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The Return of Toys

valdean writes "With videogames becoming so ubiquitous, it sometimes seems like kids have less and less time for toys these days. Toy makers, however, are pushing back with high tech toys designed to be more compelling than a game of Supreme Commander. The New York Times reports that remote controlled vehicles in particular seem to be up for some friendly competition. As one designer suggests, 'navigating well-designed vehicles in the physical world... is vastly more compelling than steering a virtual vehicle in a computer-generated universe.' Will toys ever be able to compete with videogames again?"

148 comments

  1. Bricklayer by eodmightier · · Score: 5, Funny

    My mom gave me a brick and told me to go play outdoors

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    -Eod
    1. Re:Bricklayer by aplusjimages · · Score: 1

      My parents never gave us rocks, but we use to find bottles on the side of the road and set them up like they were in forts. Then we would get a bucket full of rocks and see who could break the most bottles. Man that was fun.

      --
      Can I bum a sig?
  2. heh by stoolpigeon · · Score: 4, Insightful

    "I think, right now, that there is a push back from our industry to get kids off the couch where they're playing video games," Mr. Khasminsky said in a telephone interview from his office in Toronto.

    so he works for nintendo on the wii?

    --
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  3. The Animal... The Animal... by EveryNickIsTaken · · Score: 2, Funny

    No nothing can stop... The Animal!

    1. Re:The Animal... The Animal... by Cocoronixx · · Score: 1
      --
      "Obscenity is the crutch of the inarticulate motherfucker." - cloak42
    2. Re:The Animal... The Animal... by darkshadow · · Score: 1
      --
      -Darkshadow (There was a thing called Heaven; but all the same they used to drink enormous quantities of alcohol.)
    3. Re:The Animal... The Animal... by h4ck7h3p14n37 · · Score: 1

      Thanks a lot, now I've got the jingle from the commercial stuck in my head! I think my younger brother actually had one of these, the retractable claws in the tires were pretty cool.

    4. Re:The Animal... The Animal... by FuzyBaffy · · Score: 1

      I have one in it's original box sitting in my room as we speak. It is the Red SUV Animal. It will tear you to shreds.

  4. Of course toys of some kinds are coming back by msobkow · · Score: 2, Interesting

    As they mentioned, RC vehicles are wayyyy more popular now that they're affordable. The one thing that ticks my nephew off is the batteries don't last long enough and no one will buy him more sets so he can spend hours driving instead of minutes. :)

    But the more complex toys like a robot that does some sort of dance moves and stuff don't interest him much. He likes things that go so that he can follow them around the yard, not just things that move around in his local space like a regular toy.

    You can't very well ram the grandparent's legs in the kitchen if you have to be in the room, otherwise you don't get away with the "accident." ;)

    --
    I do not fail; I succeed at finding out what does not work.
    1. Re:Of course toys of some kinds are coming back by IflyRC · · Score: 1

      Have him switch over to glow fuel powered R/C vehicles. Charge up the batteries for the receivers and he can get a good 45 minutes+ out of them. Right now electric power in R/C is expensive for the high end stuff - batteries are anywhere from $30 to $300+.

    2. Re:Of course toys of some kinds are coming back by Machtyn · · Score: 1

      For my RC Car, I specifically bought a car that had a rechargeable battery. Although the 9-volt in the steering wheel isn't rechargeable, but it lasts a long time (as long as I remember to turn it off.)

    3. Re:Of course toys of some kinds are coming back by saider · · Score: 1

      What we need is the return of BigTrax! A programmable set of construction toys (trucks, cranes, tranes, boats, etc) would have my kids enthralled (right now they can spend hours playing with Legos).

      There's plenty of good stuff out there. But there's a lot missing, too.

      --


      Remember, You are unique...just like everyone else.
    4. Re:Of course toys of some kinds are coming back by dougmc · · Score: 1

      Have him switch over to glow fuel powered R/C vehicles. Charge up the batteries for the receivers and he can get a good 45 minutes+ out of them. Right now electric power in R/C is expensive for the high end stuff - batteries are anywhere from $30 to $300+.
      The R/C toys they're talking about are not high-end. They're low-end, with little (and therefore relatively cheap) batteries. (Cheap compared to the batteries I buy for my bigger planes, anyways!)


      And LiPos really aren't used much in R/C cars, at least not yet -- most of the high end electric R/C cars still use the basic 6 cell subC pack, which can be had for as little as $9 each. (Yes, you can spend a lot more for better batteries, but these are fine for toodling around.)

    5. Re:Of course toys of some kinds are coming back by IflyRC · · Score: 1

      Yea, I don't do much with cars. Mostly fly giant scale 100cc airplanes where weight is a big issue and the lithium chemistry batteries can give a high continuous discharge rate for the high torque servos needed in 3D aerobatics.

    6. Re:Of course toys of some kinds are coming back by dougmc · · Score: 1

      What we need is the return of BigTrax!
      You mean the Big Trek ?

      Personally, I'm surprised that we haven't seen more toys like this recently. In 1979 this sort of thing was quite expensive, but now it should be dirt cheap to make something with much more functionality.

    7. Re:Of course toys of some kinds are coming back by cheater512 · · Score: 1

      Just buy high capacity rechargeables. I got some 2000 mhA ones and they work great.

  5. Re:In Soviet Russia by p0tat03 · · Score: 2, Funny

    I for one welcome our new plastic, assembly required, batteries not included overlords!

  6. One toy will always compete by jimstapleton · · Score: 4, Insightful

    The all-mighty lego!

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    1. Re:One toy will always compete by operagost · · Score: 1

      That's Lego (tm) brand building brick, you insensitive clod!

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    2. Re:One toy will always compete by Anonymous Coward · · Score: 0

      i have to agree with you on this, nothing beats a lego set, the problem is that they are realy out of date with most of the sets they sell, sure they have starwars, but batman, sponge bob(yah that can be represented in lego form appearently) and avatar. they should pick up more licenses like gundam, macross, battlestar, startrek, or whatever else kids watch nowadays

    3. Re:One toy will always compete by Dogtanian · · Score: 2, Interesting

      [Lego] should pick up more licenses like gundam, macross, battlestar, startrek, or whatever else kids watch nowadays No, they should create a Lego kit with some Manga-ish components (including blocks, weapons and body parts) and let the kids create their own Manga stuff. Well, that's how I'd like them to go about it anyway; I'm not keen on Lego tying itself down to one specific thing too far.

      I remember using pieces from a space-themed Lego set as parts of high-tech vehicles/tools used by a criminal gang... :-)
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  7. My favorite new toy is the $40 helicopter by CrazyJim1 · · Score: 2, Informative

    Its in Hobby stores and on the net in places. Its this small helicopter that charges on a basepad that doubles as the controller and is filled with double AA batteries. You can fly it all around the room and its pretty durable(fly it into the wall a few times). For $40 its really cheap for such an awesome toy. I'd buy one if I didn't lose the link.

    1. Re:My favorite new toy is the $40 helicopter by stoolpigeon · · Score: 1

      this one? (though reviews there are a bit mixed on if it is all that good or not)

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    2. Re:My favorite new toy is the $40 helicopter by CrazyJim1 · · Score: 2, Informative

      I think there are several $40 helicopters all of a sudden. My cousin had a good one he was showing the family on Christmas that he bought in a hobby shop in Philly. I saw one on TV and I tracked down the link: HavocHeli.com but I am still not sure if that's the right one, it looks close. If you have a house with a some deal of open room, its good indoors, otherwise I'm sure you'll have to go outdoors. Like anything it takes some practice getting used to and setting the trim, but after you get a hold of the basics its pretty cool.

    3. Re:My favorite new toy is the $40 helicopter by Anonymous Coward · · Score: 4, Informative

      The reviews on that helicopter are hilarious. I own one, so does my brother. He's experienced with flying r/c models; I'm not. Even for me, it was a matter of a few minutes use to get the hang of it. It flies VERY easily, but isn't *quite* so easy to steer in a specific direction you want - once you get the hang of it, though, which doesn't take long for anybody with the slightest knowledge of physics, you can pretty much fly it right to the point in the room that you desire.

      Given that it can be bought elsewhere brand new, with LiPo battery and remote (which doubles as a charger), for just $30 - and it can crash over and over without the slightest damage to the helicopter - it is an amazing value.

      Far, far more fun (and easier to control) than the $150 beginner's R/C copter I bought a month or two before it.

      This helicopter is made by a Hong Kong company called Silverlit, the same people behind the i-Cybie robot dog (a much cheaper equivalent to Sony's Aibo, with surprisingly sophisticated capabilities for the price), and behind a line of tiny $30 R/C planes which are even easier to fly than the helicopter is.

      Silverlit quite obviously have some rather talented designers working for them...

    4. Re:My favorite new toy is the $40 helicopter by kidgenius · · Score: 1

      Here's why: http://gizmodo.com/gadgets/ces2007/low-end-theory- rc-helicopters-want-to-be-free-227943.php In synopsis...one company made it, and a bunch copied.

    5. Re:My favorite new toy is the $40 helicopter by kidgenius · · Score: 3, Informative

      Yeah, except that's one of the fakes. See here: http://www.silverlit-flyingclub.com/UrgentAnnounce .htm Those guys make the real one that has been knocked off about 100 times. The worst part is that NYTimes who wrote the article referenced one of the fakes instead of the real one. Silverlit actually has sued Hobbytron (maker of the articles referenced copter) over making and distributing a knock-off.

    6. Re:My favorite new toy is the $40 helicopter by Wakkow · · Score: 1

      Any suggestions of where to buy one that you mention? I want one now. =P

    7. Re:My favorite new toy is the $40 helicopter by PitaBred · · Score: 1

      Radio Shack seems to have them. I'm thinking I want one, too ;)

    8. Re:My favorite new toy is the $40 helicopter by mikeisme77 · · Score: 1

      I think spinmaster is the official distributor of Silverlit's picooz and I think the name of it was changes to the Havoc Heli here after the picco Z came out as a cheap knock off (silverlit is suing them, but they figured changing the name would be the fastest way to prevent confusion--since they were getting complaints about the other, cheap knockoff, not working well...)

    9. Re:My favorite new toy is the $40 helicopter by Anonymous Coward · · Score: 0

      The Micro Mosquito perhaps?

      I have one. It rocks. Note that they are 3-channel units unlike most other flyers.

  8. Don't think so by tbcpp · · Score: 2, Insightful

    The thing about computer games is that they allow you to go places you can't normally go. Toys are simply a object you manipulate in one way or annother. Why play with a single toy soldier when I can create an army of gun toting robots in SupCom? Same sort of thing with some logic circuit design I do in my spare time, I can design it on the computer, and there's no way I can destroy a part, do I need more parts, just duplicate one. It's cheap, fun, and allows me to learn. With computer games it's the same way. Toys break, games don't (at least not in the same way that toys do).

    --
    Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
    1. Re:Don't think so by DaMattster · · Score: 5, Insightful

      Sorry, I don't think so. Toys are timeless and they can take you places where you cannot normally go. They encourage and develop the imagination, thought, and reasoning. Toys can take you into a mental journey where you can craft your imagery. Conversely, a computer game is an artist's conception of a theme as reflected in its graphics. You may or may not agree with that theme but you are, however, stuck with it. Toys are an extremely important part of development that also build fine motor skills and coordination at the early childhood level while a video game simply teaches automatic reaction. Toys teach us reflective thinking and problem solving. Now granted, toys do break, but that may simply be a fault of design or an absense of quality in the construction. I, for one, lament that toys are taking backseat to video games and high technology stuff and I'm only 29. Whatever happened to simple, whole-hearted pleasures?

    2. Re:Don't think so by tbcpp · · Score: 2, Insightful

      In a way you are correct, toys may never die, just like how movies didn't kill off the book market. However, how big is the movie market compared to the book market? The thing that games have going for them is that they are way more immersing and hence more addicting. And remember the debate is over which will be more popular, not which is better for you. Back to the book/tv analogy, you are going to find way more people watching a movie on a weekend then you are going to find curled up and reading a book. Sure books are better for you but since when has the human race done anything because it was good for them?

      --
      Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
    3. Re:Don't think so by soft_guy · · Score: 1

      Toys and games are a waste of time. At my house we do chores.

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      Avoid Missing Ball for High Score
    4. Re:Don't think so by Canthros · · Score: 1

      You had no imagination as a child, did you?

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      Canthros
    5. Re:Don't think so by Lemmy+Caution · · Score: 1

      The problem is that you aren't going anywhere in a computer game: at least, your body isn't. What is lost in the translation from physical spaces to virtual spaces is substantial. The last 15+ years of research and thought on the role of the body on cognition has made the idea that a virtual environment can really replace a physical one obsolete - our vestibular, proprioceptive, and sensorimotor systems are very important to how we think, how we experience place, how we understand other people, etc. Virtual socialization through language omits a vast range of cues, feedback and experience that comes across when people are in the same physical spaces.

      Physical toys, which can move across real spaces and be shared (even fought over!) with other real children offer things that the virtual simply cannot - and it does a disservice to the development of children to ignore that.

    6. Re:Don't think so by Thexare+Blademoon · · Score: 1

      Yeah, I did when I was a kid too. And I also had school.

      Yet I still had time for legos and SNES games. Hmmm.

    7. Re:Don't think so by Anonymous Coward · · Score: 1, Funny

      I beg to differ. Hi-tech toys are making a comeback.

      My 10-year-old, who has a PSP and a PS2 (and occasional access to his grandma's XBox) and stacks of games, hardly ever plays with them anymore. He prefers to spend his time playing with an odd device called a "basket ball", which he throws into a "basket" from various locations relative to it. This device is programmed to bounce when you throw it on the ground, and to do it far more realistically than the bouncing I've seen in most video games. The hardware inside seems to be pretty resilient too. He's even joined some sort of club involving other kids his age. They compete with other such clubs by throwing a shared basket ball around. Seems strange to me, since a basket ball isn't even very expensive.

      Given the number of kids I've seen doing this, and their apparent enthusiasm for the activity, I predict the era of non-video-based hi-tech toys is upon us.

    8. Re:Don't think so by CaseM · · Score: 1

      None of your reasons negate the fact that toys are being left behind in favor of videogames.

    9. Re:Don't think so by CAIMLAS · · Score: 1

      No, I don't think so. Either you don't recall being a child, or your childhood was particularly berift of the most essential ingredient of childhood (something excuseable if you went to a public school): creativity.

      I can think of many times where my brother and I would make an army out of LEGOS and fight back the evil hordes with our GI Joes, or play for hours with cap guns or supersoakers.

      We didn't need complex toys, but we needed toys that allowed us to be creative. Games didn't do that for me, personally, until the mid-90s on the PC - console games just weren't complex enough. That doesn't mean they weren't fun; they just didn't have much depth.

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    10. Re:Don't think so by soft_guy · · Score: 1

      Yeah, I did when I was a kid too. And I also had school.

      Yet I still had time for legos and SNES games. Hmmm. Clearly you were not given nearly enough chores.
      --
      Avoid Missing Ball for High Score
    11. Re:Don't think so by jellomizer · · Score: 3, Insightful

      Even the fact that Toys do break is an important part of a child's development. It teaches them to take care of their stuff (as long as the parents are not stupid enough to quickly replace toys they abuse) Realizing that not everything can be easily replaced, learning the long term enjoyment of playing with the toy is much better then the short term abusive play. Also is a precursor for them to understand difficult concepts like death, how some things cant be easily fixed. It is one of those life lessons that people need to learn. Not to say though toys should be made shotty and break easily, they should be designed for some hard use... But they can break. Video Games (the games them selves, not the media or hardware) is basically completely restorable, You can completly be abusive in the virtual world then when you run the game again everything is back to normal. Hence kids learn less.

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    12. Re:Don't think so by PitaBred · · Score: 1

      You never played with the course builder on ExciteBike and made the bike wrap the screen then, did you? ;)

    13. Re:Don't think so by houghi · · Score: 2, Insightful

      Toys are timeless and they can take you places where you cannot normally go. They encourage and develop the imagination, thought, and reasoning.


      Amen to that. Take a stick and you have a sword, a gun or a magick wand or a snake or a plane. However when you buy a lightsaber, that is what you get, a lightsaber.
      Neat, but not as versatile as a simple stick.

      There is a reason that kids play with the boxes, not with the toys.
      --
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    14. Re:Don't think so by CAIMLAS · · Score: 1

      No, I did that. We also played a lot of Rampart. ExciteBike wasn't all that exciting, is all.

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    15. Re:Don't think so by archen · · Score: 1

      There is one slight difference though. Games are pretty limited to what you can do in them. When you've done all there is to do with a game, then what? Personally I can replay games just to play them, but most people I know can't. When I was a kid I always found new ways to play with toys - typically in ways that were never intended by coupling them with other toys. If you always have new games to play, that isn't much of a problem, but for me I got games and toys and what you got is what you got for a few months. You had to entertain yourself after that, and toys could better cope with the boredness factor.

      And in later years there are other strange uses for toys. I'll never forget the 4th of july when GI Joe met bottle rockets. =)

    16. Re:Don't think so by blahplusplus · · Score: 1

      "Sorry, I don't think so. Toys are timeless and they can take you places where you cannot normally go. "

      I think you're getting overemotional about toys, the truth is toys are just manifestations of our thoughts and desires. A virtual toy is really no different metaphysically then a "real" toy. Real toys allow you to do things and experience things video games can't, but so do video games allow you to experience "toys" (the metaphysical idea of what all toys are) in new ways.

      The truth is while toy's are great fun, like lego, transformers, etc. They cannot currently compete with video games because of physical and other technological limitations of a toys ability to move, express itself, and travel.

      A video game's only limit is the creators ideas and computational power, in the real world, physical, manfacturing and technological constraints really hamper toy development. Next is cost and quality of the toy versus what you could get out of a virtual toy package.

      I used to have a radio controlled motorboat and RC car I used to play with, they were great but they eventually break down or bust, and you always want to do the *craziest* stuff with toys, you want to abuse them and see them do those "super heroic" things machines you see on cartoons or on TV in the movies do, and you do, do that until you either bust it or it eventually wears out.

      Both virtual and real toys have their places, and each one will have its own 'revolutions'. But at some point I think the "toys" will no longer be toys (robots, AI, etc) and our "dolls" will take on a life of their own through AI in the future, the merging of metaphysical toy world and the real toy world.

      I agree with you some toys *are* timeless, in that you can see, touch and feel them. But I don't think we should nitpick over which one is better, they both exist in the same world of ideas. And I toast with you to that!

    17. Re:Don't think so by Kuros_overkill · · Score: 1

      Or Alternativly they learn that Toys have this realy neat feature in which the shatter when beaten against a brick wall.

      "That was cool!"

      or maby that was just me...

    18. Re:Don't think so by PhotoGuy · · Score: 1

      It's not just a human thing. "Pretending" is critical for many (most?) animals in learning life skills. Small animals play to develop motor and hunting skills, and a safe pretend world. Toys for humans are the same; they inspire us to play and imagine, and prepare us for real world things. Enjoying play, and gaining the skills developed from it, has been a distinct evolutionary advantage.

      --
      Love many, trust a few, do harm to none.
    19. Re:Don't think so by drsquare · · Score: 1

      Not to mention computer games take up a hell of a lot less room.

    20. Re:Don't think so by Anonymous Coward · · Score: 0

      "Toys can take you into a mental journey where you can craft your imagery. Conversely, a computer game is an artist's conception of a theme as reflected in its graphics. You may or may not agree with that theme but you are, however, stuck with it. "

      Not quite. It depends on the toy and the game:
      -A game on the Atari 2600 gives plenty of room for imagination and so does old LEGO bricks.
      -Ready, one use, toys and new computer games are just what the designer intended them to be.
      Compare Bionicle and old LEGO bricks, you'll see what I mean.

    21. Re:Don't think so by Anonymous Coward · · Score: 0

      "When you've done all there is to do with a game, then what?"

      Computer games have things called Mods, modifications to the game created by fans. You can use them to extend the life of a game - some are games in their own right, some are just tweaks to the rules or interface. You can make these yourself, although it generally requires some knowledge of how games work. The possibilities here are literally endless.

      At the simplest end is the level editor, where you can create your own levels and scenarios. Lots of games come with these, and you can use them with very little skill. I've made simple levels for lots of games - Doom, Unreal Tournament, Total Annihiliation, Timesplitters, Advance Wars, ReVolt... I don't think any of them took more than half an hour or so to learn, produce my first level and start play it, although when you get into it you can spend a lot time with this - with PC games you can also share your levels with others.

      Finally, I'll also mention Machinima - making films set inside games, with one person acting as cameraman and recording their view, other people "acting".

  9. Makes sense... by Synesthesiatic · · Score: 2, Interesting
    I used to be a big gamer back when I was a student, but now that I spend all day staring at a computer screen that's pretty much the last thing I want to do when I get home. Plus playing my "buddy" HeadShot4349 over XBox live isn't something I'd call "being social". In-person games (including party video games) and toys certainly have their place.

    Now, while we're getting all nostalgic, let's break out the lawn darts!

    1. Re:Makes sense... by Lithdren · · Score: 1

      Now, while we're getting all nostalgic, let's break out the lawn darts!

      OW my eye!
    2. Re:Makes sense... by PitaBred · · Score: 1

      I agree! I love DFA, aka Lawn Dart to the Head.

      But back on topic, I actually do a game night with my girlfriend and a few friends about once a week, and we just play board games. Cranium, Uno, Phase 10, all kinds of stuff that's not electronic. We all work with computers, so we don't want to spend all of our free time staring at a screen, too.

      It has cut into my Final Fantasy XII time, though... oh well

    3. Re:Makes sense... by h4ck7h3p14n37 · · Score: 1

      How about the Slip-n-Slide? It seemed entirely appropriate that the brand was called Whammo!

  10. Boring by Threni · · Score: 2, Insightful

    Toys will be more popular than computer games when they're less boring than computer games. If you look at some of the crap kids are expected to find amusing, I'm not surprised they'd rather play games. How many times have you tried to play a game with your children and got to rule 6 which is "when all the players have been around the board twice in a counterclockwise...zzzzz". Jesus christ - that's supposed to be fun? Calling a shit game "Frustrating" is ironic, but surely board games are supposed to be fun, not frustrating. I can't believe anyone actually finds that game fun.

    1. Re:Boring by soft_guy · · Score: 1

      So you are saying that you don't like board games because taking the time to learn the rules is too complicated? Have you ever thought that perhaps you might learn something (like patience, reading skills, etc.) from reading and understanding the rules to a boardgame.

      Hell, if they are that hard, get an easier board game. Last time I checked Candyland wasn't that complicated, but is still a nice game for a four year old.

      --
      Avoid Missing Ball for High Score
    2. Re:Boring by StarvingSE · · Score: 1

      So you are saying that because badly designed board games exist, that they are a crappy form of entertainment. Why don't you give some of the classics, like Sorry, a chance? I love my techno-toys, and I am a computer geek, but I always enjoy a nice board game or some other form of entertainment that doesn't require electricity to enjoy.

      --
      I got nothin'
    3. Re:Boring by Beardo+the+Bearded · · Score: 1

      I used to play a lot more video and computer games, but I've mostly given up on them. For the same money (~$50), you can buy a good board game. It's got more interaction, lower system requirements, and doesn't require a massive upgrade to use the new patch.

      You're looking at the wrong kind of board games. Try looking at Board Game Geek to see about some more entertaining games. "Roll and move" games like Monopoly and Sorry are kind of low on the "fun" scale. (BGG calls the genre "Ameritrash".)

      I can play a few games with my 3-year-old daughter. (Memory, Candy Land, Galloping Pigs) She can also play some video games. When she gets to be old enough, we'll let her play other games like Ticket to Ride or the Settlers of Catan.

      You'll have to look into local gaming stores in your area, or perhaps trying mail-order. If you buy a copy of Puerto Rico or Ticket to Ride: Europe, I guarantee that you'll enjoy it.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    4. Re:Boring by Threni · · Score: 1

      Sometimes children play games just for the fun of it, not to learn anything.

      Monopoly is an easier board game if you don't follow all the stupid, pointless rules. I've never played a single game of Monopoly where all the rules are followed. You probably haven't, either. No-one does. Otherwise every single time you land on property you have to either buy it, or start a tedious auction, to pick just one example. Also, practically every time I've played it, people use the unofficial rule where fines go into the centre of the board, and is awarded to the player who lands on the 'free parking' spot. This is handy if you're getting bored because you are running out of money - it means players can stay in the game longer. There's going to only be one winner anyway - better to have everyone play the game until the end rather than try and keep a child happy for another hour when they're no longer in the game - what's the point of that? That's no fun.

      Sure, there are good board games (I always loved Risk), but some people seem to use the creation of a board game as an excuse to start typing.

    5. Re:Boring by Anonymous Coward · · Score: 0

      So you are saying that you don't like board games because taking the time to learn the rules is too complicated?
      No, it's because he's a shit-thick, instant gratification, generation X asshole.
  11. Err, is it just me? by Klowner · · Score: 1

    Did anyone else see that "Spy Video Car" and immediately think of zooming through women's dressing rooms? Looking at these neat toys make me feel 14 again.

  12. He Pushed Me! by denmarkw00t · · Score: 1

    Toy makers, however, are pushing back

    Now now, children, play nicely or I swear I will pull this car over and we will NOT go to McDonald's.

  13. keeping it simple by stoolpigeon · · Score: 3, Interesting

    my son's favorite present this christmas was also the least expensive. it was a set of plastic discs that had hook-n-loop stuff on it that you could strap to your hand. it came with a tennis ball that you throw - and then catch by letting it stick to one of the discs. he's 4 and he'll do that for longer than he'll spend on just about any other single activity. we have a great time playing catch at the park. his sisters enjoy it too - so i picked up another set. i think a set with two discs and a ball was right around 3 bucks at wal-mart.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:keeping it simple by twosmokes · · Score: 1

      Same thing here. We thought our son was old enough to get started on gaming, so we invested about $250 in a DS and some games. What does he play with the most? The $14 plastic golf set. I'm glad to see we can have fun with him outside, I just wish I didn't need to spend the money to find out he wasn't super-interested in gaming yet.

    2. Re:keeping it simple by cybereal · · Score: 1

      I had one of these as a kid. At least 16 years ago. Funny how the fun toys tend to stick around. (No pun intended). However, if they would just make one small improvement to the design (yes I know it's super cheap, but still): put some softer material behind the velcro catching pad so the ball doesn't bounce off the disc. A layer of impact absorbing material like foam rubber would be perfect.

      --
      I read the script, and I think it would help my character's motivation if he was on fire. -Bender
    3. Re:keeping it simple by stoolpigeon · · Score: 1

      that is a good idea.
       
      it's funny because right now we spend time working on the whole concept of watching the ball and then moving the disc into it's path. if i want him to consistently 'catch' the ball - i have to hit the disc. he's so happy when he catches it - so it is a downer when it bounces off.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    4. Re:keeping it simple by stoolpigeon · · Score: 2, Funny

      if you want to ship it to me, i'll hold on to it for him until he feels like using it.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  14. They want a hit? I'll give them a freebie. by Lumpy · · Score: 2, Interesting

    Remote control 4wd or tank device with a camera in it and a lcd in the remote ,B&W is good enough. Kids that are bored of RC cars will play with a car that has a camera on it for days on end.

    Oh and faster is not better, slower with power and the camera is better.

    --
    Do not look at laser with remaining good eye.
    1. Re:They want a hit? I'll give them a freebie. by Lumpy · · Score: 1

      Dang, it, lost 1/2 the post....

      What I meant to finish with. The "spy" video car in the article is crap and overpriced. Kids actually do not want to look like dorks. a simple 2" lcd in the center of the remote is better. Adding a camera+lcd cant cost more than an additional $20.00 I buy the wireless video baby monitors with lcd off ebay for that all the time. so in bulk you can get them for dirt.

      --
      Do not look at laser with remaining good eye.
    2. Re:They want a hit? I'll give them a freebie. by Firefly1 · · Score: 1

      I've seen a couple of these about... now imagine an RC plane with a tiny rotating camera in the cockpit; this camera feeds to a computer running the appropriate control software (flight sim lite) and sporting the necessary transceiver array (USB peripheral?) Think any flight simulator, with no external views and the scenery being provided by the abovementioned camera... so if you look to the left in the virtual cockpit, the tiny camera rotates to show you what's on the aircraft's left, and so on.

      --
      - White Knight of the Order of Mihoshi Enthusiasts
    3. Re:They want a hit? I'll give them a freebie. by shdwtek · · Score: 1

      That would be sweet. Taking the rc plane and a laptop out to a park, and having it record all it sees would be great.

  15. Toy makers suck... by Anonymous Coward · · Score: 0

    The problem is that toy makers suck a making toys... If you walk the isles of Toys R Us all you can find is overpriced garbage action figures in stupid looking costumes... This trend started when I was a kid. I remember one Christmas I got a "Bumble Bee Batman"... What the hell is a Bumble Bee Batman doing in Toys R Us?!

    No kid wants that... They want BATMAN... not Super Aqudic Spiderman with stupid plastic shooting webs...

    Video games give us what we want (KIDS TOO!)... If I want to be a commando... I can be... If I want to be a monkey... I can be...

    Kids aren't as dumb as a lot of adults treat them. They just know grabage when they see it.

  16. Re: GI Joe by Anonymous Coward · · Score: 4, Funny

    I used to play a lot with GI Joe's. Now, I am killing iraqi terrorists. It's cool.

  17. Navigating well-designed vehicles... by 11223 · · Score: 1

    This is a great idea. Now if only they made toys for adults like that...

  18. Low Tech Beats High Tech Anytime by filesiteguy · · Score: 1

    In my experience - with a six-year-old and four-year-old - low tech rules. The ubiquitos (sp?) lego seems to be the toy of choice again and again.

    This past christmas, the two of them got a robot dragon, remote controlled cars, video games and a host of other electronic stuff. After all is said and done, they're playing the most with generic lego bricks and building airplanes, space ships, tanks, rockets, bridges, tall towers and whatever else they can come up with.

    The electronic toys - those that still work - have fallen by the wayside.

    Of course, the six year old does love firing up NESTicle and playing Super Mario Bros. too. :P

    1. Re:Low Tech Beats High Tech Anytime by OlRickDawson · · Score: 1

      For that matter, my kids play with the lids from pop bottles. Get a whole bunch of them, and you can build pyramids, towers, etc. And if you were drinking the stuff anyway, you get the lids for FREE.

      --
      Ol' Rick Dawson had a farm EIEIO
    2. Re:Low Tech Beats High Tech Anytime by hal2814 · · Score: 2, Insightful

      Legos are fun but if you want to get your kids the most fun toy they've ever had, find a nice big refrigerator box (or better yet, a refrigerator box and the boxes from a washer and dryer). You can thank me later.

  19. A Friend by DaMattster · · Score: 2, Interesting

    I have a friend that strongly believes in the value of toys. He has two boys and, rather than buy cheap, plastic stuff, he builds toys. These toys are miniature working bulldozers and front-end loaders with actual hydraulics and small diesel engines. Another friend built a small rideable, electric railroad. He figured that the little HO models just don't bring to life the magic of the railroad for a kid. Toys are awesome! The day we give them up for video games is a sad one. Video games do not encourage wholesome play. Granted, they are fun (when I have a bad day, I love a good game of Grand Theft Auto to relax by but this ain't wholesome fun), but should be kept to a minimum. Toys have an innocence about them that should be embraced.

    1. Re:A Friend by Andrew+Kismet · · Score: 1

      Video games can certainly be wholesome - you just need to know what games to buy. Personally, Kingdom Hearts is a great game with simple controls and a complex (but typically Disney) story that pretty much anyone from 4 to 20 can pick up. I'm 18 and I can't stop playing the damn thing. There's plenty of others - mostly movie tie-ins admittedly, and not always the best games on the market, but certainly suitable for any younger kids. And if you're not into the mass-market nonsense, there's always Sonic, Mario, and classic games to fall back on. I've been playing video games since I was 3 years old, and while I know there's always room for Lego, Frisbee, and model railroads - certainly nothing compared to the ridable one you mentioned! - video games do not lack innocence by nature. None of this 'keep to a minimum' silliness - they're certainly more wholesome than the junk streamed from modern kid's TV.

      I hate to evangelise, but when I've been playing for 15 years and going into video games development soon, it always disheartens me to see someone who believes that video games stop at San Andreas. Video games are, in all honesty, just what happens when you mix toys with movies.

    2. Re:A Friend by PitaBred · · Score: 1

      I'm 26 and I finished KH2 a few months ago. If you like RPG's and action games, it's a great combo, has the strengths of both. I also just got a DS Lite with Mario and some Sonic GBA games for when I'm traveling.

      But I also still play with Legos ;) Legos are one of the greatest inventions ever.

    3. Re:A Friend by Andrew+Kismet · · Score: 1

      Okay, big props for KHII. Naminé and Roxas for the win. Buuuuut....

      "The word LEGO® is a brand name and is very special to all of us in the LEGO Group Companies. We would sincerely like your help in keeping it special. Please always refer to our bricks as 'LEGO Bricks or Toys' and not 'LEGOS.' By doing so, you will be helping to protect and preserve a brand of which we are very proud and that stands for quality the world over. Thank you! Susan Williams, Consumer Services."

      I happen to play with Lego too, and speak British English, where this "Legos" silliness is nonexistant. XD

  20. sports? by DigitalCrackPipe · · Score: 1

    Will toys ever be able to compete with videogames again? Last I heared, the soccer ball, frisbee, and such are still in production. While the need for certain toys have been replaced with digital games for those that can afford them, others are inherently different from video-based entertainment and will not go away. However, it all depends on what you mean by "compete". Just talking about profit? Or maybe as a measure of what the next generation spends their time on. Then consider that competing for the attention of mediocre minds may be different than for the bright children.

    1. Re:sports? by LiquidCoooled · · Score: 3, Insightful

      Kids go through phases.
      One week everyone is racing around the streets on their bikes, the next its football.

      Then someones grandma will get a new console or a skateboard or anything else.

      Inevitably, along the way, some kids will become wizards at the fad and join a school team or they will enrol in a club and the heroes of tomorrow are born.

      --
      liqbase :: faster than paper
  21. Toys v Video Games by stratjakt · · Score: 3, Insightful

    I grew up with video games, and so have my kids. I collect arcade machines and console, and we wholeheartedly love them. But a video game is never a match for a good toy, and the best multiplayer games we've played have never been as enjoyable as a good round of monopoly. There's no real person-to-person interaction playing Mario Party or Halo 2.

    It *is* vastly more fun to play with RC cars than video game cars. I was looking at the RC aisle at Target not too long ago, milling around waiting for my wife, and got really jealous of my kids. When I was a young, cars like these were the realm of Tamiya, and required a fair amount of investment and work and model making. We'd spend hundreds crafting and honing our cars, and treat them like they were made out of gold and eggshells. Now you can get a 14V crazy honker car that does backflips for 29.99. Zip zaps are a blast, etc. A sub 50 dollar "RC car" in my youth was one of those dumb things that always went forward, and had one button that made it back up and turn right. Serious RC enthusiasts may scoff at such silly toys, but for just pure fun factor, these kids have it made.

    They're two different markets.. Video games can never replace real world toys, and I feel sad for anybody who lets them.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Toys v Video Games by toybuilder · · Score: 1

      Heck, with the help of cheap electronics and cheap manufacturing capacity from China, even RC airplanes and helicopters are cheap now! You can find RC planes with everything you need for less than $50.

      And, I just got a 4-channel RC helicopter for under $100, delivered... A fully assembled, ready-to-fly, with batteries, charger, and the transmitter. (Walkera Dragonfly, btw. You can see bunch of videos on YouTube with this helicopter.)

      The helicopter is a good challenge, and it is fun fun fun!

  22. Wrong! by kabocox · · Score: 0

    As one designer suggests, 'navigating well-designed vehicles in the physical world... is vastly more compelling than steering a virtual vehicle in a computer-generated universe

    Um, you can play with tons of different vehicles or tracks and terrain on video games, and it is near trival to play without cleaning or to even clean up. Do you know how much cleaning is required to drive that remote controlled car over the dirty clothes? Nope, that's just too much work. How much work is required setting up obstacle cources and then finishing it afterwords? I want holographic toys and quick. When the kids are done with them or its bed time, I want all the holograms to turn off and their room to be automatically cleaned.

    1. Re:Wrong! by Lemmy+Caution · · Score: 1

      I'm willing to clean up after kids if it means they are developing real-world motor and mechanical skills, and getting some exercise and air in the process. Otherwise, I would just have Sim Children. That really gets rid of the messiness.

    2. Re:Wrong! by drsquare · · Score: 1

      Um, you can play with tons of different vehicles or tracks and terrain on video games
      Yet none of those tracks or terrains are as fun as driving round plantpots and under cars.

      How much work is required setting up obstacle cources and then finishing it afterwords?
      Building the obstacle course is more fun than navigating it, everyone knows that. Selecting a track from a menu just doesn't compare to spending hours stacking up bricks and planks of wood.
  23. What goes with the toys? by chrysrobyn · · Score: 1

    Video games offer simulated friends. Whether they're voiceless automated opponents, voiced automated allies or people on the other side of Live or Battle.net, video games provide personal interaction that television and Legos don't.

    How can Legos, Lincoln Logs and action figures win? They don't come WITH friends, you still have to invite someone to play. Barring that, it's solitary play because the parents are likely busy with their own lives.

    Non video games can't win until they come with parents and playmates that make them more interesting and compelling than their electronic counterparts. This doesn't mean the 10 hours a week you're not too tired from work, this means 150% of the time the kid wants to play -- if availablility is a scarce resource, the kid may hesitate to ask for it.

    I want my kids to learn how to play without the computer, and they are doing a good job so far, but one day the instant digital companion is just going to win.

    1. Re:What goes with the toys? by ray-auch · · Score: 1

      want my kids to learn how to play without the computer, and they are doing a good job so far, but one day the instant digital companion is just going to win.


      That day is some way off (and if it ever comes we'll be rapidly extinct).

      The internet is full of instant digital companions - yet you still got kids somehow. Did you get them from internet porn ? - nope.

      You figured out the instant digital companions didn't cut it - and your kids will too. Kids are suprisingly good at figuring things out, often quicker than we expect.

  24. Meh, Supreme Commander... by MaineCoon · · Score: 1

    Not all that fun. A lot of building up and racing to construct massive army/defenses, which has to be done in certain patterns to be entirely effective. Not engaging your opponent until 20 minutes into the game, and then just minor skirmishes.

    Later in the game, when the big battles start occuring, to be able to manage it all you have to zoom out so far that all the graphics go to waste as you look at a global map and icons moving around on it.

    I didnt like it after my first playthrough, but forced myself to go back and try a second time. It was more enjoyable once I shifted my mindset away from traditional RTS style play, but not enough that I've wanted to go back a third time.

    --
    Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    1. Re:Meh, Supreme Commander... by vecctor · · Score: 1

      Was this play against an AI opponent or a real person? What size map? 1) The AI in the game sucks (mod teams will probably fix this) 2) Gameplay changes drastically depending on map size I'm in the SupCom beta, and against real opponents on a smaller (10k-20k) map you get constant fighting and action it sounds like you want. That said, it is supposed to scale up to be a more high-level/strategic deal with the larger maps. I have downloaded some really fun-to-watch replays from beta matches that have action in the first minutes and are non-stop from there :)

      --
      Why, yes I have been touched by His noodly appendage. And I plan to sue.
  25. In other news by jimlintott · · Score: 4, Funny

    In other news:

    For the 1,000 consecutive year the ball has won best toy of the year again.

    1. Re:In other news by Anon-Admin · · Score: 1

      1,000???? You can find them in ancient Egyptian art. That covers closer to 4,000 years.

        Or for all of human time if you think of the other balls. :>

    2. Re:In other news by jimlintott · · Score: 1

      The Egyptians weren't big on 'best of' awards.

  26. What game has this: by PFI_Optix · · Score: 1

    -Physically demanding, resulting in a sense of pride and accomplishment (not waving a remote around)
    -Strength- and agility-building excercise
    -Completely open-ended gameplay, limited only by the imagination of the player
    -Near-infinite variety of environments, limited only by a very complicated set of growth algorithms

    With all the games and TV shows and electronic toys available to them, I still see my neighbor's kids in a tree on a regular basis.

    --
    120 characters for a sig? That's bloody useless.
  27. Crossbows and Catapaults by SirWhoopass · · Score: 2, Informative
    Forget high-tech toys. I want someone to re-release Crossbows and Catapults. A few ounces of plastic and rubber bands has never been so fun.

    Hint: more rubber bands mean more strength behind the shot! If you can't put a bruise on your brother's arm from across the basement, your artillery is under-powered.

  28. Legos by RyoShin · · Score: 1

    As much as games evolve (both upwards and outwards), I have yet to see anything that approaches the fun and openness of building with Legos. I guess the various Sim games might come close, but those still stifle you with specific options and outcomes.

    With Legos, however, there's no such limitation excepting when you run out of pieces. (I don't consider the various Lego building programs to be "games".)

    (And yes, I know it is supposed to be "Lego Blocks". I frankly don't care.)

    1. Re:Legos by Anonymous Coward · · Score: 0

      Have you tried Garry's Mod? (called Gmod for short because the proper name is damn stupid.) It's horrible and very difficult, but at the same time easy and engaging, and has the unlimited components of the Lego building apps without the sanitised feel. You can build robots, or vehicles, or forts, or NPC torturing devices, or whatever the hell you want.

      There's even a mod come out for it recently that adds logic components. You can make robots that walk around on their own and go towards an NPC when they see one then crush it.

      A bit hard to pick up, but very rewarding.

      Also, Lego is the plural and the singular. "Legos" sounds fucking inane. I mean, come on.

  29. Sister's Barbie by Anonymous Coward · · Score: 3, Funny

    I played with my sister's Barbies. It didn't affect me at all. I became an actor.

    Check me out in my latest movie, "Broke Mast Galleon"

    Avast ye matey, get ready to swap my poop deck, there be gold in dat booty!

  30. The big blue and green room by YrWrstNtmr · · Score: 1

    Kids really DO like it out there. If we let them. (I'm looking at YOU, frightened mom that lives down the street)

  31. Send the Kids Outside by kristopher_d · · Score: 1

    Stop buying enormous frigging houses with no yard. Demand a smaller house on a larger plot, located on Cul de Sac, and then tell your kids to go outside and play. Tell them to go next door and ask if the neighbor kid can play, and ground them if they go inside the neighbor's house without asking. Make sure you're home to keep an eye on them while they play outside. The issue isn't the toys or the kids. As usual, it's the parents who can't be bothered to parent.

  32. Bat -- Ball -- Mit, it's a hit. by bigredradio · · Score: 3, Insightful

    No matter how good the games are, most kids (given the opportunity) would rather play baseball, basketball, or soccer. It's too bad that because of fear of kidnappings, etc. kids are not allowed to just "Go out and play in the yard" like when I was a kid. At least not until they are older. But by then I think a lot are 'hooked' on video games and would rather stay indoors.

    1. Re:Bat -- Ball -- Mit, it's a hit. by dasheiff · · Score: 1

      I was wondering why you played with a bat and a ball at the Massachusetts Institute of Technology but then I figured out that it was playing with a bat and ball that got you into M.I.T. :-)

  33. Anemic toy sales? Try something traditional. by CAIMLAS · · Score: 2, Insightful

    If toy sales are anemic, why don't they try making something traditionally American, like firearms or cap guns, or toy guns, or something 'gun' related? That's big business - Nerf and Supersoaker are hugely popular (or, at least, they were when I was a kid just 10 years ago).

    I mean, c'mon: boys are more likely to play video games, particularly the ones with videos and weapons. Sure, they might like a remote-controlled helicopter, and they'll likely play with it for hours. But it gets stale: there's little replay value, batteries are expensive (for kids), and it's not really an 'open platform' in terms of creativity and play. Now, if you were to give the same boy a (say) military-styled toy gun, maybe a low-velocity airsoft, nerf, or heck even a 'lasertag' gun costing roughly the same amount as either a

    As for those who are going to bitch about giving kids 'toy weapons' and training them for war: bullshit. It is natural for boys (in particular) to play war games all on their own, even if you restrict them from seeing things like guns on TV or in movies. If you prohibit them from having guns, they'll use a pencil or a coat hanger for a gun (I've seen it). I've seen 4-year-olds who were prohibited by their parents from playing with such thigns by their 'progressive' moms come over and be nearly euphoric at the possibility of hunting dinosaurs and monsters, playing cowboys and indians, and various other such things. It was not something that was encouraged - it was their preference.

    When I was a kid, I had an NES. My brother and I would play hours and hours of video games; our mom didn't want us to have violent ones, with Rampage being disallowed because it was 'graphical and violent'. However, that didn't prevent us from saving up for games on our own and hding them from her (GI Joe, Contra, Jackal) or borrowing from friends. For whatever reason she let us have toy guns, though - and even though we had those prohibited games which we could play only while not being scrutinized, we still generally preferred to be outdoors throwing 'bombs' or 'hand grenades' at each other (snowballs), shooting each other and our neighbors with supersoakers, or just playing pretend with cap guns. We had RC cars and stuff too, but they didn't get nearly as much use due to their limited creative applications.

    From what I gather, such activities are fairly unique for my generation, even though I'm by no means 'old'... I guess most parents from my parents generation were much more restrictive.

    Besides, it's not like Mattel hasn't made rifles in the past (ok, not really, but it's still funny). :P

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  34. Hoping for a board game comeback by Stoffel67 · · Score: 2, Informative

    I hope when I have kids, we can substitute board games for video games. There's just a lot of cool stuff out there right now, especially due to the German renaissance in board gaming.

    I'm going to have to lock the PS4/5 in the closet upstairs or something.

  35. Yes, but only if toymakers focus on the physical! by Slithe · · Score: 2, Insightful

    Toys will be popular if toymakers focus on the advantages of physical toys: BEING PHYSICAL. I always loved playing make-believe adventure with action figures (either alone or with a friend). I liked coming up with a fun (to act out, anyway) story (it helped me flesh out my budding storytelling ability). I also liked playing 'imaginary games' (i.e. childhood LARP) in my backyard with friends. Those games were the most fun I have ever had!

    It is harder to get this same kind of experience with computers because you have both a higher expectation (since you have to visualize the entire environment) and it is harder to fulfill those expectations. With physical toys, all your materials are ready (all your objects are initialized) and you can use your imagination to fill in the rest. Computers are logical entities; hence, they don't have much room for imagination, and we are not at the point where a DWII (Do What I Imagine) interface is feasible.

    Also, any toy that facilitates interaction with other children (toy swords, baseball gloves, etc.) is more fun than sitting at a computer all the time. (Remember, most eight-year-olds are bundles of energy and HATE staying still).

    --
    ---- "XML is like violence. If it doesn't fix the problem, you aren't using enough."
  36. Toys are Cool by Efialtis · · Score: 1

    I look at some of the toys that kids have today, and I wonder where they were when I was a kid...they are simple developments that have their roots from decades ago...

    Things like remote control tanks, cars, boats, etc...I love them...

    With more technology being poured into the design and development of toys, we should see some amazing things come up in the next few years...

    The millimeter turbine, what a little imagination would do with that... flying toys, hovering toys, etc...

    The Hobby trains...why not mag-lev trains? There are tons of toys that have yet to be developed...

    All it would take is a little time and money to make a fortune on the sale of high tech toys to get kids out from in front of the TV...

    The biggest limiting factor is the COST...you would have to produce toys that cost LESS than the TV, Game Console, Computer System...etc...or no onw would buy them.

    --
    --E--
  37. Scalpers ruin it by teal_ · · Score: 1

    I still collect action figures but every time I'm at Target or Toys r Us, somebody has bought up all the good action figures and sure enough they're on ebay at big markups. On my way to work I've seen people loitering around the parking lot at Toys 'r' Us waiting for them to open, bastards.

  38. Old School Stuff by RonTheHurler · · Score: 4, Insightful

    Bricks are cool. Lego never went away....

    I recently took my kid to a place called "the treehouse" in Ogden, UT. She discovered a toy called "Kapla" It's brilliant- nothing but a wheelbarrow filled with sticks measuring 1" x 4" x 1/4" each. About 2000 of them. She made a tower over 3 feet tall, then had a blast knocking it down by throwing things at it. Tactile toys have their own appeal.

    In fact, I make a living by selling kids a set of plans that can turn a brick, a stick, and some string into a machine that hurls eggs. It's called a trebuchet. There is a market for old school stuff. Just look at http://www.catapultkits.com./ Then there's the toy guns, pogo sticks and skateboards - http://www.ballistictoys.com/ - that help a kid get an intuitive feel for ballistic motion, the foundations of physics.

    Here's the appeal- Kids learn real physics, not simulated physics as in a computer game. With the catapult kits, they get to do simple math to predict how far it will throw, then (and this is the part that gets them hooked) they go outside, into the field to test their work. When they see the connection between the math and the real world machine, one that hurls an egg about 200 feet, then they get excited. They see how to apply math to do something fun, outside, away from the CPU and CRT, LCD, etc.

    Real toys are an important part of a kid's total education. Even if it's a piece of string, a stick and a brick.

  39. Plenty of time for toys by Stephen+Chadfield · · Score: 1

    My daughter (7) spends many hours on Supertux and Flash games on the web but has plenty of time for other stuff. She loves card games, board games (Monopoly, Cluedo), playing on her bike or scooter and we got a Scalextric set for Christmas.

    Toys don't need to be hi-tech to compete - just challenging and fun.

  40. Re:In Soviet Russia by SeaFox · · Score: 1

    I for one welcome our new plastic, assembly required, batteries not included overlords!


    In Soviet Russia toys welcome YOU.
    (once you install the batteries)
  41. *cough* upskirt shots... by msimm · · Score: 1

    Don't forget the CF card mods.

    --
    Quack, quack.
  42. Air Hogs Aero Ace by boatboy · · Score: 1

    I've recently gotten into Air Hogs Aero Ace. All the RC forums are full of fans and mods of this $30 biplane flier. It's small enough to fly in a yard, extremely crash proof, and available at Target/Toys-r-us/online. I've tried several other Air Hogs RC products, including a $60 heli, and still think the biplane is the easiest to fly and most enjoyable. Trouble is, I'm ready to graduate to the 'real' RC planes now.

  43. Are you arguing for toys or the legilization... by msimm · · Score: 1

    of hallucinogenic drugs. But can certainly take you on a mental journey, but I'd give hallucinogens the upper hand for vividness and believability.

    --
    Quack, quack.
    1. Re:Are you arguing for toys or the legilization... by DaMattster · · Score: 1
      Funny, yes. I think I would advocate for the legalization of hallucinogenic drugs because in recent medical experiments, it has been found that the occasional usage of LSD has shown to treat depression more effectively than Prozac. In a study (doh! I wish I remember the link) of patients suffering from depression, those given LSD once a week recovered faster than even placebo. After recovering from depression, patients self-reported leading richer lives with re-newed interest in philosophy, the arts, classical music, etc. The drug companies would loose millions.

      When I mean mental journey, I mean we have our own imaginations . . . . kind of like when reading a book, right. More often the book is better than the movie because we percieve our mental images to be more accurate than the artist's interpretation. I don't know how many times I found myself saying, "Man this is lame . . . . in the book . . ."

  44. Videogames Rock if you're poor by rsilvergun · · Score: 2, Insightful

    when I was a kid, getting a $20 dollar videogame was like getting a whole box of toys, what with all the characters and features in games.

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    1. Re:Videogames Rock if you're poor by Kris_J · · Score: 1

      If you're actually poor you wouldn't be able to afford the computer to run it on.

  45. Toys still have better physics modeling by RexDevious · · Score: 2, Funny

    Yeah, I've usually got (or can get) the latest, greatest video game platform(s). And yeah, there's fun to be had there. But there are aspects of the games we enjoyed as kids, that STILL can't be simulated on video games.

    I'm not just talking about "free form play" here, although there will always be that. I'm talking about the basic physics of well, destroying things. No pre-set destruct area can compete with the slow destruction of a Lego or Girder and Panel metropolis by means of endless dart gun barrages. No race-car damage modeling will ever be quite as interesting as what happens to a Tonka Truck set rolling down a very long concrete drive-way. No "rag-doll" engine can compete with the viceral thrill of taking a Lysol Blow torch to a GI Joe Doll. Even games which cater to the frustrated Juvenille deliquent in us, such as the Soldier of Fortune series, still can't hold a candle the mind-boggling gore of opening up with a cheap airsoft machine gun on a crowd of raw eggs with faces drawn on. Even when video games go "too far", they still fall short of what kid's real-life imagination can do (PS2 + Hot coffee mod VS hand lotion + privacy).

    So the question is not whether toys can ever compete with video games, but whether video games will ever be able to compete with toys.

    My guess is that yes, but only if the politicians keep their damn noses out of it. A lot of the really fun toys I played with when I was kid are banned now, because some unsupervised, stupid kid hurt themselves with them. Usually be trying to eat them. It was huge mistake to ban those toys because a)there are only stupid-children toys left now and b)it makes it harder to identify stupid adults by looking for things like "fire-cracker face", "lego-lung" or other evidence of childhood brushes with natural selection. And now we have dolts like Joe Liberman who seek to suck the life out of video games too (read their actual words before assuming they're only trying to "think of the children"). At some point in the not-too-distant future, consumer grade video game machines will be technically capable of showing what it would really looking like if you crashed your Grand Turismo car, your WOW guild caught fire, or shot a Doom 3 alien in the face with a shot gun. But without some common sense voting, those games will either not exist or only be available to adults aged 90 and up.

    Which is fine by me, because that's roughly the age I'll be when Duke Nukem forever gets released. But this a post about toys, so it's not about adults like me. It's about the children.

    Won't someone *please* think of the children?

  46. Amen to that. Sitting in front of a screen sucks. by Weaselmancer · · Score: 1

    I was a gamer myself, back in the way-back of long ago. I had a C64 and loads of games. And I was an arcade nut. I'd mow lawns and collect returnable bottles just for a chance to play. Owned an Atari 2600. I later bought an Amiga and had boxes of games for that too. I was nuts for video games, and I couldn't get enough.

    Then I graduated college and got a job.

    Now, I write software for a living. And the very last thing I want to do when I get home is sit in front of a computer. ANY computer. My PS2 has an inch of dust on it. I bought maybe 3 games for it before I gave up. No XBox 360 for me. No PS3. No thank you.

    What I sit around and crave these days is to be outdoors.

    I walk in parks. If it's snowing, I go skiing. I joined the SCA and go camping for my vacations. My wife and I own bicycles and go biking whenever we can. I home brew, work with metal, and build tents. If no computer is involved, I'm usually pretty happy. I'm enjoying stripping the paint off the woodwork in a room of my house even.

    My friends come over every so often and bug me about video games. "Have you played such-and-such yet?" Nope. I haven't. And I don't really have any interest in doing so either. It's too damn boring! I'm currently struggling through Elder Scrolls Oblivion at my brother's request. Soon as you figure out the combat system it's seriously boring.

    And plus, I'm a programmer now. I can watch the characters move around on the screen and I pretty much can guess at the algorithm making them move. Takes the fun out of it when you can.

    Nope. Can't play games anymore. Just about anything is better than staring at the screen after my 8 hours are up.

    --
    Weaselmancer
    rediculous.
  47. Aw... by msimm · · Score: 1

    Now you get all serious on me. Dr. Bob's seems to regularly have discussions come up regarding alternative treatments for depression (the focus of the group). Ketamine treatment was the most recent I'd read (but that was a while ago).

    --
    Quack, quack.
  48. Yeah I know, poor is relative... by rsilvergun · · Score: 1

    by 'poor', I mean we had food and such, but we didn't have a lot of money for extraneous things like toys. From the standpoint of Middle Class America, I was poor, from the standpoint of, say, Mexico, I was pretty well off. Still, if you're a kid that only occasionally gets a new toy, the point still stands.

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    1. Re:Yeah I know, poor is relative... by pandrijeczko · · Score: 1
      I'm in the UK and when my late mother told me about life in her "poor" family during the Second World War, one thing she made very clear to me was the fact that as a child she was never bored or without anything to do because she and her siblings made up their own games and toys - or had a parent make a toy for them.

      Owning a computer means that at some point you had to find money to buy it and to pay for the electricity to run it - though I'll admit you could pirate all the games and software you need for it.

      Having "toys" means that someone has spent money buying them, or, quite possibly, time making them.

      --
      Gentoo Linux - another day, another USE flag.
  49. Plane + 802.11 + video + ? = fun! by Anonymous Coward · · Score: 0

    I'll second that. If it'll work using 802.11, so I just configure my wifi to talk to it - it'll definitely have my interest. Then make it so the video refreshes fast enough and have it respond well to my flight-sim joystick and I would have plenty of fun with this. Chasing birds or buzzing people in the park would become a new pasttime. Then add an .avi record feature, and it'll make for some entertaining internet video as well.

  50. Legos And Tinkertoys..... by IHC+Navistar · · Score: 1

    I don't care how popular videogames are these days, nothing will ever be as socially and culturally ubiquitous and omnipresent as the Lego brick.

    Video games have nothing on Tinker Toys, Lincoln Logs, Legos, Lionel Train sets, Erector sets, Chemistry sets, and Capsela sets. I'm not old, but I still remember all of those with *MUCH* more fondness than finite "cookie-cutter" video games.

    Nowadays, toys have becoe just ways for manufacturing conglomerates to make more money - They don't care how little fun it is as long as it generates $$$$$. None of those toys were expensive (except Lionel sets - those still run into the hundreds and thousands for the super-duper-ulta-real engines and cars. I used my dad's engines.), and you could do or build anything you wanted to - until my Mom took them away when I was 16.

    When I have kids (God forbid they turn out like I did), I'd gladly buy them any of those before I bought them a video game or a computer game.

    A video game only lasts for a few dozen hours, and isn't all that much interactive and mentally stimulating as the 'old-fashioned' toys I played with as a kid.

    Oh wait.....I still do.

    --
    Knowing Google's lust for data collection, the Soviet Union is still alive and well inside the psyche of Sergey Brin....
  51. imagination by vonFinkelstien · · Score: 1

    I'm a high school teacher in Sweden, and some of the other teachers and I were just talking about this yesterday. Many of our students (mostly male) spend many hours playing video games. They all tend to have little imagination. Ask them to write a story, a poem, and even a movie review, and they'll just stare at a white Word document for the entire lesson (doesn't help if they go low-tech and use pencil and paper either). One teacher was remembering his electric train set and another his Matchbox car collection as ways for kids to use their imaginations. Instead of letting them atrophy (and atrophy they will if they are not stimulated). For me it was sports, plastic dinosaurs, cars, baseball cards, books and games. My own kids (almost 6 and 3, the 3 month old doesn't play so much yet) have many more toys and books than I did.

    1. Re:imagination by Have+Brain+Will+Rent · · Score: 1

      When I was a kid the favourites were:

      - Meccano and Bayko (sort like erector sets) sets
      - matchbox cars
      - firecrackers (often put inside the matchbox cars :)
      - guns (ahhhh, my old the Johny Seven all in one assault weapon....)
      - more guns (air rifles as we got older)
      - chemistry sets ( oh yes!)
      - blowing things up
      - rope, knives and magnifying glasses
      - balls to throw, catch and kick
      - just running/biking around with friends looking for stuff to do
      - telescopes/binoculars & microscopes
      - taking things apart (and usually getting them back together)

      --
      The tyrant will always find a pretext for his tyranny - Aesop
  52. Lego(s) by Kuvter · · Score: 1

    Nothing beats a big box of Lego(s). I bet you anything there is more creativity that can come out of that than any video game.

    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
  53. Junior's First Upskirt by Anonymous Coward · · Score: 0
  54. Re:Amen to that. Sitting in front of a screen suck by MemoryDragon · · Score: 1

    Same here, but, I was away from gaming 10 years pretty much due to the exact same reasons now that I have hit the mid 30s and have not found someone I am back to gaming.

    (You would call me the typical slashdot joke, but some guys simply are not made for marriage in womens eyes although I am not the typical stereotype)

    Anyway, it might depend on your family state, but I managed to make a distinction between work and home and enjoy gaming again, not days of gaming like back then when I was younger, but the occasional fun game is enjoyable. A game on a long train ride, or just to sit down and play for a few minutes.

  55. Yes, but the toys have to do stuff... by PotatoHead · · Score: 1

    ...cool and interesting stuff.

    With all the tech we have today, we should be able to integrate that into some really great toys. IMHO, some solid research on how kids develop and what they are looking to explore, should yield some new toys that use tech to enable that.

  56. RECHARGEABLE BATTERIES PEOPLE!!! by SaraAB · · Score: 1

    Haven't you people ever heard of rechargeable batteries, they are extremely inexpensive and can provide years upon years of battery power for kids toys, and all your electronics. I have been using rechargeable batteries for about 4-5 years now and i have not managed to kill a set yet. AA and AAA are the most common sizes availible but they have C and D adaptors so if you need battery power for devices that use C and D batteries all you have to do is stick an AA battery in a C/D adaptor and viola, your ready to go. No more buying expensive disposable batteries!

    Everyone here is whining about how toys suck up battery power yet no one thinks about going out to buy rechargeable batteries. They even have alkaline/nimh hybrid batteries if you are extremely picky and need something that does not lose its charge when not in use, the sanyo eneloop batteries are supposed to be very good from what i hear.

    I do think toys are going the wayside unless its something extremely high tech, this christmas the toy departments were full but try to find a certain video game system or game in stock and forget it, most video game departments were literatly fully empty with only a few lone games in stock. Yet the toy dept's were full. Thankfully we have online shopping now though, so all of this can eaisly be avoided.

    Traditional toys tend to work well for younger kids, those under 6 mostly. I have found if you give them coloring books and crayons they are very happy. If you don't give them something simple like that then they will just toss it aside for a different toy and you wasted your money on something. I find that most kids in general toss their toys aside after just a few min of play unless its something extremely compelling; for a video game or a computer game, or tv show. Kids have no imagination nowdays, you can blame this on the poor parenting skills of the majority of parents, and the fact thats its a lot easier to stick the kid in the corner with the gameboy/ other video game system for hours than to go outside and gasp... actually play with the kid. I read an article somewhere that says they have to teach kids how to have an imagination because no kids have that skill anymore, since the computer and videogames do all the imagining for them.

    1. Re:RECHARGEABLE BATTERIES PEOPLE!!! by CAIMLAS · · Score: 1

      Yeah, but you still run into the situation where batteries cost a lot of money over the long run. Even with cheap rechargeables you can still run through $50-$100 or more per Christmas in battery costs alone.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  57. Re:In Soviet Russia by jamesfalloon · · Score: 1

    You've never had to drive a lada have you?

  58. From Lego to... by moloko_synthemesc · · Score: 1

    Worldcraft, or UnrealED...building stuff is still a lot of fun!

  59. Dude, Manga Legos exist by LKM · · Score: 1

    Check this out. At least in Europe, Manga Legos do exist. Personally, I think these newer Lego sets have too many specialiced blocks which can be used for only one specific thing. That is kind of annoying. I prefer the older, more general sets.

  60. Dude.... by jotaeleemeese · · Score: 1

    .... you are the least indicated to comment regarding this topic.

    Interesting experience but completely unrealted to the experience of 99.9999% of the rest of the populous.

    --
    IANAL but write like a drunk one.
    1. Re:Dude.... by Weaselmancer · · Score: 1

      Eh, not so much I think. I still prefer toys to video games, myself. I just have a wider definition of toys these days.

      A good toy for me would be metalworking tools. A new anvil would be awesome - I'd be like a kid in a candy shop!

      And old school toys are great too. If someone dumped a bucket of Legos in front of me right now I'd sit and fiddle with them. I wouldn't be able to stop myself. And I think this is one of the finest toys ever. I'd play with it right now. In my cube. With no shame whatsoever. =)

      Hell, that's one of the main reasons why I'm looking forward to having kids. I get to buy a bunch of toys! And sit with my future kids and have fun with them.

      --
      Weaselmancer
      rediculous.
  61. Re:Amen to that. Sitting in front of a screen suck by Weaselmancer · · Score: 1

    Yeah, I'll still play a game every so often. Usually what I play these days is MTG: Plainswalkers quick duel, or Mame32 Robotron 2084. A simple 5-10 minute diversion and then I'm back to doing whatever. I think a lot of it has to do with the games they make these days. I just don't find all the rendered scenery and 3D stuff engrossing. Or maybe it says something about my dwindling attention span. =)

    As for the home life, well, my wife is probably as much or more of a geek than I am. She's a fan of Sid Meier - she's currently playing Colonization. She's a table top gamer too, and has the rules to Rolemaster memorized.

    Geek chicks are out there. They're not as rare as you might think. Don't give up hope (if you're interested in finding one that is). I found one and married her, and I'm a pretty unlikely choice for marriage too.

    --
    Weaselmancer
    rediculous.
  62. I'm Jealous of My Wife by Ohio+Calvinist · · Score: 1

    I have to say from reading all these comments that I've felt quite the same way, as some commenters, that the video games (and digital life) is a bit unfulfilling as the "real world" counterpart.

    I recently went home to my parents house, and sifted through a box of things I left when I moved to California (I only could take 4 suitcases on the plane). I found my old Final Fantasy III cartridge with 100+ hours of play time, Lv. 99 characters with every possible relic, and I found a few odds-and-ends I'd built and a few Lego spacecrafts that took me maybe 3-5 hours to build. I have to say... I felt far more nostalgic with the Lego models than my FF cartridge.

    When I got home to California, I was playing Legend of Zelda: A Link to the Past on Virtual Console, while my wife was making wire-sculpted jewelry. I felt a little jealous because she had something she could hold (and is planning to sell), and I had bits and bytes on a console that will eventually break, end up on eBay, or in a box in the attic. My perfect game, didn't really matter much outside of myself, and "knowing" I'd won. I get that playing in the dirt, burning some energy, discovering a unique rock, catching a frog, or getting lost with green-army men, has a lasting significance and fulfillment that getting the 8th red-coin or the high score on Mario Party i++; doesn't compare. I thought about it more and realized what a feeling of accomplishment I feel when I finish a dead-tree book on military or religious history, in comparison to the 40-50 Wikipedia articles on the same topics I read every day. Shooting my Glock 23 at paper targets is a lot more fun than shooting *anything* on Call of Duty 3, or any FPS i've ever played. Watching a film (even better, attending a screening and discussion) is more fulfilling than YouTube.

    Maybe I'm becoming a Neo-Luddite, but I have to say, as I get older, I find the digital-lifestyle less and less fulfilling to the point where I don't even want to go to work (as a programmer.)

    I want to thank you all, who've helped convince me-- I just submitted my application for the police academy! :)

    --
    Forgive my spelling from time to time. I'm often posting during short breaks.