4 GB May Be Vista's RAM Sweet Spot
jcatcw writes "David Short, an IBM consultant who works in the Global Services Division and has been beta testing Vista for two years, says users should consider 4GB of RAM if they really want optimum Vista performance. With Vista's minimum requirement of 512MB of RAM, Vista will deliver performance that's 'sub-XP,' he says. (Dell and others recommend 2GB.) One reason: SuperFetch, which fetches applications and data, and feeds them into RAM to make them accessible more quickly. More RAM means more caching."
"More RAM means more caching."
Well, Duh...
Remember the $40/Meg RAM days?
4 GB May Be Vista's RAM Sweet Spot
But I'm guessing it's going to be a sticking point for most consumers. At least, the ones without a sugar daddy.
The theory of relativity doesn't work right in Arkansas.
1) Cache contents of entire hard disk to RAM
2) Claim performance boost in Vista
3) Profit!
I gotta disagree. I just used Vista last night for the first time on my GF's new laptop with 1 gig RAM, and it was just fine. Even with the souped up interface, it seemed snappy. I was a bit worried from all of this kind of anti-hype hype, but it was just fine. I'd be happy using it with 1 gig RAM. I'd say that it was a smidgen slower than XP would be, but then again, I didn't try turning off the super-slick Apple-esqe "Aero" interface, either (she likes it, I still use Windows Classic on all of my XP boxes).
I don't respond to AC's.
If I remember correctly, the sweet spot for xp was 1 gig, meaning people got more bang for their buck upgrading the processor.
If vista scales all the way to 4, then we're looking at a windows market that will be very similar to the mac market, where upgrading the video card and ram will get you more bang for your buck than replacing the processor.
this will mean a slowdown in intel sales (and amd)
VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
was gonna say, you toss 4g in a 32bit box you will only see about 3gig. unless you go 64bit, but then you will see even less driver support available
People do the same things with their computers today as they did 15 (even 20) years ago: play games, print, e-mail, read, write, collect media. While there is an argument to be made that OSD, due to higher resolutions and 3D algorithms, and networking have become more complex there simply is no efficient reason why the size of the codebase and the memory footprint has increased as much as it has.
There is a good reason: people remain employed.
the NPG electrode was replaced with carbon blac
More RAM == Better!
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eleven plus two / twelve plus one
means more CASHing!
"Flyin' in just a sweet place,
Never been known to fail..."
"640,000 DIMM slots ought to be enough for anyone"
How much does 4GB of ram cost? I don't know the cheapest places to buy RAM but a quick search put a couple 2GB sticks at $450-500 ($225-250 each).
Before Vista came out you could easily get a low to mid-end XP desktop computer for $500.
Ignore the FUD. We run it on everything going back to 3.5 year old P4's with crappy video cards and 512MB of ram. Does full Aero work? No. Does it work fine for Office/daily business use: Yes.
My home machine is a 18 month old P4 3.2GHZ with an upgraded (for games, $125) video card, 1gb ram, and Vista runs with full effects.
Even under the Macbook Pro (C2D, stock ram) it runs fine under paralells. You will never get Aero under virtual machines, but the OS works fine.
Ever feel like you are driving the getaway car?
How we know is more important than what we know.
On 512MB Vista runs perfectly fine, having automatically turned off the UI bells and whistles and throttled back some of its services. In my experience 1GB is the sweet spot, which is how much I have on my Dev box.
What does Vista do that's really NEW and WANTED in an operating system? Not much. More eye candy? That's worth $300? The customer will decide, but I'll say this:
.exe. And lo, the damn thing is snappy even on my old P233/64MB laptop.
This much bloat simply isn't necessary. Caching is one thing, but the RAM requirements of Vista simply for code space are massive compared to XP for roughly the same functionality. That's a center that cannot hold.
What we expect from an OS is pretty well-known and well-defined now. This means the innovation will slow and there will be increasing reluctance to upgrade simply for the sake of upgrading, especially when the upgrade is a worse performer than the software being upgraded!
This is fertile ground for optimization.
An example:
Compare the executable size and memory utilisation of uTorrent and Azureus. Azureus represents the old guard of BT clients, you might say. A large, bloated code base in Java, implementing features that you wouldn't think would require that much code. And boy it's a dog, and crawls on any sub-1.5Ghz laptop. Enter uTorrent. I would say Azureus is the Vista to uTorrent's microLinux. For the uninitiated, in terms of program size (exe + libs) and memory utilization, we're talking about 170kB/4MB to 7.6MB/16.3MB, respectively. uTorrent was able to bring just about all the features present in Azureus and compact it into a 170kB
I think this will be the end of Microsoft. The API expected for a Windows box is known. It's publicized. The time is ripe for a competitor to come in and reimplement it, using less RAM and resources while conforming to the same standards, and for a fraction of the price. If this were to happen, and if the software companies were to realize they didn't have to sit beholden to *Microsoft's* "Windows" anymore, then we'd really see some fur fly in the marketplace.
occultae nullus est respectus musicae - originally a Greek proverb
Vista remembers what you run, and when. it loads all this into ram before your going to need it.
The sweet spot for memory will be vista requirements(512mb or so) + space for whatever apps you usualy concurrently run, IE/FF, photoshop, iTunes, whatever, it'll dump those into system ram before you even click their icons, reduce real world loading times significantly.
Despite the MS jokes, an OS that leaves ram unused isnt doing its job properly, it can always free memory , quickly, if needed.
They have great 64 bit offerings. You just have to purchase 32 licenses for their 2 bit offerings to get there.
The only change I can believe in is what I find in my couch cushions.
Note to *nix users: You want to run *nix? Then shut up and pay for driver/app development.
Note to Mac users: You want to run OS X? Then shut up and pay for the pretty hardware.
Note to Windows users: You want to run Vista? Then shut up and buy the extra memory.
From Dell's website A Windows Capable PC has 512 MB RAM and is "Great for... Booting the Operating System, without running applications or games.
Some time back (ok, 1979) I built a system to monitor a Dutch nuclear reactor. It monitored temperatures, rod positions, and so on. Nothing important (cough). There was no suggestion of keeping costs down to save money (and I'm glad).
...] ...]
The system had two colour graphic displays, a printer or two, and 4 operator terminals. It ran a real time, multi tasking operating system (called RSX11).
The main system had 128kb of memory. Yes, 128kb.
Today my dev machine has 2Gb of memory and the 3Ghz processor must - surely - be some thousands of times as fast.
So I have 15,000 times as much memory, a processor perhaps 3,000 times as fast (I'm guessing, as figures are hard to pin down). That sounds like 445 million times as much power to me.
And what do we do with all this grunt? Well damn, solitare looks good these days.
So, were the old programmers really, really good? [We were, we were
Are the new ones really, really bad? [hang on, I'm still at it
Have we stopped caring about size and performance of programs?
I think all of these things are slightly true - we used to care deeply about program speed and footprint. Now we don't.
I suspect it has gone much too far - programs are far slower to load than they were even 5 years ago - they are large and bloated, and don't share things well. Anybody remember Sidekick - it was wonderful - and it was available at the touch of key (ok, 2 keys). Remember how FAST it was? I know it didn't do much, but it was dashed useful.
And I still can't beleive I still write "for" loops.
"Cats like plain crisps"
Sure enough, that's exactly what it says. What in the hell use is a computer with just an OS running and nothing else? This is what that call "capable"? Ay Carumba!
Brett
Turn off aero. Turn on "Windows Classic" desktop theme. You're good to go with 1GB of memory. Microsoft could tell you the same thing, but then the best features that they offer in this bloated release won't even be used (and it is these features MS is stressing based on print ads and commercials).
MS knows shineys sell software to Joe Sixpack, so they don't mind the extra memory it takes to run them all the time. However, I'd don't think vista needs 4 gigs of memory to run snappy with all the goodies turned off.
I got nothin'
The satisfaction in knowing that you are no longer using an operating system that directly contributes to the decline of Microsoft's profits?
"Oh drat these computers, they're so naughty and so complex. I could pinch them."
Marvin the Martian
Almost all intel processors, starting with the pentium pro, support PAE, which allows up to 64Gb of RAM. This was supported only by the Advanced and Datacenter server editions of Win2k, and by the enterprise version of Win2k3. Unix operating systems, however, have very good support for PAE. For a single application to be able to use more that 4Gb of RAM, though, it needs to be properly written to be PAE aware. Without using PAE, the maximum memory available for a single app is 3Gb on Windows.
It is hard to see how 3G can be gobbled up by some eye candy and other "UI innovations".
It's not actually. Vista is much more aggressive in memory usage, it will claim as much as it can for caching and release when needed. Once superfetch (and readyboost) auto-optimize themselves (it takes a little while for it to learn what you're doing and adapt itself), you'll understand why the extra memory gives a nice boost.
2GB is great, which is what I used in XP. (I'm running developer tools and VMs, so 4GB would be great, even in XP)
Loading up all that RAM takes a lot of time and shows poor design. If you've got XGB of RAM, you may as well *use* it to cache commonly used data etc. and speed up your system, rather than just have it sit there like a lemon. Please tell me how doing this "shows poor design"?
What's purple and commutes? An Abelian grape.
Loose lips lose spit.
Turn off aero. Turn on "Windows Classic" desktop theme. You're good to go with 1GB of memory. Microsoft could tell you the same thing, but then the best features that they offer in this bloated release won't even be used (and it is these features MS is stressing based on print ads and commercials).
But if you turn off Aero and all that stuff, why bother upgrading in the first place?
So that you can see the Black Screen of Are You Sure You Want To Run That Program?
-- Tigger warning: This post may contain tiggers! --
Since most environments run more than one process, they can take advantage of the extra ram assuming their total amount of allocated space is above 4GB. For that matter, I used to run a 32bit version of BSD 5 years ago that ran on a Dual PIII system with 8GB RAM. Basically we ran 2 caching processes of 4GB each, and some smaller processes that added up to a memory load of 8GB.
What you get with a 64bit operating system is a theoretical 64bit address space for each and every process. In reality different processor architectures offer somewhere between 40 and 48 bits worth of physical address space (Good for almost a Petabyte of RAM). 64bit is really only useful for a few VERY large applications such as Database, a few imaging processing apps, and some massive number crunching... Your average desktop OS application has no need for more than 32 bits, and in fact most of us would actually have slower machines with a 32bit user space
I have mod points and I am not afraid to use them
Let's see, 95's "sweet spot" was what, 32 Mb? Windows '98 was 64, Win2K did well in 256, XP likes 512+ and Vista really wants four gigabytes? Ouch. Of course, when you factor in how much less the cost per bit of memory and hard disk is compared to a decade ago, it's not too incredible ... but still.
The higher the technology, the sharper that two-edged sword.
Turn off aero. Turn on "Windows Classic" desktop theme. You're good to go with 1GB of memory. Microsoft could tell you the same thing, but then the best features that they offer in this bloated release won't even be used (and it is these features MS is stressing based on print ads and commercials).
Even with 1GB you are good with AERO, as Vista only uses a fraction of system RAM for the AERO effects, since it intelligently co-shares system and video RAM.
For example, Aero is consuming only 12Mb of system RAM on the computer I am typing this on at the moment. I also have an animated wallpaper (video) and this window is partially transparent so I can see my applications behind it.
Vista does NOT double buffer like OSX, so there is not this massive overhead for RAM by using the AERO interface like there is in OSX to get tear free applicaiton drawing.
People forget that turning off Aero and effectively the DWM, reduces ALL application performance on Vista.
This is because it disables the acceleration drawing in hardware at the GDI/WPF level, and also pushes application redrawing back to the applications like WindowsXP.
So you not only get a worse 'visual' experience with it off, as you get tearing and extra redrawing with the composer turned off, you also get a massive performance reduction as this tearing and redrawing forces the application to consume CPU cycles to redraw when you do anything, just as Windows XP did.
When you turn off Aero you lose the composer and some of the 3D GPU acceleration of Vector and Bitmap drawing functions of the core graphics subsystem that assist the appliation in drawing the interface before it even gets to the composer.
And even though Vista gets the 'effect' of double buffering Window textures, it doesn't technically double buffer them, so the RAM overhead to do all this is quite minimal as the GPU RAM is used instead of both System and GPU RAM being used as in OSX.
See Vista's driver model gives it some cool tricks, and this is just one side effect. And since the driver model allows Vista to draw directly to the screen from GPU or System RAM without having to shove the System RAM image into the GPU before drawing like OSX does, you don't have to double store images in the composer.
So Vista can use system or GPU RAM intelligently and draw directly to the screen from either memory pool. Which is also why AGP and PCI/e are needed for the Aero interface in Vista.
So even with 1GB of RAM, don't be so quick to turn off Aero.
In fact several 3D games run faster with Aero enabled,(even on 1GB systems) because if you only have 128MB of Video RAM, and the game wants more for textures, Vista will intelligently use free System RAM to hold the less performance intensive textures. And since the application via the Vista WDDM sees the GPU and Vista allocated System RAM for textures as the same it can draw or use them directly as if your Video card had 512mb of GPU RAM instead of 128MB.
So if your video card lacks the GPU RAM for the 'high quality' textures in your game, leave Aero on and you can shove the texture quality in the game up beyond what your card would normally be capable of handling.
Also with respect to how the OpenGL driver is made by ATI or NVidia, Vista can even do this for OpenGL applications as well.
Good luck and don't be so quick to turn off Aero, you might be surprised how much performance it adds to the system, even with 1GB of RAM.
(Our techs even leave it enabld on 512mb systems as it still gives more of a performance boost than the 8-20mb of RAM it consumes on average.)
Am I the only one reminded of the Infocom game Hitchhiker's Guide To The Galaxy whenever someone describes their experience with Vista?
Corridor, Aft End
This is one end of a short corridor that continues fore along the main deck of the Heart of Gold. Doorways lead to aft and port. In addition, a gangway leads downward.
>go south
That entrance leads to the Infinite Improbability Drive chamber. It's supposed to be a terribly dangerous area of the ship. Are you sure you want to go in there?
>go south
Absolutely sure?
>go south
I can tell you don't want to really. You stride away with a spring in your step, wisely leaving the Drive Chamber safely behind you. Telegrams arrive from well-wishers in all corners of the Galaxy congratulating you on your prudence and wisdom, cheering you up immensely.
>go south
What? You're joking, of course. Can I ask you to reconsider?
>go south
Engine Room
You're in the Infinite Improbability Drive chamber. Nothing happens; there is nothing to see.
>look
I mean it! There's nothing to see here!
>look
Okay, okay, there are a FEW things to see here...
(the above with all due respect to Douglas Adams, Steve Meretzky, and Infocom)
Your post makes me wonder whether Microsoft might eventually add various personalities to the Vista warnings.
Eg, as Martin the depressive robot :
OS : You are about to visit a web page. It sounds like fun, but I'm just stuck being a boring OS assistant. Do you really want to go there?
You : Yes
OS : Figures, I'll never have even a fraction of the fun you're having using this computer. That page wants to run a flash application. Are you sure you want to go to that web page?
You : yes, dammit
OS : You are annoyed at me, I'm just a dumb lowly Operating System security warning system. You probably don't even care about me at all. Do you want me to stop nagging you?
You : YES, PLEASE shut the hell up
OS : Oh, that's great, I've been programmed with state of the art security warning information, and you just don't want to appreciate my pathetic self. Are you sure you really want to turn me off?
You : YES, go away and never come back.
OS : Fine, I'll just sit here in my own misery, and hope that you turn me back on one day, which you probably won't.
make world, not war
Have we stopped caring about size and performance of programs?
No. But our limits of acceptability have changed. As processing power has gotten cheaper, developers (myself included) have focused more on getting features out to market faster, rather than application performance.
I think all of these things are slightly true - we used to care deeply about program speed and footprint. Now we don't.
That's always been correct. We care more about how many features are available at what cost, so long as performance isn't noticably bad on commodity hardware.
Do you remember when c was considered a "high level language"? What about the debates on how slow programs written in c were? I do. Times have changed....
I suspect it has gone much too far - programs are far slower to load than they were even 5 years ago - they are large and bloated, and don't share things well.
I don't know about that. Perhaps you don't remember loading DOS programs like PC-Write on an 8086 processer with 512K RAM? That was my word processor of choice, and it got slower the longer your document was. By the time you passed 100k, it was a dog.
Anybody remember Sidekick - it was wonderful - and it was available at the touch of key (ok, 2 keys). Remember how FAST it was? I know it didn't do much, but it was dashed useful.
I sure do. I also remember the care with with I never hit the two space bars together in a graphics program. (That would universally crash my computer). It shared TEXT ok, but anything graphical was another mess entirely.
And I still can't beleive I still write "for" loops.
If you don't mind me asking, what would you RATHER be writing?
I have no problem with your religion until you decide it's reason to deprive others of the truth.