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Sony Talks PS3 E-Distribution Initiative

simoniker writes "Talking about its PlayStation 3 E-Distribution Initiative, the company's intended Xbox Live Arcade 'killer', SCEA's John Hight has laid down a challenge to Microsoft, commenting that: 'Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360.'" More from the article: "The PlayStation Beyond submission site has been online since GDC 2006, when Sony's Phil Harrison announced its presence, and explains further of the concept: 'The E-Distribution Initiative (EDI) will provide an alternative publishing opportunity for the direct download of games and other content to the user. The EDI will be managed by Sony Computer Entertainment's development and studio organizations in North America, Europe, Japan and Asia (collectively known as SCE Worldwide Studios).'"

148 comments

  1. Sony's Second Mistake by utopianfiat · · Score: 1, Interesting

    Where their first was Kaz Hirai:
    The Playstation 3 will retail for 599 USD...

    --
    +5, Truth
    1. Re:Sony's Second Mistake by KDR_11k · · Score: 1

      Make that twenty-second, the first twenty being Ken Kutaragi.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Sony's Second Mistake by ClamIAm · · Score: 3, Insightful

      Hey guys, the PS3 is expensive! OMG LOL! Let's keep repeating this forever and ever, even if it's in a discussion about something different and we can't tie it into a real argument.

      Seriously, we get it. Enough already.

  2. Is the PS3 vapor, still? by wonkavader · · Score: 2, Insightful

    We've had so many stories about the PS3, and I'm excited because of the Cell chips, but with all this chatter, HAS ANYONE SEEN A DEMO?

    Does the thing work, yet? Are there any games people have seen running? Are the graphics or the smarts or the complexity really beyond the 360? Is it all simulation for design, still, or is there a PS3 that basically works that people have seen, and is it stunning?

    1. Re:Is the PS3 vapor, still? by utopianfiat · · Score: 1

      You've obviously missed Sony's impressive E3 Press conference

      The game is based on Ancient Japanese History, where the battles actually took place...
      ... and here we have this giant enemy crab...

      --
      +5, Truth
    2. Re:Is the PS3 vapor, still? by falcon8080 · · Score: 3, Informative

      uhhh, did you see any of the E3 coverage?

      Basically, it has games running on it. The games dont look any better that the 360, and certainly dont look as good as the images they released ages ago. Its pretty much meh, hence the price tag being too much as you can get a 360 and a wii for less that a PS3, and have the same graphics and innovative gameplay (with the wii). go look up the E3 coverage for running demo viedos

      As for this digital distribution thing, I fail to see how it is better than the 360's. Everything talked about (Content distribution, demo delivery etc) is already implemented in Live, that and Live is actually up, running and making money. Which means that it is also constantly getting refined with mass user feedback, whereas the PS3 online offering will have little end user feedback at launch time.

      --
      Excellent Phoenix AZ Office Space - Thistle Landing
    3. Re:Is the PS3 vapor, still? by Anonymous Coward · · Score: 0

      "Basically, it has games running on it. The games dont look any better that the 360"

      I don't know, I've not seen anything quite as nice as MGS4 or FFXIII on 360 yet, but maybe that's subjective.

      "hence the price tag being too much as you can get a 360 and a wii for less that a PS3"

      Unlikely. Unless you want to get a 360 Core pack, but who wants that?

      "and have the same graphics and innovative gameplay"

      But not the same games. Ultimately that's what it comes down to. 360 and PS3 share some of the same games as Xbox and PS2 did before them, but PS3's library is still heavy on exclusives and exhibiting the same variety PS2 had, that IMO Xbox and 360 sorely lack.

    4. Re:Is the PS3 vapor, still? by KDR_11k · · Score: 1

      Unlikely. Unless you want to get a 360 Core pack, but who wants that?

      PS3: 599€
      XBox 360 "Premium": 379€
      Wii: 199€

      Unless you expect the Wii, Nintendo's weakest console (compared to its competitors) to be its most expensive console as well.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Is the PS3 vapor, still? by Julian352 · · Score: 2, Interesting

      You should take a look at the Gears of War video from E3. That is definitely a real-time capture of the game as it is played, and not something pre-rendered or a rendered cinematic. (Halo 3 is a rendered cinematic, which means no AI, extra game logic, etc.)

    6. Re:Is the PS3 vapor, still? by Anonymous Coward · · Score: 0

      I'm starting off by saying that I had no interest in either the 360 or PS3 going into (or comming out of) E3, so I don't know too much about what was shown in playable form, but I didn't think that either MGS4 or FF13 were shown in a playable form at E3. Much like the Killzone trailer, anything that can be said about the graphics of either game is pretty much pointless until you can actually play the game.

      It's (essentially) like my feelings about Smash Bros. for the Wii; if it actually looks that good in game the Wii is more powerful than most people are ready to admit. We won't know how it looks in game until TGS (at the earliest) so we can't really say anything.

    7. Re:Is the PS3 vapor, still? by radish · · Score: 3, Interesting

      All the E3 demos were running on dev kits, not final PS3 hardware (and before any uninformed PS3 fans deny this, I was there, I saw them and I posted photos on flickr). Having said that, at this stage in the game I'd expect devkits to pretty much exactly match final specs (although I've heard rumors lately of a speed drop on the cpu). Anyway, regardless of all that games were running and were playable. And they were decent looking - but certainly not obviously better than anything the 360 can do. I spent a few minutes studying Virtua Tennis running side by side on a 360 and a PS3 and couldn't tell the difference. I even asked the producer if there was a difference and he said "basically, no". That's only one game and only one developer (Sega), but I'm personally not holding my breath for any major jump in graphics over the 360.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    8. Re:Is the PS3 vapor, still? by tbannist · · Score: 1

      Maybe it's just me, but I wouldn't really expect any graphical difference on a cross-platform game. Optimizing for one console or the other doesn't pay off in that situation. The problem, of course, is that comparing exclusives to one another isn't going to be very reasonable either.

      I suppose we'll actually have to wait and see whether the PS3 games can wow people or not.

      --
      Fanatically anti-fanatical
    9. Re:Is the PS3 vapor, still? by Dance_Dance_Karnov · · Score: 1

      Flip it over, for massive damage.

    10. Re:Is the PS3 vapor, still? by Xymor · · Score: 1

      Man, Sony presentation was the best,I laughed my ass off. *MASSIVE* damage and RIIIIIDGE RAAACEEEEEEEEEEEERRRRR.

    11. Re:Is the PS3 vapor, still? by Anonymous Coward · · Score: 0

      Trouble is, even on paper the PS3 isn't any better than the 360.

    12. Re:Is the PS3 vapor, still? by Bega · · Score: 1
      I don't know, I've not seen anything quite as nice as MGS4 or FFXIII on 360 yet, but maybe that's subjective.

      Those who think that the FFXIII demo was real-time,deserve to be shot.

      --

      THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
    13. Re:Is the PS3 vapor, still? by Anonymous Coward · · Score: 0

      "As for this digital distribution thing, I fail to see how it is better than the 360's."

      Well, if it didn't come with a subscription fee to play your arcade games online that would make it a hell of a lot better in my estimation. The PC does everything Live does without a subscription so Sony might go that route too.
      Non-fanboy-declaration: I'm not buying either console tell they hit $150 anyway, and then I'll probably get both.

    14. Re:Is the PS3 vapor, still? by Darkmane · · Score: 1

      And innovative features like real-time weapon changing!

  3. um... by computertheque · · Score: 5, Insightful

    "Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360" So he means they're developed without cross platform distribution in mind. Let's not be so harsh about it Phil, just be honest about it.

    1. Re:um... by SalaciousPucker · · Score: 1

      Sony dropped the ball when they let XBOX Live get established without lifting a finger. We know now that it was the first of many balls dropped, but it was huge.

      Even if Sony has the most immaculate digital distribution system with the PS3, it's only as good as the audience, and online gamers have likely bought their next-gen console already. Even if it's better than Live Arcade (and there isn't much room for improvement), then it will always be an imitator at this point. Even if publishers fall in love with this digital distribution system, it's going to be cheaper making X360's DVD's for pennies a piece (rather then shelling out a minimum of $20 to produce PS3 Blu-Ray disks (what all games ship on)).

      The PS3 is looking less like a product launch and more like rapid immolation of a brand for the sake of a new medium. Sony is playing Roulette and betting everything, including their best brand, on Blue.

    2. Re:um... by Traiklin · · Score: 1

      go figure,

      First-Party games (meaning ones made by Sony themselves) won't work on the 360?

      When is Microsoft going to come out and say the same damn thing about their First party games not working on the PS3? Samething goes for Nintendo.

      Oh wait, they learned that the foot in the mouth routene doesn't work anymore...well not so much with Microsoft.

    3. Re:um... by captaincucumber · · Score: 1

      I think Phil is referring to a downloadable competitor to Uno (which has made a big splash on XBox Live Arcade) that they are developing. The technical requirements are phenomenal, even the PS3 will barely be able to run it.

      It's called Skip-Bo.

  4. Um... by Anonymous Coward · · Score: 0

    Moving right along, then...

  5. Cause of the Hardware Demands? by neonprimetime · · Score: 3, Interesting

    John Hight has laid down a challenge to Microsoft, commenting that: 'Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360.'"

    And why are the hardware demands so high? Is it because the games are that much cooler? Or because the programmers suck? Reminds me of the reason why Windows Vista's Hardware requirements are so bloated.

    1. Re:Cause of the Hardware Demands? by CaymanIslandCarpedie · · Score: 3, Insightful

      And why are the hardware demands so high

      This is great marketing here! He doesn't say the 360 isn't powerful enough or anything like that just "by virtue of their design and hardware demands, simply couldn't work on Xbox 360.". So they've designed our games to run on cell processors.. the 360 doesn't have a cell processor... so it just won't work on a 360. And the way they say it makes one assume the 360 doesn't have the power the PS3 does even though he said no such thing.

      Here's my version ;-) The original Pong, by virtue of its design and hardware demands, simply couldn't work on a PS3.

      --
      "reality has a well-known liberal bias" - Steven Colbert
    2. Re:Cause of the Hardware Demands? by MrSquirrel · · Score: 1

      The games for the PS3 will cost $80 -- the 360 just can't handle games that cost that much. I hear they're working on a new version of pong for the PS3 to take advantage of the advanced hardware -- rumor has it that the paddles will move in 4 dimensions (standard 3 spatial dimensions and the 4th dimension of TIME ITSELF!), the ball will have a real-life physics engine, the game will read your mind to play the song you're thinking of in 7.1 surround sound just to you (supports up to 4 different songs simultaneously)... and while it does all this it will also communicate with a satellite to scratch your ass from space.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing.
    3. Re:Cause of the Hardware Demands? by (A)*(B)!0_- · · Score: 1
      "the game will read your mind to play the song you're thinking of in 7.1 surround sound just to you (supports up to 4 different songs simultaneously)"
      And automatically bill you a licensing fee for each and every performance of the song! Brilliant!
    4. Re:Cause of the Hardware Demands? by Anonymous Coward · · Score: 0

      The edges in a HD version of the original Pong would looks pretty slick though.

    5. Re:Cause of the Hardware Demands? by Megane · · Score: 1

      I'm betting it's just the 64MB limitation of the smallest 360 memory card on a 360 Core system.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    6. Re:Cause of the Hardware Demands? by Anonymous Coward · · Score: 0

      No kidding. The anti-aliasing on those right angles would look amazing!

    7. Re:Cause of the Hardware Demands? by _xeno_ · · Score: 1

      Actually, when I read that comment, I translated it as "we have games that require the tilt sensetivity of the DualShake." In other words, they're designed to the PS3 controller's "unique" functions, and can't be ported to the XBox360 because the XBox360's controller doesn't support the same things the PS3's DualShake does.

      Notice how they never said they couldn't be ported to the Wii...

      Although, if the PS3 has a free dev-kit for creating these downloadable games, that might be about the only thing that could make me actually excited about purchasing one.

      --
      You are in a maze of twisty little relative jumps, all alike.
    8. Re:Cause of the Hardware Demands? by Jerf · · Score: 1

      And why are the hardware demands so high? Is it because the games are that much cooler?

      It's because the PS3 is so fast, it can complete an infinite loop in under a second. This allows them to do some amazing things with the graphics that the XBox360 is far too slow to accomplish.

      (Old joke, old joke...)

    9. Re:Cause of the Hardware Demands? by vga_init · · Score: 3, Interesting

      And why are the hardware demands so high? Is it because the games are that much cooler? Or because the programmers suck? Reminds me of the reason why Windows Vista's Hardware requirements are so bloated.

      It makes me pine for the good old days of DOS gaming when developers squeezed the hardware for every last ounce of performance they could get, which required good design, clever/efficient algorithms, and even bits of human-optimized assembler. We pushed the machines until they wouldn't go any further.

      I'm not a Nintendo fanboy, but I'm afraid that I'm about to become one; I've noticed that Nintendo tends to go this design route more often than the competition (ie attempting to fully utilize meager hardware). In fact, if you inspect their current and next gen offerings, you'll discover that the machines have a bit fewer resources than the competition. For example, compare the DS and Sony PSP. Sony's device is overpowering by far in terms of hardware resources, but I read lots of complaints that the games are bloated and slow. :(

    10. Re:Cause of the Hardware Demands? by Xymor · · Score: 1

      My guess as well. I wonder if MS made a big mistake not making the HDD standard. For all you /.ers game developers, What kind of possibilities does a swap(virtual paginated memory) have in gaming? I can only think of persistence in larger worlds support.

  6. What about the children? by BBlinkk · · Score: 3, Interesting

    With states like oklahoma passing laws against selling violent games to children... they might have a problem on their hands with age verification. Or maybe they wont be able to sell games with lots of violence online, crippling them back down to the simple games of xbox live arcade.

    1. Re:What about the children? by Anonymous Coward · · Score: 0

      germany has really tough laws in place concerning violent games (and movies, for that matter), but still valve can operate their steam-platform here. i think the thing is that once you are old enough to own a credit card 18, you're old enough to buy every content you wish (at least here in germany, where you can do everything at 18....not 21 as in the US of A)

    2. Re:What about the children? by Ironsides · · Score: 1

      With states like oklahoma passing laws against selling violent games to children... they might have a problem on their hands with age verification. Or maybe they wont be able to sell games with lots of violence online, crippling them back down to the simple games of xbox live arcade.

      Credit Cards have an age verification system that has been in use for years. That's probably how they will find out if the buyer is 18 or not. That's assuming the laws aren't overturned on constitutional grounds.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
  7. Wooo by GundamFan · · Score: 2, Interesting

    Am I the only one who refuses to pay a subscription so that I have the privlage of paying for additonal content? If Sony makes the service itself free of cost than I might consider it, but if they chose the Xbox live model forget about it. On a side note, are there any decent games on the 360 yet, or is it faring as well as the Xbox did in that regard? (I may be in the monority here but I do not care for sport "sims", racers and console speed FPSes) The biggest thing I fear in the gaming industry is Microsoft killing inovation by flooding the market with focus group tested "sure thing" products.

    --
    I don't give a damn for a man that can only spell a word one way.
    Mark Twain
    1. Re:Wooo by Anonymous Coward · · Score: 0

      "Am I the only one who refuses to pay a subscription so that I have the privlage of paying for additonal content? "

      You do not have to pay for a Live Silver account and you can download everything just fine.

    2. Re:Wooo by dook43 · · Score: 2

      You do not need to pay for a Live subscription in order to use the XBL Arcade. The paid Live subscriptions are intended for multiplayer gameplay.

      --
      This comment was randomly generated by a school of piranhas chewing on the PCB of a Microsoft Natural Keyboard.
    3. Re:Wooo by Morinaga · · Score: 5, Insightful
      You do not need the paid gold account to download new content like Arcade games. Gold membership gets you in the door for on-line play with the games you have. Less than $5 per month is a small price to pay to be on Microsoft servers with players that are held responsible for their behavior be it cheating, abuse etc...

      Now from what I understand Sony will use basically the PC structure of on-line play via a ad-hoc type of network. This absolves Sony of significant infrastructure management but invites all kinds of problems in terms of quality control. Game developers are always touting about the fixed hardware set for consoles and how that helps them on maximizing performance and hitting deadlines because they can avoid the moving goal posts of PC gaming. I'm not sure how Sony will structure this network (no one does apparently) but you would think developers will be less than thrilled with implementing their own on-line connectivity solutions, ala Gamespy interfaces and the like.

      As to your side note, yes there are decent games on the 360. Oblivion is quite good. You have a very narrow definition of what you care for apparently. You don't like sports games, racing games nor "console speed FPSes"[sic]. I'm not quite sure what you mean by FPS in that statement but then again, I'm not sure what genre you do like. It would be easier if you stated what games you do like instead of those you don't and I'm sure you could receive some more meaningful feedback (if that's what you're interested in).

      I'm not sure what this fear is you describe with Microsoft killing innovation. Are you suggesting that Microsoft suppresses quality games by developers out of some desire to only release popular titles? If anything I think Microsoft has taken very large steps towards helping Indy developers and smaller publishers with their digital distribution over Xbox Live and their willingness to deliver bandwidth for free trial downloads of this content. Try a friend's 360 and test drive "Wik" from the Arcade. This is no main stream blockbuster title but it's innovative and fun. Big brother really isn't out to get you. Microsoft wants to make money and they do that by delivering products that the public wants to purchase. You want to blame them for delivering popular content, I applaud them. I also give them credit for establishing a medium and pricing venue that allows the smaller segment of the market to get a shot.

    4. Re:Wooo by fimbulvetr · · Score: 1

      Well if you don't play sports sims, racers and FPSes, what the hell else is there to play online? An MMORPG?

      You can even play joust (old school) online with XBL.

      The best games for XBL 360 so far are COD2 and Chromehounds. Both excellent games with excellent online support. It appears that Chromehounds will soon be a very popular online game (Released on Jul 11th).

    5. Re:Wooo by GundamFan · · Score: 1

      First, thank you for responding to my whole post. (as others pointed out I didn't realize XBL silver has the same downloadable content)

      Second, I will admit to being picky about my games (I don't really see it as a bad thing) here is a list of games I do like:

      1. City of Heroes. (the only MMO I have ever returned to)
      2. Metal Gear Solid 1-3. (MGS 4 is a big deal for me)
      3. Zone of the Enders: The Second Runner. (never played the first one)
      4. Shadow of the Collosus.
      5. Grand Theft Auto 3 and so on. (finally sims that don't feel like work all the time... and I get a kick out of the free gameplay more than the violence)
      6. Quake 4. (on the PC, this is what I mean by FPS (first person shooter). I just can't get into shooters on the console (like Halo) I grew up with fast paced sci-fi PC shooters and I guess that is what I like)
      7. Puzzle Fighter. (It was made as a joke but it is a great puzzle game)
      8. Mario 64 DS. (never really got into it on the N64 but it makes a good portable time waster.)

      Basicaly I tend to like games with a combination of inovative gameplay and an engaging story, (granted, what people find engaging is subjective) I tend to focus less on dificulty and/or finding a nearly identical game to fill a craving for "new content" like what has drivven the endless WW2 shooters to market.

      I have never been a huge fan of fantasy games so I have not tried Oblivion... I hear it is a good addition to the Morrowind series. This is part of the reason I don't list any Japanese style RPGs as well.

      As for my opinions on Microsoft... well... I may be a bit harsh but there where quite a few games in the sprit of DOA: Extreme Beach Vollyball, and Outlaw Golf filling the Xbox lineup and if that is what people want to buy more power to them. On the other hand, if that is what the future of console gameing holds then I will have to spend my money somwhere else.

      --
      I don't give a damn for a man that can only spell a word one way.
      Mark Twain
    6. Re:Wooo by HalAtWork · · Score: 1

      That sounds fine, if you want to play against people online. What if you don't? Then you have to pay ~$5/mo just in case something may be released for your game. That's like Licensing 6.0 and not getting a new release within your time frame. And if you paid for the game, that money went to fund the development of the expansions, yet you can't have the expansion unless you pay to access the server for online gaming whether or not you even want to play multiplayer.

    7. Re:Wooo by AlphaDecay · · Score: 2, Informative

      You don't have to pay for the Live! service if all you want to do is download content/patches/videos/demos or whatever. The only time you have to pay is if you want to play multiplayer.

    8. Re:Wooo by ClamIAm · · Score: 3, Interesting

      Less than $5 per month is a small price to pay to be on Microsoft servers with players that are held responsible for their behavior be it cheating, abuse etc...

      Except for, you know, Halo 2. Players host on that game.

    9. Re:Wooo by radish · · Score: 1

      Obvious 360 games which spring to mind that you might enjoy include:

      Tomb Raider
      Saints Row (out soon) which is a sandbox game in a similar vein to GTA3 (GTA4 will be on 360 as well)
      The (many) puzzle games on XBLA

      There's nothing quite like MGS, but there are a few "thinking shooters" coming along.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    10. Re:Wooo by Jace+of+Fuse! · · Score: 2, Interesting

      Tomb Raider

      I will second this.

      Tomb Raider legend on the 360 surprised me. Finally the game doesn't play like Lara Croft is walking (slowly) on some unseen grid. The controls are actually pretty good this time around. Crystal Dynamics has done well and to be honest this is the first Tomb Raider game I've ever liked. I bought the first one, and I tried many of the others, but since every complaint I had about the original continued to come back time and time again I had long since written the series off as trash.

      One thing I will say, though, is that having played by the original XBox version and the 360 version I'm shocked at the difference. Viewing the 360 version alone you think to yourself "This really isn't THAT much better than what is possible on the PS2/GC/XBox" but then going back and playing the XBox version you can't help but believe that they intentionally cut back on quality to make the XBox 360 version look that much better. And it's not just because the 360 version looks that great, since there are PS2 games that easily look almost as good (God of War/Shadow of the Collosus, etc). I believe it's simply a matter of Crystal Dynamics spending more time on the 360 version than ther others.

      Either way, if you have a 360 and like platformer/adventure types then skip TR:L on the PS2/XBox and get it for the 360. The difference in quality is substantial even though there isn't a good reason for it (except maybe convincing people to pay the higher price).

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    11. Re:Wooo by Blakey+Rat · · Score: 1

      My favorite Xbox Live Arcade game at the moment is Marble Blast Gold. Try it, it's really fun as hell and cheap to buy. Even has multiplayer.

    12. Re:Wooo by Blakey+Rat · · Score: 2, Interesting

      I don't get what you mean.

      Xbox Live is a matching service. (At least, for 90% of games; there are some games that don't work that way, like Final Fantasy XI for instance.) Of course one of the player's machines is hosting the game; but that doesn't address the grandparent's point in any way... the Xbox Live quality control mechanisms still apply regardless of who's hosting. You can complain about an asshole player as easily in Halo 2 as you can in Crimson Skies, or any other Xbox Live game.

      Now, Halo 2 does have a problem with assholes pulling the cord as their team is losing and causing the game to spend 30 seconds finding a new host, but there's not a lot Microsoft can do about that. And you can always report the cord-puller with the feedback system.

      If you're going to attempt to refute a point, you might want to actually come up with something that... you know... refutes the point.

    13. Re:Wooo by Blakey+Rat · · Score: 1

      Here's a few Xbox titles you might enjoy (some older):

      Prince of Persia: The Sands of Time (Yes, it's cross-platform, but the Xbox version is superior in every way to the other two. A re-invention of the 3rd person adventure game combining the mechanics of the original PoP from the 80s with revolutionary new gameplay features, like controlling the flow of time, and an excellent story-based framing.)

      Panzer Dragoon Orta (innovative rail-shooter with an in-depth story.)

      The Chronicles of Riddick (No, seriously, even if you generally hate console FPS games, you'll love this one. It's truly great, despite being a movie tie-in.)

      Halo 2 (Again, even if you hate console shooters you'll love this game. The story is tremendous, the gameplay excellent with none of the slow parts that drug down the first Halo. The dialog is so great that some of the cut-scenes will bring you to tears.)

      Spyro: A Dragon's Tail (If you like Mario 64, there you go.)

      Super Bust-A-Move (If you like puzzle fighter games, there you go. There's also an excellent version of multiplayer Tetris on Xbox, but I can't remember the name of it.)

      Whiplash (A cute little game where you play a weasel roped to an indestructible rabbit; really fun to play.)

    14. Re:Wooo by Anonymous Coward · · Score: 0

      What about someone who likes horror survival genre of games, like Siren or Silent Hill series?

      Is there anyhting on Xbox like that?

    15. Re:Wooo by Anonymous Coward · · Score: 0

      Do you really think that Microsoft is dumping all this money into the Xbox business (4 billion loss) just so that they can compete fairly in the market? No company is willing to do that because the revenue from a competitive market is MUCH less than a monopoly.

      Microsoft is massively subsidizing their Xbox business because they plan on obtaining a monopoly in the business. They will do so by slowly tying Xbox players to their other monopolies, so users cannot easily switch to a competitors'. Once Microsoft achieves a monopoly, they will decrease funding into R&D to make up for all the lost capital.

      This has happened before. Just look at how inferior IE is compared to Firefox after Microsoft killed Netscape by tying the browser to Windows. Keep applauding them if you want, but let it be known that once Microsoft becomes dominant in the console market, you won't be seeing much innovation.

    16. Re:Wooo by ClamIAm · · Score: 2, Insightful

      The parent claimed the money gets you "on Microsoft servers". I'm pretty sure they mean "Microsoft is hosting the game". For Halo 2, this isn't the case.

    17. Re:Wooo by Anonymous Coward · · Score: 0

      yawn

    18. Re:Wooo by KDR_11k · · Score: 1

      The Project Zero (Fatal Frame) games? I think the Silent Hill games got ports, too. They're on the PS2 as well but you didn't say that matters.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    19. Re:Wooo by KDR_11k · · Score: 1

      The problem with consoles is that the upgrades aren't gradual, when someone buys a new console they don't expect their old games to run on it anyway so lock-in is harder. With consoles there is a set point where you decide to switch or stay. Also your old hardware remains usable (as opposed to a PC where the old hardware usually gets thrown out and is incomplete anyway because you scavenged the useful parts). I could go with any of the consoles next gen and my existing library wouldn't cease to function. Their low-maintenance (and low price) nature also allows you to have more of them without having them take up more of your time.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    20. Re:Wooo by Blakey+Rat · · Score: 1

      But you do get "on Microsoft servers" in the following senses:

      1) Microsoft's user rating program, whereby assholes users are kicked off, applies.

      2) Microsoft's very thorough (and I believe unbroken) anti-cheat code is running, preventing more asshats from ruining your game.

      3) Microsoft VOIP is running all the time, through "Microsoft servers" (since that's so important to you) even during load screens.

      Those all apply regardless of which hardware is hosting the specific game in question, and those are the services you pay for. And in my opinion, it's worth the fee... I'm sick of seeing cheats and assholes on public servers on PC games.

    21. Re:Wooo by Anonymous Coward · · Score: 0

      "Less than $5 per month is a small price to pay to be on Microsoft servers with players that are held responsible for their behavior be it cheating, abuse etc..."

      I hope you don't mean Microsoft *game* servers, because there is no dedicated servers. You're paying $5 to be on a Microsoft server to get redirected to someone else's xbox. I recall services like this being available for PC gaming for $0 quite a few years ago. The only progress Microsoft seems to have made on this front is figuring out how to get people to pony up cash for it: monopoly!

    22. Re:Wooo by lubricated · · Score: 1

      I own a ps2/ and a 360.

      xbox live is a rather poor service. There are some glaring obvious missing features. There is no match browser, or server/room whatever browser, you just get matched up with some dudes, and then after a quick game it doesn't just go to the next map you start over. It's cool for a quick session but lame for longer ones. I prefer the system sony has for the socom series which has improved at each iteration. Though I do appreciate the lack of obvious cheeting that still plagues those games. Though people still cheat at halo2.

      I do like being able to download demos, and trailers though. Live is deffinately innovative, but could be alot better.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    23. Re:Wooo by Anonymous Coward · · Score: 0

      Are the updates also available for download on a website that you can burn to CD-R like the backward compatibility updates? Some just can't get broadband.

  8. Well, duh. by Rob+T+Firefly · · Score: 4, Insightful
    'Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360.'"
    You could say the same of any Sony game that's written for the proprietary hardware. You can't "simply" run a Speak-and-Spell, Tiger handheld, NES cartridge, Betamax tape, or deck of pinochle cards on XBox 360 either.
    1. Re:Well, duh. by MalusCaelestis · · Score: 1

      That sounds like a challenge to me!

    2. Re:Well, duh. by BecomingLumberg · · Score: 1

      I'll send you a sixer of your favorite beer (under $20) if you can figure out the pinochle cards.

      --
      If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    3. Re:Well, duh. by Anonymous Coward · · Score: 0

      "proprietary hardware", no shit. Ever seen non-proprietary hardware?

    4. Re:Well, duh. by MalusCaelestis · · Score: 1

      Let me rephrase:

      "To me, that sounded like a challenge."

      I'm lazy, so I meant it sounded like a challenge... to someone else.

    5. Re:Well, duh. by timster · · Score: 1

      Well, I'll take you up on this. The XBox 360 is honestly an incredibly poor platform for pinochle, but a cluster might be up to the job. You'd probably need at least twenty, and lots of high-quality duct tape, and perhaps some cinder blocks for auxillary support. I don't really think it would be a very good pinochle experience, but it might have some hack value.

      --
      I have seen the future, and it is inconvenient.
    6. Re:Well, duh. by BecomingLumberg · · Score: 1

      I imagine that this would certainly be a beowulf cluster.

      --
      If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    7. Re:Well, duh. by elrous0 · · Score: 1
      Well, if you're going to use duct tape, all bets are off. That stuff can do ANYTHING.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  9. Buying One? by Conception · · Score: 1

    I've heard a lot of people have given up on buying the PS3 for many reasons. Does anyone care about the PS3 still? Is anyone on Slashdot still excited about its launch? I'm actually curious if someone here, at the least, is all hyped to pick one up still.

    1. Re:Buying One? by Sinryc · · Score: 2, Informative

      Oh come on. People say that, but the PS3 will still sell millions. You all know it.

      --
      Yay, I have a sig.
    2. Re:Buying One? by Nossie · · Score: 1

      maybe true... but his question was to the /. readers not joe six pack and the others that will buy sony because its PlayStation.. not because its a good console.

      I've been kinda wondering myself... the consensus for me is that most of you will maybe buy a wii and possibly a 360 when/if they are cheap enough.

      But I see few if not none of the Sony PS2 fan-boys out bashing the other consoles like they did the gamecube.

      have they simply matured since the Sega Nintendo 'blood and gore' battles ? or are they themselves rather worried with the continual depressing news and comments about Sony's next generation console?

    3. Re:Buying One? by Anonymous Coward · · Score: 0

      I've already pre-ordered one myself. With it coming with GNU/Linux I can't wait, plus Metal Gear Solid 4 and Final Fantasy XIII look great, and then there is news of a new wipeout, hopefully they can get it to the quality of Wipeout 2097 (I think that's XL in America), the wipeout on PS2 was horrible unfortunately.

      I think I'll probably also grab a Nintendo Wii, but I'll avoid the xbox, they seem to only really be popular in America anyway, I guess it's some kind of patriotic support Microsoft the good American company thing.

    4. Re:Buying One? by grapeape · · Score: 1

      There is only one problem with that...most Joe Six Pack types cant afford it. Out of all my friends who have consoles, I only know one that has it hooked up to a large tv let alone an HD one. Sony IMHO is tremendously overestimating the market for what is for all intent and purposes an HD only console. My consoles are all hooked up to a 20 inch flatscreen because the big screen in the living room is for TV and Movies. My wife doesnt want to sit around and watch the kids and I play games all day. I would imagine many others are im similar circumstances, of course that also totally negates the advantage of the blueray player as well.

      I believe this will be the first console war where hype doesnt matter, its not that buyers are getting smarter, just that manufacturers are forcing consumers to really research their purchases when the cost is so high.

    5. Re:Buying One? by buffer-overflowed · · Score: 2, Interesting

      Millions is nothing, millions is assured. The launch units will sell out(all console launches pretty much do), and there's your millions. If by some stretch of the imagination it *doesn't* sell out at launch(personally I see absolutely no gaming reason to buy one at launch, but that's me), it's effectively dead. The key time comes *after* launch. And that's where the price is *really* a killer.

      It needs to sell 10s of millions to do well(on it's own) and at least 100 million(and counting) to not be a "failure" compared to the PS2. At the pricepoint it's at, it's simply not going to do that. Even the fanbases of the two anticipated titles it has coming out: FFXIII and MGS4 won't get it above 20 million or so(providing there's no overlap between the bases, every last fan of each series buys a PS3, and they actually stay exclusive[since they're third party]).

      Name the titles you want(must be exclusive). Name the month and year of their release dates. Come on.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    6. Re:Buying One? by mink · · Score: 1

      "and at least 100 million(and counting) to not be a "failure" compared to the PS2."

      Isn't that a bit unfair considering a significant number of that 100 million are replacement consoles?

      I mean there are not 100 million unique ps2 owners out there. Some people had gone through 5-6 (this is not normal) but I know many who are on their second or third.

      I's say if the PS3 can do 30-50 (low haigh depending on your view) million it has caught up with the PS2 for usable numbers. Maybe after 5 years you can look at how poor manufacturing/design at sony makes the PS3 (not saying it will, just going by the poor designs of the 13 version of PS2) sell more or less then the PS2 at the end of it's lifespan.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  10. Translation by mtxf · · Score: 3, Insightful

    "Some of our games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360"

    Im pretty sure this is just refering to the motion sensing which sony built into the control in a late attempt to jump onto the ninetendo bandwagon. it doesnt say that the xbox is incapable of running the game due to lack of resources such as cpu, mem etc

    so sure, these games couldnt work on the xbox, but will xbox (& wii) owners really be missing much....? (especially when you look at price comparisons/value for money)

    1. Re:Translation by UberMench · · Score: 0, Troll

      I keep hearing everyone talk about price comparisons for Xbox 360 and PS3, and everyone seems to be overlooking the fact that for the 360 to be "complete" in a way that is close to PS3 you have to pay more money for the HD-DVD drive that will not play games (look for about $100 minimum) the WiFi adapter (tack on another $50), not to mention needing to buy the premium system just to get a hard drive at all. After all that, the 360 hardware is still far less powerful and doesn't have nearly the functionality. And by my calculation that brings 360 cost to around $650. So, let's not talk price as a main argument, please.

      --
      If video games are created by teams of designers and artists, how are they not art??? www.skylarscaling.com
    2. Re:Translation by mtxf · · Score: 1

      i also said "value for money"

      this is currently what sony have to offer: http://youtube.com/watch?v=ZYMxpcYrYZE

      so unless they get their act together, the xbox is by far a clear winner



      (laugh, its funny)

    3. Re:Translation by UberMench · · Score: 1

      It doesn't make any sense to say that Sony has to get it's act together because Xbox has better software when the PS3 hasn't even launched yet. Basing your opinions of PS3 on demos is just irresponsible. And some Xbox fanboy's edit of the e3 press conference is not really a great media source for predicting the success of PS3.

      --
      If video games are created by teams of designers and artists, how are they not art??? www.skylarscaling.com
    4. Re:Translation by F_Scentura · · Score: 1

      "Im pretty sure this is just refering to the motion sensing which sony built into the control in a late attempt to jump onto the ninetendo bandwagon."

      They would have out and said it in that case, this is just a sad example of "it's not a bug, it's a FEATURE" marketing polish.

  11. XBLA? I would have thought NINTENDO. by Anonymous Coward · · Score: 0

    Nintendo's Virtual Console is obviously gonna be the one to beat in terms of online legacy game purchasing.

    And come on. Legacy first-party Sony games? Every 1st party Sony-published game I can think of either weren't that hot, or they eventually showed up on the PS2 with the exact same gameplay, but better graphics. Yeah, can't wait to play Gran Turismo 1; I'm sure it held up well.

    Sony picking on XBLA is like a 10-year old provoking a fistfight with a toddler.

  12. Sounds Very Cool by Anonymous Coward · · Score: 0

    Both Nintendo and Sony look like they are going to have killer online support for their consoles. Nintendo doesn't sound to be trying to be as ambitious as all the stuff Sony is doing.

    And both of Sony and Nintendo's online are free. Very,very cool.

    Microsoft is going to have to scramble to keep up. Right now they have at 50 dollar a year online system that has less features. That 50 dollars a years adds up to 200 to 250 dollars extra you have to add to the price of the console over four to five years. Ouch! Microsoft is going to have to drop that 50 dollars if they want to stay competitive.

  13. Killer app is no good if the hardware is dead! by __aaclcg7560 · · Score: 3, Insightful

    ... Xbox Live Arcade 'killer' ...

    Maybe they should worry about the price of their hardware killing the market before going on sale first?

  14. Is this not canned yet? by cliffski · · Score: 0, Flamebait

    Everytime I hear talk of The PS3 it seems like another nail in its coffin. Does ANYONE know ANYONE who is going to buy this overpriced thing?

    --
    DRM-free indie games for the PC and Mac: Positech Games
    1. Re:Is this not canned yet? by neonprimetime · · Score: 1

      My cousin will probably buy it but that's cause him and his 4 roommates always buy things together
      examples: they get a $2000 plasma tv, each only pays $500
      they get HBO & Showtime and split the bill
      i'm sure they'll buy PS3 and split the cost (it's like each of them only buying 1 video game console!)

    2. Re:Is this not canned yet? by AuMatar · · Score: 1

      HBO and showtime makes sense (its consumed monthly), but if any of them move out how do they split a TV back up? Legally it belongs 1/4 to each of them.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    3. Re:Is this not canned yet? by Amouth · · Score: 1

      i vote hacksaw.... or a sawsall.. be sure to post the video

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    4. Re:Is this not canned yet? by steveo777 · · Score: 1

      My roommates and I bought the PS2 when it came out. We put our names into a hat at the end of the year and the winner was allowed to buy it at the current used price at the games shops split six ways (one part back to himself so he wasn't overpaying). I didn't have the money. That and I didn't care. Back then the PS2 still had mostly crap for games.

      --
      This sig isn't original enough, it's time to come up with something witty...
    5. Re:Is this not canned yet? by neonprimetime · · Score: 1

      To be honest I don't think it will end up in 1 piece. They typically break everything they buy too, for example, somebody punches the TV and it falls off the stand, or they're wrestling and somebody sits on the gaming console. I wouldn't worry too much about them trying to figure out how to split it, cause it'll probably already be in several pieces.

  15. E-Distrobution and Console Generation Trends by Dr.+Eggman · · Score: 4, Interesting

    Many may question why they would care to Distribute first party games through electronic means after going through the trouble of implimenting Blue Ray for 'increased space for better, more involved games that you could get on other formats.' Some may even question pledging support for E-distro of these games with the sizes of harddrives their offering. Well I for one do not question them, it makes perfect sense from the point of view of historic trends and buisness. Unfortunatly for us, the reasoning is pure evil.

    About the time of the 32-bit battles, an old trend began resurfacing in a new form; Forced Competition Development Denial (FCDD.) FCDD was easiest illustrated by Nintendo's NES. They choked off development for other consoles (namely the Sega Master System) by forcing developers to choose; in this case by having them sign contracts preventing them. That was killed in the courts and for the 16-bit console wars, FCDD didn't happen; the only denial of competition was from sales, loyalty, and popularity (oh, and who bring the $$.) From that, you had relativly similar cross platform offering and much less exclusivity.

    In the lastest Generations, however, FCDD has resurfaced in a more diabolical, more legal form. By creating hardware and formats incompatible with their competition (as in Sega Saturns multiprocessor setup, 64's cartrige format) forcing developers to strech their resources to support them all. It is in the developer's best (buisness) interest to develope a game for as many platforms as its resources will allow without impacting the game's quality in a way that it will hurt overall sales. As new competition enters the console game, the developers are already becoming streched naturally. The FCDD tactic takes this further by increasing the resources the developer must devote to developing for a particular system; stealing those resources from other consoles and hopefully costing the developer to drop support for a competitor. In this generation FCDD is hitting a high mark, especially between Sony and Nintendo (Microsoft is guilty too, they just hide it well.) Nintendo's controller will require a different devotion of resources, namely creative input, to 'port' games successfully without disappointing. Sony has an unholy FCDD armament in the form of their Cell processor. This octopus of a processor is built in such a devious way that multi-threading in their programming is almost impossible to avoid; complicating the development process.

    E-Distro is a huge next step. Not only is it on their format tailored for their hardware, Sony manages to monopolize the entire game development by forcing the developer to integrate Sony into every level of the game; it would become a nightmare for developers to to go cross platform (especially if they are targeting indy and small time developers, who have notoriously small budgets.) Don't expect games released by E-distro on Sony, Nintendo, or Microsoft to be appearing on any where else. And that, unfortunatly, is the point.



    On another note, FCDD is a risky tactic for any developer. Increasing resource costs can also force developers to reconsider developing for the FCDD console itself. FCDD practictioners need to put more reliance on brand popularity (which Sony seems to rely a lot on) and really sell the FCDD hardware as "superior choices" if it's going to really win those ever important developer games. Jaguar and Saturn are two good examples of consoles that (inpart) failed because of a backfire of their FCDD tactic. Don't let Sony's focus on 'first party games' in the article fool you, this is all about the 3rd party developers; lower distribution costs for their own titles is just a happy bonus.

    --
    Demented But Determined.
    1. Re:E-Distrobution and Console Generation Trends by Metroid72 · · Score: 1

      Right on!

      Where are mod points when you need them?
      I just think about a perfect example. Although innovative, the Nintendo DS dual screen setup + touch screen serves this purpose in the portable scene.
      The interesting question is, to what extent is creativity and risk taking limited when creating a game just because of this?

      For example, I may have a hot franchise in my hands (e.g. pirates of the caribbean), I could actually write a DS game that mixed action, aventure and RPG elements and fully utilized the DS's touch screen (to mark spots on the map, provide stats), the microphone to sove puzzles, etc. But at the same time, I can't do all that on the PSP, cutting my potential market.

      The safe bet (makes more business sense), is to keep the game to the bare miminimum common denominators (limited use of polygons, maybe online connectivity) so I can port this to both platforms - But... this makes less sense for the consumer.

      Big dilema, considering limited resources (budget, developer time, time to market, etc.)

    2. Re:E-Distrobution and Console Generation Trends by Glacial+Wanderer · · Score: 1

      So your point is what? Is it that all consoles should be identical so they can all play all the games? What would be the point of having three manufactures if they all made the same console? I prefer choice even if that means I can't play every game on every console.

    3. Re:E-Distrobution and Console Generation Trends by Metroid72 · · Score: 1

      The point is to illustrate how FCDD can be a pain for both the gamer and the developer.

      It's funny that you mention it, but the idea of a universal console standard is not new (It was tried once by Pioneer). A standard will make the console a commodity and development costs will go down (along with developer salaries).

      However, who wants to do that???? remember that companies are in to make money, and licensing is very profitable.

      R.P

      P.S: I guess console wars would be over too. Then it would be development house wars only.

    4. Re:E-Distrobution and Console Generation Trends by cowscows · · Score: 1

      There is a standard for gaming, it's called PC/Windows/DirectX. It's somewhat cheaper, especially if you only upgrade your rig about as often as the consoles cycle. Of course, if you want to play all of the latest games in all their glory, you'll have to upgrade more often and at an increased price.

      You'll also have to deal with a lot more driver issues, and game patches. On the upside, you'll probably get to play with a lot of cool free mods and easily mess with the game files if that's your thing.

      But then again, you'll most likely be stuck with a keyboard and a mouse as the primary input devices until the end of time, because that's the lowest denominator, and it's unlikely to change with the system being commoditized. It's not a bad system, but it's not always the best either.

      The commoditization of PC's made sense, mostly because of their non-gaming purposes. Gaming just sort of followed along with that(A giant OS monopoly certainly helped). A universal console standard would just squash out the already rare innovation.

      --

      One time I threw a brick at a duck.

    5. Re:E-Distrobution and Console Generation Trends by Anonymous Coward · · Score: 0

      I knew somebody was going to say the PC.

      Sadly this is WRONG. Just think about the changing requirements (both when a new OS, DirectX, or whatever other paradigm change), the PC is basically a moving target.

      For all sense and purposes, we're talking about a standard where developers agree that the hardware/underlying OS will stay the same for 5-6 years.

    6. Re:E-Distrobution and Console Generation Trends by cowscows · · Score: 1

      But the PC basically does act as a standard for 5-6 years. You could write a game today that will work on Windows 98, ME, 2000, XP, and probably Vista in the future. Naturally, if you're aiming for the latest and greatest, then you're limiting your market for a while (and since the majority of sales for a game are right at release, that can be bad), but windows has some pretty consistent backwards compatibility.

      Making a console standard that didn't change for 5-6 years would provide marginally lower prices (the makers already generally sell for a loss), while taking away choice from consumers. It'd make life easier for developers, so theoretically game prices could decrease, but do you honestly think that would happen?

      --

      One time I threw a brick at a duck.

  16. Counting chickens before they're hatched by jandrese · · Score: 1

    I think people are being a bit too harsh on Sony. Granted, my hopes aren't high for the PS3 (what we've seen so far doesn't impress much), but until there is some actual hardware in the field we won't know how badly it will suck. There's always the chance that Sony pulls a rabbit out of their hat and puts out a stunningly awesome console with a breathtaking lineup of games on launch. There's also the factor that if you're into RPGs or tactical sims, there's a good chance that the 360 won't ever be the machine for you, much like the original X-Box. The Wii looked great at E3, but there's always the chance that the Wiimote won't work as well in your home as it does on the demo floor.

    The speculation is seriously overheated at the moment. I'm saying that many of you need to calm down and wait for the machine to actually be released. I give Sony maybe a 5 or 10% chance of putting out something I'll actually want to buy at this point, but that's still above 0.

    --

    I read the internet for the articles.
  17. Don't you just hate... by Gadzinka · · Score: 4, Insightful

    ...execs boasting about superiority and features of non-existing products? "Our product will be 31% nicer and 73.6% more cool; it will be so cool, that software for our product couldn't even run on competition's product!"

    Geez... Like kids in kindergarten. Just release the frelling product and we'll see for ourselves.

    Robert

    --
    Bastard Operator From 193.219.28.162
    1. Re:Don't you just hate... by Anonymous Coward · · Score: 0

      Why wait? Hundreds of devoted geeks have already formed an opinion of a console they haven't even seen in real life, and are preaching about it incessantly on Slashdot and other forums.

    2. Re:Don't you just hate... by Anonymous Coward · · Score: 0

      Yeah, fuck J Allard, Peter Moore, and Major Nelson......

      Oh wait I forgot where I am posting, LONG LIVE J Allard, Peter Moore, and Major Nelson! Allard is sooo cool with his trash-talking attitude that is a hit with us REAL fans, Major Nelson knows everything about the PS3(he told me so on his blog, said the hardware sux & obviously he knows his PS3 hardware), and OMG Peter Moore is a cool Marketer with a HALO TATTOO!!!!1!!

    3. Re:Don't you just hate... by Gadzinka · · Score: 2, Insightful

      For some reason, you were affraid to post it with your real /. ID. Might it be because your are a hopeless Sony fanboy that will apologise for stupid mistakes of the company, no matter what?

      If you ask me, console vendors are all behaving like prescool kids, but the only people behaving less mature than them are vendor fanboys.

      Grow the fscking up. There's no value in consoles other than what you really can do with them. Really, there's no value in software other than what you can do with it. It doesn't matten if you talk about Windows Longhorn/Vista, PS3 or anything. There's only the product and it's competition.

      Robert

      --
      Bastard Operator From 193.219.28.162
    4. Re:Don't you just hate... by elrous0 · · Score: 1
      I hear that, with the Cell Processor, the PS3 will be able to render hype in realtime.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  18. The PS3 is not Vapor, and yes I plan to buy one... by Icepole4 · · Score: 1

    I guess I may be in the minority but I plan to purchase the PS3 and am really looking forward to it. Sony has made some "missteps" in their marketing approach but ultimately the games will decide. For me, a non-PC gamer who is over Nintendo, the PS3 suits me. I own a HDTV and I have the means to afford it. Even if the PS3 itself sucks, it can still play some of the great PS2 games I own and upcoming PS2 titles that shouldn't disappoint, I can buy HD movies and watch until a winner in the format war is chosen. I could wait but I am a notorius early adopter. Vaporware: As far a vaporware, there were working PS3's casing and all, not dev kits, at E3 this year. They were in those back rooms that are reserved for industry insiders. If you search the net enough you can find some video. As a matter of fact production is expected to begin the end of July. Graphics: Having played all the systems at E3 and elsewhere, there is a noticeable difference between the Wii and the 360 and PS3 (not surprisingly). The PS3 and 360 are pretty close. IMO the PS3 looks cleaner and has more detail. That may sound like there is not big difference but when you consider that the 360 is on 2nd gen titles while the PS3 is running unfinished ones, I would say at the end of the day the gap is going to be very wide and very noticeable.

  19. Yeah, jeez by Anonymous Coward · · Score: 0

    How has Sony not noticed yet that they've lost the console wars? Do they just not read Slashdot or something?

  20. Re:The PS3 is not Vapor, and yes I plan to buy one by (A)*(B)!0_- · · Score: 1, Insightful
    Why is it that every comment you've posted with your account is a defense of Sony's practices? Frankly, at this point, it doesn't look like the PS3 will even compete in the marketplace. If that is the case, the games are going to be few and far between. The best that Sony and you can hope for is that the PS3 carves out a nice chunk of the market (nowhere near the dominance that was enjoyed with the PS2).

    Given that it's probably not going to be The Platform, I'd rather not support the company that was at the heart of the whole rootkit fiasco. Sony's treated their customers like criminals in the past. Those who go back for more, in my opinion, are encouraging that type of behavior.

    I'll be buying a Wii.

    And stating that you have "the means to afford it" just makes it look like you don't actually have the means to afford a PS3 (and will be having your parents buy it for you) and that you don't understand the value of money. I can afford a PS3. I can afford plenty of things. Just because you can afford it, doesn't mean you should buy it. Tampons are priced to move but I have no use for them just as I have no use for a PS3.

    And what do you mean by "I'm over Nintendo"?

  21. And i dont really see any reason for boasting by Programmer_In_Traini · · Score: 1

    I dont really see what sony's execs have to boast about. Other than the fact that they've successfully brought the PS3 from "Most Anticipated" to "Most Anticipated Failure"...

    damn you sony, you've killed the ps.

    --
    If you look like your passport photo, you're too ill to travel. - Will Kommen
  22. Hight was then... by oahazmatt · · Score: 1
    'Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360.'
    ...Hight was then frowned upon by stockholders, and beaten into unconsciousness with socks full of nickels.
    --
    Those who believe the Internet is private,
    find their privates are on the Internet.
  23. Limited audience by HalAtWork · · Score: 1

    Isn't offering some games only by distribution over the internet severely limiting your audience? Erecting any barrier of entry will shrink your audience, but internet-only distribution sounds like a bad idea not only because of bandwidth concerns, but because you can't share your game with your friends or sell it on the used games market. Gamers just won't want this.

  24. Re:The PS3 is not Vapor, and yes I plan to buy one by Icepole4 · · Score: 2, Insightful

    My comments are in support of PS3 because I am level headed. Every company does the same stuff, Nintendo, Apple, MS, etc...they are no different. They all chase the almighty dollar is the same ways. It just so happens that Sony is the whipping boy of the moment. Everybody screams rootkit, proprietary hardware/software, etc... when it comes to Sony. They have all done the same (Windows, cartridges, the ipod itself) so what makes Sony so evil? For some insight read the reply on FCDD. Am I a Sony fan, yep. Fanboy, nope. I like all electronics, As I said I am a early adopter of all things digital, and to me the PS3 is very exciting. I am over Nintendo because I have owned every piece of hardware they have every produced, from the original NES to the Virutal Boy. I personally have no desire buy their products anymore I'm over it, but that is MY preference. What you choose to do with your money is your right. As far as the means to afford it comment, that was just to highlight the high cost of the system not my own personal wealth. I will refrain from stating that I can afford something from now on as not to offend those over 30 still living in their parents basements, playing MMOG's all day, posting on slashdot to make up for their lack of female interaction. If I have offended your people I apologize.

  25. Re:The PS3 is not Vapor, and yes I plan to buy one by trdrstv · · Score: 1
    Ok, E-Distribution may help for smaller games, but I fail to see the logic of having a 25-50 gig blu-ray capacity, and a 25-60 gig hard drive. They do run contradictory to eachother. Hopefully E-Distribution will help kill the greatest issue I have with Current gaming; Load screens. Maybe Gamers will finally wake up, and get used to the idea of a game not 'jerking you out of the game' to load the next portion of a level. That's why I own every current system, and play the Playstation 2 the least, and ironically the GameCube the most.

    Hell I just stopped playing Half Life 2 for X-box because of the frustrating frequency of the game stopping to load. The world is pretty, and the positional sound is a great touch (sounds killer on my sound system), and very useful in game, but when the same chapter has 37 different points where it stops all progress just to load, the next 'part of the level' then I'm done. I am less interesting in Sony's Cell technology or the Capacity of Blu-Ray disks than I am to the Read spead of the Blu-Ray drive.

    If "NextGen" still has load screens then it fails.

  26. Re:The PS3 is not Vapor, and yes I plan to buy one by Indes · · Score: 1

    "I can afford plenty of things. Just because you can afford it, doesn't mean you should buy it. Tampons are priced to move but I have no use for them just as I have no use for a PS3."
    True, just because you CAN afford it doesn't mean you should buy it, however....

    Buying tampons as a male would probably be a pretty inefficient use of money anyway. Its spending on something you get nothing (usable) in return for.. (Like buying Windows from Microsoft?)

    AND There is a market for all higher end products. Why buy a BMW when you can afford a cheaper GM? Why buy a designer shirt when you can go to Wal-Mart...

    Personally, I don't want to be seen driving a k-car in my wal-mart suit, walking around in flip-flops just because I _should_ buy something cheaper.. but then again, why make a choice on buying something before seeing all the alternatives and weighing out your options..??

    The PS3 isn't even out yet. Theres no way to say if its going to be worth the extra money or not until you can actually see a product.. You wouldn't buy a car or shirt based on specifications, would you? Usually you take a test drive, or try it on...

      Thanks to slashdot, I'm starting to see how companies are getting away with selling you absolute crap -- you people choose to buy it before it hits the store shelf..

  27. Donated hardware; PSP demo units by tepples · · Score: 1
    Its spending on something you get nothing (usable) in return for.. (Like buying Windows from Microsoft?)

    Bad example? Buying into the Windows platform gives you access to device drivers for hardware that family members (if you are an individual) or businesses looking for a tax break (if you are a non-profit organization) donate to you. If they donate more Windows-compatible hardware than FreeBSD-compatible hardware, then Windows is the obvious choice over FreeBSD.

    You wouldn't buy a car or shirt based on specifications, would you? Usually you take a test drive, or try it on...

    And this is part of why the PSP isn't selling worth a ****. It took a year to get demo units out anywhere in Fort Wayne, Indiana, and they're still not in Wal-Mart stores yet, and the games running on Best Buy demo units seem to be in genres of limited appeal. They'd sell a lot more PSPs if they loaded Lumines and GripShift onto the demo units than what they are loading.

  28. Re:The PS3 is not Vapor, and yes I plan to buy one by Anonymous Coward · · Score: 0, Insightful

    Quite frankly, you are obviously a shill. You're not a fanboy, and you may likely not even be a fan, you're just astroturfing for Sony, likely for money. There are Penny Arcade comics that would be relevant here, but at the moment I'm not going to bother looking through their archives to dig up one.

    Only a few people are angry at Sony due to the rootkit thing (which is really unlike anything that most other companies have done). Most are angry because Sony's ego has swelled beyond logic, the PS3 is hideously overpriced, and there are no compelling reasons to get one rather than an Xbox 360, a Wii, and a few games at the same time.

    Furthermore, you say you're "over" Nintendo -- whatever the hell that's supposed to mean -- and the only argument you have to back that up is.. you've bought all of their previous hardware? Your logic isn't even connecting. Are Sony's shills so hard-pressed for something bad to say about Nintendo that they'll say you don't need a Wii just because you've bought hardware from Nintendo in the past? Give me a break.

  29. WiiConnect24 and iTMS by tepples · · Score: 1
    internet-only distribution sounds like a bad idea not only because of bandwidth concerns

    What bandwidth concerns? Server-side or residential? Most Nintendo DS games are 16 to 64 megabytes, and even iDSL can easily transfer 64 MB within an hour. PS1- and PSP-class games (ca. 500 MB) could easily fit over a broadband line overnight, and it's a lot cheaper than shipping a disc overnight via FedEx/DHL/UPS. Even with a PS2-class game, the system could download the first level overnight and then subsequent episodes over the next few nights.

    but because you can't share your game with your friends or sell it on the used games market. Gamers just won't want this.

    You claim that the median gamer won't bow to the digital restrictions management demands of services similar to Xbox Live Arcade. I claim you're likely wrong. Look at iTunes Music Store, and look at the success of Geometry Wars.

    1. Re:WiiConnect24 and iTMS by jZnat · · Score: 1

      You can burn music from iTMS. That's the only argument I've ever heard supporting its success despite DRM.

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    2. Re:WiiConnect24 and iTMS by Anonymous Coward · · Score: 0

      I'm talking about the main article which involves PS3 games being delivered over broadband, not tiny DS games. Anyway I still think it will fail. People didn't want PS3 games to only be playable on one unique machine at a time, this is the same thing but without the physical media part.

    3. Re:WiiConnect24 and iTMS by tepples · · Score: 1
      PS3 games being delivered over broadband, not tiny DS games

      What makes you think PS3 games can't be tiny? Or are you thinking of Sony Computer Entertainment America's heavy anti-2D bias? Either way, go play .kkrieger to see PS2 caliber graphics in a 96 KiB file, and imagine what procedural assets will do for PS3 downloadable games.

      People didn't want PS3 games to only be playable on one unique machine at a time, this is the same thing but without the physical media part.

      So lock them to a proprietary memory card (like NES, Game Boy, Super NES, Virtual Boy, N64, GBC, GBA, and DS games); the technology is there in Memory Stick with MagicGate. Or follow Steam and lock them to an online account.

  30. Time to Get Over The Price Point by PM+Guy · · Score: 1

    If Microsoft had initially charged $600 when 360's were trading on ebay for over $1000, they would have made a tidy profit and could have dropped the price by now. Sony would be smart to learn from the Microsoft mistake and price high during the initial demand, then rapidly drop price as demand wanes. This would solidify the perceived value of the PS3 as very high (perhaps higher than the 360) but still enable them to match price down the road. Give Sony some credit guys, they MIGHT actually be thinking ahead from a business standpoint.

    1. Re:Time to Get Over The Price Point by Anonymous Coward · · Score: 1, Interesting

      One thing you have to remember is that if you sell a console for one price at launch and then six months later you drop the price then you have just given many early adopters a reason why they shouldn't buy your next system at launch. The reason why Sony has (in the past) averaged between 18-24 months between price drops is to encourage people to purchase their system at the current price (because no price drop is comming).

      I may be completely out to lunch, but I suspect that the PS3 will underperform because most consumers purchase their systems at the sub $200 price mark; if you assume it will take 2 price cuts 18 months apart (for $150-$200 per price cut), then it will be november of 2009 before most people are willing to buy their system. By 2009 the console war will be decided.

  31. Re:The PS3 is not Vapor, and yes I plan to buy one by (A)*(B)!0_- · · Score: 1
    "The PS3 isn't even out yet. Theres no way to say if its going to be worth the extra money or not until you can actually see a product.. You wouldn't buy a car or shirt based on specifications, would you? Usually you take a test drive, or try it on..."
    My point was merely that there is a difference between being able to afford something and seeing the need to buy it. The poster who I was responding to seemed to be implying that because he/she can afford the PS3, that was a reason to buy it.

    "Thanks to slashdot, I'm starting to see how companies are getting away with selling you absolute crap -- you people choose to buy it before it hits the store shelf.."
    Why do you direct that as a reply to me? I've decided not to buy a PS3 because I believe it is overpriced for a video game console and I do not like Sony's corporate practices.
  32. Re:The PS3 is not Vapor, and yes I plan to buy one by (A)*(B)!0_- · · Score: 0, Flamebait
    "As far as the means to afford it comment, that was just to highlight the high cost of the system not my own personal wealth. I will refrain from stating that I can afford something from now on as not to offend those over 30 still living in their parents basements, playing MMOG's all day, posting on slashdot to make up for their lack of female interaction. If I have offended your people I apologize."
    Pathetic trolling attempt. When you decide you want to have a discussion, learn to use the language properly and drop the insults. Until then you are nothing but a corporate shill to me.
  33. I'll be watching this closely. by DoctorDyna · · Score: 1
    I think I'll probably end up buying one eventually. However, when will be based on this calculation:

    Exactly one revision past the first Blu Ray stand alone player released past PS3's release date.

    I've heard from a couple of places that Sony is inflating the price of Blu Ray stand alone players because they want the PS3 to be the cheapest Blu Ray player on the market once it's released. Groovy. Means we should all wait until Sony releases a stand alone Blu Ray player after the release of the PS3. What justification would they have for releasing one more expensive than a PS3? If it stays the cheapest player for 2 months after it's release, then I'll buy one.

    --
    Windows has more viruses because linux has more virus coders.
    1. Re:I'll be watching this closely. by JFMulder · · Score: 1

      I've heard from a couple of places that Sony is inflating the price of Blu Ray stand alone players because they want the PS3 to be the cheapest Blu Ray player on the market once it's released.

      Except that this theory doesn't work because if I'm not mistaken Samsung already has released a Blu-Ray player and other companies are soon following suit, including LG who is rumored to be coming with dual HD-DVD/Blu-Ray player. These companies will be pissed if their 1000$ player can't sell because Sony is flooding the market with cheap BR players.

      Based on this, I can see only two way this will pan out.

      1) There will be major price slashing when the PS3 comes out of B-R players to be competitive, lowering the price in the HD-DVD range.

      2) At 500$-600$, Sony is either losing a TON of money because the B-R costs them a lot to include, or the B-R player inside the PS3 is of so poor quality that it renders it useless to watch movies on an HD TV set (which is the point anyway, people who will buy Blu-Ray movies are going to expect quality since they have an HD-set capable of playing them at native-res)

      And the worst part is, the scenario that would make the most sense would be the first one. Which means Samsung is making a bundle on each player sold right now. Is B-R so technologically superior that the player has to cost almost twice as more than HD-DVD players? Considering the quality of the PS2 DVD player (hook it up to a GOOD TV and you'll know what I mean), I suppose scenario 2 has more credibility tough.

      Plus, how much do you bet that Sony is using a single Cell inside their Blu-Ray standalone player and THAT is the reason why the device was pushed from June to August to late October? After all, it's not as if they shouldn't be able to fix the quirks of building the B-R drive, after all, Samsung already has their player selling.

    2. Re:I'll be watching this closely. by Manmademan · · Score: 1
      1) There will be major price slashing when the PS3 comes out of B-R players to be competitive, lowering the price in the HD-DVD range. 2) At 500$-600$, Sony is either losing a TON of money because the B-R costs them a lot to include, or the B-R player inside the PS3 is of so poor quality that it renders it useless to watch movies on an HD TV set (which is the point anyway, people who will buy Blu-Ray movies are going to expect quality since they have an HD-set capable of playing them at native-res)
      OR, more likely:

      1.) Prices between the two won't budge much at all, since high end, standalone drives (like the pioneer elite) are aimed at deep pocketed early adopters who want something aesthetically pleasing (i.e. looks nice with the rest of their expensive AV equipment) that won't have to be used with a Ps3 controller- to these consumers Form and Ease of use mean a LOT and IS worth paying for. The Ps3 as a blu-ray player is aimed at a totally different market- When the Ps2 made it's debut at $299, it didn't really affect the sales of high end DVD players at all. You can still find DVD players in the $500 range if you look hard enough, and prices for DVD players have been in the $50 range for years now.

      2.) Sony is more than likely breaking even, or coming very close to it. Yes, the Ps3 is $500 (and $600 for the premium), but don't forget those who buy the system WILL buy things like additional cables, memory cards, online content (think horse armor) and extra controllers (up to 7!) in addition to sony generating revenue from EVERY Game and Blu-Ray movie sold- the up front cost of the unit is (comparatively) low, but they're making a lot of money on the back end. Other manufacturers need to recoup their costs and make all their profit up front, thus the higher unit price.

      Sony also going to sell a truckload of these, giving them the luxury of making a smaller profit margin per unit but selling a LOT of machines. The initial allocation of Ps3's is something around 6 million over the first 6 months, and these WILL sell out quickly. Samsung and Pioneer would be lucky to move a fraction of this, so again, profit per unit needs to be higher.

  34. Re:The PS3 is not Vapor, and yes I plan to buy one by jizziknight · · Score: 1

    I agree. I never did like the loading screens. However, if done right, they can be (nearly) seemless. Take the Metroid games for the GC. Major loading happens when you ride an elevator to a new area, but you don't really notice it that much, since you're riding the elevator and in reality, it should take some time for you to get there. Some minor loading happens just before you open a door to a new room, and sometimes, the game is really good a predicting which door you'll open and preloads that room. The most you ever see is a slight delay before the door opens. And let's not forget the painfully slow load times on the PS1 and PS2.

    --
    Everything I say is a lie. Except that... and that... and that, and that, and that, and that... and that.
  35. Re:The PS3 is not Vapor, and yes I plan to buy one by radish · · Score: 2, Interesting

    Even if the PS3 itself sucks, it can still play some of the great PS2 games I own and upcoming PS2 titles that shouldn't disappoint

    So you've just replaced your $100 PS2 with a $600 PS3? Genius!!

    Vaporware: As far a vaporware, there were working PS3's casing and all, not dev kits, at E3 this year. They were in those back rooms that are reserved for industry insiders

    Interesting - I didn't see any. Sega didn't have any. They were just in the Sony booth? So they had what - 4 or 5 units? That's just an engineer spending a couple of days cramming a dev kit in a plastic box.

    IMO the PS3 looks cleaner and has more detail. That may sound like there is not big difference but when you consider that the 360 is on 2nd gen titles while the PS3 is running unfinished ones, I would say at the end of the day the gap is going to be very wide and very noticeable.


    The 360 wasn't really on 2nd gen games at E3, there was a big drought in new releases after Christmas. Given also that the PS3 demos were just that, demos, not full games (ask a Forza developer what they think of the GT-HD "demo" if you want a laugh).

    I'll wait and see what Sony can come up with, but so far I'm unimpressed.

    I own a HDTV and I have the means to afford it

    Me too. Isn't it great? Any particular reason you haven't spent the last 6 months playing HD games then? If you're so rich why not buy all 3 consoles?

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  36. Re:The PS3 is not Vapor, and yes I plan to buy one by Icepole4 · · Score: 1

    Ha, ha, you and anonymous above are hilarious. So I am a Sony plant paid to troll message boards and talk up the PS3. So what does that make 95% of the people screaming how the Wii is so great and how much Sony sucks? At least by your assertion I am getting paid for my undying loyalty. I merely stated in my initial post my feelings on of what I have experienced first hand. It's become cool to bash Sony, everywhere you look, Sony sucks, PS3 DOA...and anybody who disagrees is obviously an idiot or a "plant" to talk up Sony. As I have played all 3 systems I was only offering my opinion. Which I think is more than I can say for many who have taken a side. I think the Wii, 360, and PS3 all have their merits, but this gen my money is going toward a PS3. Not because any of them "suck", but my personal preference this time around is a PS3. I have been a loyal Nintendo consumer since a kid, but I feel like I have outgrown them so to speak. TO ME, the games don't interest me as much and I play my Xbox and PS2 a lot more. So this time around I am going with one console. As for the insult it was a mere response to your jab about my financial situation. I will refrain from hurting your feelings any farther...all hail (A)*(B)!0 King of slashdot and hater of all OPINIONS different from his own. I bow before thee in contrition...feel better?

  37. Re:The PS3 is not Vapor, and yes I plan to buy one by sesshomaru · · Score: 1

    Looks like the Sony shills are moderating today as well as making their pathetic comments. I hope somone will correct this by modding the parent of this post up!!

    --
    "MIT betrayed all of its basic principles."
  38. This post is probably flamebait! by bunbuntheminilop · · Score: 1
    Sure! I'll give you 10 good reasons!

    1. My gf doesn't like me gaming on my PC because its anti-social.

    2. I don't allow M$ anything in my house, and the sony drm thing didn't affect me as I run linux for everything!

    3. I like playing video games!

    4. I don't really like Mario.

    5. The ps3 will run linux!!

    6. Sony have good internal developers (studio liverpool etc), and will always have good 3rd party support. Namco, Squnix, EA etc have supported sony for years.

    7. I'm gonna buy HD movies for my HD TV!

    8. If I buy an x360, I will have to upgrade in 2 years time.

    9. Its really only 20% more than I paid for my ps2 initially.

    10. I've run out. Is bragging rights a good reason? Probably not.

    Granted it is a little steep. Give it a year and it will come down considerably.

    1. Re:This post is probably flamebait! by grapeape · · Score: 1

      2. I don't allow M$ anything in my house, and the sony drm thing didn't affect me as I run linux for everything!

      By that logic as a Linux user how does M$'s brand of evil effect you any more than Sonys?

      5. The ps3 will run linux!!

      For half the price you can build a pc that runs Linux far better so how is that a selling point?

      6. Sony have good internal developers (studio liverpool etc), and will always have good 3rd party support. Namco, Squnix, EA etc have supported sony for years.

      All of which are actively supporting others as well.

      7. I'm gonna buy HD movies for my HD TV!

      Well at least there is one of you out there who really cares about replacing their collection.

      8. If I buy an x360, I will have to upgrade in 2 years time.

      And if Blueray flames out you will be upgrading your PS3 in a year.

      9. Its really only 20% more than I paid for my ps2 initially.

      Wow you got ripped.

      10. I've run out. Is bragging rights a good reason? Probably not.

      You forgot reason 11. Fanboy

    2. Re:This post is probably flamebait! by bunbuntheminilop · · Score: 1
      By that logic as a Linux user how does M$'s brand of evil effect you any more than Sonys?

      Sony supports FOSS. In fact, Sony Online run open databases rather than Oracle. Much better than closed M$ products.

      For half the price you can build a pc that runs Linux far better so how is that a selling point?

      Because Sony is supporting FOSS software by embedding it on the ps3. If it wasn't for the ps3, where would OpenGl be now? And how easy will it be to release games for the PC/Gnu/Linux if there is already a 'closed' platform that runs it? Also, IBM, Sony and Toshiba have already vowed to open the cell specifications

      All of which are actively supporting others as well.

      Sure. I don't see any of these companies NOT creating games for the ps3 for its lifetime. Do you?

      And if Blueray flames out you will be upgrading your PS3 in a year.

      Do you think the formats will matter once combination players come out?

      Wow you got ripped.

      I got a lot of gaming out of my investment. I still have it and play dvd's/games on it regularly.

      You forgot reason 11. Fanboy

      Thanks for labelling me!

  39. Re:The PS3 is not Vapor, and yes I plan to buy one by Icepole4 · · Score: 2

    So you've just replaced your $100 PS2 with a $600 PS3? Genius!! "Actually my PS2 was $300" Interesting - I didn't see any. Sega didn't have any. They were just in the Sony booth? So they had what - 4 or 5 units? That's just an engineer spending a couple of days cramming a dev kit in a plastic box. "I can only vouch for what I saw and played" see link below http://reviews.cnet.com/E3_Sony_PlayStation_3/4660 -12331_7-6521287.html Me too. Isn't it great? Any particular reason you haven't spent the last 6 months playing HD games then? If you're so rich why not buy all 3 consoles? "I bought a 360 on release day and returned it recently. As I wasn't getting much use out of it, since I still play my PS2, XBox, and Gamecube. Any more questions?"

  40. It's more than obvious... by ciw42 · · Score: 2, Interesting

    ...to most people that Sony have simply got themselves into trouble by spending the past few years designing and developing the most powerful piece of gaming hardware that they could, and are now faced with a market which is not ready for it, or indeed particularly interested. In this round, having the latest, greatest, most powerful thing is not a sure fire way to win market share.

    The games industry has seen major changes since they started developing their new baby, and most of those changes do not help Sony at all, so they're in risky territory. So much so, that they've pretty much had to bundle two major products (their latest games console and their play for the future of HD home cinema) into one and hedge their bets, pooling the marketing cash and hoping that the success of one will bring success for the other. It is however as likely that the failure of one will take the other down with it, or certainly hurt it bad.

    Right now, they're battling to convince us that the future of gaming is a piece of hardware which is insanely expensive to produce (their initial losses at launch, and for at least the first twelve months will be by far the highest ever for a games console), extremely expensive and troublesome to develop for (leading to higher cost games, just you wait and see) and has some rather risky choices in terms of the hardware - Cell and Blu-Ray - the latter of which could simply fail miserably within a short period of time in the same way as UMD did. I don't think anyone is genuinely convinced by what they're saying though.

    I personally don't think the console is anywhere near ready to ship, but Sony are at that shit-or-bust stage, where if they don't release something *very* soon, no matter how buggy the hardware is, or how few titles are available at launch, then they'll not only lose this round of the games console war, but their Blu-Ray format will also be dead on its arse. Rememeber, they need to get the thing out there and in the homes of early adopters right now for Blu-Ray to even have a 50-50 chance of coming out on top of HD-DVD.

    The number of confirmed reports of serious perfomance bottlenecks with the hardware, developers tearing their hair out to get the current development kits working properly, and the last minute changes Sony are still making (e.g. adding motion sensing in the controller) all smack of a system roughly a year or more away from release. They're pretty much screwed, and they know it, but there's just no way they can say it.

    Their marketing budget is no smaller as a result of all these problems though, and they're doing all they can to convince you that what they have in the PS3, is the future of gaming. Give it a month or so and there'll be glowing, raving previews of the hardware and first batch of games in the lads-mags and newspapers, these will all be paid for of course, and based upon press releases and canned footage rather than the actual console and games. Right now, you can believe the Sony marketing machine or not, but all the indications so far, are that this is looking like it'll be their biggest flop (and they have quite a history of such things) to date. With every Sony press release, the picture gets bleaker, and if they had even the smallest piece of good news right now, you can bet they'd be shouting it from the rooftops.

    You may point to the games developers and their respective companies who are being very positive about the new console and its potential, and claim that surely they are in the best position to know what it's all about, but that's only because like Sony, they've invested a lot of time and money into the console and they desperately need it to succeed or face millions in losses. However, at the same time they're hailing it the best thing ever, they themselves are very worried and fearing the worst. And I know that for a fact.

  41. And the 360 can't do this because...? by JFMulder · · Score: 1

    I mean, we had a great proof of concept on the first Xbox that running games from the HD ON A CONSOLE was possible, with people hacking their console to copy games to the hard disk. I'd be really surprised if the 360 can't do that out of the box now. I mean, they could have Halo 1 as a download on MarketPlace and people would download and run it. Xbox games ship on DVD9 anyway so you could fit almost two games on the HD (the game cache takes about 6 gigs IIRC). Considering that a game from SquareEnix on the PS3 is going to fill a Blu-Ray with FMVs (let's assume two layers filled with the game and 1080p FMVs), people with the 500$ version won't even be able to copy it to their hard drive, while people with the 600$ model will barely be able to fit the game on the HD. This "advantage" Sony speaks of actually is more of a 360 advantage, especially with the 60gig HD coming out someday for he 360.

  42. Re:The PS3 is not Vapor, and yes I plan to buy one by Blakey+Rat · · Score: 1

    Just FYI, Half-Life 2 does that on PC also. And yes, it pissed me off.

  43. Re:The PS3 is not Vapor, and yes I plan to buy one by Blakey+Rat · · Score: 2, Interesting

    But here's what I don't get.

    If you have the means to buy a HDTV and all the equipment needed to hook your PS3 into the system (HDMI connector? Mine 2-year old HDTV doesn't have one; so Sony would be making me buy a new TV-- screw that!)... why don't you just buy a Xbox 360 right now and enjoy all the benefits and features that Sony's giving you right now this instant? The only thing the 360 doesn't have that the PS3 does is a tilt-sensor controller-- but it *does* have rumble pack controllers, so it all evens out, right?

    The 360 has the HDTV support of the PS3, but right now this instant, not a year from now. It has Xbox Live Arcade, which Sony is furiously trying to rip-off. It has the HD, it has the online play, it has the next-gen games. It doesn't require an HDMI connector, so maybe you could save major scratch not upgrading your TV for awhile.

  44. Re:The PS3 is not Vapor, and yes I plan to buy one by rrdm2k · · Score: 1

    You make some good points in your posts however I feel you could have still made those points without being so arrogant and condescending.

    --
    "Almost nobody dances sober, unless they happen to be insane." - H.P. Lovecraft
  45. Re:The PS3 is not Vapor, and yes I plan to buy one by trdrstv · · Score: 1
    I'm only in chapter 4, and to be perfectly honest I don't think I'll make it to Chapter 5. That jerking motion in and out of game by loading is more frustrating than anything.

    As far as the 'intelligent loading' of Metroid Prime, I use that as a great example myself. The Elevators were great because they 'kept you in the game' even for extended loads. Same thing with Zelda Wind Waker. If you stepped out of a Building the Sun White washed the screen for a second then 'your eyes focused' and you were there. This more than any other reason is why my X-box and GameCube get far more use than my PS2.

    No matter how they pull it off (obviously it's easier with a higher read speed, and more cache), one of the MAJOR FEATURES I'm looking for next gen is the elimination of load screens.

    I don't want to see any load screens. I could care less if they are 1080p. I would sooner play a game in 720p, or 480p that doesn't keep interupting me to load the next portion of a level. This jerking effect simply breaks the immersion, and reminds me that I'm playing a game.

  46. Re:The PS3 is not Vapor, and yes I plan to buy one by 7Prime · · Score: 1

    What happens is that the game preloads all adjacent rooms as you enter. You'll notice that enemies appear on your radar that are in adjacent rooms, but not two rooms away. Which can make for some interesting gameplay quirks (you won't have to fight those nasty Chozo ghosts again if you happen to exit through the wrong door in the room). I wonder whether the game does some preloading of the adjacent rooms when you first shoot the door, and then opens the door after a specific amount of time, while it finishes loading the adjacent rooms. You'll notice that some rooms take almost no time at all to load, where-as others may take a second or two. But yes, Metroid Prime does a GREAT job of killing and hiding load times.

    On the flipside, I'm currently playing Suikoden V, which is a great game, but the load times are attrocious. They put a little animated graphic of the hero running in the corner of the screen to look at while you wait, but after about 3 times, it's not entertaining anymore! The damn thing does a 5 second load every time you go into a house or even open up the menu screen. It's like the game can't display ANYTHING without doing at least a 3 second load. Even PS1 games didn't have load times for opening up menus. Same with Dragon Quest VIII; great game, but it takes about 4 seconds just to open the menu! I mean, how hard its it to load up an entire town WITH all five enterable houses and a measilly little text-based menu into memory? It's as if the game doesn't load anything into memory that isn't actually on the screen at that moment... seems like terrible programming to me. Reminds me of old NES games in which enemies ceased to exist once they walked out of the frame. I thought we were past that stuff.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  47. can't sell your game by VerTiKaL · · Score: 1

    "It should help curtail used game sales and piracy." this is why i hate what they're trying to do. You won't be able to resell your game.

  48. I disagree by nobodyman · · Score: 2, Informative

    My recollection of developer lock-in tactics is different from yours, though I may be wrong. Most of my knowledge on the subject comes from an excellent book, Game Over (no I don't get a kickback if you follow the link...damn).

    You're right that Console makers tried to ensure exclusivity in any way they could. However, my understanding is that the court cases you refer to were more than simple title exclusivity. Back in the height of their power, Nintendo's restrictions on publishers were pretty severe. Nintendo would only license two titles per year, and exclusivity was a requirement. This is legal, but I believe Nintendo tried to push it further by prohibiting licensees from developing *any* title for another console. This is where the revolts came.

    However, the power has shifted (for the most part) towards publishers. No company, even Sony, could make such demands even if it were legal for fear that the publisher would simply jump ship. Imagine telling EA that they can only release two titles per year (hah!).

    These days, Console makers have switched to the "catching flies with honey" approach to exclusivity. They either give big publishers sweet deals (Like Sony did to lockdown the exclusivity window on GTA III), or they buy out dev studios (like MSFT did with Bungie), or they entice independent studios with digital distribution (MSFT with Xbox Live Arcade, and now Sony with Playstation Beyond). Granted, you see XBLA titles that aren't exclusive (Street Fighter, Marble Blast, etc), but I'd wager the smaller name studios are bound by form of exclusivity provision. This doesn't mean that the console makers have given up being evil, but at the very least you get the facade of a benevolent company.

    I don't see anything new here with the Playstation Beyond thing. Either from service itself (it seems no different from Xbox Live Arcade), or in terms of the furthering schemes of companies trying to lock-in exclusivity.

  49. Wii in reverse? by Kuukai · · Score: 1

    Did anyone else here ever notice how the tentative title for the PS3's online service, PNP is pronounced "Pimp"? At this rate the final name will be something totally badass, like "Resurrection" or something...

    --
    Sendou Wave Kick!!
  50. Wrong target by Guppy06 · · Score: 1

    Why are they aiming to try to outdo Xbox Live Arcade when they still have to worry about the back-catalog that will be available on Nintendo WiFi? Seriously, the offerings on Arcade are currently pretty slim, while Nintendo has four libraries to fall back on. Microsoft has been planning to offer Street Fighter II "any day now" while Nintendo can offer 3 different SNES ans a Genesis version.

    Other than that, if the Xbox 360 can't handle the hardware requirements for what Sony intends to offer online, just how large are these Sony downloads going to be?

    If everybody who owns an Xbox 360 or a PlayStation 3 also has a Wii, who's in first again?

  51. psx3 > xbox360 by Anonymous Coward · · Score: 0

    The only thing Sony needs to do to create an "Xbox Live killer" is either make it free or add dedicated game servers, both features sorely lacking on Microsoft's network.

    Aside from that...

    Every time a Playstation3 article pops up, you've got boatloads of people lining up to spout off complaints, followed by the familiar "Who's going to buy one of these?!"

    I am. Somehow I doubt I'm the only one. If the price tag is too much for you, by all means, don't take out a second mortgage just to get one. I don't feel the extra $200 beyond what an Xbox360 costs is unreasonable, and this is coming from a college student complete with empty wallet. Compare the feature sets if the difference in processing capabilities don't interest you. Some people want real HD out of their console; I'm guessing if you can afford a $6000 TV you can also afford a $600 gaming console for it. Wireless networking, built-in. Linux, pre-installed. Motion (or tilt) sensors in the controllers. And a Sony console, which will let you play any forthcoming Sony-exclusive titles. I don't think asking for an extra $200 is unreasonable. endrant.