The Literary Merit of Morrowind
Gamers with Jobs has a piece looking at the literary achievement that is Morrowind. The author discusses the depth of Elder Scrolls III and contemplates the upcoming release of the fourth game in the series. From the article: "It comes down to this: In spite of my having devoted dozens of hours to conquering its enormity, I have only ever scratched the surface of Morrowind, the previous game in the Elder Scrolls series. I am frankly unprepared to move on to any further games in the series, knowing that there remains much to do in the previous installment. And with your permission, I would now like to inflict my piddling insecurities upon you, if only for a short time--after which, feel free to remove the wax."
I'm still in the first 1/3 of Morrowind, and enjoying it. I actually find the enormity of the game freeing--I'm gonna be playing this sucker so long, I don't feel any need to upgrade to an XBox 360 (or bigger PC) to take on Oblivion. By the time I "finish" Morrowind, Oblivion's going to be in the discount bin, or on the Platinum list.
It's kind of like the Everlasting Gobstopper of video games.
Enormity, huh? If it was so nasty, why spend so much time playing it?
Actually, the books in Morrowind can be quite entertaining. And if you're too lazy to hunt down all the parts of a series, you can always just open up the construction set and copy the text from there into your favorite editor (though I personally was obsessive about collecting things every time I played Morrowind.)
Or, if even that is too much effort, this is a good site with the text of most / all books from the game available for your browsing pleasure.
'The Wolf Queen' is probably my favorite series from the game.
Unpleasantries.
Why do none of the major gaming sites never mention Daggerfall? (ES2)
Sure it would randomly crash upon walking through doors, but it had boobies!!!
And for that reason, isn't walking into a tavern room to find a nude lady in it the most awesome thing that can happen in a game?
I wonder why no normal games have more casual encounters with nude NPCs?
If you don't know what AltaVista is (was), get off my lawn.
Oh joy!
One can never have enough Slashdot marketing crap pretending to be stories...
After how buggy their previous games have been I pity the fool who doesn't buy the pc version - in addition to the 360 version seems to keep getting graphically downgraded.
"In spite of my having devoted dozens of hours to conquering its enormity, I have only ever scratched the surface of Morrowind..." That's why I don't eat at buffets.
The article writer says that we've only just scratched the surface of Morrowind. Uh, sure, maybe that's true for him. While I personally got bored of the gameplay style and mentally cracked the system the game ran on (it became no fun to play the game. I still love the setting behind all the Elder Scrolls games, though), this is not true of a friend of mine.
This friend has, over the years, systematically worked through every aspect of Morrowind, Tribunal, and Bloodmoon. He's downloaded mods, made them himself, and played all he can. If you ask "But how? Morrowind is teh hueg!", well, the man started back when the game came out. Bloodmoon's been out for what, 2.5 years now?
The article's author is content with Morrowind for now, but for all us veterens who have been waiting for the next installment, Oblivion will "be like a fresh drink of water" (In the words of another friend.)
According to the little blurb on your link there, only 59% of people agree with not using enormity to mean "big." That's not a terribly overwhelming majority.
I'll form my OWN solar system! With blackjack! And hookers!
I'm amazed no one has yet to mention http://ilovebees2.com/. Oddly enough, it has the name of the Halo 2 ARG, but seems to be more about Morrowind.
I think this is one of the best games ever.
The graphics, hm, maybe. The freedom, yes, interesting. The depth and complexity, again, is only a brick in a larger wall. The usual "gamer values" all apply to this title, no doubts.
But still, what I found really astonishing during countless hours in Vvardenfell was the literature: the raw amount of "things to read" is per se staggering, but has also what I consider an extremely well done achievement, and done particularly well in Morrowind.
Every event of history has been recorded with the "natural" bias and spin of the writer and the faction recording it. It's filology and storiography at its best, and the authors needed to take uttermost care in proposing different viewpoints on "facts" that are invariably narrated by a biased narrator.
All the major events of the plots are written down in at least a couple of factions' "official version". And if you listen to each faction, each and every one of them is deeply convinced that their official version is THE only reasonable version.
And IMHO to discover what really happened is the true quest of the game. Deciding who's right and who's wrong. Or who is enough right for you to follow and enough wrong for you to fight against, is in itself a breathtaking experience. Like in real world, you have views on facts, never raw facts, to help you form your own opinion on what's your duty to accomplish.
I think this aspect alone - very often misunderstood and underestimated by gamers and reviewers - is what makes me put TESIII:Morrowind on the pedestal of best game ever.
The rest of more mundane achievements, technical or strictly gameplay oriented, are minor compared to this aspect, merely functional, if you wish, to the presentation of a world where the Truth is never only one.
I'm very, very glad this game and its expansions still work decently on my aging linux+cedega rig. Till I bought cedega, I kept a win partition only for it.
Enormity is a word used by teh english language lamezors to impress people with their vocabulary. Since they use the word wrong they produce the exact opposite of the desired effect. As leet english haxors we are duty bound to mock them.
See also "literally", "fulsome praise" and "begs the question".
OberGrammarFuhrer von Staufenberg
FremdenAbteilung SprachWermacht
"....we prefer to be called National Socialists of Usage Correctness"
None of them can see the clouds; The polished wings don't care.
Morrowind was great, huge, with lots of flexibility. I know others were good too(daggerfall), but Morrowind was just amazing. I've spent hundreds of hours playing it. I feel like oblivion will be cheating on Morrowind.
I have done everything I've wanted to do set in Morrowind. I've done the whole vampire thing, the werewolf thing, lots of mods, lots of mods not loaded at all, all different types of stuff, all the guilds, none of the guilds. Way too much, and it was great.
Funny... I never really liked the Elder Scrolls games. Sure, the world was huge, but it seemed to me that the graphics were out of date at best and the sound was outright annoying. Of course, graphics can be excused if the game is great, but I find sound to be a majorly important part of any gameplaying experience. The gameplay was unchanged from the Ultima series, and the engine had not been updated since version 1. I am an avid D&D fan, but as far as I am concerned the gamplay was stale.
I didn't even RTFA, why the hell would I read the books in the game?