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The Rules of the Swarm

Hugh Pickens writes "Researchers are starting to discover the simple rules that allow swarms of thousands of relatively simple animals to form a collective brain able to make decisions and move like a single organism. To get a sense of swarms, Dr. Iain Couzin, a mathematical biologist at the Collective Animal Behaviour Laboratory at Princeton University, builds computer models of virtual swarms with thousands of individual agents that he can program to follow a few simple rules. Among the findings are that swarm behavior has patterns common to many different species, that just as liquid water can suddenly begin to boil, swarm behavior can also change abruptly in character, and that just a few leaders can guide a swarm effectively by creating a bias in the swarm's movement that steers it in a particular direction. The rules of the swarm may also apply to the cells inside our bodies and researchers are working with cancer biologists to discover the rules by which cancer cells work together to build tumors or migrate through tissues. Even brain cells may follow the same rules for collective behavior seen in locusts or fish. "How does your brain take this information and come to a collective decision about what you're seeing?" Dr. Couzin says. The answer, he suspects, may lie in our inner swarm."

166 comments

  1. I live for the swarm by stoolpigeon · · Score: 4, Funny

    Spawn more overlords.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:I live for the swarm by UnderDark · · Score: 4, Funny

      Can not build more Overlords: More minerals required!

    2. Re:I live for the swarm by Anonymous Coward · · Score: 0

      You require additional pylons.

    3. Re:I live for the swarm by Anonymous Coward · · Score: 0

      We need focus!

    4. Re:I live for the swarm by ILuvRamen · · Score: 1

      nah ah! You must be using teh mineral hackz if you have that many units already! cheater! *uses disconnect hack*
      Btw this article is idiotic. Cancer cells use principles of chemistry to move. Swarms used intelligent neural networks aka millions of neuron cells, not one cell. There's absolutely no corrolation in how each works beyond pure coincidence. They just added that BS to cover the fact that their research has no purpose at the moment. I hate people who study something with no purpose other than they think it's cool and then hope they stumble upon something useable to technology. Btw this dumb study is brought to you by the same school that closed down the PEAR institute. If you're going to study something ridiculous and seemingly pointless, at least make it about human psychic abilities!

      --
      Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    5. Re:I live for the swarm by Anonymous Coward · · Score: 1, Funny

      You require more vespian gas.

    6. Re:I live for the swarm by renegadesx · · Score: 1

      This just in...

      There is a new overmind growing on char

      News at 11

      --
      Make SELinux enforcing again!
    7. Re:I live for the swarm by zippthorne · · Score: 1

      At least the zerg make sense.

      If all the Terrans you're going to have are in the first command center and just get "trained" by the barracks, how come you can hit the psi limit even after getting a hundred marines killed?

      --
      Can you be Even More Awesome?!
    8. Re:I live for the swarm by khallow · · Score: 1

      Cancer cells use principles of chemistry to move. Swarms used intelligent neural networks aka millions of neuron cells, not one cell. There's absolutely no corrolation in how each works beyond pure coincidence.

      Then you don't get it. In either case, you have a population of cells or organisms with some sort of rudimentary communication ability able to perform interesting large scale behavior. All you need in your component units is some sort of movement and communication, then you can have swarming behavior.
    9. Re:I live for the swarm by Jamil+Karim · · Score: 1

      At least the zerg make sense.

      If all the Terrans you're going to have are in the first command center and just get "trained" by the barracks, how come you can hit the psi limit even after getting a hundred marines killed? It's not a psi limit for the terrans - it is a supply limit. You only have enough supplies for a given number of marines.
    10. Re:I live for the swarm by kiddygrinder · · Score: 1

      heh, i'm a little drunk and i was trying to say something along those lines. very nicely put, i'm glad i invoked my 3 rewrites and it's not worth posting rule.

      --
      This is a joke. I am joking. Joke joke joke.
  2. Strength is irrelevent by Wonko+the+Sane · · Score: 2, Funny

    You will be assimilated

    1. Re:Strength is irrelevent by jagdish · · Score: 2, Funny

      Jesus is returning, Resistance is futile.

    2. Re:Strength is irrelevent by laejoh · · Score: 0

      Spelling is irrelevent. Me fail english???

    3. Re:Strength is irrelevent by Sproggit · · Score: 1

      How many christians does it take to change a light bulb?
      .
      .
      .
      .
      .
      .
      .
      .
      .
      ZERO, they just wait thousands of years for the old one to come back to life...

  3. it's funny because it's true by User+956 · · Score: 4, Funny

    Researchers are starting to discover the simple rules that allow swarms of thousands of relatively simple animals to form a collective brain able to make decisions and move like a single organism.

    Strangely enough, it also explains republican voting habits.

    --
    The theory of relativity doesn't work right in Arkansas.
    1. Re:it's funny because it's true by Anonymous Coward · · Score: 1, Interesting

      Yes, because of course the average (and I mean **average**) Democrats is any more informed and makes their decision based on their indepth knowledge of the issues and having weighed all options...

      Jeebus. Just shut up. The fact is that MOST people vote for whomever is offering them what they want, be it welfare or bombing some turd-world country. The few rational, enlightened individuals who are NOT bent on exploiting the mob tendencies of the voting bloc for either party (if you think Democratic or Republican candidates say what they say because they believe it and not just because they know that certain segments of the population will come to heal and show up on election day, then please tell me - what does it feel like to be part of a hoard?) support neither the Republicans nor the Democrats. However, there are few of those people despite the large numbers who speak against both. Most of them are just apathetic losers who can't be bothered, and that's a good thing for they shouldn't be voting anyway.

    2. Re:it's funny because it's true by Anonymous Coward · · Score: 3, Funny

      I'm sorry but I'm pretty sure that there is some kind of new law that says you can't write this kind of response without mentioning Ron Paul.

    3. Re:it's funny because it's true by Anonymous Coward · · Score: 0

      Jeebus. Just shut up. The fact is that MOST people vote for whomever is offering them what they want, be it welfare or bombing some turd-world country.
      it's not even that anymore... look at how political zealotry works- it isn't so much the issues of the party as it is being in a group of like-minded people, fitting in and attacking the other side. take a look at the voting stats on bills, they are very very partisan and if one party supports it, the other violently opposes it and condemns any one who votes otherwise.
    4. Re:it's funny because it's true by Anonymous Coward · · Score: 0

      you're right there is quite a bit of bipartisanship these days, and as a former republican, well I blame the neo-cons.

    5. Re:it's funny because it's true by Anonymous Coward · · Score: 0

      Ron Paul is alright. I've met him.. actually got on CSPAN2 with him when a club I'm a member of in Arlington hosted him as our speaker. He's the only candidate on either side that isn't a flat lier, but in the long run, I don't really support most of his solutions. That is why I didn't mention him.

    6. Re:it's funny because it's true by DigiShaman · · Score: 4, Insightful

      That's right, keep the Republican jokes comming. Typical Slashdot "Swarm-think".

      Hey, I just discovered something...

      --
      Life is not for the lazy.
    7. Re:it's funny because it's true by Anonymous Coward · · Score: 1, Informative

      Actually, studies have been done and Democratic voters are generally less educated and less informed. See the book --> "If Democrats Had Brains, They'd Be Republicans" by Ann Coulter. Or just watch the people lined up to vote in any majority Democrat district. It's like watching the inmates milling around at the asylum. Some things are true whether you believe them or not.

    8. Re:it's funny because it's true by skoaldipper · · Score: 1

      That's right, keep the Republican jokes comming. Typical Slashdot "Swarm-think".

      Hey, I just discovered something...
      That we are the beekeepers?
      --
      I hope, when they die, cartoon characters have to answer for their sins.
    9. Re:it's funny because it's true by Eric52902 · · Score: 1

      You mean that people with similar points of view tend to congregate in the same venues? And here I was thinking /. was a diverse, representative cross-section of humanity...

    10. Re:it's funny because it's true by c6gunner · · Score: 4, Funny

      If slashdot were a swarm of bees, it would long ago have committed suicide by repeatedly attempting to mate with a toaster.

      "Ohh! Shiny gizmo!"

      *BZZZZT*

      "....what do you think happened to him?"
      "who cares? look at the shiny gizmo!"

    11. Re:it's funny because it's true by Anonymous Coward · · Score: 0

      Slashdot will always have a democrat bias, as most IT workers have some form of higher education.

    12. Re:it's funny because it's true by innerweb · · Score: 2, Interesting

      For our next trick, we will quote Rush Limbaugh and Howard Stern as principles of honesty and integrity in reporting.

      Group think is really a misnomer. Group think is really a large bunch of individuals not thinking (or thinking at a minimal level). So, republicans, democrats, libertarians, religious assemblies, whatever, is just minimal thinking individuals participating in groups guided by a few individuals in swarm behavior. It really does make so much sense this way. It has almost always worked when marketing. That is why marketers want a buzz about their ads and products, it promotes a swarm (mob) mentality about the product in question.

      It is funny, but I think this will have more impact on marketing in the next 10 years than anything else.

      InnerWeb

      --
      Freud might say that Intelligent Design is religion's ID.
    13. Re:it's funny because it's true by Greyfox · · Score: 3, Insightful

      Republican jokes aside, if crowd behaviors on a large scale are provably predictable with swarm rules, what does that say about individual free will? We like to think we have it but in the grand scheme of things I don't think we're any smarter than ants.

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    14. Re:it's funny because it's true by dafragsta · · Score: 1

      I've been saying for the past two years that we do indeed have free will, simply because the power of commmunication makes us uniquely self aware on a level most animals haven't attained, however, I don't think we are smarter than monkeys. We just have the ability to write things down and communicate so that the next monkeys benefit. I think real free will is only present when you consciously decide to do something that you don't do out of habit, or couldn't do absent-mindedly. It's the real beauty of the universe that ALLOWS us to feel special while being completely insignificant. Our perception and ability to share it is our only real unique gift. Free will as it's talked about in the Rush song is not quite what free will is. Free will requires tremendous focus.

    15. Re:it's funny because it's true by hey! · · Score: 1

      Actually, I'd say the median ("average" in this case is meaningless) Democrat is more likely to vote his political interests, the median Republican voter is more likely to vote the interests of the class he'd like to belong to. In a sense, middle class Republican voters are more altruistic. Alternatively you could say Democratic middle class voters see their interests aligned with the poor whereas the Republican middle class voters see their interests aligned with the rich. I should point out, however, that the poor class has lower barriers to entry.

      Otherwise, the main motivating factors are the same in either case, which is to win. Which is why you have evangelicals endorsing Giuliani, or labor activists endorsing Clinton. If you are a Republican you might not have noticed, but most Democratic activists don't like HRC. Not that she doesn't have her enthusiastic partisans in the party, but most look at her as a candidate they can live with, and who is doing what it takes to win.

      In both cases, there is something swarm like about the behavior, in that individuals are taking their cues from other like individuals around them. It's not that Republicans are uniformed about Giuliani's questionable credentials as a conservative (or Romney's for that matter), or HRC's questionable credentials as a liberal. It's just that the overriding factor is victory, and there is strength in numbers.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    16. Re:it's funny because it's true by The+Raven · · Score: 2, Interesting

      Overtones of Psychohistory. Luckily, later research into chaos and information theory has pretty much ruled out the possibility of Psychohistory being real.

      --
      "I will trust Google to 'do no evil' until the founders no longer run it." Hello Alphabet.
    17. Re:it's funny because it's true by Anonymous Coward · · Score: 0

      Slashtards talking politics??

      More DOTS!!
      More DOTS goddammit!!

    18. Re:it's funny because it's true by HeadlessNotAHorseman · · Score: 1

      That's why I like to do silly and unconventional things. I may be no smarter than an ant, but at least I look a little different to the other ants.

      --
      I like my coffee the way I like my women - roasted and ground up into little tiny pieces.
  4. More Human than Human by dasroot · · Score: 1

    Now we all know, but when will we actually learn...probably never.

  5. Gaia? by ynososiduts · · Score: 2, Insightful

    Maybe they are each part of the same consciousness? Have you not read Foundation's Edge?

    --
    622677120
    1. Re:Gaia? by FooAtWFU · · Score: 1

      Maybe they are. Maybe there's a flying spaghetti monster. Or an invisible pink unicorn. Or an honest politician. Wait, no, that's going too far.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    2. Re:Gaia? by Anonymous Coward · · Score: 0
      Well, I guess I don't have to, now, you insensitive clod.


      First Peanuts ruins Citizen Kane for me, then the Simpsons ruins Planet of the Apes, and now this. Well, you, Schultz, and Groening can rot in hell for all I care!

    3. Re:Gaia? by vandan · · Score: 1

      I have a single moderation point left, but I think I'd prefer to respond personally and congratulate you on your insight :)

    4. Re:Gaia? by Santana · · Score: 1

      "[...] look, see those birds? At some point a program was written to govern them. A program was written to watch over the trees, and the wind, the sunrise, and sunset." - The Oracle.

      Probably not a program as we know it, but maybe a spirit that governs the swarms.

      --
      The best way to predict the future is to invent it
    5. Re:Gaia? by Anonymous Coward · · Score: 0

      SELF GOVERNING SWARMS
      RTFA

    6. Re:Gaia? by Anonymous Coward · · Score: 0
      Oh, behave!
      .

      No mystic forces are involved. This isn't even news, except maybe the number of swarm members in play. It's just another example of emergent behaviour which cyberneticists and programmers have been trying to exploit for years.
      .

      Go Google 'emergent behaviour'; it's complex behaviour from the interaction of subunits following simple rules. The classic examples are Conway's 'Life', and Wolfram's 1-D cellular automata.
      .

      Swarm behaviour in humans is called sociology, or economics, or crowd control.
      .

      And you never had free will anyway - the Republicans take the free will glands out of newborns to sacrifice to Santa (they're powerful, but dumb).

  6. Just like fractals by Gabest · · Score: 5, Interesting

    We are already "cells" of a thing called "economy", for an alien the earth may just look like a single living being.

    1. Re:Just like fractals by Explodicle · · Score: 2, Informative

      We are already "cells" of a thing called "economy", for an alien the earth may just look like a single living being. See also: Gaia hypothesis.
    2. Re:Just like fractals by Anonymous Coward · · Score: 0

      I like to think that to an alien the earth looks like a bunch of gooey carbon being melted by the sun on a surface full of a harsh solvent and saying to themselves "yuck! I'm not cleaning that up"

  7. heh by Anonymous Coward · · Score: 0

    this guy has been playing wayyyyyyy too much starcraft. i shouldnt talk, i played it for 10 hours a day while in iraq in my stryker :P

    1. Re:heh by Anonymous Coward · · Score: 0

      oh yeah? how many hours a day did you spend being a useful soldier? our tax dollars at work

    2. Re:heh by Dark_MadMax666 · · Score: 1

      Damn. and heck what I was thinking -if I was in a stryker, in Iraq, I would find much more intersting things to play with than an old video game!

    3. Re:heh by Anonymous Coward · · Score: 0

      1. we do take breaks. 2. have you seen the inside of a stryker? all you need is a guy on the gun, and a guy in a back hatch to pull security. 3. if youre the crew, you really cant do much besides pull security and play video games to stay awake when you arent. 4. 140 degrees inside a stryker (ac? hah! theyre just starting come out with ac units for em), gotta keep sanity somehow, even if it involves a 100 marines and 20 or so firebats. 5. rest, rest, rest. we might be soldiers 24/7 over there, but theres a footnote to that: 24/7 means youre ready to go any time. there were days, weeks, where i slept only a few hours a day, and the rest i was pulling security, driving around, doing the stuff you think we do ALL the time. i only got to do the 10 hours a day of starcraft near the end because operations were winding down. now if you dont have a clue what we do, and how its like to work over there, just dont say anything. remember "if you dont have anything nice to say, then dont say anything at all". amazing how that phrase will get you far in life.

    4. Re:heh by Anonymous Coward · · Score: 0

      well, the heat and dust (you dont breathe air, you breathe dust) kills laptops often over there. so we used a special toy we got (thank you army!) to play it.

  8. Think of the movie potential by Anonymous Coward · · Score: 0

    Cannibal cricket^H^H^H^H^H^H^H^H^H^Hs on a forced march for protein and salt.

  9. First rule of the swarm by PPH · · Score: 2, Funny

    Nobody talks about the swarm.

    --
    Have gnu, will travel.
  10. I'm sure in some deep, dark basement by instantkarma1 · · Score: 1

    Stephan Wolfram is going "I told ya so."

    1. Re:I'm sure in some deep, dark basement by muoncatcher · · Score: 1

      I don't think the credit goes to Wolfram. He just popularized the idea, but the study of cellular automata goes back before him.

    2. Re:I'm sure in some deep, dark basement by BCGlorfindel · · Score: 2, Funny

      Stephan Wolfram is going "I told ya so."

      Wouldn't that be more like "WE told ya so".

    3. Re:I'm sure in some deep, dark basement by Anonymous Coward · · Score: 0

      Deep, dark basement? With his brains and money, the guy is probably getting more pussy than the bottom half of slashdot combined.

    4. Re:I'm sure in some deep, dark basement by etrywalt · · Score: 1

      Not only Wolfram, but also such as Robert B. Laughlin, N. Phuan Ong and Ravin N. Bhatt. These folks are showing that 'swarms' need not be 'alive' to produce something different (and unexpected from a reductionist perspective).

    5. Re:I'm sure in some deep, dark basement by sparkchaser · · Score: 1

      I never made it through that book. I really wanted to but I couldn't.

  11. I think the acient chinese may have been onto it.. by Anonymous Coward · · Score: 1, Interesting

    sounds an awful lot like our "chi"

  12. Collectively, of course by djupedal · · Score: 1

    I, for one, welcome our new Inner Swarm Overlord...

    Would it be redundant to say 'slashdot swarm effect?

    But seriously --- hunger, fright, spawning, yawning, roosting, cheering, migrating, hibernating, buying lotto tickets...you can't have a 'crowd' effect without a crowd, so discovering there is such a thing seems a bit like finding a bullet hole and then inventing the gun. All sounds a bit medieval if you ask me.

    I just want to know where the on/off switch is so I can control it...

    1. Re:Collectively, of course by Anonymous Coward · · Score: 1, Funny
      You forgot everyone's favorite, the mob effect... OK, what if everyone, as a group, decided not to act as a group? Not to mention the paradoxical possibilities of a Beowulf cluster of swarm driven computers...

      This message is endorsed by pi.
    2. Re:Collectively, of course by djupedal · · Score: 1

      "OK, what if everyone, as a group, decided not to act as a group."

      Exactly... Ok if I quote you? As a group, I mean.

      Now, everybody don't move - I want a picture of this one. Is everybody not ready?

    3. Re:Collectively, of course by Tribbin · · Score: 3, Insightful

      You got it all WRONG!!!

      A swarm has no overlord!

      --
      If you mod this up, your slashdot background will turn into a beautiful sunset!
    4. Re:Collectively, of course by djupedal · · Score: 1

      It would be the collective, or group, overlord. Sort of the all-4-1 & 1-4-all approach to the mob-acting-as-one big...really big...overlord.

      Are you with us?

    5. Re:Collectively, of course by Anonymous Coward · · Score: 1, Insightful

      Obviously you did TFA, but remember the part about small set of leaders steering the swarm? There is ready made recipe for domination over society: create biggest group of apparently (they just need to seem like they know what to do) authoritative and prominent figures, instruct them to "pull in same direction", give them TV time and voila! - your party rules. Now, if I understood well, it works by first forming a smaller, inner swarm of "leaders", among which you are the sole "leader of leaders" and then use iteration of same principle.

      There - whole science of politics in just a few lines of text above.

      It is disenchanting and frightening to learn that evolution proves (by tried-and-true in social animals' groups) mindless follower-ism is superior to human constant competition inside swarms.

      Now go and RULE!

  13. The Rules of THE SWARM by Null+Perception · · Score: 4, Funny

    1st RULE: You do not talk about THE SWARM. 2nd RULE: You DO NOT talk about THE SWARM.

    --
    Great new book on Evolution: The Greatest Show on Earth by Richard Dawkins
    1. Re:The Rules of THE SWARM by Tribbin · · Score: 1

      3rd rule; this is your first hyve? You've GOT to swarm.

      --
      If you mod this up, your slashdot background will turn into a beautiful sunset!
    2. Re:The Rules of THE SWARM by mkosmul · · Score: 1

      There is no SWARM.

  14. Rules of the Swarm by Misanthrope · · Score: 4, Funny

    Swarm Subtype

    A swarm is a collection of Fine, Diminutive, or Tiny creatures that acts as a single creature. A swarm has the characteristics of its type, except as noted here. A swarm has a single pool of Hit Dice and hit points, a single initiative modifier, a single speed, and a single Armor Class. A swarm makes saving throws as a single creature. A single swarm occupies a square (if it is made up of nonflying creatures) or a cube (of flying creatures) 10 feet on a side, but its reach is 0 feet, like its component creatures. In order to attack, it moves into an opponent's space, which provokes an attack of opportunity. It can occupy the same space as a creature of any size, since it crawls all over its prey. A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes an attack of opportunity if it does so. A swarm can move through cracks or holes large enough for its component creatures.

    A swarm of Tiny creatures consists of 300 nonflying creatures or 1,000 flying creatures. A swarm of Diminutive creatures consists of 1,500 nonflying creatures or 5,000 flying creatures. A swarm of Fine creatures consists of 10,000 creatures, whether they are flying or not. Swarms of nonflying creatures include many more creatures than could normally fit in a 10-foot square based on their normal space, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Larger swarms are represented by multiples of single swarms. The area occupied by a large swarm is completely shapeable, though the swarm usually remains in contiguous squares.
    Traits

    A swarm has no clear front or back and no discernable anatomy, so it is not subject to critical hits or flanking. A swarm made up of Tiny creatures takes half damage from slashing and piercing weapons. A swarm composed of Fine or Diminutive creatures is immune to all weapon damage. Reducing a swarm to 0 hit points or lower causes it to break up, though damage taken until that point does not degrade its ability to attack or resist attack. Swarms are never staggered or reduced to a dying state by damage. Also, they cannot be tripped, grappled, or bull rushed, and they cannot grapple an opponent.

    A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate), with the exception of mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) if the swarm has an Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.

    Swarms made up of Diminutive or Fine creatures are susceptible to high winds such as that created by a gust of wind spell. For purposes of determining the effects of wind on a swarm, treat the swarm as a creature of the same size as its constituent creatures. A swarm rendered unconscious by means of nonlethal damage becomes disorganized and dispersed, and does not reform until its hit points exceed its nonlethal damage.
    Swarm HD Swarm
    Base Damage
    1-5 1d6
    6-10 2d6
    11-15 3d6
    16-20 4d6
    21 or more 5d6
    Swarm Attack

    Creatures with the swarm subtype don't make standard melee attacks. Instead, they deal automatic damage to any creature whose space they occupy at the end of their move, with no attack roll needed. Swarm attacks are not subject to a miss chance for concealment or cover. A swarm's statistics block has "swarm" in the Attack and Full Attack entries, with no attack bonus given. The amount of damage a swarm deals is based on its Hit Dice, as shown in the table.

    A swarm's attacks are nonmagical, unless the swarm's description states otherwise. Damage reduction sufficient to reduce a swarm attack's damage to 0, being incorporeal, and other special abilities usually give a creature immunity (or at least resistance) to damage from a swarm. Some swarms

    1. Re:Rules of the Swarm by Anonymous Coward · · Score: 0

      D&D day's still got a hold of you? Me too, I'm knee deep in books and online shit, it only took what 3 days and I'm hooked, I need a twenty die program or something. Rolls, ..... "1" critical failure to beat "D&D addiction", spend $200 on books and miniatures, buy food only for game nights, quit showering and live in mom's basement clutching your miniatures squealing "precious, my precious..." until the transformation is complete and a short guy comes over from seven eleven, insisting you melt the your precious in the friar of DOOM!


      "Not! my precious..." - I growl

  15. The Rules of the Swarm... on slashdot. by Willbur · · Score: 5, Insightful

    When I read the summary my immediate response was that this was old news. It has been known for quite a while that cellular automata with simple rules can form universal Turing machines. That means that they can "form a collective brain" and "make decisions and move like a single organism". The interesting question then becomes; What "program" is your machine running, and how do you make it robust so that it works in the real world (with all the noise of nature)?

    The article is a popular science article, but addresses this, more interesting, question much more than the summary. They discuss some of the rules involved in specific situations (ants), and even look at "human swarms" (although that bit is a little cheesy). There is no general theory posited about how to make these rule sets though, apart from trial and error (in simulation if you can). They say that the researchers are starting to see patterns, but don't talk about what those patterns are - pity really, as that would have been very interesting.

    1. Re:The Rules of the Swarm... on slashdot. by markov_chain · · Score: 1

      Programs running on humans = religion

      Hackers = L. Ron Hubbard, whoever wrote the Bible, the Torah, etc.

      --
      Tsunami -- You can't bring a good wave down!
    2. Re:The Rules of the Swarm... on slashdot. by BorgCopyeditor · · Score: 1

      Programs running on humans = religion. Hackers = L. Ron Hubbard, whoever wrote the Bible, the Torah, etc.

      My inner swarm is whispering to me that 1992 called and wants its mass-market paperback scifi novel premise back.

      --
      Shop as usual. And avoid panic buying.
    3. Re:The Rules of the Swarm... on slashdot. by catmistake · · Score: 2, Interesting

      ~160 years ago, Søren Kierkegaard worked out the First Philosophy of the human swarm:
      The crowd is untruth.

    4. Re:The Rules of the Swarm... on slashdot. by m0nstr42 · · Score: 2, Interesting

      The article is a popular science article, but addresses this, more interesting, question much more than the summary. They discuss some of the rules involved in specific situations (ants), and even look at "human swarms" (although that bit is a little cheesy). There is no general theory posited about how to make these rule sets though, apart from trial and error (in simulation if you can). They say that the researchers are starting to see patterns, but don't talk about what those patterns are - pity really, as that would have been very interesting.
      Check out Dr. Couzin's web site: http://www.princeton.edu/~icouzin there are lots of great papers there.

      One common set of rules is (related to boids) 1. Move away from those closest to you. 2. Move towards those farthest from you. 3. Align with those in the middle.

      On the other hand, it would be erroneous to posit a common set of rules for every species. Different evolutionary pressures produce different behaviors in different situations. An interesting facet of this type of research is to see how different sets of parameters for the same set of rules can produce different behaviors, or different sequences of behaviors.
    5. Re:The Rules of the Swarm... on slashdot. by cyphercell · · Score: 1

      Is that an inner swarm of body thetans?

      --
      Under the influence of Post-Cyberpunk Gonzo Journalism
    6. Re:The Rules of the Swarm... on slashdot. by skiingyac · · Score: 2, Interesting

      I can't speak for him directly, but I've been to one of his talks and read a bunch of his papers. Basically, the 3 rules for bird/fish/etc movement are very simple and are surprisingly robust. But, it is extremely difficult to reverse-engineer the rules. Sure, those 3 rules are simple enough, but are they the ones actually used by the animals? You can't exactly ask them. And then there are questions about whether an individual gives more weight to a neighboring individual which it can only hear and not see (because it is behind them), or to what extent an individual's own sense of direction and instincts plays a part. Animals have tons of senses, each with tons of dimensions.

      Then there are behaviors like in geese where if one goose in a migrating flock is injured/sick/tired/dying, another goose will leave the flock (the rest of which continues on) and this other goose waits until the first goose is better (or dies) and then they continue the migration. What is the rule for that? It is just as hard to fine-tune a given set of rules except via experiment/simulation since there's not much mathematical theory behind this yet (though I believe he's got some started).

      Then there are things like, we'd like to make robot swarms and we want them to act like birds except do X instead of Y. Even if the natural behaviors are modeled it is very difficult to figure out what rules to add/change/delete to get the desired change. Or, we want the robots to do natural thing X, but we need some guarantee that they will do it with some level of accuracy and we need a kill switch in case they become self-aware. This field is wide open and is extremely interesting, because even if we're not explicitly mimicking natural phenomenon we are anyway when we have groups of things (computerized or otherwise) that have many individual components with complex and somewhat autonomous interactions.

    7. Re:The Rules of the Swarm... on slashdot. by upside · · Score: 1

      If you start on that path: any "ism", and "hackers" would include
      - Lenin
      - McCarthy

      You know, to people from some parts the ritual of swearing an oath of allegiance to a flag is a quite sinister form of programming. Who's hacking who there? That's right, nobody. It's swarm behaviour to enforce swarm cohesion.

      We all are programmed to take some things for granted, on which we base our interpretation of the world outside ourselves. Travel is great because interacting with others exposes many of your own "programs" that you'd otherwise never call to question. It seems to me the Internet doesn't seem to do that for some reason, despite the crosscontinental interaction.

      --
      I'm sorry if I haven't offended anyone
    8. Re:The Rules of the Swarm... on slashdot. by bendowling · · Score: 1
      I've recently been looking into boids. Such simple rules, but yet the behaviour is so complex.

      I think the actual boid rules are:

      Rule 1: Don't overcrowd near-by boids
      Rule 2: Move closer to near-by boids
      Rule 3: Move in the general direction of the other boids

      At least they're the 3 rules I used to implement boids in Python, using PyGame.

      It was great fun to write, and you can easily tweak the values to get quite different results.

    9. Re:The Rules of the Swarm... on slashdot. by m0nstr42 · · Score: 2, Informative

      Then there are things like, we'd like to make robot swarms and we want them to act like birds except do X instead of Y. Even if the natural behaviors are modeled it is very difficult to figure out what rules to add/change/delete to get the desired change. Or, we want the robots to do natural thing X, but we need some guarantee that they will do it with some level of accuracy and we need a kill switch in case they become self-aware. This field is wide open and is extremely interesting, because even if we're not explicitly mimicking natural phenomenon we are anyway when we have groups of things (computerized or otherwise) that have many individual components with complex and somewhat autonomous interactions.
      Check out http://www.princeton.edu/~naomi You will find several papers co-authored by Iain.

      We apply tools like nonlinear control theory and graph theory to study these kinds of "rules" with rigor, with the aim of a) designing robotic (specifically mobile sensor) networks that are bio-inspired in the way you mentioned and b) help the biologists by providing insight from our perspective.
    10. Re:The Rules of the Swarm... on slashdot. by m0nstr42 · · Score: 1

      They are similar rules to boids. The aim is a little different though.

      Nice game. Check out glSwarm. I always thought it would be fun to make a game based on these ideas.

    11. Re:The Rules of the Swarm... on slashdot. by aproposofwhat · · Score: 1

      If you start on that path: any "ism", and "hackers" would include

      - Lenin
      - McCarthy

      Hey, man, you left out George and Ringo again!

      Just 'cause Lenin and McCarthy got most of the songwriting credits, don't discount the contributions of the other two members of the combo...

      :P

      --
      One swallow does not a fellatrix make
    12. Re:The Rules of the Swarm... on slashdot. by dedalus2000 · · Score: 1

      Does that mean that .ism is the file extension for executables in the human brain.

      --
      My keyboads not woking popely.
    13. Re:The Rules of the Swarm... on slashdot. by Randym · · Score: 1

      No particular comment here -- I just want people to note my long-time .sig. It does raise interesting questions on exactly how a deterministic Turing machine is able to give rise to unpredictable behavior.

      --
      DNA is a Turing machine. You, however, being dynamic and emergent, are not.
  16. brain swarm by Anonymous Coward · · Score: 0

    reminds me of an old paper from '95 (Consciousness: More like Fame than Television):
    http://pp.kpnet.fi/seirioa/cdenn/concfame.htm

  17. Cheap shot: by Glowing+Fish · · Score: 1

    "How does your brain take this information and come to a collective decision about what you're seeing?" Dr. Couzin says. The answer, he suspects, may lie in our inner swarm."

    Which explains AOL!

    --
    Hopefully I didn't put any [] around my words.
    1. Re:Cheap shot: by Glowing+Fish · · Score: 1

      I just realized that not only was that a cheap shot, it wasn't funny.
      I apologize!

      --
      Hopefully I didn't put any [] around my words.
  18. Stand Alone Complex? by necro2607 · · Score: 2, Interesting

    "... just a few leaders can guide a swarm effectively by creating a bias in the swarm's movement that steers it in a particular direction"

    Wow, did this remind anyone else somewhat of Ghost In The Shell: Stand Alone Complex and the Laughing Man and Individual Eleven cases? Plus there is plenty of discussion throughout the series about how subtle influence by a select few can affect the whole of society, unnoticed. I know it's a bit different, but it's kind of unreal to be hearing about this in the news after having only just recently watched the two seasons of Stand Alone Complex episodes...

  19. Fresh Articles Please! by milsoRgen · · Score: 1

    This was just in Nation Geographic or Scientific American, one of those rags like that... Fresh articles please

    --
    I'm sick of following my dreams. I'm just going to ask where they're goin' and hook up with 'em later.
    1. Re:Fresh Articles Please! by snl2587 · · Score: 1

      It was featured yesterday in the New York Times. I believe there was something new in it.

      And if you're referring to analysis of swarm behavior, well, that's been around for a long time.

  20. Water never by Anonymous Coward · · Score: 0

    "suddenly" boils. There is always a build up of pressure and or temperature.

    1. Re:Water never by exp(pi*sqrt(163)) · · Score: 4, Insightful

      There's a distinct phase transition that forms a discontinuity. Here are some Phase diagrams showing how state depends on pressure and temperature. The point is that you don't get a continuous transition between liquid and gas, say, with a half-liquid/half-gas state. Phase diagrams exhibit distinct lines separating quite distinct regions. The idea here is that maybe swarms also have these kinds of discontinuous phase transitions.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
  21. *cough*cough* by yusing · · Score: 2

    My inner swarm tells me to suspect the validity of this concept when applied to educated individuals running free-will simulations.

    Not to mention my inner hippy.

    --

    "You must try to forget all you have learned. You must begin to dream." -- Sherwood Anderson

    1. Re:*cough*cough* by virtualXTC · · Score: 0

      I doubt that education makes one less likely to swarm. While you may be able to train people to critically think, so that they won't swarm around the underly stupid. Further even in less educated populations there always exist outliers to the social norms.

      Did you go to grade school, or where you a home-schooled hippy?

    2. Re:*cough*cough* by mrbobjoe · · Score: 1

      suspect the validity of this concept when applied to educated individuals running free-will simulations
      And this would please Hari Seldon, as an important aspect of Psychohistory is that the individuals involved must believe in their own free will.
      Knowledge of the rules controlling the swarms by the swarms themselves make the problem much more difficult (as if it wasn't hard enough already...)
    3. Re:*cough*cough* by upside · · Score: 1

      That's just you rejecting an unsettling proposition to feel more comfortable.

      Explain to me how are educated free-will people doing in foreign countries killing other human beings, if it's not the swarm/hive programming telling them it's the right thing to do.

      --
      I'm sorry if I haven't offended anyone
    4. Re:*cough*cough* by Anonymous Coward · · Score: 0

      You can predict what *most* people will do *most* of the time, but the predictions cannot be 100% accurate. You don't need a swarm model or anything fancy like that - simple statistical analysis of any population will tell you the same thing.

      The discrepancy between predictions and reality are the "God gap" in which free will lurks. If you don't think anyone has free will, you can say that the inaccuracies are due to statistical noise due to the impossibility of completely modelling the system, and nobody will be able to prove you are wrong. If you do think you have free will, you can say that inaccuracies are due to both statistical noise and free will, and again, nobody can prove you are wrong.

    5. Re:*cough*cough* by notrelevant · · Score: 1

      Hooray! I'm not crazy! For a long time I suspected I may be crazy but it turns out that all those "inner voices" clamoring for attention in my head are just my noisy "Swarm".

  22. algorithms by cynicsreport · · Score: 5, Informative

    There are several very interesting optimization algorithms based on swarm behavior, such as particle swarm optimization and ant colony optimization. These methods have a similar ability for non-linear optimization (and pattern recognition) as neural networks.

    --
    - Demosthenes
    cynicsreport.com
  23. Locusts and cannibalism by FleaPlus · · Score: 5, Interesting

    Cool to see Couzin on slashdot... I coincidentally saw a talk of his last week and gave him a brief lab tour. His own research is somewhat outside my area, but one of the most surprising things I recall from his talk is that marching locust swarms are apparently propelled by cannibalistic behavior. If I'm remembering correctly, baby locusts (before they've grown wings) in a region will feed in a pretty disorderly fashion. However, once salt and protein supplies start running low, they get hungry and start trying to eat each other. The researchers realized this when the locusts in their enclosure seemed to be mysteriously disappearing at a steady rate, due to being consumed by their peers. ;)

    In any case, once they start eating each other, the locusts start trying to chase the locusts in front of them, while simultaneously avoiding the locusts behind them trying to eat them. The emergent behavior is that the entire swarm moves as a mass until a new area is found where salt and protein supplies are plentiful enough to cause them to switch out of cannibalism-mode. This presumably has a number of ramification on how to control migration of locust swarms, which are an immense destroyer of food resources in the developing world.

    1. Re:Locusts and cannibalism by m0nstr42 · · Score: 2, Informative

      My favorite thing about Dr. Couzin is his willingness to work with people in other disciplines - particularly the "harder" sciences. It's mentioned towards the end of the article. My advisor, Naomi Leonard, and her students have published several papers with Iain as a co-author - see http://www.princeton.edu/~naomi/ and search for "Couzin" and "Levin" on the page for a few references. Dr. Grunbaum, who is also mentioned in the article, is great with this as well (also on the page). They are both fantastic guys to work with.

      And a shameless plug for my tiny contribution - http://www.princeton.edu/~dswain/publications/2007/DSCDC07.pdf

    2. Re:Locusts and cannibalism by skeftomai · · Score: 1

      When locusts swarm, are they ALWAYS chasing one another? Does the idea of there being several leaders in the swarm and the swarm moving due to a bias still play a part in the swarm's movement?

    3. Re:Locusts and cannibalism by Anonymous Coward · · Score: 0

      not always, but on average i'd think... the ones that aren't chasing are the ones in front, which when tire fall back to the ground. if oyu watch, locust clouds tend to "Roll" over the plains they ravage.

    4. Re:Locusts and cannibalism by MrHanky · · Score: 1

      That's an immensely cool image of Ayn Rand's so-called 'rational self-interest'. Not the cannibalism, but the swarm. (After all, Objectivism is based on a radical failure to understand Darwin.)

    5. Re:Locusts and cannibalism by hyades1 · · Score: 1

      I wonder whether the cannibalism model might be applied to lawyers? Trace the path of destruction from law schools all over the country to Washington, New York and Los Angeles. They seem to be feeding happily enough at present, but I'd keep a sharp eye out in those cities for evidence of a new swarm...battered briefcases discarded in alleys like nibbled wing casings, a Givenchy shoe mysteriously abandoned near the Capitol steps, that sort of thing.

      --
      I've calculated my velocity with such exquisite precision that I have no idea where I am.
    6. Re:Locusts and cannibalism by jafac · · Score: 1

      . . . sounds like this behavior could give us a lot of insight into the behavior of modern capitalist economies. A great example would be this recent housing-market deal, where high-risk mortgages were re-packaged into so-called "Structured Investment Vehicles" - a fancy word for: Fraud.

      These securities were then marketed and sold all over the place like hotcakes, causing an even greater market for bad mortgages, kickbacks and fraud in the mortgage brokering business, and especially home appraisal business, as well as the securities industry, securities rating, and securities insurance industries - all a series of locusts, trying to run after another locust to get a quick meal, while running from another locust trying to get a quick meal.

      Never mind that all the various central banks are now committing massive economic suicide by trying to print enough money to replace the falsified value these criminals put on the books. Because it is far more important that the individual board members keep their golfing buddies from slashing their wrists (or getting a quick meal), than it is to actually do their fucking jobs and protect their currency.

      Locusts?

      Swarms?

      People!

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    7. Re:Locusts and cannibalism by FleaPlus · · Score: 1

      When locusts swarm, are they ALWAYS chasing one another? Does the idea of there being several leaders in the swarm and the swarm moving due to a bias still play a part in the swarm's movement?

      I'm not sure if he's shown this for locusts, but in his talk he was talking about schools of fish who have the now-standard "attract when far away, repel when close" swarming behavior. When such schools are large enough, you only need a relatively few members applying an additional bias to cause the entire swarm to move. He also showed how this neat oscillation behavior occurs when members of the group have different goal points, causing the swarm to oscillate between the multiple destinations, which is something that occurs in real swarms sometimes.

      I'm sure a similar mechanism would probably work for locusts as well.

  24. Tax Cuts! by kramulous · · Score: 0, Offtopic

    Researchers are starting to discover the simple rules that allow swarms of thousands of relatively simple animals to form a collective brain able to make decisions and move like a single organism.
     
    The promise of tax cuts??
     
    Sorry, initial reaction over, back to RTFA.
    --
    .
  25. Swarm simulations? by FlyingSquidStudios · · Score: 2, Informative

    I would like to welcome Slashdot to 1986.

    1. Re:Swarm simulations? by m0nstr42 · · Score: 1

      I would like to welcome Slashdot to 1986.
      Certainly no new work in artificial life simulation has been done in the last 21 years, and it's not possible that this has been applied to something new. Certainly not publishable, especially not in respected publications like Science or Nature or Nature.



      ... or IEEE Conference on Decision and Control... OK that one was a shameless plug for my own paper. But the others aren't.
    2. Re:Swarm simulations? by Anonymous Coward · · Score: 0

      You have a seven-digit posting ID. Were you even alive in 1986?

    3. Re:Swarm simulations? by ambisinistral · · Score: 1

      I wonder how many numbers I have? Oh, I hope it is few enough to be respected.

      --

      deserve's got nothing to do with it...

    4. Re:Swarm simulations? by toriver · · Score: 1

      You... are number six.

      (Your high user number indicates you won't get that reference, either.)

  26. Second Rule of the Swarm by kramulous · · Score: 1

    See the swarm

    --
    .
  27. C'est la vie by pallmall1 · · Score: 1

    Such is life. John Conway's game of life, that is. And it's been around a lot longer than this rebranded form of cellular automaton called "Swarm Theory" has. Note that Conway also worked at Princeton. Small world, and smaller attribution.

    --
    3 things about computers: they're alive, they're self-aware, and they hate your guts.
    1. Re:C'est la vie by famebait · · Score: 1

      it's been around a lot longer

      I'm pretty sure swarms have been around longer.

      I can see how this research might remind one of 'life', but that does not mean they are the same. A notable difference being, for example, that the game of 'life' says fuck-all about how swarms of higher animals behave.

      --
      sudo ergo sum
  28. Boids by ambulatorybird · · Score: 1

    I didn't RTFA, but I wonder if the guy's work is related to an old artificial life simulation called Boids. The developer of Boids was able to model the flocking behavior of birds by formulating some relatively simple rules. When I first learned about the program, it sounded really neat, and according to Wikipedia it's still used in computer graphics to model flocking behavior.

    1. Re:Boids by m0nstr42 · · Score: 2, Informative

      I didn't RTFA, but I wonder if the guy's work is related to an old artificial life simulation called Boids. The developer of Boids was able to model the flocking behavior of birds by formulating some relatively simple rules. When I first learned about the program, it sounded really neat, and according to Wikipedia it's still used in computer graphics to model flocking behavior.
      The rules are quite similar, but the treatment is different. Boids was an artificial life simulation experiment. The stuff TFA refers to is intended as a simplified model of a set of mechanistic rules to describe animal behavior. The parameter space is explored with the goal of discovering behaviors that may be argued to have analogs in actual animal groups.
  29. leaders and bias in swarm? Marketers. by Sir+Holo · · Score: 5, Funny


    and that just a few leaders can guide a swarm effectively by creating a bias in the swarm's movement that steers it in a particular direction.

    In human populations, we call those marketers.

  30. The Anti-Swarm by Anonymous Coward · · Score: 0

    "Nobody goes to that restaurant anymore, it's always too crowded."
     
    -Yogi Berra

  31. But in case you do... by DwarfGoanna · · Score: 1
    know that violations of Rules 1 & 2 can usually be mitigated by CLOSING THE BLINDS AND GETTING A DOG.


    in b4 "what the hell is this", -1 Offtopic, etc. =)

    --

    "You know why you do not see me styling wit my homies? Because I have no homies!!" -Mojo Jojo

  32. i dont get it... by Anonymous Coward · · Score: 0

    How the HECK is this news? This is like saying, "researchers believe a collection of simulated neurons to form a virtual neuron network can be used to solve complex problems" NO SHIT! Neural networks have been around since ages and ages and so has this idea of swarm behavior.

  33. Sounds like Finite Automata by photon317 · · Score: 1


    This guy should get together with Mr. Wolfram. It sounds like these ideas overlap a lot with the stuff in his (highly recommded) "A New Kind of Science": http://www.wolframscience.com/

    --
    11*43+456^2
  34. boids? by Anonymous Coward · · Score: 0

    Isn't this 'boids' again?

    http://www.red3d.com/cwr/boids/

  35. Re:leaders and bias in swarm? Inventors by lenski · · Score: 1

    Or perhaps artists...

    Imagine that at any given moment, each element of the swarm has:

    1) A "desire" to behave in a unique way, with some probability;

    2) The ability to persuade some number of nearby elements to follow it, also with a probability.

    Might be an interesting simulation problem. The hypothetical link with reality is analogous to human societies; some the desire and persuasive power (and are therefore opinion leaders). And at various times in history, such people have moved entire societies in unexpected directions.

  36. Fixed by renegadesx · · Score: 1

    Programs running on humans = religion Hackers = L. Ron Hubbard, Paul of Tarsus, King Josiah, etc.

    --
    Make SELinux enforcing again!
  37. obligatory quote by alien9 · · Score: 1

    I welcome our Next Tenants... whatever.

    Think of ourselves as a well succeeded cluster of cells. Think of the cell as a collection of proto-organisms.

    We are an undefined life form. Trying to get out of the shell.

    Mankind, shoal. Swarm, individual.

    Collective consciousness is far beyond particular will.

  38. uh huh by tventiethfret · · Score: 1

    Me and the swarm of my neurotic friends form a collective brain, it suffers from multiple split personalities

  39. probably applies on macro scale too by lashi · · Score: 2, Insightful

    rules of the swarm applies to more than just simple creatures. it probably can be used to study our society, mass hysteria, war, religion.....

    1. Re:probably applies on macro scale too by Anonymous Coward · · Score: 0

      ... or the stock market

  40. Kids, parentheses and earlier work by muonzoo · · Score: 1

    Bah! Kids these days!
    Although some of the concepts in TFA are interesting, it is certainly building on ideas that have passed before it.
    Much work has been done on emergent behaviour in aggregates of simple organisms, for example the early work of Craig Reynolds is a pivotal paper in this area and widely regarded as a key work in this area. When you might ask? 1987 of course. Bonus points that it was done in LISP. (ObXkcd link).

    1. Re:Kids, parentheses and earlier work by Dutch_Cap · · Score: 1

      "(ObXkcd link)"
      I like this one, it inspired me to try Lisp.

    2. Re:Kids, parentheses and earlier work by tomzyk · · Score: 1
      No kidding.

      Researchers are starting to discover the simple rules that allow swarms of thousands of relatively simple animals to form a collective brain ...
      starting to discover?? I remember doing a bunch of research on swarm intelligence 10+ years ago. (I always thought ant colonies were the most interesting, but even flying/swimming patterns of bats, birds and fish were still baffling. I even tried implementing this sort of "hive-mentality" into some Robocode bots... but never got anything that really was all that successful.)

      I'm guessing the only reason TFA is "news" today is because the department is looking for more funding.
      --
      Karma: NaN
  41. Swarmswarmswarmswarm by lindseyp · · Score: 1

    Am I the only one here for whom the word "swarm" has lost all meaning and become a mere phoneme after reading that summary?

    TFA was very cool though. I'd love to watch a video on this.

    --
    j'ai découvert une démonstration vraiment admirable (de ce théorème général) que cette si
  42. Whoa... by Brataccas · · Score: 1

    ...cranium rats!

  43. Kent Brockman by humpy101 · · Score: 0

    I for one welcome our new insect overlords, and I would like them to know, as a respected TV presenter, that I can be helpful in rounding up others to toil in their underground sugar caves.

    --
    Wherever you go There you are
  44. Swarm? by ColombianKid · · Score: 1

    It's a beowulf cluster!

  45. these are models... what about experiments? by dummkopf · · Score: 2, Informative

    Currently, Physics Today has an article about the swarming of birds. The studies from the group in Rome are expected to complement current models since currently there is little experimental evidence to back up the models. Using several cameras they take time-lapse pictures of the swarms and then reconstruct the complex trajectories on the computer (a tour de force...).

  46. Re:leaders and bias in swarm? Marketers. by martin-boundary · · Score: 1

    Are you BORED with just following the SWARM? Do you lay AWAKE at night and WONDER how marketers CONTROL the SWARMS? Do you THINK they have a SPECIAL TALENT? THINK again! You TOO can hone your SUPER SWARM CONTROL skills to PERFECTION by playing LIQUIDWAR for up to THREE hours every night! That's what the BEST marketers do SEVEN days a week! THAT'S RIGHT! You can do it TOO! But DON'T SEND ANY MONEY! We won't bill you! That's right! We won't bill you! Follow this website to LIQUIDWAR RIGHT NOW or just apt-get liquidwar from a trained Debian operators' nearest server! And JOIN the SWARM of LIQUIDWAR players! You WON'T REGRET it!

  47. LEM by Khorniszon · · Score: 1

    Stanisaw Lem - The Invicible

    --
    My whole being exists in a formless void.
  48. In other news... by Tastecicles · · Score: 1

    Meccano construction kit kills family, city, country. Government somewhat concerned.

    --
    Operation Guillotine is in effect.
  49. Worst research ever by CarpetShark · · Score: 1

    You will be assimilated


    If we are, this research sure isn't going to help. The same observations could be made by watching any given swarm for about 2 minutes.
  50. Background paper by sTeF · · Score: 2, Informative
    I recently read one of his papers: Collective Memory and Spatial Sorting in Animal Groups. It is a great read, the most interesting results? states of individuals have an effect on the swarm, you don't have to be aware even of the swarm, simple parameters such as perimeters, closeness to other swarm individuals can have a dramatic effect.

    the other interesting result is, that the next state of the swarm can depend on states in the past, this leads to spatial memory effect.

  51. Psychohistory by Anonymous Coward · · Score: 0

    I wonder if Hari Seldon predicted this?

  52. Re:Rules of the Swarm...& D&D by hesaigo999ca · · Score: 1

    Yeah I remember those good old days playing till 4 in the morning, with friends and pizza by my side, wondering how many more flint stones I could use up to ignite the molotove cocktails we had inside the dungeon to disperse the swarms of insects....woot, woot, if only they had played a bit
    of D&D with us, they could have figured this out at least 10 years before, and with alot less damage to their budget (roll for initiative...)

    Seriously , I wonder how many more interesting facts that D&D could bring up based on the role play and imagination of kids to figure out compulsory behavior in individuals or swarms for that matter...

  53. Smarter than ants by ThurlMakes7 · · Score: 1

    "I don't think we're any smarter than ants."

    Speak for yourself, bubba.

    Do ants have philosophical debates about ethics? Where's the ants' Bhagavad Gita? The fact that we're discussing "free will" should tell you something...

    Sorry but that comment actually says more about how (some) people value "smartness" than anything else. There's more to humans than just our mechanics and organization.

    1. Re:Smarter than ants by tabrnaker · · Score: 1

      Yes, the fact that we spend thousands of years debating things without coming to conclusions certainly says somethings about humans. Ants won't let one ant destroy the whole colony. Humans on the other hand are stupid. We see one country trying to destroy the world and the most action we can come up with is to discuss it. Fat chance the world as we know it will still be here by the time all the 'smart' humans have finished discussing the issue. Discussing free will and exercising it are two very seperate things. Notice also that while everybody discusses things like, i dunno, impeachment for war crimes, we blindly keep marching in the same direction allowing Joe stupid to commit more crimes against humanity.

      It's time for everybody to start taking responsability for themselves. Bunch of fricken sheeple.

  54. popular computer graphics tool for dozen years by peter303 · · Score: 1

    Disney developed swarming algorithms to draw stampeding herds in the Lion King and used it many times since. Others used this for the rash of "bug" movies in the late 1990s and for human crowd scenes, e.g. Massive armies in Lord of the Rings.

  55. Re:ta3do by Anonymous Coward · · Score: 0

    It's about time! I shore du miss goatse.x

  56. Rules of the swarm by chudnall · · Score: 0, Redundant

    Rule #1: Do not talk about the swarm.
    Rule #2: Do not talk about the swarm.

    --
    Disclaimer: Evolution comes with NO WARRANTY, except for the IMPLIED WARRANTY of FITNESS FOR A PARTICULAR PURPOSE.
  57. freedom from swarm by White+Yeti · · Score: 1

    My inner swarm can beat your inner swarm with one swarm tied behind its back. ;)

    On a geekier note, how "free" are Lucas's Jedi? Does consciousness and direction of your inner swarm make you more free? (oops, slight brain-lock there.) Does true freedom from the swarm mean death, or just loneliness?

    ...back to work...

    1. Re:freedom from swarm by tabrnaker · · Score: 1

      lonely only in the social context. People have been playing in the social construct all their lives. Removing oneself from the social construct to confront reality is like taking away a baby's security blanket. Life is infinitely more exhilirating because everything is new and you don't have to fight the conflict between the truth you know inside (like killing =bad) and the direction of the social construct (same as the crickets, try to eat those ahead/above of you, and don't get eaten by the ones behind/underneath you. Stupid crickets don't even know why they are eating!

  58. Minsky by phlamingo · · Score: 1

    Marvin Minsky made this statement in a much stronger form in the book The Society of Mind, published in 1985 or 1986.

    --
    I had forgotten how much cooler teenagers look when they are smoking. Oh, wait ...
  59. They're called... by FlopEJoe · · Score: 2, Funny
    What do you call thousands of relatively simple animals that form a collective brain?

    Politicians.

    1. Re:They're called... by Chili-71 · · Score: 1

      What do you call thousands of relatively simple animals that form a collective brain? Politicians. Incorrectly stated. The correct statement is What do you call thousands of collective animals that form a relatively simple brain? Politicians.
  60. Lady of Mazes by Nom+du+Keyboard · · Score: 1

    This is one element of the fascinating SF book, Lady of Mazes.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  61. Crichton by mooreti1 · · Score: 1

    You know, this sounds an awful lot like the book Prey by Michael Crichton.

    --
    Oh, for the days when sig's didn't have to be cute...hey, wait a sec.
  62. Spiderman & Friends... by Anonymous Coward · · Score: 0

    1. Have beehives.
    2. Have strange space meteorite land next to them.
    3. ?????
    4. SWAAAAAAAAARRRRRRRM!
    5. ?????
    6. Profit!

  63. How about Swarm? by MickLinux · · Score: 1

    More to the point would be Michael Chrichton's "Swarm". That might have something to do with this news article.

    Also, on the lines of another thread up here... the Republicans.

    I don't think this says so much about the republican party, as it says something about the validity of democracy as a basis for government. Not that I think a tyrant is any more valid -- I just sometimes don't see a difference between a tyrant who rules by force, and a tyrant who persuades tons of people to vote for him (via swarm behavior) and then rules by force.

    However, I for one will be the first to recognize our new democratic republic overlords...

    --
    Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
  64. swarms can make you money and more by wikinerd · · Score: 1

    I do research on the business applications of swarm intelligence and its philosophical and managerial implications for organisational behaviour. Practically, swarm intelligence can help your business make millions, including savings. Using swarm algorithms you can actually find the best ways to route cargo, etc. But there is more in the swarm story... If in the future humans learn how to swarm effectivelly, the new business organisations that will arise then will resemble more the current free software communities than the hierarchical bureaucratic monsters we know today. It is my belief that CEOs must be informed on the latest developments in swarm intelligence and apply it in their businesses, otherwise they aren't good CEOs.

  65. Not actually. by 2short · · Score: 1

    By way of the westernized understanding of "chi" that takes it from being somewhat vauge and meaningless to being entirely so? Sure. Beyond that? No.

  66. just damn by Anonymous Coward · · Score: 0

    I just had the epiphany(i learned that word online)about how scary smart people are becoming.

    look at the fortune on the bottom of the page.
    For some reason this fortune reminds you of marvin someone.
    Yes it does because you just said his name.
    This article doesn't reveal shit.
    I thought I was pretty good at anticipating thoughts .
    You know where a good place to study is,chatrooms.
    the ideas just keep swayin around.
    I don't mind if they want to study us like bugs.
    What bothers me is when they infect our society to manipulate us.
    if I say the word "fire" online I'm obviously now responsible for all the destruction caused by phenomenom of fire and therefore I must never speak it.
    Maybe the four legged creatures are just so smart in maintaining ignorance that we can't understand.
    Most people online are so oblivious that their brains are connected to these machines.

    It does kind of bother me that the kids are so innocent and naive.
    But remember ,no matter who you blame,you can't blame the crumbling of our society and social structure.(actually you could but you choose not too,your choice)