FFXII's Japanese Release
1up has coverage of the Japanese launch for Final Fantasy XII. The much-anticipated and very delayed game began sales yesterday, prompting more pictures of Japanese gamers in line. If you don't mind spoilers, they also have a fairly extensive preview based on the import version of the game. From that article: "FFXII begins with a stunningly gorgeous full-motion video which depicts a royal wedding in Dalmasca, a small kingdom wedged precipitously between the warring nations of Archadia and Rosarria. But the celebrations are cut short as Dalmasca is dragged into the war and the newlywed prince is felled in battle by an arrow, leaving one very bereaved princess to mourn her loss."
Androgenous man-girl-thing gets together group of pals, who rid the land of evil. During this he/she manages to find love with another slightly more feminine lady-boy. The last boss is a bitch.
Also chickens you can ride on and little white cat things.
I wouldn't be surprised if THIS iteration isn't AGAIN about saving the world, emo / brooding characters, and, of course, plastically perfect female characters who exist solely to bring fanservice to the world.
/. population think? Scenario? Standard generic fantasy anime fare, if you ask me.
I have stopped caring about the story in FF since it's been rehashing the save the world formula, but many many people keep insisting that the scenario is always deep and moving and whatnot.
What does the
So please explain why I should buy it. Better graphics? Nice cutscenes? Good music? How about the Gameplay? Is it any fun?
So, FINAL does not really mean final? I have often wondered why would there be seven more iterations final. Must be some kind of fantasy.
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... that a Final Fantasy game is released in Japan and people are lining up for it? If I recall, this has been the scenario for the last 10 or so Final Fantasy releases, not counting all the GBA remakes and various spinoffs.
Does this mean I only have to wait 6 - 12 more months for a US release? I've been playing the FF series for a really long time and have enjoyed each of them and I'm sure this one will be no different from a fun-to-play standpoint. The stories have always been good and made me want to play the game all the way through (tedious level building aside). I liked the grid system in FFX so this updated one will probably a good thing. Overall, pins and needles.
Help test the
OK so there's an enemy, we'll call it 100,000. Then you have to take out your weapon, which I'll call 2,754, and attack the enemy!
The enemy is now called 97,246. Quick!! Use the magic spell of 22,189!
The enemy's down to 75,057. Good job! Can you use your bag of tricks to get him down to 0? Tune in to the next episode of Final Fantasy XII to find out!
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I'm not going to try to explain to you why you should buy it, especially since you don't seem too interested in the first place, but I'll tell you why I will.
I buy Final Fantasy games for one reason and one reason only - I like that kind of stuff. Even if it is "standard generic fantasy anime fare", hey, that's fine by me. Sometimes when something turns out to be exactly what you expected, it isn't a bad thing.
The combat system in XII seems like it could be a little wonky, but I thought the same thing about Star Ocean 3 and ended up absolutely loving that game.
Just my two cents.
"Think you can take me? Go ahead on. It's your move." --Joe Don Baker in Final Justice
I do it more for the original and unique worlds they make (FF 6 and 7). But I would agree lately, they have been becoming stagnent.... I played IV and IX one after the other, and let me tell you, the plot twists are practically identical in the two games.
In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
So who cares. I'm getting in line!
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I have stopped caring about the story in FF since it's been rehashing the save the world formula
Arn't most games somehow about saving the world, especially most RPG games? Simply saying that Final Fantasy is about saving the world is like saying Moby Dick was just about a whale.
I've been playing every iteration of FF since... Since they've been making them and you can bet you sweet patootie I'll be in-line for this one.
I've also been playing FFXI for over 2 years now and I enjoy the combat system a lot. I makes sense to me that while engaged in combat, attacking is the default action and doesn't require pressing the X button repeatedly. You're left instead with the decisions (Use magic? Defend? Order the other characters? etc... etc...)
I loved the demo that came with Dragon Quest 8.
They're mentionning Thanksgiving as a North American release date but... Can we really expect it to be on time?
I ripped it last night, to PSF2 format. If you don't know what PSF2s are, you should probably research. They're the greatest thing since sliced bread.
:) I think it's track 91.
Watch out for the remix of "Clash on the Big Bridge"
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Hurry up and grab it before the Chinese leechers suck down all my bandwidth.
You're welcome.
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Give me some other compelling goal for a fantasy oriented game... Hell, for any game really. I will buy and play this game for the unique 'Final Fantasy' elements I know will be present which I have come to love.
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I playhed through both parts of the demo that came with Dragon Quest 8 and although I am skeptical, it will still be fun and that is what matters. I am one of those that enjoyed the menu'ed battle system and lament its loss, but the new system isnt terrible. There are a few holes that I think made it alittle too easy. I found myself "kiting" all the enemies with the ranged class character, (kiting being the process of casting a spell to slow a monsters movement/attack and then running it around as it gets beat down) which made everything but the boss fights very easy. Hopefully they have some nice ranged attack monsters and have removed some the ridiculous effectiveness of Time Magic.
In summation, the only thing new this time around is the battle system and I find it a fresh experience, although the jury is still out on whether it is "better".
I am and always will be a stereotype, because who in their right mind prefers mono?
They will do everything they can to realize the following:
"One excited fan asked Wada to release a remake of Final Fantasy VII for PlayStation 3, to which Wada responded "We'll consider it." "
If there is ever a killer app for the PS3, it would be an exclusive FF VII. Right now, I am rather disgusted with Sony, but my love and support for Square-Enix would be enough to overcome that with FF VII. I would go so far as to saying it could rival Halo as a console seller (if done right; though I could still see Sony screwing it up).
With FFXI on 360 and more games to come who says FFVII remake wont come to 360?
Yes, because it doesn't have 360 powered uber realistic graphics it can't be a good game. God I fucking hate Galaga, it looks like shit man.
Planescape: Torment. This game has the best story of any fantasy RPG, and it has nothing to do with saving the world.
Fucking graphics whores. Go play more Dead or Alive if you'll refuse to play a game just because the poly count isn't as high as you'd like.
There really aren't to many types of stories out there, so even if the plot may have the same general themes, it's how well that theme is played out and the adventure of getting to the point where you destroy whatever the evil at the end is. The same generic label can be applied to an fps where all you do is shoot people, but the thing that makes half life better than unreal tournament is the plot. So that's why i agree with the above parent and that's why I will get the game, to the second parent thread.
Uh, that was the idea. If you recall, IX was advertised as the "end of an era" of FF, as evidenced by their commercials featuring III-VI. The game lifts nearly everything from either IV and VI. That was the plan.
As for originality, FFIV was probably more original than any of the others. It was the first console RPG with an antihero (albeit remorseful), and had a novel story regarding redemption and the evils of secrets and competition for love. There's a lot of subtext there not really present in the others, and definitely not carried over to IX.
Indeed, the last boss in FF8 wasn't a big deal, but if you wanted to get all the summons and special items, the optional "Atma Weapon" bosses were a real bitch to win against.
Can I choose my class? No? Then I hate it. Back to FF1.
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+1 Funny
It's Final Fantasy. Graphics are the only reason anyone plays the game - to watch the purdy cutscenes and graphically stunning "spam attack" sequences. If FFXII doesn't have the absolute best graphics consoles have to offer, there's absolutely no other reason to play it. No one's going to be buying this for the gameplay value (ask anyone who's played the demo). The people buying this are in it for the graphics, and nothing else.
Again, thanks for your opinion. I happen to enjoy playing Final Fantasy games. I also enjoyed Tales of Symphonia, Dark Sun, Sword of Mana, Dragon's Quest 8, Bards Tale and many other games. Just because you wont play it because masturbating to the womanly looking leading male doens't mean it's not going to be fun to play the game for the rest of us. I played FFVII and FFVIII after the PS2 was released. Did I enjoy them? Good god yes. Go play Madden on your XBOX 360 and leave the good games to us.
As someone who played Final Fantasy VI after Final Fantasy VII, and prefered the former, I wholeheartedly disagree. I play Final Fantasy games for the story, the battle system, and Moogles. As the other reply to this comment said, go play Madden on the 360, and leave the real games to us. We'll be much better off without you anyway. People like you are the only reason the Xbox(360) has had any success.
I play Final Fantasy games for the story, the battle system, and Moogles.
Let's see... Story = cutscenes = GRAPHICS.
Battle system = GRAPHICS as you watch the FIGHT command play out
Moogles = NPCs = GRAPHICS
So, in other words, you play Final Fantasy games for the graphics, the graphics, and the graphics. Good for you. Enjoy your crappy five year old graphics, while the real gamers enjoy ACTUAL GAMEPLAY. Some day you'll learn that the point of GAMES is to PLAY them, not WATCH them.
Some day you'll learn that the point of GAMES is to PLAY them, not WATCH them.
Let me guess - you're the type of person who hangs around message boards constantly boasting about how games are all about "SKILL". Of course, you have no actual skills, so you brag about how good you are at DOA 4. Good for you. Now, get some sleep, you have school in the morning.
Excellent! Classic ad homien attack, with absolutely NOTHING to refute the original point! You must be a real credit to your middle school.
See, that last bit was ad homien too, it attacked you and not your non-argument. But you also move beyond just simple ad homien to begging the question, by suggesting that DOA4 takes no skill (but never offering any proof for that) and that proves - well, nothing, actually.
So I'll just reiterate that repeatedly selecting "fight" to kill the same five monsters (but in seven different colors) takes absolutely no skill. Not to mention that FFXII takes "no skill required" to the next level: the characters fight automatically. All the player has to do is move them next to Recolored Monster #2 and watch the action.
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Archadia? Don't tell me they are tring to rip off Skies of Arcadia, one of the best rpg's ever.
To reiterate, I mentioned my favorite was FFVI.
Story = Text, not graphics. There are some involved, but they're not the focus - the text is.
Battle System = Math, if you want to take it to that low of a level. Again, not graphics.
Moogles = Characters that would be just as cute in a text adventure - it's the "Kupo!", not the fuzzy exterior.
By the way, don't tell me what I'll learn about games. They're just games.
If you like reading so much, try something called a "book". Chances are, it'll be more coherent that Final Fantasy, and it won't require sitting in front of a TV!
Oh, but wait. You don't really want to watch the sub-par story in the Final Fantasy games. You just want to look at the GRAPHICS.
Yep, you got me. I spend my entire time playing Final Fantasy VI drooling over the SNES' awesome mode 7 graphics. Oh, the sheen of those near-photorealistic 16x32 pixel sprites...