* on PDAs, but this was never taken seriously until Nintendo sat down and made some fun games that worked with their DS.

    Sony can toss together some hardware that mimics the Nintendo Revolution, but it's not going to be taken seriously until Nintendo sits down and makes some fun games that works with their Revolution.

    Sony, if you approach this with the spirit of "oh crap! we have to catch up with Nintendo!", you are not going to produce the fun games necessary to make the endeavor worthwhile. This isn't like XBox Live, where online gaming is a well-known and well-understood practice whose formulas were perfected ten years ago, and where catching up with Microsoft just means meeting all the bullet points on their feature list. This is creativity, where success isn't measured in the size of the development budget. You'd be better directing your developer resources at making the PS3 brand itself strong.

    1. Re:Not much help. by Anonymous Coward · · Score: 0

      Eyetoy-like devices and software existed for *years* on PCs, but this was never taken seriously for gaming until Sony sat down and made some fun games that worked with their Eyetoy.

      The sad thing is that you're serious.

  12. Not solely about the controller by sehryan · · Score: 1

    They can copy the idea all they want, but the key to selling it has to be the games.

    The difference between Sony and Nintendo is that Sony will use their version of the controller to sell the same old games. So basically selling a new control system to the same hard-core gamers. Business as usual, when you look at it in detail.

    Nintendo is actually looking at using the controller to create entire new genres. The controller is just the springboard to those games. So they aren't just selling new control to hard-cores - they are selling new games to new gamers. This is the Revolution. The change of target audience.

    Everything being the same, it is the games that helps sell the system, and Nintendo has a strong history of making games everyone wants to play. And now a large barrier - the 100 button controller - is taken out of the picture.

    --
    The world moves for love. It kneels before it in awe.
    1. Re:Not solely about the controller by wheany · · Score: 1

      Apparently you have had the opportunity to play both Revolution's and Sony's "Revolution killer's" games.

    2. Re:Not solely about the controller by sehryan · · Score: 1

      No, but I do know the track record of each company's consoles over the last few iterations. I know which company has put out the family-fun games, and which company has put out the "mature" games. Doesn't take a lot of effort to realize that each company is going to continue to do those same types of games, no matter what the hardware.

      --
      The world moves for love. It kneels before it in awe.
    3. Re:Not solely about the controller by Haeleth · · Score: 1

      I do know the track record of each company's consoles over the last few iterations. I know which company has put out the family-fun games, and which company has put out the "mature" games.

      Precisely. Revolution is going to be all about gritty adult titles like Eternal Darkness, Killer7, and Resident Evil 4, while the PS3 will be packed with bright and cheerful family fun like Katamari Damacy and Ape Escape.

      Er... wait, did you mean them the other way round? I think you need a reality check, your sweeping and inaccurate generalisations are showing.

  13. Playstation TWO, not PS3 by dividedsky319 · · Score: 1

    I wouldn't exactly call this a "Revolution Killer" ... they're just talking about another add on for PS2.

    From TA: Got some PS2 info if you're interested," read the e-mail. "Sony intend[s] to make it their 'Revolution Killer.' They're working on tieing [sic] in Eyetoy and some kind of controller similar to the Revolution controller. With a 100M+ userbase, tens of thousands of mature and documented dev kits and the very low cost of producing Rev style games on the PS2 platform they're expecting to mobilise [sic] another 50M units over the next 5 years precipitated by a $99 price point in 2007." ...

    If it ever came to market, it would set up a showdown between the Revolution and the PS2--one that could be tipped by the latter's massive installed base and low development costs.

    Now, with the PS2's older hardware, and the fact that every PS2 user would have to buy this accessory... it's really not even worth mentioning. It's not a "Revolution Killer", more like a new accessory that will emulate what comes WITH the Revolution, on older hardware.

    And if they think everyone that owns a PS2 is gonna buy the accessory, they're nuts. I wouldn't exactly call the "100M+ userbase" an advantage in this situation since at launch, since none of these 100M+ people will be ready to play these new games as is.

  14. Curious by RyoShin · · Score: 3, Insightful

    I'd take this with a grain of salt. From the article, it's the "a guy I know knows a guy who heard about this" mode of information travel- hardly reliable.

    Ignoring that, I don't really see this having any truth. From the article, this is for the Playstation 2, not the PS3.

    Next, this would be an accessory for a small amount of games, not an official controller included in every unit.

    Also, how they would make it work would be curious, though I don't doubt its plausibility. Nintendo's controller uses spacial recognition (using triangulating sensors) and pitch/yaw (most likely gyros) to do its controlling. If this supposed PS2 controller uses eyeToy, then it would presumably be by pattern recognition. How would the camera recognize the controller?

    To my knowledge, eyeToy games recognize the hand, which has a distinct shape (if programmed to recognize the various contortions the hand can accomplish.) As a static object, this would be easier to recognize, but only if it doesn't contrast with any colors or shapes around it. Most people don't wear flesh-colored accessories or clothes; if the controller is white, what happens if it's put in front of a white shirt? What about if the user puts it behind their back?

    Plus, the PS2 is being replaced this year (well, or early next year.... sometime before 2010). While there will still be development for it, a lot of it will eventually peter off as more and more people jump to the PS3. If the PS3 can handle PS2 eyeToy software and the eyeToy itself, that isn't a problem in the least; otherwise, there will be low demand.

    In short, I really don't see this happening. Even if it does, it will be no "Rev killer" unless it comes standard with every system.

    1. Re:Curious by idonthack · · Score: 1
      To my knowledge, eyeToy games recognize the hand, which has a distinct shape

      Nope, just motion. I played a kung-fu game with an Eye Toy once; little guys jumped at you on the screen and you waved your arms to knock them away. Toy lightsabers, chairs, my head, and anything I could move would hit them. I stuck my thumb right in front of the camera and wiggled it and I hit everything on the screen.

      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
    2. Re:Curious by Anonymous Coward · · Score: 0

      They are probably borrowing the designs of naturalpoint's TrackIR.

      http://www.naturalpoint.com/trackir

      It uses an infrared camera to track the location of three reflectors. I image they will do something along those lines with their new offering.

      BTW, the TrackIR is great for simulation games.

  15. Shrewd by keldog42 · · Score: 1

    I don't see this as something that has to be better than the Revolution. I see this as something that targets the PS2's huge instal base and could cost a fraction of a whole next-gen system (Rev), but offer similar enough experience to disway people from going out and getting the Revolution. It doesn't have to be better, just more appealing and with 100+ million PS2's out there, it is easy to see that they just need to keep Nintendo from gaining any market share to be "successful" with something like this. I could see them dumping a ton of money on it just to humle the revolutionary aspects of the Revolution.

    Really, take a way the cool control scheme and Nintendo's only remaining strong point is their IP (Mario, Zelda, Metroid, Animal Crossing, etc). Is that enough to compete with two consoles with admittedly better specs and a rapidly growing IP catelog of their own (Sony more than M$)? This could be the shrewd move that pulls the plumber's pants down.

    1. Re:Shrewd by Planesdragon · · Score: 1

      I see this as something that targets the PS2's huge instal base and could cost a fraction of a whole next-gen system (Rev),

      Collolquially, you're mis-using "fraction."

      If all rumors are right, this eyetoy add-on will cost 1/2 what a revolution base system will cost. The games won't be any cheaper, either (about $50), so for someone who buys exactly one game, the sony thing here will cost $150 instead of $250 -- 3/5 the cost of a next-gen system.

      When you say "it'll be a fraction of the cost", you typically mean a significant reduction akin to how we, colloquially, mean "decimate" to mean 1/10th the pre-action standing. This eyetoy thing will cost "a fraction" of the $500 PS2 (3/10, or about 1/3), but not really a "fraction" of the revolution.

    2. Re:Shrewd by keldog42 · · Score: 0

      I can see your point, but notice the "could" portion of the statement. As this is just a rumor at this point, it would be silly of me to reference any price points as they are just speculation. My intention was to show that Sony "could" take a loss to ensure that the price was signifigantly lower than the price of the Rev as M$ did with the entire Xbox console (and is still doing to some degree with the 360).

      Sorry if this was confusing to anyone. I was speaking literally of the "fraction."

  16. Surly the bigger news is Flash on the PSP! by bWareiWare.co.uk · · Score: 1

    I know we all hate Flash, but surly this is at least a part answer to all the homebrew calls. Okay they are not opening up the platform so we can port MAME. But you can knock together some pretty fun games in Flash.

  17. This is marginal counter hype by LordZardoz · · Score: 1

    This article has nothing of substance to it. Sony tends to be very good with their marketing and propaganda most of the time. They decimated Sega with it and they are trying to do the same to Microsoft and Nintendo. The problem is that the Revolution is nearly entirely immune to being counter hyped at the moment.

    When Sega made claims for the Saturn or the Dreamcast, Sony was able to make claims that set them above that level. They could come out cheaper, or with better graphics, or with better games. But Nintendo mostly keeps its mouth shut. There are no set specs for hardware other then a vague 'gamecube times 2' for graphical power. The controller is, at the moment, something that Sony and Microsoft have no direct answer to. There is nothing on the laundry list of features for PS3 that is comparable at the moment.

    The weakness of this article as propaganda says alot about the situation. The best response to the Revolution that Sony has right now is an add on periphereal to current generation hardware. Their response to the appeal to casual gamers is to have downloadable flash games. Now, some flash based games are fine, but I would never pay to play any of them. The one thing I am certain of is that Nintendo is not going after causal gamers with cheap 2D flash based games. They are going after them with the best their game developers can offer.

    So at best, I would say that Sony has no idea what to do about Nintendo. They are unsure if Nintendo is going to even be worth responding to seriously. So the best they have to counter it is a throwaway rumor involving a half measure with a camera and some flash software.

    END COMMUNICATION

  18. In defence of Sony... by MaestroSartori · · Score: 1

    ...who are my employer, for what it's worth (but I don't know anything about what the article discusses):

    With things like EyeToy and Singstar, and more recently Buzz, Sony has been making more mainstream-style games. I wouldn't be surprised if some research unit somewhere wasn't looking at Revolution-style input. I also wouldn't be surprised if it hadn't been looked at before Revolution was announced, but just never made any headway.

    I'm still reserving judgement on Rev stuff until I see it running, preferably until I get a chance to try it out. The success or failure of it depends entirely on how good it feels, not on the concept.

    1. Re:In defence of Sony... by Anonymous Coward · · Score: 0

      http://www.joystiq.com/2005/10/03/sony-has-its-own -magic-wand-in-the-works/

      Sony filed for a gaming wand back in December 2004 have surfaced. We're not sure how this stayed under the radar for so long, but according to the document, this device is shockingly similar to the Nintendo Revolution controller. It appears to have been initially developed for the PS2, but has either been shelved or is pending release on the PlayStation 3.

  19. Wonderful by scolby · · Score: 1

    But has Cuba figured out how to make it launch missiles yet? I thought that was its big selling point back in the day.

  20. For those unfamiliar with Sony.. by Rob+T+Firefly · · Score: 1

    ..they're the ones who used the remnants of an abandoned joint project with Nintendo to enter the console business. They're no stranger to adapting whatever the others are doing.

  21. The thing is by Kuku_monroe · · Score: 0

    Now Sony is copying Nintendo's controller and Nintendo will copy Sony's controller whenever it needs a new controller for Donkey Kong Country

    --
    //WR
  22. Hmmm..... by Rod+Beauvex · · Score: 0

    Sony makes cheap copy of Nintendo's waffle. Makes it easily breakble and badly supported, and expensive. People know Nintendo will be using this type of controller rather extensively. People remember Sony's waffle stick. People shy away from Nintendo.

  23. easily copied by Anonymous Coward · · Score: 0

    I don't see what the big deal with the revolution is. Game developers, not the console manufacturers, make most of the games.

    If a game only needs the power of a last generation console, then why not release the game on a last generation console? I will give credit to nintendo for experimenting with gaming and different kinds of peripherals, but peripherals are cheap to design compared to an entire console. I'd be surpised if sony or a third party developer did NOT come up with a peripheral that copies the inovations nintendo comes up with.

    It wouldn't surprise if we see the current and next generation consoles coexisting.

    1. Re:easily copied by Anonymous Coward · · Score: 0

      Nintendo is a game developer, you dope.

      And by making a new console, they can take what they know worked with the GC and expand upon it in addition to adding (I presume) dedicated hardware for interpreting input from the new controllers.

      Also, it's easy for them. A redesign, minor to significant increase in performance, and the fact that they'll undoubtably profit from it means it's all damn good.

  24. hmm by minus_273 · · Score: 1

    I wonder if this will be like Sony's Xbox live killer. Also given how MS and sony will copy the innovation from nintendo rather than innovate themselves anyone else not surprised nintendo has been so secretive about the revolution. It also makes me wonder if sony is just waiting for the specs to come out so that they can tack it on the PS3

    --
    The war with islam is a war on the beast
    The war on terror is a war for peace
  25. Huh? by oGMo · · Score: 1
    They're working on tying in Eyetoy and some kind of controller similar to the Revolution controller.

    WTF? This isn't really suprising or news. Surely someone remembers the EyeToy demo from E32k5. This was news then (and long before the Revolution controller was announced).

    What Nintendo should be wary of at this point is relying on a special, possibly expensive, controller to sell their system. The EyeToy can do the same basic things, using an entirely different approach. In fact, it may be able to handle more, as (looking at the demo) one can control two (and probably more) cups using one EyeToy, but you'd need a separate controller for the Rev.

    This isn't to say Nintendo won't have awesome and innovative games that take advantage of the controller. Given the DS, they undoubtedly will. The point though is marketing... Sony can say "oh, we can do that too", and they lose their edge.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:Huh? by PhoenixOne · · Score: 1
      This wasn't even news at E3 2005. They had some interesting concept demos at the GDC in...I'm thinking 2003 or 2004. Some of the stuff in the demo has been used for EyeToy games, and I'm sure we will see more of the stuff used in other games over the next few years.

      --
      Spell cheek you've failed me four the last thyme!
    2. Re:Huh? by SetupWeasel · · Score: 1

      The idea behind the Revolution controller demands a high level of precision. Assuming the Revolution controller will have the precision it needs, Sony is not going to be able to toss off an Eye-Toy centered substitute.

      Using video from the Eye-Toy to approximate the Revolution's dedicated input method seems to me to be more like using handwriting recognition on a scanned sheet of notebook paper to approximate just typing your damned term paper.

    3. Re:Huh? by oGMo · · Score: 1
      Using video from the Eye-Toy to approximate the Revolution's dedicated input method seems to me to be more like using handwriting recognition on a scanned sheet of notebook paper to approximate just typing your damned term paper.

      Actually it seems more like NASA spending millions developing the ballpoint pen and the Russians using pencils, to me. ;-)

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    4. Re:Huh? by Anonymous Coward · · Score: 0
    5. Re:Huh? by SetupWeasel · · Score: 1

      Don't ruin it. Just because it's wrong doesn't mean it's not right. ^_^

  26. NOW LOADING by tepples · · Score: 1

    Sony was working on developing the CD hardware that Nintendo was going to use when there was some sort of falling out between the two. Nintendo put carts in the N64, as a result of it.

    More importantly, optical drives were still slow in the early to mid-1990s. Remember how bad the loading times were for Sega CD and early PS1 games? That's part of why the Nintendo DS still uses carts, so that even poorly engineered racing games released during the launch window don't have 70 seconds of loading for a 150 second race *cough* Midnight Club *cough*. Play WWF Warzone, an old WWE rasslin' game that was ported to PS1 and N64, and see how loading makes a difference.

    1. Re:NOW LOADING by Doomstalk · · Score: 3, Insightful

      Power consumption and durability were definitely large factors with the DS storage format as well. Actually that can probably be said for Nintendo's decision with the N64 as well. You'd be hard pressed to find a 1st-gen PSX that still works (at least, without having to be set upside down, or any of those crazy tricks people worked out). The drives have all konked out by now. I'll bet you'd have a much easier time finding a working 1st gen N64. The first PSXes could barely take the abuse of being regularly used, let alone the kind of abuse Nintendo designs its hardware to survive.

    2. Re:NOW LOADING by apoc06 · · Score: 1

      er... mine still works. granted, i had to get it fixed once due to an accident involving my roommate and some coke [the drink; its quite sad that i have to clarify... ]. but mine still works fine. actually better than my relatively new xbox does... =\

      i admit that sony hardware supposedly has its issues, but ive only run into one person thats had to resort to such tactics. ive been pretty lucky as far as my sony products go, and i admit that. but apparently im not the only one since people keep buying playstations like they do.

  27. Revolution will be best for gun games by tepples · · Score: 1

    Frankly I don't care if everyone uses normal controlers as long as people make more lightgun games. Point Blank 7!

    In this era of LCD, DLP, plasma, and who knows what else other than CRT, only an airmouse such as the Revolution controller will allow for "light gun" games.

  28. Keyboard by tepples · · Score: 1

    And now a large barrier - the 100 button controller - is taken out of the picture.

    But without a 101-button controller, how do you chat with online players? Or is chat purposely left out of the game in order to keep it E-rated and COPPA-friendly (as with Toontown Online and Mario Kart DS)?

  29. Flash is expensive by tepples · · Score: 1

    But you can knock together some pretty fun games in Flash.

    No I can't, because I don't have a job. Despite sending my cover letter and resume to local companies, I can't seem to get even an interview. GCC is affordable and Free; Macradobe Flash is neither.

  30. More hippy Nintendo fanboyism by Anonymous Coward · · Score: 0

    This may be all speculation, yes, but if it is true, this might prove that Nintendo is still a force to be reckoned with. I mean, they haven't even released the console yet and Sony's already rushing to plan a way to derail it.

  31. Crazy idea here by Anonymous Coward · · Score: 0

    Say Sony comes out with this controller and some games for the PS2, but they intentionally make it bad, or at least nothing to rave about. Only thing they excel at is get in people's minds "Revolution (like) controller;" then on people's minds after playing is, "kinda-lame controller."

    Nintendo releases the Revolution, some people now think, "the controller is lame, I'll save up for the PS3."

  32. Re:OpenOffice is cheep! by bWareiWare.co.uk · · Score: 1

    OpenOffice Impress has a SWF export and http://openlaszlo.org/ is SWF based use your C skills to improve these (nether are at the level to write many games yet).

    Or try:

    http://sourceforge.net/projects/swfsource/
    http://sourceforge.net/projects/libswf/
    http://sswf.sourceforge.net/

    SWF may only be partially open (fully documented and encouraged to create application that write SWF, but forbiden to create competing players), but it is a lot more open then the rest of the PSP!

  33. I've seen the patent by Taboam · · Score: 1

    its just a wand for the eyetoy it cannot judge depth/pitch/yaw its basically a styles and works only on the XY axises

  34. Strategy to Fail? by Anonymous Coward · · Score: 0

    Has anyone considered the possibility that Sony would be realising a crappy product for the PS2 to saturate the niche market that the Rev plans to profit on? With their large PS2 base and their marketing abilities, they can creat something similar, cheaper and more gimmicky yet more accessible. People will buy this, not be thrilled and have no interest in what the Rev offers. I think Apple emplyed this same tactic with certain MP3 phone.

  35. Won't happen by Phantasmo · · Score: 1

    I guess I don't really see the logic behind this. They're going to capture the casual market by relying on their existing (non-casual) userbase? And their plan is to undercut Nintendo by $100 with severely underpowered hardware that has no WiFi adaptor or integrated online service.
    Even if they did pull this off (and Nintendo has everything about the Revolution controller patented, so good luck), the PS2 just doesn't have the right developers to make those sort of games. The industry is going to have to wait for Miyamoto to make some games and teach them how this whole gyro thing is going to work. That's how it went down when he brought back analog sticks.

    --

    The US Army: promoting democracy through unquestioned obedience
  36. one might call sony a serial killer. . . by AcidLacedPenguiN · · Score: 1

    what with their all star killer lineups:
    PS1 was the SNES killer
    PS2 is the dreamcast killer
    killzone the halo killer
    killzone 2 the halo 2,3,4,and 5 killer
    PS3 the 360 killer
    PS3 the Revolution killer
    PS3 the beef killer (ps3grill)
    PS3 the cancer killer
    PS3 the router killer
    PS3 controller the Revolution killer

    There's plenty of killers, but I'm not seeing a lot of body bags. . .

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.