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U.S. Safety Commision 'Keeping an Eye' on the Wii

In the wake of this past week's offer from Nintendo to replace our Wiimote straps, the U.S. Consumer Product Safety Commission says they'll be keeping an eye on the situation in the future. For the time being they are satisfied with Nintendo's handling of the problem. Just the same, Kotaku reports that the organization wants to make sure there aren't a lot of subsequent 'flying Wiimote' incidents. From the article: "Because Nintendo self-reported the issue, the commission will not do its own investigation unless new issues crop up with the new strap. 'If the problem continues with the new strap that's where we might step in," she said. "We also would have to decide if it's a safety issue.' Vallese added that that means that if remotes were, for instance, smashing into a television hard enough to cause the tube to explode or somehow stop working in a dangerous way, it could also be deemed a safety issue."

75 of 102 comments (clear)

  1. Overboard by pembo13 · · Score: 5, Insightful

    I think people are _really_ going overboard with this entire things now. It's not as if the controllers are launching themselves. As nice/good as it is of Nintendo to replace the straps. This is just settings the bar lower for common sense. If your hand is sweaty, please dry it off for the sake of people around you. I'm curious as to how much tension the straps takes before breaking myself, and also how the replacement straps fair in that metric. But really, the controllers aren't supposed to be flying (or are games somehow requiring this?). Has anyone been able to actually damage the remote itself? It seems as if it is near indistructable.

    --
    "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    1. Re:Overboard by ejdmoo · · Score: 3, Interesting

      Nintendo should never have put straps on in the first place. They should have just told people to not let go.

      On another note, Gizmodo has a bit on how strong the strap is...pretty strong if you ask me.

    2. Re:Overboard by Bloke+down+the+pub · · Score: 1
      If your hand is sweaty, please dry it off for the sake of people around you.
      Exactly - just like if you playing real (as in life) tennis - which you wouldn't do in the lounge, would you? Would a sane person play football there? Or practice Jujitsu in the kitchen?
      --
      It's true I tell you, feller at work's next door neighbour read it in the paper.
    3. Re:Overboard by CriminalNerd · · Score: 1


      It seems as if it is near indistructable.

      Haven't you heard? Nintendo hardware is more durable than most. Have you ever had your parents chuck your GBA out the window, watch it roll sideways down the hill and land in some bushes, retrieve it, and see that it's still intact AND working withonly three small scratches on the screen?

      Heck, they're even MORE durable than the televisions!!!

    4. Re:Overboard by DaSH+Alpha · · Score: 2, Insightful

      Yeah, I think they should be investigating the people who didn't develop very good motor skills in childhood instead. I've never even come close to releasing the controller from my hand, although I have come close a few times to hitting stuff around me (coffee table, cats) while playing bowling and tennis. But I'm not going to be a moron and blame Nintendo for my lack of proper attention.

    5. Re:Overboard by 7Prime · · Score: 1

      I actually quite like the strap, even if I'm playing something as kineticly tame as Zelda, it really feels like I'm "strapped in" to the game, it actually adds an extra little layer of immersion, in a funny way. I think it's comforting, for some reason. I don't know if other people have found this to be the case, or not, but a lot of people are wearing the straps.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    6. Re:Overboard by Shirloki · · Score: 1

      Hang on now! We can't let people take the blame for their own actions! That's what lawyers call attractive nuisance. If a kid down the street steals gasoline from your car and severely burns himself, OF COURSE it's your fault! You parked the damn thing in your driveway!

    7. Re:Overboard by Ignis+Flatus · · Score: 1
      Exactly - just like if you playing real (as in life) tennis - which you wouldn't do in the lounge, would you? Would a sane person play football there? Or practice Jujitsu in the kitchen?
      yeah, but neither would a sane person play tennis or football for 36 hours straight. you're not dealing with sane people here, these are gamers.
    8. Re:Overboard by The+PS3+Will+Fail · · Score: 1
      "Nintendo should never have put straps on in the first place. They should have just told people to not let go."
      GM never should have put seat belts into cars in the first place. They should have just told people to not let go.

      Your argument is foolish. The Wii manual specifically states that people should not "let go"; adding a safety precaution on top of that is a good step. Now, go roast in hell.

    9. Re:Overboard by WormholeFiend · · Score: 1

      I'm curious as to how much tension the straps takes before breaking myself, and also how the replacement straps fair in that metric

      My straps haven't snapped yet, but they are starting to fray where they loop on the wiimote, and I'm not even swinging it in full motion like those people you see in online wiisaster videos.

      I guess that eventually the string just becomes too weak from fraying.

  2. They should buy a Wii by MichaelSmith · · Score: 1

    and conduct extensive tests. Its the only way to be sure.

    1. Re:They should buy a Wii by AWhistler · · Score: 2, Funny

      ...until they nuke their TV from orbit.

    2. Re:They should buy a Wii by AliasTheRoot · · Score: 1

      Whats with this Meme?

    3. Re:They should buy a Wii by Andy+Gardner · · Score: 2, Funny

      Its the only way to be sure, man.

    4. Re:They should buy a Wii by Disseminated · · Score: 1

      But then it's Game Over man... Game over!

    5. Re:They should buy a Wii by DrunkenTerror · · Score: 1

      Hudson: Let's just bug out and call it even, OK? What are we talking about this for?
      Ripley: I say we take off and nuke the entire site from orbit. It's the only way to be sure.
      Hudson: Fuckin' A...
      Burke: Ho-ho-hold on one second. This installation has a substantial dollar value attached to it.
      Ripley: They can bill me.

      From Aliens (1986)

  3. Uh... what? by RyoShin · · Score: 4, Insightful

    People get whacked in the head with golf clubs, tennis clubs, all sorts of stuff all the time. Safety Commision pays no heed.

    People have thrown cellphones and remotes across the room in frusturation before. Safety Commision pays no heed.

    Nintendo implements tool to keep device from being thrown across room. Nintendo then upgrades tool and offers replacement of 'inferior' version to try and keep accidents down. And now the Safety Commision is a bit concerned? For. Fucks. Sake.

    1. Re:Uh... what? by An+Anonymous+Coward · · Score: 5, Informative
      From TFA:

      "She said that there are two ways in which the commission can get involved in a product safety issue. One is by discovering the problem on their own, either through consumer complaints or their own research, the other is by the company notifying them of an issue.

      In this case Nintendo contacted the commission and asked to fast track the solution, which involved offering to replace about 2 million Wii remote safety straps.

      Because Nintendo self-reported the issue, the commission will not do its own investigation unless new issues crop up with the new strap."

      So the Commision is only getting involved because Nintendo asked them to.
    2. Re:Uh... what? by nomadic · · Score: 1

      And now the Safety Commision is a bit concerned?

      Yes, exactly. They're a "bit" concerned. That's it. That's all. How can you be that outraged over them NOT TAKING ACTION?

    3. Re:Uh... what? by RyoShin · · Score: 3, Interesting
      Good point. The synopsis makes it sound like the Safety Council will be following the Wiimote strap very closely, as if it's some big concern. This quote, though, still make me wonder:

      Vallese added that that means that if remotes were, for instance, smashing into a television hard enough to cause the tube to explode or somehow stop working in a dangerous way, it could also be deemed a safety issue.
      Going back to my OP, how is that any different than someone throwing a TV remote at the screen in frusturation? That's probably not any more uncommon than these incidents with the Wiimote. The tube explosion is unintended in either case, though the reasons for throwing the device are quite different. I don't see the Safety Council leaning on remote manufacturers about this.
    4. Re:Uh... what? by HappySqurriel · · Score: 1

      By being so unconventionally honest and open Nintendo has also probably limited (most of) the legal fall out from this recall. I'm not a lawyer but from my limited understanding of the law (which varies from country to contry and state to state) if you can demonstrate that you practiced due-diligence the legal consequences are far less severe.

    5. Re:Uh... what? by HappySqurriel · · Score: 2, Insightful

      As a guess, I would say that it is a matter of scale ...

      The Gamecube sold 12 Million systems in North America and I think it is pretty safe to assume the Wii will sell more than that...

      If 1% of person-play-sessions result in a dropped controller and 1% of those are thrown with enough force to cause damage to a TV and if you assume 1-person-playsession/console-day you would get 1,200 Wiimotes thrown a day or about 420,000/year; if 1% of those caused an exploding TV you'd have 4,200 exploding TVs/year.

      Do I think that the rate would be that high? No, but I think that is the reason they're investigating it ...

    6. Re:Uh... what? by ultranova · · Score: 1

      Going back to my OP, how is that any different than someone throwing a TV remote at the screen in frusturation? That's probably not any more uncommon than these incidents with the Wiimote. The tube explosion is unintended in either case, though the reasons for throwing the device are quite different.

      Since the tube contains a vacuum, if it gets cracked there's going to be an implosion, not explosion.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    7. Re:Uh... what? by Wordplay · · Score: 1

      Which makes it a minor wonder that it's quite so unconventional. You'd think more companies would want to limit their liability, since trying to keep secrets works less and less well as people become better informed through the internet.

      Of course, I don't know if it's all that rare anymore. Microsoft did the same thing with the Xbox power cord issue, and the Xbox 360 warranty extensions, etc. I'm sure there are plenty of other examples where an infrequent issue was publicized reasonably widely and the company kicked down for a free replacement.

      Nintendo still deserves a lot of kudos though. It didn't take them long to make the decision, and it's in line with the rest of their customer service. They're really exemplary in that regard.

    8. Re:Uh... what? by Wdomburg · · Score: 1

      Did you miss the part where they're not investigating it?

    9. Re:Uh... what? by geminidomino · · Score: 1

      Which makes it a minor wonder that it's quite so unconventional. You'd think more companies would want to limit their liability, since trying to keep secrets works less and less well as people become better informed through the internet.

      Less and less is still >0. They've still got Marketroids saying that things like that are bad for PR. The truth is, the only time anyone actually says "There's no such thing as bad press." is when they're knee-deep in it and trying to appear glib and unconcerned (or are a /. armchair MBA)

    10. Re:Uh... what? by Izhido · · Score: 1

      Dude, you're not getting it. TV remotes are not supposed to be thrown at a TV screen, just to point at it so we can do things with the TV. Wiimotes, in the other hand, are >>intended to be moved at high speed in all directions, and many of them, towards the TV screen. If you throw a TV remote at the screen, it's your fault if it gets broken. If you throw your Wiimote at your screen, it's because you (and, probably, Nintendo) were expected to do it, and if your screen gets broken, it is an accident. One that, many people would think, shouldn't be happening. I think that's why the Council is intervening. Good for Nintendo to pay attention to the issue, and reinforcing the straps so it doesn't happen as often as it is now. Though... I still think we should be holding the 'motes a little firmer, y'know...

  4. I haven't gotten my Wii yet... by SpectreHiro · · Score: 3, Informative

    ... But when I finally get mine, I think I might do a little home modding on my Wii-Motes. I've got standard-issue sweaty geek palms, so a little Grip Tape might be a good idea. Considering the fact that my elderly parents are also interested in playing (not to mention my goofy nieces), the TV will probably appreciate it.

    --
    You can't win, Darth. If you mod me down, I shall become more powerful than you could possibly imagine.
    1. Re:I haven't gotten my Wii yet... by Enoxice · · Score: 1

      You can also get some stylish wiimote condoms: http://keentop.en.alibaba.com/product/0/51328074/W II_Remote_Control_Silicone_Sleeve.html

      I haven't personally tried one, but according to third-party testimonial they get the job done quite well.

      --
      Anyone else think the comments just weren't rendering right before they turned off ABP and saw ads?
    2. Re:I haven't gotten my Wii yet... by Sylver+Dragon · · Score: 1

      Yup, they work great. Both my brother and my father have bought Wiis (I've just been unlucky and not gotten one yet) and all 4 of the Wii-motes (2 for each system) have the condoms. The grip on them is great, we've played numerous hours of the Golf and Bowling games and never once had a Wii-mote slip out of hand. Of course, we are all rather sane in the amount of force we use, so this has not really been tested in extreme conditions. Also, they make Wii-mote identification easier. You get one in a color you like, and you can be fairly certain of which Wii-mote to use; sure they have the blue LED to tell them apart, but color coding is quicker (just ask any D&D player about dragons).

      --
      Necessity is the mother of invention.
      Laziness is the father.
  5. mod parent up, underrated by Travoltus · · Score: 1

    n/t

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
  6. Here's a tip to Nintendo by zarkzervo · · Score: 4, Funny

    Drop the American market. It's just a matter of time before some idiot uses a real bat on a controller, spreading plastic splinters all over his mates. "How would I supposed to know that a real bat would destroy the wiimote? Nintendo should make it impossible to throw the wiimote. They should pay me a gadzjillion dollars!" If Nintendo drops the american market, we here in Europe could get some ;)

    --
    Insert `fortune -o` here
  7. My experience. by Grey+Ninja · · Score: 4, Funny

    I've had a Wii since launch. I've dropped the remote once or twice while playing (I think both times were while boxing. I'm terrible at the game, so I pretty much do the equivalent of button mashing, which is waving it around wildly). The strap held up just fine.

    A more serious incident was when I was playing Baseball with my girlfriend's 5 year old daughter. She was pitching, and I was batting. She was standing almost directly in front of the TV as usual, and I was standing further back, near the wall so that I was out of reach of her. What happened was she pitched the ball, and then stepped back for some reason. I was taking a swing at the ball, and I was fairly focused on the TV. I heard a very satisfying CRACK! as the remote hit her head, and the bat hit the ball. I got a home run. She got a hurt head. And learned an important lesson about Wii safety. She hasn't done that again. ;-)

    (Yeah, I know that I'm a bastard. But surprisingly, she wasn't that hurt, despite me whacking her in the back of the head nearly as hard as I could. (The battery cover flew off of the remote, but it was otherwise undamaged, and the battery cover didn't break))

    1. Re:My experience. by Henry+V+.009 · · Score: 4, Insightful

      What lesson did she learn? Stay away from Mom's boyfriend or get beaten? Good god, you dumb fuck, if you're playing with 5-year-olds, you're the one to be careful.

    2. Re:My experience. by soft_guy · · Score: 1

      What lesson did she learn? She learned that the Wii remote is well made and durable.
      --
      Avoid Missing Ball for High Score
    3. Re:My experience. by LKM · · Score: 2, Insightful

      Wow, that got modded "funny"? If you really did "whack" a five year old on the back of her head "nearly as hard as [you] could," you should take her to a doctor, not make fun of it, even if she doesn't show any symptoms.

    4. Re:My experience. by WCLPeter · · Score: 1

      My grandmother had 16 kids so I have many nieces, nephews and cousins. At family functions, being the "fun" uncle, I'm usually tapped to supervise and play with those kids. I can tell you with certainty, kids are unpredictable bundles of pure energy. It doesn't matter how careful you are in playing with them, you *will* unintentionaly hurt them.

      Kids are pretty smart in their own way, but they don't have the same wisdom and level of understanding of the world as adults do. They *will* do things no sane adult would do, they *will* fall down, they *will* get hurt. If they ask you to play catch and they bend down to tie a shoe after you've thrown the ball, don't be shocked if the ball hits them in the head.

      Obviously that wasn't what you would inteded to happen, but it did and it hurts. Now, every time their sibling pokes the bump on their head, the "Ow!" they yelp out reminds them to pay attention to their surroundings and be certain they're ready before I throw the ball.

      Which, if you think about it, is the same lesson learned by the young lady in the original posting.

    5. Re:My experience. by Anonymous Coward · · Score: 1, Insightful

      Have you raised a five year old? If you took the kid to the doctor every time they hit their head or some other part of their body, that could be a hell of a lot of doctor visits! He didn't hit her with a baseball bat or punch her straight on - I think she'll be okay. And yes, the kid would be a wuss, too, if you took them to the doctor for every "booboo" they had. Talk about how to raise a hypochondriac.

    6. Re:My experience. by Grey+Ninja · · Score: 1

      She was rubbing her head for a little bit after I whacked her, but she wasn't even crying. She doesn't have a really low pain tolerance like a lot of 5 year olds, but believe me, if it had hurt her that bad she would be crying.

      And no, I wouldn't take her to the hospital for whacking her on the head. I'm not a psych person, but I did take an introductory psychology class. It's a pretty basic principle of psychology that the way we are raised does have a lot of bearing on our mental development. Parents who overreact to every injury or ailment that a child has will generally produce children with extremely low pain tolerance, and borderline hypochondriacs. I've been around enough people who act that way to think that it's not healthy. The instinctive reaction that a person has to a hurt child is not necessarily the correct one.

      It's better to overcome your instinct and joke with the kid a little to get them to cheer up rather than fawning over them. Which is exactly what I did with this kid. I laughed, asked if she was okay, pointed at the TV, and said "Look! I got a home run! You should do that every time. Now where did the battery cover go?". Or something like that. But that's the general basis of what I did. There was no bleeding, no bump, and she wasn't that injured. I think that the battery cover flying off absorbed a lot of the shock as kinetic energy.

    7. Re:My experience. by Henry+V+.009 · · Score: 1
      My daughter made an error in judgement and got whacked with the remote.


      Great line, applying "error in judgement" to a 5-year-old.

      Anyway, the two of you are dumb fucks. When you hurt a little kid while rough-housing (even if it's electronic rough-housing) the appropriate response is "hey, I need to be more careful." The response is not "ha ha, she sure learned her lesson."

      Look, I'm sure that the kid was all right. It's your attitudes that are crazy.

      And relax. I used to work with abused children. The two of you sound far preferable to any of the parents those kids ever had. Playing with your children. Both of you able to read and write. Good times.

      I'm still going to call dumb fuck when I see it though. Be a bit more careful playing with the new game system, huh?
    8. Re:My experience. by LKM · · Score: 1
      It's better to overcome your instinct and joke with the kid a little to get them to cheer up rather than fawning over them.

      I'd absolutely agree - if she had fallen down her bike, or hit her head on something, or scraped her knee after stumbling over something. But not if you hit her on hear head as hard as you could. Either you're really weak or really lucky, but hitting a five-year-old on the head as hard as you can can be really dangerous.

    9. Re:My experience. by Sylver+Dragon · · Score: 1

      Don't let him get to you, either he is trolling or he is one of the dumbfucks that are working to turn out a generation of irresponsible children who have no ability to deal with life. Kids, even as young as 5, should have enough sense to watch where they are going, and when they don't they will often get reminded of it via a bump or scrape. These things happen and are a useful part of growing up. It's one of the reasons humans have evolved to be more durable during their early years, so that these lessons don't kill them outright, as they may later in life.
      As long as the child isn't seriously injured it becomes a good lesson in life and everyone moves on. Yup, adults need to keep their eyes open and watch out for kids making mistakes, but shit happens.

      --
      Necessity is the mother of invention.
      Laziness is the father.
  8. Well by Sv-Manowar · · Score: 2, Insightful

    It seems as if the talk about the Wiimote straps breaking is becoming almost as big news as the console itself, if you speak to anyone on internet gaming forums or offline who enjoys console gaming and you bring up the Wii, you will last about 5 minutes before someone tells you a story of how they know somebody who killed their TV/Cat/Sister with the Wiimote flying out of their hands. The BBC reported some advice from Nintendo and it seems like the last point adresses reason why most people are having this problem - "Do not use excessively rapid, violent or wide swinging motions during game play."

    I'd dare say that over 80% of the reason for the breakages right now is because people have been booting up Wii Sports and taking on, say, the Golf game thinking they have a real seven iron in their hands. Of course people are going to pretend it's the real game while playing Baseball or Boxing and with these kind of multiplayer games, when your with a friend you will both pretty easily start going at it with more violent movements. Games such as red steel in the shooting part are unlikely to have that many breakages happen, but as soon as you get into the sword fighting parts people will start thinking they are one of the fourty-seven samurai and start throwing the controller around. It's good to see Nintendo are beefing up the wrist strap with the recall but I still think it's less about product failure and more about people not using common sense while playing - on the flipside of that it is a game console (with a target market of young people), so surely Nintendo should have expected people to get a bit over excited and be at least slightly prepared for this.

  9. Explode? by scdeimos · · Score: 2, Informative
    "We also would have to decide if it's a safety issue.' Vallese added that that means that if remotes were, for instance, smashing into a television hard enough to cause the tube to explode or somehow stop working in a dangerous way, it could also be deemed a safety issue."
    Sheesh, have CRT's been "off the market" so long that people have forgotten how they work? CRT's are big vacuum tubes. Due to the near-vacuum inside them, they will *implode* when broken, not explode. Worst case scenario the cathode guns (at the back of the tube) will try to come out through the front of the tube but will be restrained by the pins attached to the neck board and associated cables. The glass on the front of a tube is so thick (so it doesn't self implode) that you'd virtually have to hit one with a hammer to break it, usually with only the shadow mask getting dislodged and a whole bunch of phosphor with it.
    1. Re:Explode? by PatrickThomson · · Score: 2, Insightful

      I can personally attest to the thin-ass screen on a 14" black and white monitor from goodness-knows-how-long-ago being quite resilient.

      It came time to dispose of "ol greener", so I did the only sensible thing: put it face-up in a dustbin and dropped bricks on it. Took quite a few, and then the tube just cracked and slowly filled with air. A wiimote? please.

      --
      I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
    2. Re:Explode? by Mattsson · · Score: 1

      I have actually seen this while working as it-support for a company.
      An angry customer had hit the front of a crt-monitor with a hammer.
      There where not a shredd of glass outside the tube. Just an "inverted crater" visible through the glass, a hole the size of the hammer-head and a strong smell of what probably was phosphor.

      No explotion... =)

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    3. Re:Explode? by KDR_11k · · Score: 1

      Of course, especially on sledgehammers. Nothing says fun like having a 5kg hammer tied to your wrists with a cable that's guaranteed not to break.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  10. Suspect someone else is pushing here... by advocate_one · · Score: 2, Insightful

    perhaps Microsoft or Sony? Who gains by all this news of Wii remotes smashing televisions then? perhaps some of these breakages are not true accidents? tin foil hat time

    --
    Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
  11. Aint no such thing as bad publicity... by itsdapead · · Score: 1

    Yeah, its really in the interest of M$ and Sony to ensure that the Wii gets daily mentions in the media during the run up to ex-mas (along with comments about how excited people are getting over them). Seen anything in the mainstream press about the PS3 last week?

    As long as nothing really serious happens, the Nintendo marketing guys should be laughing all the way to the bank. They'll make more than enough to absorb a few ex-gratia payouts for broken tellys.

    --
    In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
  12. Excessive Force by Kurayamino-X · · Score: 4, Insightful

    I've seen video of one guy breaking the straps on a Wiimote.
    Be was pitching in baseball and threw the fucking controller.
    You do not throw the fucking controller.

    Aparrantly people seem to thing you have to put the same force behind your movements as if you were actually pitching or hitting or bowling or swinging a golf club. I'm starting to thing WiiSports was a really bad title to include with the console, maybe they should have gone with WiiPlay, I'm sure far fewer dickweeds would fling thier controller with enough force to break thier TV then.

    It's not the strap that's broken, the strap is only meant to stop you from accidentally dropping it, it's the retards putting way too much force behind thier movements. Maybe if they used it without the strap they'd be more careful.

    --
    ...I got nothing.
  13. Make GLOV ES and Ankle straps by AWhistler · · Score: 2, Interesting

    Nintendo needs to rethink the Wiimote. While I think that it's just stupid for people to not use the straps (you wouldn't be able to throw the wiimote if you strapped it down), it seems that people are truly becoming immersed in the games, even the ones with inferior graphics, so much so that they start treating their moves like the real thing.

    I see a solution is to create Wiimote gloves to keep the controller on the body. And another idea is to create Wiimote ankle controllers. This way games can be created that monitor feet movement (dance, dance revolution kinda thing). Then a new genre can start using game consoles...exercise videos! Imagine it...Jane Fonda's workout video game that could monitor your movements, tell you what you're doing right and wrong, monitor your heart rate (sensor in the glove), estimate calorie burning, save the game and keep a history, and draw charts of the history.

    There are issues with the glove (how to remap all the buttons and the trigger), and it may take away from the tactile feel of holding something in your hand, but the safety issue would be solved. Well, except for people smashing into furniture.

    1. Re:Make GLOV ES and Ankle straps by tonyr1988 · · Score: 2, Insightful

      No, Nintendo needs to do nothing else to change anything. I got my Wii a while ago, and there is not one instance in any game that requires you to get even close to letting go of the remote. I've played with different people, and sometimes we'll even go crazy with the remotes. It's fun to swing your "sword" like a complete nutjob in Zelda, or run back and forth hitting the ball in Tennis (although neither is necessary at all). You don't throw a sword in real-life, you don't let go of a tennis racket, you shouldn't be letting go of the remote. Even the sports where you would let go (bowling), you have to let go of a button, and I (nor anyone I've played with) have never once had a problem trying to let go of the remote itself.

      The strap gives you a lot of slack between the remote and your wrist. There is never any stress on it while it's lax and just hanging there. The only time you'd stress the strap enough (even on the original) is if you've not only let go of the remote, but if it's going crazy fast.

      It's definitely a user error, far from a design flaw. This is all complete nonsense.

    2. Re:Make GLOV ES and Ankle straps by minus_273 · · Score: 1

      ".Jane Fonda's workout video game"

      the work being lunging forward to spit on a disabled vet. we could have the wiimote strapped to the neck

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    3. Re:Make GLOV ES and Ankle straps by Wordplay · · Score: 1

      Yeah, Nintendo's tried that glove thing before. It kinda sucked.

      Part of the reason the remote works better is because you can hold it in different ways, depending on the type of motion it's trying to simulate, and because it can be used with either hand. And as you say, there's also something very immersive about actually -holding- something. The glove won't be ambidextrous, and it'd be much more difficult to "drive", as you'd have to hold and move your hand in an absolutely specific way to make the motion sensors output correctly. The same applies to the remote, but you have a range of grips you can use on it and still get it to move appropriately.

      I must admit, though, I kind of like the concept of being able to use a pointed finger as a mouse pointer. I like the ankle sensor idea, too. Someone will no doubt do that eventually.

    4. Re:Make GLOV ES and Ankle straps by AWhistler · · Score: 1

      I agree that this is mostly user error, but if there are enough recalls, or even worse, lawsuits about "design flaws" in the Wii, Nintendo will yank this off the market VERY quickly. I REALLY don't want to see that happen. This is a truly new way of playing games, one in which kids, parents and grandparents can play together without any of them feeling dumb not knowing which strange combination of buttons to push to get an obscure move. Nintendo has really done something good here, so protecting it from the idiots is necessary.

      Gloves don't have to be ambidextrous...sell them in pairs, like the nunchucks(sp) now.

      As for the straps being enough...how many here play raquetball? The raquets have straps that everyone knows to use, but I have still thrown an occasional raquet when the STRAP slipped off my wrist. Perhaps the best thing they can do is, as suggested by others, make a rubberized grip (like a raquet), and make the strap longer (yes, longer) and tell people to "spin" the wiimote to twist the strap to a loose/tight fit, like a racquet.

    5. Re:Make GLOV ES and Ankle straps by DrScotsman · · Score: 1

      Yeah, Nintendo's tried that glove thing before. It kinda sucked.

      If you actually read the URL you linked to, you'd see that it wasn't produced by Nintendo :p

      But after seeing the Angry Nintendo Nerd's video on the Power Glove, I can agree that it kinda sucke.

    6. Re:Make GLOV ES and Ankle straps by Sylver+Dragon · · Score: 1

      Having played with a Wii, I think that the Wii-mote is a better choice than a glove. Golfing without something in my hand would be awkward, at the very least I can hold the Wii-mote in one hand similarly to how I would hold a club, especially considering you have to hold the 'A' button to hit, it puts your hand in a similar position.
      Also, I would recommend everyone get get a Wiimote condom. They improve your grip on it and just generally look good.

      --
      Necessity is the mother of invention.
      Laziness is the father.
  14. Best advertising money can buy!! by Ingolfke · · Score: 4, Insightful

    This Wii issue is the best advertising money can buy. What's wrong with the product... it's so fun people of all ages (particularly adults, one of their target demographics) are actually breaking the strapp while playing. This doesn't affect the actual functionality of product... you have to be careful... but the games still play and the Wii itself doesn't break. So they'll send out some replacement straps, while the news media covers this story for days demonstrating how to use the Wii, how young and old are using it and having a great time. How you should excercise some restraint while you have all of that fun.

    1. Re:Best advertising money can buy!! by Ingolfke · · Score: 1

      You've been modded down already... but I'd like to take a minute and point out your flaws.

      The Bridgestone/Firestone issue was a flaw in the basic functioning of the product... as I said the strap issue "doesn't affect the basic functionality of the product." The replacement costs for Nintendo will be minimal. To avoid the issue people need to restrain themselves (meaning... wow this is so much fun you need to be careful not to get too into it). If the Wii broke after a month. If the controller didn't work right. If it shocked people... sure that's bad publicity. But this isn't one of those situations.

      Bridgestone/Firestone does not proove that some publicity about a "failing" can't be good.

  15. Re:What about people getting hurt? by Anonymous Coward · · Score: 1, Funny
    First of all, since a cathodic tube is filled with vaccum

    Is it now...

  16. Not only overboard, but great press! by gmezero · · Score: 4, Insightful

    This is awsome press coverage for Nintendo that they don't even have to pay for. "Oooh look, Nintendo is dangerous! The Governement is keeping their eye on them." It's almost always good to play the bad-boy card in the U.S. market. Consumers eat it up. :) Anyone who wasn't thinking about buying a Wii might think that they should check to see what all the fuss is about... and if it makes another sale, cha-ching!

  17. Lawn Darts by jonhorvath · · Score: 1

    We sure have come a long way since lawn darts!

    1. Re:Lawn Darts by Wordplay · · Score: 1

      Yeah, well, just wait until WiiJarts comes out. Oh, the carnage...

  18. EXACTLY. by dolson · · Score: 2, Insightful

    That is exactly why people should NOT be letting go of the *video game controller.* Playing a bowling video game is not the same as playing bowling in real life. Not even close. So don't let go of the damn controller.

  19. the dangerous wii by nelomolen · · Score: 1

    So far I've had one close friend have a wrist strap "break" with the Wiimote subsequently flying across the room, leaving me to ask WHY the controller left his hand in the first place? The controller leaving his hand enabled the strap to break, not the other way around.

    Seriously, the only dangers involved in playing Wii games are the ones imposed by playing with people who seem to lack some motor skills or self-control. My wife hit me with a controller because she flails her arms wildly when boxing. My friend did the same to her. My wife ripped his Nunchuck from his Wiimote because her finger hooked onto it. Now, I have a lot of grace for my wife and friends, but not so much that I'll say it's the Wii/Wiimotes fault that these things happen.

    I, of course, am perfect and have never done anything like this. I'm sure I'll eventually "hit" my wife in Wiitaliation, though.

    Much to Nintendo's credit, when my friend broke the strap they sent the newer replacement strap very quickly. The part that connects to the Wiimote is thicker - hopefully thick enough that this kind of player-caused breakage won't happen any more.

  20. Now you know... by rur · · Score: 1

    why hand guns do not have straps.

  21. Oh, that makes sense. by ShadowMarth · · Score: 1

    If someone did the same with their fist because they were stupid, would they sue god?

  22. New wrist straps will not help, and here's why: by GoombaTroopa · · Score: 1

    Let me refer you all to a quote from the Darwin Awards:

    "If you make something idiotproof, they will make a better idiot."

  23. There's a difference by LKM · · Score: 1
    If you took the kid to the doctor every time they hit their head or some other part of their body,

    If you can't see the difference between a girl hitting her head, and her parent whacking her on the head as hard as he can, you shouldn't have kids.

  24. Yup, There's a difference by Valacosa · · Score: 1
    If you can't see the difference between a girl hitting her head, and her parent whacking her on the head as hard as he can, you shouldn't have kids.
    He said that he hit her, unintentially. I don't see anywhere where he said he "hit her as hard as he could". If you lack the reading comprehension to see the difference, you shouldn't be on Slashdot.

    Wait, I take that back. You're right at home.
    --
    "Live as if you'll die tomorrow." Ridiculous. You could die later today.
    1. Re:Yup, There's a difference by Valacosa · · Score: 1

      Well, fuck me, there it is. Argh. I need sleep. I'm right at home.

      --
      "Live as if you'll die tomorrow." Ridiculous. You could die later today.
  25. Missed the point by Bloke+down+the+pub · · Score: 1

    It starts to get similar when you design the controllers to work like the implements used in the real game. You know, like waving your arms around and stuff?

    --
    It's true I tell you, feller at work's next door neighbour read it in the paper.
  26. Two problems with your arguement by 7Prime · · Score: 1

    First of all, you bet your ass they're paying for it! A full recall (although they're not calling it that) on all the straps on the Wiimotes is going to cost them. Even if only 10% or something actually do send their's back, that's hundreds of thousands in shipping, repackaging, and wages for people having to put them back on.

    Secondly, I don't think this could be FURTHER from the "bad boy card". This is Nintendo, voluntarely standing up, saying, "there's a problem with our product, we don't want anyone to get hurt, so bring it in and we'll fix it." I'm not sure if it quite plays the "pussy card" (not as much as DS friend codes, or anything like that), but it sure as hell isn't going to come across as "rebel" in ANYONE'S book.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:Two problems with your arguement by gmezero · · Score: 1

      I counter that with this morning, a non-gamer co-worker came over and asked me "So what's this about people getting hurt using that new game machine?"

      I explained the whole situation to them and that was followed with a "Gee, I bet my wife would enjoy that, she likes to excercise but can never find the time. It sounds interesting. Where can I check it out?"

    2. Re:Two problems with your arguement by 7Prime · · Score: 1

      Sure, obviously any press is good for them, but there are better and easier ways of getting press than purposefully making faulty hardware so that it will get press.

      My one question is: after you're discussion over thrown video-game equipment, his first thought was about his wife... do I sense some... uhhh... trouble at home?

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.