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How Important is Gears of War for Microsoft?

In todays Opposable Thumbs column at Ars Technica, Ben Kuchera wonders out loud on the importance Microsoft is placing on Gears of War . Despite assurances that 360 games will look better, it's still a toss-up over whether Microsoft or Sony will emerge as the graphical powerhouse of the seventh generation. With ad copy flying fast and only a few weeks until the game's launch, this is Microsoft's last chance to persuade any on-the-fence PS3 fans. From the article: "The question is: does Sony need to beat it? It's not important right now--Sony is delivering what amounts to a paper launch this year; a few people will get systems but the vast majority will be waiting until supplies get a little heavier. It is clear that Sony is going to have to show those early adopters something strong and at least as good as Gears of War in terms of graphics: even thought it's a second generation game against first generation titles, the $200 price difference means people want to see better than 360 quality, and unless we get it now there will be some grumbly early adopters."

105 comments

  1. Sony is screwed by zpapasmurf · · Score: 1, Flamebait

    Sony is screwed... I'll still be buying a PS3 though. No 1st gen title will be able to match something as good as gears of war (or as good as it should be). I see no reason for someone to buy a PS3 over a 360 this holiday season unless they already own a 360 (which I'm sure most of the first PS3 buyers will).

    1. Re:Sony is screwed by Anonymous Coward · · Score: 0

      I keep thinking of a family that lived near us when I was growing up. They owned pretty much every gaming system I can think of (NES,Sega Master System, Genesis, SNES, Sega CD, 32X, CDI, Saturn, Playstation, N64, PS2, Gamecube and XBox) and the only systems I can think of that they didn't own were massive commercial failures (Atari Jaguar, Sega Dreamcast). Now, I'm pretty certain that families like this will buy the PS3 at launch and the system will sell out but who will buy it after that?

      $300 is a lot of money for a gaming system for most families and it will take years for the PS3 to be $300.

    2. Re:Sony is screwed by Stormwatch · · Score: 1

      The Dreamcast was not a "massive failure" like the Jaguar. The launch was record-breaking, and in the end over 10 million units were sold, that's a respectable number (the Jaguar sold less than half of that). It's also a very good machine, with lots of good games (unlike the Jaguar, which had just a few).

    3. Re:Sony is screwed by Anonymous Coward · · Score: 0

      I said "massive commercial failures" which I think is a reasonably fair comment about the Dreamcast. The Dreamcast existed for (almost) 2 years and only had 10 million units sold, and only had 5 games which broke 1 million units sold worldwide (Sonic Adventure, Crazy Taxi, NFL 2K, Shenmue, Resident Evil: Code Veronica, and NFL 2K1); many of those systems were sold at fire-sale prices when the Dreamcast was "dead" (I bought a new Dreamcast, Keyboard, and 10 games for $75 Canadian the day after Sega announced they wouldn't support the Dreamcast further).

      The Dreamcast had some excellent games (I loved both of Jet Grind Radio and Soul Calibur) but it can not be argued that the Dreamcast was a comercial success.

    4. Re:Sony is screwed by DrXym · · Score: 1
      Sony is screwed... I'll still be buying a PS3 though. No 1st gen title will be able to match something as good as gears of war (or as good as it should be). I see no reason for someone to buy a PS3 over a 360 this holiday season unless they already own a 360 (which I'm sure most of the first PS3 buyers will).

      Sony could be screwed, but the PS3 does seem to shaping up as good as and probably better than the 360. Resistance: Fall of Man looks mighty fine, as does Motorstorm, so I don't think the PS3 has any problems at all in the graphics department.

      As for buying a PS3 over a 360, I suppose the better question is why you would pick an XBox 360 instead of a PS3 or a Wii. The Wii is cheaper and more fun (or so Nintendo would claim). So if money is an issue you'd buy a Wii. If money isn't an issue, why not splash out the extra and benefit from the better HD support, bluray player, games with more content, video playback, browser, content streaming, better controller, PS2 game compatibility and the other things that an extra $100 would buy you over the 360 premium.

      Personally I think anyone who buys a console on the first day is asking for trouble since they never live up to the hype. Better to wait until the dust has settled, production issues are resolved and then walk into a store when there is plenty of stock and plenty of games to choose from.

    5. Re:Sony is screwed by hal2814 · · Score: 2, Insightful

      "$300 is a lot of money for a gaming system for most families and it will take years for the PS3 to be $300."

      Not from Sony's perspective. As far as Sony is concerned, once the PS3 is out there people will adopt BluRay en masse (ignoring that such an adoption would require most of those people to fork over more for a new HDTV than they just spent on a PS3). Then BluRay discs and players would drop considerably in price due to production numbers and the PS3 becomes a whole lot cheaper to make almost overnight. They can hit $300 within a year with the mass adoption of BluRay and a constantly improving yield rate from Cell chip manufacturing.

      I doubt that's going to happen but that's the gamble Sony has made and they're going to keep riding that bet until BluRay is tossed next to BetaMax and MiniDisc on the ash heap of consumer electronics history.

      Sony is not completely crazy. It just appears that way because on one small delusional thought in their heads.

    6. Re:Sony is screwed by rayde · · Score: 1

      well unless they've never owned an Xbox of any type, have absolutely zero Xbox or Xbox360 games, and have no intention on buying them. A lot of people with big PS2 libraries will buy PS3 as par for the course this generation. Just as a heck of a lot of PSX owners got PS2.

    7. Re:Sony is screwed by Leviance · · Score: 1

      I like the name BluRay better, but HD DVD is gonna win out.

    8. Re:Sony is screwed by ErroneousBee · · Score: 1

      There is the option that they both remain niche until HDTV becomes better adopted itself. Normal TV is fine for most of the TV watching public.

      --
      **TODO** Steal someone elses sig.
  2. Especially Interesting by pdbaby · · Score: 5, Interesting

    What's especially interesting is that this, the first game on the Unreal Engine 3 (an engine that supports OS X, Linux, Windows, Xbox 360 and the Playstation 3), is only available for the Xbox 360. I wonder how much that cost Microsoft!

    --
    Global symbol "$deity" requires explicit package name at line 2. - If only $scripture started "use strict;"
    1. Re:Especially Interesting by j00r0m4nc3r · · Score: 1

      This seems like a weird idea for Epic to do this. Doing something exclusive like this limits the breadth of licensing they will get. If I wanted to license their engine but they said you have to wait 6 months because Xbox360 has exclusive UE3 for the first 6 months, I would be very hesitant I think...

    2. Re:Especially Interesting by KDR_11k · · Score: 2, Informative

      The game is exclusive, not the engine. There's plenty of PS3 projects using it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:Especially Interesting by i+kan+reed · · Score: 1

      Near as I can tell, the old version of the unreal engine liscenced for $500,000. The unreal 3 engine is probably not going to be much higher than that, since a high price will drive away buyers.

    4. Re:Especially Interesting by Anonymous Coward · · Score: 0

      Does that mean porting could be an issue?

    5. Re:Especially Interesting by pdbaby · · Score: 1

      Gears of War is being developed by Epic, the same people who make Unreal Engine 3 - so I'm guessing the licensing fee isn't a factor with them. I hear it's something like $50,000 per extra platform (plus a cut of the gross)... fairly steep. Although I'm sure the studio saves a gigantic amount of money having excellent quality code and tooling available from day 1

      --
      Global symbol "$deity" requires explicit package name at line 2. - If only $scripture started "use strict;"
  3. Yes by Cadallin · · Score: 4, Informative

    Sony needs to do so for a variety of reasons. They need to justify their high pricetag. They need to justify their hype. Perhaps most importantly they need to justify their architecture. I think, and I'm not alone, that Cell is going to turn out to be a dog just like the Emotion Engine, Holding back a performance starved architecture. They may be able to cover up for it a bit by having ditched the Cell in favor of an Nvidia graphics chip, so what they have will probably look alright, but I'm not convinced they'll be able to deliver immersive environments capable of competeing with later gen 360 titles due to performance starved physics processing.

    1. Re:Yes by nutshell42 · · Score: 1
      They may be able to cover up for it a bit by having ditched the Cell in favor of an Nvidia graphics chip, so what they have will probably look alright, but I'm not convinced they'll be able to deliver immersive environments capable of competeing with later gen 360 titles due to performance starved physics processing.

      Physics of all things? You can wonder about Cell's aptitude for a lot of stuff, let's say AI*, but it should do quite well for physics engines because you have a small number of random data (i.e. user input) leading to a huge number of deterministic follow-up calculations (i.e. you giving a push to a crate somewhere at the bottom means the paths of a whole pile of crates which are now tumbling down have to be calculated) that should be just the kind of data you can optimize for a SPU.

      *note how the developer of Assassin's Creed said the 360's crowd AI would be "even better" than that on the PS3. I have seen the video of the rt demonstration on the 360 and their hyper-realistic crowd AI means that if you start punching random people others will still walk right by you so you can punch them too, *but* now they'll look at you angrily while doing so. Great! I'm really waiting for this game but I no longer believe the touted AI or crowd simulation will be anything but the brainless PoS we see in most games. =/

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    2. Re:Yes by Cadallin · · Score: 1
      I think that ultimately the memory limitations of the SPU's (both in terms of capacity and of bandwidth) are going to be severly limiting for the PS3. This combined with the limitations of the single main POWER unit (which can easily be swamped just trying to manage the SPU's, let alone doing actual game logic) means that cell is going to have a lot of trouble doing just about anything but scoring high LINPACK numbers.

      I harbor a suspiscion that the PS3 is going to end up looking like the dog again this generation. Not that it isn't more powerful than the Wii, because it certainly is, but having to render at 1080p is going to make its shortcoming much more painfully obvious compared to the Xbox360, and the Wii gets a huge advantage by being merely 480p, which can cover up a whole multitude of sins.

    3. Re:Yes by nutshell42 · · Score: 1
      I think that ultimately the memory limitations of the SPU's (both in terms of capacity and of bandwidth) are going to be severly limiting for the PS3.

      While the theoretical EIB peak bandwidth of over 200GB/s is, well, theoretical, I've yet to meet someone who shares your opinion that the SPUs will be bandwidth limited (Also I think IBM managed to get almost 200GB/s on a real world application, but I'm not sure). As for capacity, the 256KB seems adequate for the kind of data you'd use a SPU for.

      This combined with the limitations of the single main POWER unit (which can easily be swamped just trying to manage the SPU's, let alone doing actual game logic) means that cell is going to have a lot of trouble doing just about anything but scoring high LINPACK numbers.

      I don't see how a 3.2GHz PPU could be "swamped" just by scheduling jobs for 7 SPUs. Unless you have some real world information I think that's FUD.

      I harbor a suspiscion that the PS3 is going to end up looking like the dog again this generation. Not that it isn't more powerful than the Wii, because it certainly is, but having to render at 1080p is going to make its shortcoming much more painfully obvious compared to the Xbox360, and the Wii gets a huge advantage by being merely 480p, which can cover up a whole multitude of sins.

      Seeing how there are games up and running on the PS3 and the general agreement is that their graphics are about equal to the 360's I don't see how that could happen.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
  4. Look better, but at what performance price? by kannibal_klown · · Score: 3, Interesting

    OK, don't get me wrong I like my XBox 360. I've decided to primarily game on my 360 and my eventual Nintendo Wii. The 360 is a decent piece of hardware and some of the games are quite fun.

    But I've noticed some slowdown and tearing in certain parts of some games; most noticeably certain dark sections of "Dead Rising" and some portions of the new "Test Drive" game, not to mention multiplayer Full Auto. This is running at 720p.

    Now, my problem is, if the developers already hitting the limits on this, how much further can they go? Sure, as time goes on they learn to optimize their code for the 360 better, but this is still pretty early. How can they expect to make games "look much better" down the line without killing the performance?

    1. Re:Look better, but at what performance price? by MojoBox · · Score: 2, Interesting

      I'm a little curious myself, it seems back with last gen, we saw games start out at 60fps and work down to sub 30fps range by the end of the consoles life (trying to push more and more graphical effects). Same thing seems to have happened every previous generation too.

      What happens when all the games are chugging right from the start?

    2. Re:Look better, but at what performance price? by cybrthng · · Score: 3, Informative

      They're not hitting the limits of the hardware by any means just not coding to the hardware because the maturity of the developers, sdk and frameworks haven't been there. That is why "2nd/3rd" gen games always rock and first gen games have the symptoms you notice.

    3. Re:Look better, but at what performance price? by powerlord · · Score: 4, Interesting

      I've especially been wondering about this. MicroSoft abandoned the XBox after a relatively short life, bringing out the XBox360. If they do that again, shortenting the lifespan of the console, in favor of a 'new and improved' version, versus Sony and Nintendo sticking closer to the '10 year lifespan', are they likely to tick off developers who have to redevelop toolchains to handle the new platform?

      Since the toolchains are a sunk cost, you'd think they're more likely to favor longer life platforms (given a choice), with a higher install base.

      Are owners also likely to be swayed more by a console with 'lasting power', instead of jumping to the next generation?

      That said, the PS3 seems like it has more growing room (in terms of hardware capabilities), than the XBox360 (with the Wii taking an orthogonal approach to a different 'hardware experience' :) ).

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    4. Re:Look better, but at what performance price? by Anonymous Coward · · Score: 0

      In the case of the Xboxes, it seems much closer to the PC platform where they're mostly coding to a specific abstraction instead of actual hardware (DX9, etc.)

    5. Re:Look better, but at what performance price? by miro+f · · Score: 1

      you mention that this ticked off developers, but what about gamers? when I buy a console I want it to last a long time, and not have to buy a new one after a few years

      However, at the same time, Microsoft were getting royally worked over by Intel and Nvidia on the original Xbox. I'm not sure if they ever stopped selling them at a loss, but I can understand that they wanted to cut their losses and pull out as quickly as possible.

      If they see more success with the 360 they might not be so eager to jump completely onto the next platform.

      However, it is Microsoft, so it could go either way

      --
      being vague is almost as cool as doing that other thing...
    6. Re:Look better, but at what performance price? by cybrthng · · Score: 1

      The only platforms i felt screwed on were Sega but i still bought them platform after platform.

      32x.. Cd, saturn, DC.

      No regrets in the long run.

      I still play my Xbox even though i have the 360 so its not like its life is over.

  5. It's no secret by hrrY · · Score: 1

    M$ has been lining ALOT of companies pockets to hold off certain projects(Crysis, Alan Wake, etc) to coincide with the release of Vista and their MS live service; which is EXACTLY what they have been doing with Gears of War on the 360...In fact I see the PC release being *delayed* until the Vista launch...

    1. Re:It's no secret by hansamurai · · Score: 2, Insightful

      Well, if you had the choice of releasing your hugely anticipated game a few months earlier in August or September, or waiting until the week before your number one competitor was releasing their video game console, what would you do?

    2. Re:It's no secret by hrrY · · Score: 1

      In all honesty, I would release in October, but M$ != Epic... All the same I don't see Epic getting commission from how many 360's sold or Vista packages purchased. On the otherhand M$ DOES get royalties from the 360 licensing, So I don't particularly see how this benefits both parties. Only M$.

  6. Re:Lies by Kazzahdrane · · Score: 2, Informative

    "As for Gears Of War. I don't think a 3rd person shooter will have the power to persuade, especially since you'll be able to buy it on the PC." Not before Xmas you won't. In fact, almost nothing has been said about the PC release for months AFAIK. It will probably still happen, but MS will keep it 360 "exclusive" for a while.

  7. Exactly the same by WasterDave · · Score: 2

    Look, they are going to look *exactly* the same. The 360 and PS3 will be sufficiently close in their performance that it will be practical to use the same game engine and the same art assets hence saving two arms and three legs off total development cost. Exactly the farking same, mark my words.

    Dave

    --
    I write a blog now, you should be afraid.
  8. Nope by Erwos · · Score: 4, Insightful

    Sony doesn't need to beat Gears of War.

    They've got to beat Gears of War, Bioshock, Mass Effect, Forza Motorsport 2, and Blue Dragon. Sony _wishes_ all they had to do was compete against Gears of War. Microsoft is obviously pulling out their AAA game on all fronts (including Japan - they've got a bunch of slick-looking JRPGs coming out), and Sony can't afford to ignore that.

    I don't think _Microsoft_ is relying on Gears of War per se - they've got a lot of good stuff in the pipeline. Whether Microsoft needs to beat Final Fantasy and Metal Gear Solid is a better question...

    --
    Plausible conjecture should not be misrepresented as proof positive.
    1. Re:Nope by elrous0 · · Score: 1
      ...and Dead Rising, Uno (surprisingly addictive), GRAW, and God knows how many more great titles coming between now and when they're finally enough PS3's for anyone to actually buy one.

      On the upside, at least they'll have Oblivion.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:Nope by tbannist · · Score: 1

      I don't care about Gears of War, Bioshock or Forza Motorsport, FPS/Racing games are not my thing. I'm not partial to the look of Mass Effect I think the screenshots look bad, They seem very artifical and ugly. Blue Dragon might be interesting, but it's nothing that screams "must play" to me.

      Frankly, I find "White Night" more impressive than any of those games.

      --
      Fanatically anti-fanatical
    3. Re:Nope by cptgrudge · · Score: 1

      Whether Microsoft needs to beat Final Fantasy and Metal Gear Solid is a better question...

      I know that "liking" a game is fairly subjective, depending on the tastes of the individual, but Morrowind (and now Oblivion) ruined the Final Fantasy games for me.

      "Why the hell can't I go in that door?" "Why can't I sneak around this guy instead of fighting him?" "I can't kill this annoying NPC? I'm done with this."

      I can't speak to MGS, though...I've never played it.

      --
      Qualitas edurus commercium, nullus penitus net rimor, nullus deus beneficium
    4. Re:Nope by Anonymous Coward · · Score: 0

      We haven't seen any gameplay footage from White Knight... of course it's impressive it was just CGI.

      Anyway, to get a little more on-topic:
      Gears of War - looks pretty good, Resi 4 with co-op can't be bad. Waiting for the PC port, Epic's fanbase is mostly there after all so I'm sure one will happen eventually. I want the online multiplayer but paying for Live doesn't sit right with me.
      Xbox 360 - meh. Good stuff in the pipeline, right now it's a lame duck. Call me when when there's a decent pricecut and free Live.
      PS3 - £425 isn't even funny. They could knock 10% off the price of this thing once a year and it'd take 9 years for it to reach what I regard as a sane figure to pay for a console.
      Wii - can't say till I've tried the controller. Could be good, but again it's going to take a while for the library to build. If I do want this after trying it it won't be till Mario Galaxy.

      Me, I'm buying a PS2 when the PS3 hits and the bottom falls out of the used market (currently have a PC, DS, cube and DC so am not really short on entertainment, I just want to make sure I don't miss Ico etc forever).

    5. Re:Nope by Erwos · · Score: 1

      From what I understand, White Knight is little more than a tech demo at this point. I'm reminded of Metal Gear Solid 4 - sexiest game ever when everyone first saw it, but once we started seeing "real" gameplay, it was less impressive (albeit still cool!). It's sort of unfair to compare tech demos at the 10% stage of development to games which are 90% complete (notice how I didn't haul out Halo 3?).

      I didn't mention Culdcept Saga and Eternal Sonata (aka Trusty Bell), which are probably going to appeal to fewer people, but are still games which I think will be worth keeping track of.

      Any way you slice it, there are some excellent-looking games coming out in all genres.

      --
      Plausible conjecture should not be misrepresented as proof positive.
    6. Re:Nope by xero314 · · Score: 1

      I guess we can all say good bye to the Culdcept franchise, as small as it may be. I just can't help but be reminded of another unique franchise that had an established fan base on a sony console that decided to make their next game on a microsoft console. Last time it lead to the company getting out of the game buisness entirely, lets hope that doesn't happen again. Ah how Oddworld Inhabitants F**ked over their fans. At least this time they moved to a console maker that has a little more than 0% of the market share.

    7. Re:Nope by p0tat03 · · Score: 1

      Sometimes I don't get the hype over the MGS franchise. It's always been pretty boring, and in the odd moment where it's not, it's generally downright frustrating. It's a stealth game that makes you look top-down, so that you have a hell of a time just seeing what's in FRONT of you, so you end up relying on radar most of the time.

      Honestly, if I wanted to use a green circle with moving dots for enemies for navigation, I'd go back to the NES.

      That's a minor gripe though. My main beef with the MGS series is that I do more *watching* than I do *playing*. The whole game is one (very well produced) long movie. This is well and good, but I'm here to play a game, not watch a perpetual cutscene. I lost track of the number of times in MGS2 where I got to play the game proper for 1 minute, then sat through 5min of cutscenes, rinse and repeat.

      Nothing in the PS3 lineup particularly piques my interest. White Knight's Story looks good, and looks like it might be a more novel way to do your standard RPG battles, but beyond that there's nothing Sony has that I want. MGS? Sick of that franchise. FF? Never liked it - besides FF7 all of the FF games have bored me to TEARS.

    8. Re:Nope by DarkJC · · Score: 1

      I don't know what White Knight trailers you've seen, but I've seen gameplay...there's at least one trailer out there.

  9. Sony doesn't have to beat gears of war.... by kinglink · · Score: 1

    Sony actually has to have a "must buy game". Sony will sell millions of consoles in the life time, but that's assured only because of the fact square is making FFXIII for it. However more and more developers are going to the Xbox 360 because it's easier to program for and has a longer install base.

    The next gen war hasn't started but the soliders are already assembled, and Sony is in the valley with no cover, and little reinforcements. Nintendo has already gone home to the beer hall and had a party, and Microsoft is rolling a giant ball (Katamari if you will to the edge of the cliff)

    The problem with Sony's position is unless your in japan there's little reason not to pick up a 360 over a ps3. Most of the best games will be multi platform and those that arn't will have a compareable game on the other system. The JRPG factor is an inconvience but there's already a couple of those on the 360 and more coming.

    Now Japan is Sony's last fortress, but it'll erode if Mistwalker delivers two great RPGs in the next 6 monthes. That alone will start Microsoft's rise there hopefully (and if that doesn't nothing will)

    Sony needs to sell systems NOW even with out true games. Having an install base of 2 million by christmas is nothing next to Microsoft's nearly 5 million already. Sony needs to bring something to get gamers to buy the system, at 200 dollars more, and similar or weaker games (and they are weaker for exclusives) Sony isn't going to sell millions just for that. Even japanese companies are making 360 games.

    The simple fact is for every launch title (out of sub 20) the 360 have similar games. To me the only interesting one was Bladestorm (from Koei) but if I add up my interest I see maybe 200 dollars worth of "interest" out of the 600 I have to build up and this includes "GT HD". They need to get 600 dollars out of people and they arn't going to do it with ports, or even simultanious launches.

    They've had the advantage, they took the risk but they didn't insure victory, and that's what will kill them. They didn't just come out late, they are coming out late and weak.

    And btw Microsoft is still at the beer hall, Mario just grabbed Samus' bum. Good times.

    1. Re:Sony doesn't have to beat gears of war.... by KDR_11k · · Score: 1

      Sony is in the valley with no cover, and little reinforcements [..] and Microsoft is rolling a giant ball (Katamari if you will to the edge of the cliff)

      Given that we're talking about soldiers here I'd say rolling an Odama down the hill is more appropriate.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Sony doesn't have to beat gears of war.... by Anonymous Coward · · Score: 0

      Japan may be Sony's last fortress, but the chances of Microsoft surpassing them there is about as likely as your parents were to buy a bright red Russian car with USSR stamped all over it at the height of the cold war. The Japanese are the most brand-loyal customers in the world, and they hate American products and companies. Sony is to Japan what McDonald's is to the US: an institution. Sony could deliver a plastic box that plays 8-bit Nintendo games and is filled with dog crap and the Japanese would line up for blocks on release day and gladly pay $1000 for it.

    3. Re:Sony doesn't have to beat gears of war.... by WilliamSChips · · Score: 1

      Oh yeah? Then why does the iPod sell like a hotcake? It's not racism, it's just that Microsoft sucks.

      --
      Please, for the good of Humanity, vote Obama.
    4. Re:Sony doesn't have to beat gears of war.... by mrchaotica · · Score: 1
      Sony could deliver a plastic box that plays 8-bit Nintendo games and is filled with dog crap and the Japanese would line up for blocks on release day and gladly pay $1000 for it.

      No they couldn't, because Nintendo really is making a plastic box that plays 8-bit Nintendo games, and doing it for $750 less!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    5. Re:Sony doesn't have to beat gears of war.... by ArwynH · · Score: 1

      I've said it before and I'll say it again: The XBox 360 is doomed in Japan and 2 JRPGs are not going to save it. Maybe if they'd come out a few months ago, or better yet, at launch, they might of had a chance. But the PS3 is launching soon and all the Japanese gamers who would be interested in those new RPGs are looking at the PS3 with big watery eyes.

      Will Sony have a trouble-free conquest of Japan? I doubt it. But the competition will not be MS, it'll be Nintendo. With the Wii coming out in the same time frame as the PS3, it too will have launch momentum. Also from what I gather it will be in greater supply and so will probably have a larger install base at the end of it's launch period. Both the PS3 and Wii will propably exceed the 360's install base here in Japan by the end of the year.

      Nintendo also have at least one more ace up their slieve, the DS connection. Remember, the DS intall base here is huge! I still can't easily obtain a DS Lite from my local store! If they can come up with some feature or game that make even 10% of DS owners to think "I'd like to have that!", they've got a Sony killer. Don't expect this feature till mid-next year at the earliest though. Until then, I suspect the price will be enough to keep people buying it instead of a PS3.

      Globaly? I suspect Wii will be the overall winner with most of the casual gamer market and the 'HD is a must!' market being split 50:50 between the PS3 and the 360. Except in Japan, where the PS3 will rule the HD market and the Wii will be the platform of choice for the avarage consumer.

    6. Re:Sony doesn't have to beat gears of war.... by Anonymous Coward · · Score: 0
      Just one correction to your very reasonable assessment: Wii's market share will probably exceed the 360 in Japan on release day. The 360 still only has an install base of around 150,000--and with the positive publicity Wii has been getting lately, Nintendo can set up shop only in my basement and still move that many units. Sony can probably sell that many PS3s as well--within a week, if not a day--except their initial shipment here is only 100,000 units. Well, too bad for them.

      As for Blue Dragon, it is second on the top 100 anticipated Xbox 360 software list at Amazon Japan--behind DOA Extreme 2. In other words, they still have not succeeded in motivating a large niche outside of the core "deprived male nerd" segment. As a testimony to that, Tokyo Game Show came and went with nary a blip in 360 sales figures (still hovering around 1,000 units/wk). At this point, Blue Dragon could be a great game and it wouldn't make any difference--the Japanese consumers have written off the 360 as a losing platform, and will not buy games for them. I'd say Blue Dragon will be lucky to sell 100,000 copies, and I'll eat my pants if they sell 200,000.

      The Japanese console market has always been a winner-takes-all market, with very limited place for the second place player and none at all for third. Thus PS2 ruled the living room, leaving only young Pokemon lovers as a niche for GC and nothing for Xbox; GBA and later NDS ruled the portable market, and PSP is relegated to an uncomfortable niche. Contrast this to the US market, where second-place players have a fighting chance to survive--Xbox carved out a respectable niche in second place, and PSP is actually putting on a decent fight against the DS.

      Now, in this generation, we already know the first and second place finishers--Wii and PS3: Nintendo has enough loyal users to remain second without even taking the recent positive publicity into consideration, and PS3 has the advantage of being backwards compatible with PS2 software. One interesting history on that note: no game machine that is backwards compatible with the previous generation's winner has ever lost market leadership--see PS2, GBA, NDS--while ones that forgo compatibility often fail, even if they're from the previous generation's winner or runner-up--see Atari 5200, Amiga (from C64), Mac (from Apple II), N64, every Sega console, etc. 360 has done nothing to take advantage of Sony's lapses and reverse this jinx. Its only hope was to establish a niche before either of them entered the game, and now it's too late.

  10. ''War'' by mediamonkey · · Score: 2

    I don't think that this next-gen 'war' will be won or lost on just one title. I think the 'real' differences will be made by variety in what the consumers are offered. Microsoft are clearly going all out to gain as much ground as they ca, and Sony are vulnersble, in the sense that they have a great deal to live up to. I think the real winners could be the punters, all they consoles will want to appeal to as many people as possible, and when there is tangible competition comercially, it is usually the consumers who win. I hope.

  11. The Pentagon by delirium+of+disorder · · Score: 1

    When I first read the title of this post, I thought it was going to be an article about the military industrial complex. I remember hearing somewhere that the largest buyer of Microsoft products was the US government, and I know that the largest department of the federal government is the Department of Defense. Isn't the question of how important the US war machine is to Microsoft more important than this story about some game?

    --
    ------ Take away the right to say fuck and you take away the right to say fuck the government.
  12. correct link for how important by wickedsteve · · Score: 1

    how important is gears of war? here is the correct link http://arstechnica.com/journals/thumbs.ars/2006/10 /3/5485

  13. uhm, Okami? by Travoltus · · Score: 2, Insightful

    If the PS3 is even compatible with the PS2 version of Okami, GoW (which I've pre ordered for the 360, mind you) may well be screwed.

    If the PS3 has its own Okami or Okami-lookalike, or TES 4 with its new expansion pack, etc., the 360 is even more screwed.

    FYI, Okami is this tres uber cool looking game where your goal is to majorly restore things rather than destroy stuff. It's not MANLY like GoW but it's highly rated, and I even dusted off my old PS2 to play it. There are *NO*, and I repeat *NO* 360 games that look as pretty as the lowly PS2's Okami, and only Oblivion is more *fun*. (IMHO)

    If games like this come out for the PS3, the Xbox 360 has only one choice: adapt, come up with really good games, or die. Pinning all their hopes on GoW isn't even workable for the short run.

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
    1. Re:uhm, Okami? by Have+Blue · · Score: 1

      The fact that you had to assume that whoever reads this post has not heard of Okami means that it's not a major factor in the console wars.

    2. Re:uhm, Okami? by Pulse_Instance · · Score: 1

      Okami does look like it could be very pretty but I think the things that made it so pretty were probably design decisions and not graphical intensity. I've never played it though so I can't say for sure. All I can do is provide screen shots of both Okami and Gears Of War. In my personal opinion I think that a lot of the North American gamers, myself included, will be thinking that Gears Of War looks better and like a next gen title, and that Okami looks similar to Zelda on the gamecube.

  14. Last Chance? No. by bateleur · · Score: 3, Insightful

    this is Microsoft's last chance to persuade any on-the-fence PS3 fans

    Absolute rubbish. That implies that the release of the PS3 will remove all inclination to purchase an XBox 360. In reality, the opposite is true. I didn't like the Xbox much at all, so wasn't expecting to like the 360. As things stand, it looks somewhat better for my gaming needs than I expected. I did expect to want a PS3 (since I love my PS2), but right now it's worrying me more than enthusing me.

    There's no way I'm buying an XBox 360 before the PS3 comes out, but once it is out it has to start proving itself worthwhile. If it doesn't then that's when I'll be looking to the 360.

    This isn't Microsoft's last chance at anything.

  15. Isn't the console war over ? by alexhs · · Score: 2, Interesting
    I think the console war is essentially over. Microsoft, Nintendo and Sony are targeting different markets :

    • Microsoft : "hardcore gamer" market, for people playing in solo, mainly teenagers and young adults. Lots of FPSes.
    • Nintendo : "social gamer", smaller console you can carry around easily (like the gamecube), for people playing with friends or family on more diverse game genres, mainly kids and teenagers.
    • Sony : it's not a console it's a media center, to put under the familial (HD)TV set. Targeted more towards adults. I feel more adventure games, interactive films.


    --
    I have discovered a truly marvelous proof of killer sig, which this margin is too narrow to contain.
    1. Re:Isn't the console war over ? by ePhil_One · · Score: 1

      Awesome sig, shame few will understand it...

      --
      You are in a maze of twisted little posts, all alike.
    2. Re:Isn't the console war over ? by CastrTroy · · Score: 1

      What self respecting geek hasn't read Fermat's Enigma

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Isn't the console war over ? by Leviance · · Score: 1

      Yeah, I definitely see games like "Red Steel" being targeted for kids and teenagers... This is a better breakdown: 360 - For the traditional gamer Wii - For the innovative gamer PS3 - For the rich gamer

    4. Re:Isn't the console war over ? by Aadomm · · Score: 1

      I got it and i'm betting a reasonable proportion of the slashdot population did as well, and after all isn't the whole point of a witty sig to be at least slightly exclusive?

      --
      Mention the Lord of the Rings one more time and I'll more than likely kill you.
    5. Re:Isn't the console war over ? by blahplusplus · · Score: 1

      I don't necessarily agree, IMHO all three want to eventually get the largest installed base possible. Either way it's the games stupid (tm) that ultimately drive console purchases. Nintendo might think they are "targetting" the non-hardcore audience but the fact remains, in order to sell consoles you need people that ARE interested in gaming and most importantly *have the games they want to play*.

      I also think anyone who thinks they are targeting "different markets" is selling something. Consoles are about gaming and gaming by itself has a hardcore and "casual" segment but MOST people buy a console based on the games they want to play, not just "because". It all comes down to the wide selection across all genres, the Gamecube and Xbox were starved for JRPG's like final fantasy, and the PS2 basically had everything the cube and xbox didn't... the PS2 was THE GAMERS platform, it had excellent titles across all genres and also had new system selling IP to drive system sales (Grand theft auto, god of war, and others).

      Again the fact that the are "going after different markets" is an illusion they ideally want the games that will sell the most systems. Software is greater then hardware.

    6. Re:Isn't the console war over ? by nu1x · · Score: 1

      Few? Are you nuts?

      This is Slashdot, everyone knows Fermat here.

      --
      I have nothing to lose but my bindings.
    7. Re:Isn't the console war over ? by 500HP · · Score: 1

      Disagree. The 360 is more "MEdia Center" than the PS3. It is an MCX (Media Center Extender (DVR)), DVD player, HDDVD Player, internet radio, gaming console, etc.

    8. Re:Isn't the console war over ? by chrisbtoo · · Score: 1

      I can no longer respect myself, having never read it.

      The good news, though, is that I now know about it, so I can read it and regain that which I have lost. Thanks for the pointer :-)

      --
      Registering accounts later than some other chrisb since 1997
    9. Re:Isn't the console war over ? by Anonymous Coward · · Score: 0
      This is Slashdot, everyone knows Fermat here.

      Have you been reading the posts here lately? I'm doubting the average poster knows what UDP is...

  16. Everyone knows it is second banana by Cybert4 · · Score: 1

    Halo 3 was supposed to be the one. Too bad, Billy Boy.

    1. Re:Everyone knows it is second banana by lophan · · Score: 1
      Huh? Gears of War is just the first (or second, depending on your view of Oblivion) AAA Xbox360 title coming out (and it looks pretty damn tight). Halo 3 is just the ace in the hole. It would take a pooch-screw of biblical proportions for Bungie Studios to cock-up selling millions of copies and, in turn, millions of 360s.

      Too bad Billy Boy indeed: he's going to need to find some new charities to give away his soon-to-be-growing fortune.

  17. MS may get GoW, but ... by Anonymous Coward · · Score: 0

    Sony will get UT2007, which will support user created content and is network compatible with the PC.

  18. Cannot speak for the rest of the world... by Anonymous Coward · · Score: 0

    My Aussie relatives are visiting next month. We've already blocked out a night to stand on line for a PS-3. Talk about devotion? Traveling half a world for a region-locked console? No, I don't grok it either.

  19. Eternal Sonata looks pretty good by jchenx · · Score: 1

    Okami is certainly very pretty. I do wish more games went for that style of look (cell-shaded goodness, etc.). I did see one game for the 360 that looked pretty promising though: Eternal Sonata. (It's also called Trusty Bell: Chopin's Dreams in Japan, and is releasing there first) When I first saw the trailer for that game, Okami definately came to mind.

    Of course, it'll be a few months (if not a year) before we find out how that game actually turns out to be as good as Okami is.

    Also, there IS an "Okami-lookalike" for the PS3, called White Knight. Again, though, it'll be a while before that releases and we see how good that game really is. (And it's probably the only PS3 title, aside from FFXIII that I'm remotely interested in)

    That said, I don't think one game alone can "screw over" a console. It's not true for either Okami or Gears of War. I think what's important is the trend of the types of games for a console. Xbox got essentially labelled as a console for mostly shooters, western RPGs (like KOTOR and the TES series), and multiplatform games. And I'd have to agree with that sentiment. Meanwhile, the PS2, being the 800lb gorilla, got everything ... from your standard action/shooter/sports fare, to more "highbrow" games, such as Shadow of the Colossus and Okami. The 360 is starting to look a lot more diverse, which is good, but it certainly has a lot of ground to catch up.

    --
    -- jchenx
  20. For each gamer there is a critical mass of games by ConfusedSelfHating · · Score: 2, Insightful

    I think that every person who is thinking of purchasing an Xbox 360 has certain criteria before they buy. Some people will wait until it falls below $399 for the premium version. Some people are waiting for there to be a sufficient number of games that they desire. Most people will wait for a combination of these factors.

    The question is whether or not Microsoft can change the preference of PS2 owners from Playstation to Xbox. It will take a decent price (I believe $299 for the premium system will really start to sell systems), a large number of high quality games and respectable online play.

    From what I've heard, Microsoft has an install base of about 5 million Xbox 360s. I think if Halo 3 had been released, that would be about 8 to 10 million. Gears of Wars is a bit like a Halo 3 substitute. I'm not saying that it's not an excellent game in its own right, but the Halo franchise is one of the major reasons people buy Xboxes.

    If the PS3 becomes a $599 console you can't buy before 2007 it will help Microsoft a lot. Sure there are going to be people paying $2000 for it on Ebay, but most people want it for a much higher price. The question is when will the PS3 hit $299? That will be the point at which most people will consider buying it. Judging by the PS2 entry in Wikipedia, it took 18 months for it to drop by a third and another year before it dropped in price again. That would make it 2008 before it hits $399 and 2009 or later before it hits $299 for the premium version. If the Xbox 360 followed roughly the same price drops, by the time you can purchase a PS3 in Europe (March 2007) the Xbox 360 premium would be roughly $266. Probably $299 with Project Gotham Racing.

    Microsoft's best strategy for Christmas would be to release a $349 Premium Xbox 360 bundle with Gears of War and Project Gotham Racing in North America and Europe.

  21. Why not just wait on the demo kiosk? by Anonymous Coward · · Score: 0

    Sony will have demo kiosk in a lot of places real soon now (tm). Why don't you simply wait for those to show up somewhere near you and then judge for yourself the difference in quality.

    I know I wasn't impressed with the XBox360 demos and unless PS3 makes a different first impression they will have to proove their worth. However, if it does make a very nice impression, then...

  22. your post is certainly underrated by Travoltus · · Score: 1

    You hit the nail on the head... diversity is the key. Betting heavily on Gears of War or even some game like Okami or whatever, is not indicative of a diversity oriented strategy. That's so much more accurate than what I said.

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
  23. Not even close by blueZ3 · · Score: 2, Insightful

    The Pentagon is by no means the largest department in the federal government in terms of money spent. The DOD budget for 2006 is projected to be $419.3 billion, while the
    Health and Human Services will spend $642 billion, almost 1/3 more.

    Of course, you'll never read about this in the news, since it sells a lot more commercials to talk about how the goverment is spending billions to kill people while millions of children are starving in the streets.

    In any case, why carp about one of the things that the constitution says the Feds can spend money on when they're interfering in a hundred other places where powers were supposed to be reserved to that states?

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
    1. Re:Not even close by RzUpAnmsCwrds · · Score: 1
      The DOD budget for 2006 is projected to be $419.3 billion, while the
      Health and Human Services will spend $642 billion, almost 1/3 more.


      That doesn't include the Iraq war, which has totaled over $323 billion. Nor does it account for the fact that the DOH includes everything from the CDC to the FDA. I'd agree that Health and Human Services is spending too much money, but it doesn't change the fact that our miliatry spending is huge.

      In any case, why carp about one of the things that the constitution says the Feds can spend money on when they're interfering in a hundred other places where powers were supposed to be reserved to that states?


      Because we need to decide whether or not it's prudent to spend more on "defense" than the rest of the world combined.

      From the "powers were supposed to be reserved to that states" quote, I'd guess that you are a "ibertarian or at least a Libertarian-leaning Republican. Suffice it to say that Libertarianism works great in theory, and it works in practice much of the time as well. But there are situations where the government must step in. There are entire branches of economics devoted to understanding when the government needs to take action and how they should do so to minimize their impact. Things like mandatory drug testing (FDA), basic public health (CDC/NIH), and environmental regulations would likely not be enacted by corporations or the states - which means that the only viable option is to do them at the federal level.
    2. Re:Not even close by rtechie · · Score: 1

      Of course, you'll never read about this in the news, since it sells a lot more commercials to talk about how the goverment is spending billions to kill people while millions of children are starving in the streets.

      This is because Medicare, Social Security, etc. are generally efficient programs and a responsible use of the taxpayer's money. Defense spending, OTOH, is mostly a sucking bottomless hole of waste and corruption. Look at "Joint Strike", the most expensive military program in history, costing more than WWII in adjusted dollars, is going to end up generating a handful of aircraft which will be supplanted by the vastly more expensive and capable F-22. WTF? Don't even get me started on "Star Wars" or "ballistic missile defense", arguably the greatest boondoggles EVER. Nobody know how to piss away money like the United States Air Force. I'm sure this the fact that many generals, congressmen, etc. are bribed enormous sums by the defense industry has nothing to do with this.

  24. Bioshock isn't 360 exclusive, etc. by Ender+Ryan · · Score: 1

    Bioshock isn't a 360 exclusive. It'll be coming out for the PS3. Later. But it will nonetheless. I'm going to get the PC version.

    I think it's a pretty precarious position to be in depending on a genre which plays sub-par on your platform, ie., FPSes are the biggest titles for the 360.

    Mass Effect looks great.

    Forza and GT will remain competitive.

    I don't know a single person interested in Blue Dragon. There's far more interest in JRPGs coming out for the PS2 than there is for everything the 360 has to offer.

    This console "war" won't be decide this year or even next. Sony still has more developer support than MS, the price of the PS3 *will* come down -- they've already reduced the launch price in Japan --, and Sony owns a lot of "must have" franchises. And the PS3 also has more room to grow -- 50GB dual-layer BD discs, a HD on all systems, and the Cell procesor(read about what the best devs have to say about it instead of just the ones saying "Wah it's too hard") should prove very useful down the road.

    But it's the games that matter most. And Sony still has more developers on board.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:Bioshock isn't 360 exclusive, etc. by Erwos · · Score: 1

      "Bioshock isn't a 360 exclusive. It'll be coming out for the PS3. Later. But it will nonetheless. I'm going to get the PC version."

      Bioshock was confirmed as a 360 exclusive at X06.

      --
      Plausible conjecture should not be misrepresented as proof positive.
    2. Re:Bioshock isn't 360 exclusive, etc. by Ender+Ryan · · Score: 1

      Well, it looks like the exclusivity is for a limited time, but that doesn't mean there will be a PS3 version I guess.

      That's a shame(for Sony), 'cause that game looks great.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
    3. Re:Bioshock isn't 360 exclusive, etc. by Erwos · · Score: 1

      The announcement was pretty clear that it was only coming out for Windows and Xbox 360, period. This seems reasonably plausible given the similarity between the two development environments (in terms of libraries and APIs).

      --
      Plausible conjecture should not be misrepresented as proof positive.
    4. Re:Bioshock isn't 360 exclusive, etc. by Ender+Ryan · · Score: 1

      Uh, wrong; it seemed intentionally ambiguous. Or are you only following MS's cheerleading boys? Take Two's comments on the matter were exactly as Take Two always words their limited time exclusivity deals.

      Take Two was already working on a PS3 port of the game.

      Whether or not it's dead is anyone's guess. But that's just what it'd be, a guess.

      --
      Sticking feathers up your butt does not make you a chicken - Tyler Durden
  25. Rumors of GoW significance are greatly exaggerated by reanjr · · Score: 1

    I don't really think GoW is that relevant. There are very few people who believe 360 will beat PS3 in terms of graphics and this isn't going to change that. Console FPS fans already have a strong leaning towards MS, so they're not going to win many converts there. By the time there are enough PS3s on the market to actually compete with MS, Sony's next line of games (among which are some that people have been waiting on) will be out that will look better than their initial launch.

    I think the Analysts are getting a bit too interested in this development in terms on console sales. I think the game will do great, but not be tipping point for (or against) MS.

  26. If by a bunch of JRPGS you mean one or two by Nazmun · · Score: 1

    Mistwalker Studios (which was bought by and published by Microsoft) is releasing one japanese rpg (Blue Dragon--which looks okay mind you not awesome, it's being hyped a great deal but it doesn't seem particulariy amazing when i see screenshots and possible gameplay). There was one more jrpg (the rest of the content is mostly american).

    White Knight and FF's on the ps3 are more then enough to win the japanese and myself over (specially white knight). I am looking forward to the Lost Odyssey which should be released next year though. But i cannot imagine myself buying a whole system for one goddamn game I might like. I can for the ps3 though, free blu-ray player that cost less then a standalone player. I'm also a gran turismo freak so I can't imagine myself without a ps3.

    The difference between HD feeds and DVD are as clear as night as day on my particular tv. I'm just not to impressed with first gen hd discs enough to shell out the money for em.

    --
    Hmmm... Pie...
    1. Re:If by a bunch of JRPGS you mean one or two by Anonymous Coward · · Score: 0

      Except White Knight is nothing more than a tech demo (gee wow, 2 minutes of slow turn based fighting following and followed by 10 minutes of cutscenes) and no Final Fantasy or Dragon Quest/Warrior game has been officially announced.

  27. It's going to take more than one really great game by Rev+Jim+(AKA+Metal+F · · Score: 1

    One game alone is not going to make the majority of the playstation's fanbase or people expecting to initially purchase a PS3 jump ship. A few? Sure. But this isn't the eighties where that might have worked betwen atari and intellivision or nes and sega. Many PC gamers that are also console gamers such as myself will barely mutter an audible pshaw whether GOW sinks or swims. Hello? Halo anyone? Whether casual gamers or people that don't know jack between analog and infared, or fanboys just in it to be in the majority of what's 'cool' will react is anybody's guess. So this one title's success is not all 'that' important to users picking one system over the other initially in my opinion. A little bit though? Yes, I think so. What is really important for 360 to win over loyal gamers and diehards as well? Having crucial success in the RPG arena and releasing a handful of must play RPG titles, old-school and new. If they do that, they're bound to move the 360 to a hardcore, diehard segement of the gaming community that lives for these kind of titles, many based in Japan. If they can obtain and maintain the best, most must play RPG titles available they'll move a lot closer to a number one place globally.

    --
    Gaming for over 25 years
  28. Epic's Console Track Record by QAPete · · Score: 1

    I don't know that Sony is concerned with GoW, or if Microsoft is counting on GoW to become the next Halo, but there is something to consider here. The quality of the games Epic has released in the past for consoles has been miserable. Unreal Tournament and Unreal Championship 1 and 2 were horrible products that died quick deaths in the console world. One minor exception was the Sega Dreamcast version of UT, which was actually quite good (ported by Secret Level, of course).

    There are two things that play in Epic's favor this time around. First, the enormous marketing capability of Microsoft. Epic has never had a publisher with the capacity to push a game into people's homes as they do now. The second great hope is that, since this game is being designed specifically for the 360, it should be quite optimized. Previous console games were ports from the PC.

    In the big scheme of things, Microsoft will be fine with or without a big hit in GoW. The real question I ask myself is how important is GoW to Epic and their future as a game developer? Epic will thrive licensing their engine, but if GoW (and the upcoming UT2007) fail to deliver big numbers, is it time for Epic to hang up the game development and focus in 100% on the engine itself?

    1. Re:Epic's Console Track Record by Anonymous Coward · · Score: 0

      Even if Epic got 99% of its revenue from game engine licenses, and only managed to sell one retail box of a game they create themselves, they still have a reason to create games. You can't develop a game engine just by putting a bunch of fancy features on a list and implementing them; you actually have to go out and develop a game to make sure all those theoretical features translate to the real needs of game developers. Heck, id's already at that point, in many ways. ;-) So there'll always be a place for game development at engine companies, even simply as glorified tech demos.

      In any case, the various UT games sold quite well and were lots of fun, from what I hear. At least on the PC, at any rate. The market for pure FPS games isn't growing much, though, as far as I know. FPS tends to be merely an element of a more sophisticated gameplay experience these days.

  29. Regarding graphical superiority. by Max_Abernethy · · Score: 1

    There's been a lot of real bad-looking games on the 360. The problem isn't that the hardware is bad or even that there's something wrong with the engines: it's that everyone is making ugly games. Take, for example, saint's row: it's good at drawing lots of shiny objects with very many polygons and shadows, at high resolution even. But the artwork is bland, completely devoid of charm and magic (well, a game like that could probably use more grit than anything, but it doesn't even have that - compare to the atmosphere of, say, Max Payne). Ditto for Dead Rising and Perfect Dark. The reason everyone has a boner for that PS3 demo is not that it's really doing anything technically that the 360 couldn't probably pull off, it's that the animation is fluid, the environment is beautifully designed, it just has good aesthetic sense.

    Graphical superiority is basically equivalent to artistic superiority. If you want better looking games, you really good artists and designers more than you do better hardware.

  30. Money for nothing, conspiracies for free. by Anonymous Coward · · Score: 0

    OH I'm certain they get conspiracy theories for free.

  31. 360 and PS3 titles both victim to "uncanny valley" by jchenx · · Score: 1
    There's been a lot of real bad-looking games on the 360. The problem isn't that the hardware is bad or even that there's something wrong with the engines: it's that everyone is making ugly games. Take, for example, saint's row: it's good at drawing lots of shiny objects with very many polygons and shadows, at high resolution even. But the artwork is bland, completely devoid of charm and magic (well, a game like that could probably use more grit than anything, but it doesn't even have that - compare to the atmosphere of, say, Max Payne). Ditto for Dead Rising and Perfect Dark.

    While I agree that the look for Perfect Dark was awful ("Look ma! Everything is SHINY!"), I actually liked the atmosphere in Dead Rising and Saint's Row, but maybe that's just me. No doubt, there's still a lot of uncanny valley happening with the characters, but the environments themselves were fine. If you played Saint's Row, you actually get the feeling that it ISN'T supposed to be a really gritty, dark game. There's a lot of humor in there, so the "non-gritty" look fits. Versus Dead Rising which is the complete opposite, since it's a horror game.

    But more importantly, I thought both games were a lot of fun because of the gameplay, despite whatever graphical issues they had. That's ultimately the most important factor. :)

    The reason everyone has a boner for that PS3 demo is not that it's really doing anything technically that the 360 couldn't probably pull off, it's that the animation is fluid, the environment is beautifully designed, it just has good aesthetic sense.

    I wouldn't say that PS3 titles look that much better. Maybe it's just me, but I still see a lot of uncanny valley issues with games on both platforms. The problem is the graphics capability of both have grown tremendously, so that's close to photorealism at times. But it's off by just enough to be really creepy. Just take a look at movement, or eyes. (And BTW, make sure you don't get fooled by pre-rendered cinematics, for both the PS3 or 360)

    But as artists and designers get better at responding to the uncanny valley issue, the games will start to look better. The Mass Effect trailer for the 360 looked pretty good. They spent a lot of time on facial expressions, especially the eyes, so that it doesn't look nearly as creepy as, say, Oblivion. It also helps that there are a lot of "alien" characters in that game, as well as humans in bulky armor, etc.

    In the meantime, the Wii gets to benefit with characters that are just on the left of uncanny valley, so they're quite familiar and approachable. The best example is Mario, which looks very "kiddy", but is much more aesthetically pleasing than, say, any human model in Oblivion. Okami, for the PS2, is another great example, since it's cel-shaded goodness. Not realistic, but very artistic and gorgeous. (And there are games with similar styles coming out for the 360 and PS3 as well)
    --
    -- jchenx
  32. Re:360 and PS3 titles both victim to "uncanny vall by Dynastar454 · · Score: 1

    Am I the only one who's never been bothered by the uncanny valley effect? Having grown up on video games I can't say I've ever experianced this supposedly common phenomenon, or had any friends say "gee, that's creepy". Actually, I always sort of assumed only older folk felt it. :-)

    --


    Laugh at stupidity: mod idiots +1 Funny.
  33. I don't think it matters which one looks best by Anonymous Coward · · Score: 0

    After owning every Nintendo home console I have absoultly no faith in Nintendo to deliver content. Nintendo made alot of noise before the Gamecube came out that it was going to have much better third party support that time around and I was dissapointed. The Wii is ging to cost NZ$500, as early as the begining of 2003 the Gamecube cost NZ$250, there where a few good games but AFAICR by late 2004 EA had stopped releasing its games in NZ. I haven't bought a new GC game since Resident Evil 4.

    Alot of Wii type functionallity will be delivered with the Sixaxis control for PS3. From the previews it sounds as though in first person shooters the Wiimote is just used for driving a cursor around the screen as opposed to pointing it directly at a target and the PS3 control can aim like this just fine, and still have more traditional controls for turning and movement.

    As I own an Xbox360 I'd like to see it catch on in Japan so it gets more Japanese games, but I doubt it will happen. My guess is that we'll see the same sort of games on the Sony and MS platforms as we did last gen IE: Shooting games on Xbox and more Japanese games on PS2. The difference this time is that Xbox wont have the same graphical advantage, not that that really matters too much, look at the PS2's success.

    As for who will win I think PS3 will likely come out on top, just because it will have a broader base of games. I'd say the Wii will be a bit like the Gamecube, and the Xbox360 will be much closer to the PS3 than the Xbox was to the PS2 everywhere except Japan.

    I really like my Xbox360 and there are a heap of games I'm looking forward to, but If I want to play Fighting games or Final Fantasy or what ever weird stuff comes out of the land of the rising sun, I'll have to get a PS3.

  34. Gears of War - My 2 Cents by Anonymous Coward · · Score: 0


    I have 2 problems with Gears of War (not a flame, just an opinion):

    1) I really can't stand 3rd person games. I never get the sense of control that I do from first person games like Half Life and Halo.

    2) Being a geek, I want to have some intellectual respect for the character of the "hero" in a game. Gordon Freeman is a physicist. He rules. The Master Chief is blessedly characterless except for a few terse sentences here and there. Gears of War seems to be full of jarheads. Maybe its just me, but I have a hard time playing a dumb meatshield of a character.

    My 2 cents...

    1. Re:Gears of War - My 2 Cents by JFitzsimmons · · Score: 1

      Gordon Freeman is a physicist who can't talk and forgot the most important part of his HEV: the helmet. He's not really all that bright, and has has no opinion of his own, simply playing as a pawn for whatever force may be asserting their will on him at the time.

      --
      Beware he who would deny you access to information, for in his heart he dreams himself your master. -Anonymous
  35. PS3 killer by Cybert4 · · Score: 1

    Gates himself said that he wanted Halo 3 to hit the PS3 launch.

  36. Re:360 and PS3 titles both victim to "uncanny vall by jchenx · · Score: 1

    I know a lot of people talked about it when Final Fantasy: The Spirits Within came out. I don't think they used the actual term "uncanny valley", but I had a lot of friends talk about how creepy the movie looked at times. In still-shots, or general action scenes, the movie looked fine. But the more personal and emotional moments, definately felt creepy at times to me and my friends. I still enjoyed the movie, for the most part, so it didn't detract TOO much, but it was certainly there.

    Notice how other CG movies like Toy Story or even The Incredibles don't have this problem whatsoever, since the characters are so "cartoony" looking. And in other movies that use CG characters, they're often relegated to non-humans (such as Aslan from The Lion, the Witch, and the Wardrobe and Gollum from The Lord of the Rings). IMHO, I think it'll be a while before we have a movie like FF: Spirits Within, where the entire cast is CG yet photo-realistic.

    --
    -- jchenx
  37. Thanks for your opinion! by DoctaWatson · · Score: 1

    It's great that you speak for the gaming community as a whole. Now that we know you don't care about Bioshock, which won three out of four Best Game of E3 awards from the major gaming sites (and runner up on that fourth one), we can move on and lavish praise on the shiny JRPG that presents an effeminite boy protagonist who mighty morphs into a giant robot! Clearly this is a new frontier in gaming!

  38. Excuses, excuses, excuses... by Anonymous Coward · · Score: 0

    Darn, you fanboys just can't get over the fact that the Shitbox360 doesn't appeal to the Japanese and have to keep bringing that "fact" up each time. Guess it must be one of those "if you repeat it enough it becomes true" kinds of things....

    Sony could deliver a plastic box that plays 8-bit Nintendo games and is filled with dog crap and the Japanese would line up for blocks on release day and gladly pay $1000 for it.
    So can Microsoft in the US if they make a Halo game for it.

  39. Re:360 and PS3 titles both victim to "uncanny vall by grumbel · · Score: 1
    Am I the only one who's never been bothered by the uncanny valley effect? Having grown up on video games I can't say I've ever experianced this supposedly common phenomenon, or had any friends say "gee, that's creepy". Actually, I always sort of assumed only older folk felt it. :-)

    I would say that so far there simply havn't been all that many games that suffered from it. The effect isn't something that just magically pops up due to advances in graphics, I would say it has far more to do with an imbalance in the presentation, i.e. when you have an almost photorealistic graphic, you'd better also have almost realistic animation, else the result will look like a walking zombie, not like a pretty girl. If the graphics on the other side are far from photorealistic, a bunch of glitches in the animation won't be that much of an issue.

    Another thing that plays a heavy role is fine tuing of the animations, raw motion caputuring data gives horrible results (Polar Express), since it simply only captures a subset of the total motion and thus leads to noticable errors. Classic keyframe animation by a good animator however can easily fix these problems, since an animator knows what to look for and how to fix it (Golum), just applying the raw data to the model doesn't do that.

    Speaking in terms of gaming, one demo that demonstrated the Uncanny Valley rather well was Heavy Rain, in some moments it just looked horrible, however in others it also looked great. Its the lack of fine-tuning (was all motion captured) that was lacking here and some bugs in the rendering (inner of the mouth to bright) that causes the throuble. Another example is the latest FIFA game, the characters look rather awefull, the polycount is high, but finetuning is again largly lacking, no suprise by how many players they have to model, so the result looks far more creepy than it should. A last generation example would be Riddick, the shading on the human skin was just all wrong and so was the hair, which lead to unpleasent results. The Tiger Woods shown on the PS3 press conference was another example of being deep down in uncanny valley.

    We will for sure see some more uncanny valley on PS3 and XBox360, but luckily it is something that can be avoided with some extra effort.

  40. How relevant is GoW? by Frostclaw · · Score: 1

    Gears of War has been a very hyped game for the 360 console, but I'm not sure if it really applies in Japan -- at least, as much as Blue Dragon and Lost Odyssey. I would think that those two RPGs are the bigger games in the East, particularly given the people involved in their production. So far, there are a handful of nice game on the PS3. The big one for me will be Final Fantasy XIII, but I don't see that hitting North America for a couple years yet, as localization for FF games generally takes many months and we've yet to have any indication that FFXIII is anywhere near being close to completion. I'll buy a PS3 when the price comes down. For now, its a redundant system for me. Each system has some exclusives, but overall I don't feel the urge to own both Next-Gen consoles. There are plenty of 360 games to keep me busy and I'm sure the Wii will entertain for a while as well.

  41. Re:Lies by DeeDob · · Score: 1

    3rd person cannot persuade? 4 words: Ghost Recon Advanced WarFighter

  42. Haven't you got that rather backwards? by SuperKendall · · Score: 1

    They've got to beat Gears of War, Bioshock, Mass Effect, Forza Motorsport 2, and Blue Dragon.

    Remember, Sony was the winner of the last round of consoles - that means Microsoft has to beat whatever Sony produces, not the other way around - a crucial difference.

    Gears of War has to beat Fall of Man. Bioshock has to beat whatever comes out around the same timeframe (we're talking about a year off). Forza has to contend with a new GT. Blue Dragon has to worry about White Knight Story. And so on and so forth.

    Microsoft has a head start and they are doing a good job of supporting it, but just because they have some pretty good looking games coming out does not mean Microsoft will easily overtake SOny if Sony offers games that are even close to equivilent.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  43. Re:Lies by abandonment · · Score: 1

    GRAW is a appealing to a very select audience - it's hardly the 'fast action, focus on fun' type of game that Gears of War is attempting to be. The only thing that they might have in common is the camera viewpoint and the fact that they are both for the mature audience.

    GRAW is such a slow-paced, unforgiving game that it will annoy any but the most diehard fans of the tactical shooter genre.

  44. Wrong again by blueZ3 · · Score: 1

    Why bother making up numbers when 20 seconds of research shows that you're... well... making up numbers.

    US DOD Budget, fiscal 2006: $406 billion

    USSR Defense Budget: $70 billion
    China Defense Budget: $90.0 billion
    NATO Combined Defense Budget: $160 billion

    You're already over, right there.

    In addition, to further refute this ridiculous comment, both Russia and China spend a higher percentage of their GDP on defense. The US spends 3.7% of GDP, while China spends 4.2% and Russia spends a whopping 12% of GDP on defense.

    I know slashdot is the home of a high proportion of America-hating basement dwellers, but this post (completely blind to reality and the possibility that someone might actually take 30 seconds to google the numbers) is a new low.

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com