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Gamers React to Vista Launch

As cranky as IT folks are about having to roll out new Vista installs, support them, update them, etc, gamers are matching them in irritation. Ars Technica recommends you dual-boot XP and Vista if you want to keep gaming on your PC. Voodoo Extreme explores Vista's crappy audio setup, while Computer and VideoGames reports that some small developers think Vista will ruin PC gaming (a comment we've heard before). C&VG does have a slightly more hopeful article up too, talking about the future of Vista gaming and what the new OS could mean for games ... once all the kinks are worked out.

171 comments

  1. My Reaction is... by mandelbr0t · · Score: 2, Insightful

    /me yawns wide enough to drive a truck through.

    What's that? Vista? Oh well, SWG and WoW still run on Linux.
     
    /me goes back to sleep.

    --
    "Please describe the scientific nature of the 'whammy'" - Agent Scully
    1. Re:My Reaction is... by XaXXon · · Score: 4, Funny

      If you're playing WoW (and SWG for whatever reason), then we all know you have no time for sleeping.

      Level 70 yet?

    2. Re:My Reaction is... by WillAffleckUW · · Score: 1

      SWG and WoW still run on Linux

      Man, I missed that news! I know WoW runs on my son's intel-based Mac Mini too.

      Hope they get a Wii version soon, cause I'm not shelling out $2000 for a fresh laptop just to play games. My last one cost me $500 with WinXP bundled.

      --
      -- Tigger warning: This post may contain tiggers! --
    3. Re:My Reaction is... by $RANDOMLUSER · · Score: 1

      And what are you going to do when the next time you want to upgrade your video card, and all you can buy is HDMI or UDI?

      You're missing the point: Vista is stealing the hardware vendors from us. Think about the frog in the pot of hot water.

      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    4. Re:My Reaction is... by MSFanBoi2 · · Score: 1

      Guess what, they both work fine under Windows Vista as well...

    5. Re:My Reaction is... by CasperIV · · Score: 1

      That really would be some terrible graphics if someone stuck WOW on a Wii..... Makes the hairs on the back of my neck stand up.

    6. Re:My Reaction is... by Anonymous Coward · · Score: 0

      What's that? My elderly grandparents are being held hostage and my kids haven't eaten in 2 days? Oh well, SWG and WoW still run on Linux. /me goes back to playing.

      There.. fixed that for you.

    7. Re:My Reaction is... by WillAffleckUW · · Score: 1

      Why? WoW on a Wii would be more fun, because you could actually cast spells or slash with a sword by actually doing it. Instead of hunting around for silly keys to click - and you'd still have a ribbon bar on the bottom.

      My point is Vista is just barely capable of doing what my 2006 Mac Mini already does. And it cost half as much to buy, monitor and mouse included. Same goes for Linux laptop or using a Wii - it's just a heck of a lot cheaper. Why pay $200 for an OS when you don't need to?

      --
      -- Tigger warning: This post may contain tiggers! --
    8. Re:My Reaction is... by CarnivoreMan · · Score: 1

      The resolution would be crappy, but the Wii could handle the game easily enough. WoW looks so nice because the artists at Blizzard are amazing at taking proper advantage of the tech limitations they are given to work with.... technical limitations usually set in place to allow even those with lower end systems to play... Unlike EQ games where the art sucks even with hefty system requirements. The Wii of course is nowhere near the raw poly pumping potential of the PS3's potent processing power, but it's still no pile of steaming cow crap.

    9. Re:My Reaction is... by MeanderingMind · · Score: 3, Insightful

      Actually, hunting around to find keys/buttons is something games like WoW are designed to minimize.

      The very nature of the game is such that as you progress with your character the user-interface and the placement of all the icons/key-bindings evolves with you. Anyone else who sits down in front of Yendolf the Finger-Waggler will be baffled at the setup, and will hunt around for buttons. However, assuming you play good ol' Yenny the majority of the time, you'll pretty instinctually find what you're looking for.

      It may look like a disorganized mess, but at least it's one that your wife won't organize for you when you aren't looking.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    10. Re:My Reaction is... by twistedsymphony · · Score: 1

      WoW on a Wii would be more fun, because you could actually cast spells or slash with a sword by actually doing it. Instead of hunting around for silly keys to click - and you'd still have a ribbon bar on the bottom.
      Good luck reading any text... or navigating any kind of menus. 720x480 isn't exactly the best resolution for PC ports, and that's assuming you have an HDTV/EDTV... else you're watching more like 640x240. Go use the webbrowser and once the cool factor of a browser on a console wears off you'll realize that scrolling horizontally on even the most scarce websites sucks.

      As cool as really slashing your sword around might seem it gets repetitive and aggravation inducing after a while (I own one, I almost through my Red Steel disc through a wall after about 3 hours of the game not properly recognizing my inputs). Not exactly something I'd sign up to play hours and hours and hours of daily like most WoW players.

      Honestly you'd be better off with it on the 360 or PS3... hard drive space for expansions, keyboard support for text entry, and the resolution support to drive either a nice PC monitor or HDTV all the way up to 1920x1080. You might not be hacking and slashing but your eyes and arms will thank you greatly.
    11. Re:My Reaction is... by Mattsson · · Score: 1

      I think he meant "There is no need to shell out $??? for a vista-license or $????(?) for a new computer with vista bundled when stuff works(tm)"

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    12. Re:My Reaction is... by UnknownSoldier · · Score: 2, Insightful

      > Hope they get a Wii version soon,

      Having just spent the last few days porting our core engine over to the Wii, I can say "Not Going To Happen." There are is just too much render data, and not enough RAM.

      Remember, the Wii only has 88 Megs of RAM (not including the OS!) -- shoehorning a big PC game isn't feasible without completely butchering the game. (And before some says, "Yesh but the NAND (Built In Memory Card) has 512 Megs of RAM", I'll reply with "That's reserved for savegames, not general usage, unfortunately.")

      --
      Wii: Because it has a better ring then "Gamecube 1.5" :-)

    13. Re:My Reaction is... by WillAffleckUW · · Score: 1

      Actually my NAND has 2.0 Gig of RAM. But I can't help it if you want to load up stuff with cutscenes nobody needs ...

      --
      -- Tigger warning: This post may contain tiggers! --
    14. Re:My Reaction is... by Technician · · Score: 1

      If you're playing WoW (and SWG for whatever reason), then we all know you have no time for sleeping.

      He posted at on Tuesday January 30, @03:55PM which is the time a lot of gamers take a power nap or simply crash after a night of gaming.

      --
      The truth shall set you free!
  2. Xbox? by bcmm · · Score: 2, Interesting

    Maybe now that Microsoft has a console, we are supposed to stop gaming on PCs?

    Existing/in development Windows games are most easily ported to the Xbox, provided they use DirectX (which most do), so Microsoft doesn't really have much to lose if developers start to write fewer games for Windows.

    --
    # cat /dev/mem | strings | grep -i llama
    Damn, my RAM is full of llamas.
    1. Re:Xbox? by sqlrob · · Score: 2, Interesting

      It has *nothing* to lose.

      You don't have to pay MS royalties for a Windows game. You do for a 360 game. Which do you think MS prefers would be published?

    2. Re:Xbox? by Anonymous Coward · · Score: 0

      I dissagree, the only reasion I have windows at home is to play games.
      -James

    3. Re:Xbox? by Anonymous Coward · · Score: 0

      But then why make DX10 Vista only?

    4. Re:Xbox? by Anonymous Coward · · Score: 5, Insightful

      But then why make DX10 Vista only?

      If they didn't limit some of the new functionality to Vista, why would users move off of 2000/XP? Limiting the release of particular features can be a way to force users of your older products to your newer products.

      Jim

    5. Re:Xbox? by sumdumass · · Score: 1

      Exactly, If it wasn't for DX10 or whatever, the argument to switch would sound an awful lot like the arguments to use linux. They would lose big on this. And the old tactic of claiming more powerful and secure or easier to use then the last more powerful and secure or easiest to use operating system they had Is too much like the linux argument too.

      In other words, most people don't have a reason to change operating systems. When you give them a reason, It better not be one a competitor can jump on.

    6. Re:Xbox? by StikyPad · · Score: 4, Informative

      now that Microsoft has a console, we are supposed to stop gaming on PCs?

      Nope. Apparently you haven't heard about Microsoft's efforts to revitalize PC gaming. Well, now you have.

    7. Re:Xbox? by Sancho · · Score: 4, Interesting

      Exactly.

      Windows will have a place in the business world for some time, and certainly on the desktop in commodity PCs. Microsoft is in no danger of losing what is arguably their flagship product (though some would argue that Office is their bread-and-butter).

      Now they want market dominance in consoles. With PCs as gaming systems, they are competing with themselves for dominance (Xbox vs PC), and they flat out don't get any royalties for games sold on the PC. They know that they have dominance on the PC even without gaming, so the easiest way to gain console dominance is to try to move people off of the PC and onto the Xbox.

      Now I don't think they'd blatantly sabotage gaming on Windows--certainly, they're using gaming as leverage for Vista upgrades via DirectX 10. But they probably won't work to maintain it as a viable platform for that much longer. DirectX 10 represents the start of a merger between the SDKs for Xbox and PC. I suspect that soon, we'll see the SDK for the Xbox start to become more advanced than the PC version. Eventually, the main optimizations and improvements will go to the XBox.

      Sneaky people, if this is their strategy, but effective. The PS3 is looking more and more like it's going to flop, and the Wii targets a completely different market (though it's catching up to the 360 in sales, regardless, and despite being released a year later). They've got a virtually clear path to hardcore console gaming dominance.

    8. Re:Xbox? by CommunistHamster · · Score: 1

      I think AMD/ATi, Nvidia, Intel et al may have something to say about that.

    9. Re:Xbox? by Anonymous Coward · · Score: 0

      Microsoft clearly does have something to lose from fewer Windows games. I know a lot of people - including myself - that only stick to Windows for games.

    10. Re:Xbox? by Technician · · Score: 1

      Limiting the release of particular features can be a way to force users of your older products to your newer products.

      And people migrating off 2000.XP means lots of inexpensive games for those of us who wait to see what is good and the prices to fall. Buying games for $5-10 is much better than $50-$80. It's the same games, but I play them a few years later.

      My kid bought a Playstation for $19 and a few $5 games. Not everyone wants to spend several hundred dollars for a console. Wait a while and visit the local GameStop. Buy what people are moving out of. I don't mind if someone else takes the depreciation blues.

      Crash is still a fun game.

      --
      The truth shall set you free!
    11. Re:Xbox? by Anonymous Coward · · Score: 0

      Oh give me a break; console gaming and pc gaming are two completely different experiences. You might as well say that Microsoft is trying to supplant Windows with WinCE.

    12. Re:Xbox? by bcmm · · Score: 1

      And if Windows ceases to be any good for games, what are they going to do? Quite a few will probably stop running pirated versions of Windows and actually pay Microsoft for hardware.

      --
      # cat /dev/mem | strings | grep -i llama
      Damn, my RAM is full of llamas.
    13. Re:Xbox? by Ubergrendle · · Score: 1

      Microsoft would be foolish to surrender Windows PC gaming. Frankly at this point its one of the few reasons why Windows PCs remain superior to Macs for home use -- kill this purpose off, and they've effectively destroyed the home market.

      So yes Microsoft wants more people to game on the 360 than the PC, but they won't orphan the PC yet... there's increasingly less differentiators between a MC and beige box.

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
    14. Re:Xbox? by KDR_11k · · Score: 1

      Games are a significant reason many desktop users keep buying Windows. Any OS can do web browsing and writing text.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. sound information by archen · · Score: 2, Interesting

    One of the articles says that hardware acceleration is no longer available in Vista, but doesn't say why (aside from the fact that MS didn't include it in their sound layer rewrite). Is this mainly a DRM thing?

    Might be a bit ironic if these sound cards target MS operating systems only to have Linux (and Mac?) being the only ones that support the hardware acceleration.

    1. Re:sound information by KermodeBear · · Score: 1

      It seems to have something to do with Vista's lack of support for EAX in sound cards. I will not claim to be a sound expert (on board audio is good enough for me), but it seems to be a big problem for some people.

      --
      Love sees no species.
    2. Re:sound information by KermodeBear · · Score: 3, Interesting

      It appears that Creative is writing a driver that will intercept DirectSound calls and translate them into OpenAL calls, which Vista WILL support.

      --
      Love sees no species.
    3. Re:sound information by 99BottlesOfBeerInMyF · · Score: 3, Informative

      One of the articles says that hardware acceleration is no longer available in Vista, but doesn't say why (aside from the fact that MS didn't include it in their sound layer rewrite). Is this mainly a DRM thing?

      Actually, MS pulled the API in vista and replaced it with one that did not run in kernel space, which is a good thing in general. The problem is they did not provide properly for backwards compatibility so games that used that API sound like crap. Other games that used OpenAL, still sound fine and at least one card manufacturer is providing a translation layer from the old API to OpenAL (sort of like WINE and DirectX). Some of the games that use the old, MS specific API are surprising. World of Warcraft, for example. I mean they had to write it for OpenAL to get the Mac and Linux versions working and they released the Mac version at the same time as the Windows version. Is support for OpenAL that poor on Windows? guess they implemented DirectX as well as OpenGL too. Is their toolset just built to do both anyway or what?

    4. Re:sound information by Ksempac · · Score: 2, Informative

      M$ completely changed the way sound is processed on Vista. On Vista, the default system is the shared mode. Every sound of the system will be processed by a single software layer. This allows developers to play sounds regardless of the underlying hardware. However, this also prevents DirectSound and DirectSound3D from accessing the hardware. It also remove EAX.

      There is a solution to that : the exclusive mode. Sound cards makers can create a driver, which will get total control of the sound system. This would allows them to make EAX works again, but right now, Creative (which we can say is the biggest sound card maker for gamers) is lazy and released drivers without support for EAX,Dolby Digital,DTS,6.1 sound...(btw they also said most of their webcam wont get drivers for Vista)

      So it is more of a "lazy sound card maker" problem than a Vista problem (NVidia and ATI did make drivers for their card didn t they ?)

    5. Re:sound information by 99BottlesOfBeerInMyF · · Score: 2, Informative

      So it is more of a "lazy sound card maker" problem than a Vista problem (NVidia and ATI did make drivers for their card didn t they ?)

      From what I understand the problem is not the cards don't support Vista's new sound APIs, it's that current games don't use them and the way MS has the software work-around function defaults to not detecting hardware. From the article Creative is the only one with a working solution, using a layer to translate to OpenAL. Audigy and Soundblaster cards simply play a lot of games with really crappy sound. Nvidia has always relied upon the OpenAL API and thus has no work to do. I don't know about ATI.

      Future games will probably use Windows new APIs to do the audio work in software and work fine, or use hardware support for the cards via OpenAL, but the a large portion of the current games who used the MS proprietary sound APIs, instead of the open standard OpenAL, will have spotty sound support on many cards.

    6. Re:sound information by Aladrin · · Score: 1

      For those unaware, that 'card manufacturer' is Creative Labs.

      http://preview.creativelabs.com/alchemy/default.as px

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    7. Re:sound information by sumdumass · · Score: 1

      I though OpenAL and OpenGL was supposed to be emulated in directX now.

      If that is true, it will be interesting to see how well this approach works. If it doesn't, it might be interesting to see if the same approach could be used to get DX10 only hardware to work with other OSes.

    8. Re:sound information by Chris+Burke · · Score: 3, Informative

      World of Warcraft, for example. I mean they had to write it for OpenAL to get the Mac and Linux versions working and they released the Mac version at the same time as the Windows version.

      Blizzard hasn't done jack for Linux, at least as far as development goes. They have worked with Transgaming to help Transgaming fix some issues with Cedega, and to restore accounts of Linux users that were erroneously flagged as bot-users. There is no "linux version" of the game, though. Cedega runs the Windows version of wow, and uses whatever audio driver the windows version uses.

      They did implement both directX and OpenGL, and both can be used under Windows, so maybe it similarly has an OpenAL path on Windows.

      --

      The enemies of Democracy are
    9. Re:sound information by russint · · Score: 1

      Blizzard hasn't done jack for Linux, at least as far as development goes.
      There was actually a linux client in the closed beta. For some reason it didnt make it to retail.
      --
      ^^
    10. Re:sound information by BigBuckHunter · · Score: 1

      The WoW beta had a fully functional linux client. It even shipped on the collectors edition CD. When WoW went live, linux support was dropped.

      BBH

    11. Re:sound information by R.D.Olivaw · · Score: 1

      There is no need to officially support a second OS when users of said os are willing to pay a third party to help them run the Windows version on their OS.

  4. A gamer's reaction... by Endo13 · · Score: 5, Insightful
    I'm a gamer. In fact, the only reason I still use Windows at all is for gaming. And yes, I play all kinds of games, from little java games in a web-browser to WoW, HalfLife2, Medieval 2:TW, etc. etc.

    And my reaction is that Vista is going to have to offer a whole lot more than DirectX10 to get me to switch. There's far far too many items on the minus side, and only one on the plus (for my purposes, at any rate). At this point, I've decided that unless the landscape has drastically changed by the time games start requiring DX10, I'll just be living without those games.

    --
    There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
  5. Some positive side effects by Ruprecht+the+Monkeyb · · Score: 4, Insightful

    It breaks WildTangent stuff? Cool. There's a good reason to upgrade to Vista now.

    There might be some other positive aspects. For one, I noticed last night a demo wouldn't install on my PC running Vista x64, because it's crappy copy-protection (and what morons put copy protection in a freakin demo?) couldn't install it's drivers because they were unsigned. Maybe at the least, if we're going to have to live with obnoxious copy protection in games, the developers of the crap will have to be a little more responsible and careful before just crudding up someone's PC.

    1. Re:Some positive side effects by TheMidnight · · Score: 2, Informative

      Unfortunately it doesn't break WildTangent. I had to uninstall the stuff off my new Vista HP machine.

    2. Re:Some positive side effects by Barny · · Score: 1

      Usually they leave the copy protection on demo software because leaving it out gives crackers the chance to see what the core game binary should look like without the kludg and makes it a lot easier for them to "fix" it :)

      --
      ...
      /me sighs
    3. Re:Some positive side effects by Endo13 · · Score: 1
      As I understand it, the main gripe of developers such as Wild Tangent and Pop Cap is that the parental controls allows you to set windows to ignore any game that does not have an ESRB rating. (By default, this setting is NOT turned on.) Since most of these types of games are small, with minimal time and money spent and developing, the cost of obtaining that ESRB rating is prohibitively expensive, coming in at about two to three thousand dollars.

      So honestly, though I have little love for Vista at this point, I would have to say that most of their arguments are FUD.

      --
      There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
    4. Re:Some positive side effects by kalirion · · Score: 1

      It breaks WildTangent stuff? Cool. There's a good reason to upgrade to Vista now.

      If you'd purchase and install an entire OS rather than the free Spybot, sure ;)

    5. Re:Some positive side effects by Tom · · Score: 1

      You really believe Starforce et al will have any trouble whatsoever to get their "drivers" signed? You dramatically misunderstand what this tax-on-hardware system is all about.

      --
      Assorted stuff I do sometimes: Lemuria.org
    6. Re:Some positive side effects by iainl · · Score: 2, Insightful

      On PC games, demos are as much about making sure the thing runs OK on your machine as they are about seeing whether the thing is fun. So I'm glad I know for free if I'm going to hit a copy-protection problem, to be honest.

      --
      "I Know You Are But What Am I?"
  6. Not that bad... by aikouka · · Score: 2, Interesting

    I already use Vista and I still game. I have absolutely no issues, albeit everything's still a little bit slower at the moment (nVidia never had mature G80 drivers for XP, why would I expect mature Vista drivers ;)). For me, Vista isn't just about my gaming experience, I want my entire PC experience to improve and I think Vista does that well. I could easily throw my old hard drive back in (with the XP partition still available) and go back, but I don't want to. Vista may have its oddities (UAC stopping programs from saving their settings, etc), but overall I'm satisfied.

    Do I think people should upgrade? Maybe, if they really want to. If someone's building a new gaming rig, I'd say to just upgrade now and get it over with. Unfortunately, I planned my new rig a couple months ago when Vista was coming out. Then it was delayed and I ended up having to purchase a copy of Windows XP to put on it. So I now wasted $120 on Windows XP that I don't even use anymore. Why would anyone want to do that (keep your piracy comments to yourself)?

    1. Re:Not that bad... by SScorpio · · Score: 1

      How long ago did you purchase your copy of XP? There is a Technology Guarantee which will get you a free copy of Vista for $10 s/h if you bought a retail full or upgrade. If you purchased OEM you should have received an upgrade coupon for the same promotion. If you're not eligible for either option, then I guess you're screwed just like if you purchased a Mac just before price drops and new products.

      http://www.microsoft.com/athome/techguarantee/worl dwide.mspx

    2. Re:Not that bad... by Anonymous Coward · · Score: 0

      [rant]

      Whoever modded this guy troll (and probably this post, too) is obviously an anti-MS fanboi with absolutely no insight. Grow up, people, and do the right thing instead of screwing off. Read the damn moderation instructions.

      [/rant]

    3. Re:Not that bad... by LifesABeach · · Score: 1

      Maybe you could make a 4 column list of the Functionality, 'XP, 'Vista, and Ubuntu. List all functionalities in column one. If XP does it, then put a check under the XP column, same for Vista, and Ubuntu. What will be interesting is if as an end user, there is any difference between 'XP and 'Vista. Also, when comparing shells, the OS with the greatest shell handling will be informative. Another area will be that the keyboard can do what the mouse does. Comparing window managers will not be any less complex, but actually being able to point to a functionality list and saying, "This is better because..." would be priceless.

      "Slowly, one by one, the Penguins steal my sanity." - Unknown

    4. Re:Not that bad... by Dogers · · Score: 1

      So what sound card did you get?

      --
      I am a viral sig. Please copy me and help me spread. Thank you.
    5. Re:Not that bad... by Yert · · Score: 1

      You know, I'm benchmarking Vista right now - and that sounds like a really golden idea. Thanks! :)

      --
      Truck driver, plumber, Linux systems engineer.
    6. Re:Not that bad... by aikouka · · Score: 1

      I just use the ALC888 HD from Realtek that came on my Gigabyte GA-965P-DQ6 motherboard. It may not be an X-FI, but I have no complaints. Although, I do think the drivers for XP were a little nicer to use than the newer driver for Vista. Since I switch between digital and analog signals a lot, all I did was hit the "Dolby digital" image and it turned off digital processing (i.e. my speakers) and switched to analog (i.e. my headset). For this new driver... my god, I'm still trying to figure out an easy way to switch between the two :P.

    7. Re:Not that bad... by aikouka · · Score: 1

      Well, I actually did it a bit differently than I said, but it's essentially the same. My recent Microsoft purchase was a copy of Media Center Edition that I was going to replace Windows XP with on my old PC. By replacing Windows XP, I moved that unused copy onto my current machine. So you're right, I am eligible for an upgrade to Windows Vista Home Professional, but Home Pro doesn't allow you to send Remote Desktop requests, which is why I went with Ultimate.

      I may use that coupon for Home Pro on the MCE machine, but I believe Home Pro is also restricted to 10 network connections (kind of like XP Home was) and that really doesn't sound like something I'd want for a Media/File Server.

    8. Re:Not that bad... by aikouka · · Score: 1

      That definitely could be done, but to be honest, I'd have trouble coming up with the functionalities and I'll try to explain why. Some of the things I like about Vista aren't drastic changes per say, but things that I've liked and they were implemented.

      For example, you may be used to how Linux uses a breadcrumb directory display when browsing. Where you can click on a folder name in the directory display and it will browse to that folder. Windows Explorer now has this as well, and although you could consider it taken from Linux, I'm glad to see it as it was one of my favorite features of Linux.

      It's like Microsoft made a version 2 of Windows XP and improved upon a lot of the oversights. Because you cannot forget, Windows XP is more-or-less a user-friendly version of Windows 2000 (which wasn't that user friendly).

      I'll look into making a Vista vs XP table at least, but I'm not as abreast with Ubuntu enough to give it a fair "grading" in this table. Also, would you prefer a certain version of Vista? I'm currently using Ultimate, but there are definitely variations in features between the different versions.

    9. Re:Not that bad... by Dogers · · Score: 1

      Having seen the dismal state of the drivers for my Audigy (1!) it seems I might give the onboard a go - Realtek have even put out 64bit drivers for it!

      If the Realtek drivers present themselves in the same way as Creatives do, from the sounds of what you're trying to achieve, you go to Playback devices (from Sounds in control panel) and change the analogue out from default to the digital out.. Then new programs pick up the setting and they use whichever!

      --
      I am a viral sig. Please copy me and help me spread. Thank you.
  7. Dude! You're getting a Mac, Linux, BSD or Wii! by WillAffleckUW · · Score: 1

    Because I can't see shelling out a fresh $2000 just for a brand new laptop with fancy windowing that any MacOS can handle with existing graphics cards or that wouldn't be a good reason to just not bother and switch to a Linux or BSD laptop instead.

    Besides, if a game won't run on my Wii or my son's Mac Mini (intel), it's not worth getting.

    And that includes Spore, which I've been wanting for more than a year now.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Dude! You're getting a Mac, Linux, BSD or Wii! by Anonymous Coward · · Score: 0

      Get back to the kitchen and make me a pie.

    2. Re:Dude! You're getting a Mac, Linux, BSD or Wii! by Anonymous Coward · · Score: 0

      Ever heard of a run-on sentence you fucking retard?

      I realize you're trying to look intelligent and get your karma up, but for fuck's sake, speak English.

    3. Re:Dude! You're getting a Mac, Linux, BSD or Wii! by Anonymous Coward · · Score: 0

      Besides, if a game won't run on my Wii or my son's Mac Mini (intel), it's not worth getting.

      Then I suppose you think 95% of the games on the market aren't worth getting. I bet you also refuse to watch any movie that hasn't been released on Betamax.

  8. Gaming Performance on Vista by Vigile · · Score: 3, Informative

    Just thought I drop a link to this article that actually looks at current gaming performance on Vista for both NVIDIA and ATI:

    http://www.pcper.com/article.php?type=expert&aid=3 54&pid=2

    1. Re:Gaming Performance on Vista by 99BottlesOfBeerInMyF · · Score: 0, Troll

      Just thought I drop a link to this article that actually looks at current gaming performance on Vista for both NVIDIA and ATI:

      I swear a script writes articles like the one you link to. I mean they show pages and pages of how many frames per second you get, but never once mention that the sound is degraded to complete crap for half the games they are evaluating? Did they even have the sound on? Did they even spend five minutes playing each game in person to see if they still worked properly?

    2. Re:Gaming Performance on Vista by Anonymous Coward · · Score: 0

      That would mean reduced efficiency...

    3. Re:Gaming Performance on Vista by Vigile · · Score: 1

      Sounds was just fine for me in these games...though only stereo was tested. Where is other wise reported?

    4. Re:Gaming Performance on Vista by 99BottlesOfBeerInMyF · · Score: 1

      Sounds was just fine for me in these games...though only stereo was tested. Where is other wise reported?

      Sigh, did you RTFA? It specifically mentions Halflife 2, and Call of Duty 2 as games that revert to remedial sound support for a number of sound cards.

    5. Re:Gaming Performance on Vista by Vigile · · Score: 1

      My apologies, I now see what you are saying. These tests were only run with stereo speakers, so that explains why I didn't notice any problems. Will be fixed from now on!

  9. Lack of hardware sound by Frenchy_2001 · · Score: 4, Informative

    Voodoo extreme has nothing to do with this article. They are only pointing to it.
    The real article is at IGN:
    http://au.pc.ign.com/articles/759/759538p1.html

    Please, skip the redirections and ad views...

    And I must say that this decision (no hardwrae acceleration) will badly hurt Creative Labs. Maybe, just maybe, this screw up will restart some competition in the sound card market?

    1. Re:Lack of hardware sound by Kelbear · · Score: 1

      I would heartily welcome competition in the gaming soundcard market.

  10. Why wouldn't you dual boot? by Wicko · · Score: 2, Insightful

    Assuming you have the HD space, why would you install a new OS that you have never tested before, and not keep your old, working one? Especially with all the rumours revolving around Vista, its just common sense.

    1. Re:Why wouldn't you dual boot? by Anonymous Coward · · Score: 0

      Your old, working OS will not work for long because Microsoft will soon stop releasing security patches for it.

    2. Re:Why wouldn't you dual boot? by Lord_Ultimate · · Score: 1

      A new OS being released isn't a good reason to upgrade as long as your current one works. I still have a Win 95 machine that I use for old games, mostly Serf City and Dune 2. And I don't worry about security because it resides on a network that isn't on the internet.

      --
      -- I might be stupid, but you have to be good at something.
    3. Re:Why wouldn't you dual boot? by jasen666 · · Score: 1

      You do know, XP will not automatically shut down if you start missing patch Tuesdays. I keep my windows update disabled permanently. None of mine have any problems.

    4. Re:Why wouldn't you dual boot? by Anonymous Coward · · Score: 0

      You've heard of DOSBox, haven't you?

    5. Re:Why wouldn't you dual boot? by Knara · · Score: 1

      If my "soon" you mean "a few years from now", I guess....

    6. Re:Why wouldn't you dual boot? by Wicko · · Score: 1

      Do you think people will still be interested in finding loopholes in XP security after a brand new windows has been released?

    7. Re:Why wouldn't you dual boot? by AusIV · · Score: 1

      What's your IP? I've got a buddy who... Nevermind.

  11. Next on Slashdot: by Rob+T+Firefly · · Score: 4, Funny

    Bankers react to Vista Launch
    Claims Adjusters react to Vista Launch
    Baristas react to Vista Launch
    Southpaws react to Vista Launch
    Episcopalians react to Vista Launch
    Underwater Basket-Weavers react to Vista Launch
    Pizzeria Owners react to Vista Launch
    Pre-Op Groin Shavers react to Vista Launch
    etc.

    1. Re:Next on Slashdot: by Anonymous Coward · · Score: 2, Funny

      I am a Pre-Op Groin Shaver and I like Vista you insensitive clod. The Aero view is much nicer than my work view.

      Mij

    2. Re:Next on Slashdot: by Dunbal · · Score: 1

      I am a Pre-Op Groin Shaver

            So you're the bastard who shaved my dick off, you insensitive clod!

            A Pre-Op Groin owner.

      --
      Seven puppies were harmed during the making of this post.
    3. Re:Next on Slashdot: by Anonymous Coward · · Score: 0

      Just call me Lorena you Pre-Op Groin owner insensitive clod.

      Mij

    4. Re:Next on Slashdot: by Technician · · Score: 1
      --
      The truth shall set you free!
  12. Well by El+Lobo · · Score: 0, Redundant

    Let's everybody migrate to Linuzzzzzzzzzz now. It sure has better gaming support

    --
    It's time to realise that Abble's products are the biggest abomination these days. Just say NO to the dumb iAbble way!!
  13. No SLI for GeForce 6, 7, or 8 cards until "later" by willith · · Score: 1

    The most unpleasant surprise so far has been this snippet from NVidia's Forceware 100.54 driver release:

    * DirectX 9 and OpenGL NVIDIA SLI support for GeForce 6 and 7 series GPUs and DirectX 10 NVIDIA SLI support for GeForce 8800 GPUs will be available in a future driver

    No SLI support at launch. I'm a little ticked that I've spent the last month settling in to using Vista at home (legally, via an MSDN subscription), and now that the operating system has launched, my second 7900GT will continue to be nothing more than a case-warmer, until some point in the unspecified "future". I could go back to XP, but it's a pain in the ass to reinstall everything and get re-settled again.

  14. Blah blah by mobby_6kl · · Score: 1

    The audio rewrite allows for example per application sound level control so it's not "just because", although I guess the removal of HAL isn't such a good idea. Anyway, Creative has the ALchemy project which translates the old DirectSound instructions into OpenAL, and thus allows some old games to use EAX. IMO, EAX in old games isn't such a huge deal, and all the new ones will work fine.

    The main problem with Vista and gaming are the horrible video drivers, or at least NVIDIA drivers. Not only they are slow, but they also don't allow overclocking (very useful for a 6600 which can run above 6600GT speeds), but even some basic settings seem to make no difference.

    1. Re:Blah blah by 99BottlesOfBeerInMyF · · Score: 1

      The audio rewrite allows for example per application sound level control so it's not "just because", although I guess the removal of HAL isn't such a good idea.

      While pulling the code out of the kernel sounds like a good thing for stability, why would you need to deprecate the API in order to get per-application sound level control? Doesn't XP support this already?

      Anyway, Creative has the ALchemy project which translates the old DirectSound instructions into OpenAL, and thus allows some old games to use EAX. IMO, EAX in old games isn't such a huge deal, and all the new ones will work fine.

      Yes, but what about other sound card vendors that supported DirectSound? They will have poor sound performance for a good portion of existing games. Hopefully, developers will have learned their lesson and will just target OpenAL to start with.

  15. Vista in just 2 URL's by Idaho · · Score: 4, Interesting
    A Cost Analysis of Windows Vista Content Protection - and yes, an increased cost of video cards is very much relevant to me as a gamer - as is bad sound support, such as lack of EAX.

    The completely spin-doctored reaction by Microsoft didn't help much. Be sure to read the comments on that one..they're basically getting slaughtered on their own weblog.

    Just a highlight I'll quote here:

    Question: Will the Windows Vista content protection board robustness recommendations increase the cost of graphics cards?

    Answer by MS: evades the question, but suggests the answer is no.
    Answers from an ATI presentation:

    "These costs are passed on to the consumer"

    "This cost is passed on to all consumers"

    "This cost is passed on to purchasers of multimedia PC's"

    "Costs are passed on to consumers"

    "Costs are passed on to consumers, especially early adopters"
    Says it all for me, really.
    --
    Every expression is true, for a given value of 'true'
  16. WildTangent talking about ruining gaming? by DDLKermit007 · · Score: 2, Insightful

    As in the spyware company WildTangent that gets packaged with a number of apps including AIM? Wish a CREDIBLE developer would have said that, and not them, being from the bottom of the barrel.

  17. Re:No SLI for GeForce 6, 7, or 8 cards until "late by Gr8Apes · · Score: 1

    That's what partitions are for. Partition Magic is particularly helpful here in resizing and copying partitions, and best of all it's not really a Symantec product, although they own it now.

    --
    The cesspool just got a check and balance.
  18. Whoa, A collection of FUD articles... by Utopia · · Score: 2, Insightful

    ...in one single post. my head is spinning.

    First, I find it extremely disturbing that Taligent wants to automatically install their stuff without consent from users.

    Second, Making DirectAudio flow through CPU is not such a bad move. Hardware based audio made a lot of sense in the old days when the genereal processors had low performance compared to dedicated audio processors. Modern processors are more than capable for providing great audio at a tiny fraction of available CPU cycles. Games now advertise hardware audio for marketting reasons. Nothing stops you from generating EAX type effects using current APIs available in the system.
    Moreover Creative has been bypassing the OS audio layers completely using OpenAL for quite sometime and they have been actively prompting it.
    Once Creative creates the proper drivers for Vista people will get back their EAX support.

    1. Re:Whoa, A collection of FUD articles... by Mephistophocles · · Score: 3, Insightful
      As an audio engineer, I'm not convinced that software-based sound is such a great idea. It might work for gamers, but I'm not convinced that it's going to meet the needs of small-time engineers and higher-end home studios who rely on powerful hardware-based sound cards. I also think this trend may exclude PC's from the professional audio world (though considering the fact that Apple already holds the vast majority of that market, that's a small loss).

      Either way, the impact of this trend on small-time and independent project/home studios will be interesting. I don't think anyone from the project-studio world is going to be touching Vista for a long time (if ever).

      --
      Deja Moo: The distinct feeling that you've heard this bull before.
    2. Re:Whoa, A collection of FUD articles... by oggiejnr · · Score: 1

      If you are an audio engineer it is highly likely that you are not using the Windows audio stack to begin. With the exception of SONAR, nearly every other product uses ASIo or some other method so the changes in Vista won't affect it.

    3. Re:Whoa, A collection of FUD articles... by NuShrike · · Score: 1

      That's what they said about what was "great" about winmodems. At least OpenAL is an open API that's actually cross-platform.

      Then hopefully it should be an easy recompile for people that use Miles or FMOD, if either updates to OpenAL.

    4. Re:Whoa, A collection of FUD articles... by Anonymous Coward · · Score: 0

      Ummm... so Microsoft REMOVING 3d sound support in the name of implementing DRM, is all Creative's fault. Yes... yes, I see that now, thank you for enlightening me.

    5. Re:Whoa, A collection of FUD articles... by Anonymous Coward · · Score: 0

      Why would a competent audio engineer want to use Windows? Get a Mac for that. If you feel like cheaping out and getting Vista, you deserve what you get. Plus, I'd be surprised if a future update (MP12?) didn't DRM-infect original content.

    6. Re:Whoa, A collection of FUD articles... by Spikeles · · Score: 1

      modern processors are more than capable for providing great audio at a tiny fraction of available CPU cycles.
      So instead of using that "fraction" of CPU to process better AI, pathfinding, physics etc you want to use it to do something i already paid good money for that can do it faster and better?

      Using your logic, we don't need graphics cards or physics cards, or raid cards, or network cards, they can all use the CPU! yes.. i can see it now, no more NVIDIA, let's use software renderers, back into the good old days of Quake, it's only a "fraction" of the CPU!

      On a side note, to see exactly how much CPU software sound performance differs from hardware, look at this http://audio.rightmark.org/
      --
      I don't need to test my programs.. I have an error correcting modem.
    7. Re:Whoa, A collection of FUD articles... by soliptic · · Score: 1

      You what? No "pro(fessional|ject) audio" users are running Creative cards with EAX, or any other sort of "effects bundled with their soundcard" stuff come to that. Pro audio users might have their effects as native, hardware, Powercore... but either way, their effects will be, er, unaffected by this. And their pro audio software & sound card / audio interface is more likely to be based on ASIO or TDM drivers, not DirectSound.

      However, I agree that the project studio world will probably give Vista a wide berth. I'm certainly not planning to upgrade from XP. Why would I? XP is extremely stable and supports all my tools. Vista uses more system resources than XP (I assume) so I'd need an upgrade to do the same amount of stuff. I have XP set to the 2000-alike GUI, so the Aero eye candy is irrelevant, again, it would just be switched off. And just for fun there's a bunch of DRM crap in there which may be in MS's and Disney's interests to have on my computer, but absolutely isn't in mine. So, yeah, really, I don't see the "Cubase scene" rushing for Vista.

  19. End of gaming? by Bastian · · Score: 2, Insightful

    I seem to remember a similar thing being said about the latest version of Windows around about 1995.

    It's not going to happen. Windows and the gaming industry rely on each other far too heavily for either to allow this to happen. Much of what continues to prop up Windows's dominance of the home market is the one home computing activity for which Windows is still undeniably the better choice - gaming. Meanwhile, I seriously doubt that the gaming industry wants to return to the days of market segmentation when they couldn't write games for only one platform while maintaining access to 95% of the market.

    1. Re:End of gaming? by Anonymous Coward · · Score: 0

      "Meanwhile, I seriously doubt that the gaming industry wants to return to the days of market segmentation when they couldn't write games for only one platform while maintaining access to 95% of the market."

      You mean like... games consoles? The games consoles that even Microsoft is pushing nowadays?

      By the way, who was saying Vista will be the end of gaming? If anything, gaming is more likely to be the end of Vista.

    2. Re:End of gaming? by physicsnick · · Score: 1

      With standardized APIs like OpenGL, it's far easier to make a cross-platform game today than it was back in 1995, especially since things like Wine can do much of the work for you. I'd say having to port code to a variety of processor architectures is a larger problem for game developers than different operating systems, and that's unavoidable regardless of how strongly Microsoft maintains its monopoly.

  20. Win2k by Jaysyn · · Score: 1

    Wow, I'm way behind. Everything I enjoy plays just fine on Windows 2k. My next step is Ubuntu & virtual machines, I'll never *ever* switch over to Vista...

    --
    There is a war going on for your mind.
    1. Re:Win2k by Anonymous Coward · · Score: 0

      Wow, I'm way behind. Everything I enjoy plays just fine on Windows 2k. My next step is Ubuntu & virtual machines, I'll never *ever* switch over to Vista...

      Yes, you're way behind the pack of sheep. But always look on the bright side of life: your FPS is higher!

  21. Followed the link to voodoo extreme... by Assmasher · · Score: 0

    ...and the idiot who wrote that article doesn't even appear to understand how DirectX works. The Windows Vista team could rewrite the audio stack all they want and it would have f*** all to do with DirectSound using HW or not. If the audio stack allows for DirectSound then HW acceleration is up to DirectX and the audio card's device driver, NOT the Windows Vista developers.

    --
    Loading...
    1. Re:Followed the link to voodoo extreme... by Assmasher · · Score: 3, Informative

      I am totally 100% incorrect about this and I apologize. Back when the first DX10 betas shipped, we tested on Vista and found that we got all the HAL layers we expected. I have tested it intermittently over the past year with no problems; however, I just ran our tool again against the latest SDK and found that I get 'Emulation.' (We used to get WDM.)

      Apologies again for jumping about 10 meters past the gun.

      --
      Loading...
    2. Re:Followed the link to voodoo extreme... by Assmasher · · Score: 1

      If it wasn't for all the anti-cheat tech floating around with games nowadays, I'd say you could simply write a hook for the DirectSound calls from the application itself but that's a pain and also looks like a cheater.

      --
      Loading...
  22. Vista Works for Me by TheMidnight · · Score: 1, Informative

    I'm going to go out on a limb here and say I like Vista so far. I bought it last night at midnight on a new HP machine, and so far, it's really nice. Of course, I got a 22" LCD monitor to go with it, which makes reading Slashdot almost magical. :-)

    I installed Doom 3 and Quake IV on the system (the newest games I have since I bought an Xbox 360 a few months ago) and they ran just fine. I got about 60 fps on both games at high (not maximum) detail settings and no noticable lag or excess hard drive activity. I had no sound problems or video problems. Granted, being a brand new Vista system the driver issues others were seeing are probably moot.

    So far, I'm impressed. Vista is light-years beyond XP and is right up there with Mac OSX. I have a Mac laptop and I'll say they are a little similar, but not a rip-off. The main similarities to me are the login screen and the gadget sidebar, which looks an awful lot like the Dashboard mated with the Dock. For gaming, Vista is top-notch. I've also heard (not verified) that a game for Vista will be able to play someone on the Xbox360 on my home network in the same game. If that's true, that would give me good reason to buy lots of new games for both platforms and have people over.

    1. Re:Vista Works for Me by WiiVault · · Score: 2, Interesting

      I suspect you may be alittle rosey about this considering that you went in at midnight. No SLI, no hardware audio, tons of DRM and signed drivers. No way is this better than XP at this point for any gamer (or even most general users).

    2. Re:Vista Works for Me by Thirdsin · · Score: 1

      a quick google search http://www.360dailynews.com/index.php?page=news/fu llstory.php&indid=607
      The site quotes from CES so I suppose it's real. Though I wonder how the hell the managed to pull that off... I mean with patching and everything else... I don't know if i'm stunned, amazed, in disbelief or a combo of all three...
      Microsoft being cool, creative and adding features for gaming/gamers in general... Someone pinch me.

      --
      No words of wisedom here.
  23. Vista? Who cares? by amuro98 · · Score: 4, Interesting

    Vista is just a conspiracy between Microsoft and the hardware companies to get everyone to spend at least $500 on hardware for an OS no one really needs.

    Could someone PLEASE explain to me why it is that Aero NEEDS a 128MB video card when it doesn't do anything beyond what Stardock.com's Object Desktop has been doing for the past 8 years!?

  24. Not so very funny ... by Qbertino · · Score: 1

    You forget that Games and Gamers are what keep the Windows Monopoly going for the larger part. So, no, 'Baristas react to Vista Launch' is not a headline, whereas 'Gamers react to Vista' is.

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:Not so very funny ... by Rob+T+Firefly · · Score: 1

      I don't forget, I just tell jokes.

  25. Re:No SLI for GeForce 6, 7, or 8 cards until "late by pedershk · · Score: 1

    Umm.. Maybe you should read those release notes again. The driver with SLI support will be released TOMORROW.

    And btw, Nvidia's driver for 8800 cards on Vista works perfectly. I use Vista as a gaming platform, and I'm not seeing ANY of the problems portrayed in the article. Maybe Realtek actually has good drivers.

    --
    Henning Same Shit (TM)
  26. Gameport = pwn3d by rizzle · · Score: 2, Interesting

    Here's one reason: Microsoft dropped support for the gameport.

    Before I say why this means a lot, let me say that I've been playing a lot of Battlefield 2 lately, a game in which using a joystick makes it much easier (and more natural) to flying all the fixed-wing and rotary-wing aircraft in the game. I've dug up my MS Sidewinder Force Feedback Pro joystick to play the game and let me say it's every bit as good as it was when i first got it.

    IMHO, the Microsoft Sidewinder Force Feedback joysticks are some of the best joysticks ever made. Their force feedback system used cables rather than springs and rubber bands so they are extra sturdy and hard to break. Anyone who's owned one of these joysticks knows what I'm talking about.

    Obviously, the normal reply is "Get a new joystick!" Maybe it's just me, but I can't deal with the fact that all current joysticks look so ridiculous (*cough* Saitek), with all their colored plastic bits etc. Hell, owning a joystick is nerdy enough, but why does it have to scream "Don't come near me!!!" ?

    Here's an interesting thing. So the gameport *is recognized* by Vista, and when it tries to find drivers for it, it locates "Creative Game port" (I have a Sound Blaster card) and starts installing it when it fails by saying that the INF file is incorrect.

    Anyway, that's why I'm still dual-booting into XP :)

    1. Re:Gameport = pwn3d by Anonymous Coward · · Score: 0

      I like my Saitek X52. Sits atop my glass desk, flanking my monitor and the LEDs match the backlighting from the G15. The buttons are very well positioned and there are adjustable torque knobs on the side. In less modernistic/minimalist settings, the Saiteks stand out quite a bit, but in my situation, they actually blend in rather well.

    2. Re:Gameport = pwn3d by Dunbal · · Score: 1

      If I recall correctly there's an adaptor that will convert the gameport connector to USB. I know it exists, because it came with one of my joysticks. Try looking for one, it might be cheaper than getting a new stick. But then again, why bother rushing the "upgrade" to Vista anyway...

      --
      Seven puppies were harmed during the making of this post.
  27. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    Well, I know it's intuitive, my 15 yo son just paid $1.99 for a two-week trial version for his Mac. But, you'd get more exercise, and avoid Cartman's fate if you actually could use Wii gestures to attack.

    But still, there really are very few games that we need to have WinVista for anymore. Most exist on the Wii, 360, PS3 (hah), MacOS, BSD, and some on Linux.

    So, when faced with the question - do I spend $2000 just to buy a new WinVista Premium laptop - or spend $2000 on 40 new games for my Wii and my Mac Mini, the answer is pretty darned simple, and it means there's no real need to "upgrade" to WinVista when it means tossing a perfectly good machine away.

    --
    -- Tigger warning: This post may contain tiggers! --
  28. Re:Rebuttal in 1 URL by Karzz1 · · Score: 1

    How is that a rebuttal? GP is referring to costs associated with DRM -- the blog you pointed to doesn't mention cost anywhere.

    --
    Beware of he who would deny you access to information, for in his heart he dreams himself your master.
  29. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 2, Informative

    Actually, Red Steel is one of the worst games on the Wii. Most are 4 or 5 star out of 5 games, like Rayman's Raving Rabbids, Zelda, Trauma Center, etc. Don't judge a console by it's worst title. Just as we shouldn't judge the PS3 by the only good non-cross-platform game for it, Resistance: Fall of Man (the only good one so far).

    Now, I admit the 360 is coming out with a bunch of games, but for some reason most of the good games are Japan-region-encoded. Which means not gonna happen.

    However, this proves the point that WinVista is not needed for modern gamers - we have many decent platforms to play them on, ranging from Wii to PS3 to 360 to Mac to Linux/BSD.

    --
    -- Tigger warning: This post may contain tiggers! --
  30. Re:Vista? Who cares? by Anonymous Coward · · Score: 0

    ? It needs 256M. And because 128M is too little.

  31. Re:Vista? Who cares? by MSFanBoi2 · · Score: 1

    Actually you are totally incorrect. Yes SOME things Aero can do, ObjectDesktop can do, but its not even close to the same.

    Thats almost like the people that compare OpenGL to DirectX...

  32. Re:No SLI for GeForce 6, 7, or 8 cards until "late by Knara · · Score: 1

    I'm not sure why you're surprised. Early adoption in Windows OS releases is always a recipe for headaches.

  33. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  34. "Sound Off On Vista" by dilvish_the_damned · · Score: 1

    Hello Tim Dean,
    FTA - However, all this talk about hardware and software acceleration raises another big question: is hardware acceleration such a good thing after all?
    No it doesn't. It brings many questions to mind, but certainly not that one. Maybe you should go back to wondering if you left your iron on and leave the thinking to Microsoft. Oh, never mind. As you were.

    Really other than that it was a decent read.

    --
    I think you underestimate just how much I just dont care.
  35. Re:My Reaction is... or Economics 200 by DrEldarion · · Score: 3, Funny

    Well, I know it's intuitive, my 15 yo son just paid $1.99 for a two-week trial version for his Mac. But, you'd get more exercise, and avoid Cartman's fate if you actually could use Wii gestures to attack.

    Given the amount of time that many people spend playing WoW, you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM.

  36. It's just too dam slow Jim by bogie · · Score: 1

    Blame Nvidia. We all knew that an across the board 10% drop in performance was coming. New OS=slower by 10%, that's just the way it is. But if anyone is to blame it is Nvidia. Nvidia's crap driver's are causing slowdowns in the effect of 15-50% and thus ruining gaming on Vista. ATI users are in mcuh better shape but they could use some help also.

    Unless your an IT professional and need to learn Vista to keep your skills current plan on staying on XP for a long time. Your simply not missing anything.

    --
    If you wanna get rich, you know that payback is a bitch
    1. Re:It's just too dam slow Jim by Anonymous Coward · · Score: 0

      New OS=slower by 10%, that's just the way it is.
      That's not the way it is on other platforms.

      Did you actually read that sentence before you posted it?

      Games aside, there really isn't that much of a difference between software in 2007 and software in late 2001, when Windows XP was released. Why should anyone expect it to get slower? If anything, releases of Xorg and Mac OS have gotten faster in that same period.
  37. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    Hmm. But if you have both a Wiimote and a Nunchuk, then you probably would only have one massive arm if you hotkeyed all your weapons and spells to the one arm.

    Regardless, if we have WoW on the Wii, and can play most WinVista games on the Mac, the Wii, the 360, and the PS3, then we have little need to bother with shelling out $2000 for a brand new PC or laptop when we can buy something for half that much or less which works just as well.

    Economics is a cruel mistress - she charges by the hour.

    --
    -- Tigger warning: This post may contain tiggers! --
  38. Mod parent up by SoopahMan · · Score: 1

    Agreed. I was almost shocked when I saw how much StarDock had done to improve on Windows' aging UI. They've done a lot that people ask for in Windows all the time, but their marketing is so poor, few people realize and even fewer will pay the $10 or $20 registration fee for it. But now people are going to move to Vista for between $100 and $500 for the software alone? Unbelievable.

    I liked Windows 95 and XP a lot. I'm not your usual anti-Microsoft Slashdot troll. But Vista is just bad news from every angle so far it seems.

  39. Re:My Reaction is... screen res not important by twistedsymphony · · Score: 1

    I used Red Steel as an example because it has sword fighting in it, and aside from Zelda it's AFAIK the only game with sword fighting. Zelda's sword fighting isn't much better it might register more reliably but basically you just wiggle the remote instead of pushing a button, which IMO doesn't really add much "fun" to the game. At least in Red Steel the on screen actions map more realistically to your movements (albeit poorly). If you'd rather use a "good" title go putt or box in Wii sports... neither are much better.

  40. Wait 2 years for new Microsoft OS's by SoopahMan · · Score: 1

    I've learned to always wait 3 years - a minimum of 2 years - before buying a new Microsoft OS. Hotfix and patch and Service Pack and Driver Architecture releases later, it's finally worth considering - or dead as a doornail as was the case with Windows ME.

    I'm a dedicated Windows user and Vista just like any other OS needs at least 2 years of sitting on the market before anyone should buy it, or they're just getting hosed with buggy, unoptimized software. The gaming benchmarks this round are no different than when XP came out - Windows 98 hosed XP in gaming benchmarks left and right. Two years later, I moved to XP and performance was comparable. And, I didn't have to download Service Pack 1 - it came on the disc.

    Maybe in 2 years everything will be optimized, the new Aero features will scale up and down depending on real application needs, and most importantly, the aggressive DRM will be relaxed. Or maybe in 2 years even dedicated Windows users like myself will have moved to other OS's. Whatever happens, give it those 2 years or you'll be spending hundreds of dollars to play guinea pig to a technological mess. Don't waste your time.

  41. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 2, Insightful

    Aside from Zelda? Quite frankly, the sword fighting in Zelda rocks.

    Again, though, my point is that we who game are no longer forced to upgrade Windows to WinVista just to play games. Most games are now available on one of: Mac, Linux, BSD, Wii, 360, and PS3. The days when we were forced to keep up with Windows upgrades is over. Especially when, as is true with WinVista, we literally have no choice but to shell out $2000 or more for a new PC or laptop just to play. Instead, we can easily do just as well with one of the other choices - and we probably have one or two of them.

    I've got a Wii (runs my old GC games), a Mac Mini (with a nice giant monitor from Sony), and some older xBox and PS2 consoles, so I've just decided to heck with Windows Vista. If I end up needing to buy an xBox360 or PS3 to play them, it will be later when the consoles are cheaper and I have to buy a new HDTV for $300 or less anyway in 2009. Even if I hold out until 2008, the price for an HDTV should be below $500 and a PS3 is likely to have a street value of under $400 (selling in Japan today for that). So why bother tossing my perfectly good WinXP machine?

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  42. Re:My Reaction is... or Economics 200 by Chabo · · Score: 2, Insightful

    No need to spend 2 grand. A decent gaming PC costs $600-1000. Not top-of-the-line, but CERTAINLY good enough to play WoW, CS:Source, etc with a decent resolution, and decent settings.

    Core 2 Duo 6300 - $180
    Mobo - $130
    2GB RAM - $160
    7600GT - $120
    320GB HD - $90
    DVD burner - $30
    Case - $40
    PSU - $40

    $790 for the parts listed above, if you buy from Newegg. And you could DEFINITELY cut back in some areas, like getting 1GB of RAM, or getting a different video card, like a 7600GS.

    Here's the other factor: if you're going to spend money for a gaming platform, why buy a one-trick pony? Yes, the Wii, Xbox360, etc all have web browsers and such, but a computer (whether it's running Windows, Linux, Mac OS, whatever) is so much more versatile. I can build a gaming machine today for $800, and 2-3 years from now I can buy a new gaming machine, and use the current one as a server.

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  43. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    But will the $790 PC you mentioned run WinVista Premium? According to all the insider reviews I've read we're looking at 4GB RAM min, and a much higher end video card. Those who've run it with 2GB RAM say it crawls like a swapping bear even when you kill all the graphics effects in the display.

    Closest I've seen is $2000 so far. I don't homebrew - haven't since my old Apple II+ and S100 bus days.

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  44. Re:My Reaction is... or Economics 200 by Atlantis-Rising · · Score: 1

    Bull. Shit. It runs just fine on my Core 2 Duo T2400 with 2GB RAM and Intel GMA 950, that's Windows Vista Ultimate with all Aero mods turned on. It flies, and it ran great when this laptop had 1 GB. Anybody who says you need 4 GB minimum is on crack.

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    "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
  45. Re:My Reaction is... or Economics 200 by EvilIdler · · Score: 2, Funny

    you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM. They could be taken for very lonely people.
  46. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    Ok, I'll inform the media at the Wall Street Journal, the NY Times, the Seattle Times (hint, where MSFT is), and the LA Times that they're wrong about it really needing at least 4GB of RAM to run well while playing games.

    I doubt they'll listen, since they're just reporting reality.

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  47. Re:Vista? Who cares? by Dunbal · · Score: 1

    PLEASE explain to me why it is that Aero NEEDS a 128MB video card when it doesn't do anything beyond what Stardock.com's Object Desktop has been doing

          Hey, all those security holes and networking routines for Aero (look, if print spooler needs to talk to the net, so does Aero!) take up a LOT of memory - especially when they have to be coded to Microsoft specs to ensure buffer overruns that can get your machine taken over for you... Also remember that some managers at MS feel their employees are more productive if they write more lines of code - or at least the bloat would make it seem that way... /sarcasm

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  48. Re:My Reaction is... or Economics 200 by Carnildo · · Score: 1

    But will the $790 PC you mentioned run WinVista Premium? According to all the insider reviews I've read we're looking at 4GB RAM min, and a much higher end video card. Those who've run it with 2GB RAM say it crawls like a swapping bear even when you kill all the graphics effects in the display.
    With all the eye-candy turned off, Vista will run on 512 MB, but a bit sluggishly. With everything turned on, it runs just fine on 1GB -- though I'd recommend 2GB if you're doing serious gaming.
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    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  49. Drivers by bar-agent · · Score: 1

    If I understand this properly, Microsoft stopped supporting existing DirectSound drivers, because these drivers ran in kernel space and were pretty buggy. Advanced sound card features accessible through the DirectSound API no longer work.

    Why didn't HW developers already have Vista drivers ready to go? Did Microsoft forget to tell them that it was invalidating the old drivers? That doesn't seem likely.

    Obviously, Microsoft must have some way of allowing sound-card drivers to talk to sound card hardware. Why didn't they just add a layer of indirection under DirectSound to have it use this mechanism, so that only minimal changes or a safe shim are needed for vendors' existing DS drivers?

    Any DirectSound developers care to comment?

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    i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
    1. Re:Drivers by Stevecrox · · Score: 1

      Feel free to join us on the creative dicussion forums ( http://forums.creative.com/creativelabs/board?boar d.id=Vista ), so far their stated reason is 6 months ago creative got the finalised audio layers and so EAX would be broken. 6 months and thats all the information they will divulge.

      I think the real question here is why hasn't creative collapsed as a company yet, I'll explain what I mean. Avermedia (TV Card manufacture) would not make a x64 driver for XP, apparently XP x64 didn't have the demand. A month after the first beta MSDN release (about a year ago now) a Windows XP x64 driver for my Avermedia Hybrid DvB (AR16) appeared on their website. It was driver signed, when i installed Vista beta 2 the driver was on the vista disk. Avermedia have had beta x86 and x64 drivers online as well as a beta application designed to work better in the vista enviroment. On the other hand a x64 driver doesn't exist for my Creative Live! Vista IM camera my parents bought me that camera because it had Vista in the name and they as Joe consumer believed it would work for Vista. My Creative Audigy SE 5.1 card doesn't have Vista drivers yet either. Creative have made beta drivers with a time limit on them, a time limit! Then they haven't rereleased the driver with an updated time limit so all these beta drivers cease to function.

      I have to ask, we are living in a world were a small company like Avermedia can produce about a hundred good high quality drivers so vista versions aren't needed, but then redesigns their drivers to work even better in vista a whole six months before their needed. When a much larger company can't even produce 40 basic drivers, or even 1 fully working driver after 6 months (yes I'm excluding the other devices but they haven't managed with any of those either yet and sound cards should priority for creative.)

  50. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    Assuming you don't have other stuff still open.

    Which, frequently, is in fact the case.

    The people mentioning this are talking to the average consumer, not the hard-core gamer who actually shuts down all the other stuff.

    You'd be surprised what most people actually do. It's kind of interesting.

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  51. Re:My Reaction is... screen res not important by Sensae · · Score: 1

    But what about the gamers who don't want to give up a keyboard / mouse? You can only run so much on Mac or Linux. I personally hope the amount of games that run on Mac/Linux increases exponentially.

  52. Re:My Reaction is... or Economics 200 by Planesdragon · · Score: 1

    But will the $790 PC you mentioned run WinVista Premium? According to all the insider reviews I've read we're looking at 4GB RAM min, and a much higher end video card. Those who've run it with 2GB RAM say it crawls like a swapping bear even when you kill all the graphics effects in the display. Hi, I'm writing this on a HP laptop with a measly Radeon XPRess video card. With a "mere" 2 GB of RAM, the PC doesn't crawl, swap, or do much of anything except just run. Running RC2, "Vista Ultimate".

    (Vista is nice, but not $400 nice. So it's going by-by as soon as I grab a copy of Office 07, which is $150-for-every-PC-I-have nice.)
  53. Re:My Reaction is... or Economics 200 by Atlantis-Rising · · Score: 1

    Er, no. They're not. They're full of it, and so are you. I'm not even using the RTM- this is RC1, and it still can whip through every modern game in my arsenal with absolutely no trouble at all.

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    "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
  54. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    So, let me get this straight, you're running Vista Ultimate, have a few docs open on the desktop, the virus scan kicked in, and you're playing a game maximized in the foreground that was designed for Win Vista?

    Sorry, I don't believe you.

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  55. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 1

    there's a keyboard on the Mac.

    there's a keyboard on the Wii - heck, last night I was setting up my WinXP laptop to be the Nintendo WiFi server and I used it to type in web pages in Opera on the Wii.

    huh?

    You do know Opera runs on the Wii, right? And it sure uses a keyboard - just it's one you point and click - which is what most people do on their PCs frankly.

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  56. Re:My Reaction is... or Economics 200 by WillAffleckUW · · Score: 1

    WinVista games? Sorry, I don't believe you. The specs on the ones I've seen assume a lot more.

    But maybe you have a nice machine. I'm not buying a new one.

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  57. Re:Vista? Who cares? by Ant+P. · · Score: 1

    While they're at it, can someone explain why I can get more and faster effects from Beryl on a 32MB MX400?

  58. Re:My Reaction is... screen res not important by Sensae · · Score: 1

    I know the Mac has a keyboard, and that's why I mentioned it in my post. How many games are available on the Mac, without running a form of Windows? Not enough. I also don't mean a keyboard for typing, I mean gaming with a keyboard and mouse.

  59. Correct link to previous WildTangent-Vista /.story by MojoStan · · Score: 1

    Subject: WildTangent talking about ruining gaming?

    As in the spyware company WildTangent that gets packaged with a number of apps including AIM? Wish a CREDIBLE developer would have said that, and not them, being from the bottom of the barrel.

    Slashdot covered WildTangent's bitching about Vista two weeks ago (this story linked to a less relevant /. story). That story's discussion seemed to agree that WildTangent is malware. It's difficult to uninstall completely. WildTangent apparently wants their software to be installable without entering an admin password and wants children to be able to install it without parental consent.

    They can go frick themselves.

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    TO START
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    Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

  60. Re:My Reaction is... screen res not important by rizzo420 · · Score: 1

    there's sword fighting in warioware: smooth moves.

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  61. Re:My Reaction is... or Economics 200 by bigforearms · · Score: 1

    I had that problem years ago. I just learned to be ambidextrous while playing with my Wii and the forearms evened out.

  62. Re:My Reaction is... or Economics 200 by Mr.Madsen · · Score: 1

    Given the amount of time that many people spend playing WoW, you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM. Don't be so sure about that, I heard from a friend that those Night Elves look pretty hot on a PC too.

  63. dual boot??? by Tom · · Score: 1

    Ok, I dig dual-booting between OSX and windos for games, and between Linux and windos for games. But between windos and windos for games???

    Does that make even remotely sense to anyone?

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    Assorted stuff I do sometimes: Lemuria.org
  64. Copy Protection by baadfood · · Score: 1

    I must admit, everytime I see wild claims of "Vista breaks gaming", deeper reading usually reveals "Vista breaks our stupid copy protection that needed admin access". I see this as a good thing. Ive had enough computers fucked over by SecuROM, StarForce and friends.

  65. Re:My Reaction is... or Economics 200 by Anonymous Coward · · Score: 0

    It's the same thing. People having one massive arm from playing with their wee...

  66. Re:Multi-Core Processor Support by rbarreira · · Score: 1

    As far as the OS is concerned, hyperthreading, multi-core and multi processor systems aren't much different. Multithreaded programs will benefit from these systems with Windows, and so will users who run several CPU-intensive programs simultaneously (even if those programs are single-threaded).

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    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  67. Not that much... by xtracto · · Score: 1

    And my reaction is that Vista is going to have to offer a whole lot more than DirectX10 to get me to switch.

    Nah not that much. The only thing Vista is going to have to offer you to switch is 1 (one) "Killer game" which is available only in Windows Vista(tm) which k1ckz 4zz and you just *must* play. And I am sure they *will* go for that maybe with Halo 320 or any similar thing.

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  68. Re:My Reaction is... or Economics 200 by Chabo · · Score: 1

    So when three people who actually use the OS tell you something, you don't believe them, but you believe every word from the mainstream media?

    Wow...

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  69. Re:My Reaction is... or Economics 200 by Chabo · · Score: 1

    Even if you don't build your own, that doesn't mean you have to get ripped off. If you're paying $2000 for a PC and it's not top-of-the-line (at this point meaning quad-core and/or 1-2 $400+ graphics cards), then you're overpaying for what you get.

    On Dell's site I put together a machine just now with essentially the same parts as the build above, and it was close to $1200. If you really want your 4GB of RAM (and I'm telling you it's not necessary), then it's still only $1450. I'm a big advocate of building my own machine, cause honestly it's that much cheaper, and I can leave out any parts I don't want. Paying Dell $40 to upgrade from a CD burner to a DVD burner? No thanks, I'd rather just pay $30 for the DVD burner alone.

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  70. Re:My Reaction is... or Economics 200 by Guppy06 · · Score: 1

    "Given the amount of time that many people spend playing WoW, you'd be able to tell which ones were the Wii players by their ONE MASSIVE ARM."

    Slashdotters, masturbation, etc...

    Oh, it's just too easy.

  71. A marketting genius... you are not by Anonymous Coward · · Score: 0

    Feel free to compare the installed base of XBox360 consoles to the installed base of PCs.

    Then feel free to revise your inane comment. "PC Gaming Is Dead" statements are so amazingly stupid, they are downright boring.

  72. Re:My Reaction is... screen res not important by WillAffleckUW · · Score: 1

    only ones that mattered to me were Diablo II, Sims, Sims 2, Warcraft, and Starcraft.

    They all work on a Mac.

    And many now work on consoles.

    Can't say I care any longer. Not "upgrading" to WinVista - it would cost too much and give me less than just buying a Mac or getting a Linux or BSD laptop.

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  73. Re:My Reaction is... or Economics 200 by WhoBeDaPlaya · · Score: 1

    Why the frack would you need a Core 2 Duo? Graphics power is still #1 in gaming performance. Either save some dough by getting an A64 X2 (cheaper proc and mobo) or channel that into a better graphics card (X1900XT or 7900GT for ~$200 is nice).
    Hell for gaming you could even go single-core. An overclocked Sempron is incredibly cost effective.

  74. Re:My Reaction is... or Economics 200 by Some_Llama · · Score: 1

    "I had that problem years ago. I just learned to be ambidextrous while playing with my Wii and the forearms evened out."

    How many years have you been playing the Wii???!? If you are playing the Wii enough to have muscle mass change in your forearms in the last 2 months it's ben out, you need to take that onscrren advice and "why not take a break, press the + key to pause the game"

  75. Re:My Reaction is... or Economics 200 by Chabo · · Score: 1

    Benefits of dual-core for a gamer:

    a) Can have other processes running besides the game, and the "second" core can handle them while the "first" is taking care of the game.
    b) Future games will make extensive use of multiple cores. Not many right now (Quake 4 is about the only good example), but future-proofing is good.

    Other points:
    a) More than anything, I'd say HL2 is CPU-intensive than GPU-intensive.
    b) The exact parts doesn't matter, I was merely pointing out that a good system doesn't have to cost $2000. Substitute in a C2D for an AX2 if you'd like, or replace the video card. Point is, $700 is perfectly reasonable for a good gaming system.
    c) Personally, I'm more of a fan of getting a $120 GPU every 12 months or so, than buying a $200 GPU every 12-16 months.

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