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Forget Math to Become a Great Computer Scientist?

Coryoth writes "A new book is trying to claim that computer science is better off without maths. The author claims that early computing pioneers such as Von Neumann and Alan Turing imposed their pure mathematics background on the field, and that this has hobbled computer science ever since. He rejects the idea of algorithms as a good way to think about software. Can you really do computer science well without mathematics? And would you want to?"

67 of 942 comments (clear)

  1. Re:I am able by Anonymous Coward · · Score: 3, Funny

    Correction, make that minus one.

  2. Damn straight! by Anonymous Coward · · Score: 4, Insightful

    Who needs math? Bogosort is a good a sort algorithm as any. Hey, without math, how would you be able to tell?

    1. Re:Damn straight! by eclectro · · Score: 4, Funny

      No maths means more girls. Hey, I'm all for it.

      --
      Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
    2. Re:Damn straight! by Firethorn · · Score: 3, Insightful

      From my experience, it might mean less girls.

      My last honors math class had 3 boys in it, out of twenty.

      --
      I don't read AC A human right
    3. Re:Damn straight! by sanman2 · · Score: 5, Funny

      Bah -- "more", "less" -- these concepts are so mathematically antiquated.

    4. Re:Damn straight! by WGR · · Score: 4, Insightful

      Figuring out which sort to use is very seldom what a computer software creator does.

      mathematics as a base for CS was great in the 50's and 60's, but the real problems in computer software are people problems, not algorithmic ones. Once you program a calculation correctly, it generally stays that way.

      But determining the optimal layout of a form to benefit the users of the system requires observing people and their needs. Understanding what parts of a program are going to be changed because of changing user needs is more important in program design than deciding whether you need a heap sort or insertion sort. Yes, you should know the difference, but you seldom need to program it, just choose the correct one from the system library.

      CS graduates tend to design programs for machine efficiency, not human efficiency. But it is humans that are expensive, not machines.

    5. Re:Damn straight! by Anonymous Coward · · Score: 5, Insightful

      as a CS major, i sucked at all the math subjects that were supposed to be a given for a CS major, HARD, but i still consistently was at or near the top of my class in anything involving actual programming, wrote cleaner, more efficient code, and was able to troubleshoot code much better than virtually all my peers. That's like a mechanic who is better at replacing a tie rod than the engineer that designed it.

      You are a programmer, not a computer scientist. I'd hire you to write code based on a specification. I wouldn't hire you to design rendering algorithms. It is too bad they didn't teach you the difference between compsci and programming during day one of your CS program.

    6. Re:Damn straight! by NickFortune · · Score: 4, Informative

      No, seriously. It seems that his entire argument is directed towards changing semantics to take the emphasis off of the mathematical underpinnings of computer science. Rar.

      I think he's astroturfing for the pro-patents lobby.

      One of the reasons you can't patent software in the EU (and probably many other places) is that algorithms are essentially mathematical constructs, and maths is generally regarded as unpatentable.

      So maybe one of the big software houses has decided that the next time they go to court over patents, it might be useful to have a scholarly book saying how algorithms are not in fact math based, and should therefore be patentable.

      It would also explain the odd references to circuit boards - which are another arguing point in the patent debate. If it has a physical expression, the argument goes, then it can't be maths.

      --
      Don't let THEM immanentize the Eschaton!
  3. Computer Science != Software Engineering by Anonymous Coward · · Score: 5, Insightful

    Maths IS needed for computer science. Just be sure not to confuse Computer Science with Software Engineering. Software engineering is only a part of the computer science sphere.

    1. Re:Computer Science != Software Engineering by timeOday · · Score: 4, Interesting

      Maths IS needed for computer science. Just be sure not to confuse Computer Science with Software Engineering.
      I don't think that's what we're talking about. A more interesting question, I think, is whether "true AI," should it come to pass, will be derived from basic principles (i.e. math) or based on heuristics (i.e. not math). After laying the groundwork in the first few years of digital computers, the theory of computing has not progressed very much! There is no proof that encryption is secure. Quicksort, which is O(n^2), generally outperforms the O(nLog(n)) algorithms. There is still not even a proof that P != NP, even though it seems obvious. I think what has been proven is that most problem classes of interest are non-decidable and intractible. But so what? You can still get along quite well in the world without a provably optimal solution most choices. So now theory is concerned with deriving probabilistic bounds on accuracy and runtime for heuristic methods. I would call that nice to have, but is it necessary?
    2. Re:Computer Science != Software Engineering by allthingscode · · Score: 5, Insightful

      What most people do in computer programming is like carpentry, and for that all you need to do is memorize how to write a few loops and and which methods to call. But then, every once in a while, you need something truly earthshaking, like solving string subsequence matching (comparing DNA sequences) in O(n**2) rather than O(2**n), and then you have to run to the people who can do the math. Another example is when people thought the best way to do AI was to mimic the neuron, but then, by applying some rigorous math, you end up with Support Vector Machines.

    3. Re:Computer Science != Software Engineering by Strilanc · · Score: 3, Insightful

      Quicksort is randomized, has fantastic cache performance, and its worst case behavior is very unlikely. There are plenty of other randomized algorithms with bad worst-cases but which work better the majority of the time. That's what makes randomized algorithms so sexy.

    4. Re:Computer Science != Software Engineering by Verity_Crux · · Score: 4, Interesting

      ...like solving string subsequence matching (comparing DNA sequences)...

      Last year I worked on just that. The (Smith-Waterman) algorithm is well studied, so I didn't have to derive all the math for it. What I did have to derive is the speedup gained by using our hardware. That required some algebra. I also did Gaussian smoothing on the data. That required some image processing math. Once upon a time I coded PHP/MySQL stuff for various web companies. I had to do two different kinds of math with that: accounting and statistical work including Chi squared, etc. Graphing and displaying all that data was real simple algebra stuff. It wasn't satisfying for me so I looked into more serious science work.

      I found the more serious work. My minor in math is, for the most part insufficient for my current work. In the past year I
      1. Worked out an edge detection algorithm using wavelets. Wavelets use tensor math -- math not covered until the third and fourth year for math majors. I never could get a full grip on the math. Fortunately, I found and ended up using a book that had all the algorithms for it already coded.
      2. Worked on path planning for robots using clothoids and Bezier curves. The algorithms to interpolate my existing data for those are too math-heavy for me. Have you ever tried to find the intersection point of two clothoids or Bezier curves? Find the nearest point on a clothoid to a given point? Or mix the two? It's tough stuff. It's loaded with numeric methods. My BS in computer science and minor in math didn't prepare me for that.
      3. Worked on converting 3D data between various map projections.
      4. Worked on CAD software that allows manipulation of 3D shapes in a 3D environment. It's loaded with trig and linear algebra.

      I could go on with various little details. Suffice it to say that it's darn frustrating when you're supposed to code a fancy wavelet demo and you can't read any book on the topic because it's over your head.

      I had a class in college on algorithms. The teacher was fantastic. He had an excellent skill at pointing out "now that's computer science becomes science." I remember his passion for back-propagation and all the little tricks to it he knew from study and experiment. That was fun.

    5. Re:Computer Science != Software Engineering by Anonymous Coward · · Score: 3, Informative

      Sorry, it is possible to wrote a worst-case O(n lg n) Quicksort. That's worst-case, not expected-worst-case or average-case. The trick is to use an O(n) selection algorithm to find the median of each subset and partition about that. Partitioning around the median guarantees that the rest of the algorithm stays in O(n lg n) as long as the finding the median can be done in no more than O(n). The reason no one ever implements it that way is that the overhead involved in the O(n) Select makes the average-case performance worse. In contrast, if you use perform a randomized partition, you get an expected-worst-case time of O(n lg n). This means that, while you can still get O(n^2) worst-case time, you can't force it to happen by running it on the same data. In order to get the worst-case to happen, you'd not only have to get unlucky with your input data, you'd also have to get unlucky with the sequence of numbers coming from your random number generator. (In other words, some malicious person can't slow down your algorithm by handing you a worst-case data set.)

      The only description of the worst-case O(n lg n) Quicksort I could quickly find for free online is slide 16 of these lecture notes (PPT), but there aren't many details there. More can be found in the chapter on Order Statistics in "Introduction to Algorithms", 2nd. ed., by Cormen, Leiserson, Rivest, and Stein.

  4. As if computer science wasn't stunted enough by cyborg_zx · · Score: 4, Insightful

    Do the lessons of VB6 teach us nothing?

    COMPUTING IS HARD. You can't dumb it down just because it would be nice to do so. And I'm sorry but mathematics is just the way in which meaning is expressed for machines. There's no free lunch here. And he's wrong about algorithms too - since a non-terminating algorithm is always expressible by deconstruction into a series of terminating algorithms.

    1. Re:As if computer science wasn't stunted enough by garcia · · Score: 5, Insightful

      Do the lessons of VB6 teach us nothing?

      People have been fucking saying this about various versions of BASIC since the beginning. Instead of trashing it, what did BASIC's various incarnations teach us?

      It taught us that Microsoft could roll what amounts to a scripting language into its Office line and make the programs ever more powerful without having to relearn something completely new and difficult. An education in just about any language, a book or a list of commands, and some time and you will have a fully functional module or two that saves you a ton of time and energy.

      I honestly think a lot of the hostility, here, towards VB has to do with the fact that now pretty much anyone can write code and that it's from Microsoft. If you're somehow saying that if they used C/C++ or even Perl that their code would somehow be wonderful or safe, you're insane.

      COMPUTING IS HARD. You can't dumb it down just because it would be nice to do so. And I'm sorry but mathematics is just the way in which meaning is expressed for machines. There's no free lunch here. And he's wrong about algorithms too - since a non-terminating algorithm is always expressible by deconstruction into a series of terminating algorithms.

      I agree and while most applications require this, if you look at VB as a way to either get people started coding or to do quick things because it's built into the system instead of concerning yourself with the necessity of math-based algorithms, it serves its need.

      I'm no math whiz but I can write code (in languages other than VB) and so can plenty of others. Enough putting people down and being on your high-horse because you write in such and such. Math is important to CS and so is easy access to be able to write code.

    2. Re:As if computer science wasn't stunted enough by cyborg_zx · · Score: 4, Insightful

      The point is that VB is fine if you want to basically do completely trivial things with what you've already got - basic component connection. As soon as you want to do something non-trivial it all falls apart. The language design is simply worse. It's not that you cannot fuck up royally in C/C++ it's just that some stuff can be really hard to do elegantly in VB6. The newer versions have rectified this somewhat but having a rigorous approach to language design is something worth investing in - even if it's 'too mathematical' for some people's tastes.

      It's just not that easy to do some of the cool stuff we want to do. No amount of wishing it were different is ever going to change that.

    3. Re:As if computer science wasn't stunted enough by Anonymous Coward · · Score: 4, Insightful

      fact that now pretty much anyone can write code

      No, the hostility is because now pretty much anyone THINKS he can write code, which lowers the valuation of people who actually can do it. That lowers software quality on two fronts: People who can program are forced to write lower quality code because they need to write more to compete with too many amateurs (in the derogatory sense of the word) and people who can't really program write code that doesn't handle errors properly and fails, often silently and undetectedly, when the input deviates from the expected.

    4. Re:As if computer science wasn't stunted enough by Dogtanian · · Score: 4, Funny

      COMPUTING IS HARD. Are you Teen Talk Barbie by any chance?
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    5. Re:As if computer science wasn't stunted enough by Anonymous Coward · · Score: 5, Interesting

      Funny story about work.

      The current back-end system that translates front-end customer orders to actual tangible products often fails silently, and the person who wrote it (who's still with us), thinks that's okay.

      Eventually, management got tired of people not getting their orders, or getting the wrong person's order, and not having a way of detecting that there's any problem. So they hired a new guy to write a new production system.

      Talking to the new guy, he said that the system is almost working, but it fails silently, and he should add error handling if he has time.

      DO PEOPLE NEVER LEARN!?!!

      Error handling isn't optional. Error handling isn't something that gets added into a system. It should be an integral part of the system's design. Furthermore, with exceptions, error handling is painless. There's no excuse for not thinking about it.

      This system is also much more complicated than its predecessor. It needs a dedicated server, uses a long-running daemon process that polls(!) a database for something that really should be a simple event-driven process, and still fails silently!

      Also, another harbinger of doom: "I don't need to use version control. I'm the only one working on the system."

    6. Re:As if computer science wasn't stunted enough by SanityInAnarchy · · Score: 4, Insightful

      And I'm sorry but mathematics is just the way in which meaning is expressed for machines.

      But not for humans.

      And he's wrong about algorithms too - since a non-terminating algorithm is always expressible by deconstruction into a series of terminating algorithms.

      I have no idea what you just said, and I've been coding for years.

      I agree that computing is hard. Well, I find it easy, but I agree that, in general, if you're going to use a computer, you're going to learn some logic, and I will not help you to avoid thinking.

      But 99% of the apps I write require little to no knowledge of mathematics, beyond basic algebra and arithmetic, and maybe a few binary tricks. In particular, Calculus was a required course for CS in college, and I have never used Calculus in my computing, even programming. Ever.

      I have not read that book, but I would argue that a big reason computer science is stunted is this absurd relation to mathematics. You need better-than-average communication skills if you're ever going to work on a team -- at least to comment your code. You need philosophy -- yes, philosophy! -- at least as much as you need math, and a decent logic class would be even more useful. And you need research skills a bit beyond justfuckinggoogleit.com, if you're going to RTFM -- considering you may have to go looking for a manual, or even the right software to begin with.

      --
      Don't thank God, thank a doctor!
    7. Re:As if computer science wasn't stunted enough by jgrahn · · Score: 3, Insightful

      Error handling isn't optional. Error handling isn't something that gets added into a system. It should be an integral part of the system's design. Furthermore, with exceptions, error handling is painless.

      I wouldn't use the word "painless". Error handling will always be painful in the general case. It's like going to the dentist. It's painful, but if you don't do it, you can predict endless, total pain later on. But I think you knew that.

      Also, another harbinger of doom: "I don't need to use version control. I'm the only one working on the system."

      A haha haha haha. That's just great.

      But I suspect your real problem is that noone replied: "Good for you. Now go on and use version control, or the guards will see you out". You're describing a situation where critical systems are written by people with an unprofessional attitude to their work (not using the tools they should know they need), and noone (except for an AC on Slashdot) appears to check their work.

      I hate micro-management as much as the next guy, but somehow it's more attractive than no management at all.

    8. Re:As if computer science wasn't stunted enough by smallfries · · Score: 4, Insightful

      I have no idea what you just said, and I've been coding for years.


      The book (which I haven't read, but have come across enough crank bullshit over the years to quote verbatim) is based on the idea that algorithms are the wrong model for program. It's a poor misguided idea based on a trivial technicality - an algorithm (by definition) takes an input, performs a computation, and produces an output. Program do not, and are generally called reactive as they maintain a dialogue with their environment of many inputs and output. It's a technical triviality because as the GP points out you can take a series of algorithms and substitute them as the "guts" between each of the I/O operations. Nothing much is lost in this modelling. If you really need to analyse the bits that are missing then just make an I/OP operation an atomic part of the model. Process calculi (used for concurrent and parallel) systems take this approach. If you really want to appease the anal fanatic cranks (like the book author) then just explain that all of their reactive components are parts of a large algorithm that encompasses their operation and their "environment".

      But now to my point. I bet that you know more maths that you think that you do. It's just that the type of maths that you learnt is not the type they teach you in school. It has nothing to do with real numbers, or calculus. It's a branch called discrete maths that is the heart of computer science. You know how to use trees and graphs? They form a big part of discrete maths. How about changing state as your code executes? That's actually a branch called monad theory. Or do you know more than one language? You said you did CS in college so I'll guess that you're familiar with parsing / compiler writing / language design. A mathematician would probably call that abstract algebra (or at least it's a close fit).

      So you know much more dry dusty old math than you suspect - but for the past fifty years these parts of maths have been called CS. Something that is lost on the book author....
      --
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  5. Applied mathematics by Rakshasa+Taisab · · Score: 4, Insightful

    Taking CS without math is like taking engineering without any physics.

    WTF is the the author smoking?.. There are of course parts of CS that are less involved in math, but it is still overall a fundamental part.

    --
    - These characters were randomly selected.
    1. Re:Applied mathematics by GreatBunzinni · · Score: 4, Insightful

      But you don't engineer a bridge by thinking about the interaction of individual atoms, not because that isn't the "right" way of doing it, but because it takes too long and is too expensive.

      Well, actually you do and in multiple aspects too. Whether to design and evaluate the longevity of the applied materials, to the interaction between components, those aspects must be considered in multi-milion dollar projects where bridge building is included.

      Besides that, civil and structural engineers also have to consider the mechanics of materials and also wave propagation. What field of science covers that? Physics, of course.

      The article makes a good point saying that the obsession with mathematics at the exclusion of all else in computational theory is not necessarily a good thing for the IT field.

      No it doesn't. The only point it makes is that the author does not have a clue about what mathematics is. Mathematics isn't algebra or calculus. Math isn't adding up numbers or multiplying things. Mathematics is structured deductive reasoning, which builds up from a solid starting point (axioms) and serves to represent, communicate and help with the construction of ideas. Those tasks are the basis of computer science, whether you are writing an operating system, designing a database, building a network or even creating a new language/protocol. If you take math out of the picture, you simply cannot do anything in CS, whether you actually know you are applying mathematical concepts or not.

      --
      Slashdot, fix your code or at least hire someone who is competent at it to do it for you.
    2. Re:Applied mathematics by coolGuyZak · · Score: 4, Interesting

      Statements like this make a sweeping assumption: that the fundamental theorems of mathematics are not the formalization of concepts hard-wired into the brain. For instance, the existence of prime numbers wouldn't be obvious to an organism that never used integers. Similarly, it may be possible to discover alien life that never had a use for the Pythagorean Theorem (perhaps they don't perceive space?).

      Thus, I believe that your statement is incomplete. Some classes of problems, particularly algorithms, use math by their nature. However, had the discipline branched off of, say, psychology, those classes of problems could be as atrophied as human computer interaction was a few years ago. It is reasonable to assume that CS as a whole would be vastly different. Would architectures resemble the brain? Would they be chemical rather than electrical? Programming languages may be easier to use, but chances are they would lack orthogonality, closure, etc. What would be more entertaining is a computer programmed like Pavlov's Dog...

      In an extreme formulation of this idea, certain elements of computer science may not even exist--imagine algorithm development with my latter example. To consider something a bit closer to home, what if the base discipline of computer science was linguistics?

    3. Re:Applied mathematics by QuoteMstr · · Score: 3, Interesting

      No, math is not hard-wired into the brain. It's hard-wired into the universe.

      An organism can use math without perceiving it --- take bees, which produce hexagonal honeycomb structures. Do you think they perceive the hexagon shape, or the number six? No. They've just evolved behaviors to produce those shapes. Mathematics still describes them perfectly.

      I'm also at a loss to imagine an organism that can manipulate its environment consciously that is unable to come up with basic geometry. I realize that proof through incredulity is no proof at all, but please elaborate.

      Anyway, regardless of whether computer science had originated in linguistics, chemistry, biology, or history, there would have eventually been a need to formally describe how it works. To do that, mathematical concepts would be involved.

      If computer science had originated in psychology and its first focus had been human-computer interaction (odd, since computer science existed before computers), then we would have had a need to describe data structures used in HCI, and a way to explain how to manipulate them. Bam, you've just re-discovered the mathematics of CS.

      Sure, you might be able to build a neural net and train it without understanding mathematics. But you wouldn't understand how it worked; when you explored that, you'd find mathematics whether you liked it or not.

      You can't escape from mathematics. It's there whether you want to use it or not, whether you use the numeral '1' or a picture of a very small cow to represent unity, or the word "axiom" or "chicken" to describe a basic assumption.

  6. Porn by Dwedit · · Score: 4, Insightful
    1. Re:Porn by supersat · · Score: 4, Funny

      Just as porn relies on math, math (or at least image compression research) relies on porn.

      It's a symbiotic relationship.

  7. Sure thing Einstein by Anonymous Coward · · Score: 5, Insightful

    Good luck on doing a kernel, file system, network stack, crypto, image processing, window manager, animation or 3D without math or algorithms. I look forward to reviewing some of this guys code.

    1. Re:Sure thing Einstein by nomadic · · Score: 4, Informative

      I look forward to reviewing some of this guys code.

      Knock yourself out. Whether you agree or disagree with this guy, it's obvious his credentials put him at a level above 95% of the people criticizing him here.

  8. Computer science ? by ivan_w · · Score: 3, Interesting

    This is all fine.. But it doesn't explain something I have long thrived to understand :

    What is computer science ?

    Computer engineering.. yeah.. I can understand that.. But man.. Computer SCIENCE ?

    That's like saying 'car science', 'cooking science' or 'go at the bar and have a drink science' !

    --Ivan

    1. Re:Computer science ? by Anonymous Coward · · Score: 3, Insightful

      It's an old joke that any subject that has "Science" in it's name is not a science e.g. Political Science, Social Science, Computer Science.

      The Science in Computer Science consists largely of niches carved out of other disciplines e.g. algorithm analysis and crypto are mathematics, user interface design is psychology, computer graphics is really about approximating physics, audio compression is mathematics, psychology and physiology, AI steals ideals from biology... every now and then we find out that the physics department, or the electrical engineers, or the chemists, are actually doing almost identical research to us.

    2. Re:Computer science ? by joel.neely · · Score: 5, Insightful

      The term itself is a product of the academic environment, similar to the equally dubious "Library Science" and "Management Science". For what it's worth, the European term "informatics" would have been better, but never caught on.

      That said, I believe there's a useful set of relationships well understood in other fields:

      Science = The search for fundamental knowledge and predictive models;
      Engineering = The creative application of the results of science;
      Technology = The routine application of the results of engineering.

      giving us, for example:

      Science: Physics
      Engineering: Electrical engineering
      Technology: TV Repair, Cable TV Installation

      The punch line is that application of this model to computing works as follows:

      Science: Mathematics
      Engineering: Programming, Informatics, "Computer Science"
      Technology: Coding, Computer Installation, Home Computer Repair, etc.

      Mathematics IS the science in "Computer Science".

      Anyone who has studied advanced Mathematics knows that Math is not about numbers; think of mathematical logic, Boolean algebra, abstract algebra, set theory, topology, category theory, etc. ad infinitum. Dijkstra defined Mathematics as "the art of precise reasoning". In the same sense, "computation" doesn't mean "number crunching", but more generally the automated manipulation of information.

      It is true that there are legitimate concerns in today's computational landscape (networking, concurrency, etc.) which didn't figure in the mathematical/engineering world view of the 1940s, but that's simply a sign that the field has grown up (i.e. grown beyond the limited perspectives of its founders). That's also true in many other applications of Mathematics. For example, early research in differential equations paid much more attention to linear differential equations (because they were more tractable). However, we now know that most "interesting" systems in the real world involve non-linearity.

      Science, Engineering, and Technology share with living systems an important rule: "Grow or die!" Fortunately, the field of computing has grown.

  9. Math not essential - Logic is! by DeadlyEmbrace · · Score: 5, Insightful

    I attained a Computer Science BS in 1986. At the time everyone was getting Math minors. I opted for a communication minor instead. I've worked in high-tech engineering environments with real-time programming for many years. What I found is that I've never needed the intense mathematics attained by those with math minors. I needed to be able to implement equations that staff mathmaticians would develop. Though math is a fundamental of computer science, I believe the ability to logically assess a situation from multiple perspectives; communicate your approach with the customer; and then implement a maintainable solution is the key components required for computer scientists.

    1. Re:Math not essential - Logic is! by Coryoth · · Score: 4, Insightful

      Math isn't important to software engineering, but it is of great importance to computer science. Math is important to software engineering, it's just that you can get by without it. However, if you want assurances of correctness then type theory and proof theory are actually rather important; if you want to do concurrency well then process algebras are a good way to do it right, and with assurances that you are getting it right. You can get by quite happily without these things. You can, however, do an even better job with them.
  10. He has no idea what math is by aleph+taw · · Score: 5, Insightful

    This guy just doesn't seem to understand what math is. Substituting theory of computation with his "theory of expressions" just shifts focus on another field of math.

  11. Wrong, on many levels by adamwright · · Score: 4, Insightful

    Mainly, he claims to want to create a "comprehensive theory of process expression". Fair enough, but as soon as you want to extract usable, reliable results from your "comprehensive theory", you've really just created a branch of mathematics. Maths is not just numbers and calculus, but any systematic treatment of relations in a symbolic fashion - unless he plans a lot of fairly useless hand waving, "Oh, my process is expressed as *insert long winded ambiguous English description", he will be working within the remit of mathematics. Heck, one of my areas of study is the development of processes (studied through the use of process calculi) - a highly mathematical tool.

    He also ignores the vast array of work on non-deterministic algorithms, stating that "Any program utilising random input to carry out its process, such...is not an algorithm". Sure, it's not a deterministic algorithm, but even if you artificially restrict your definition of algorithm to just be deterministic, it's a useful tool in analysing such problems.

    Finally, statements such as "Computer science does not need a theory of computation" are just so bizarre as to be funny. I suggest he forgets all he knows about formal computational theory, and I'll contract "Theseus Research" to write me a program to determine the halting problem for an arbitrary program. I wonder what his bid will be, given that he doesn't need a theory of computation (that would tell him you can't do it, at least with our models of computation - and probably with any).

    Now, all of this is not to say you can't make progress in computer science without the mathematics that's currently been developed - however, you will either spend a lot of time achieving unreliable results, be reinventing the wheel, or just be creating a new branch of mathematics.

  12. Math is a subset of the bigger picture of ..... by 3seas · · Score: 4, Insightful

    ....Abstraction.

    And computer science, the software side, is really the science of abstraction physics.

    http://threeseas.net/abstraction_physics.html

    At some point in the higher levels of abstraction creation and use you use the lower mathematical level as more or less a carrier wave of the higher level abstraction, than for the purpose of performing a mathematical calculation. The analogy is that of using radio waves to carry the music you hear over the radio, but the carrier wave is discardedafter it has done it job. Likewise, the mathematics of computers boils down to binary flipping of transistor swiches upon which the higher level of mathematics is carried upon.

    With a correct approach to the abstraction manipulation machine computers really are, we can accomplish a lot more, similar to the difference between using the limitation of roman numerals in math vs. the decimal system with its zero place holder.

  13. Teh Maths by ShakaUVM · · Score: 4, Insightful

    This is something I've thought a lot about. There have been any number of times that math has helped me in my software development efforts. Things like trig to predict the path of a moving target in Robowars (back when I was in high school) to various vector and angle related maths in CustomTF for Quake 1 (www.customtf.com) to partial derivatives to calculate the slope on a surface. I've also needed math for various economics related things over the years, and probability and statistics have also been exceptionally useful to me. Currently I'm having to decipher a guy's code which is all eigenmath, so my linear algebra course is saving me from having to hire someone just to explain all the math to me.

    But the kicker is that you can't just tell a student that they should "study vector math" because one day they'll write a Quake Mod, because, truth be told, they probably won't. It's the trouble with all examples you give when students ask how math will be useful -- I could pull any number of examples from my life, but the problem is, they probably won't happen in a student's life. Instead, they'll have their own trials. The best you can tell someone is to study all the math they can, because some day it *might* be useful, and they'll want to have that tool in their toolkit.

    And that's just not a very satisfying answer to students who want to make sure that they'll be damn well using what you're teaching in the future.

    But believe me, I thought I'd never have an application for eigenvectors, and now not only do I have to clean out my brain on the topic, but I have to parse someone else's code (PhD thesis code no less) and add functionality to it. Two other friends of mine got stuck on legacy Fortran apps which are essentially mathematical solvers (one for differential equations, the other for huge linear algebra problems), and both of them are extremely happy they paid attention in their respective math classes.

    So, yeah. To CSE students out there: take math. Pay attention. It could very well save your neck some day at a job, and if it doesn't, at least try to make it interesting to yourself to think of applications where you might use them. All math through the first two years in college can find applications for it quite easily.

  14. Re:wahay! by smilindog2000 · · Score: 5, Interesting

    I sometimes run into great algorithm programmers who were poor at math, but they're rare, and usually can be explained away based on what kind of drugs they did in college. For a good algorithms guy, I love hiring good mathematicians and physicists. You can train them into great programmers a lot quicker than the other way around. However, algorithms are really a very small part of the programming space we work in. I choose to work in this space because it suits me, but most programmers never need calculus. To build a tree-based data structure and a GUI to drive it takes about an 8th grade level of knowledge. Doing a GUI really well takes creativity I've never had (apparently a lot of guys like me work at M$. I don't know where Apple finds it's GUI guys).

    The summary of the author's points in the article make the book sound dead wrong on several counts, though it could just be the review. Procedural languages are the natural way to code most programs, and here's why: we've been recording recipes as a sequence of steps, with if statements and loops, since the invention of writing. It's become encoded in our genes. That's really all that early computer scientists put in our early languages like FORTRAN. It's all the stuff we've added since then that's up for debate, in my mind. The author makes money by pushing the boundaries of computing model research. I get big programs written by teams by restricting what language features are used, and how. I'd be interesting to debate the ideas, point by point.

    --
    Beer is proof that God loves us, and wants us to be happy.
  15. Anti-Intellectualism by QuoteMstr · · Score: 3, Insightful

    Algorithms exist whether you think about them or not, but if you don't think about them, you'll accidentally create terrible ones.

    Just as few telescope makers are astrophysicists, most programmers aren't computer scientists. The author himself is evidently not one. Instead, he is one of the more vocal members of an angry, ignorant mob trying to burn down the edifice of computer science. Its members do not understand it, so they fear it and try to destroy it --- look what's happened to computer science at universities!

    It was bad enough when courses about a programming language replaced ones about algorithms and data structures (I'm looking at you, Java and D-flat). It was bad enough when pure profit became the raison d'etre of computer science departments. It was bad enough when I noticed my peers start to joke about how they didn't care about this "maths bullshit" and just wanted to earn more money. It was bad enough when the object, not the bit, became the fundamental unit of information.

    But what this author advocates is still worse. He's proposing that we replace the study of computer science with a vocational programming, and call that emaciated husk "computer science." We already have a "theory of process expression", and that's the rigorous of algorithms and data structures. We've constructed that over the past 50-odd years, and it's served us quite well.

    That field has given us not only staples, like A* pathfinding, but a whole vocabulary with which we can talk about algorithms -- how do you say that a scheduler is O(log N) the number of processes except to, well, say it's O(log N)? You can't talk about computer science without talking about algorithms.

    The author's fearful denunciation of algorithms is only one manifestation of the anti-intellectualism that's sweeping computer science. "We don't need to understand the underpinnings of how things work", the angry mob chants, "but only implement the right interfaces and everything will happen automatically."

    The members of this angry mob sometimes manage to cobble something of a program together, but it's more like a huge rock pile than a colonnade. It often barely works, uses too much memory, doesn't handle corner cases, and is likely to crash. (See worsethanfailure.com.) Members of this mob even think that if the same algorithm is expressed in two different languages, it's two different processes. People like this ask painful questions like, "i know quicksort in C# but can someone teach it to me in PHP?"

    Argh.

    Even "new" developments in programming are just new claptraps for old ideas, with fashions that come and go over the years. The only really new things are algorithms, and increasingly, we're calling people who couldn't independently create bubble sort "computer scientists." It's ridiculous. Call computer science what it is, and create a separate label and department for people who can program, but not discover new things.

    It's this idea that one doesn't need to understand or think to be successful that's at the center of the article, and it's not just affecting computer science. Look around you. I wonder whether we'll fall into an old science fiction cliché and regress so far that we are unable to understand or recreate the technology of our ancestors.

  16. I think the author is making a more subtle point by Stradivarius · · Score: 4, Insightful

    I believe the author's point isn't that you don't need to know any mathematics, or that it doesn't have an important role to play in CS. He's simply arguing that some of the main issues in computer science are not fundamentally mathematical problems (even if they require some mathematics).

    If you buy that argument, then treating CS as if it were merely simply another branch of mathematics will not help solve those problems.

    Of course, this also takes us into the perennial debate between where to draw the line between "computer science" and "software engineering". One could certainly define away the author's problem by saying that his examples are software engineering issues rather than computer science issues. And it's true that it's software engineering has been driving a lot of the theory with respect to expressiveness (design patterns and the like). But that view also seems to really impoverish computer science - if all you leave the field of computer science is the stereotypical mathematics, why not just become an applied mathematics major?

  17. Some people shouldn't code production systems by QuoteMstr · · Score: 4, Insightful

    Let me make this clear: your ability to write code in no way makes you a computer scientist. It's like saying that the ability to operate a forklift makes you a structural engineer. Stop it already.

    That said, I'm sure you're good at what you do. I bet you can write good code in VB, as well as many other languages. This isn't a personal insult. VB, PHP, and other brutish languages are equally bad in my eyes.

    These languages are brutish because they oversimplify key concepts. That oversimplification also makes them attractive to new programmers, and new programmers universally write terrible code. The languages themselves aren't bad, the coders are. That said, more experienced coders will generally choose more capable languages, so most of the time, a program written in a brutish language will be a bad one.

    We need fewer programmers, not more. Maybe professional certification would help somewhat.

    (Incidentally, we were lucky that Javascript became the de-facto client-side web language. We could have done far, far worse, and although we can change server languages, we can't change a user's web browser!)

    1. Re:Some people shouldn't code production systems by GTMoogle · · Score: 3, Insightful

      Who needs fewer programmers? Some programmers would have higher salaries. Some companies would have better code. Many video games might not exist. Would linux? Firefox? Would computers be as useful today if all those crappy enterprise VB applications had consumed all the programming power that currently invests itself in more generally useful areas?

      I agree professional certification may help improve software in critical areas. Hell, at my workplace we sometimes hire EEs over CS if they're capable of learning to code. CS certification would probably improve our applicant pool (but we probably couldn't afford to hire them). It seems to me that it would also have many deleterious effects if it the requirement for it was applied with too wide a brush.

    2. Re:Some people shouldn't code production systems by FishWithAHammer · · Score: 4, Insightful

      And then you have circumstances where quality programmers (myself, not to toot my own horn too much) are then screwed because your Almighty Certifications cost an arm and a leg.

      Certifications aren't worth the paper they're printed on. (The same, it seems, goes for degrees.)

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    3. Re:Some people shouldn't code production systems by Splab · · Score: 4, Funny

      I bet you couldn't identify a NP hard problem if it came up and ate all your CPU cycles.

  18. Re:wahay! by atrocious+cowpat · · Score: 5, Interesting

    "Doing a GUI really well takes creativity I've never had (apparently a lot of guys like me work at M$. I don't know where Apple finds it's GUI guys)."

    Maybe the question should rather be: Why doesn't Microsoft look for the kind of GUI-guys Apple hires. And the answer to that might well be found at the top of each company. A quote from Steve Jobs' Commencement address at Stanford (June 12, 2005):

    "Because I had dropped out [of college] and didn't have to take the normal classes, I decided to take a calligraphy class [...]. It was beautiful, historical, artistically subtle in a way that science can't capture, and I found it fascinating. None of this had even a hope of any practical application in my life. But ten years later, when we were designing the first Macintosh computer, it all came back to me. And we designed it all into the Mac. It was the first computer with beautiful typography. If I had never dropped in on that single course in college, the Mac would have never had multiple typefaces or proportionally spaced fonts. And since Windows just copied the Mac, its likely that no personal computer would have them. If I had never dropped out, I would have never dropped in on this calligraphy class, and personal computers might not have the wonderful typography that they do."

    Read the whole thing, it's quite interesting (if not to say: inspiring).

    --
    sig? Oh, that sig...
  19. Re:I am able by smittyoneeach · · Score: 4, Funny

    You were off by 19787949 - 1 = 19787948 in your calculation.
    However aren't they all integers, and therefore morally equivalent?

    --
    Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  20. Re:I think the author is making a more subtle poin by neillewis · · Score: 4, Informative

    A lot of the criticism of this guy seems to be knee-jerk defensiveness. Read his papers on 'NULL Convention Logic' and its applicability to asynchronous circuit design and you will see where he is coming from.

  21. Lemme guess by Opportunist · · Score: 4, Insightful

    The author really sucks at math but heard that there's big bucks in the computer stuff, right?

    Computers are (by their very definition as well as by the word used to describe them) mathematical machines. A computer can essentially do NOTHING BUT calculate. It can in its core add, subtract, shift and move data around. How is this supposed to work without math?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  22. Without math -- you get lost in the code! by syn1kk · · Score: 5, Interesting

    I am a DSP programmer, which basically means that all the stuff I code are mathematical formulas transformed into C code. I mention DSP because writing DSP algorithms forces the programmer to know his math really well... enough so that he can distill the complex math into an efficient C code implementation.

    I remember trying to get my specific algorithm to run under 500 micro seconds and the best I could get was like 10000 micro seconds. My coworker who looked at the underlying math equations for my code easily saw a better solution just by looking at the math equations for 5 minutes. After I changed my code to suit the new math equation I got my code to run at 280 micro seconds.

    The whole point of this example:
    When you approach the solution from a mathematical viewpoint, the mathematical viewpoint lets you see more clearly how to optimize an algorithm. In my case, I got lost looking at the C code and missed the elegant mathematical solution because I did not look at the math equations. So I ended up not being able to "distill the complex math into an efficient C code implementation" to find the elegant solution.

    In my case the elegant-math-derived-solution was about 35 times faster (10000 / 280) than the original solution I had come up with.

    -----

    Bottom line: The syntax and complex notations used for math equations lets you look at a problem from a much higher level of abstraction and this higher level of abstraction is much more conducive to seeing the elegant best solution (solutions that improve your algorithm by an orders of magnitude rather than solutions that improve your algorithm by some linear constant).

    p.s. if you were wondering what I was working on --> the function was a GMSK modulator ( http://en.wikipedia.org/wiki/GMSK ) for a transmitter.

  23. Re:"Informatics" - no, please NO! by jawtheshark · · Score: 3, Informative

    Actually, "Informatics" (which is, as you say, an incorrect term in English) is used in other languages to label "Computer Science". In Dutch it is "Informatica", in German it is "Informatik" and in French is "Informatique" (sorry, I now am at the boundaries of my own language skills). All there translate to "Computer Science".

    I have to admit that I prefer the English term, because it says much more than the Dutch, French and German terms. Fact is: "Informatics" is the same thing as "Computer Science".

    Go to wikipedia, search for "Computer Science" and see what the languages I mention translate to. (Try "Nederlands", "Français" and "Deutsch" in the left hand column.

    --
    Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
  24. Re:$1 billion error at Fannie Mae by Anonymous Coward · · Score: 5, Informative

    Bewcause it doesn't say anything at all like he's claiming it says.

    It was garden variety executive directed securities fraud. Not errors created by poor VB scripts in Excel.

    VI. MISAPPLICATIONS OF GAAP, WEAK INTERNAL CONTROLS, AND
    IMPROPER EARNINGS MANAGEMENT
    As noted in previous chapters of this report, the extreme predictability of the financial results reported by Fannie Mae from 1998 through 2003 was an illusion deliberately and systematically created by senior management. This chapter provides specific examples how senior executives exploited the weaknesses of the Enterprise's accounting to accomplish improper earnings management and misapply Generally Accepted Accounting Principles (GAAP), and how they used a variety of transactions and accounting manipulations to fine-tune the Enterprise's annual earnings results. Those actions aimed to perpetuate management's reputation for achieving smooth and predictable double-digit growth in earnings per share and for keeping Fannie Mae's risk low, while assuring maximum funding of the pool from which senior management would receive bonus payments under the Enterprise's Annual Incentive Plan as well as maximum payments under other, longer-term executive compensation plans.
    To provide context for the technical material that follows, the chapter first expands on several issues raised in the previous chapters by elaborating on the concept of improper earnings management and describing the circumstances that demonstrate that Fannie Mae senior management must have been aware of the evolving official concerns about such practices.

    Following those discussions, the chapter reviews the improper accounting policies and control weaknesses that created opportunities for inappropriate manipulation of earnings at the Enterprise. The chapter then describes inappropriate accounting undertaken to avoid recording other-than-temporary impairment losses to avoid earnings volatility. The chapter concludes with discussions of several additional techniques used by senior management to fine-tune reported earnings results.
    The actions and inactions of Fannie Mae senior management described in this chapter constituted unsafe and unsound practices that involved failures to comply with a number of statutory and other requirements. Several independent authorities, for example, require the Enterprise to verify and submit financial information. The Fannie Mae Charter Act--the statute that created the Enterprise--specifically requires that quarterly and annual reports of financial conditions and operations be prepared in accordance with GAAP.1 The Federal Housing Enterprises Financial Safety and Soundness Act of 1992, OFHEO's organic statute, requires Fannie Mae to provide OFHEO with reports on its financial condition and operations.

    Similarly, regulations promulgated by OFHEO under that statute require the Enterprise to prepare and submit financial and other disclosures that include supporting financial information and certifications, on matters such as its financial condition, the results of its operations, business developments, and management's expectations.

    Moreover, in accordance with applicable safety and soundness authorities, Fannie Mae should have had an effective system of internal controls in place under which:
    policies and procedures would be sufficient to assure that the organizational structure of the Enterprise and the assignment of responsibilities within that structure would provide clear accountability;
    policies and procedures would be adequate to manage and safeguard assets, and assure compliance with applicable law and regulation;4
    policies and procedures would assure reports and documents would be generated that are timely, complete, and sufficient for directors and management to make informed decisions by providing relevant information with an appropriate level of detail; and
    policies and procedures for managing changes in risk would be sufficient to permit the prudent management of balance sh

  25. I could care less about Computer Science by wrook · · Score: 3, Insightful

    I really don't care what you do with Computer Science. There is a lot of research that requires math, as others have pointed out. And a lot of it is really valuable. Equally there is a lot of research bundled under "computer science" (because it uses computers I guess) that requires no math. Whatever.

    What I'd like is an arts program that concentrates on programming. I'd like something that stresses *reading* and *writing*. I want people to learn how to *communicate* in these programming languages; not just with the computer, but also with their fellow programmers. I'd like people to do research in language design where they ask the question, "How can I allow the programmer to be more expressive about their intent?" I'd like classes on collaborative design. I could go on forever.

    I was at the art gallery the other day and wandered into the modern art section. They had a display of a particular type of performance art where someone would write out a description of an artwork on 3x5 index cards. A bunch of other artists would take the description and make the art. Along with the index cards and pictures of the finished work, there were a couple of letters. The letters were describing the disappointment the original artists had in the finished work. They even went so far as to accuse the artists following the instructions as being "incompetent".

    I described this to a programmer colleague of mine. His response was, "Wow... I didn't know I was a performance artist". I can count the number of times in the last 20 years that I've had to do hard math in my job as a programmer on my fingers. But questions like, "How the hell did you think *that* was readable", "How can I turn a bunch of requirements into something that isn't crap", "How do I get 10 guys working on a project and have a single vision", etc, etc, etc; those questions I ask every day.

    Sure computer science is important and personally I think math is a part of that. But, someday I hope someone will realize that programming is an *artistic* endeavor and we need to do a crap load of research in that area.

  26. Re:wahay! by kestasjk · · Score: 4, Insightful

    It's lucky Jobs went to his calligraphy classes; if he hadn't we'd all still be using monochrome terminals. (A pretty arrogant thing to imply)

    --
    // MD_Update(&m,buf,j);
  27. Re:The True Nature of Computing by smallfries · · Score: 4, Insightful

    What you have written is 100% nonsense and puts you in exactly the same crank camp as Fant. It is always interesting to hear people that don't understand computer science describe what is wrong with it. The model of interaction that you (and he) describe is normally called Reactive software, and it is true to say that it cannot be modelled by a Turing Machine as it performs interaction continuously rather than at the beginning and end of the computation.

    From here you've both made a giant leap to assume that programs can't be described by an algorithm. You haven't understood that the difference between a "computation" and "reactive software" is actually a technical triviality that is easily overcome. Indeed it is so trivial that most languages simply ignore it and have stateful operations for input/output. Reactive programs are normally modelled as a sequence of algorithmic steps, everything that the program does apart from sending / receiving data is modelled by an algorithm. So we can either consider this "non-algorithm" to be a sequence of algorithms or consider the program as an algorithm operating over a larger state that includes the environment. The input/output actions become alrgorithmic state transitions over the program/environment state. Look at the way programs in CSP/CCS or other process algebra are written to how this works. To see how the theory of algorithms can be applied to reactive systems take a look at multi-headed Turing Machines.

    Finally, if you're going to lob a technical term into a discussion then you should understand what it means. Automaton is a well defined term in CS, and it doesn't mean what you think. In particular what you are describing is not a decision problem and so there is not a problem of language recognition to be solved. I vaguely remembering reading the crank research that you are pointing before, and would like to ask you a simple question. Name one problem that you believe can be computed by a UBM, but not by a UTM?

    --
    Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
  28. Holy ignorant masses Batman! by Zarf · · Score: 4, Insightful
    From the article:

    "The notion of the algorithm," he concludes "simply does not provide conceptual enlightenment for the questions that most computer scientists are concerned with."

    The assertion that computer science is not math is similar to the assertion made in the book "The World is Flat" saying the world is now "flatter" than it used to be. In the case of the flat world, Friedman (the author of "The World is Flat") claims the world is flat to create a sense of shock that he can then use to get his message about globalization across. In the case of "computer science is not math" Fant here is trying first to shock as a method of capturing attention...

    Most Americans use math in the singular. The Brits say maths. That is because there are multiple branches of mathematics. What we are discovering is that the tie between arithmetic and calculus and computer science is falsely reinforced. The fact is there are other branches of mathematics that are more important to computer science. There are also many new branches of mathematics that need to be developed in order to solve the new kinds of problems we are trying to solve in modern computer science.

    I am really bothered by programmers who, when I interview them, say they have been writing software for years and can't remember ever having to use math.

    I know they can't possibly mean that... or they don't know what math is...

    I know that in several years of programming you must have at least been tempted to write an if statement or at least one loop of some kind.

    The if statement uses a form of algebra called boolean algebra. It was named after George Boole who was very much a mathematician. I know that there are many programmers today who use the if statement and this form of mathematics makes up a large part of many programmer's jobs. I guess it must be falling out of fashion.

    I know how to perform boolean algebraic operations on a white board and I have many times been confronted with a gigantic morass of if and else if statements and using simple truth tables and a little boolean math have reduced enormous sets of ifs down to just a few.

    The new computer science needs to focus on solving problems involving processes. Processes are like algorithms in that they have a set of instructions but they are unlike algorithms in that they also have many temporal components and may exhibit parallelism, asynchronous invocations, and may not have a finite product. These are the types of problems addressed in newer mathematic disciplines that are trying to see information processes not as tied to computing machinery but as tied to the natural world.

    Computer Science may point to a new kind of science that describes an underlying natural computational order of the universe. We are starting to observe computational processes everywhere, in the brains of animals, to the interactions of ecosystems, to quantum mechanics. We may lack the right mathematics to describe these things and we may have to invent new kinds of math but that doesn't mean that math becomes unimportant. An understanding of math can help when studying logic and so too would it help in studying any new disciplines that we may need to invent.

    New kinds of math are invented every day to describe new kinds of problems. To say you don't need math to study any formal science let alone computer science is just silly. It is just something shocking to say that grabs attention... and the article nearly contradicts itself by the end... and it's only 7 paragraphs. The distinction Fant makes is nearly academic. Just as the distinction between a Statistician, a Geometer ( a mathematician who studies geometry ), and a Logician is academic. Yet that is not what the readers of the headline will read... Fant is arguing to make computer science a new kind of science much as Wolfram has. Yet it would be sil

    --
    [signature]
  29. Re:wahay! by qdaku · · Score: 3, Insightful

    Most engineers never need calculus either, but we still take an awful lot. Why use does a geological engineer have for vector calculus? You'd be surprised where it shows up sometimes. But you need to know it to understand what's going on behind the scenes in various "standard" equations, modeling programs, etc., so you don't blindly follow what's laid down in a textbook. Most of the great engineers I know in industry and research (pretty closely connected in my industry actually) are also damn sharp at math.

  30. Re:wahay! by GreatBunzinni · · Score: 5, Insightful

    If I had never dropped out, I would have never dropped in on this calligraphy class, and personal computers might not have the wonderful typography that they do.

    Oh I see. All this time I was lead to believe that Donald Knuth created TeX to satisfy the desperate need for a half decent digital typography tool and after all it must have been due to some class that steve jobs took when he dropped out of college. Knowing that TeX remains to this day the best typesetting system and knowing a bit about Adobe and the history of PostScript, I guess that that half baked assertion makes sense and must be true.

    ...or maybe not.

    Please. Steve Jobs doesn't walk over water, nor is he behind every single thing which can be accounted as progress in the computer world. This whole jobs-worshiping thing is starting to become ridiculous.

    --
    Slashdot, fix your code or at least hire someone who is competent at it to do it for you.
  31. Re:Computer Science without math... by itwerx · · Score: 4, Insightful

    is the same as writing litterature with a programming language.

    The reason computer science is so heavily influenced by math is the binary architecture that every piece of hardware is designed around. Every real world problem, right down to choosing the color of a font, has to be translated into the digital world by algorithmic approximation - a lot of math! The problem is that it is this very abstraction that makes computers so "flexible" in what they can do. Analog computers existed many years ago but they could only ever be built for a single purpose.
          Unfortunately(?) it is much easier to design and mass produce something which is based on a finite lowest common denominator (bits) than it is to do so based on the continuum that a non-digital solution would require.
          That said, who's to say that a beautiful painting rendered in Gimp/PhotoShop isn't a program of sorts? Certainly it has input, (from the original creator), and output, (its effect on us), and the "code" can be modified to change both!

  32. Re:wahay! by neapolitan · · Score: 4, Insightful
    > I'd be interested to debate the ideas, point by point.

    Yes, but I wrote a new book that claims that debate is better off without logic. Early debating pioneers such as Kant and Aristotle imposed their logic background on the field, and this has hobbled debate ever since. I reject the idea of convincing arguments as a good way to resolve any conflict.

    --
    Slashdotter, ID #101. UIDs are in binary, right?
  33. Re:wahay! by Larry+Lightbulb · · Score: 3, Interesting

    Procedural languages are the natural way to code most programs, and here's why: we've been recording recipes as a sequence of steps, with if statements and loops, since the invention of writing. It's worth noting that about 150 years ago Isabella Mary Mayson, universally known as Mrs Beeton, changed how recipes were written. She had the radical idea of putting the ingredients at the start of the recipe, and came up with the thought that it might be a good idea to write how long something should be cooked for.
  34. Re:wahay! by smilindog2000 · · Score: 4, Funny

    Ha! I guess that's why I like to see all the variable declarations at the top of a function, and some kind of comment above that. I've also seen recipes with goto statements. I guess you could call it a spaghetti recipe? :-P

    --
    Beer is proof that God loves us, and wants us to be happy.
  35. Re:The True Nature of Computing by msuarezalvarez · · Score: 3, Insightful

    The algorithm is the worst thing to have happened to computing. It is the primary reason that software is unreliable. Programming is hard precisely because it is based on the algorithm. I hope that this new realization among some of us that computing should not be based on the algorithm becomes more widespread. It will usher in the next computer revolution.

    Wow. That's probably the most non-sensical statement I've read in Slashdot in a while, including the huge iraq-related threads... Quite an accomplishment!

  36. Re:Computer Science without math... by fractoid · · Score: 3, Insightful

    You probably aren't programming anything that requires math. Try 3D graphics programming - you need a lot of linear algebra, and some calculus if you're doing any kind of shading. Physics simulations require more differential equations than you can shake a stick at. Lossy compression requires frequency analysis and coordinate transforms. Of course, making business database front ends doesn't require much in the way of maths... *sigh* :/

    --
    Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  37. Re:Computer Science without math... by Apro+im · · Score: 3, Interesting

    ... and here we find the fundamental problem. Programming != Computer Science.

    More accurately, a programmer is not necessarily a computer scientist any more than a computer scientist is necessarily a programmer. Neither is better or worse than the other, and both should know something about the other's skill set, but in practice, there are many amazing programmers who are poor computer scientists, and even more great computer scientists who are poor programmers.

    I would classify programmers as people who can get a computer to do what they want it to, and the measure of the skill of a programmer is how their code performs on some set of metrics (performance, reusability, readability, etc.)

    On the other hand, computer scientists are people who figure out what they can get a computer to do and how to do it. More often than not, these people work in research labs and in academia, and their measure of performance is how many (usefully) novel methods they've found of doing things or how many new things they've figured out they can make computers do. In most cases, aptitude in more advanced math does help computer scientists, although in some sub-fields, there is less dependency on this.