Virtual Console Christmas is Retrotastic
1up reports the good news that we're finally going to be seeing some of those great Virtual console games here in the U.S.. You know, the ones the Japanese have been enjoying since launch? Christmas day should see the release of Super Mario Bros, Toejam & Earl, R-Type (Turbografx 16), Street Figher II: The World Warrior, and Super Castlevania. The scintillating Baseball and Urban Champion will be making an appearance on New Year's Day. These last two dubious additions will put the Virtual Console lineup at 33 games.
Slow news day is slow?
There's been a persistent rumour about Nintendo making one or more VC games free as an xmas "gift". Any truth to this?
Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
Baseball I can maybe agree with, although the Wii now finally has a baseball game that lasts more than 3 innings.
But Urban Champion? Name any other fighting game where a key tactic is evading flower pots being thrown at your head. This is the game that may have invented the fatality: The loser gets punched into the sewers. I've yet to see any game improve on that.
Small potatoes make the steak look bigger.
I'm still not going to buy a single virtual console game. Reasons listed below.
1)Region locked VC. This is just plain stupid.
2)Online multiplayer, Every NES/SNES emulator I've used since 1997 has had this feature, I'm sure you can figure it out.
3)No rumble in 64 games
4)Not fixing technical issues due to "authenticity" (but no rumble in 64 titles is ok?)
5)cost. 5/8/10 USD as 'starting points' for price is right out.
What is a virtual console? I'm guessing I don't get to it with alt-F2...
Ecce potestas casei!
I can already play all that stuff for free on my PS3's emulators.
Look what PS3 owners got for Christmas:
http://www.gran-turismo.com/jp/movie/d483.html
http://www.gran-turismo.com/jp/movie/d485.html
Free playable demo of Gran Turismo. After playing through Zelda, my Wii is pretty much sitting unused now. Metroid needs to come out soon...
Every single NES/SNES game has been available since 1997. Anyone with a PIII and 128 meg of ram can make their "virtual console". Heck I can even play my NES library on my DS if I want. There is nothing exciting about Nintendo's virtual console. I cannot imagine waiting with baited breath for word on which games will be the next to be released.
I plan on buying Super Castlevania and SF2, but where are the N64 games? Last I checked, the only one available so far is SM64, which I can still buy in stores for the DS.
It's like sex, except I'm having it!
For a moment there, I thought we would have been an entire day without a moment for praise for the Wii. It's become almost like morning prayer at slashdot to have some faceless article which talks about how the Wii is super neat.
The lineup was published back in August. We already know Wii has a virtual console. We already know that it plays 20 year old games.
This is not news. Not when there are a dozen other games being released every week. Why aren't those titles getting this kind of reception?
Wait, wasn't SMB one of the launch titles? I've seen it on the Wii Shop area every day since its launch! This isn't new.
And please... good times is when they finally release Link to the Past, Super Metroid, Final Fantasy, Secret of Mana, Mario 2 & 3, Mario World, Megaman. And some more obscure goodies like Gardian Legend, Kid Icarus, Karnov, and such. 90% of the games I've seen so far are either generic NES sports titles, or the same kinds of shit I could get for my iPod for a dollar.
And why are there 4x as many Genesis and TG16 games as SNES games? The SNES is OWNED by Nintendo, and it had more games, period. Something fishy is going on here. Seriously, I was more concerned, back when they talked about "fan favorites", that all they would have would be the big titles that everyone's already played, so I'm glad to see them jump on board with more obscure titles, but they haven't released very many large, and more lengthy titles yet. Give me my SNES epics... PLEASE! Stop giving me generic sports games, block puzzles, and arcade bullshit.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
The majority of PAL televisions in Europe, and all PAL televisions in Brazil, can display a PAL signal at 60 Hz.
The problem here is that [...] localization is not a trivial expenseI see your point about games that have been released only in Japanese language, but what's the big expense to localize the United Kingdom and France versions of a game to the United States and Canada or vice versa, or the Spain version of a game to Mexico or vice versa? Or do EU regulations require all video games sold in the UK to be made available in other countries in their native languages?
I don't know how long Toejam and Earl has been on the official website, but it's been too long to just leave it there and not availible for me to consumerize. I want to be spoon fed my nostalgia at a much faster rate! Otherwise, I may actually be able to retire...
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
I just got my component cable (not the original nintendo one) and the vc games cause a black screen, all of them except mario 64. Anyone else having this problem?
I'm sure you have been noticing a pattern, but it looks like you don't understand the "why". The batch of VC games have been VERY heavy in the direction on using the Wiimote only. The NES, Turbo16, and Genesis games can be played with the Wiimote sideways perfectly fine (or even better, as I don't hit the "nuke all opponenets" in Golden Axe accidentially anymore). What they did was offer a selection of Small (quick to download) titles that don't require any additional purchases in hardware. They put 2 SNES games out, and 1 N64 game (the obvious choice), so they can show it all works. I also think Nintendo held back some of their catalog to not over-shadow their business partners (Sega, and NEC) from the get go. They want a steady stream of titles for the next several years.
Warner Bros realized the same thing with their DVD's. They have the largest catalog of DVD's for $10 or less, and thus the lost levels of piracy. The trick to beating piracy is to make your products:
1) Inexpensive / Reasonally priced.
2) Readily available.
Now the VC isn't 'impulse buy cheap' as many people wanted, but I have no problem paying $10 for Mario64, $5 for a Zelda, or $8 for Gunstar Heroes. They are worth it.
good point. I didn't think about it like that... but unfortunately, neither is most of the game playing population. Wouldn't it be better for their hardware sales to release a few MUST HAVES on SNES and N64 in attempts to get people to buy the VCC early on?
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.