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History of MECC and Oregon Trail

Gammu writes "For the past thirty years, many children have been raised with a heavy diet of MECC games like Oregon Trail, Odell Lake and Lemonade Stand. These products weren't developed by a major game developer. Rather, they were developed by the state of Minnesota for use in their schools. What began as an initiative to get Minnesota students ready for the micro-computer age turned into a multi-million dollar a year business whose products are still used in US schools even a decade after MECC was sold off to another developer."

149 comments

  1. That takes me back... by toleraen · · Score: 4, Funny

    Was I the only one dorky enough to receive both the "Number Munchers King" and "Oregon Trail King" awards in front of the entire elementary school at the end of the year?

    1. Re:That takes me back... by andrewd18 · · Score: 1

      I miss Number Munchers so much. Smartie Troggles were the best.

    2. Re:That takes me back... by Liberaltarian · · Score: 1

      Alas, I was also a victim of the evil communist menace that is... SOCIALIZED GAMING. *insert scary 1950s music here*

      --
      The Fight for Student Power on Campus: www.forstudentpower.org.
    3. Re:That takes me back... by twilightzero · · Score: 1

      I had the most insanely high scores at Number & Word Munchers. I so totally miss those games. We should start an open source project to recreate them in all their 8-bit glory =)

      --

      "Christ what a design! I could eat a handful of iron filings and PUKE a better emergency pump than that!"
    4. Re:That takes me back... by vimh42 · · Score: 1

      Decker has been eaten by a grue...

    5. Re:That takes me back... by Anonymous Coward · · Score: 0

      Yes. And what kind of school scars a kid for life like that?

  2. Not a single bison shall stand by HaymarketRiot · · Score: 5, Insightful

    Man, I miss shooting the hell out of all those bison. The shooting sections of that game really brought out a kill everything that moves mentality. Half the time I wouldn't even need food, but just wanted to shoot things.

    1. Re:Not a single bison shall stand by Rob+T+Firefly · · Score: 1

      While that was fun, it was interesting that no matter how many critters you killed, your guy could only carry (IIRC) 200 pounds of it back to the wagon. Keeping this in mind when hunting would actually help your game in the long run, when you would have to economize on bullets and time.

    2. Re:Not a single bison shall stand by Broken+scope · · Score: 2, Insightful

      Yeah I remember some of the kids would always ask me how I managed to finish the game, My response was always "I didn't waste all my money on bullets.

      --
      You mad
    3. Re:Not a single bison shall stand by daeg · · Score: 1

      Except those damn squirrels. Those things sucked!

    4. Re:Not a single bison shall stand by Anonymous Coward · · Score: 1

      (IIRC) 200 pounds
      I recall 100 lbs and this was done to show how very wasteful settlers could be. You killed a 1400 lb bison for a sandwich.

      Congratulations.

      The game was intended to teach but many people were lost on this part in my opinion ...
    5. Re:Not a single bison shall stand by Broken+scope · · Score: 1

      Dem rabbits were good eating.

      --
      You mad
    6. Re:Not a single bison shall stand by UbuntuDupe · · Score: 3, Interesting

      At my middle school, our computer lab instructor went totally postal whenever he'd see a student do that. "Oh my god! You MONSTER! That is just sick! That is sick! You are exterminating the buffalo! You can't possibly use all that meat, it's just going to rot!" (If you didn't already know, that's correct. As others pointed out, you can only bring back 200 lb, I think 100 lb in some versions.)

      And no, he wasn't being sarcastic or anything, he really seemed to have an emotional attachment to electronic buffalo, and punished students who slaughtered them.

    7. Re:Not a single bison shall stand by Short+Circuit · · Score: 1

      But at least you got a choice cut of meat.

      (Sorry...)

    8. Re:Not a single bison shall stand by gEvil+(beta) · · Score: 4, Funny

      The shooting sections of that game really brought out a kill everything that moves mentality. Half the time I wouldn't even need food, but just wanted to shoot things.

      Paging Jack Thompson...Paging Jack Thompson...

      --
      This guy's the limit!
    9. Re:Not a single bison shall stand by jessecurry · · Score: 4, Funny

      you got Cholera and died

      I hated seeing that.

      --
      Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
    10. Re:Not a single bison shall stand by Broken+scope · · Score: 5, Funny

      [save game]
      River depth 3 feet
      1: Ford the River?
      2: Seal boat and cross the river?
      3: Wait?
      Ford the River!!

      Your wagon turned over
      You lost 3 Oxen
      You lost 1200lbs of food
      You lost 500 bullets
      You broke a wheel
      You broke an axle
      You broke a yoke
      Your wagon caught fire and exploded
      Max drowned and died... we never found the body
      Johnny died in the wagon fire
      Betty was crushed by the panicking ox
      Bill drowned
      Jeff caught Cholera and died in under 30 seconds, a new record!
      Jeff came back as a Zombie and killed everyone else, game over. .. wtf?

      [load saved game]
      river is 3 ft deep
      1: Ford the River?
      2: Seal boat and cross the river?
      3: Wait?
      wait

      river is 7 ft deep
      1: Ford the River?
      2: Seal boat and cross the river?
      3: Wait?
      seal boat and cross river ... ......
      The wagon sank, everyone DIED...
      Mother Fucker..

      [load save game]

      river is 3ft deep
      1: Ford the River?
      2: Seal boat and cross the river?
      3: Wait?
      wait

      The river is 19 feet deep, is flooding, full of debris, on fire, and has piranhas in it.
      1: Ford the River?
      2: Seal boat and cross the river?
      3: Wait? ... you ford the river.

      Everyone makes it across safely.

      WTF?

      --
      You mad
    11. Re:Not a single bison shall stand by zarkill · · Score: 1

      I hated when I really DID need food, and I shot an 800 pound bison, and could only carry 100 pounds back to the family. For god's sake, make two trips!

      The other thing I hated was playing the game on a faster machine (I forget which exactly, I think we oringially had IIc, but then upgraded to IIgs) and the faster processor speed meant the animals ran so fast you had no chance of hitting any of them.

    12. Re:Not a single bison shall stand by Rob+T+Firefly · · Score: 1

      I also doubt you could find one single 80s kid who didn't at least once greet the hunting screen by saying "Be vewwy vewwy quiet, I'm hunting wabbits!"

    13. Re:Not a single bison shall stand by DavidTC · · Score: 1

      Hey, it's historically accurate behavior. And at least we're eating some of it. Later on, people would shoot buffalo from trains for no reason at all. Seriously.

      It's not like you had a lot of choice, anyway. You shot whatever you could whenever it wandered by.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    14. Re:Not a single bison shall stand by Akaihiryuu · · Score: 1

      You do realize the IIGS had two modes: "Normal" for Apple II software, and "Fast" for Apple IIGS software right?

    15. Re:Not a single bison shall stand by zarkill · · Score: 3, Funny

      Thank you, now I can go back in my time machine and explain that to myself when I was in fourth grade.

    16. Re:Not a single bison shall stand by Daetrin · · Score: 1
      2: Seal boat and cross the river?

      I believe the phrase you are looking for is "caulk the wagon."

      I've been told that a year or two after i graduated my dorm set up a computer with a lot of emulated games on it in the lounge, including Oregon Trail. Every time someone was playing the game and encountered a river everyone in the room would shout out that they should "caulk the wagon." :)

      --
      This Space Intentionally Left Blank
    17. Re:Not a single bison shall stand by cxreg · · Score: 1

      Should have done a barrel roll

    18. Re:Not a single bison shall stand by Anonymous Coward · · Score: 0

      I always wondered just how far away from the wagon did we go to hunt? It's no wonder everyone died if they were waiting for you to walk 40 miles back from your hunting trip.

      Here's another idea....Take some of those damned kids with you to carry some meat!

    19. Re:Not a single bison shall stand by RockModeNick · · Score: 1

      rabbits were the worst, they'd create blocks that made the larger animals run strait back off the screen...

    20. Re:Not a single bison shall stand by Carnildo · · Score: 1

      Don't forget the girls in the class telling you "You shot Bambi!"

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    21. Re:Not a single bison shall stand by sumdumass · · Score: 1

      At least he didn't preach about eating everything on your plate and then go on a rant about people starving in some other country as if "what you didn't eat" would make a difference to them and in turn end up creating a nation of obese people.

    22. Re:Not a single bison shall stand by Anonymous Coward · · Score: 0

      Put less food on your plate you obese, lazy, wasteful slob.

  3. The Censorship of the Oregon Trail by eldavojohn · · Score: 5, Insightful

    Having grown up in Minnesota, I was raised in a grade school that had many copies of the Oregon Trail.

    But something that isn't often mentioned about the Oregon Trail is the controversy that surrounded one of the first releases about it. We're all very familiar with the original but before that there was an even older one with crappier graphics. I distinctly remember playing the very old one only to have the teacher come up to my computer, ask me where I got that & then she took the disc and formatted it. Now that was curious behavior for a teacher.

    So I came into the lab after school, got another copy of the disk from where I had found the original (stacks of old disks were common) and popped it in. The graphics were worse but I soon realized why this particular version was frowned upon. Instead of saying, "You have encountered Native Americans ..." or something like that, it said "Indians Attack!" and then you were holding a shotgun from the point of view of the shooter. There were three frames of images with a Native American on horseback and a bow. He would ride at a random speed in front of you and you had to shoot when he was in the middle of the screen. The better you did, the less supplies you lost.

    I could see how you could argue either way to keep that in the game. Maybe that's really how some Native Americans reacted to settlers. Maybe you don't want your kid thinking that Native Americans were (and still are) like that. One thing is for sure--it was never in another version of the Trail.

    Minnesota's history is ingrained with Native Americans. I have many Native American friends and thoroughly enjoy Pow Wows & their amazing celebrations. At the same time, I recognize that there was conflict going on with settlers being killed or wounded at towns like Milford, Acton & Slaughter Slough. Interesting history to me, haven't heard anyone who's known about these events aside from Native Americans.

    Is it right to just forget about it? I personally don't think denial is the best way to deal with history. Although, the displacement of Native Americans from the east to parts further west like Oklahoma, Minnesota & Wisconsin (resulting in many deaths) isn't very widely known by most Americans.

    --
    My work here is dung.
    1. Re:The Censorship of the Oregon Trail by Anonymous Coward · · Score: 0

      So you could say Oregon Trail was really what pioneered the FPS genre?

    2. Re:The Censorship of the Oregon Trail by dosius · · Score: 1

      I actually had a copy of it myself as a kid. Pity I had to leave all my disks behind in a move. :/

      These days I've amassed a huge collection of software but a lot of the stuff I actually used as a little kid, I can't even find on the sites (asimov etc.), and a lot of that was MECC or Spinnaker.

      I'd die if someone showed up a disk image of the Elementary Volume XX whatever that had "Oregon" on it.

      Also looking for StoryMaker, Story Machine, FaceMaker and In Search of the Most Amazing Thing (I have the PC version of the last of these) - most of those are Spinnaker, I think StoryMaker was DesignWare.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    3. Re:The Censorship of the Oregon Trail by Red+Flayer · · Score: 4, Interesting

      Although, the displacement of Native Americans from the east to parts further west like Oklahoma, Minnesota & Wisconsin (resulting in many deaths) isn't very widely known by most Americans.
      I know that the "Trail of Tears" (the largest such forced migration) was reiterated countless times to us in school in the 70s/80s.

      A lot of the history of conflict between Native Americans and European settlers is swept under the carpet now -- we, as Americans, don't like to admit that we waged a war of genocide. Sure, there were people who actually had respect for Native Americans, and the war was never couched that way, but when push came to shove, Native Americans were exterminated or driven from land that settlers wanted.

      Now, as for Oregon Trail, I think it has to do with the changing attitudes about civil rights and respecting other cultures. People became much more aware of the fact that a lot of hatred is learned, and that there is no place for teaching hatred in our schools. Part of the whole anti-discrimination movement of the 60s, 70s, and 80s, I think.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    4. Re:The Censorship of the Oregon Trail by antdude · · Score: 1

      Is there a ROM for this? I'd like to see this myself. Virtual Apple 2 doesn't have it online. :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    5. Re:The Censorship of the Oregon Trail by Anonymous Coward · · Score: 2, Informative

      I just read Ambrose's account of the Lewis and Clark expedition. Yes, some Native Americans stole from settlers. Of course, settlers were also guilty of abominable behavior to natives. Judging either group as a whole is simplistic to the point of being naive.

      If "real history" came into such edu-sims, they wouldn't be rated E for everyone, and the tribes would've been quite different. Some friendly traders who even offered up their wives for the settlers, believing that this captured their power. Some wanted to use the white politically to settle scores within their tribe, or attack a competing tribe. Some tribes were aggressive killers to be avoided at all costs. And some settlers would be bringing slaves along to do some of the heavy lifting.

      Thievery was common all over the place. A rifle or a horse could be the difference between living well and barely living.

    6. Re:The Censorship of the Oregon Trail by Nimey · · Score: 2, Informative

      I had probably four or five versions of Oregon Trail just on my Apple //c, and one did indeed have attacking Indians. You would encounter Injuns, and the game would say if they looked hostile or not (it was never wrong). You could keep going, circle the wagons (which had no effect), or fight. If they were hostile and you kept going, they'd raid your supplies. I don't remember what happened if they were friendly but you fought -- either they ran off or you killed innocent pixels.

      I can't remember if that was the version on the 4-game disk[1] or the Microzine version; probably the former.

      [1] All Western-themed, IIRC. OT, a text-based "defend the Alamo" game, some top-view Indian-fighting game, and I don't remember the other.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    7. Re:The Censorship of the Oregon Trail by tuffy · · Score: 1

      I had that version. I remember the key to shooting things was to wait until they got near the right side of the screen so that the slow moving bullets would have enough time to reach the target as it jerkily moved from left to right. The game itself was tucked away in a collections disk of pirated software, but I don't think I still have a disk image of it anywhere.

      --

      Ita erat quando hic adveni.

    8. Re:The Censorship of the Oregon Trail by walt-sjc · · Score: 1

      You had copies of Oregon Trail? We had to play (in '78) via model 33 teletype's, on acoustic coupler modems... I always liked the terminal on the far wall, because it had a jack for the other terminal's phone line. When MECC was busy, a paperclip in the old 4-prong jack and a quick dial of the rotary phone and I was in!

    9. Re:The Censorship of the Oregon Trail by Seraphim_72 · · Score: 2, Interesting

      cough, Cough, COUGH You don't happen to have a lozenge do you? Oh and you know what they say about slammed servers don't you? Wait till off peak time to access it.

      --
      Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
    10. Re:The Censorship of the Oregon Trail by Smidge204 · · Score: 1

      I hate this soft culture we are brining up who don't learn about our travesties done to us and against us. What's next? 50 years from now we learn about how America brutally attacked the germans in World War 2 and Pearl harbor never happened? Operation: Desert Storm was about Americans getting oil, and Iraq's invasion of Kuwait never happened?

      I think you have that backwards. History is, after all, written by the "winners."

      =Smidge=

    11. Re:The Censorship of the Oregon Trail by LWATCDR · · Score: 1

      Simple truth is there is no simple truth.
      Some tribes did murder rape and kill.
      Some tribes where peaceful and really suffered greatly at the hands of settlers.
      Some settlers where every bit as blood thirsty as some of the worst of the tribes.

      Then you have acts of individuals and groups of individuals.
      There where good and bad people on both sides as well as a complete lack of understand of each other on booth sides.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    12. Re:The Censorship of the Oregon Trail by drinkypoo · · Score: 1

      I hate this soft culture we are brining up who don't learn about our travesties done to us and against us.

      What you're missing is that the things we've done are far worse than anything that's ever been done to us.

      That's part of being the "winners" (instead of being good neighbors.)

      I live in a town called Kelseyville. It's named after a man named Kelsey who imprisoned, enslaved, murdered, and raped the local natives. Eventually they rose up and killed him (not his whole family, just him. no massacre here) and a bit later the cavalry rolled into the other end of town and wiped an entire band of Pomos off the map. The place is now called Bloody Island. You can count the survivors on one hand and all but one of them were far away at the time. The last was one little girl hiding in the water and breathing through a reed, like something out of a Disney movie, except that the water was red with blood at the time.

      So sorry, I can't get choked up over the horrible things that supposedly happened to us. We did far worse, and continue to do far worse, everywhere we go.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    13. Re:The Censorship of the Oregon Trail by Endo13 · · Score: 1

      I don't think that's the issue at all. I think the real issue is that we took over this land and made it "our" country in the first place. You really have to see it from both perspectives.

      First, you have the perspective of the Europeans who came over to settle here. Many of them were fugitives, and were just looking for a safe place to call home. North America looked extremely inviting - it was merely inhabited by barbarians, and open to the taking! Many of the settlers really wanted nothing more than to just live here peacefully and call it home; they only defended themselves against the "Indians" at first.

      But then you also have the perspective of the other side: the native Americans. Many of the tribes in the east that the Europeans first encountered didn't really have a concept of land ownership. Land was a resouce: you used it efficiently and respected it, and the land was good to you. Which was also why many of the tribes attempted to be peaceful at first. But then the "white men" started changing the land. Trees were being cut down (for farmland, housing, etc.), and before long it was obvious the new settlers were going to completely destroy the land as they knew it. Their way of life was being changed against their will - and naturally they rebelled and tried to get rid of the European settlers.

      The end result has basically been a (relatively) slow invasion of North America by the Europeans that not only took the land away from the previous "owners", but also completely obliterated their way of life. Most of this was not done with malicious intent by the "invaders" but it was done all the same.

      Anyway, that's my take on it.

      --
      There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
    14. Re:The Censorship of the Oregon Trail by RockModeNick · · Score: 1

      Generally agreed, but there were plenty of far worse atrocities going on during desert storm period than Saddoms' invasion, the only reason that particular one registered on the radar was that it was in the middle east. I mean, the events that started up the Rwandan Genocide were already going, and we're talking just short of a million people being slaughtered systematically. Nothing Saddam has ever done can compare, even if you include casualties of war from his war with Iran(which really shouldn't because that was a war), it's barely a tie. Difference? No oil in Rwanda, so their people don't need to be brought democracy and freedom, so 4 years later, nearly a million are dead from systematic slaughter.

    15. Re:The Censorship of the Oregon Trail by gobbo · · Score: 1

      I hate this soft culture we are brining up [sic] who don't learn about our travesties done to us and against us. What's next? 50 years from now we learn about how America brutally attacked the germans in World War 2 and Pearl harbor never happened? Operation: Desert Storm was about Americans getting oil, and Iraq's invasion of Kuwait never happened?

      Well Smidge, that's partly true, and also largely untrue, particularly with the examples you chose. Critics bring up US atrocities because they're denied or rationalized away, and yet so contrary to the patriotic claims of the Homeland. WW2 Pacific theatre: the Japanese oil supply was being choked by the Americans who wanted to protect their quasi-colonial holdings in the pacific, conflict was inevitable and invited, and their crypto is broken, so PHbr was expected. The Japanese were insanely inhuman to prisoners, but the US firebombing campaign of wooden Japanese cities is unbelievable, Americans really have no idea because the information was suppressed, and the US Secretary of Defense at the time states that if they'd lost, they'd be war criminals. The firebombing of civilians in Germany was an atrocity too, less evil than extermination camps, but evil, and questionable strategy. The invasion of Kuwait was encouraged by US diplomatic maneuvering, and capitalized on by some of the most shameless propaganda of the 20th C.

      The objection people like myself have is that Americans pretend to a nobility of purpose that isn't really there, certainly not in the methods used to initiate and wage war. False flags are the order of the day.

      The truism that people love Americans but despise America is becoming widespread.

      Perhaps it's the influence of religious fundamentalism, but one strong current in US patriotic culture is a black/white, with-us-or-against-us view that is the groundwork of fascism and thus makes the rest of the world nervous. You live in a cheerfully belligerent society that blinds itself to its own atrocities, that takes insult easily, and arranges to be injured as a face-saving means to expansionism. Most Americans have no clue that they arrange and pay for 700 military bases on foreign soil. The genocide that is the foundation of your territory isn't some liberal namby-pamby BS: it's your own not-so-private skeleton, and it is ongoing to this day.

      A known fact may be so unbearable that it is habitually pushed aside and not allowed to enter into logical processes, or on the other hand it may enter into every calculation and yet never be admitted as a fact, even in one's own mind. - George Orwell, Notes on Nationalism

    16. Re:The Censorship of the Oregon Trail by Anonymous Coward · · Score: 0

      I remember the trail of tears being taught as well, but it was always presented in the context of being the result of a battle over the separation of powers. The background of the discussion was always about the supreme court case that the Jackson administration proceded to ignore, and how he ordered the military to procede with forced evictions and the resettlement in a reservation anyway. It was definitely not presented as being about the suffering of the people that were forced from their homes.

    17. Re:The Censorship of the Oregon Trail by Anonymous Coward · · Score: 1, Interesting

      I could see how you could argue either way to keep that in the game. Maybe that's really how some Native Americans reacted to settlers.

        I hate to throw some cold water on all the other posters' knee-jerk rants about the PC police and how it ain't acceptable to portray killin' dirty injuns no more, but in a word, no. The "Indians are attacking the wagon train! Circle up the wagons!" thing is completely fictional, a product of the dime novels. There is not one historical account of any Indian tribes attacking a wagon train.

        And why would they? Those guys were just passing through, after all. The tribes usually had a much bigger problem with the people who decided to stick around than they did with people who were headed off to Oregon to be somebody else's problem. Why rush out there and attack the wagons and get shot at, when they'll be long gone tomorrow anyway?
        In other words, Natives are not stupid.

    18. Re:The Censorship of the Oregon Trail by dosius · · Score: 1

      Um, I think I said I had the PC versions and was looking for the Apple ][ versions ... I've known that site for years.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    19. Re:The Censorship of the Oregon Trail by LWATCDR · · Score: 1, Informative

      Guess what I am part Native American I am Iroquois from the Seneca tribe to be exact. Your view of Native Americans is idealized at best. Native American's respect for the environment has everything to do with there level of technology at the time. The Celtic people and many other European cultures worshiped nature until they reached a certain level of technology. Not only that but many people believe that the Maya civilization collapsed because it destroyed it's environment. I can also promise you that if the Aztec had ships, guns, and canon and managed to invade Europe in the time of the dark ages they would have been a far more brutal than the Europeans where.
      Native American's had the every same vices that the European's did. Slavery, torture, and murdering woman and children. It was a brutal time. Yes the trail of tears was inexcusable. Jackson ignored the Supreme Court and evicted the Cherokee from their land illegaly. I for one am sick of this "cleansing guilt" of the white man. Guess what you didn't kill any Native American's or take their land. And guess what else the Cleavland Indians and Washington Redskins don't bother me. While I am proud of Native American heritage I equally proud of my Irish and German heritage. My Irish ancestors where driven off their land by the English and their priests hunted down and killed. My German great grand father had his drug store looted because he was born in Germany but was living in the US in 1917. But I am also proud that his grandson, my Uncle Charley fought in WWII and helped liberate a Nazi death camp. He was also the one that taught me about being an Indian as he called himself. So get a grip, yes some tribes where friendly but some where every bit as brutal and blood thirsty as any settler. I am glad that my people's culture changed. I am glad they slavery and torture isn't part of my culture any longer. Maybe if my people had followed the way of "The Great Peacemaker" our history would have been different. The real truth is that if you lived back then you would have thought of me as a dirty half-breed and not your equal. We all would like to feel that we are better than those that came before us. We are but only because of their mistakes. We would be just as likely to make the same mistakes if we had lived back then.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    20. Re:The Censorship of the Oregon Trail by Anonymous Coward · · Score: 0

      I think you have that backwards. History is, after all, written by the "winners."

      If by "winners" you mean "liberal elitists" then, yeah, they do write the history.

      (Not that there's anything wrong with being a liberal elitist.)

    21. Re:The Censorship of the Oregon Trail by Smidge204 · · Score: 1

      Just so you know, that first paragraph was a botched blockquote from the parent... :/

      Otherwise I agree.
      =Smidge=

  4. I still blame these guys by swaminstar · · Score: 2, Funny

    I think that Oregon Train is single handedly responsible for my addiction to resource management sims.

    1. Re:I still blame these guys by Devir · · Score: 1

      Oregon Trail and lemonaid stand did it for me. To this day, I still stink at these types of games. Sim City? yeah I go bankrupt fast.

    2. Re:I still blame these guys by llefler · · Score: 1

      Sim City is easy. You just hack the saved game. Never had the patience to wait for taxes.

      --
      It is amazing what you can accomplish if you do not care who gets the credit. -- Harry Truman
  5. Oregon Trail by paranoid.android · · Score: 4, Funny

    AQUAMAN has drowned

    YOUR MOM has died of dysentery

    Good times.

    1. Re:Oregon Trail by Rob+T+Firefly · · Score: 4, Funny

      Haha, that was the best!

      We used to purposely pick names that would look good on the tombstone, since anyone who played the same disk after you would see it when they passed by wherever on the Trail you died. It also let you write an epitaph for yourself, which led to a trail full of stones like..

      Here lies HEMAN
      skeletor finally won

      Here lies SANTA
      no more presents for anybody

      Here lies (TEACHER'S NAME)
      still can't find the on switch on the IIc

      Good times.

    2. Re:Oregon Trail by Johnny5000 · · Score: 1
      We used to purposely pick names that would look good on the tombstone, since anyone who played the same disk after you would see it when they passed by wherever on the Trail you died. It also let you write an epitaph for yourself

      Or my personal favorite:

      The game is also notorious for the ability to create custom inscriptions on the tombstones of deceased party members. Perhaps the most visible example of this is a tombstone found in most copies of the disk image available for download: the tombstone reads "Here lies andy; peperony and chease". An email sent to a gaming website claims that this is the result of a schoolboy (going by the name of "Andy") who was inspired by advertisements for Tombstone Pizza (which featured the tagline, "What do you want on your Tombstone?"), whose game was saved to a disk which later became the popular pirated disk image.


      --
      The libertarian solution to the failures of capitalism is to apply more capitalism til the failures are fixed.
    3. Re:Oregon Trail by antifoidulus · · Score: 1

      Abstract nouns are always a good choice too:

      You get messages like:
      God has wondered off
      Love has contracted cholera

    4. Re:Oregon Trail by pclminion · · Score: 1

      Here lies (TEACHER'S NAME) still can't find the on switch on the IIc

      Very sad to say, but doing something like this these days would probably have gotten you expelled or sent to an alternative school. It would literally ruin your life.

  6. Opensource Effort by yohanes · · Score: 3, Interesting

    I never heard of the games mentioned in the article. But reading the article, I think it will be wonderful if there are coordinated efforts from the open source community to build more educational games for the kids (I know about edubuntu, and stuff, but I was hoping more like MECC).

    1. Re:Opensource Effort by antdude · · Score: 1

      Isn't Oregon Trail still sold today?

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  7. Thank you. by Anonymous Coward · · Score: 0

    As a native american of the Saskatchewan tribe, let me thank you for your thoughtful post.

    And again, in my native tongue:
            Oooo booo booo booo booo, oooo booo booo booo booo. Oooo boo oooo booo ooo booo ooo boo boo boo.

  8. Fond memories by MECC · · Score: 2, Funny

    With fond memories I remember time spent on kronos and nos playing the mainframe 'oregon trail'. So many failed ventures, so many families lost, so many missed deer and buffalo. I was a poor shot.

    And, using up the remaining minutes on xtalk and mmt (wait, was that YIM, AIM, or just texting) typing with people from as far away as luvern and worthington - the far reaches of civilization yet as close as a modem. All that time spent on appleseeds (oops, I suppose now I'm busted). And, of course, 'cheating' (no kidding, that was the accusation) on biology homework with just a brief soliloquy of code. *sigh*

    It was all fun until the paper ran out. Thank god for crt's.

    So much has changed, so much has stayed the same.

    --
    "We are all geniuses when we dream"
    - E.M. Cioran
    1. Re:Fond memories by Scutter · · Score: 1

      The first version I ever played was also mainframe based, but the interface was a teletype. There was no video display. My games usually ran 10 or 12 pages of fanfold greenbar paper. :)

      --

      "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    2. Re:Fond memories by Anonymous Coward · · Score: 0

      Do you have any ties to MECC, or just a fan?

    3. Re:Fond memories by plover · · Score: 2, Interesting
      Like everyone else on MECC I played some Oregon Trail, but it was too random to be lots of fun. Far too much was out of the player's control -- fording rivers or descending hills was always a roll of the dice (sorry, a call to RANDOM.) But COMBAT -- now there was a thinking nerd's game.

      It's amazing to me that I still can't describe just how much fun it was to play a multi-player shoot'em'up with nothing but quickly printed tables of polar coordinates and vectors. How the advent of 300 baud modems made some people kings over a world of 110 baud modems. How to tweak the output to minimize response time, and interrupting it as soon as you could to get another shot off. How alliances were forged and broken, and "kill stealing" was both commonplace and frowned upon. Accusations of people writing cheat software on their Apple ][s. And blasting the Gorns, of course!

      It's a shame that even if there was a duplicate of the software available today, it probably wouldn't be enjoyable anymore. It was a different era of computing.

      --
      John
    4. Re:Fond memories by Richard+Steiner · · Score: 1

      MMT - Multi Mouse Talk? I also remember MTC and later XTALK, and DDT let you roll dice in the various channels.

      Those programs were rather addictive. :-)

      *GILDOR*/UN=H7LT263

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    5. Re:Fond memories by Richard+Steiner · · Score: 1

      Waiting... Waiting... Check that watch... Now!

      L2000,M2,M2

      Whew!

      I don't remember anymore if those should be comma-separated or not... :-(

      I knew a John back in the MTS days. Argiledhel in Rochester. I also remember folks like Coiled Snake on COMBAT taking me out far too many times to recall. Bastage. :-)

      *GILDOR*/UN=H7LT263

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    6. Re:Fond memories by plover · · Score: 1
      Oh, man, I hated Coiled Snake. He was *good*.

      The best I ever got was estimating and altering my rotation speed to track the opponent's ships instead of the easier high-speed rotating past them, and waiting for them to drift in front of me. I also remember building up speed, swerving left and right, and eventually swinging 180 degrees as I passed my opponents and timing lasers to fire within a few hundred km after passing them. It was a totally devastating attack, on those few occasions when it worked. :-) But I never considered myself in the same league as Coiled Snake.

      Oh, and I always used L1999 instead of L2000, or L999 instead of L1000. It was the same number of keystrokes to type but recharged in 59 seconds instead of 60, or 29 instead of 30, doing virtually the same amount of damage. That little trick saved my butt in lots of battles where I was always able to keep the first shot.

      Some of the groups were fun to pick on, because they were a bunch of pretty loose alliances with poor loyalty. Plus, some of them were just groups of ruggies, and it was possible for a halfway decent player to take them all on simultaneously. I vaguely remember DMF as one of the bigger and better ones.

      --
      John
    7. Re:Fond memories by plover · · Score: 1

      Those programs were rather addictive.
      I'd say! I met my wife on MECC 27 years ago, back when I was online 80 hours a week just for fun. Now I have to be online 40 hours a week for work (the other 40 is just for fun.)

      Do you remember "limbo" in MTC, where the program's "supervisors" would send you if you annoyed them too much? It was a loop where you had to solve octal math problems before a timer expired (or hang up and get back on again if you couldn't figure them out.)

      --
      John
    8. Re:Fond memories by Greasy+Spoon · · Score: 1

      Yeah, not to mention MULTI and the interactive apps (West, Star Trek, Karnath and of course xtalk). The folks from Luvern, Worthington, Hawley and Perham.

      God I miss West (and Star Trek)...

    9. Re:Fond memories by SEWilco · · Score: 1

      Most people played COMBAT as if they were knights armed with only a lance, racing headlong at each other while shooting. Although often only one did the rushing. It was easy to kill most players by simply rushing at the maximum single thrust speed a few degrees away from their direction. They'd often sit still, taking potshots which were increasingly ineffective as the angle of approach quickly increased. Most people had trouble estimating the proper rotation for shots at closest approach. Why did I mention the "maximum single thrust speed"? Because the engines had a limit to the maximum speed before they overheated. By going at that speed, they had time to cool down by the time of closest approach. That's when I'd fire the engines again at maximum, and come to a stop within arm's reach of the target. The lasers were highly effective at that range. Unfortunately, few people figured out that actually flying the ships was a good idea.

    10. Re:Fond memories by Richard+Steiner · · Score: 1

      Yeah, that was my approach for a while. Charge in at high speed at a slight angle, dueling all the way, then spin quickly at the end to attempt a cheap in-close laser shot at the victim's back shield in passing. :-)

      Eventually I encountered a group of folks who were consistently better than I was, and I started trying out different strategies with actual movement patterns, and I finally figured out how to do a zig-zag rush at people, which is what I think the infamous Coiled Snake did. I also got relatively good at estimating shots on the fly, but against some people it didn't seem to help. Most folks were fairly poor at shooting, though, so I still ended up dying more slowly than my opponents more often than not and building up a semi-decent kill count.

      I also admit I took cheap kills when I could, watching battles taking place far away and backstabbing the loser just before his rightful victor got in the deathblow. I feel so guilty! :-) :-)

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
  9. Hmm by Broken+scope · · Score: 2, Interesting

    What about other games like bit-bots math games or.. oh you had a little red hat and you ran around a factory looking for vehicle parts and doing different science related problems to get through doors... forgot the name. Dinosaur Tycoon and a whole bunch of others that they had on the macs and the PCs.

    --
    You mad
    1. Re:Hmm by Darundal · · Score: 1

      The game you are describing sounds like gizmos and gadgets. At one point in my elementary career, there were so many user profiles created that I had to go through and delete most of them randomly to be able to play. Then the teacher yelled at me...ok, I am done.

    2. Re:Hmm by Broken+scope · · Score: 1

      YES THATS IT! I have a copy at home somewhere... now I must play...

      --
      You mad
  10. Link? by svendsen · · Score: 1

    Anyone know of a link to an online version? Sure I should be working but I want to shot small furry animals!

    1. Re:Link? by svendsen · · Score: 1

      Awesome site!! Ultima 1 - 5? SUPER SWEET. Thanks for the crack buddy... when I am in the back alley doing things that would shame Paris Hilton to pay for my internet connection I know who to blame! Thanks! :-)

    2. Re:Link? by Anonymous Coward · · Score: 0

      Awesome! 3400 pts as a carpenter! Take that, you stupid bankers! :-P

  11. Blame MECC for making me a computer geek! by Kalendraf · · Score: 1

    We had the MECC system in our elementary schools in Mankato, Minnesota. My first exposure to it was around 1977 when I was in 4th grade. All of the MECC terminals we had were paper teletypes, and the original version of Oregon Trail had no graphics whatsoever. Thus, it was just a text adventure. At the beginning of the game, you could change your word for firing your gun. Most people used things like "bang" or "shoot". You had to type the name in fast or you would miss. Longer names were given a bit of extra cushion. Interestingly, the firing text used didn't actually have to be a word.

    Soon a few of us stumbled upon a trick: use letters on the keyboard that were able to be quickly typed, but didn't mean anything. One of the class favorites ended up being "wert" or "wertcow". Most of us didn't know how to type at that age, but typing in either of those two words was rather easy for most of us.

    There were other cool text-based games on the MECC system, including a sub-hunt game (IIRC, it was called Seawolf), and a dungeon-delving game (IIRC, it was called Scepter). To prevent kids from playing those during school hours, those to games were only accessible before 8am and after 3pm. Oregon Trail, deemed educational, was available during all hours. I remember being one of the geeky elementary kids who actually rushed to school in those days to try to get in some sub-hunting or dungeon-delving before school started. I've been a computer geek every since...

    1. Re:Blame MECC for making me a computer geek! by Bigboote66 · · Score: 1

      Count me among those old-timers who played the teletype version of this game (complete with the acoustic modem couplers). I think I played a revision to your version, though, around 1978. At that point, the maintainers had gotten wise to your cheap "wert" trick, and the words you needed to type to shoot your gun were randomly chosen each time the gun needed firing. "Pow" and "bang" were definitely two of them; I think there were a few more, like "wham" or "fire".

      -BbT

    2. Re:Blame MECC for making me a computer geek! by thedohman · · Score: 1
      Thank You!

      I was starting to think I had gone crazy.... I didn't remember having actual moving graphics when I played as a kid! There were a few (but only a few) pictures... If you can call them that by today's standards

      And, to someone else who asked, yes I think you can still buy newer versions. I checked out a copy from a local library (a great source for educational games such as this) maybe five years ago. I thought my daughter would be interested, but I guess she was still too young. I don't think I still have a copy.... It was a Windows version, with fancy graphics. I remember seeing it somewhere for sale new around the same time

      Actually, looks like you can get it from Amazon. Oregon Trail 5, and someone is selling Oregon Trail 3 on the cheap.

    3. Re:Blame MECC for making me a computer geek! by RPGonAS400 · · Score: 1
      I too played on the teletype in Minnesota. Our entire school's computer capability in spring 1977, my senior year, was the teletype machine that was connected to the Mankato system. It consisted of a phone, a modem, and the teletype machine which was a combination printer, keyboard, and paper tape reader/writer. There was no display - everything was via the printer. You dialed into the system with the phone and when you heard the beeps on the other end you fit the entire phone handset into the "modem" which was a coupler. We used to whistle into the coupler to get it to start trying to communicate with us.

      The only thing I remember having to type was "bang" so we would create a paper tape of it and feed it through the tape feed when it asked us. Our system also had a grand total of 2 other games. One was lunar lander where you tried to land on the moon by firing small rockets to either slow down or speed up your descent without using all your fuel. I don't think I know anyone who ever made it. You usually were to slow in which case you ended up in orbit or went to fast in which case it told you how big of a crater you made in the moon. The last game we had would tell you how fast you typed by making you type in the alphabet. Again we would feed in a paper tape and qualify at hundreds of words a minute.

      My last trimester of high school was when I had my only computer programming course in high school. One student, Jay Goude, was actually better than the teacher, Mr. Ness. He taught the teacher things. I ended up blowing off my biggest project and skipped the last day of school when we had our final. I got either a C or D in the class and it was my worst grade K-12. Ironically, I ended up being a programmer for over 20 years.

    4. Re:Blame MECC for making me a computer geek! by nelsonal · · Score: 1

      I knew I wasn't crazy. I'd remembered that game, but no one else I knew did. Didn't it have Mexican's attacking as well as Indians?

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    5. Re:Blame MECC for making me a computer geek! by Kalendraf · · Score: 1

      When I first used the MECC system in 1977, Oregon Trail was the only game I played. I took special summer classes in the summer of '78 and '79 that were intended for the "high potential" students. (Not sure how they determined that, but I guess I did well enough in math & spelling to make the cut.) Besides doing a bunch of field trips to historical sites around Minnesota (Pipestone, Fort Snelling, Traverse de Sioux, etc), we got full access to the school's MECC teletype and were among the first students to be able to use the handful of Apple2 computers that arrived in the district. Back then, most of our "learning" on the computers equated to just playing any game we could find.

      By the summer of 1978, the MECC system had added the Seawolf sub-hunting game. By the summer of 1979, the dungeon game which was an early MUD (originally called Milieu, then later called Scepter) was available. I remember getting in trouble one day when another player in the MUD began typing obscenities and it started scrolling out on my teletype. I had a hard time convincing the teacher that I didn't type it. He finally believed me, but we ended up being banned from playing that game for the remainder of the summer.

  12. You can play these games online! by antdude · · Score: 2, Informative

    Play Oregon Trail on Virtual Apple 2's emulator. There are other games as well.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  13. the original original by hb253 · · Score: 1

    This is a datapoint for all you young whippersnappers... Back in 1978 when I was a freshman in high school, we had a teletype terminal in a room next to the library that was tied into a GE timesharing system. In addition to Trek and Hunt the Wumpus, one of the games we played was Oregon Trail. Also, I remember playing Lemonade Stand on our schools's Apple II's. Was I playing games commissioned by the state of Minnesota, or did they just steal the ideas?

    --
    Self awareness - try it!
    1. Re:the original original by Anonymous Coward · · Score: 0

      GE? More likely UNIVAC or CDC.

    2. Re:the original original by hb253 · · Score: 1

      It was a mainframe at a GE site.

      --
      Self awareness - try it!
  14. Ahh, Oregon Trail... by Anonymous Coward · · Score: 0

    The first educational FPS, and RTS. Guns and all. No matter how small the river was, fording it would always kill someone.

  15. Anyone remember Robot Odyssey? by Short+Circuit · · Score: 1

    Not an MECC game, but still quite educational in my formative years. There's a Java port called Droid Quest.

    1. Re:Anyone remember Robot Odyssey? by frooddude · · Score: 1

      I used to play Robot Odyssey for hours on end as a kid... Looking at Droid Quest made me wonder why I did. I remember enjoying it, I remember the satisfaction of solving the puzzles, but I can't for the life of me find the motivation that made me hammer away at that game for so long.

  16. Gateway software by greg1104 · · Score: 3, Funny
    While playing "Lemonade Stand" seems harmless for children, the friendly way it introduces computer-based sales entrepreneurship can serve as a gateway to a dangerous lifestyle. Child gamers in the 80's who become addicted to the rush of successful lemonade sales can find themselves playing games such as:
    • Elite: trading money is supplemented by violent piracy activity
    • M.U.L.E: forcing your fellow players into starvation is encouraged as a way to maximize profits
    • Taipan: selling weapons and Opium is the only path to success

    If left unchecked, you can expect that these players will have moved onto a Dope Wars adulthood where they borrow money from shady lenders, sell drugs on the street, and shoot at law enforcement, all while holding onto just a slim dream of retiring to the Carribbean as their only possibility for redemption.
    1. Re:Gateway software by JasonAsbahr · · Score: 1

      Not to mention stealing cars and killing hookers!

  17. Related shirt by Chris+Pimlott · · Score: 1

    I have no relationship/vested interest in the company, but I think this shirt is awesome. It's a great shibboleth for geeks of a certain age.

  18. Idea stolen from Trail West? by JoeCommodore · · Score: 3, Interesting

    A couple years ago I got an email from a person trying to get the PET game Trail West to run for his dad (who wrote Trail West) on an emulator and in part of the reply was this message:

    "P.S. Glad you like the game. A little trivia about it... When my dad first made that game, just after the first PET came out, he had a meeting with some people from MECC (Minnesota Educational Computing Consortium) who were interested in buying game ideas. They thanked him and left. Never a word from them after that... EXCEPT... they magically came out with their famous nationwide best seller "Oregon Trail" the very next year, which of course was pretty much exactly "Trail West". Go figure!"

    If you want to see what Trail West was like, the file is located in this disk image, and is playable on the VICE Emulator. After LOADing but before RUNing, you need to POKE 639,94 in order to circumvent the ancient copy protection. (my bad, should have fixed it)

    --
    "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
    1. Re:Idea stolen from Trail West? by Bigboote66 · · Score: 1

      The teletext version of Oregon Trail was around a long time before the PET hit the scene, and I remember the Apple version of that game being pretty much a direct translation of the teletext version, with the addition of a graphical map and using a "Duck Hunt" style shooting section instead of the "Type POW" tecnique. Seems unlikely that the microcomputer version of Oregon Trail was ripping off Trail West; more likely that TW drew its inspiration from the original just as the official OT did.

      -BbT

    2. Re:Idea stolen from Trail West? by Anonymous Coward · · Score: 0

      According to TFA, the Plato group had an "Oregon" game well before microcomputers were popular.

    3. Re:Idea stolen from Trail West? by plover · · Score: 1

      When my dad first made that game, just after the first PET came out ... [MECC] magically came out with their famous nationwide best seller "Oregon Trail" the very next year, which of course was pretty much exactly "Trail West".
      I'm not sure he had all his facts straight. Oregon Trail was written in 1971, six years before the release of the Commodore Pet in 1977. That could hardly be considered "the very next year" after the PET came out.

      I'm not sure why the author of "Trail West" would have made such a claim.

      --
      John
    4. Re:Idea stolen from Trail West? by JoeCommodore · · Score: 1

      Maybe the Apple version of Oregon Trail was a copy of the PET code or game play? (the PET used graphics, minimal, but beyond what a TTY could do) Not sure, just what information I got.

      --
      "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  19. Karnath by Seraphim_72 · · Score: 1

    ...or at least that is what I thought it was called. It was you basic dungeon crawl with The Fantasy Trip (if you are dorky enough to get that reference) like rules. I used to have the source code printed out and the entire rule book. Any body got a copy?

    Sera

    --
    Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
  20. You are aware of course by drachenstern · · Score: 1

    that Oregon Trail amongst others is available at WalMart. I have a copy and would be willing to host an iso if necessary.

    You know how to look me up, only don't use hotmail, use gmail

    --
    2^3 * 31 * 647
    1. Re:You are aware of course by Anonymous Coward · · Score: 0

      But do they still have a copy of old versions - like the Apple II version? That's what I really want.

    2. Re:You are aware of course by toddestan · · Score: 1

      I've played the PC version (for Windows, not the contemporary DOS version) and it just wasn't the same.

  21. Yes by drachenstern · · Score: 1

    At WalMart, imagine that, huh

    --
    2^3 * 31 * 647
    1. Re:Yes by antdude · · Score: 1

      Wow, is it still the same graphics and all that by someone else?

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    2. Re:Yes by drachenstern · · Score: 1

      The cover grafx are different, but as far as memory serves, the game is the same. I don't have my CD wallet with me, but maybe I have it on the laptop, I'll check later.

      --
      2^3 * 31 * 647
    3. Re:Yes by antdude · · Score: 1

      And the old game runs on newer computers and OS'? So, the game is bascially like Apple II version with the low colors, horrible computer speaker, etc. Yucky.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  22. Odell Woods by Vidar+Leathershod · · Score: 1

    I loved Odell Lake and Odell Woods, and have since gotten a copy of Odell Lake for my Apple II, but alas, no love for Odell Woods. There also seems to be a lack of info on the game online. Is my school the only one who bought it? :(

    --
    The brains of a chicken, coupled with the claws of two eagles, may well hatch the eggs of our destruction.
    1. Re:Odell Woods by saintlupus · · Score: 1

      I remember playing Odell Woods in school, on the Apples, but my favorite was Odell Lake in its colorated glory on my C64. Pimpin' ain't easy but it's eight bit for sure.

      --saint
      (Grade school in Rochester, NY)

  23. Nerds! by Floritard · · Score: 1

    Seriously, you all actually played this game? How novel. I myself also spent hours with Oregon Trail, but I'm not sure I ever actually played it. My friends and I got tombstone generation down to a science. Die as fast as possible and etch your brilliantly dirty "Here lies..." rhyme in stone. It was like the nerdiest graffiti you could ever produce.

  24. MECC was for ME! by ALeavitt · · Score: 2, Interesting

    As a Minnesotan student who grew up in the 80s, I got to play a lot of MECC games on our school's computers. I remember playing the Oregon Trail, Odell Lake, Number and Word Munchers, and Storybook Weaver.

    One thing that I haven't heard mentioned yet, though, is Freedom. I remember this game very well. In it, you played a slave in the south, and the game began with your escape. The game randomly generated a character with different starting statistics each time. Sometimes you would be able to read, sometimes not - in which case all signs appeared as gibberish. Sometimes your character would have a compass or tools, other times you would have to rely on the sun or the growth of moss on trees. The game was presented from a first-person perspective in static screens. The goal, of course, was to make it to the Free North. Over the course of the game, the player met sympathetic people who sheltered them, members of the Underground Railroad, and of course, many people trying to catch and return the escaped slave. It was a very deep and engaging game. The Oregon Trail and Odell Lake were educational, but even on an Apple IIGS Freedom was scary and immersive - I really was afraid when I heard that distorted bark and knew I had dogs on my trail (and no cayenne pepper to throw them off!) Of course now I would probably laugh at the simple graphics and sound, but at the time the game was incredible.

    --
    This sig has been stolen. Return it to its original user for a reward.
    1. Re:MECC was for ME! by Anonymous Coward · · Score: 0

      Thanks for the insightful and heartwarming words about Freedom! I was a programmer on that project. Using a first-person perspective was deliberate -- we wanted people to experience the simulation on a deep, personal level. Several members of the design/development team actually participated in an overnight simulation of the Underground Railroad out in the woods, as part of our preparation for creating the simulation (we were careful not to refer to it as a "game" -- as you clearly understood, this was serious, not intended as "play"). At the time that Freedom! came out (1994, I think), it was not commonplace for software to be that engrossing/engaging or to pack that kind of emotional wallop. Thanks, also, for noticing (and remembering!) a lot of the details we put in -- moss on the trees, cayenne pepper, the "can't read" font, etc. This all came from research done by the designer and the subject-matter expert.

    2. Re:MECC was for ME! by Anonymous Coward · · Score: 0

      Thanks for the memories and for remembering us. This software either scraped nerves raw of left people in wonder. The raw nerves reaction was why MECC pulled the product from the market. I was the designer of Freedom! and this was one of the most intense design/development jobs I ever had. Our subject matter expert was a young African American named Kamau who led re-enactments - he actually took folks through a swamp every time. He was a naturalist who knew his way around natural terrain. Kamau passed away a few years ago of cancer, but all of us on the team will never forget his intensity and magnetic laughter. And, yes, the graphics were simplistic compared to what is around today, but back then, our artist was a master who could pull colors out of the Apple //e screen that it was never meant to display - all by putting specific pixels side by side. Even the other programmers (unlike the originator of the first response) who saw this simply as another project had been sucked into this program by the time we were done. I had called for many things they said could not be programmed on that kind of computer, but by the time we completed Freedom!, they had given it more than I ever asked for. This is one of the most remarkable periods in my life, and I still look back on those days, and the team's accomplishments, with wonder and awe. Thank you all; you will provide me with a warm and wonderful feeling until the end of my days. (Rich)

    3. Re:MECC was for ME! by JasonAsbahr · · Score: 1

      That's amazing. I've never heard of this game, but it is very inspiring. I'd love to see an updated version of it using today's technology.

  25. The popularity of Oregon Trail by British · · Score: 1

    I was at Discland and saw a black shirt with pixelated lettering saying "You have died of dysentry".

    2 days later I was at work, and a coworker had a blue shirt with an old West font saying "you have died of dysentry."

    I never thought an educational game would spawn two different t-shirts with its catchphrase.

    1. Re:The popularity of Oregon Trail by DrEldarion · · Score: 1

      Funnily enough, I'm wearing the second shirt right now. It's a Busted Tees shirt, and they're currently running sale and have a coupon.

  26. Combat by Seraphim_72 · · Score: 1

    Anybody remember Combat on a teletype? 2D real time space combat, over a modem. Having to track your movements and the movements of the other ten people you were in combat with pounding in commands the instant you got a chance waiting waiting to see "**BLAM** you have been hit for 52%" and thinking, "Damn, and that was only the first missle" There was even 'clans', I think there was one called DMS, one of them I think was DMS Pnesssut or something like that. And as long as I am gathering wool with old MNers any AVHS grads here?

    Sera

    --
    Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
    1. Re:Combat by Richard+Steiner · · Score: 1

      I remember MU,COMBAT,USMK001 (the first one I played, I think), and MU,CCOMBAT,USMK031 which is still around on a tape I think. I also remember a COMBAT variant where the missles went "CLANG" instead of BLAM and that was more tailored for 110 baud terminals, but I don't remember the name (and it wasn't around very long).

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    2. Re:Combat by Teancum · · Score: 1

      Amen! That space combat game was years (decades?) ahead of its time in terms of game mechanics and AI, and other non visual aspects. The hardest part about playing that game was trying to keep track of the information (like team-mates when you could get on with them!) and trying to figure out how to evade the very good players. Especially when you were one "lucky" enough to score a hit on the current leader and "steal" their energy.

      The "clans" were very informal (not really a part of the game) but certainly were a major part of the overall experience. Most of the "teams" or "clans" usually logged on with their team name as a part of their login name.

      I had the rare privilege of playing this game on a 110 baud yellow "Teletype" machine, where the "bell" was an actual circular bell with a mechanical ringer. When I "upgraded" later on to a 300 baud modem with the old MECC computer system, it seemed as through everything was simply flying at me.... and gave you a distinct advantage playing COMBAT as well.

  27. Open Source by booch · · Score: 1

    Seeing as how the state created the programs for educational purposes, and not profit, it's a shame that they didn't allow the source code to be available for free. Seems like in the long run, that would have had a larger impact on education. It's even more a shame that they did not open the code once most of the profit had dried up.

    --
    Software sucks. Open Source sucks less.
  28. My wife worked there by Cris+E · · Score: 4, Interesting

    My wife worked at MECC for about five years until Softkey (*spit*) bought and liquidated them. It was a wonderful place to be right up to the end.

    Little known fact about OT: if you started on the exact day, followed the exact path and stayed on a specific schedule (resting, waiting, etc) when you got to the Donner Pass you'd die in a snowstorm just like they did. The people working on the project (and all of the historical ones really) were adamant that historical details be correct, so someone embedded this and it stayed though many versions. (I do not recall the details, but I'm sure there are people out there who could produce the specifics.)

    Cris E
    St Paul, MN

  29. Oh wow by tekshogun · · Score: 1

    I'm glad someone wrote this article. That was one of the most memorable screens in my computer life, the big MECC with the green grass logo or whatever it was. I remember seeing Minnesota Educational Computing Consortium somewhere on the screen. Oh the memories, Oregon Trail and all the Muncher's games (word muncher? number muncher, etc)

  30. YOU CAN CURE CHOLERA WITH BISON MEAT by rubberbandball · · Score: 1

    Jimmy was bit by a snake. Hold on Jimmy, i'll go shoot 44 buffalo and that one bear that moves at cheetah-like speeds and there should be a cure in there. I hope so, because i didn't buy anything except for bullets when we were packing for this cross country trip. a little off topic, but still something i played on an older apple product: does anyone remember the "make your own storybook" game? i'm fairly certain i always added a ravine surrounded by bears and wolves for a surprise ending to my stories.

    --
    oh marmalade.
    1. Re:YOU CAN CURE CHOLERA WITH BISON MEAT by The+Orange+Mage · · Score: 1

      Ah, Storybook Weaver. I had the Deluxe version on CD-ROM, which has a LOLtastic text-to-speech generator. It's a great toy for boredom/stoned/drunk times.

  31. Sigh! by camperdave · · Score: 1

    I don't know the word MECC, and not being an American, the term Oregon Trail means nothing to me beyond being a trail in or to Oregon. There is a camping store in my city called Mountain Equipment Co-op (MEC). So having flash-skimmed the summary, I was left wondering why the second C in MEC and what does it have to do with a camping outfitting store on a trail in Oregon.

    Sigh!... /me hands in his geek card.

    --
    When our name is on the back of your car, we're behind you all the way!
  32. Obligatory webcomic by Anonymous Coward · · Score: 0

    http://www.achewood.com/index.php?date=05132003

    Seriously, this is hilarious...

  33. Thule Trail: Modern Take on the Old Favorite by dinocitraro · · Score: 1

    Has anyone seen Thule's version of this? http://www.thuleroadtrip.com/

  34. Oregon Trail taught me about computer security by merreborn · · Score: 1

    By the time I was in grade school, we were playing Oregon trail on the Mac Classic at school. My parents bought a copy for our Mac Classic home, too. Reading the manual revealed the default administrative password for the game: "boom" (a reference to the older versions of the game).

    Of course, the copies of the game at school used the same default password. You couldn't do much; the most exciting thing you could do was increase the frequency of animals, and bump the hunting session time from 30 seconds to 2 minutes.

    And so I learned the first lesson of security, at age 10: don't leave default passwords unchanged. And of course, the corollary: if you want to gain unauthorized access to something, try the default password first.

    1. Re:Oregon Trail taught me about computer security by Forge · · Score: 1

      I am actually replying to your next post.

      Once you are recruited from an existing job, there is a premium offered. Working in an industry that people reject offhand also caries a premium.

      Bottom line. If you don't personally have a problem with porn, This is a way to triple your take-home pay and build that early retirement fund.

      If it sickens you however. Stay right where you are. One must sleep at night.

      --
      --= Isn't it surprising how badly I spell ?
  35. Remake by Enderandrew · · Score: 1

    kde-edu seems incomplete without a remake of this, Number Munchers, etc.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  36. Lemonade stand.. by greywire · · Score: 1

    That was probably one of the most important things that led to my love of programing, when I saw it on a PET computer back in the late 70's as a child. It blew my mind, particularly the concept of simulations (as opposed to munching dots or zapping aliens), and later when I finally scored the only computer cheap enough (a sinclair) I wrote my own simple version.

    Unfortunately today I just program boring business applications for the mortgage industry and websites... but I remember those days fondly. I wish there was something equivalent today for my kids to be inspired by, but I dont know what it is...

    --
    -- Senior Software Engineer, Attorney appearance services, locallawyerapp.com.
    1. Re:Lemonade stand.. by Zwack · · Score: 1

      Lego Mindstorms...

      Or look on Cool Tools (http://www.kk.org/cooltools/) for all sorts of strange, cool, inspire your kids things.

      Z.

      --
      -- Under/Overrated is meta-moderation, and therefore is Redundant.
  37. MECC on Wikipedia by Anonymous Coward · · Score: 0
  38. Idea not stolen from Trail West by Anonymous Coward · · Score: 0

    The first Apple version of Oregon Trail was a very straighforward transfer of the previous text-only version, which existed long before the PET computer. The user interface was tinkered with a little, such as by showing deer to shoot at instead of only saying there was a deer.

  39. No need for food by strider2k · · Score: 1

    There's no need to buy food in Oregon Trail. All you need is enough bullets to send the bison the way of the dodo. As for clothes, I only bought enough to "donate" to the pathfinder/shaman/native at the Snake River Crossing. I believe it was 2 sets of clothing.

    Another game that I played at the time (which was 1st - 3rd grade if I recall correctly) was Conan. Man, that game was hard. I never passed the 4th level.

    --
    Every geek has some sort of website, programming or computer project. Here's mine: www.youtasteit.com . What's yours?
  40. Riverdeep Sucks by Anonymous Coward · · Score: 0

    And now, thanks to the Irish company, Riverdeep, most American educational software companies are either closed or stagnant, no longer producing anything worthwhile.

  41. Yeah by drachenstern · · Score: 1

    I'n'it great?

    No really, I'll have to hook you up on an ISO or some screenshots or something, stay tuned

    --
    2^3 * 31 * 647
    1. Re:Yeah by antdude · · Score: 1

      Screen shots and/or videos are enouhg. I don't want to play it again. :)

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  42. Apple/MECC history by Teancum · · Score: 2, Interesting

    A little tidbit about Apple Computer and MECC history merging together happened in the Summer of 1977. Steve Jobs was then still a pauper and desperate for trying to sell his crazy idea of a personal computer, and was seeking to intentionally market the Apple ][ to the educational market. By an off chance, he heard about an educational computing conference being held at Utah State University, and decided to show up with a couple of demo models with dreams of orders coming from the conference.... or at least gaining a foothold in the then non-existant market of educational personal computers.

    In attendance at this conference were some representatives from MECC, who were busy gathering information that would be used by the school districts in Minnesota. By Minnesota state law at the time, no school district could purchase computer equipment unless it had been explicitly authorized by MECC.

    Notable enough was that Steve Jobs had impressed the MECC staff sufficiently that they returned home to Minneapolis and changed the computer purchasing orders for the entire state of Minnesota to include the Apple II and Commodore PET as "authorized" purchases... with a strong recommendation to purchase the Apple computers. All told, several hundred Apple computers were purchased by the Minnesota school districts at a very critical time in the history of Apple Computer, and Minnesota began their movement from their central timeshare system to having nearly everything on PCs (and the demise of the MECC timeshare computer).

    My own experience more directly in this incident was at Austin High School (Austin, MN) where the high school had a fairly well established Computer Science program (quite popular among the students), and the primary computer system in use for instruction simply crashed cold and hard with no way to repair it. BTW, that was a Wang minicomputer with a whole 32K of RAM shared between 4 terminals. Faced with the possibility of having to cancel the class and re-arrange the schedules of nearly 300 students, the Austin School District decided to check with MECC and see what was available for a replacement. Fresh from the trip to Utah, MECC recommended that they check out the Apple computers from Cupertino, and immediately ordered the computers. BTW, the serial numbers on those computers had only 3 digits when they arrived. I didn't even notice that until 4 years later right before I graduated from H.S., and well after Apple computer was well established and acknowledged as an industry leader.

  43. Working at TLC (MECC offices in Minneapolis by Anonymous Coward · · Score: 0

    I must admit being an intern at the MECC offices (then TLC) was great while I was in college. Though By the second summer I could see that though the people were great it wasn't going to be around for long. That fall they closed the offices.
    It was great getting a chance before I graduated to see commercial software developed, instead of just my school projects. Placing smackers videos in Oregon Trail Three, working on the installer for another program, working on rafting maps, seeing how much work it would be to resurrect a program from the archive, modifying installers with pig, working on putting a bunch of their products onto DVD via Young Minds master system with a DLT, and the people.
    Everyone I worked with was great. Someone had a stack of punch cards sitting on top of their filing cabinet that when I asked turned out to be their masters degree thesis (or it might have been doctorate). On that same cabinet was a great picture I've always remembered. There was an intact house sitting upside down on a tree. One day I either asked or over heard the story. It was his in-laws house. They had gone swimming somewhere and when they came back their house was gone. It is upside down in the neighbors tree. Watching the geese and goslings grow up over the summer in the pound. Realizing how much of a hopeless mess geese make. Plastic duck race in the foutain. The lead programmer who talked about the first time she had played Oregon Trail on a teletype and now was leading development on game.

    I was very sorry when I heard they were closing the office, and was sorry I had to mark it off my list of places to apply for work after graduation.

  44. Funny you should mention. by Inoshiro · · Score: 1

    I seem to recall playing a game called Slave Escape that was very similar to the gameplay of Oregon Trail. You'd roll up a character (with a 1/10 chance of being literate; most of the time you couldn't read, and all the signs would be mapped to random characters).

    You would set out to escape to Canada and freedom. Along the way, you would follow the underground railroad as best as you could. You had to learn things like on what side of a tree moss grew (or be fortunate enough to get a compass), you could use pepper to avoid trailing dogs, and you had to navigate some speaking situations. If you succeeded, you became a free person.

    I know I played it as much as I played Oregon Trail and Lemonade Stand, but I still haven't been able to find a description of this game or a hint as to where I could get a ROM to relive the experience (the keywords I can think of tend to lead me to black history websites, since the game was fairly historically accurate).

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  45. Oregon Trail by darkshadow · · Score: 1
    I always bought negative amounts of oxen to start things out so I would end up with a lot of money. Made it easier to win.


    They, of course, fixed that in later versions.

    --
    -Darkshadow (There was a thing called Heaven; but all the same they used to drink enormous quantities of alcohol.)