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Xbox 360 Doesn't Want To Be Hardcore

An anonymous reader writes "CNET.com.au has just posted an interview with Microsoft Game Studio head Shane Kim. The head games exec for the Xbox 360 admits he wants the console to be more family friendly (read: more like Nintendo and Sony). From the article: 'The positioning of the platform is very different now. We were so paranoid that people knew the Xbox was a hardcore gaming machine in the first generation that we really alienated, or closed off, a lot of our opportunity.'"

157 comments

  1. No Problem! by Recovering+Hater · · Score: 2, Funny

    Don't worry Microsoft - we never thought it was! (*snare roll**high hat*) Thank You! Thank you Slashdot! I'll be here all week.

    --
    My humor is probably your flamebait
    1. Re:No Problem! by An+Onerous+Coward · · Score: 1

      This does seem to smack of reverse PR. I mean, what better way to try and create a reputation among those wanting to think of themselves as "hard-core gamers" than to spout on about how much trouble they're having getting their schweeeeet system accepted by the not-nearly-as-hardcore-as-you crowd?

      --

      You want the truthiness? You can't handle the truthiness!

    2. Re:No Problem! by Rod+Beauvex · · Score: 0

      That's one week too long. :D

    3. Re:No Problem! by Anonymous Coward · · Score: 0

      Not to mention if someone farts it will overheat. It's only family friendly if you dad is a computer genius that works for microsoft...too bad theres no such thing =) You love me...

  2. Price? by HTTP+Error+403+403.9 · · Score: 4, Insightful
    The head games exec for the Xbox 360 admits he wants the console to be more family friendly.
    Lower the price. $299 - $399 for a console isn't family friendly.
    --
    I'm not a Troll, it's reverse psychology.
    1. Re:Price? by tgd · · Score: 1

      Why?

      Having a family doesn't mean not having disposable income and not having one doesn't automatically give you it.

    2. Re:Price? by Brianech · · Score: 1

      its the next gen.
      While Sony has announced nothing, it is speculated PS3 may retail for more than the 360. You can't expect console makers to continue to stay at the 299 mark while inflation goes up along with the cost to produce. Sure Nintendo will be cheaper, but they also didn't aim for a high end system. Its the price of everyone treating how good a system is, by clock speeds.

    3. Re:Price? by geminidomino · · Score: 1

      Because having kids means you do your damndest to keep thier peanut-butter smeared fingers away from $400 pieces of entertainment equipment.

      Kids break $100 GCN, bad news.

      Kids break $400 XBX, stroke time.

    4. Re:Price? by typidemon · · Score: 1

      That's the dumbest thing I've read here all day. Just because you get married and spawn childern doesn't mean you're broke.

    5. Re:Price? by Mattsson · · Score: 1

      I'd say that the cost of the actual hardware isn't that big a deal.
      Unless something really wierd happesn to the console-industry, the pricetag will soon drop.
      The pricetag on the games will not...

      If you buy a console for yourself, you'd be buying games that appeal to you.
      In my own case that would probably mean between zero and two games per year. (I'm picky. Most games are crap.)
      Even if you're a big-spender in games, you're only buying games for one person.

      In a family, the kids probably won't want the same games as each other, the parents won't want the same games as each other and the kids and parents won't want the same games either.

      So you'd be buying a lot of games...

      It's the games that have to get affordable if the console is to be family friendly.

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    6. Re:Price? by LordVader717 · · Score: 1

      No, but having a large(r) family means that you do have an obligation towards the whole family, patricularly when considering luxery commodities.

      Basically, when Mom's at home taking care of the kids, Dad can't be spending all his time and disposable income on XBOX and games.

  3. No kidding by Mille+Mots · · Score: 4, Insightful
    My wife pointed out that the 360 was a poor choice for a 'family gaming system' as there were no games geared for kids of about six years old. As surprised as I was that she even knew what a 360 was, let alone what titles were available, she has a point. She actually suggested waiting for the PS3 release.

    --
    Now with a full .sig in every post!

    1. Re:No kidding by eln · · Score: 1

      The Playstation series doesn't exactly have a great history of providing games for young kids either. If you want a game system to appeal to the whole family if you have young children, the best bet would probably be the Nintendo Revolution.

    2. Re:No kidding by Anonymous Coward · · Score: 0

      Well I hope for your sake Sony has the foresight to use intuitive parental controls, like the ones found in the 360.

    3. Re:No kidding by Anonymous Coward · · Score: 0

      Does she, by any chance, have a sister?

    4. Re:No kidding by babbling · · Score: 2, Informative

      Is the PS2 that much better for kids than an Xbox? I imagine they both have some kids games, but the games are generally of poor quality.

      I'd say Nintendo is the way to go if you want games for kids. Mario games appeal to players of any age, and kids tend to love Mario games. Mario games also tend to be excellent games.

    5. Re:No kidding by Anonymous Coward · · Score: 0

      It is beyond having games that a 6 year old can play; the Sponge Bob and Winnie the Poo games, as an example, are available for all systems. The 'Family' problem is there are absolutely no games on the XBox (and few on the PS2) where a child that is 5 or 6 can successfully play and an adult wouldn't feel stupid playing these games. Nintendo completely dominates this market in that games like Mario Party (or pretty much any Mario Multiplayer game) can be played by a 6 year old, yet the games have enough depth to keep most adults entertained.

      I've always said that Nintendo didn't make 'Kiddie' games they made 'Friendly' games; people who are not highly skilled videogame players (ie. children or your Girlfriend) do not feel intimidated by the game because the general gameplay is simple and the characters are colourful and friendly.

    6. Re:No kidding by Total_Wimp · · Score: 2, Informative

      The Playstation series doesn't exactly have a great history of providing games for young kids either. If you want a game system to appeal to the whole family if you have young children, the best bet would probably be the Nintendo Revolution.

      Why wait, how about the GameCube? Or the N64? Or a PacMan game-in-a-joystick?

      Seriously, 6-year-olds don't really care that much about the latest thing. They like video games, but if left to themselves I think it's about as likely they'd go for the PacMan as the revolution.

      All this is out the window if they have teenage siblings. If they have siblings, they immediatly like whatever the sibling plays.

      What about something the whole family will enjoy? I'll ask you this, have you ever been part of a 4+ person family and tried to order pizza? Sounds easy, but it can be hell. Everyone has a different favorite pizza joint and wants different toppings. You will never make everyone completely satisfied with a single choice. The only options are to accept that some family members will not be fully satisfied, or order more than one.

      TW

    7. Re:No kidding by LordNimon · · Score: 1

      I don't know about the PS2, but I'm quite certain that there are no games for the Xbox that are rated "EC", which is what a six-year-old would play.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    8. Re:No kidding by zerocool^ · · Score: 3, Informative


      Katamari Damacy.

      Not to mention, if you're looking to go old skool, your PS2 will still play spyro.

      Plus... Jak and dexter. They may not be games for 6 year olds, but I don't remember anything in Jak II that a 3rd or 4th grader couldn't handle. Nothing that I hadn't seen in Battletoads or Ninja Gaiden or Bionic Commando. Well, except boobs, but they're clothed, and they're going to see worse than that on the 6 o'clock news.

      Oh, and that brings me to things like Tony Hawk (which is admittedly also available on the gamecube). THPS is kid friendly.

      So, yeah, there are good games for kids on playstation.

      --
      sig?
    9. Re:No kidding by gstoddart · · Score: 1

      I'd say Nintendo is the way to go if you want games for kids. Mario games appeal to players of any age, and kids tend to love Mario games. Mario games also tend to be excellent games.

      Depending on the games you play, Nintendo systems may be better for the more casual gamer who doesn't want to spend hours and hours grinding away, or play FPS games, or any of the things that aren't fun about gaming. (Or, at least not fun to me.)

      What I want out of games is nice simple interface, the ability to pick it up every now and then, play for between 20 minutes and four hours, and have fun for that period of time.

      A lot of games on my PS2 quickly become a either a level grind, or I need to figure out how to control all buttons simultaneously in obscure combinations so I can do a trick, or they're maddeningly complicated to figure out what is happening, or whatever.

      I keep thinking very seriously of buying a Nintendo gaming system because they have so many titles which which are easy, fun, and silly -- a low bar to get over, and simple enough to be able to show my relatives or someone who is just visiting.

      I think the Nintendo focus on younger kids/family games has kept them in a unique market position, and it's a smart one to be in. And, you're absolutely right -- in my experience, the Mario games are all pretty universally good games, with simple interfaces, and fun premises. In other words, the perfect video games for me.
      --
      Lost at C:>. Found at C.
    10. Re:No kidding by Mille+Mots · · Score: 1
      Does she, by any chance, have a sister?

      No, but I believe her brother has an, ummm, open mind.

      --
      I keed! I keed!

    11. Re:No kidding by Senobyzal · · Score: 1

      There's a lot of good games for young kids on the XBox Live Arcade; several of the puzzle games are pretty intuitive and that one where you control the fish eating other fish are pretty basic and easy to control. And you don't have to cough up $60 for each.

    12. Re:No kidding by cluke · · Score: 1

      I dunno, the GTA series seems to be a big hit with the kids.. ;-)

    13. Re:No kidding by vertinox · · Score: 2, Informative

      She actually suggested waiting for the PS3 release.

      Why not get the Nintendo DS?

      Pretty much all the games are rated Teen or less and are pretty simple for any kid (or adult) to pickup and learn to play in less than 5 minutes.

      I'm having a blast with mine. Tetris DS is way too fun!

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    14. Re:No kidding by Wordplay · · Score: 1

      Not necessarily. EC is defined as being appropriate for 3 and older. E is defined as being appropriate for 6 and older. You definition of appropriate may vary, of course, but I suspect most EC games are made for toddlers. A bright 6 year old would probably get bored.

      As for what's made for what console, here's the roundup for the PS2, Gamecube, and Xbox. You can find these at http://www.esrb.org/index-js.jsp where there's a rather nice search engine.

      PS2 EC: 1 game
      PS2 E: 567 games

      Xbox EC: 0 games
      Xbox E: 349 games

      Gamecube EC: 1 game
      Gamecube E: 306 games

      Moral of this story is don't buy a console for your toddler (duh). As for the rest of the younguns, I suspect you could bankrupt yourself quite nicely for any of the systems and still stay age-appropriate.

    15. Re:No kidding by Anonymous Coward · · Score: 1, Funny

      Whoa... what?

      Wife?

      Kid?

      XBox 360?

      And you claim that your a /.'er. I don't know if your a level 50 somethingorother, but to have obtained all three of these things is remarkable. Crowd, humble yourselves!

    16. Re:No kidding by Mille+Mots · · Score: 1
      ...but to have obtained all three of these things is remarkable

      Then knowing that I have not one, but two wives will really blow your mind. Well, one is the EX model, but, it still counts right? ;)

      --
      Sig monde

    17. Re:No kidding by ClamIAm · · Score: 1

      Um yeah, I don't think I want the little kids I know to listen to the lyrics on Tony Hawk.

    18. Re:No kidding by Fiver- · · Score: 3, Insightful
      They may not be games for 6 year olds, but I don't remember anything in Jak II that a 3rd or 4th grader couldn't handle. Nothing that I hadn't seen in ... Bionic Commando


      Yeah, but did Jak have Hitler's head exploding at the end of the game?


      Best NES game evar.

    19. Re:No kidding by porcupine8 · · Score: 1
      I am a Nintendo fangirl (see sig), and tend to enjoy more kidlike games - Mario, Zelda (though anything that's 360-degree 3d in these series turns me off), Animal Crossing, etc etc.

      I've actually been thinking that maybe after the PS3 comes out it'll be time for me to look at used PS2s... Between Kingdom Hearts 1&2, Katamari Damancy, and Guitar Hero, there's actually stuff that appeals to me that I can't get for Nintendo.

      That said, I'd certainly go for Nintendo first for kids, but a PS2 would be a good compromise or second system if you also have teenage "hardcore gamers" in your house.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    20. Re:No kidding by The_Real_Quaid · · Score: 1

      "Seriously, 6-year-olds don't really care that much about the latest thing. They like video games, but if left to themselves I think it's about as likely they'd go for the PacMan as the revolution."

      3 Words for you: Revolution Download Service.

      You/he/she can play lots of classic games for a cheap price.

    21. Re:No kidding by bubblewrapgrl · · Score: 2, Informative

      Several people have already pointed out that the Nintendo Revolution or the GameCube might be a better choice based on the games. I'm inclined to agree. Another reason that it's a better choice is based on the size of the controllers. The GameCube controllers are much smaller than the PS2 controllers and are a lot more intuitive to use. Also, the "A" button is the primary button for most games, so it's actually bigger than the rest of the buttons. This makes it a lot easier for younger kids to learn to use them.

    22. Re:No kidding by XenoChron · · Score: 1

      Tony Hawk is kid friendly? Yeah, I like my kids playing games where when you fall or hit somethingm, you leave blood all over. Plus, the music isn't exactly for the little kids either.

    23. Re:No kidding by kalirion · · Score: 1

      Personally I think the Tony Hawk's games may be inappropriate for young kids for completely different reasons. How about trying to imitate some of those stunts? We all know that the "GTA leads to murder sprees" argument is bull, but unlike teenagers, 6 year olds may really not be able to figure out the implicit "don't try this at home" message.

    24. Re:No kidding by diamondmagic · · Score: 0

      Nintendo is for Everyone. (Capital-E Period.) Tell me you what your persionality is, and I can refer you to a system and 5-10 games. Casual on-the-go player? DS + MarioKart. Me? I'm a big (Big big) fan of the "Metroid: Prime" series (There's your FPS). You've also got the Mario RPG series, the Super Mario Titles, Sonic Games, Resident Evil Series, Kirby, Legend of Zelda, most all of the sports titles (EA Games), Brain Age, Animal Crossing, The Sims...

      I absolutely must comment on the extremely easy no-regristration no-monthly-payments 20-second-setup of the WiFi games. It dosn't suprise me that Nintendo got, in one month, as many players online as it took Xbox Live 22 months!

    25. Re:No kidding by Anonymous Coward · · Score: 0

      Kids hear worse at school any day. ;)

      Angry kid being told he's not allowed to listen to x music: "I'll NEVER be like my parents when I grow up!"

    26. Re:No kidding by NotWorkSafe · · Score: 1

      The blood can be turned off. Plus, if you have an Xbox, the music can be changed.

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    27. Re:No kidding by bigman2003 · · Score: 1

      Have you put a 6 year old in front of Pac Man?

      They seen 3d and they don't want to go back. I have shown a 6 year old Pac Man, about 2 months ago. And all I heard was, "this is boring...can I jump? "

      --
      No reason to lie.
    28. Re:No kidding by Anonymous Coward · · Score: 0

      It's also out the window if they have friends with whatever XYZ popular console.

    29. Re:No kidding by Duds · · Score: 1

      THPS actually has the Europe equivilent of an american MA rating.

      I've always assumed it was a language issue.

    30. Re:No kidding by mgblst · · Score: 1

      What about all the Barbie games, and those two twins - my niece really loved those games. Surely they must have done something for the PS2 (they were on the PS1)

    31. Re:No kidding by Ours · · Score: 1

      Offtopic but what's wrong with boobs?
      I was brestfed so I saw a pair quite often when I was very young.
      I'd say it's the ones obsesed with hiding them that have a problem. It doesn't have to be a sexual reference all the time.

      --
      "You superiour intellect is no match for our puny weapons" - The Simpsons
    32. Re:No kidding by billcopc · · Score: 1

      Chum, you should learn the benefits of reality jamming (tm). Oppress your family and give them only one choice, one pizza joint, one flavor, as if every other option had been wiped out of existence by GW Bush's hostile racism, and you will rediscover the joy of being Man of the house.

      --
      -Billco, Fnarg.com
    33. Re:No kidding by zerocool^ · · Score: 1


      Jeez, you mean to tell me you weren't seeing blood or at least something resembling it in video games? When I was 11, the SNES came out, and street fighter shortly thereafter. That had like a mist that sort of looked like blood, and we were always looking for a game genie code or some other hax to turn it red so that it was more realistic. SNES Mortal Kombat, that actually had blood, i think. I must have been in 4th-ish grade, and I haven't killed anyone yet.

      ~Will

      --
      sig?
  4. Xbox is for fratboys...? by Anonymous Coward · · Score: 0

    Correct me if I'm wrong, but I get the impression that somehow the Xbox demographic is beer-funneling fratboys and other associated types. (Playstation's for the family, and Nintendo's for people with good taste and who appreciate the finer things in life.) If this is the case re: the Xbox, then why? Is it Microsoft's marketing? Microsoft's ill design? Microsoft's history as the provider of all things crass, square, and ugly?

    1. Re:Xbox is for fratboys...? by gEvil+(beta) · · Score: 0

      Microsoft's history as the provider of all things crass, square, and ugly?

      Bingo! : p

      --
      This guy's the limit!
    2. Re:Xbox is for fratboys...? by Geoffreyerffoeg · · Score: 4, Funny

      Microsoft's history as the provider of all things crass, square, and ugly?

      Nope, that was Sony. The character design in FFX2 was crass and Square...though I'm not sure if "ugly" applies.

    3. Re:Xbox is for fratboys...? by E-Rock · · Score: 1

      Really? I always thought of Sony as having the drunk frat demographic. I mean the PS* was built on sports games.

    4. Re:Xbox is for fratboys...? by Impotent_Emperor · · Score: 2, Funny

      Sounded more like the buttons on a PlayStation controller. Y'know: crass, square, ugly, and triangle.

    5. Re:Xbox is for fratboys...? by Duct+Tape+Jedi · · Score: 1

      Not Microsoft's marketing at all. Its the games available for the Xbox: First Person Shooters (and Halo), roster update , GTA (yes I know they're also on PS2), and . . . .well thats pretty much it.

      PS2 has its RPGs and Nintendo has its first party long-running franchise games (Zelda, Metroid, Mariokart, etc).

      While just about every game available on Xbox is also available on PS2 the big difference is Xbox Live.

    6. Re:Xbox is for fratboys...? by mypalmike · · Score: 5, Funny

      Nintendo's for people with good taste and who appreciate the finer things in life.

      Darling, don't forget that after the polo match, we have dinner with the Addisons, then cocktails on the veranda, followed by the fundraiser at the Museum of Modern Art, and then the Pokemon tournament. Don't forget to bring a couple bottles of Dom and the DS.

      --
      There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
    7. Re:Xbox is for fratboys...? by Anonymous Coward · · Score: 0

      No more butter scones for me Mater, I'm off to play the grand piano

    8. Re:Xbox is for fratboys...? by gabebear · · Score: 2, Insightful

      "I mean the PS* was built on sports games."

      not even remotely ass much as the XBox is/was, first person shooters and sports games seem to make up over half of the library for the XBox.

    9. Re:Xbox is for fratboys...? by bherman · · Score: 3, Interesting

      Actually you're pretty dead on. I was a frat boy in school (granted, I went to an engineering oriented school, RPI) but most people had Xboxes because we hooked them up to the house network and played each other in Halo. There is something quite humorous and fun about playing Halo with 15 friends spread out around the house that you don't get by playing with a few in the same room. Since PS2 didn't have the network games setup (not talking about Xbox Live or PS2's equiv) no one really bothered with them.

      --
      Error: Sig not found.
    10. Re:Xbox is for fratboys...? by ooze · · Score: 1

      beer-funneling fratboys

      Wait. How are you supposed to have a beer when playing, when you need both hands? I think the Revolution with it's controller will be the perfect fit if you want your beer while playing ;)

      --
      Just because I can imagine doing a hippopotamus, doesn't mean I'd like to do it.
    11. Re:Xbox is for fratboys...? by gabebear · · Score: 1

      man I really should learn to proof-read my posts... the ass was completely unintentional...

    12. Re:Xbox is for fratboys...? by king-manic · · Score: 0

      The PS2's success was built on a wide selection of genres with a few killer apps such as FFX, Grand Turismo, Metal gear solid.

      The Xbox's success however is built exclusively on FPS and sports titles with almost everythign else being fairly weak. They had 1 killer app that was Halo/Halo2.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  5. Weird by LordNimon · · Score: 0, Redundant

    I'm not a hard-core gamer by any means. I bought my Xbox because I thought it was a user-friendly way to enjoy some casual gaming.

    --
    And the men who hold high places must be the ones who start
    To mold a new reality... closer to the heart
    1. Re:Weird by gabebear · · Score: 1

      The Xbox1 does make a great console for little kide if you mod it and put all their games on the HD. You could even disable/remove the DVD-ROM.

  6. Wierd by Kent+Simon · · Score: 5, Insightful

    I thought this was Nintendo's strategy. Microsoft pushing for HD, and debuting at 400 bucks, and a huge focus on graphics seems to me 3 very blatant pushes for trying to capture the "hardcore" area.

    --
    Kent Simon Multitheft Auto
    1. Re:Wierd by gEvil+(beta) · · Score: 1, Troll

      You seem to be forgetting that we're living in the golden age of doublespeak. This is very much a situation of "listen to our words and pay no attention to our actions."

      --
      This guy's the limit!
    2. Re:Wierd by Captain+Splendid · · Score: 2, Insightful

      Actually I think their statregy isn't so much to capture the "hardcore" area, but the "media center" area. The 2 aren't mutually exclusive, of course, but I think what they're trying to do is aim for a level of ubiquity beyond what you'd expect from a game machine.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    3. Re:Wierd by Anonymous Coward · · Score: 0

      Right, so Nintendo wouldn't want to deny being hardcore and insist that they want to be family friendly, now would they? Their position is that they already ARE family friendly.

      It's pretty obvious that the X-Box guy wants to convince everyone that the X-Box is so hardcore that they have to deny it. It's pathetic really, but that's marketing for you.

    4. Re:Wierd by ClamIAm · · Score: 1

      And it's not even the whole "hardcore" area. It's very specifically the case-modding, 500-dollar-video-card crowd (I like to call them "pseudo-hardcore"). A lot of console and arcade hardcore gamers could not care less about the 360 (I know I'm one). Of course, since MS is primarily a PC software company, this is pretty much the only market they won't just completely butcher (cf. Xbox in Japan).

    5. Re:Wierd by porcupine8 · · Score: 2, Interesting

      Well, yes, that was exactly their strategy. Until Nintendo announced *their* strategy. Then suddenly MS decided that they want a cut of the un-gaming masses as well. Look for a string of crappy movie/Cartoon Network/Nickelodeon licensed platformers, coming to a 360 near you! "Family friendly" is code for "we know what animated characters your children can identify with more accuracy than their own grandparents."

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    6. Re:Wierd by rtb61 · · Score: 1
      Hardcore gaming? This whole story is just the first of a list of excuses for xbox 360's failure to live up to the M$=B$ sold out marketing campaign.

      All it means is, they will shortly launch a new marketing campaign to try a gain some significant sales and to fend off the idea that a lot of potential customers are waiting for the playstation 3 work & play console coming out for the Christmas sales period.

      They might not want to buy the Sony console but they certainly want to wait and compare the two before committing to one or the other.

      Expect the xbox360 to be going for a lot lower price by November, as fear and desperation starts to set in at Redmond HQ.

      --
      Chaos - everything, everywhere, everywhen
  7. Starting w/ the Formfactor in retrospective by kisrael · · Score: 3, Interesting

    Xbox was an interesting lesson in a lot of ways.

    It really did many things right; I think the controllers were the best from that generation, or at least after the "giant hands" oopsie got fixed.

    And it was a terifically powerful system, and I'm so glad that they're landbreaking moves into online multiplayer didn't stop them from giving full-hearted 4 player support...Sony dropped the ball on both of those, with ad hoc per-game network support, and only 2 controller ports w/o a multitap.

    On the other hand, even from the outset...the form factor was terrible. The sucker was a beast...one of the reasons why the GC is my "travel" system. The original controllers, though some people dig 'em, were also beastly, and didn't you need to buy a remote if you wanted to watch DVDs? That kind of sucked.

    Despite generally having somewhat superior ports of the mainstream games, Xbox relied on its "Killer App" Halo more than the other systems. I enoyed odd PC ports like Crimson Skies and oddball one offs like Fuzion Frenzy...

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:Starting w/ the Formfactor in retrospective by romrunning · · Score: 1

      Are there any good games for 4-players for the 360 excluding the FPSs? Right now my list stops with Tiger Woods '06; I'm going to have to go back to the PS2 & GC for more co-op fun.

    2. Re:Starting w/ the Formfactor in retrospective by mtxf · · Score: 1

      "or at least after the "giant hands" oopsie got fixed."

      what are you talking about? i really dont understand why most people think the original controllers were too big... im 16 now (must have been 13 at least when the xbox was released) and i find the "huge" controllers are perfectly comfortable to use, they fit great into my hands, and I have no trouble reaching any buttons.... and never have

      What is with all the smaller-is-better rubbish concerning controllers, the 360 pads are really small and fiddly, although they make up for it by being wireless i supose

    3. Re:Starting w/ the Formfactor in retrospective by drewmca · · Score: 1

      How about Call of Duty 2? ..doh!
      Perfect Dark? ...doh!

      The only thing I can think of are the upcoming X-Men and Justice League games.

      I really think that co-op games (especially 4 way) deserve a lot more attention than they get. Playing with other people in the same room, all at the same time, is more fun to me than playing online. It's a shame that only shooters get that treatment, because not everyone I know likes shooter games. What's worse to me is the apparent disregard for 4 player racing in recent games. Both PGR3 and Burnout dropped it (though I think that last burnout only had 2-player split screen as well). That's a damn shame, because racing games are damn fun with more than 2 people.

      Oh, I just remembered: Top Spin 2. The original Top Spin was a great 4 player game (doubles), and I got people to play it that normally wouldn't touch videogames.

    4. Re:Starting w/ the Formfactor in retrospective by kisrael · · Score: 1

      Fuzion Frenzy ain't bad.
      Crimson Skies ain't a FPS, really.
      KungFu whatever isn't saying so much.
      Plus there have been some arcade retro packs.

      Alright, not that much in all. But I'm still glad it's 4 ports

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    5. Re:Starting w/ the Formfactor in retrospective by kisrael · · Score: 1

      Did you miss the part where I said "he original controllers, though some people dig 'em..." ???

      yes, some people found 'em great, but you gotta admit that there was a wide perception that they were oversized.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    6. Re:Starting w/ the Formfactor in retrospective by Rude+Turnip · · Score: 1

      Maybe you just have freakishly gigantic hands? You're still in that growth spurt stage. Kidding...sort of :)

      The problem most people had with the original controller was that it fit into their hands too well and left little in terms of manouverability. I noticed the same thing with the Atari Jaguar, which was an otherwise good console at the time. As a result, I greatly preferred the PS2 controller. Most people ("most" being the operative term) like to be able to shift their hands and fingers around a bit when using a controller. I think the 360 controller provides a great balance of minimalist design, combined with a good helping of easy-to-access buttons.

      In a similar vein, I cannot stand some newer desktop mice (mostly from Dell and MS) that try to fit themselves into the cup of your hand. It feels like I'm trapped and cannot properly use my fingers to press the buttons. I prefer smaller mice that let me keep my hand in an open position, instead of forcing me into a clawed position.

    7. Re:Starting w/ the Formfactor in retrospective by billcopc · · Score: 1

      God I'm sick of this slam. The big controller was only an "oopsie" because it was the ONLY controller available at first. I think the bigger problem is how they pulled it once the smaller S-type was released.

      Now I don't know how things are in other parts of the world, but I have big hands, big long agile hands that love the big Xbox ctlr, all the buttons are in exactly the right place for my fingers and thumbs. Now I come from a family of construction workers and outdoorsmen, we're all built big and tough. My partner has normal hands, smallish so she loves the small controller. That's just fine with me.

      My issue is why the hell can't we have both ? I can't go into a store and buy a new large-style controller anymore. If and when my current controller gets worn out and breaks, I'll be screwed.

      I have the same issues with PS2 controllers, so damned small they make my hands and arms sore after an hour or so, from the awkward position I have to hold them in. Now Sony is an asian company and I guess everything's a little smaller over there, but why couldn't Sony of America make an oversized ctlr for us oversized North Americans ?

      --
      -Billco, Fnarg.com
    8. Re:Starting w/ the Formfactor in retrospective by billcopc · · Score: 1

      Most often the 4-way multiplayer is dropped because of technical issues. In any game shop, you pen a long long list of features you'd like to build into your game, then every two or three weeks as you move toward the deadline, you start hacking off features that would take too much time to implement, or that would compromise other aspects of the game. One big downer about 4-way xbox is the horsepower needed to render all 4 quadrants separately. Same total amount of pixels, 4 times more geometry; that's just not how 3D accelerators like to scale.

      What would definitely be nice is 4-way netplay, each player using their own console and TV, either locally or over the network. If enough console games offered this capability we could start seeing console-based lan-parties.. scale it up to 16, 32 or more players over the lan.. offer dedicated host software for PC so people can set up game servers.. I could see this working wonders for the Xbox 360's sports titles. Invite the boyz over for some 4 on 4 football!

      --
      -Billco, Fnarg.com
    9. Re:Starting w/ the Formfactor in retrospective by kisrael · · Score: 1

      Despite all that, Xbox had very good quadrant support; most games where it kind of made sense to had it.

      I might eat my words someday but I don't think LANing will ever be a major factor in console gaming. Too much lugging of TVs. Handhelds might have more of it though.

      One of the reasons I first bought a large (for the time) 36" TV and now have a video projector is so that each player get s a nice healthy view. Sure, there's no "privacy", and some games struggle w/ the rendering, but it's very social.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    10. Re:Starting w/ the Formfactor in retrospective by billcopc · · Score: 1

      I like that idea.. projector.. now the question is does anyone make an HD projector ? I love auto racing games, but I hate console resolution because distant objects are just fuzzy pixels in the distance. NFSU, Burnout and friends are fun, fast, but I end up hitting lots of obstacles because of the low visibility. NFSU on the PC looks absolutely gorgeous and is so much easier to play thanks to the 4x enhanced resolution and anti-aliasing.

      --
      -Billco, Fnarg.com
    11. Re:Starting w/ the Formfactor in retrospective by kisrael · · Score: 1

      Huh. Usually in semi-realistic autoracing games I find the primary issue to be controlling the car to avoid the obstacles I DO see.

      I'm not much of a high-rez wonk; I'm sure they make HD projectors, but for me SVGA is fine, even blown up. I find a bigger picture more appealing than a super duper highrez one.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  8. Doesn't make sense... by Pichu0102 · · Score: 1, Redundant

    ...When mostly the Xbox 360 is made for things like High Definition Television, and many of the games are heavily geared towards older people.
    Considering that Microsoft has generally made the XBox quite a bit about online play also furthers the distance from what's being said here.
    Most parents don't want their younger kids doing things online without their supervision or at all, due to much media attention, so trying to make online play the main attraction of it (and making it cost money to do so) would seem to be leaning towards a more mature audience.

    1. Re:Doesn't make sense... by Saige · · Score: 1

      There are plenty of options that parents can set to affect their kids' online play. Everything from requiring that friend requests be approved by the parent or just blocked completely, to preventing online play or blocking voice communication.

      --
      "You know your god is man-made when he hates all the same people you do."
  9. "head games" exec by tddoog · · Score: 3, Funny

    Now that is a sweet title. Although, I thought they usually called that "marketing" :)

    1. Re:"head games" exec by inkdesign · · Score: 1

      Considering the baseless jabbering that guy is doing, I think they may be in on the joke.

  10. Really... by BenHoltz · · Score: 2, Interesting

    If they are trying to be family friendly, they need to become more simple, put in the disk, and play. Seems to me like Microsoft is making yet another PR stunt to gain traction on the 360.

  11. Demographic differences by Anonymous Coward · · Score: 0

    I've never owned a console, and my experience with computer games ranges from Super Breakout to Photoshop. But what you say confirms everything I've read about Nintendo's unique appeal to a creative, freethinking market. Am I right in extrapolating that Nintendo is the console of choice for architects and dilettantes? And that Xbox demand is driven largely by classless, ass-picking, beer-shotgunning fratboys? Who, then, comprises the Playstation's audience? And what of Sega?

    1. Re:Demographic differences by Anonymous Coward · · Score: 0

      "I've never owned a console, and my experience with computer games ranges from Super Breakout to Photoshop. But what you say confirms everything I've read about Nintendo's unique appeal to a creative, freethinking market. Am I right in extrapolating that Nintendo is the console of choice for architects and dilettantes? And that Xbox demand is driven largely by classless, ass-picking, beer-shotgunning fratboys? Who, then, comprises the Playstation's audience? And what of Sega?"

      Nintendo - Creative, no. Playing video games just isn't creative, apart from perhaps the Sims/Simcity/etc series on PC. Nintendo is for kids, jaded older gamers who value originality highly (DS, Pikmin, Odama), and gamers who like guaranteed quality (Nintendo games are generally top notch in production - lots of great little touches like no load screens).
      Playstation=the masses, niche gamers (huge diversity of games on PS2, biggest library by a long way), fanboys who would only ever use the "winning" console.
      Xbox=online gaming without the hassle of PC, wannabe-cool teenagers.
      Sega doesn't make consoles any more. Dreamcast fans are fans of the (now deceased) underdog. Ex-dreamcast fans are early adopters and graphics lovers.

      (From a PC gamer who is increasingly a Nintendo fan (DS rules), and who still has a dreamcast hooked up)

  12. Fatty Fattersons by Anonymous Coward · · Score: 0

    Meh, the parents are probably both Fatty Fattersons and aren't too concerned about the health risks of inactivity.

  13. I heard an interesting discussion about this by Dark+Paladin · · Score: 4, Insightful

    The discussion was regarding Microsoft's announced intentions to make the Xbox 360 a "mainstream" system, not for "hardcore" gamers at all.

    And yet - they have a $400 console, the games for the system so far are a lot of FPS games, then there's Condemned, and Dead or Alive 4 - all interesting games, but nothing that makes me want to sit down with my 4 year old son and 7 year old daughter and say "Hey, let's play some DOA4, kids! Watch Kasumi's bounce physics!"

    We have started up a game of "Kingdom Heart 2", which we can all enjoy, or Mario 64 DS, or my daughter really likes "Animal Crossing" and wants her own DS someday for "Nintendogs" (which she can only get if she keeps her grades up and does well in her chess club), and my non-gamer wife likes Tetris on the new DS.

    So far, I'd say that if Microsoft intends for the 360 to be a "non-hardcore" system, then so far they're doing a crappy job of it. Right now, it *defines* the hardcore console gamer.

    1. Re:I heard an interesting discussion about this by Nilych · · Score: 1

      There's a chess club for 7 year olds? Wow, I had to hit highschool before I saw anything like that. I had to go play with the old people at retirement homes, who were sore losers.

    2. Re:I heard an interesting discussion about this by An+Onerous+Coward · · Score: 1

      I'm sorry, sweety. Your grades are fine, but in this family, we expect our kids to at least make it into the third round of competition. Now, go write "The Sicilian Defense is not a playtoy" 500 times, and we can try again next quarter. :)

      Ever tried introducing the kids to old NES ROMs? Or would that be engaging in unabashed parental nostalgia?

      --

      You want the truthiness? You can't handle the truthiness!

    3. Re:I heard an interesting discussion about this by Dark+Paladin · · Score: 1

      Actually, at the risk of bragging, there isn't - she's the only 7 year old, because she asked me if she could go when her school announced a club for the 5th graders and up. We've been playing since she was 5, so I let her go. So far, she's doing OK, but she really needs to work on her strategy rather than "impulse piece captures".

    4. Re:I heard an interesting discussion about this by Osty · · Score: 1

      And yet - they have a $400 console, the games for the system so far are a lot of FPS games, then there's Condemned, and Dead or Alive 4

      Eh? First off, Condemned == FPS. But that's not my point. Let's look at some games, shall we? Let's start with the current Recent Top Games for 360 from GameRankings (this list may change, of course):

      • Oblivion - not an FPS, though it is from a first-person perspective.
      • GRAW - Third-person shooter. I don't much care for the Ghost Recon series, so I don't know if it's playable from a first-person perspective this time around.
      • Burnout Revenge - Crash simulator (I would call it a "racing game", but it's not). Not an FPS, though you could play it from a first-person perspective
      • Fight Night Round 3 - Boxing. not an FPS. There is some first-person perspective bits, but that's not the normal camera mode.
      • Tomb Raider: Legend - Third-person adventure.
      • Marble Blast Ultra - Maybe you're not counting XBLA games, but if not you should. Definitely not an FPS.
      • Far Cry Instincts Predator - The first real FPS on the list!
      • Top Spin 2 - Tennis. Not an FPS
      • The Outfit - Third-person squad-based tactical shooter. More RTS than FPS, really.
      • Full Auto - "racing" game with guns. As with all racing games, you may play from a first-person perspective, but that doesn't make it an FPS.

      The current "Most Popular" list only includes one other FPS, BF2MC. Doesn't really seem like an over-abundance of FPS on the 360 to me, even if you do count GRAW as an FPS. Of course, that's also making the assumption that "hardcore" == "FPS", which is not true either. Would you consider games like Gran Turismo or Forza to be "hardcore"? I would, as they're dedicated racing simulators and certainly not as accessible as an arcadey racer like Burnout or Ridge Racer. But then again, they're not first-person shooters, so they can't be hardcore, can they? :)

      So far, I'd say that if Microsoft intends for the 360 to be a "non-hardcore" system, then so far they're doing a crappy job of it. Right now, it *defines* the hardcore console gamer.

      "Non-hardcore" != "targetting the kids". In fact, I'd consider non-hardcore to be more about targetting casual gamers rather than getting the 6-year-old crowd. In that respect, the 360 is doing an awesome job with Xbox Live Arcade. Maybe the mainstream titles don't appeal to non-hardcore gamers (which I would argue should not be the case -- for every BattleField 2, there's a Top Spin 2 or Fight Night Round 3 that a non-hardcore gamer could love), but your non-hardcore gamers aren't nearly as likely to spend $60 on a game anyway. They'll spend the same amount of money on $5-10 casual games, though, which is where XBLA comes in.

    5. Re:I heard an interesting discussion about this by Keeper · · Score: 1

      Nothing but FPS games eh?

      Non FPS 360 games:
      - Amped 3
      - Astropop
      - Bankshot Billiards
      - Bejeweled
      - Blazing Angels
      - Burnout Revenge
      - College Hoops 2k6
      - Condemned
      - Crystal Quest
      - DOA4
      - Fight Night 3
      - Feeding Frenzy
      - FIFA 06
      - Full Auto
      - Gauntlet
      - Geometry Wars
      - Hardwood Backgammon
      - Hardwood Hearts
      - Hardwood Spades
      - Hexic
      - Jewel Quest
      - Joust
      - Kameo
      - Tomb Raider
      - Madden 06
      - MLB 06
      - Marble Blast Ultra
      - Mutant Storm Reloaded
      - NBA 2k6
      - NBA Live 06
      - Need For Speed MW
      - Outpost Kaloki X
      - PGR3
      - Ridge Racer 6
      - Robotron: 2084
      - Rumble Roses(TM) XX
      - SmashTV
      - Oblivion
      - Tiger Woods
      - Tony Hawk's American Wasteland
      - Top Spin 2
      - Wik: Fable of Souls
      - Zuma

      FPS (and a few that are technically 3rd person shooters) 360 games:
      - Battlefield 2
      - Call of Duty 2
      - Far Cry Instincts
      - GUN
      - Perfect Dark Zero
      - Quake 4
      - The Outfit
      - Ghost Recon

    6. Re:I heard an interesting discussion about this by gabebear · · Score: 1

      Third person vs first person is a distinction that really only matters if you get motion sickness playing FPSs.

      "I'd consider non-hardcore to be more about targetting casual gamers rather than getting the 6-year-old crowd."
      I think a lot of casual gamers play with their families, which means the games need to be appropriate for 6-year-olds.

    7. Re:I heard an interesting discussion about this by aesiamun · · Score: 1

      Oblivion by default is first person, but you can zoom out and have third person. I play this way because i hate FP POV...

      I deal with that all day long :)

    8. Re:I heard an interesting discussion about this by Wyrd01 · · Score: 1
      In fact, I'd consider non-hardcore to be more about targetting casual gamers rather than getting the 6-year-old crowd. In that respect, the 360 is doing an awesome job with Xbox Live Arcade. Maybe the mainstream titles don't appeal to non-hardcore gamers...
      The XBox live arcade is great, and it does have a lot of games non-hardcore gamers would love, but without a mainstream title to convince them to buy the system in the first place, it won't matter what's on the live arcade.
      ...but your non-hardcore gamers aren't nearly as likely to spend $60 on a game anyway. They'll spend the same amount of money on $5-10 casual games, though, which is where XBLA comes in.
      If they aren't likely to spend $60 on a game then they aren't likely to spend $400 to get a system that they can then use to download a few $5-10 games from the arcade to play.
    9. Re:I heard an interesting discussion about this by Keeper · · Score: 1

      If they aren't likely to spend $60 on a game then they aren't likely to spend $400 to get a system that they can then use to download a few $5-10 games from the arcade to play.

      You are making the incorrect assumption that every "gamer" owns the console they play on. It is possible that hardcore gamer A lives in the same house as non-hardcore gamer B...

    10. Re:I heard an interesting discussion about this by LoRdTAW · · Score: 1

      "which she can only get if she keeps her grades up and does well in her chess club"

      School grades I can understand. But letting the decision on wether or not to buy her a DS based on how she does in chess is a little too much. Lighten up, its only a game.

    11. Re:I heard an interesting discussion about this by Wyrd01 · · Score: 1

      You are making the incorrect assumption that every "gamer" owns the console they play on. It is possible that hardcore gamer A lives in the same house as non-hardcore gamer B...

      I was simply making my assumptions based off the numbers.

      For our situation the set of all non-gamers has 3 subsets:
      1)The set of non-gamers who do not have a "gamer" in the house at all
      2)The set of non-gamers who have a "gamer" in the house, but no Xbox360 (PS2, GameCube, PC, etc...)
      3)The set of non-gamers who have a "gamer" in the house and an Xbox360.

      The assumption I was making was that subsets 1 and 2 would constitute the bulk of the set of all non-gamers.

    12. Re:I heard an interesting discussion about this by Keeper · · Score: 1

      I can classify the set of non-gamers to those over the age of 50 and under the age of 50 and reach the same conclusion. It still wouldn't be very relevent to the point that is being made, which is that you can appeal to non-hardcore gamers without requiring every portion of that audience to spend $400.

    13. Re:I heard an interesting discussion about this by Dark+Paladin · · Score: 1

      I'm sorry, I forgot to include this for the clueless hairsplitters.

      "Does well" in this family equals "Try hard and don't be a whiner". Thanks for reminding me I have to include these definitions for the 1% of the population without a clue.

  14. Now it does... by rAiNsT0rm · · Score: 0, Flamebait

    The Xbox 360 wants to be whatever is currently popular to try to sell units and games, especially now that they have come to realize the "hardcore" market is small and unable to produce the sales numbers they need to stay afloat with the massive costs of development.

    Best of luck MS, except all of your marketing and design was geared toward the hardcore gamer. Not many family customers want a $400+ console that has a million confusing and over-reaching features and setup. Sure, Nintendo may have you running scared with the wide audience they are aiming at but trying to switch your entire focus now is just insane and not likely to work.

    You dug your grave MS trying to outdo Sony and lost sight of the real goal, best of luck!

    --
    http://teasphere.wordpress.com - A little spot of tea
  15. Two ACs answered in one! by Mille+Mots · · Score: 2
    Actually, by way of example, our youngest son is 3.67 years old and has participated in organized tennis for the past year. Additionally, we've had him in 'family swim' and other similar parent(s)+child activities. Our older two sons have been involved in sports since they were quite young. We have a limit of one-hour of {tv, xbox, PS, peecee, GameBoy, PSP, whatever} per day, per child. It seems to work quite well for us.

    I'm not a 'sports nut' kind of guy. I can expound endlessly on the minutiae of systems administration, various languages and even the details of esoteric RFCs. But I couldn't tell you who is playing (or has played if it's over already) in the college basketball championships this year. I did run cross-country and track in junior and senior high school (many moons ago), but sports just don't interest me.

    That, however, doesn't mean I don't encourage my kids to at least try them out, or stick with the ones they like. The subtle insinuation of your comment and the reply to it is that my wife and I are somehow lacking in our parenting skills, and more importantly have little concern for the welfare of our children. I forgive you for the implied insult, however, as I can understand why some leap to such conclusions, even lacking any evidence to support them.

    --
    This .sig left intentionally blank.

    1. Re:Two ACs answered in one! by porcupine8 · · Score: 1

      Out of honest curiosity, would you count a more active game like DDR (or possible really-playing-it-type sports games on the Revolution) against that hour of "sedentary media" time? Or would the kids get a pass (or at least a bit of extra time) because they're up and moving?

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  16. Open Letter to Microsoft by DorkusMasterus · · Score: 0, Troll

    Dear Microsoft,
    In my opinion, and the opinion of many other gamers out there, the reason we came to the Xbox instead of the Playstation 2 was due to the fact that we were sick of children's consoles. We wanted something with more meat, something with more substance and that tracked with us as a growing gamer generation. Xbox did that superbly. And when the Xbox Live service came out, we were overjoyed! This is the type of thing that will separate the consoles and ensure that Microsoft has a legacy.

    This is why you have a significant market share. This is why you have a fanbase and loyal consumers. You create high-end hardware that caters to the needs and desires of hardcore gamers, as well as lifelong gamers, in a way that Playstation (even the new one) will have to catch up to for a long time. You've made significant strides. Stop with the crap now. Stop saying you want to appeal to everyone. If you appeal to everyone, you appeal to no one.

    I'll repeat that for you, so you can send this in a memo to everyone on the dev teams... If you appeal to everyone, you appeal to no one.

    So, from one gamer who would like to stay loyal to the Xbox side of gaming (you know, when I can actually buy a 360...), stick to what you do best: Making quality hardware, consistently delivering a perspective in gaming that is not middlin-ground, but instead for the lifelong gamer, and most importantly, don't compare your product to other consoles. One is there because it was original first. Sony. Another is there because it caters to kids. Nintendo. You must find another niche. You build it, and we will come. People will come aboard when they see something they can't get anywhere else.
    But if you get into a war of competing consoles all doing the same things, from the same perspective of "we develop for all ages, and all levels of gaming dedication" then you lose the hardcore. The hardcore are who do anything to get a console on launch day. The hardcore are who protect your bottom line when you produce crappy launch titles. The hardcore are those who will buy the system, knowing that something better will come down the pipe, once developers get used to the architecture of the system. Don't screw them or they'll screw you.

    Thank you,
    Dorkmaster

    1. Re:Open Letter to Microsoft by gabebear · · Score: 1

      How did XBox games have more "substance"? I'm really not trying to sound like a dick, I just would like some examples.

    2. Re:Open Letter to Microsoft by Mathonwy · · Score: 1

      One is there because it was original first. Sony. Another is there because it caters to kids. Nintendo. You must find another niche. You build it, and we will come. People will come aboard when they see something they can't get anywhere else.

      Not trying to be flamebait, but what part of Sony is (or really ever has been) "original" or "first"? Nintendo and Sega were duking it out long before playstation was even a gleam in a sony exec's eye. And of course, you could go back further to things like Atari.

      Your "open letter" really confuses me. "first"? Nintendo and many others were in the console market long before Sony. Original? Nearly everything about the PSX was derived from earlier consoles.

      What am I missing?

    3. Re:Open Letter to Microsoft by fondue · · Score: 1

      "You create high-end hardware that caters to the needs and desires of hardcore gamers, as well as lifelong gamers, in a way that Playstation (even the new one) will have to catch up to for a long time."

      If you think that hardware power has any bearing on the desires of actual hardcore gamers, you really ought to rethink whether you should be calling yourself one, or presuming to speak for others.

      --

      Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

    4. Re:Open Letter to Microsoft by ducklord · · Score: 1

      The CD. You're missing the CD. That was the "original" thing the PSOne brought to the table. And I guess that being easy to copy its games was an aditional... bonus. That, together with awesome marketing (who'd have thought that a bunch of four symbols would be instantly recognisable?), a lot of support and pretty diverse software for everyone. There are some other little things as well...:

      I admit I didn't have a N64, or any console, up until I bought my PS2 and, now, PSP. I was an Amiga guy, so I had access to a lot of nice games, and didn't feel any need to buy a console. Some years ago, I decided to check out, through emulation, what the consoles of ole times that I missed had to offer. So...
      On SNES/Genesis I found at least 100 games that were quite interesting. They hold up pretty well.
      On PSOne I found at least 50 games that were quite interesting. They hold up pretty well.
      On N64 I found 5, I repeat, FIVE games that were quite interesting: Zelda, Banzo Kazooie, Super Mario (from a purely technical standpoint, since I never liked the idea of an Italian mustached plumber riding turtles, eating mushrooms and jumping arround), GoldenEye and Perfect Dark. So, you bought a console to play FIVE games.

      Lastly, keep in mind that freshness and style matter, a lot. Remember Wipeout 2097, its soundtrack, presentation, fast action... F-Zero could be first, but it seemed... well... incomplete, in comparison to Wipeout 2097.

      Ofcourse, I understand that "buying a console at the time it was released is a bit different than playing its games in an emulator", but I think that you can get a pretty good idea from it about what each system offered.

  17. Mod parent up by elrous0 · · Score: 0
    Wish I had some points for you, dude.

    -Eric

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  18. Missed the point, and even the barn by TheSkepticalOptimist · · Score: 0, Troll

    Microsoft deciding to be more family friendly now means they completely missed their mark. By selling a hugely expensive game console, and targeting its audience with the same sort of FPS and sports games that make the original Xbox somewhat of a hit with hardcore gamers, they have no chance in heck of claiming the console a success for family markets.

    Lets face the facts that Microsoft has missed:

    1) With games like GTA being highly scrutinized for its adult content and inappropriate rating, there has been a large focus as of late for games that are excessively violent or mature rated. These are the games that hard core gamers want to buy, but legislation or litigation will eventually put an end to them one way or another. Microsoft will need to change focus, rather then being a platform where some GTA game could flourish, they want to avoid these games and put G rated titles on the shelves.

    2) Wall-Mart apparently has some say in how games are designed, and their emphasis is on family oriented fair. While I don't believe that an individual game developer would be affected by Wall-Mart not selling their games, a game console maker wants to have ALL possible games sold at Wall-Mart to make their system sell well at Wall-Mart. Microsoft wants to suck up to Wall-Mart now.

    3) Nintendo has long since banked on family/children titles for their success. While it may not make them the number one console maker, it still gives them strong sales to say in business. With the upcoming Revolution, Microsoft wants to ensure they are in a position to compete with Nintendo for family titles, which could put the Revolution into the number one position for a while (until the PS3 is released). Nintendo will gain a huge immediate market in Japan, where the Xbox is always done poorly, and even in North America and Europe, Xbox360 hasn't sold that well either, certainly within margins that Nintendo could approach.

    That aside, Microsoft is playing catch up in the next generation console market they had hoped to define. With the poor roll out of the Xbox360, and still no real buying trend for them, even without ANY major competitor, Microsoft is still doing poorly. If they see that family titles are helping to define a console and increase sales, then they are going to have to figure out how to cater to that market.

    But Nintendo already has a leg up by keeping the cost of their console and games lower. Microsoft will have to heavily discount the Xbox360 if they want to compete in the family market, and force game developers to sell their software for cheaper. This will mean a longer then expected loss of profit on the Xbox360 and possibly developer backlash that might force developers to abandon support for the platform.

    If this is Microsoft's goal, to make the Xbox360 a successful family oriented game console, they have failed on ALL accounts. I think the Xbox360 is another Dreamcast, can't wait for it to hit $99 at Wall-mart, then again, who even wants it at $99.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
    1. Re:Missed the point, and even the barn by Anonymous Coward · · Score: 0

      "Microsoft deciding to be more family friendly now means they completely missed their mark."

      Exactly.

      I am pretty shocked to see something so blunt from the head of the Xbox project. The Xbox team has to see the situation for the 360 as dire if they are making comments like these in the story.

      With Microsoft seeming to be more focused on Vista exclusive games for E3 than 360 stuff, I wonder if the Xbox team is already feeling the heat for the very poor showing the 360 has had so far.

    2. Re:Missed the point, and even the barn by The_Real_Quaid · · Score: 1

      "Microsoft is playing catch up in the next generation console market they had hoped to define."

      X360 *is* the next-generation of gaming, and they *have* defined it, because no other next-gen consoles are out yet. So who exactly are they iplaying catch-up in the next generation with?


      "Microsoft deciding to be more family friendly now means they completely missed their mark"

      No, it means that they are concerned with Nintendo, who has an actual functioning product and is ready to hit the market soon at a reasonable price. Sony has delayed and priced themselves out of the market, so Nintendo is the focus now. If PS3 were a tangible threat, M$ would be saying the exact opposite and harping about how hardcore they are.

      And as others have pointed out, this is also a bit of reverse-marketing. "We are too hardcore for our own good! w00t! lolz"

    3. Re:Missed the point, and even the barn by brkello · · Score: 0

      Ahh, why do people mod flamebait like this up? XBOX is less family friendly because of the price? Sony will probably be more expensive...so that will make them less family friendly? Price is certainly a sticking point for people buying a console....but from the parents I see, a lot of them buy the kids whatever they want. If MS wants to focus on the family...they need more family oriented games. Games are the key to being family friendly and they are failing (so far) in that respect.

      So let's break down your "argument". Point 1: GTA. GTA is more to Sony than it is to MS. So you really don't know what you are talking about. There will always be people pushing the edge on what they can get away with. Politicians can make a big stink for awhile, but eventually they will chase down their next demon and games will be just like tv and movies...going as far as they can. Point 2: Wal-mart. What the heck are you talking about? Walmart will sell 360 and its games. If some game comes out that is too violent for Walmart, they either fix it up or it sells elsewhere. Maybe they make less of a profit, but MS isn't losing money on a 3rd party failed game. They still gain all the money from licensing. Besides, most games are going to be cross platform so singling out MS is just your personal bias. Point 3: What's your point? MS is looking at a market that Nintendo is traditionally strong in. It's not like they will suddenly stop catering to people who play Halo.

      Nintendo will do fine. They will go along happily making a profit. But you really let your bias show way too much. Who wants a $99 360? Umm, I do and I am sure millions of others. If the 360 is to compete with Nintendo in family friendly, it just has to start making games for that audience. If you look at inflation, the 360 is in line with what consoles have always gone for. People just like to whine about it a lot more these days.

      --
      Support a great indie game: http://www.abaddon360.com
  19. Xbox 360 is not expensive by Nightspirit · · Score: 1, Interesting

    If you take inflation into account, and look at some of the prices that children's toys are going for today (some dolls are close to $100 by themselves, some board games go near $50 [heroscape], the xbox 360 isn't really expensive. Of course, the revolution is going to be less expensive, and this will work better for some families. IIRC the SNES was $199 when it came out what, 10 years ago? An extra $99 is a drop in the bucket.

    1. Re:Xbox 360 is not expensive by ClamIAm · · Score: 1

      Um, yeah. The PS1/PS2 were both $299 (in the US) at launch. The N64/GC were $199 at US launch. This is of course due to the falling cost of computers/electronics. Taking these things into account, a 33% increase is most definitely "expensive".

    2. Re:Xbox 360 is not expensive by aesiamun · · Score: 1

      Unlike the PS3 which has been rumored to debut at $100 more than the Xbox360 Premium.

    3. Re:Xbox 360 is not expensive by caffeination · · Score: 1

      On the other hand, if you take its price into account, it is very expensive indeed.

    4. Re:Xbox 360 is not expensive by Nightspirit · · Score: 1

      Just inflation itself takes the $199 and makes it $280 using a 2005 calculator (http://www.westegg.com/inflation/infl.cgi). So it is about 6% more expensive. Rates went up even higher this year IIRC so the 6% is likely even less. The 360 also uses significantly more components than the snes, including usb ports and an ethernet adapter. So the price is on par at least with the SNES.

    5. Re:Xbox 360 is not expensive by Nightspirit · · Score: 1

      Not if you consider that the video card equivalent (x1900) itself is $400-500 retail.

    6. Re:Xbox 360 is not expensive by pembo13 · · Score: 1

      That's all fine and dandy, but that doesn't make the thing not expensive. It still is expensive.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    7. Re:Xbox 360 is not expensive by pembo13 · · Score: 1

      How about we consider the Xbox 360 expensive, and said video card more expensive?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    8. Re:Xbox 360 is not expensive by caffeination · · Score: 1

      Heh, it was a stupid way to try to make a point, so I'll just say it - I meant that ignoring all other things, like inflation and the retail price of the graphics card, the bottom line, no-bullshit price is higher than most people will pay.

    9. Re:Xbox 360 is not expensive by some+guy+on+slashdot · · Score: 1

      Inflation doesn't work for luxury items the same way it does for necessities. If it did, the SNES, N64, and GameCube wouldn't have all launched at the same price.

      It doesn't matter how many juice boxes or burritos consumers could buy with their video game money; if they have money to spend on a console, they're already full up on the necessities. The question is, how do they feel about the price of the product - does it inflict sticker shock? That's something that gradual inflation won't affect. Especially not over the short span of 10 or 20 years.

      Now, if the SNES had come out during the Great Depression, you might have a point.

    10. Re:Xbox 360 is not expensive by ClamIAm · · Score: 1

      This comparison is bunk. You don't list all the components for both systems. You don't talk about the relative costs and power of these components in regards to their place in time. The things you DO list, USB and ethernet, are not even valid, as the SNES had two ports to connect controllers/other stuff and an "expansion" port, just like the 360 has USB and ethernet.

    11. Re:Xbox 360 is not expensive by ClamIAm · · Score: 1

      Oh I concede defeat, your rumor about something that might possibly happen in the future is obviously a lot more true than actual historical numbers.

    12. Re:Xbox 360 is not expensive by Nightspirit · · Score: 1

      Who cares? They are both video game systems. The snes had two ports. The 360 has 3 usb ports, 2 memory card slots, headhpone adapters on the controllers, and another slot on the controllers that I have no idea what it is used for. Doesn't make much of a difference, but obviously the 360 has more components, hence more costs.

    13. Re:Xbox 360 is not expensive by ClamIAm · · Score: 1
      Who cares?

      Obviously you do, as you responded to my post in the first place. Also, once again, you fail to list all the components in each of the systems, invalidating your claim.

  20. Other Features Important... by RexRhino · · Score: 3, Informative

    I major reason I got an Xbox 360 because I wanted to listen to MP3s and to look at photos on my television. A device to do this is about $200, or for $400 you get the same thing and a new console. The Xbox 360 interfaces seamlessly over the lan between my PC (once you configure it), and it was super easy. I can listen to music from my PC in my office, with a remote control on the stereo in the living room, which is convienient.

    I enjoyed playing games on my 8088 PC back in the day, so no matter what the difference between the next gen consoles are, they are gonna all have fun games to play. The question will be who offers the best secondary features. Xbox 360 is offering integration with your PC, and has Xbox Live Arcade (I enjoy the classic arcade games)... Sony is offering Blue-Ray, so audio/video buffs will be excited for that... It will all depend on secondary features to see who really is the winner, though.

    1. Re:Other Features Important... by Psx29 · · Score: 1

      I major reason I got an Xbox 360 because I wanted to listen to MP3s and to look at photos on my television. A device to do this is about $200, or for $400 you get the same thing and a new console. The Xbox 360 interfaces seamlessly over the lan between my PC (once you configure it), and it was super easy. I can listen to music from my PC in my office, with a remote control on the stereo in the living room, which is convienient. Can't you do the same thing with a modded xbox?

    2. Re:Other Features Important... by sentientbrendan · · Score: 1

      I really don't see why people should buy a computer or console just for this kind of trivial functionality that could be wrapped into existing devices...

      All of this "media center" crap will probably eventually be included either
      1. as part of the tv
      2. (more likely) as part of the PVR device your cable company will be renting you

      If you think about it, its pretty stupid that right now you have to buy a 400-500 dollar device (computer or xbox360...or modded *original* xbox, although that's cheaper) to get access to mp3, avi, and jpeg files on your tv...

  21. Oh Dear Lord by ClamIAm · · Score: 1

    If you can't get over the fact that there's a Pokemon game on your console, you have far bigger psychological issues than can be discussed here. Seek help immediately.

    1. Re:Oh Dear Lord by AlexMax2742 · · Score: 1
      That's the layman's perception. Of course, the rest of us enjoyed the occational round of Halo while playing Jet Set Radio Future, Panzer Dragoon Orta, having a few friends over for a few games of Deathrow, enjoying some Street Fighter 3 online, and feeling smug that we usually got the best versions of the corssplatform games.

      What I loved about the Xbox was that while it had it's share of high profile releases, it had so many forgotten gems just waiting to be discovered. And aside from the Xbox Live Arcade, it seems those gems are lacking so far in the 360 generation. Hopefully there will be something worth playing by the time the 360 is down to $199 too. Meanwhile, I'll keep my Xbox beside my Nintendo DS and PC.

      --
      I'm the guy with the unpopular opinion
    2. Re:Oh Dear Lord by pembo13 · · Score: 1

      I have to seriously agree with yuor post. Alot of these 'hardcore gamers' complaining that Nintendo is for kids and so they hate it have some serious issues.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
  22. In the immortal words of ripper by Anonymous Coward · · Score: 0

    i told u i was hardcore

  23. What's the big deal with boobs? by Inoshiro · · Score: 1

    "They may not be games for 6 year olds, but I don't remember anything in Jak II that a 3rd or 4th grader couldn't handle. Nothing that I hadn't seen in Battletoads or Ninja Gaiden or Bionic Commando. Well, except boobs, but they're clothed,"

    I'm pretty sure most people don't care about boobs in any way until after puberty. Considering that people are still breastfed as kids anyway, what's the big deal? Boobs are boobs. They're not going to fly planes into buildings, or shoot your mother.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:What's the big deal with boobs? by AoT · · Score: 1

      You been hangin' out wit' the *wrong* boobs.

  24. Mod parent up by AcidLacedPenguiN · · Score: 1

    I have to agree.
    Honestly, when I bought my 360 I wasn't too excited about it because of the launch titles (though I do enjoy a few of them) but I was blown away at the sheer amount of extra things that I didn't think I cared about.

    It's come to the point that Someone Who Isn't Me pirated a copy of Windows Media Centre just to get the streaming video to round out the features on his Furnace 360.

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  25. Microsoft Seems Adrift In The Console Market? by Anonymous Coward · · Score: 4, Interesting

    Does anyone know what the hell Microsoft is trying to do in the console market?

    They are now the only company where you have to pay to play online. There entire online service as a revenue generating machine pretty much looks like a joke now that Sony and Nintendo are providing the same types of services for free.

    They rushed the 360 hardware out the door but clearly still haven't nailed down the manufacturing process with the massive defect problems people are having.

    They talked up the HD era but have no way of outputting 1080p.

    They talked up what a safe long term bet the 360 is but managed to include disc storage that is actually smaller than the first Xbox.

    They talked up the graphic power of the machine but those claims have become a joke.

    And they talk about expanding out of their old demographic and their library of games is almost exactly the same as the first Xbox.

    It's almost like they are actively trying to fuck up across the board in every area of console hardware and software. Every single thing they talk about looks to be the complete opposite in reality. Maybe E3 will turn things around.

    1. Re:Microsoft Seems Adrift In The Console Market? by The_Real_Quaid · · Score: 1

      "They are now the only company where you have to pay to play online. There entire online service as a revenue generating machine pretty much looks like a joke now that Sony and Nintendo are providing the same types of services for free."

      Nintendo Wi-Fi Connection is great, but it's far behind Xbox Live in features.

      Sony online, I'll believe it when I see it (they promised the exact same thing for PS2, how did that turn out?) Sony doesn't deserve the benefit of the doubt because of their history of hype and lying. PS3 will be 4D? Puh-leeze.


      "They talked up the graphic power of the machine but those claims have become a joke."

      What other consoles have games that look better than the best X360 games? Vaporware and tech demos don't count.

    2. Re:Microsoft Seems Adrift In The Console Market? by Anonymous Coward · · Score: 0

      you shills are great! Mkaes my day every time I read ./

    3. Re:Microsoft Seems Adrift In The Console Market? by Anonymous Coward · · Score: 0

      My friend's PC ;)

      All kidding aside - the xbox 360 can't do much better graphics than a mid-high end PC. It's a little less expensive, yeh, but invest an extra 100 dollars in that pc and you've got a pc that can vastly outperform the 360. Remember, the origional xbox was about in line with top-mid range gaming PCs, too. They're about par for the course. Not outstanding, not lagging behind, just. You know. What anyone who didn't read into the hype was expecting.

    4. Re:Microsoft Seems Adrift In The Console Market? by The_Real_Quaid · · Score: 1

      That's why I specifically said "what console has better graphics than X360".

      Yes, you can spend money to your hearts content and build a powerful PC, but that makes X360 unique in what way, exactly? At what point in history have you not been able to buy a PC which was more powerful than a console?

      Last but not least, how does your ability to buy a PC have any bearing on the position of M$ in the console market?

    5. Re:Microsoft Seems Adrift In The Console Market? by Anonymous Coward · · Score: 0

      WELL P.C.s can crash in games, the OS eats up resourses and the developers cant finly tune it to your hardware because they dont know what u have.

    6. Re:Microsoft Seems Adrift In The Console Market? by Anonymous Coward · · Score: 0

      You talk about Microsof, but it seems that most of the thuings you listed, Sony will undoubtedly do.

      First of all, Sony said they would have TWO TIERS of their online service. One with a limited number of featured and one that is full-out. So no, you can't get the same thing as Xbox Live for free. Microsoft never said that their system would be able to output 1080p HD, it can't. Sony promised that, and is backpeddling on their statement.

      As for the rest, Sony has made claims that in the end were the complete oppposite. Microsoft is probably the lesser of two evils in this bout.

      Everything you said has just been invalidated, now go pull your head from your ass. Have a nice day.

  26. *rumored* by Anonymous Coward · · Score: 0

    as in, it's a rumour that's going to change at least half a dozen times before the release of the ps3

  27. parental controls by tabby · · Score: 1

    I don't understand these articles. I can't follow why someone making comments about trying to get a more 'family' image for the console & not mention the fact the the 360 actually has very good parental controls.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
  28. when was xbox or xbox 360 ever hardcore? by rabbot · · Score: 1

    Xbox never had more than a few decent titles, and so far Xbox 2 doesn't have much to offer either. Not very hardcore if you ask me. Job done Microsoft. You can go home early today.

  29. Even better! by AoT · · Score: 1

    Buy your kid a bike and tell him to ride over to a friends house to play video games.

    Then tell him he has to ride back every hour to check in.

    Hmmm. OK, wait til he's 9 or 10.

  30. Beer hat by Anonymous Coward · · Score: 0
    [ooze wrote]: Wait. How are you supposed to have a beer when playing, when you need both hands? I think the Revolution with it's controller will be the perfect fit if you want your beer while playing ;)


    Get a beer hat:

    http://engsoc.queensu.ca/events/Pictures/Cropped%2 0Beer%20Hat.JPG
  31. maybe perhaps by DrPeper · · Score: 1

    Ok on a broader level. Perhaps the XBox (v1 & 360) was/is popular due to it's unintentional target audience of older gamers. Would it not cheapen or loose market share by changing it's target audience?

    Isn't that why the Nintendo GameCube is popular with some people? Due to the unintentional targeting of games for younger audiences?

    I view the game market as being a spectrum, with the Xbox as the older audience, the Playstation as the mid range and the GameCube as being on the youngest end. Now there are games that I like on all three.

    I get so fed up with companies attemting to capture/control the entire market. Pick a target audience and do the best that you can with that darn audience!

    In the end the only reason I buy a game controller is if it is hackable so that I can run Linux/BSD and thereby a non susceptible browser (read no way IE). So that I can check out some ad I see on TV.