Valve Pens In-Game Ad Deal for Counter-Strike
Making the (now fondly remembered) Subway Counter-Strike ads a reality, Valve has inked a deal with the content pusher IGA. An article at GamesIndustry states that this may be the biggest in-game ad deal ever, as this still insanely popular title racks up something like '5 billion player-minutes each month' From the article: "'As the world's premier online action game, Counter-Strike's player minutes exceed its closest competitor by more than 100 per cent,' said Doug Lombardi, marketing director for Valve. 'Additionally, Counter-Strike rivals many of the current top ten watched shows on American televisions. For instance, a top ranked, one hour, weekly program garners 20 million viewers and results in approximately 4.8 billion viewer minutes per month. Conversely, Counter-Strike generates over 5 billion player minutes in the same period of time. And, nobody fast-forwards through any part of Counter-Strike,' added Lombardi."
With the simple laws of supply they should make Counter-Strike free then it would only increase their ad counts.
Why not grafiti a nice goatse next to that ad? You know you want to.
Where can I sign up to get my money back?
i'd be so mad i'd quit.
It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
Wow, this one just missed the "Gaming's Biggest Blunders of 2006" article. So Valve got pissed when someone with a CS server put in Subway ads, and I am sure it is because Valve had something like this in works for a while. I think that if someone is running a server that sells Valve's games, Valve should let the servers collect revenue on these ads. I can't tell from the article if this is the case, but I assume Valve is collecting all the revenue for themselves (how would they do that anyway? do all the servers have to register with value to be available in steam?).
Many people have said it, but here it comes again. Ads are fine if they are not intrusive and make sense. On top of that, make the freaking ads destructible. I don't want to drop a grenade and have the whole area singed but the Pepsi ad is shiny and new.
I guess the fact that I already PAID multiple times (hl2, then again for CS) does not factor into this at all? Worse yet, If I try and hack the games to remove the ads, they can just take ALL the games I have on steam and invalidate them. I knew I should never put money into steam. They have way too much control over you.
I just really don't see this as valve being anything but greedy. They don't even run the servers that you play on - people buy servers from third party companies! If I ran my own halflife server, and there wasn't a way to disable the ads, id be hopping mad. What is this if not just a straight cash grab by valve. "Hey, we have some unexploited asses here, lets rape them!"
I'll just use my special getting high powers one more time...
"And, nobody fast-forwards through any part of Counter-Strike,' added Lombardi."
Instead of fast forwarding, I just alt tab out if I die early in a match.
The troll with karma.
So...what domains do I put in my hosts file to assure this crap doesn't load?
Remember when you could pay for cable television, with one of the biggest perks being it was ad free?
Remember when you could pay for satalite radio, with one of the biggest perks being it was ad free?
Remember when you could pay for video games, with one of the biggest perks being it was ad free?
When will our nation as a nation of consumers stop putting up with ads in things we pay for? What's next? I'll buy a DVD with commercial breaks? My iPod will insert commercials between songs? I'll be forced to watch an ad before I'm allowed to *shop* at a store?
If I'm paying for it, I don't want ads running in it, trying to get my attention, trying to waste my time. I pay for immersion and so a 1 hour movie doesn't turn into 1 hour and 30 minutes. These commercials stream to your computer every time you load up the game, making your load times longer. Then you have to put up with them in the game and they take system resources.
I won't pay for any games that stream ads, but sadly, I think eventually I won't be playing any games in a couple of years.
in a puff of Steam.
I've actually been all for Steam, but only because it's generally meant good things so far. If they actually start making these inescapable -- putting them in the middle of classic maps like Dust -- well, under ordinary circumstances, no one would upgrade, but this is Steam, so you don't have that choice.
Guess I should've listened to "power corrupts"...
Don't thank God, thank a doctor!
I paid $40 for Half-Life and now I'll be forced to see in-game ads when I play CS. Is Valve going to give me a refund? No, because game companies have no problem charging you full price for a game and still making you see ads. But here's my biggest problem: people pay $X a month to run CS servers. Will they get a cut of the ad profit? Will they be able to block these ads? Or will Valve screw them over too? If server admins have no part of the advertisement process, then Valve has sunk to the level of EA... If you want to nip this horrible in-game ad trend in the bud, then stop playing CS. I didn't buy Battlefield 2142 because I wanted to vote no to in-game ads with my dollars...plus BF2142 just blows.
'Additionally, Counter-Strike rivals many of the current top ten watched shows on American televisions. For instance, a top ranked, one hour, weekly program garners 20 million viewers and results in approximately 4.8 billion viewer minutes per month. Conversely, Counter-Strike generates over 5 billion player minutes in the same period of time. And, nobody fast-forwards through any part of Counter-Strike,' added Lombardi."
Video Games =! Television shows
Not one of those "top ranked, one hour, weekly program[s]" costs the end user $50+, and when it does, the user gets it commercial free, or at least before the DVD menus load.
I'm sure they won't, but is there any way they can forward some of the benefits from the ad revenue to their users? Usually (on the internet) if I have to watch ads, I get something free for it, but with Counterstrike, i've already paid for the game, but I'll still be having to watch ads. Maybe their excuse is that it's to pay for the bandwidth?
lag death waiting for the ad server to respond...
You've won free extra olives on your next Meatball SUB from Subway!!
we now return you to your regularly scheduled championship match.
While your looking at the scoreboard another WORD FROM OUR SPONSORS..., pick up your copy of Half-Life 3: Ad Nausem while supplies last.
I am so glad I lost interest in online gaming.
So...why does valve think they are more entitled to this then the server operators that actually pay to host the servers we play on? Ads are tolerable when they're funding some kind of service, but as it stands most of that cost is dumped onto the end users (the server operators). Valve provides support for the end users, and a download service...but those costs have always existed. (trade download service for distribution/publishing costs).
I assume they were also refering to CS:S as well as the older counterstrike.
One of the enterprising counter-strike players is trying to organize a Counter Counter-Strike Strike...or eating cheetos...
I thought it was "Valve Penis" and I kept wondering why I should buy one.
'And, nobody fast-forwards through any part of Counter-Strike, yet' added Lombardi.
I wonder if people passing on buying games that include in-game advertising would be considered 'fast forwarding'...
eskwayrd = m^2c^4
Although I have yet to see any adverts in game. Probably because I don't live in the USA and there are legal implications for doing this in the EU.
As it stands. I pay to play the game. I don't pay to get spammed with adverts. They want to spam then they can make the game free.
If I got ads after the fact I would make a note of them and not buy anything from that company again and I'd let them know too.
Fuck dis!
> nobody fast-forwards through any part of Counter-Strike
So Ginsu knives will make the character run even faster?
This just adds to the list of things that I hate about steam.
Not to mention that at EVERY major lan party event I've gone to, valve released an "update" the previous night at around 10PM. And just TRY to drop all the updated files in. Offline updating of steam doesn't work for shit.
Doug Lombardi's math is really fuzzy here. Now, mine might end being just as bad but I think it's more accurate in it's description. You really can't compare 20 million people watching an hour's worth of television to what ends up being just over 115,000 players playing Counter-Strike in the same amount of time. (That's using his 5 billion player minutes number.) Those CS numbers are less than the number of people who watched the best rated Monday 10pm newscast in Dallas (138,000 homes Our ratings system doesn't count actual people.) Okay, CS is popular... but Lombardi is really stretching it here.
Other people already pointed this out, but I'd like to emphasize this: if I see ads in my game, they a) better blend into the environment
b) significantly reduce the cost of the game
If I would have seen Subway or Pepsi ads in Skies of Arcadia similarly to how they were implemented in CS, I can guarantee you that I would have tossed it out very quickly. Those ads would have completely destroyed what is a very-well crafted and coherent universe.
Furthermore, I would not expect to pay full price for the game. Take the BK games for example: 3.99 for silly games, but competent games that are essentially one big-ass ad. I can live with that. I probably won't buy them because they're not my cup of tea, but at least I know what I would be getting myself into: a giant ad for Burger King. There is no surprise there.
However, I have the strong suspicion that the ads in CS are going to work very differently: most likely, they'll just be images of current billboard ads or newspaper inserts. Furthermore, since all Valve games need to phone home, they'll be part of a mandatory patch to an existing game. The end result of this is that I'll be looking at badly misplaced ads in a game for which I paid full-price initially, and which I bought with the understanding that there would be no ads in it.
oolo; Piss off, Valve. That's not the way to go about it. Sometimes I think that Marketing execs need to put into a torture chamber for some of their ideas. Just so that they get some decency conditioned back into them. "What's that, Fred? You think we ought to use cartoon characters in our cigarette ads? On with the thumb screws!" I think that'll solve 90% of the problems with advertising. Then again, it assumes decency being part of a CEO's moral makeup.
Those who can, do. Those who can't, sue.
I've said it before and I'll say it again. If they just made subs the health powerups and/or grenade launcher ammo, it'd be a much more affective and less annoying advertising campaign.
Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
Say hello to de_subway...
You moved your mouse. Please restart Windows for changes to take effect.
I don't know about you, but I'd rather not have to log on to Steam every time I want to play with my penis.
If game developers are going to start feeding us adverts, they'd had better well start lowering their $50 (and now $60) price point for new games.
The Counterstrike is not something you can just dump something on, it's not a big ad-machine. It's, it's a series of tubes!
I am the maverick of Slashdot
This is just another part of the big media mess. Look at radio - at first radios paid for radio stations. Once everyone had radios they had to switch to ads. Now it's degenerated to the point where radio is MOSTLY ads. Now we've got Satellite radio, but just like Cable you pay for your own equipment, then pay for the service, then watch / listen to ads to help pay for the content. Ignoring the other uses of televisions for a moment you are paying three times for one ultimate thing (your favorite TV shows).
However, both kinds of radio and television and even the internet have a key difference from most games and all movies: they're services. Someone has to pay for the satellites, the transmitters, and even the cable or other networks. Not so with DVDs and *most* video games. Under no circumstances should you purchase a DVD with ads on it unless you can verify that they're ads you want to see *or* they reduced the cost of the product.
In terms of games, it depends. Does the developer provide an ongoing service? Is that service necessary or simply a means of control or justification for additional costs? Do the ads reduce or (preferably) eliminate the cost of this service? These are all questions we should be asking.
Haiku for you!
I don't have a huge problem with this. When you're outside in RL, do you stop and read every billboard ad and every flyer? I don't. I tune them out. Course, if the ads were somehow in the way or blocked your field of view, then I'd get mad.
Plus, imagine the disaster that would ensue if someone got a hold of your login info and got you "VAC banned".
Yes cause there is nothing a company wants more these days then being associated with terrorists that blow stuff up.
- the terrorists choice!
So what is the likely-hood that this will open a floodgate of spray-ads? Sure,
Valve took some action when the subway ad fiasco went down, but whats going to
happen when users start seeing Valve's ads in-game? Once they start doing it,
users may feel 'more justified' in spraying ads. The question is: would spamming
via spray be worth it? Could enough ad revenue be brought in to afford another
Steam account when your first spamming account finally gets deleted? Once players
start getting used to Valve's ads, would they be more prone to pay attention to
other, non-Valve spray ads?
Oh, and I can't wait to see maps like de_goldbond and fy_chex_mix_bold surface : D
it'll go to the highest bidder. i'll blow your head off with an over-priced m4a1 the tag your corpse with a viagra ad.
just because I don't care doesn't mean I don't understand!
If Valve is making money off of my (I don't have one, but maybe some day) CS:S server, why shouldn't they help me offset the cost in my bandwidth? If they want to start their own dedicated server network, good for them, but right now I see no reason for server ops to be happy.
I have freaks! I did something right...
So...how long will it take to get our hands on Valve pens after the ads are in?
1: Server owners are going to be told they HAVE to run advertising on their servers, which THEY PAY for and spend THEIR TIME to keep clean, to subsidize valve, who doesn't spend a PENNY on providing actual servers for their customers. I can see server owners being told "run it or else" and the server owners saying "allright, where's my money". I can see valve telling them to screw off and a lot of good servers and communities switching to other games.
2: Gamers don't like advertising; the better the advertising is the more attention it gathers, and therefor, the more annoyance it presents. If there's a lot of it, they'll switch to the competition.
3: Remember; you can't crack the application to remove the adware. Valve has made sure you have to run the actual software via steam and I'm pretty sure they'll set it up so an IP-block of the ad servers will disable the game entirely. So either you view it or you switch games. A lot of people are going to get angry and notice they can't do anything and decide steam is a giant pile of shit and go play other games which don't require it.
Obviously, ads would be out of place in, say, Neverwinter Nights 2. But at least in CS it's a modern game, so they wouldn't be totally out of place. Rainbow Six Vegas has Axe body spray ads. One building you fly over had 3 different billboards on it. But it's easy to ignore them, I almost didn't see them because I was looking around inside the helo. I just happened to look outside to see where we were. Anyways, I just hope the ads in CS aren't intrusive. Like having a Pepsi logo on a soda machine. That's OK. But if they start putting billboards in random places it'll ruin the game.
Commodore64_love: I don't comprehend people who're so frightened of death that they'll bankrupt themselves to stay alive
How about if ad revenue was split between Valve, and the winning team?
Is it a boat?
If you don't like them, then why not just modify the level to cover up the ad with a texture or something? There are tons of custom levels out there that I'm sure Valve wont touch simply because the work involved would be a waste of money for them.
Oh well. Back to creating hacks for CS.
Previewing comments are for sissies!
Speaking as a competitive Counter-Strike: Source player, I wonder how this will affect sponsorship of big LAN tournaments like the CPL or WSVG.
This could definately cause conflicts for parties that are not related to Valve, and in a very bad way. I bought CS for the explicit purpose of playing it competitively, and these events are the largest part of that.
You knew full well that you were buying a game with such strong built in DRM. It was only a matter of time before they did this; I'm shocked that you are surprised or angry.
Either bend over and shut up or stop playing!