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Lightroom Vs. Aperture

Nonu writes "Adobe has officially released its Aperture killer, Lightroom, and the reviews are starting to come in. Ars looks at Lightroom and concludes that it's a better choice for those without bleeding-edge hardware. 'Aperture's main drawback is still performance as it was designed for bleeding-edge machines. On a quad Core 2 Duo Xeon, it is very usable but Lightroom just feels faster for everything regardless of hardware. Since Aperture relies on Core Image and a fast video card to do its adjustments (RAW decoding is done by the CPU), it's limited to what the single 3-D card can do. Lightroom does everything with the CPU and so it is likely to gain more speed as multicore systems get faster.'"

192 comments

  1. sounds about right.... by User+956 · · Score: 4, Funny

    'Aperture's main drawback is still performance as it was designed for bleeding-edge machines.

    Bleeding edge, literally. As in, they require removal of an arm and a leg.

    --
    The theory of relativity doesn't work right in Arkansas.
    1. Re:sounds about right.... by blankgm · · Score: 1

      "The system requirements: Mac OS X: * 1GHz G4 * 768MB RAM * Mac OS X 10.4.3 Windows: * Pentium 4-class CPU * 768MB RAM * Windows XP SP2"

      I love when reviews quote the software specs then make comparative statements like the one below without indicating the alternative software specs. For the record Apertures specs are:

      "# One of the following Macintosh computers: Mac Pro; Power Mac G5 with 1.6GHz or faster PowerPC G5 processor; MacBook Pro; MacBook; 15- or 17-inch PowerBook G4 with 1.25GHz or faster PowerPC G4 processor; Mac mini with Intel Core Solo or Intel Core Duo processor; iMac with 1.8GHz or faster PowerPC G5 or Intel Core Duo processor # 1GB of RAM (2GB required for Mac Pro)"

      Not exactly what I would call bleeding edge top of the line costing arm and a leg machines - especially for the photographer who has already shelled out for a DSLR camera capable of producing twelve to sixteen megapixel images as referenced in the article. Such a camera alone would far exceed the cost I paid for my Nikon DSLR, two Lenses, Studio Lighting (complete with wireless control and wireless light meter), Mac Dual 2.5 G5 and Aperture COMBINED!

      "Aperture's main drawback is still performance and as that last joke implies, it was designed for bleeding edge machines."

      Funny, my Mac G-5 is not new or bleeding edge. I have Aperture running with over 4,000 images in the current archive and have not had any problems.

  2. poor video drivers? by Anonymous Coward · · Score: 0

    This sounds like a driver problem. Any signal processing that can be implemented sensibly against a 3D API ought to be able to run on the GPU or CPU depending on what is fastest for the CPU and GPU combination. Something written only for the CPU cannot easily migrate to the GPU, but the opposite should be easy. It is like having an "intrinsics" library... in fact, the work ought to be able to be spread across both CPUs and GPUs in one of these complex multi-core configurations that everyone is talking about for the future.

    1. Re:poor video drivers? by InsaneProcessor · · Score: 1

      Nope, this is a motherboard arhitechure problem. Core 2 XEON uses a poorly designed chipset from Intel that cripples the memory bus. Extensive benchmarking shows these system significantly slower that standard core2 motherboards. My desktop is faster than our quad core2 Xeon and everything.

      --

      Athiesm is a religion like not collecting stamps is a hobby.
  3. Hardware woes by zeropointburn · · Score: 3, Insightful

    This is something useful... Real photographers often don't have the cash to shell out for a top-of-the-line graphics processing server. Something like this should make it easier for smaller photography businesses to get into digital tech. Less actual film, less darkroom time/space/supplies, faster turnaround... all good for the little guy.

    --
    -1 raving lunatic; +6 subGenius... Things even out...
    1. Re:Hardware woes by gaspyy · · Score: 3, Informative

      Not only that, but I usually take my laptop for on-location shots and start processing the RAWs right away. No matter how you put it, you just can't expect a 15" laptop to pack all the power of a server.

      My laptop is a HP Turion with 1Gb RAM and LR works fine on it.

    2. Re:Hardware woes by Achromatic1978 · · Score: 1

      My workflow consists, where possible, of my laptop (a Sony Vaio Core Duo, 2GB/120GB), a 15' USB cable (I might spring for a wireless transmitter at some point), my EOS 5D, and Capture One for tethered shooting. Is great to not even have to upload a memory card to see how things are coming out. Then when I get home, it's all dumped onto a server with 1.2TB in RAIDed space, and cataloged with iViewMedia Pro.

    3. Re:Hardware woes by Gulthek · · Score: 1
      http://www.creativemac.com/articles/viewarticle.js p?id=43717

      As the replacement for Apple's consumer-level iBook line, the new 13-inch MacBook isn't being marketed toward creative professionals. Nevertheless, packed with one of the most powerful mobile processors on the market--a 2.0 GHz Intel Core Duo--this little notebook offers amazing rendering and encoding performance. But is it good enough to compete with the MacBook Pros and with desktop G5 systems? Surprisingly, yes, it is.
  4. Video card limited by XaXXon · · Score: 1, Interesting

    I haven't used either program, but I read most of the review, especially the part about performance.. but their test hardware was a macbook pro and a g5. Neither one of those can have a particularly stellar video card. They don't specify the g5's video card, but I'm guessing it's as out of date as the machine. and the x1600 in the macbook pro isn't a screamer.

    I'd be interested to see what a system with a 7950 or (if/when they're supported) an 8800 would do with aperture. All this talk about how fast video cards are these days at doing things other than playing games intrigues me. I think aperture may have gotten it right. Those if Lightroom supports multi-core well, then it'll probably do ok going forward, as well.

    1. Re:Video card limited by Txiasaeia · · Score: 2, Insightful

      I haven't used either program, but I read most of the review, especially the part about performance.. but their test hardware was a macbook pro and a g5. Neither one of those can have a particularly stellar video card. They don't specify the g5's video card, but I'm guessing it's as out of date as the machine. and the x1600 in the macbook pro isn't a screamer.

      Isn't that the point? Not all of us have screaming fast computers or even top-of-the-line video cards, but I, for one, have a C2D iMac with a x1600 video card. Photographers, as a post above me pointed out, like to shell out the big bucks for important items like cameras, lenses, filters, and tripods; processing equipment doesn't need to be top of the line. The point is that Aperture is pretty painful on a slower system, but Lightroom looks to work well on mid-range systems, which is what people (like me) are excited about.

      --
      Condemnant quod non intellegunt.
    2. Re:Video card limited by catwh0re · · Score: 1
      The point really here is that Apple know in the future their products will ship with better video cards. Apple like selling new hardware, and often price down software to do so.

      Adobe on the other hand, like selling software and they do that on many platforms.. There is no hardware bundling incentive and they have to make a good portion of their code portable to the array of windows machines out there. This means it's CPU dependent software. We all know the future trend in computing is the "GPU", particularly with nvidia's announcement this week which further expands on processing that can be handled in the "GPU".

      The review is good, however a real "pro" (i.e the camera is already $15k+) is wise enough(and cashed up enough) to understand that a core-image dependant program requires an exceptional video card.

      Those of you with amafessional cameras (priced around $1500 AUD) are not the target market for Aperature and probably don't need anything more than a recent copy of photoshop and a generic image manager such as iPhoto (which too supports RAW).

      In short, if you're an amafessional who likes what RAW can do for your business then pickup a copy of lightroom. If you're a heavy pro user who will spend all day in this program.. then buy a copy of Aperature. Both do a good job and both are made from companies who regularly update their software regardless of competition. Neither will disappoint in the long term. This isn't a market which is easy to monopolise, and as such the programs will compete on their merits for a good long while. Plus if you're running Windows(the land of zillions of software titles).. then you already have only one choice anyway.

    3. Re:Video card limited by jedrek · · Score: 2, Insightful

      a real "pro" (i.e the camera is already $15k+)

      except that if the real pro is shooting sports, then the best camera + system for them would be the 1D MkII N - that's only $3k. and to really have to go $15k+, you need to move into MF camera + digital back territory. the truth is that most of the $15k+ camera pros don't do their own post processing, but work with a specialist, and those specialists know about video cards and raw processing and so on.

      and i can pretty much guarantee that the number of pros working with $3k cameras exceeds the rest of them 10 fold.

    4. Re:Video card limited by drgonzo59 · · Score: 4, Insightful
      1D MkII N - that's only $3k

      You have obviously never bought lenses, my friend.

    5. Re:Video card limited by Vidar+Leathershod · · Score: 2, Insightful

      I would agree with most of what you are saying. However, I am seeing more and more pro-photographers doing the post processing themselves. Several that I work with have bought Aperture, a newer high-end Mac (MacBook Pros, mostly) and easily paid for it by not having to hire a tech to do the grunt work (grunt work which costs a lot of money). Those who do fashion/"on location" stuff have really shaved a lot off of their budget. Hiring a good tech was costing them thousands per day on the shoot. Now, they do a lot of the post processing themselves, and they are very happy with *both* Aperture *and* Lightroom.

      Now that Lightroom is a fully-fledged commercial product (as opposed to a Beta downloadable for free) I have a feeling they will drop the ducats to get it. $200 is nothing when you are billing $5000-$7000/day. Even if you are just shooting sports, the time savings and saving the use of a tech or lab makes it almost instantly pay for itself.

      --
      The brains of a chicken, coupled with the claws of two eagles, may well hatch the eggs of our destruction.
    6. Re:Video card limited by Anonymous Coward · · Score: 0

      I'm sitting in front of a G5 here that has an nVidia Quadro fx4500. Would you call that a "particularly stellar video card"?

      Clueless fucktard.

    7. Re:Video card limited by Anonymous Coward · · Score: 0

      Nothing. A system with a 7950 would perform pretty much the same. The video card is not the bottleneck in these applications -- processor speed, drive speed, and memory are the issue. It's not like aperture is rendering 3d scenes.

    8. Re:Video card limited by Alligator427 · · Score: 5, Informative

      While I don't doubt that there are many great photographers on slashdot, I'd be surprised if there was a single regular poster (or lurker) here who depends upon photography on a professional level, as his/her only source of income.

      As someone who has spent much time working with pro photographers in my past life as an art director, I guarantee you that any *PRO* photographer will not think twice about plunking down some serious dough for a the latest and greatest mac, chock full of ram and sporting the best video card it will support. Computer hardware is among the *least* expensive financial commitment that a pro photographer will make:

      Take a look at how much some decent digital backs for a hasselblaad will run you.
      Add to that the many lenses that you need to have on hand as a pro. (Hint: this is the expensive part).
      Add a bunch of fast, high-capacity memory cards.
      Add a nice DSLR (or more likely, a few) and lenses for that/those camera(s) as well.
      Add lighting equipment of various types to that.
      Add a large studio space to that, in addition to mobile facilities.
      Add makeup artists and assistants.

      The costs involved in professional photography are high. A fast mac, chock full of ram with an excellent video card and a 30" cinema display costs *peanuts* in the grand scheme of things when it comes to the operating costs of a professional photographer. Aperture is a pro app, and that's why it makes the assumptions that it does about hardware. Lightroom is more accomodating for tinkerers and semi-professionals, the two occupy different segments of the market.

      --
      -JoeBoy
    9. Re:Video card limited by AngryNick · · Score: 1

      What are you shooting that pays $5000/day? I want in on that gig. With that kind of bill rate I could buy really, really big lenses to compensate for my ...err... standard issue 18-70.

    10. Re:Video card limited by cyberworm · · Score: 1

      I've been using Aperture since May of '06 on a 17" 1.67 G4 Powerbook with 1GB of RAM. When Aperture was first released performance was less than stellar working with RAW files, and from time to time it won't properly read some RAW files form longer exposures. There have been some great improvements in the software. You definately don't need bleeding edge hardware to run aperture. Just as much RAM as you can get stuffed into your machine. YMMV

    11. Re:Video card limited by Control+Group · · Score: 1

      I have the sneaking suspicion that the number of professionals - by which I mean people making their primary or only income on their photographic work - using cameras in the less than $5,000 range outnumber professionals using cameras that cost anything like $15,000 by a hefty margin. I'd guess at 10:1 or higher.

      Medium format digital backs just aren't all that common compared to the number of people who need the portability of 35mm bodies.

      Now, you may be factoring the lenses into that $15,000, but that's not quite fair. Glass is a lifetime (or at least, a decades-long) investment, so dropping tens of thousands of dollars on it makes perfect sense. The camera gets replaced pretty frequently, especially in the new digital era. That is, there's a huge difference between the amount of cash flow one has to have to justify a $15,000 camera that needs to be replaced in a couple years and the cash flow needed to justify $15,000 in buy-once lenses.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    12. Re:Video card limited by godawful · · Score: 1

      not saying this is the case for the original poster. but i've worked with a lot of unit photographers for motion pictures, they're usually aorund the 5K to 7K a day rate, even on the crappier films they're easily 3K a day.

      --
      Live EVERY week... Like it's Shark Week
    13. Re:Video card limited by Achromatic1978 · · Score: 1
      As my only source of income? No. As a "significant" source of my income? Most definitely. I work in IT by day, shoot weddings by weekend. Latest additions to my home processing setup: 24" LCD, ColorSync calibrator, and this baby: Epson Stylus Pro 4800 Portrait Edition - $2195 for an inkjet printer, yummy.

      It is not a little to my wife's bemusement that my camera gear (which is actually fairly modest) is worth more than her car. And it pains my wallet, regularly. Multiple SanDisk Extreme cards, multiple L lenses... gah. Reminds me, must make sure it's all on insurance.

    14. Re:Video card limited by Achromatic1978 · · Score: 1
      Shooting sports. Only $3k down? Haha. Come on, let's be a bit more realistic. The Mk II N is nice, in terms of shutter speed, and the 1.3 crop factor helps get closer, but let's add in some more useful things that aren't optional: 400mm f/2.8L IS USM: average street price, $6400. Or a 300 2.8 IS, only $3300. Or for stuff like skiing, a 600 f/4 IS, again, another $6k.

      If you're a "real pro", though, and shooting those events, you have access to Canon Professional Services, and can get hold of your lenses for events through them. The catch 22 is that for membership of CPS you have to be making the majority of your income and be employed as a photographer, own 2 pro series bodies (if not 3), and at least 3 L lenses (IIRC).

    15. Re:Video card limited by dgatwood · · Score: 1

      IMHO, the key to making money at photography is to find jobs in which you can afford to charge the people contracting you either nothing or a very small amount, then make money by selling the resulting work to a large number of people. For example:

      • A photo shoot for a large dance recital program. If you do both the photography and the video production, you can net $5k in a day. 200 tapes or DVDs at $30 apiece is $6k, minus materials brings it down to about $3-4k. Photo sets at $30 a package * 100 kids is another $3k, minus costs brings it down to $2k. So you're at $5-6k for a day's work or maybe two, depending on how the program is set up (one night or two).
      • School picture day. 500 kids, half of which buy at least a $30 package. $7500 minus costs should put you in the neighborhood of $5k per day, assuming you can get all of them in and out in a single day.

      And so on. That said, even if you only work direct contracts (where you bill the person who gets the final product), wedding photographers often charge $1500-$2000 for a photo and video package. Most places, you can find at least two weddings to shoot on a Saturday, and occasionally you'll get a day where you can do three. Again, you have some costs involved, but even after factoring those costs in, you're still in the ballpark.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    16. Re:Video card limited by edwardpickman · · Score: 1

      Absolutely. A good ratio for lenses to cameras bodies would be 3X to 5X the cost of your collected bodies, and I'm talking basic lenses. I mention bodies because the parent apparently doesn't actually shoot pro. He mentions sports. I've never known a pro sports photographer that didn't have at least three cameras physically on him. The reason? Often times each has a different lense. Sports photographers tend to spend a lot on glass. Almost any photographer will have a back up camera on him. Most if they are working location will have three. A decent package will have a nice selection of hard lenses and a couple of telephotos. The most expensive lens? For a basic package it'll be whatever you are shooting portraits with, CU shots. Unless you are doing specialty work if you are shooting people or products you want that lens as sharp as possible. I've known guys would would put as much in one lens as the rest of their package put together. If you think all of that sounds expensive try film and video lens. The top of the line pro lenses will take your breath away.

    17. Re:Video card limited by misanthrope101 · · Score: 1

      Perhaps, but computers need to be replaced every 2 years because software and operating systems get bigger and more resource-demanding. That Canon 85L lens is expensive, but only needs to be purchased once, and next year's model will not be any different (with very few exceptions). Also, lenses barely dip in value, whereas the computer drops like a rock the second you buy it.

    18. Re:Video card limited by drgonzo59 · · Score: 1
      Many serious photographers will go shopping for lenses first, then buy a body. As you said, especially sports photographers, will want a fast telephoto and one of those will cost many times the cost of a body. For example a Canon 400mm f/2.8 could be around $10k. One would buy it, then find a body that fits it. I know, very counter-intuitive for most people...

      Also as a consequence, most photographers when moving to digital had to find a body to fit their collection of lenses. My wife stuck with Pentax because she had a large collection of their wide angles, macros and fast normal primes, so switching to Canon or Nikon would have been _very_ expensive. But she really likes her Pentax K10D.

    19. Re:Video card limited by Anonymous Coward · · Score: 0
      but i've worked with a lot of unit photographers for motion pictures, they're usually aorund the 5K to 7K a day rate, even on the crappier films they're easily 3K a day.

      Remind me to try to feel bad next time I download a movie from bitTorrent. Oh no, the poor, starving artists and their families. Oh no, the poor studios might only be able to pay $1000 a day for someone to shoot pictures for them.

    20. Re:Video card limited by Vidar+Leathershod · · Score: 1

      I'm not shooting this stuff. My customers are. When you become a successful photographer, $5000 for a one day shoot is not that much. After all, you are not on a shoot every day, and you have to keep your portfolio up-to-date, pay your agent (which many high-level photographers have), not to mention keeping your family in the lifestyle they've become accustomed to :).

      If you think of the cost of running an ad campaign, you don't want to mess with a novice photographer, so hiring a pro is really a small portion of your overall expense. And it pays dividends. Of course, because some of these photographers are my customers, I am not completely without bias :).

      --
      The brains of a chicken, coupled with the claws of two eagles, may well hatch the eggs of our destruction.
    21. Re:Video card limited by iNetRunner · · Score: 1

      Yep, computers are peanuts. Just a few weeks ago me and my family had some photos take of us, and the photographer mentioned her camera and the digital back on it, and some of the prices involved. Her camera was Hasselblad, like you mentioned, and she had that 16 megapixel back on it (CFV I think it must have been). She said it cost about as much as a car; and looking online it goes for a cool 10k.. (Of course that is a quite nice resolution; though looks like there now is a 39 Mpix version too.. Damn..) Anyways, a lot of money for that part alone! =)

      --
      Store with salt
    22. Re:Video card limited by catwh0re · · Score: 1

      I agree to the obvious argument that cheaper pro cameras out sell the more expensive model cameras. I'd also like to note that the company that buys the 15K camera also probably charges a lot more for their work than joe around the corner with his digital rebel xt.

  5. Lightroom is ... nice. Really nice. by tcdk · · Score: 5, Informative

    I've been using LightRoom since the beta's and 1.0 since it came out (link to my walk-through in the sig).

    It's a really nice program. As a developer, the structure of the program it self, gives me a warm fussy feeling. More programs should be written like this - it's clear that Adobe has given a lot of though to responsiveness and threading. They haven't perfected it, but most of the time, the program responds very quickly, by starting on something that shows you that it's working on what you wanted it to do - like you can see the details in your thumbs-images get better and better and suddenly it's there. But the important thing is - the interface is still responsive, if you can click on a thumb and have that image load, even if the thumb is only halfway loaded (note: some people do have issue with LR performance, but it seems to be a specific issue for them).

    As a photographer - well. As a work-flow program it does everything I want. As a "darkroom" it does most of what it should, but there's still some most have functions that are just not good enough (Noise Reduction/Sharpen/Clone).

    Oh, and I badly miss dual monitor support!

    --
    TC - My Photos..
    1. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      Just to make this more interesting for the Linux zealots out there, could you tell me what is the "equivalent" for this application in Linux? I am sure there is some half baked program (mabye Kdarkroom or Gimagoo o something).

      Sorry for the little flame, but I am just curious =o)

      p.s. posting anonymously because I *know* this will be modded down

    2. Re:Lightroom is ... nice. Really nice. by Jeppe+Salvesen · · Score: 2, Informative

      http://ufraw.sourceforge.net/

      You can use it with the Gimp.

      But last I checked it was not very good. And it's just a plain RAW converter, not a full-fledged RAW workflow tool.

      --

      Stop the brainwash

    3. Re:Lightroom is ... nice. Really nice. by drgonzo59 · · Score: 1
      Don't even mention GIMP to photographers who process raw files. It's lack of 16bit color support is embarrassing. And I've heard there is nothing planed at least until 3.0. Cinepaint branch might be an alternative but it is too out of date and geared towards the motion pictures not photography. I do use GIMP for fixing family and vacation photos but when my wife has to have her prints processed for an art show we use Photoshop - period.

      As a small side-note, I wish they would change the name from Gimp to something else. Telling someone that you use _Gimp_ or that _Gimp_ has this nice scripting interface and so on, just does not sound very professional. Imagine a group of photographers discussing thier favorite software, there is: Photoshop, Aperture, Lightroom and then there is ...Gimp. It just sounds childish and silly.

    4. Re:Lightroom is ... nice. Really nice. by TheBig1 · · Score: 1

      The UFRaw plugin actually does all manipulations in 16 bits, which is nice. Of course, once loaded into the Gimp, it takes it back down.

      All things considered, UFRaw is a decent tool, in combination with the Gimp. It may not be the best for professionals, but I have done a great deal of semi-professional work with it (I have sold some, but due to lack of time have not had the chance to pursue this as much as I would have liked), and it worked very well for me. Of course, YMMV.

    5. Re:Lightroom is ... nice. Really nice. by Ed+Avis · · Score: 1

      It always used to be 'The GIMP' which sounds even better.

      --
      -- Ed Avis ed@membled.com
    6. Re:Lightroom is ... nice. Really nice. by drgonzo59 · · Score: 1
      Well, the manipulation is the key though. Some of those manipulations could use the additional color ranges.

      I really like GIMP, especially the scripting (Since I program in Python for living) but it just really needs 16 bit colors to be accepted by photographers (my wife belongs for ex.... I am just the lab assistant ;-).

    7. Re:Lightroom is ... nice. Really nice. by Speare · · Score: 1

      As a developer, the structure of the program it self, gives me a warm fussy feeling.

      You must be a MacOS developer. :)

      --
      [ .sig file not found ]
    8. Re:Lightroom is ... nice. Really nice. by cmcguffin · · Score: 2, Interesting

      I also beta-tested lightroom. When operating on collections of local photos, it's a total pleasure.
      I'd buy it in a second if I stored my photos on my PC/Mac.

      However, woe unto you if your photos reside on an external server. For whatever reason, Lightroom
      chokes (i.e., consumes huge amounts of RAM and swaps like mad, eventually bringing
      the machine to its knees) when "reference-in-place" importing photos from non-local storage.
      If you you can manage to import a small number of non-local photos, operating on them results
      in similar hangs and hiccups.

      (This the result of testing on multiple different systems (Mac, PC) on different
      100-BT and 1000-BT networks.)

      For comparison, Aperture and Picasa have no such issues with non-local files.

      My only guess is that Lightroom's multithreading doesn't play well with the longer
      latencies introduced by networked storage. My support queries went unanswered,
      so I'm not positive.

      Dear Adobe: Please Fix! Love, cmcguffin

    9. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      Just out of curiosity, why is it so difficult to support 16 bit processing in the GIMP? This issue has been going on for years so I guess the problem is more than changing a few datatypes from 8 bits.

    10. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      All things considered, UFRaw is a decent tool, in combination with the Gimp. [...] Of course, YMMV. Oh come on! UFRaw + Gimp is completely on another (lower) level compared to Lightroom's (and other similar products) speed, ease of use and accuracy. The lack of 16bit support in GIMP, and the lack of accurate and versatile tone mapping tools in UFRaw, simply means they are of no use even to serious amateurs working with RAWs. There's simply no choice (yet).
    11. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      Just out of curiosity, why is it so difficult to support 16 bit processing in the GIMP? This issue has been going on for years so I guess the problem is more than changing a few datatypes from 8 bits. Maybe (some) bad coding practices in allocating buffers and setting thresholds and other things like this?
    12. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      Just curious, but by 16-bit color support, do you mean 16-bits-per-channel as opposed to what graphics people call 16-bit color? (5 bits of RGB)

    13. Re:Lightroom is ... nice. Really nice. by Anonymous Coward · · Score: 0

      As a developer, the structure of the program it self, gives me a warm fussy feeling.

      You misspelled "pussy".

    14. Re:Lightroom is ... nice. Really nice. by drgonzo59 · · Score: 1

      Obviously 16 bits _per_ channel, not 16 bits total for all channel (a.k.a a standard X-Windows diplay mode, but I see how the /. computer geeks would see it that way ;-). You see, most RAW files will have 12 bits/color. That doesn't seem like a whole-lot at first, BUT each bit doubles the amount of information so 4 extra bits (from a regular 8bit/channel JPEG) get you a lot more color information. All of it can be useful during manipulation (white balance adjustment etc.).

    15. Re:Lightroom is ... nice. Really nice. by drgonzo59 · · Score: 1

      Probably so if I had to guess. At first, adding another layer of abstraction between the manipulation functions and even for storage was probably seen as costly, because everything would have to go thourgh that extra layer. Now, going back and refactoring it, would probably mean refactoring the whole application. Perhaps, some GIMP wizards can explain better...

  6. Riding along with video card performance is smart by Anonymous Coward · · Score: 5, Insightful

    Apple obviously noticed that graphics card performance increases like CPU performance does, or even better. Aperture will have better performance in the long run since it uses both the CPU and video card. In my MacBook Pro Core 2 Duo with 2GB RAM, Aperture runs well. I've only got 128MB video card RAM too.

  7. What's Aperture by Anonymous Coward · · Score: 0, Insightful

    Adobe has officially released its Aperture killer, Lightroom,

    Kill it?! I don't even know what it is!

    1. Re:What's Aperture by megastructure · · Score: 1, Insightful

      Why is this flamebait?
      I've never heard of either program.

      Some background for people who aren't on the prow of graphical processing would be appreciated.

    2. Re:What's Aperture by Anonymous Coward · · Score: 2, Informative

      The old generation of photo editors - Photoshop, PaintShop, The GIMP - use a bit editing model, where you directly alter the bits, and once you do, you save the new bits, and the original info is lost. This was fine for working with scans.

      The new generation of photo editors - Lightroom, Aperture - do not act directly on the bits. They layer non-destructive correction instructions on top of the original bits, and don't actually change the original bits. This is called nondestructive editing. When you want a JPEG, it exports a copy with the changes, still leaving the original intact. The changes are stored in a central SQL database, or in metadata files that travel with the originals. These new editors also place an emphasis on volume processing, because of the much larger volumes of photos generated by digital cameras. If you shot 200 photos in a consistent environment, it's going to be much faster to use Lightroom or Aperture to 1) cull that 200 down to the 100 keepers and 2) apply the same set of initial corrections to the 100 keepers. You simply copy the same metadata to the other 99 images and you are done in seconds. Much, much faster than if you tried to use Photoshop or GIMP to construct some macro to do it through pixel alteration. You can then fine-tune each image individually. When you're done with all your corrections, you then export files of altered pixels.

      These programs do not make Photoshop or GIMP obsolete. While Lightroom has some cloning and healing tools and some excellent selective correction tools, some problems can only be solved by direct bit editing, masking, painting, etc. In the future, the old and new apps must and will coexist, or be combined.

    3. Re:What's Aperture by Anonymous Coward · · Score: 1, Informative

      Sorry, I forgot one more thing in the parent post. Lightroom and Aperture also specialize in the development of raw sensor data from digital cameras. This is a fundamentally different operation than the channel-based editing done in Photoshop, GIMP, or other paint/photo editors. The old editors cannot edit Raw files without an external module (such as Adobe Camera Raw).

    4. Re:What's Aperture by painandgreed · · Score: 2, Informative

      Why is this flamebait?
      I've never heard of either program.

      Some background for people who aren't on the prow of graphical processing would be appreciated.

      Aperture and Lightroom are photo management programs. The are essentially pro versions of Apple's iPhoto and Adobe's Album software. When you download your photos from your camera, you do so into these programs. You store your photos in them, organizes them, do minor modifications, all to figure out which of your photos you want to bother to take into photoshop and do more work on. For the serious photographer who can easily shoot 500+ digital images in one shoot and shoot ever day, the ability just to organize your photos as well as look and judge them quickly is something worth spending money on. Album or iPhoto fulfill these needs but typcially do not handle the thousands of images that quickly build up, nor a way to back them up easily. These two products also have more powerful tools such as the ability to store and read RAW data which is the original data from the cameras sensor. From that a photographer can do lots of work such change white balance. Once they have the 5 or so photos out of 500 they took that they want to do post-production work on in photoshop, they call up the serious photoediting software and do it. These programs also do version control, so you always have your original as well as your modified files in an easy to find format without the worry of losing prior versions.

      Hope that helps.

    5. Re:What's Aperture by megastructure · · Score: 1

      Thanks a lot ... I did the research and found the purpose of the software, but you sound like you speak with experience when you explain the real necessity that drives it.

  8. Better summaries please by Bazman · · Score: 3, Insightful

    Any chance slashdot editors could actually do some editing? So that summaries aren't just the spiel of the poster but also tell us *what* Lightbox and Aperture are? There's no mention. I had to guess it was something to do with graphics and maybe something to do with pictures....

    1. Re:Better summaries please by Anonymous Coward · · Score: 1, Informative

      They're software aimed squarely at professional photographers (as in, those earning money with photography). If you're a pro photographer, it's pretty unlikely that you've never heard of either of them. In practice though, most installs will probably be pirated versions, just like Photoshop...

    2. Re:Better summaries please by nietsch · · Score: 3, Insightful

      So you mean that if you have not heard of it you don't need to know? What about posting the next item about some french software in french? If yo can't read it you don't need to know that either.
      Both are pretty annoying.

      --
      This space is intentionally staring blankly at you
    3. Re:Better summaries please by Jeppe+Salvesen · · Score: 1

      No. Software priced at 200-300 bucks is not aimed squarely at professional photographers. It's aimed at hobbyists trying to get the most out of their DSLR.

      --

      Stop the brainwash

    4. Re:Better summaries please by CarpetShark · · Score: 1

      Quality and target market has nothing to do with price. Anyone who has tried windows or seen alternative revenue models should know that.

    5. Re:Better summaries please by Anonymous Coward · · Score: 2, Funny

      Any chance slashdot editors could actually do some editing?
      You bought that low UID on eBay, right?
    6. Re:Better summaries please by coast215 · · Score: 1

      Maybe it is just because I already know what Aperture and Lightbox do, but for me the giveaway was the mention of RAW in the summary. 99.99% of the people who are going to find these products usefull have at least heard of RAW. If you haven't, chances are you are not going to find these programs very usefull.

  9. Do they know anything about Aperture? by beelsebob · · Score: 4, Interesting

    The article mentions that Aperture uses the graphics card rather than the CPU -- in fact, CoreImage choses the fastest code path it can, so if you're graphics card is going to do something slower than the CPU, it will use the CPU. Secondly, they mention that it doesn't have a plug in architecture -- with Aperture the plug in architecture is much lower level, you can write plugins for CoreImage, making them available system wide, rather than just in Aperture.

    1. Re:Do they know anything about Aperture? by Anonymous Coward · · Score: 0

      How, then, does one expose the functionality of a Core Image plugin to the Aperture interface? Hmm?

    2. Re:Do they know anything about Aperture? by _|()|\| · · Score: 1
      CoreImage choses the fastest code path it can, so if you're graphics card is going to do something slower than the CPU, it will use the CPU.

      I don't think it works exactly like that. My understanding is that Core Image uses the video card if it supports pixel shaders (i.e., the ARB_fragment_program extension). For the specific case of the GeForce FX 5200 it defaults to the CPU, but I don't think that it would otherwise detect that using the video card is suboptimal.

    3. Re:Do they know anything about Aperture? by Lars+T. · · Score: 1
      Exactly:

      http://developer.apple.com/macosx/coreimage.html

      Parallel Execution While it is easy to think of the per-pixel operations that an Image Unit performs as happening one-by-one in a linear fashion, Core Image executes these operations, whenever possible, using either the Velocity Engine in the PowerPC G4 or G5 CPUs or the high performance GPUs on the latest video cards. These SIMD (Single Instruction, Multiple Data) hardware solutions allow the same code to be executed on multiple data sets in parallel.

      This use of parallelism is a perfect match for manipulating images where the same operation is performed over and over on hundreds or thousands of pixels.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    4. Re:Do they know anything about Aperture? by tetromino · · Score: 1

      First, yeah, Dave Girard knows and uses Aperture. Second, the algorithm CoreImage uses to choose its rendering path might be suboptimal. Or perhaps the non-CoreImage parts of Aperture are just badly written. Whatever the reason, by all accounts Aperture is a pretty slow piece of software.

    5. Re:Do they know anything about Aperture? by beelsebob · · Score: 1

      It picks up a list of all available Image Units on the machine.

  10. How Professional are You? by PopeRatzo · · Score: 1, Insightful

    I'm a little uncomfortable with the ways these programs are being marketed. First of all, why isn't this program the latest version of Photoshop? I've seen this happen in music products as well. They'll say X is the product to use if you're professional. Then a year later, a new program costing twice as much comes out, doing the same thing only better and they'll say but this is the program to use if you're really, really professional.

    If you've been selling your customers a flagship product for editing digital photographs for years, why come out with a different product for editing digital photographs except to prevent your customers from expecting an upgrade version?

    The capabilities of Lightroom should be part of the latest version of Photoshop. If it's a better interface, then that should be the new interface of Photoshop.

    --
    You are welcome on my lawn.
    1. Re:How Professional are You? by Anonymous Coward · · Score: 2, Informative

      Lightroom doesn't do the same thing as Photoshop (although there is a fair amount of overlap). Photoshop is primarily editing photos with a tiny bit of management on the side, whereas Lightroom is the other way round; primarily for managing your photo collection with a bit of touching up on the side. Of course, if you want to manage a library of 10,000+ RAW photo's with Photoshop, thats up to you!

    2. Re:How Professional are You? by bhima · · Score: 1

      Lightroom & Aperture do different things than Photoshop.

      I'll very, very few people use either Lightroom or Aperture and don't use Photoshop.

      --
      Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.
    3. Re:How Professional are You? by Anonymous Coward · · Score: 0

      Well Adobe really like doing that kind of thing. Look at Premiere and After Effects. They should really be the same package.

    4. Re:How Professional are You? by kamapuaa · · Score: 1
      What do you mean it "should"??? Adobe customers have some kind of fundamental right to all future products Adobe releases?

      Lightshop isn't a replacement for Photoshop. It's an alternate interface for working with photos. Without doubt, Adobe will continue to develop Photoshop, and many photographers will continue to use it - it's still the best tool for most. Adobe also released a seperate tool you have the option of buying - or not.

      The story write-up is a mystery. Aperature is not a market leader, it isn't available for PCs, it hasn't even been out all that long.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    5. Re:How Professional are You? by bartron · · Score: 4, Informative

      Because this isn't the latest Photoshop. If anything this is Bridge on steroids (in fact, if you use the CS3 beta, Bridge has inherited a lot of the features found in Lightroom). Lightroom is a digital equavelent of the darkroom (geddit?...ha). You 'develop' your raw file...adjust things, take out spots. When you want to be cloning things, merging things, changing the colour of aunties hair....then you use Photoshop. I can't understand how people can't see this distinction...it's black and white.

    6. Re:How Professional are You? by Anonymous Coward · · Score: 0

      Simple. Premiere is lacking features that are in After Effects. Features that really should be in Premiere, meaning you have to shuttle footage back and forth between the packages. Not only that, but it can be a pain to shuttle footage between the two packages at times.

      After Effects is great, but because Adobe would rather sell 2 packages and not 1, they delibratly leave key features out of Premiere or give it crippled features compared to After Effects. Not just crippled, but actually broken.

      It should either just be one package or they should share more resources between the 2. I know people who end up using After Effects not for the advanced features, but for the basics that really should be in Premiere.

    7. Re:How Professional are You? by Jeppe+Salvesen · · Score: 1

      The story write-up is a mystery. Aperature is not a market leader, it isn't available for PCs, it hasn't even been out all that long.


      Aperture is a reasonably-priced piece of software for managing your photography library and doing lightroom-style adjustments. I don't don't think there's much competition within the given price range.

      Lightroom is the new kid on the block, and I've been using it throughout the beta cycle. I guess I'll have to pay up, because I quite like it. It certainly beats iPhoto, and Aperture too. (Played a bit with Aperture, but Lightroom feels better. The adjustment utilities are better)
      --

      Stop the brainwash

    8. Re:How Professional are You? by sgant · · Score: 2, Interesting

      I look at it this way...and it's the way I've been using it in beta. Lightroom is just the replacement for Bridge. It's can't produce a finished photo (for me at least as it's noise reduction and sharpening are laughable), but it processes the RAW data, then pipes it to Photoshop to finish up and output.

      So it's basically (again, for me) just a $200 Bridge upgrade.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    9. Re:How Professional are You? by larkost · · Score: 2, Informative

      Not being available on PCs is not a disqualifier for professional photography software. Windows has no effective system-wide color management, so color correction will always be a hit-and-miss proposition. Apple has had ColorSync in place since the MacOS 8 days, and it is a very effective system. If you are doing professional photography on a PC then you are wasting your time, that sounds harsh but it is the way things are.

      I the hobbyist space this is not such an issue because you are not going to spend the money for a printer that con reproduce color reliably, and you are not going to buy the color matching hardware to make sure your output everywhere is consistent across the full spectrum.

      I spent some time supporting graphic artists and working on ColorSynced workflows, so I do have experience in this area.

    10. Re:How Professional are You? by man2525 · · Score: 1

      Lightroom 1.0 includes cloning, healing, and red-eye reduction tools. As a hobbyist, it will be a one-stop shop for most of my photos.

    11. Re:How Professional are You? by Serengeti · · Score: 1

      Actually Lightroom is pretty effective at manipulating individual colour groups independently of the rest of the image, so you can pretty easily change auntie's red hair to purple or green.

      You know, to make it look better.

    12. Re:How Professional are You? by Control+Group · · Score: 1

      Windows vs. OSX isn't anywhere near the issue your monitor is, and neither is your printer selection. I'm only aware of one monitor series (Eizo's ColorEdge) that can present the full gamut of Adobe RGB. There may be more I don't know about, but the majority of monitors can't even cover all of CMYK, much less Adobe RGB. And if your monitor can't cover Adobe RGB, then you're not going to get end-to-end consistency from camera to printer unless you limit your work to sRGB.

      Moreover, you can select software tools for Windows (Photoshop being the obvious example) that will utilize your color calibrated monitor correctly - while you can't be as sure in the Windows world that color management will work, you can be sure once you've selected the correct tools. And once you've designed your workflow around the tools, it doesn't matter if other tools aren't reliable. In my mind, it's roughly analogous to your lenses. You have to do the work up front to buy into a lens line that will do what you want, but once you're invested and working with the glass, the state of the lens marketplace means almost nothing to you.

      None of this, of course, invalidates your initial point, that not being available for PCs isn't a major hindrance for professional photography software, just that you certainly can design a professional workflow around Windows software.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    13. Re:How Professional are You? by Control+Group · · Score: 1

      Lightroom does not perform the same functions as Photoshop. Some Photoshop functionality exists in Lightroom, but if you want to do per-picture editing, you need Photoshop. Lightroom is a workflow app, which is focused on handling large numbers of photographs.

      Look at it this way: if you've got a CF card full of a 100 shots taken at one event, Lightroom is where you can take care of the fact that your camera's fluorescent setting left you with a white balance that isn't what you want. You fix all the shots at once. It's also where you catalog, tag, organize, and select the photos you want to take to final processing.

      On the other hand, if one of those selected pictures from the event has a tree growing out of someone's head, you fix it in Photoshop.

      They're two different functions, so they're two different software packages.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    14. Re:How Professional are You? by ChrisA90278 · · Score: 1

      Neither Aperture or Lightroom are competitors to Photoshop. Both Aperture and Lightroom are a new, different type of program. After you buy your pick of Aperture or Lightroom you would still want Photoshop.

      What these two programs to for you is streamline the handling of hundreds of digital images. They can do work in batch mode and have features for catalogging ork. Photoshop on the other hand is intended to making extensive edits to ne image.

    15. Re:How Professional are You? by lunatic77 · · Score: 1

      Photoshop is for pixel-level editing (altering portions of an image), whereas Lightroom [mostly] applies editing to the image as a whole. Photoshop also uses destructive editing, whereas Lightroom uses a chain of non-destructive editing, which is fundamentally different. A pro photographer can do maybe 90% of cropping and development in Lightroom, and jump over to Photoshop when necessary to do fine-grain editing. As someone else mentioned, it also adds tons of functionality to managing a large photo library with concepts like tagging, collections, shoots, multiple versions of a file, etc.

      --
      m@
    16. Re:How Professional are You? by Jackie_Chan_Fan · · Score: 2, Informative

      Lightroom is a great interface for color correction, and photomanagement. HOWEVER It is a very specific application that works with photoshop.

      Lightroom only handles camera image formats in its database. It's not going to organize .tga .pcx .pic .png .sgi .exr .hdr etc. It only handles images related to digital cameras.

      Lightroom is a shooters app. You bring it on set with your laptop... If you're in a studio, you'll have your lappy hooked up to a nice large screen...

      You basically will shoot your shots, and in the field use lightroom to organize and review them with the very common "star" rating system. You pick the ones you love, and you can use the color correction tools to tweak the colors really fast.

      NOW this is not a finished photo. Often there will be things that need to be airbrushed, stamped out etc. That is when you right click on the file and it'll open it in photoshop.

      Whats nice about this is that Lightroom is non destructive. It will not overwrite your original images while editing the color etc in lightroom, and whne you export to photoshop, it copies it to a tif, and you edit that in ps. It then keeps that tiff back in the library when you're done.

      It is not meant to replace photoshop. It is mean to be a quick and easy way to color correct, crop, and organize your pictures in the field. If you're a serious photograper, you'll be retouching them in Photoshop in a studio when you can sit down for hours on end.

      It's a great application that filled a void. Its color correction UI is very good and i like it compared to PS's color tools because its easier to work with and its all pretty much upfront.

      But it wont replace Photoshop anytime soon.

    17. Re:How Professional are You? by CapnRob · · Score: 1

      Of course, you have no idea what you're talking about.

      Lightroom *is not the same kind of program as Photoshop*.

      It is not an image editor in the same way *at all*.

      Lightroom is intended to let you sort, do basic manipulation and very minor fixes on, and organize thousands of photos. It is designed to let you plug your Compact Flash card in, scan through all couple-of-hundred images on that card, pick the ones that you like, adjust their contrast, and mark them as Something The Client Might Like. That's it.

      Photoshop is intended to let you do anything you want to a single image. It (if you ignore, say, Bridge) has no organizational features at all.

      So - please - pipe down until you know what you're discussing.

    18. Re:How Professional are You? by Anonymous Coward · · Score: 0

      If it's a better interface, then that should be the new interface of Photoshop.

      iTunes has a better interface than TextEdit. Should iTunes replace TextEdit?

    19. Re:How Professional are You? by Anonymous Coward · · Score: 0

      I can't understand how people can't see this distinction...it's black and white.

      Yes, you're completely right, it was all spelled out explicitly in the article summary, therefore anyone asking a "stupid question" like that is obviously a BIG DUMMY!!!!!!!!!!!!!!!!!!!!!!!!

    20. Re:How Professional are You? by angst_ridden_hipster · · Score: 1

      it's black and white.

      Ah, but are we talking Plus-X, Tri-X, AGFAPan? Or maybe one of them newfangled T-Maxes?

      It makes a difference, you know!

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    21. Re:How Professional are You? by bartron · · Score: 1

      Tri-X. Accept no substitution. ;)

    22. Re:How Professional are You? by Anonymous Coward · · Score: 0

      There is a very comprehensive color management system in Vista.

  11. Do... by cosmocain · · Score: 2, Insightful

    ...Apple and Adobe have some kind of contract with the camera manufacturers, so that ist's sure that Aperture and Lightroom will support the next-gen, encrypted and proprietary RAW-format? othewrwise the software could be rendered useless when buying a new cam...

    1. Re:Do... by GeekDork · · Score: 1

      [Do] Apple and Adobe have some kind of contract with the camera manufacturers, so that ist's sure that Aperture and Lightroom will support the next-gen, encrypted and proprietary RAW-format? othewrwise the software could be rendered useless when buying a new cam...

      You're new to the wacky RAW world, aren't you? RAW formats are pretty much always closed. The SDKs come with NDAs the size of Roseanne.

      Of course, companies like Adobe or Apple have some kind of leverage and the resources (==legal teams) to get at that stuff, so chances are that you won't be left hanging quite as much as with niche products like RawShooter (bought by Adobe to implement some of its goodies in a worse form in Lightroom, but hell... That means I get Lightroom for under 60 EUR...). Every vendor is also peddling its own converter/processing package, so there's some kind of conflict as well. The "native" packages are likely to have some neat features using undisclosed parts of the nonstandard raw format.

      --

      Fight hunger. Filet a politician and send him to a 3rd world country of your choice.

    2. Re:Do... by kf6zql · · Score: 1

      Adobe gets around this problem by offering to convert your random RAW files to DNG (Digital Negative) which it's also pushing on camera manufacturers to adopt. That way in 5 years I won't have Canon, Nikon and Minolta RAW files, all I have are DNG's which is Adobe's RAW format.

    3. Re:Do... by GeekDork · · Score: 1

      But you probably still won't be able to import pictures from your new Nijitson S-D900D with the HyperCMOS-sensor, because it uses an octagonal color pattern with an IR channel in the gaps. The issue here is that the program needs to understand the physical characteristics of the sensor, and EXIF data only tells you a part of the story.

      --

      Fight hunger. Filet a politician and send him to a 3rd world country of your choice.

    4. Re:Do... by Anonymous Coward · · Score: 0

      DNG has been designed to support a wide variety of sensor configurations, from various Bayer filter patterns to sensors like the Foveon. I highly doubt the sort of sensor you suggest will come to pass, as I just don't see the benefit for recording normal photographic images (which is what 99.9% of the camera market wants), so it's likely Adobe will have plenty of time to extend the DNG format if a technology develops that requires a new physical format specification. And since DNG is basically just a bag of bytes with some metadata describing how that bag maps to the original camera sensor, adding such an extension should be easy. It's by no means just limited to what EXIF can provide.

      That said, you buy the camera to use it. If you somehow end up buying a camera that doesn't work with your existing software, or only with the manufacturer's proprietary software, then I suggest you return it. I doubt Apple or Adobe will be shut out of the RAW formats (Nikon's NEF is already encrypted), and even if they were, such a camera would be a colossal failure, at least in the professional space where the prestige and high margins are. (On the consumer side, most cameras don't even support RAW, so clearly most consumers don't care if they can't get access to RAW data.)

      Digital SLRs are quickly approaching the point where they're matching or exceeding the capabilities of 35mm SLRs. They're also fairly long-lived items, assuming you don't run on an upgrade treadmill where you just have to buy a new one every year, and adding a downgrade like proprietary encryption/obfuscation of the file format would require a firmware upgrade on the camera. I anticipate at some point that DSLRs will soon reach a plateau of development, and they'll be as mature as old film camera technology was. Incremental improvements, but not astonishing leaps of capability that obsolete the existing equipment.

    5. Re:Do... by daverabbitz · · Score: 1

      Wow, I wish I could get a camera which had sensor sites for IR, UV, and white (no filter). They wouldn't neccessarily need to be the same pitch as the colour sensors (i.e. maybe one UV cell for every 2/3/4 colour cells).

      Especially a sensor with white cells would be great, as it would provide better intensity, especially when you're trying to do B&W shots.

      Given that most pro/semi-pro photographers do colour-space conversion (or it's done for you in the Raw processing tool), I don't entirely see a reason camera's only have RGB sensors, especially since the RGB on one camera is most likely not the same RGB on another. For printing you often use 4-7 bands, why not cameras as well.

      Where do I buy?

      --
      What could be better than a jet powered motorcycle? http://www.youtube.com/watch?v=u8l6GTHLSWE
    6. Re:Do... by GeekDork · · Score: 1

      Well, IR and UV may not really be problems. The only thing that's keeping you from using you camera for IR or UV photography is the high-pass filter that covers most cameras' sensors. There are plenty of little HOWTOs how to remove those and even shops that will replace them by non-filtering elements. Fuji's S3 Pro UVIR has this "built-in".

      I do however doubt that "white" sensors would do much good. They would provide very little information not already included in the RGB channels. One of the good points of RAW processing is that you can simulate a lot of film and filter characteristics, which would not be possible with information from white sensors.

      --

      Fight hunger. Filet a politician and send him to a 3rd world country of your choice.

    7. Re:Do... by daverabbitz · · Score: 1

      Well a monochrome sensor is much sharper (3x) than a colour sensor of the same resolution. Though I can see that adding white to a colour sensor will in fact reduce its sharpness, which is kind of pointless. I guess for the niche that care about high clarity monochrome digital, the only option is to get firewire/usb mono CCD's and fit them with lens adaptors.

      My point about UV was that if there were separate sites for UV then you could use it to regenerate the blue hues that are visible above the wavelength of the blue pixels. Removing the filter wouldn't have the same effect, it would just result in all the channels being incorrectly illuminated, and overall reduce colour saturation. I can see that being useful for a few scientific applications, but then you are probably better off with a mono sensor and an appropriate set of filters.

      IR sensors, while useful for scientific photography, and probably some weird artistic photography, wouldn't be as useful, as the red pixel sensors are usually a lower wave length than the red receptors in the human eye.

      --
      What could be better than a jet powered motorcycle? http://www.youtube.com/watch?v=u8l6GTHLSWE
  12. Please, make it stop! by ksdd · · Score: 4, Insightful

    Can we please stop assigning the "killer" label to abso-freaking-lutely EVERYTHING? iPod killer, Flash killer, Aperture killer, ad nauseam. Have any of these so-called "killers" actually killed the product they were supposedly released to kill?

    I guess the word "competitor" doesn't make for sensational copy.

    1. Re:Please, make it stop! by coast215 · · Score: 1

      Last I heard. The brown Zune was server 15-20 for attempted murder of the iPod.

    2. Re:Please, make it stop! by Anonymous Coward · · Score: 0

      So you're saying that you don't think "competitor" will be the "killer" killer?

    3. Re:Please, make it stop! by D4rk+Fx · · Score: 1

      Becareful what you say. Someone might come around here saying that you're a killer killer.

    4. Re:Please, make it stop! by godawful · · Score: 1

      I'd also suggest the dismissal of "fanboy(i)" too

      --
      Live EVERY week... Like it's Shark Week
    5. Re:Please, make it stop! by Anonymous Coward · · Score: 0

      So you would be the Killer Label Killer?

  13. Torrents :) by Anonymous Coward · · Score: 0

    http://www.mininova.org/get/591697

    Enjoy the TRIAL before you BUY.

    1. Re:Torrents :) by bartron · · Score: 1

      Or....horror of horrors, download the exact same file legally from Adobe. (registration required but the download is faster than a torrent with 0 seeds and 2 leechers)
      You even get a working serial key. All you have to do is send Adobe US $199
      If you don't like Adobe and their 30 day trial, try Apple's

    2. Re:Torrents :) by Frumious+Wombat · · Score: 1

      If you are (or can imitate) a student, you can get it for half that. You can then sleep soundly knowing that Adobe won't release a bugfix that also puts a boot on copies with illegal serial numbers.

      You should really use Aperture, though. Lightroom just doesn't use enough resources for you to convince the SO that you need that Quad-Core MacPro + $1600 video card.

      --
      the more accurate the calculations became, the more the concepts tended to vanish into thin air. R. S. Mulliken
    3. Re:Torrents :) by jagdish · · Score: 1

      Better yet download it here without the need to register.

  14. whats the deal with this killer thing by digitalsushi · · Score: 1

    have there been any killers that killed yet? i take it with all the seriousness that comes on a 3rd grade playground.

    bleeding-edge... you know, i bet i have an easier time reading english from the 1700s than people 100 years from now will have reading our interesting version here.

    yeah yeah, guilty, i do it too. i guess when i read something that's as horrible sounding as something i wrote myself, i cringe.

    --
    slashdot: where everyone yells sarcastic metaphors to themselves to understand the issue
    1. Re:whats the deal with this killer thing by Anonymous Coward · · Score: 0

      i bet i have an easier time reading english from the 1700s than people 100 years from now will have reading our interesting version here. yeah they'll be wondering why we spell teh t-h-e instead of the normal spelling that they use.
  15. Re:Compared to photoshop? by Anonymous Coward · · Score: 0

    Photoshop is old, they are now targeting these SKU's of Photoshop for specific markets such as Elements, LightRoom etc etc

    Sure you can have the same power using Assembly but why when you can use C# or Java or Lisp etc? Same principle, Photoshop for the nitty gritty or if you want targetted solutions then use Lightroom etc, this way you get it catering for your "domain" specifically rather than a generic one size fits all product such as Photoshop.

  16. Video card limited... by Katchina'404 · · Score: 1

    Well I do use Aperture on a 15 months-old dualcore PowerMac G5 (2.3 Ghz) with 2.5 GB RAM and a 7800 GTX (512 MB) and it's still quite slow. This is not cutting edge anymore, but I wouldn't call it "out of date" either. It probably packs more power than the current Apple lineup except for MacPros with X1900 or better video options.

    Note that the OpenGL drivers under OSX/PPC are known to be quite bad performance-wise.

    Despite my config, I'm looking into Lightroom because of this performance issue.

    --
    Ceci n'est pas une signature
    1. Re:Video card limited... by Anonymous Coward · · Score: 0

      Aperture really likes it too when you give it more ram... 2gb being the lower limit... maybe for a small cost you can up it? But in any case... even though the ppc may pack more power in your opinion than the current lineup, Aperture experiences serious performance increases on Intel.

  17. Re:Compared to photoshop? by Anonymous Coward · · Score: 0

    Takes a bit of getting used to but lightroom is the way to go.

    IMO the best feature is the ability to copy all or some of the transformations that you've applied to a particular pic and then run them on others in the library.

    The fact that all the editing is non destructive is another boon.

    Also, it watches folders and auto imports from them to a predetermined shoot - godsend.

  18. Re:Riding along with video card performance is sma by Jeff+DeMaagd · · Score: 2, Insightful

    In one sense, you are right, it seems as if a new major generation of video chips are released every year. In another sense, it's expensive to get a good video chip in a Mac, and expensive to get a machine that can get one. Lightroom would probably work far better on a regular MacBook than Aperture can.

  19. Single-monitor workflow is a deal breaker by AdrianZ · · Score: 5, Informative

    I really can't believe it wasn't mentioned as a serious Con for Lightroom with so many video cards (especially those of photographers as well as Mac owners) being dual headed. Thumbnails and controls on one monitor and large full-screen views on the second for adjustments is a wonderful way to work. Viewing the Lightroom forums makes it clear that it is important to users.

    I love Lightroom's "develop" controls but the productivity aspect is much more important. Simply allowing the Manage and Develop tabs to used as separate windows would have done the trick (not well, but "good enough").

    1. Re:Single-monitor workflow is a deal breaker by Jackie_Chan_Fan · · Score: 1

      Not when you have a 30'inch HP at 2560x1600 ;)

    2. Re:Single-monitor workflow is a deal breaker by daverabbitz · · Score: 1

      But it is when you have two of them :P

      --
      What could be better than a jet powered motorcycle? http://www.youtube.com/watch?v=u8l6GTHLSWE
    3. Re:Single-monitor workflow is a deal breaker by Jackie_Chan_Fan · · Score: 1

      So tempting :)

  20. Re:Riding along with video card performance is sma by Villageidiot9390 · · Score: 1

    That makes sense though. The MacBook Pro is a professional grade machine, whereas the MacBooks in theory are just your average, everyday user kind of machines. So wouldn't a professional photographer be using a professional/workstation grade machine?

  21. slow, annoying UI by Anonymous Coward · · Score: 0

    the UI is still sluggish in the released version. alt tabbing back into lightroom you can watch everything redraw wheras every other app i own is instantaneous. I think the UI is written in flash/flex which is why its so damn slow. I just found a post on customizing the web templates (http://blogs.adobe.com/jnack/2006/07/nextgen_web_ galleries.html#more) and there are some mx: entries in the files, thats flex isn't it? btw my machine is a sony laptop i bought in december, core 2 duo 1.83 ghz, geforce go 7600, with 2gb ram. hardly underpowered.

    also adobe likes to waste your screen real estate. on my 1400x900 screen in develop mode the collapsed headings down the right hand side take up about 1/4-1/3 of the vertical height of the page. thats before removing the black borders at the edges of the screen and the giant "Sync" and "Reset" buttons which seem to be designed to be read from the other side of the room. icons too large, too much padding. i want to get as much info into my screen as possible without sodding about with the scroll bar.

    other gripes: the previews look blurred when they are small-medium in grid mode on my canon raw files. the method for selecting photos for print or web export is different. the scroll wheel doesnt use the system scroll speed, it defaults to about 10 pixels so its basically useless on the grid vie when your thumbnails are large. different from bridge.

    another thing, when i scroll to a separate section of the grid view, the icons are all pixelated, like from a 50x50 image. then then resolve into the better preview. thats annoying. and different from bridge.

    thing is for me is it better than bridge/photoshop which is more UI responsive, but makes you jump through a few hoops to do stuff, or use lightroom which UI annoys the sh1t out of me but is quicker to do other things. i dont know, time will tell.

    oh and one other thing, i work on my photos locally on the laptop and back them up to an external drive, my laptop looking like a subset of the external drive. i may work on the local versions for a while, then need to push them back to the hard drive, so sometimes they exist in two places at once. dont know how to approach this with the 'library' system in LR

  22. I prefer Aperture by tji · · Score: 4, Interesting

    After recently picking up a Digital SLR camera, I started looking around at the photo processing/management options. I tried both Aperture and Lightroom on my MacBook Pro (Core2 Duo, 2.13GHz, 2GB RAM). Everybody says the performance of Aperture is bad, but I found it to be fine on my machine. Maybe I'm not pushing as much data around as a professional photographer, but it handled my 10 MegaPixel RAW files fine. Of course, the app could be whittled down a bit, it has a huge memory footprint, and obviously doesn't fare well on older hardware.

    But, probably the main thing that I like about Aperture is the full-screen editing/viewing mode. iPhoto 6 also has this, and when you're working in the smaller real estate of a 15" laptop display, it makes a huge difference. Maybe if I had a 20-30" external display it wouldn't be such a big deal. But, for laptop users, full screen mode is a must-have.

    Also, iPhoto 6 doesn't have all the capabilities for workflow stuff. But, it's a pretty good alternative for non=professionals.

    1. Re:I prefer Aperture by Serengeti · · Score: 1

      20" iMac here, with Lightroom, and there's nothing I love more than working in full screen mode and "dimmed lights". The more the better, and I imagine that, though probably a trivial difference, perhaps the good performance you're experiencing is partly due to lower screen resolution. It could, as well, be due to the resolution of the files you're importing, though you didn't mention what camera you're using.

      Also: iPhoto is horrible. It's just horrible. It does the basics, but no more before becoming a workflow nightmare or performance inhibited. By comparison, I really really miss Picasa for the PC. Too bad I don't miss the PC.

    2. Re:I prefer Aperture by alphakappa · · Score: 1

      "Also, iPhoto 6 doesn't have all the capabilities for workflow stuff. But, it's a pretty good alternative for non=professionals."

      That's true, considering that iPhoto6 is free, but even non-professionals can have tens of gigabytes of pictures (I do) and iPhoto crawls when it has even a few thousand pictures. The scrolling gets jerky, thumbnails do not update fast enough and the worst part is that it doesn't have the simple feature of being able to monitor folders. That is inexcusable since I'm sure there are many folks lik e me who like to keep their pictures on an external drive instead of putting it all on the computer that's being used for editing. Picasa does a great job of this, and Lightroom supports this too, but iPhoto insists on importing every picture to the local hard drive.

      Also, adding tags and captions to pictures is not easy with iPhoto. I like how in Picasa you can start typing below the picture and everything gets stored with the picture itself (instead of being in the iPhoto database), so that everything is portable.

      --
      "When the only tool you own is a hammer, every problem begins to resemble a nail." - Abraham Maslow (1908-1970)
    3. Re:I prefer Aperture by Anonymous Coward · · Score: 0

      The Core2Duo has a good deal to do with your finding the performance to be nice. You do have the minimum ram you would want, but many of the *current* naysayers I've found to be using PPC setups and in my experience even comparing to a Dual (2.3ghz) Processor G5 with 5.5gigs of ram, a current Core2Duo machine with acceptable ram or video card will run better.

  23. What is a... by ari_j · · Score: 1

    What is a quad Core 2 Duo Xeon? :P

    1. Re:What is a... by Anonymous Coward · · Score: 0

      My next computer. ;)

  24. About Apple by Piroca · · Score: 1


    Apple gets a lot of things right, but it shows pure arrogance when it comes to fix its mistakes. It's obvious the approach of using GPUs to perform some computations is flawed in the long run, but you can bet Apple will *never* move into another direction, even if it's a dead end. They have been stubborn about poor and stupid decisions for a long time, yet fanboys keep transforming pain into features.

    1. Re:About Apple by Anonymous Coward · · Score: 0

      You mean like how they never introduced a two-button mouse? Or how they never moved away from PowerPC (or Motorola) processors? Or how they never introduced a flash-based iPod?

      Oh, wait...

    2. Re:About Apple by larkost · · Score: 3, Informative

      Do you care to explain how using a specialized processor that has the ability to do certain calculations orders of magnitude faster than a generalized CPU is a mistake? Especially when the same system decides on-the-fly which computation resource would best perform the calculation?

      To give you a hint: Apple's current system already is setup to do what you say they will never do. If your CPU would better do the job, then your CPU will do the job. If it would better be put to your SIMD unit (Ativec or MMX/SSE2/SSE3/SSE4) then it will go to that unit. And if the graphics card is sitting idle and can better do the job... well...

    3. Re:About Apple by Anonymous Coward · · Score: 0


      Why MacBooks to this day don't have 2 buttons (or at least sense right and left clicks)? Why Mac OSX is so radical in making every operation dependent on mouse clicks? Why does font "smoothing" suck so bad in Mac OSX? Why use an outdated framework based on a weird language as the basis for all development on Mac OSX? The list goes on and on...

    4. Re:About Apple by Anonymous Coward · · Score: 1, Insightful

      Are you joking, or do you just not know about the fact that by putting two fingers on the track pad and clicking, you are right-clicking on a MacBook. You can also scroll by using two fingers on the track pad.

      Have you tried these computers, or are you just out to bash them?

    5. Re:About Apple by fyngyrz · · Score: 1

      Maybe he's talking about the fact that the two-button emulation doesn't emulate all the things you can do, in fact need to do, with two buttons? Yeah, I think that might be exactly what he's talking about, considering the last time that bit me was ten minutes ago.

      Cool feature: While sizing an area selection with left button down, pressing the right button releases the area selection's anchor and you can re-position the entire area selection, as drawn. When you release the right button, the anchor locks where you are now. You can now go on repositioning the area selection. Except - not with the Apple trackpad, you can't. As soon as you drop the 2nd finger, it locks, no re-positioning for you. And of course, if you plug in a mouse with 2 buttons, this works fine.

      Two buttons are better than one. Period. End of story. Apple is wrong.

      --
      I've fallen off your lawn, and I can't get up.
    6. Re:About Apple by fyngyrz · · Score: 1
      You can now go on repositioning the area selection

      s/b " You can now go on re-sizing or applying the area selection"

      [more coffee]!!!

      --
      I've fallen off your lawn, and I can't get up.
    7. Re:About Apple by Piroca · · Score: 1


      How is that "Informative"? Didn't you read the article? It says that apperture is SLOWER because it uses the GPU instructions.

    8. Re:About Apple by Rocketship+Underpant · · Score: 1

      "It says that apperture is SLOWER because it uses the GPU instructions."

      The article is wrong. That's like saying Quake 4 is slower because it uses the GPU.

      --
      He who lights his taper at mine, receives light without darkening me.
  25. I still prefer the Darkroom by DrDitto · · Score: 2, Informative

    After spending all day in front of the computer, I just love going into my darkroom to make some real silver halide prints instead of staring at Photoshop. With today's bargain prices for analog photography, I encourage people to jump in! I got an enlarger for $75 at a garage sale. With 4x5" negatives from my large-format camera, the prints are stunning. (a 4x5" negative gives about 200+ megapixels of resolution).

    1. Re:I still prefer the Darkroom by CrackedButter · · Score: 1

      I'm studying Photography at the moment and I walked into the course with 2 digital cameras. I've since sold the better one and kept the other for research purposes. I now have 3 film cameras (so I have gone back in effect to film) and its great, I agree with what you said, it is better than sitting in front of a computer all day.

    2. Re:I still prefer the Darkroom by Frumious+Wombat · · Score: 2, Interesting

      Providing that your film-holders are all in spec, putting the sheet at the same plane as your ground-glass, that the guides are holding it flat, and that you aren't one of those wierdo's who's stashed a freezer full of Super-XX from the 70s(nice tones, but hardly sharp) or shooting Efke 25 (for any LF stopped down for depth of field, exposures long enough that rocks get bored and start to fidget) You might actually get sharper pictures from a decent medium-format, just due to film-flatness issues. Calumet roll backs, Pentax67, or RB 67s are pretty cheap, and have the same aspect ratio (roughly) as 4x5. Plus you can afford color film for those.

      Besides, 4x5 is generally too small to contact print. You really need to try FP4+ in 8x10.

      If you got an enlarger big enough for 4x5 for $75, I'm impressed. Btw, just yanking your chain. I have a couple boxes of Agfapan 100 in 4x5 stashed away for a trip when I'm inspired and on my game.

      --
      the more accurate the calculations became, the more the concepts tended to vanish into thin air. R. S. Mulliken
    3. Re:I still prefer the Darkroom by bruce_garrett · · Score: 3, Insightful

      I've been a camera bug since I was a teenager back in the late 1960s and I still love to work with my film cameras. And yes, it's really great that since so many folks are trading in their film equipment for digital you can get some very fine deals. I bought the Hasselblad I've always wanted a couple years ago...second hand, but in cherry condition. I have almost all the great lenses for my Canon F-1s now that I just couldn't afford back when I was a kid. I love it.

      But my darkroom is only for developing film now. I bought a Nikon Coolscan 9000 ED last Christmas, and I'm working on scanning in my entire library of negatives and slides. I'm using Aperture for its cataloging capabilities as much as for its great image adjustment tools. I use Photoshop mostly for dust speck removal (I have other non-photographic uses I put Photoshop to otherwise...I'm a cartoonist too). It's great not to have to deal with paper contact sheets. I can just scan my film in and have metadata linked to each image so I don't have to rummage through hundreds of contacts to find the shots I'm looking for. And now I can protect my images by storing backups offsite. I've always been afraid for my negatives and slides.

      I never had the money or the time to invest in a full blown color darkroom, and nowadays I can produce great results, absolutely great results, with the Hasselblad, some rolls of Fuji Velvia, the Coolscan, Aperture and my Epson Stylus Photo R1800. And I can tell you for a fact that touching out dust specks in Photoshop beats doing it with a brush on the final print hands down.

      Once you get the image into the computer endless possibilities open up. Yes, I still love film photography. I don't think I'll ever give it up. And, yes, I agree that large format black and white silver prints still beat what you can produce with even the best digital cameras and inkjet printers at the moment. They're absolutely lovely. If I wanted to I could probably still produce really fine black and white silver prints in my own darkroom. On the other hand, Kodak has stopped making black and white photographic paper.

    4. Re:I still prefer the Darkroom by DrDitto · · Score: 1

      Providing that your film-holders are all in spec, putting the sheet at the same plane as your ground-glass, that the guides are holding it flat, and that you aren't one of those wierdo's who's stashed a freezer full of Super-XX from the 70s(nice tones, but hardly sharp) or shooting Efke 25 (for any LF stopped down for depth of field, exposures long enough that rocks get bored and start to fidget) You might actually get sharper pictures from a decent medium-format, just due to film-flatness issues. Calumet roll backs, Pentax67, or RB 67s are pretty cheap, and have the same aspect ratio (roughly) as 4x5. Plus you can afford color film for those.

      I also shoot with a Mamiya C220. And I have a Calumet C2 roll back. The problems you mention might happen if you shoot with garbage equipment. Film holders, even older used ones, are usually fine. I've checked many with a caliber.

    5. Re:I still prefer the Darkroom by Control+Group · · Score: 1

      Your last point really sums it up. In the 35mm space, I can't see any objective* reason to use chemical darkroom techniques for color printing - or, frankly, for developing. Having done both, I've switched entirely to digital for all my color photography (I am, at best, a 'prosumer'; I haven't made the jump into medium- or large-format photography, where digital still can't keep up). The advantages of digital - varying film speeds from shot to shot; no worries over screwing up the film in the tank; the essentially infinite and perfect reproducibility of digital "negatives"; the flexibility and undo-ability of film processing analogs; lack of bulk to carry (I do a lot of hiking); even the cost of film, insofar as it means I'm far more willing to bracket exposures, shoot in bursts, etc. - are so significant that I can't deny them.

      But that's only true for color photography. B&W film printed on B&W paper just can't be touched by any digital B&W process I've seen (much less been able to replicate). I'm not even certain where the difference is (though my guess is that it's a contrast issue having to do with the color masks sitting over the sensor in the camera), but it's an obvious one when looking at final prints. Desaturating a color shot just isn't as good as taking an honest-to-bob silver halide shot, even if you do the desaturation in Photoshop after engaging in a bunch of color tweaks.

      Y'all can have my B&W darkroom when you pry it from cold, dead, stop-bath-smelling hands.

      *There are, of course, subjective reasons. For example, noise is not equivalent to film grain: for my money, traditional graininess detracts less from the image than does noise, particularly chroma noise. But that's a matter of taste.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    6. Re:I still prefer the Darkroom by bruce_garrett · · Score: 1

      For example, noise is not equivalent to film grain: for my money, traditional graininess detracts less from the image than does noise, particularly chroma noise. But that's a matter of taste.

      Well it's one I agree with. Yes. Digital noise has always struck my eye as being way more obnoxious then grain. It's really ugly.

      I have a Canon EOS 30D and I love it. Did some great work with it on my last road trip through the southwest. But I live in fear Kodak will stop making Tri-X. And HC-110.

      If I could get my hands on some of the Agfa Brovira paper I used to work with once upon a time again, the single contrast fiber based stuff...I'd strongly consider reactivating the print side of my darkroom. But it would still be only for occasional special prints.

    7. Re:I still prefer the Darkroom by drinkypoo · · Score: 1

      B&W film printed on B&W paper just can't be touched by any digital B&W process I've seen (much less been able to replicate). I'm not even certain where the difference is (though my guess is that it's a contrast issue having to do with the color masks sitting over the sensor in the camera), but it's an obvious one when looking at final prints.

      I'm no expert but I suspect the difference is that film grain isn't laid out on a grid. The grains face every which way and are randomly arranged. This produces a perceptible difference.

      I've done both as well (I took a photo class, whee) and the real, developed film is just head and shoulders above anything else. But as you say, in the case of color film, the eye is much more forgiving and the color is processed anyway, so you might as well do it on the computer.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:I still prefer the Darkroom by Control+Group · · Score: 1

      I almost bought the 30D when I finally pulled the trigger on a DSLR, but I ended up saving a few hundred and getting the XTi (400D). The control layout isn't quite as good, it doesn't have the top LCD display, and its max ISO is 1600 rather than 3200. It's got an extra two megapixels, but truth be told, the difference between 10 MP and 8 MP isn't all that significant. Aside from those, though, they're basically the same camera.

      The real deciding factor was cost; ~$900 vs ~$1200. I figured I'd get the cheaper/lighter body now, and plan on picking up a 1D (or similarly placed model) in a couple years. It's worked out great for me so far, and the noise levels at = ISO 400 are virtually nonexistent to my eye at prints up to 8"x10". Even ISO 800 is workable with some post processing noise reduction.

      But I've still got and use my old SLRs for B&W work. The problem is I wanted to buy into the Canon line of digital bodies and lenses, but my film SLRs are Minoltas - so I'll never have the lens collection for the Minoltas that I do/will for the Canons. But since my B&W shooting is always more thoughtfully composed, I can get by with a few prime lenses for the Minoltas.

      It was a hell of a day, though, when I finally moved to digital for color photography. On the whole, I'm glad I did, but I can't say I don't miss the old days some.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    9. Re:I still prefer the Darkroom by lunatic77 · · Score: 1

      With today's bargain prices for analog photography, I encourage people to jump in! The bargains with analog are all on the equipment end. But over time, the cost of film wasted + cost of development (not the mention time spent developing) overtakes the equipment costs of digital photography. Of course, you do still get much higher quality with analog (especially using medium or large format!) when making large prints.
      --
      m@
    10. Re:I still prefer the Darkroom by DrDitto · · Score: 1

      The bargains with analog are all on the equipment end. But over time, the cost of film wasted + cost of development (not the mention time spent developing) overtakes the equipment costs of digital photography. Of course, you do still get much higher quality with analog (especially using medium or large format!) when making large prints.

      If your goals are to take 1000s of pictures of your cat (like my wife does), then I completely agree. And obviously digital makes a lot of sense for the professional who also makes 1000s of exposures a year. I personally have different goals-- I shoot less exposures and try to get more keepers that turn into frameable pieces of art.

    11. Re:I still prefer the Darkroom by Frumious+Wombat · · Score: 1

      Those problems seem to be more common with older film-holders. Every now and the a batch just doesn't work right. And you're right, I've calipered mine as well, and only pitched a wooden Graflex.

      I have a C220 as well, which tends to end up perched on a tripod. So for many purposes (not perspective control) it ends up going out ahead of the B&J. OTOH, I prefer to work in color, and getting sheets of that developed around here is an effort.

      --
      the more accurate the calculations became, the more the concepts tended to vanish into thin air. R. S. Mulliken
  26. Aperture 1.5 is much improved by jocknerd · · Score: 1

    I played with Aperture 1.1 but its performance was horrible. Aperture 1.5's performance is much better. I haven't messed with Lightroom so I can't say much about it. But I'm very happy with Aperture. It runs pretty well on my Dual G5 2.0ghz PowerMac. And thats only got an ATI 9600 card in it. I'd love to try it out on a new MacPro.

  27. Re:Riding along with video card performance is sma by Jeff+DeMaagd · · Score: 1

    The MacBook Pro may be marketed as pro-grade, but the MacBook isn't necessarily junk. Outside the graphics chip, the chips in both of them are nearly identical. If a photographer can save $800 (assuming light room costs the same) and get a program that's designed to work well with his/her copy of Photoshop, I don't see why that would be a more compelling option. Established pros can easily pay more, but may not necessarily want to if they don't have to, and the up-and-coming are where the market shifts come from. Very often, they will stay with the software that they learned to use unless there is a significant reason to change.

  28. Aperture still gets my vote by 93+Escort+Wagon · · Score: 1

    I've used both applications, and found that Aperture does the job without getting in my way. It's typical Apple - really powerful yet deceptively simple user interface. As of version 1.5 Aperture really rocks.

    For those who don't know, both of these applications are RAW-image-based, non-destructive photo editing and workflow tools. They are targeted at both pro and serious amateur digital photographers. They are not meant to replace Photoshop (although for digital photo management and editing parts of my job I find I no longer need Photoshop) - they are meant to fill a need that isn't currently being filled. And, both do it quite well.

    Aperture is Mac-only, while Lightroom is both Mac and Windows. For the amateur with money, that right there probably decides it. But for the pro, being Mac-only is likely not a big negative for Aperture.

    --
    #DeleteChrome
  29. Bleeding Edge Workstation by asv108 · · Score: 1
    I have a month old 15in Macbook PRO with all the bells and whistles, and Aperture 1.5 runs at a snails pace. I tried a Lightroom 1.0 demo yesterday and the performance level ran circles around Aperture. Aperture brings my whole system to its knees, even when doing relatively minor tasks, like getting a print dialog.

    I'm quite surprised Apple would release such a poorly implemented software product, especially considering its price and the 1.5 version number. After playing around with both products, I will be purchasing Lightroom.

    1. Re:Bleeding Edge Workstation by Anonymous Coward · · Score: 0

      The symptoms certainly sounds like a swapping problem. How much RAM do you have?

      You should check whether your bottleneck is CPU, RAM, or disk.

    2. Re:Bleeding Edge Workstation by asv108 · · Score: 1

      2GB. CPU and RAM usage are fairly low, so it appears to be a disk issue. Its something that I shouldn't have deal with on a new laptop with latest software.

    3. Re:Bleeding Edge Workstation by Anonymous Coward · · Score: 0

      That's odd. Should be enough memory unless your images and/or image library are huge. I haven't seen reports of high disk usage. I wonder if OS X lets you examine what's being accessed on the disk while your system is runing slowly (I guess DTrace will let you do this soon).

      Does bringing up the print dialog a second time after canceling the first run just as slowly? Do you have a power saving mode enabled that spins down the hard drive?

  30. There is No Linux Equivilant by asv108 · · Score: 1
    I purchased a Nikon d80 about 5 months ago, and as a long time Desktop Linux user, I started looking for RAW workflow options on Linux. The closest thing that came close being a reasonable level of functionality was Bibble PRO, but a lot of features didn't work on Linux. Just basic features, like Printing and selecting various papers can be a real process on Linux.

    I found myself spending way too much time in VMware, so I ended up replacing my Thinkpad with a new Macbook. I still run Linux as my workstation at home and work, but I have my Powerbook wherever I go. Bottom Line, if your semi-serious about Photography, Linux is not there yet.

    1. Re:There is No Linux Equivilant by AaronW · · Score: 3, Informative

      I have been using Bibble Pro on Linux and have been very happy with it. It has great workflow support as well as being multithreaded and able to take advantage of multiple cores. It does all its processing in 16bits per color and has excellent raw support for Canon, Nikon, Pentax and others. The workflow support works quite well for me. There are also numerous plug-ins available and they provide the API to 3rd party developers.

      They also are fairly good about releasing new versions with new features and support for the latest cameras and lenses. Usually they release a new version every 2-3 months.

      It runs on Linux, Mac OSX and Windows, which makes sense since it was based on the cross-platform QT library.

      The raw converter in Bibble is very good, being based on dcraw. Similarly, it has many other plug-ins like a single click lens distortion correction based on Panarama, Noise Ninja and many more, all being very easy to work with. Of course it has all the tools for manipulating color, white balance, contrast, curves, shadow and highlight recovery, sharpening and many other features. The evaluation version is free to download.

      As far as features, the only feature that I know of that does not work on Linux at this time is teathered shooting. All of the other features now work. Earlier versions did have issues with some features not working on Linux, but they have addressed that.

      I did have issues with printing a while back, but it looks like it has been addressed.

      --
      This post is encrypted twice with ROT-13. Documenting or attempting to crack this encryption is illegal.
  31. It's called market segmentation by Scott7477 · · Score: 1

    My impression of Photoshop is that it has been a general purpose product aimed at the mass market (meaning everyone from your grandma who just wants to get rid of some red-eye to people who want to put horns and a beard on photos of George W. Bush). Professional photographers apparently have been using different software targeted directly at them or businesses that serve pro photogs. As the Ars article states, "Professional digital photography has been a reality for a while now but the big-name developers have been slow to catch up."

    Wikipedia has a good definition of market segmentation as "the process in marketing of dividing a market into distinct subsets (segments) that behave in the same way or have similar needs. Because each segment is fairly homogeneous in their needs and attitudes, they are likely to respond similarly to a given marketing strategy. That is, they are likely to have similar feelings and ideas about a marketing mix comprised of a given product or service, sold at a given price, distributed in a certain way, and promoted in a certain way." So your home Photoshopper and sports photographers are two different sets of potential customers, and what they are willing to pay for/expect out of software are two entirely different things.

    My point is that Adobe and others have realized that "professional digital photography" has become a significant market, and therefore it makes financial sense to come up with products specifically targeted to this group of people whose needs and expectations regarding photo processing software are much higher than the mass of casual photographers (and are willing to pay a much higher price for a software package if it meets their expectations).

    --
    "Lack of technical competence coupled with the arrogance of power, as usual, leads to no good end."
  32. killer must die by Bastian · · Score: 1
    There needs to be a version of Godwin's Law for referring to anything that competes with an Apple product as an "insert product name here" killer. This is getting stupid. A few days ago we had an "iPhone killer" when the iPhone hasn't even come out on the market yet, and now we have an "Aperture killer" when Aperture, being a Mac-only program, is decidedly _not_ the dominant software in its market niche.

    Hence, I propose Bastian's Law to fill the gap:

    Anyone who refers to a product as an Apple product killer rather than describing what it actually does will be drug out into the street, severely beaten, and left to be crapped on by pigeons and crows. Repeat offenders, such as tech columnists who have gone so far as to delete the term "mp3 player" from their vocabulary in favor of "iPod killer" will also have their computers destroyed in an effort to prevent future offenses.
    1. Re: killer must die by AndrewStephens · · Score: 1

      I like your idea, you could have a a real Godwin's Law Killer there.

      --
      sheep.horse - does not contain information on sheep or horses.
  33. Lightroom and Aperture cost the same by SuperKendall · · Score: 1

    Lightroom and Aperture are both $300 (Lightroom is on a discount until the end of April).

    However Aperture has quite a few more features than Lightroom today, including an export API actively being developed for and real multiple monitor support with a number of options for making use of a second display.

    Lightroom also suffers the problem of extension. Neither Lightroom nor Aperture are really meant to be standalone entities, you still need some editor like Photoshop from time to time. But Photoshop CS3 Bridge comes with all of the editing capability of Lightroom, meaning that you are paying $300 for a program for basically everything else but the editing abilities. The question is how many people are going to find Lightroom's features beyond the fairly nice editing abilities worth $300? It may be that enough people buy Lightroom and some cheaper standalone editor that Lightroom will still do really well, but for someone purchasing Photoshop already it seems like a difficult choice to pay $300 more.

    Aperture is more complementary to Photoshop since there are so many non-editing features that are well-rounded, like the book creation, album management, and smart albums.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Lightroom and Aperture cost the same by fyngyrz · · Score: 1

      I think he meant the machine costs were bleeding edge. Not the software. I could be wrong. :)

      --
      I've fallen off your lawn, and I can't get up.
    2. Re:Lightroom and Aperture cost the same by Achromatic1978 · · Score: 1

      How is Aperture doing with all the problems that have plagued it? I know most reviews I read of Aperture were "hrm, good ideas, but goddamn the implementation sucks!". Bugs, crashes, and so on, and so forth. Weren't Apple even considering (temporarily) shelving it at one point to deal with the issues? I'm curious, haven't heard much on this front since then.

  34. That need is overblown. by SuperKendall · · Score: 2, Interesting

    I am using an older Powermac G5 1.8 DP. Aperture runs fine on this setup, with a somewhat older GPU (ATI Radeon 9800).

    There actually is not that great a difference between Lightroom and Aperture performance on most hardware, I have found - the real difference is perception. Lightroom does, as noted elsewhere, respond instantly to what you are doing - you make an adjustment and right away you see it is doing something. However, it can take as long as or longer than Aperture to actually finish what it is doing - so in the end, both programs finish work about the same time.

    I have not checked this in version 1.0 yet but this actually led to problems in the beta. When adjusting exposure for instance, any change to the exposure slider in lightroom instantly reduced the resolution by 4x or so (so the image looked very blocky at 100%). So the slider responded very quickly BUT you couldn't really evaluate what effect the exposure had on fine detail (single pixel highlights).

    Aperture instead opts to respond in real-time to the full image. For careful changes to an image at 100%, this is a better model even if the slider behaves a little more slowly. As I said, I have not carefully looked over Lightroom 1.0 to see if this has been addressed, so they may have fixed it - I just wanted to note that speed may not be entirely beneficial in a UI if it comes at the expense of ability.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:That need is overblown. by grcumb · · Score: 1

      I have not checked this in version 1.0 yet but this actually led to problems in the beta. When adjusting exposure for instance, any change to the exposure slider in lightroom instantly reduced the resolution by 4x or so (so the image looked very blocky at 100%).

      Interesting. I saw this as a feature. It made it very clear when subtle transitions had been completed. Some operations, like slightly changing the luminance of a particular hue, are sometimes difficult to perceive. Without this visual cue, I sometimes find myself moving too far and then backtracking.

      I've found that hovering the mouse (in my case, the stylus) over the control and using arrow keys to increase/decrease values in known increments, I get decent control. I just wait for the image to resolve itself again, and adjust further if required. FTR, I run Lightroom in a virtual machine, so performance and responsiveness are an issue for me.

      I find Lightroom to be a vast improvement over what I used before (i.e. Photoshop). In just a month or so of using it, my photos have improved significantly. For reference, here's an example from shortly before Christmas, and here's one from just last weekend. Lighting conditions, location and time of day for both were more or less identical for both.

      --
      Crumb's Corollary: Never bring a knife to a bun fight.
    2. Re:That need is overblown. by vought · · Score: 1

      my photos have improved significantly

      Your photographs haven't improved.

      Your ability to edit your photographs has improved.

      Sorry, but no piece of software can improve a photograph. FWIW, I prefer Aperture and Photoshop's full-resolution transformations. You should be working at 100% to see subtle changes, and Photoshop's preview checkbox is more effective as a toggle of "change on/change-off".

      Don't take it personally, but the advent of "one click" photo-fixer software and sharing sites like Flickr have allowed eager photographers to crapflood the world with terrible pictures that people claim to have "improved!" with one piece of software or another. Thery aren't any better because the tonal values or color changed. They're certainly no better when they're oversharpened to the point of having halos. They probably should have gone in the bit-bucket first off, but the promise of "Improved!" pictures led them to software, and software made it look better....so, it must be worth sharing, right?

      The mindset that any software can "improve" a photograph is fundamentally mistaken; you can certainly push values round, but you can't get back burt out highlights or blocked up shadows. Nor can you make an inherently bad picture any good, except possibly by cropping - and as far as I know, there's no software that suggest crops as compelling as your garden variety photo-clubber.

      To get back to my point about editing; Ansel made tens of thousands of pictures in his life, both for himself and for hire. There are about three dozen iconic images of his that are instantly recognizable as such to most non-photographers. That is the power of editing. Your digital camera and software allow the creation of literally gigabytes of crap at a time. To select the very few compelling items is one of the cornerstones of a truly skilled photographer.

    3. Re:That need is overblown. by grcumb · · Score: 1

      Your ability to edit your photographs has improved.

      Touché. 8^)

      Point well taken: The qualities (not quality!) of the final product are more easily rendered and highlighted using modern digital tools. I don't aspire to high artistry, but I do like my photos to be clear and expressive. That's worth some time and money to me. Lightroom makes it easier than Photoshop - for me, at least - because it's got better support for the Nikon D80 RAW format that I choose to use. That means that I can change exposure levels and other basic settings, which in turn means that I can spend more time pointing the thing and less time fiddling with it.

      Sorry, that came off too strong. I don't want to sound like an utter plebe, so suffice it to say that for those of us who can't afford the time and the money to get really good equipment and learn to use it properly, software like Lightroom does render (heh) a service.

      Photoshop's preview checkbox is more effective as a toggle of "change on/change-off".

      Indeed. I do that all the time. Still, I quite like Lightroom's split-screen before/after mode that Lightroom uses as well. Unfortunately, it only compares start and end point.

      Don't take it personally, but the advent of "one click" photo-fixer software and sharing sites like Flickr have allowed eager photographers to crapflood the world with terrible pictures that people claim to have "improved!" with one piece of software or another.

      I won't take it personally, unless you're talking about me. 8^)

      I agree that Flickr is absolute crap for displaying photos, and that the general quality of the fare is little better than noise. But you didn't think I was going to link to my own photo site on Slashdot, did you?

      And besides, you're preaching to the choir. I used to work as a writer/director/actor. Just imagine what my life has become since the advent of LiveJournal and Youtube!

      Your point about editing is spot on, of course, when talking about any artistic endeavour whatsoever. I once offered the following advice: "Never write anything that you wouldn't be willing to scream through a bullhorn in a crowded theatre during a great movie." Unfortunately, 99% of everything is crap, so floods are inevitable. The only thing the Internet has done is make it all visible, all at once.

      But we've wandered away from Lightroom itself. So I'll come back to my first motivation for using it: Support for the Nikon RAW format is currently far better in Lightroom than in Photoshop, and the interface expands on a few things PS does well, while grouping everything in a more intuitive manner.

      None of this will make my photos better, no. But it goes a long way to mitigating some of my worst sins. 8^)

      --
      Crumb's Corollary: Never bring a knife to a bun fight.
  35. Not true with CS3. by SuperKendall · · Score: 1

    Lightroom does not perform the same functions as Photoshop. Some Photoshop functionality exists in Lightroom, but if you want to do per-picture editing, you need Photoshop. Lightroom is a workflow app, which is focused on handling large numbers of photographs.

    That was true before Photoshop CS3. In CS3 Bridge, you now have access to all of Lightrooms Develop features (and I mean all). You have the ability to keyword and rate and stack. And it is much faster than previous versions of Bridge.

    So to me, the line is far less distinct than it used to be.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Not true with CS3. by Control+Group · · Score: 1

      Point taken. I haven't used CS3; I'm still working with CS2. I'm glad you pointed this out, too, since it will factor into my decisions regarding buying Lightroom and CS3.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
  36. Real full screen by SuperKendall · · Score: 1

    20" iMac here, with Lightroom, and there's nothing I love more than working in full screen mode and "dimmed lights".

    With Lightroom you are not using the full screen for editing though. In Aperture the image fills the screen edge to edge, and you can make use of a HUD overlay to make adjustments, you bring it up and hide it with a single keystroke. The filmstrip can be hidden as well so it only comes up for display when you move to a side of the screen (like Dock hiding).

    The more the better, and I imagine that, though probably a trivial difference, perhaps the good performance you're experiencing is partly due to lower screen resolution. It could, as well, be due to the resolution of the files you're importing, though you didn't mention what camera you're using.

    He did mention he had a 10MP camera. As for the resolution, I find performance to be fine even when a second monitor running at 1600x1200 is attached to the MacBook Pro. Really the need for a super-powerful video card is a myth partially fostered by slower performance before version 1.5. It can also run on a Macbook, and even a Mac mini and actually operates pretty quickly as long as you have a decent amount of memory and do not go too heavy on adjustments (that's where a better video card as in the Macbook Pro comes into play).

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  37. Wrong by SuperKendall · · Score: 2, Informative

    DNG has been designed to support a wide variety of sensor configurations, from various Bayer filter patterns to sensors like the Foveon.

    That is 100% Wrong.

    The ONLY support DNG offers for Foveon is that you can do what is called a "Linear DNG", which is basically a glarified TIFF file. That means you are not holding RAW data at all, but a rendered version of your original RAW which goes totally against the concept of a digital negative (if better algoritms for RAW conversion arrive, you cannot make use of them). There is literally no way to represent the stacked photosites that the Foveon sensor uses. To make matters worse, almost nothing that supposedly supports DNG actually understands these Linear DNG files so you can't even use them if you wanted to.

    Similarly for any really new sensor design that arrives (read: Non bayer) you are going to have similar issues. The Fuji sensor for example was not supported for some time, until they added a "rotation" flag into the format.

    When your format requires updates like that for any really new sensor design, and can't even include one current RAW format, that means the design is fundamentally broken. It's not extensible, it's just a grab bag of attributes and data.

    The only real value it offers is in easier storage of XMP within the file itself, difficult with most RAW formats since they were never designed to have extra data injected into them. That need however can still be met easily using sidecar XMP files and attaching XMP to rendered TIFF files (which is all DNG files are anyway, being a variant of TIFF EP).

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  38. SLI is worth mentioning here by SanityInAnarchy · · Score: 1

    And I have to wonder if at some point it might be cheaper for photographers to buy a relatively slow machine with a pair of screaming-fast video cards.

    --
    Don't thank God, thank a doctor!
  39. What converts to DNG? by SuperKendall · · Score: 1

    Adobe gets around this problem by offering to convert your random RAW files to DNG...

    Which it cannot do if it cannot read them. Updating ACR to a version that converts a RAW file to DNG also means that Lightroom and Photoshop will be able to read the file directly.

    Conversion to DNG can mean the potential to use other, older, programs that do not understand a particular RAW format. However that also means using an older demosiacing algorithm in said program to work with the image, which doesn't seem like a good idea when you are looking to have consistent behaviors across programs.

    Furthermore, not all DNG files will be able to be read by all applications - Aperture for example can use DNG files, but only from cameras that they already offer RAW support for.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  40. How do you know CoreImage isn't future proof? by harveyswik · · Score: 1

    "Since Aperture relies on Core Image and a fast video card to do its adjustments (RAW decoding is done by the CPU), it's limited to what the single 3-D card can do." This really depends on where Apple decides to take CoreImage doesn't it?

  41. Re:Riding along with video card performance is sma by metkat · · Score: 1

    Aperture's performance is fine for me, same hardware (MacBook Pro, 2.16 C2D, 2G RAM, 128MB graphics card). The (very individual) deciding factor for me was the interface- Aperture makes sense to me. Lightroom 's interface just isn't intuitive for my brain, I experimented with the beta versions as they came out and it was much more work to get it to Do What I Want.

  42. Fixed by SuperKendall · · Score: 1

    Actually, Aperture never had problems with crashing really - the broad complaints were:

    1) Bad RAW conversion

    2) Poor performance

    3) Master images had to be kept in library.

    The first one was fixed within a few months, in version 1.1 of Aperture. The RAW conversion is on par with other RAW conversion engines like C1 and Bible and ACR, and some have said the Aperture colors are even a little better generally. You can also fine-tune the RAW adjustment parameters, which lets you really have a good conversion. It's also the only program that currently has a feature in place to let you control which version of RAW conversion to use with your images, so an update to the application can not accidentally cause changes to the ways images are rendered that you were not expecting (you can migrate images to a newer RAW version in a variety of ways or continue to use the older RAW renderer if you are OK with how it looks already).

    The second item (performance) has been improved incrememntally with every release, where now I would say it's actually pretty good. It's quite usable on a Macbook for example, though heavier editing would bog it down some.

    The last item was addressed in Aperture 1.5, which lets you keep images outside the library and adds pretty extensive offline support and preview images. This version has actually gotten really good reviews, just google around for "Aperture 1.5" and you should find some.

    That was released a number of months ago, and we have not heard from Aperture since - so I am looking forward to PMA where I expect Apple to have some kind of update of progress to somewhat counter the Lightroom 1.0 release.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  43. Aperture works on a Macbook or Macbook Pro by SuperKendall · · Score: 1

    Aperture works OK on either a Macbook or a Mackbook Pro. For simple edits Aperture is fine, the need for a better video card comes only when you start adding more complex editing like shadows/highlights or a lot of spot/patch repairs.

    For quick on-site editing, Aperture works well even on lower end hardware.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  44. Aperture is pretty good even on the Macbook Pro by SuperKendall · · Score: 1

    I use Aperture on my Macbook Pro for real work, and it is fine performance wise. It's not going to be quite as fast as a desktop but it's pretty good, even with an external monitor attached for spanning.

    In a pinch I have even run Aperture on a Mac mini (only runs on the intel ones). It was actually pretty good on that platform, the only thing is that it starts slowing down if you have more complex adjustments added, like multiple spot/patch fixes and shadows/highlights correction applied. But if you were looking for image review/comparison (where Aperture really shines) and light onsite editing, a Macbook (not a pro) would be fine for Aperture as long as you added some memory.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  45. Software worth it? by SuperKendall · · Score: 1

    I was wondering what you think of the software with that edition of the printer, is it really worth paying that much more than the Amazon price for?

    I don't mind spending money either on good photographic equipment and software, but I was suspicious of that package really being worth the extra you'd pay beyond just the printer cost alone.

    I have an Epson R800 (very little brother in that it uses roughly the same inkset) currently and love the quality, but I have to send larger stuff all out for printing and I would love to have full control over larger prints.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Software worth it? by Achromatic1978 · · Score: 1

      I actually haven't looked at it any more than a cursory glance. No printing as yet, I've done all of mine so far from Photoshop. Been too distracted. It did seem alright, some neat features - a lot of it you could replicate/purchase elsewhere to give you the same functionality.

  46. Aperture Features Explained For Non-Photographers by ConMotto · · Score: 1
  47. Try the beta by SuperKendall · · Score: 1

    You can download a beta of CS3 right now, it will work for 30 days I believe if you use CS2 (3 days otherwise). Then you can explore the new bridge, which really is way improved, and use that information to make a more informed choice before the $100 discount on Lightroom expires at the end of April.

    Come to think of it, I have to wonder if the end of the Lightroom discount is not timed specifically around the release of Photoshop so that people cannot make a full evaluation beforehand and tend to purchase Lightroom not realizing how much Bridge has improved...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  48. GPU vs CPU by murr · · Score: 1

    Since Aperture relies on Core Image and a fast video card to do its adjustments (RAW decoding is done by the CPU), it's limited to what the single 3-D card can do. Lightroom does everything with the CPU and so it is likely to gain more speed as multicore systems get faster.


    That's exactly backwards. GPUs are designed with much more parallelism than CPU, and their performance is improving at much higher rate than CPU performance, so if an algorithm is well suited for GPU execution, it will outperform a CPU implementation by ever greater margins.

    The author of that sentence doesn't seem to know what he's talking about.
  49. Aperture performance, and Lightroom notes by jimfrost · · Score: 1
    Aperture pushes the video hardware hard, and there aren't any tools I've seen that show you what it's up to. I see low CPU and disk usage when doing bulk processing on the Quad, too, but the fans are blowing hard. I believe it's hammering the GPU during those times.

    The other thing that I found interesting when I boosted RAM from 2G to 4G was that Aperture doesn't use it all; it peaks at pretty close to 2G no matter what I'm doing. That's nice in the sense that now I have basically half of my Mac for doing other things, so interactive performance while jumping between applications really never suffers, but I was somewhat surprised.

    One thing that I find interesting is that a lot of people say that Aperture 1.5 is much faster than 1.1. That wasn't the case on my Quad; there was no obvious difference at all. That makes me wonder if Apple made it work well on the best hardware first, then worked backwards through their line. Even so, Aperture 1.5 had so many big improvements as to be a godsend.

    I still want curves support, though, and I believe they can do much, much better on performance by caching intermediate product. It seems like they're performing a re-render of the whole image every time -- and if that's the case, it's a wonder that it's as fast as it is. While on the subject of stuff I wish Aperture did better, its printing support is almost laughably bad and so is its patch tool.

    Perhaps the most interesting thing about Aperture, to me, was where the value really came from. 1.0 had crummy rendering, and they didn't really get the package sorted until 1.5. Yet 1.0 was still worth every penny I paid for it because it cut my time spent winnowing out the money shots by something like a factor of five. It was an incredible win that has only improved as the other capabilities matured.

    And its other capabilities did mature, much faster than I expected. Today I prefer its rendering in most cases to every other tool at my disposal. Whereas I used Capture One for almost all my rendering in the Aperture 1.0 days, and maybe one in ten with Aperture 1.1, it's like one in a thousand with Aperture 1.5. It got that good, that fast. Remarkable.

    Regarding Aperture versus Lightroom, I despise the modal nature of Lightroom. They did a much better job of it than did Capture One (the second worst UI I have ever used, after Lotus Notes) but I still find myself hopping back and forth between Library and Develop way too often. Why aren't all the tools available in both places? Photoshop isn't like that. Nor is Aperture. On the other hand, Lightroom has the best printing interface I have ever seen. I hope CS3 gets it, and Apple copies it.

    --
    jim frost
    jimf@frostbytes.com
  50. Lightroom & Aperture trumped by Media Pro by vidaddy · · Score: 1

    I am a videographer and consider all bitmap and vector graphics to be my tools including motion video. I've tested Lightroom but not Aperture. Wasn't impressed. Than I got a hold of Media Pro, now migrating from it's founder iView, into the Microsoft camp.

    This is one sweet program and priced identically with Lightroom and Aperture it covers ALL the videographers digital cataloging needs. I don't think a catalog should be anything more than a catalog but their is such a panaply of uses for catalog software, including batch meta tags, quick access to off-line assets etc. that it is a most important category for those of us living in the "Age of Videography".

    Bob
    www.videographyblog.com

    1. Re:Lightroom & Aperture trumped by Media Pro by SuperKendall · · Score: 1

      Aperture doesn't handle video at all (ivmp is much better for that) but Aperture does handle batch changes to metadata and also has pretty good offline support now (through the generation of preview images that can be used when masters are not present).

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    2. Re:Lightroom & Aperture trumped by Media Pro by Anonymous Coward · · Score: 0

      Way to promote your blag instead of posting a meaningful comment.