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Why Xbox Live Doesn't Take Exact Change

With ever-more tempting content on Xbox Live (like the awesome Exit), it's really frustrating to have to 'overpay' and buy Points in bulk. 1up got an official response from Xbox 360 group product manager Aaron Greenberg on that issue, explaining why the service always leaves you with a little bit left over: "The reason why we do that, the core reason, is around credit card transaction fees ... If we do this in bulk, we don't have to burden the consumer with the transaction fees, or ourselves or publishers. It's about keeping infrastructure costs down and I know sometimes it's frustrating because you end up with odd points, but we don't have any plans to change that." Greenberg also addressed why the service limits you to 100 friends on your friends list.

233 comments

  1. understandable but also inexcuseable by pxuongl · · Score: 1

    i think the difference is in not doing something because it's right vs. doing something because it's so small that 99% of people out there won't notice.

    it's like mail-in rebates.... i've worked at a fortune 50 computer company, and the exact to the tenth of a penny cost of rebates have already been factored into every budget up through the supply chain.
    they're so immutable as to never even be questioned.

  2. Translation by acvh · · Score: 4, Insightful

    "We make more money this way."

    1. Re:Translation by Joe+Jay+Bee · · Score: 5, Insightful

      Well, yes, but then there isn't really a viable infrastructure for micropayments. The closest we have is the credit/debit card systems, Visa/Mastercard/American Express et al, and they charge transaction fees on all payments, making it a rather expensive proposition. I can see why Microsoft would rather spend 50 cents on a 10 dollar debit card payment than 50 cents on a 10 cent debit card payment.

    2. Re:Translation by pxuongl · · Score: 1

      or in movie banking fraud talk, microsoft has figured out how to accrue and aggregate all those fractions of a penny that usually get rounded off.

    3. Re:Translation by acvh · · Score: 2, Interesting

      I can think of a few possible alternatives:

      let users run a tab, and bill their card when the tab hits a certain amount.

      set up a bank. don't charge yourself for credit card processing.

    4. Re:Translation by kiehlster · · Score: 1

      Clearly this is to offset the cost of the red ring of death.

    5. Re:Translation by ByOhTek · · Score: 1

      The tab probably wouldn't work - I could see users switching when their tab gets below a certain point, and there's a lot of time where the user is getting something for "free", when MS could be using that money to make more money.

      A more rational point would be a minimum purchase: If a point is $0.01, then a minimum of 500 points per purchase is allowed.

      But actually, the assumption of MS is probably this:
      1) The users won't use less than $X to reinvest and make money off of it anyway
      2) n users * $X = a fair profit from reinvestment
      3) Since the users can buy points in increments of $X, they'll never actually overpay more than $X for long.

      Find an appropriate value of $X where they can roughly offset the transaction cost with the return of #users * $X, make payments be in increments of $X

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    6. Re:Translation by onecheapgeek · · Score: 1

      Insightful.

      I went to a gas station and tried to buy a drink and some chips with my debit card. They don't do cards on purchases less than $5. The transaction fee is prohibitively expensive on small purchases, wiping out any profit from the sale.

    7. Re:Translation by Joe+Jay+Bee · · Score: 1

      set up a bank. don't charge yourself for credit card processing.

      Doesn't work that way, I'm afraid; if you want to accept Visa, Mastercard... any cards that exist, basically, they'll want a cut and will take fees. Then there's the infrastructure cost of setting up a whole damn bank... no, makes far more sense than selling points in blocks of 500. ;)

      Anyway, banks are bad enough without Microsoft running one... :P

    8. Re:Translation by plague3106 · · Score: 3, Informative

      Did your card have Visa or MC on it? If its Visa, I believe they are not allowed to put minimum purchase amounts before you can use the card. So if you want to spend $1 and you insist (they can REQUEST you use cash) and they still refuse, you can turn them in. Typically they will be fined.

      Also, I know someone that takes debit / credit cards; he prefer I use debit over credit because there are less fees to take debit vs. credit.

    9. Re:Translation by ByOhTek · · Score: 1

      what about stores that charge a special fee for purchases under a certain amount?

      I went to a store once,a nd they charged $1.50 for any purchase under $5.00 on a credit card.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    10. Re:Translation by Bill,+Shooter+of+Bul · · Score: 1

      I think the real reason, is to avoid angry complaints when you have to spend more per point the fewer points you'd buy. If they just passed the transaction costs on to the user, it would get wierd. I don't use box so these values are fictitious, but you could end up spending a buck on 50 points or 1,000 points for $10. It would look like they were ripping you off, and there would be a sliding scale if you could specify the number of points you bought. probably not worth the customer complaints of curious pricing. And yes it also makes them more money.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    11. Re:Translation by mjpaci · · Score: 1

      Are you in the USA? I tend to think that that policy is against their Terms of Service...

    12. Re:Translation by peragrin · · Score: 5, Insightful

      three words.

      iTunes Music store. Billions of dollars worth of music sold. Credit card companies charge fixed percentages. a $.99 charge costs $0.02 for the transaction.

      Also the xbox live credits aren't full dollar amounts either. So you can't get a one-one price ratio. MSFT did this to appear to be cheaper when they really aren't.

      This is only about MSFT greed and nothing more. MSFT can collect interest on your money sitting in their bank accounts while you try and figure out a way to spend it.

      --
      i thought once I was found, but it was only a dream.
    13. Re:Translation by MooseMuffin · · Score: 5, Insightful

      Well, I suppose this transaction fee explanation is actually a legitimate one, but now it brings me to another question. Shouldn't I get some kind of discount for buying points in large quantities? Me buying 2000 points at once saves them money over me buying 500 points four times doesn't it?

    14. Re:Translation by MBraynard · · Score: 1, Informative
      No, no, not really.

      The problem is that there is a transaction FEE and a transaction PERCENTAGE on the transaction. The percentage isn't an issue, it's the same whether you buy 800 points of 80 points eight times.

      But if you buy the 80 points x 8 the fixed fee is MORE than the 800 points. So MS avoids this by making you buy a minimum number of points, else they loose more money.

      really, I think this is a lot about nothing. Eventually the points get spent.

    15. Re:Translation by king-manic · · Score: 3, Informative

      Doesn't work that way, I'm afraid; if you want to accept Visa, Mastercard... any cards that exist, basically, they'll want a cut and will take fees. Then there's the infrastructure cost of setting up a whole damn bank... no, makes far more sense than selling points in blocks of 500. ;)

      Anyway, banks are bad enough without Microsoft running one... :P Actually Visa/MC take a percentage, and with the small family Chinese food place we owned there was no min charge. Thus $4.00 = $0.20 fee. $400.00 = $20.00 fee. The rounding might affect things since they tend to round up but the % taken is off of our total monthly and not individual transaction. So MS is talking out there ass unless they signed a really retarded deal with Visa/MC.

      E-commerce does vary and does have many per transaction set ups but I fail to believe MS would not have a more preferable contract.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    16. Re:Translation by VertigoAce · · Score: 4, Insightful

      Apple counts on customers buying multiple songs during the same day. They will group all of the tracks together over the course of a day or so and send one transaction to the credit card company. Sure, there's nothing stopping you from buying one track and waiting for the transaction to happen before buying another.

      I imagine with the Xbox marketplace people tend to make small purchases here and there, not a bunch of little purchases in the same day. So you prepay and the credit card transaction happens just once.

      Finally, all of the complaints seem to be very US-centric. With the point system, MS can post a piece of content globally and list the price as 400 MS Points. In the US, I know this is $5. Somebody in another country knows how much points cost in their country. So they don't need to know today's exchange rate, content stays a fixed price, and MS doesn't need to come up with dozens of local prices for each and every piece of content. Right now the only content that isn't a global point value is the video marketplace, since the licensing fees vary by country.

    17. Re:Translation by fimbulvetr · · Score: 1

      LOL - Run a tab? Jesus that's stupid. You want them to _extend_ credit? Based on what? Happy Meal Toy assets?

      Setup a bank? Are you fucking kidding? Did you realize what sort of infrastructure CC companies need to have? You don't just "set one up because we want to save some dough on MS Live".

    18. Re:Translation by G+Fab · · Score: 1

      Don't the credit card companies charge a percentage? Isn't Microsoft able to negotiate with these companies?

      Sony seems to do a better job here by taking exact change or letting you add as much as you want. Except you can't get a gift card to the playstation network, which I guess is bad for the kiddos.

      Microsoft could easily allow you to buy 100$ gift cards at a 5% discount, and also take exact change (but everything in the store is not 5% more expensive). That way, everyone is served. The current scheme is clumsy.

    19. Re:Translation by Richard_at_work · · Score: 1

      Visa merchants aren't allowed to set a minimum purchase amount, but many online retailers are not Visa merchants, as they use a third party processing merchant, and thus they can set whatever limit they wish.

    20. Re:Translation by Joe+Jay+Bee · · Score: 1

      Well, if you think of it logically, the points are really a pseudo-currency used only on the XBox system; not really worth their while to give out discounts.

      Put it another way: if you have a prepay mobile phone, you don't get a bulk discount if you top up loads during the month. And if I top up my prepay Starbucks card by £100 they won't give me another £10 just because the transaction costs are lower than me topping up with a tenner ten times. Same deal.

    21. Re:Translation by francisstp · · Score: 1

      The tab is a good idea if transaction fees are extremely high compared to the value of the transaction itself. Extending credit on a $0.15 transaction makes sense if you end up saving $0.50 in fees.

      The problem begins when credit is extended on larger sums. Then the cost of granting credit gets prohibitively large (e.g. 20% annual rate on 100$) compared to the savings in transaction fees.

    22. Re:Translation by jcnnghm · · Score: 1

      That is almost always against the terms of service. They can be reported and fined, and in some cases there agreement can be dropped altogether. Having said that, I don't blame them, it costs as much as 50 cents a transaction to except credit cards, so on a $5 purchase, that's 10% right off the top.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    23. Re:Translation by Richard_at_work · · Score: 1

      Oh, also, many merchants can get away with this by simply not having any low value items for sale - in this case, MS don't have to set a limit as their cheapest product (points bundle) is the limit.

    24. Re:Translation by rgbscan · · Score: 3, Informative

      I work at a bank and we get this complaint all the time. Check out the bottom of page 14: http://www.usa.visa.com/download/merchants/rules_for_visa_merchants.pdf. This is clearly against visa's terms, and if you report it to both Visa (800-VISA-911) and your bank, chances are the merchant will get a stern talking to by a visa rep.

    25. Re:Translation by SuperKendall · · Score: 1

      Apple counts on customers buying multiple songs during the same day. They will group all of the tracks together over the course of a day or so and send one transaction to the credit card company.

      Yes they do, but...

      With the point system, MS can post a piece of content globally and list the price as 400 MS Points. In the US, I know this is $5.

      As you note, a price of something on live is around $5 or so. Are people, on average, buying more than five songs per day from iTunes? I doubt that is the case.

      They also sell TV shows, a case where you are a lot more likely to purchase just one or two over the course of a day - again less than $5.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    26. Re:Translation by Mr2001 · · Score: 2, Interesting

      In that case, you can turn in the third party. This obvious trick isn't a legitimate way of getting around Visa's rules. Call 1-800-VISA-911 next time someone refuses to accept your Visa card because of the purchase amount, or adds an extra fee, or won't complete a transaction unless you show your ID.

      --
      Visual IRC: Fast. Powerful. Free.
    27. Re:Translation by Total_Wimp · · Score: 1

      Well, yes, but then there isn't really a viable infrastructure for micropayments.

      McDonald's, Burger King and Taco Bell must not have gotten the word on micropayments not being viable. Sony must be ignorant of this as well, because they've always taken exact change on the PSN.

      My understanding is that Visa charges between 1.5% and 2% plus a transaction fee of four cents on purchases under $15. My info is a couple of years old so it may be a little different now, but the basic gist of it is that if you buy a $5.00 Happy Meal, Visa will get something like $0.10 to $0.14. If you buy a $1.99 vehicle enhancement for MotorStorm Visa will get perhaps $.07.

      The fast food chains like it so much they're actively promoting it. It's so fast (no signature required) that it often beats waiting for change. It's not perfect, but it's both viable and thriving.
    28. Re:Translation by Blakey+Rat · · Score: 1

      Apple just sucks it up and pays it. Although it does suck that they have to.

      If you order a $0.99 track on iTunes, they'll not bill you for a few days in the hopes that you order more tracks before they get around to billing and can save a bit on the transaction fee. If you go about 48-72 hours without buying anymore more, though, they just suck it up and pay it. I wonder what percentage Apple's throwing away in credit card transaction fees compared to, say, Amazon. Or Xbox Live for that matter.

    29. Re:Translation by hurfy · · Score: 1

      The problem is almost all processors also charge $.05 or .10 per transaction on top of the 2-4 %

      IF it was really 5% they might not have one or you had very little CC business. CC processing sucks, there are 29 different classes of CC with like 8 different % on our statement describing ONLY visa/MC (no discover or AmExp)

      FYI. Ours came to 2.53% overall (includes $.05 per) on 10k

      Try to spend $1 and $10 and $100 (our ave is $50+)

      Plan A costs $.05 and $.50 and $5
      Plan B costs $.07 and $.30 and $2.55

      easy to see why they push up the $ per purchase, if you do millions that difference of 2.45% gets kinda important ;)

    30. Re:Translation by afidel · · Score: 1

      Yeah it wasn't till a couple years ago that Walmart setup their own commercial bank to handle CC processing, you have to have a LOT of volume to justify the trouble of running a commercial bank with all the overhead from MC/VISA and the Fed.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    31. Re:Translation by pkulak · · Score: 1

      Actually, I've noticed that the iTunes store doesn't aggregate my purchases until about a week.

    32. Re:Translation by mikee805 · · Score: 1
      That is the most useful document ever!

      The merchant adds a surcharge for using a credit card as a means of payment. Businesses do this all the time if you dont meet their minimum transaction amount.
      --
      B5 71 ED FB 55 D6 4E 68 07 25 E2 FA CA 93 F0 2F, is mine! All mine!
    33. Re:Translation by fimbulvetr · · Score: 1

      Not to mention that if you extend credit of say, $5, to any given person after they've put a CC on file....what if that CC expires? What if there is no money and it declines?

      What if that person doesn't update their card or get enough money after that? Are you going to eat the $5? Pay a law firm/collection agency to recover the funds? Now take that times how many people won't pay out of your client base of millions. Can you spell "loss"?

    34. Re:Translation by Anonymous Coward · · Score: 0

      It's not the bank doing the charging.

      It's the credit card processing company (the middle man between the retailer and the credit card company, this middle man is also the company who deposits the money into the retailer's bank account). It's probably more like $0.25 per charge + 1.75% (or more, I've seen some companies charge 2%, 3%, or 4%) of the transaction, plus $0.25 for each batch of charges they send in during the day.

    35. Re:Translation by JackieBrown · · Score: 1

      There is a special place in hell for CC companies (if companies can go to hell.)

      charging a business 15 - 20 cents per transaction and also charging the cardholder 20 - 25 percent interest.

    36. Re:Translation by redneck10 · · Score: 1

      Actually it is more than that, MSFT has now created its own currency and rather than being effecient and providing change that is liquid and the ability to purchase just what one needs they have created their own currency that is ineffecient to their advantage but they figure that the consumer will put up with it because their product is so great. They forgot they don't have a monopoly on the games market yet. My conspiracy theory is that this is just a way for them to take over the world. Think about this, how many people in how many countries are buying msft points? How long until you no longer buy msft software/services for your computer for home or business but buy points that can be used for said products? I do not plan to operate this way but how long will it be until I am forced to? My kids will willing buy points to get them games tehy want. MSFT is smart in getting the kids to buy into the system early so they can get used to it for the rest of their lives. When MSFT buys starbucks and an oil company or two we are screwed. I wonder if Bill and Melinda give the poor kids in Africa points?

    37. Re:Translation by Anonymous Coward · · Score: 0

      They also avoid having to serve as a bank by using "points" instead of real currency. If you could just put dollars (or Euros or Yen) on your account, they would technically become a bank and would have to have a much more complex infrastructure because of regulations placed on banks. This would mean generally higher costs for everyone (including both MS and everyone who uses XBox Live).

    38. Re:Translation by iamacat · · Score: 1

      You should visit another coffee shop then maybe? Here, Safeway starbucks gives you a free drink after you got eight others from them over time.
      The point here is not the transaction fee, it's that you have committed to spending lots of money in one place.

    39. Re:Translation by larry+bagina · · Score: 1

      Aside from the transaction fee previously mentioned, CC transactions that aren't done in person also need address verification (not free) and the rates are higher. Visa and MC are more evil than MS and dick you over like Michael Jackson with a preteen boy.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    40. Re:Translation by me+at+werk · · Score: 1

      Sony sells you stuff direct, but there's a minimum $5 charge. If you buy something less than $5, you get charged $5, and the remainder goes on your balance.

      --
      For context, click Parent.
    41. Re:Translation by larry+bagina · · Score: 1

      Actually, in the US, it's fairly common for pre-pay mobile phone plans to give a discount on larger blocks of time. I used to use a laundromat that used their own tokens -- 3 for $1, with a better exchange rate for $5, $10, and $20 transactions. The discount isn't because it reduces their costs so much as they get more cash flow up front and you the consumer are locked in.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    42. Re:Translation by larry+bagina · · Score: 1

      for online sales (fraud much?), the rates are higher and there's an address verification fee as well.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    43. Re:Translation by Anonymous Coward · · Score: 0

      hmm, pizza place by me now had a 5$ credit card min cuz they said the fees were too high on small charges.

    44. Re:Translation by MeNeXT · · Score: 1

      Makes no diff since the transaction is a % on sales. The smaller the transaction the less risk per transaction the lower the rate charged.

      This is from experience. MS is probably paying 1.50% to visa mastercard and 2.25% on amex. I never cared about the other cards....

      --
      DRM? No thanks, I'll just get it somewhere else...
    45. Re:Translation by adamstew · · Score: 1

      it depends on the type of transaction. Most in-person "card present" transactions have a fee of about 1.5% plus 25 cents. Most on-line, mail or telephone order transactions "card not present" are about 2.25% + 30 cents, as well as an address verification charge of about 25 cents... I my business, which I accept transactions online, I get nicked for about $0.50 on each transaction for just charging that first penny.

    46. Re:Translation by SanityInAnarchy · · Score: 1

      Well, yes, but then there isn't really a viable infrastructure for micropayments.

      Paypal.

      I generally load my account up with a hundred dollars or so, and if I go over that, it can draw straight from my bank account via wire transfer. I've never seen charges for that wire transfer.

      --
      Don't thank God, thank a doctor!
    47. Re:Translation by Achromatic1978 · · Score: 1

      AVS is not required for Card Not Present / MoTo transactions. To use AVS may involve more upfront costs in systems that will handle it, but actually result in a lower rate as there is a lower fraud rate against AVS verified transactions than not.

    48. Re:Translation by Anonymous Coward · · Score: 0

      Not only that, but by providing magical "points", essentially selling you currency, there's absolutely zero recourse for refunds on individual content. Not only does every item say there's no refund, but a credit card rep would laugh you off the phone for saying you want a 400 "point" chargeback. So much for price protection.

      Allowing the transfer of points between friend accounts would be an interesting can of worms.

    49. Re:Translation by Achromatic1978 · · Score: 1

      Two out of three ain't bad. Refusing credit under a minimum, adding a fee - will get your knuckles rapped by the CC processor. "Not completing a transaction unless you show ID" - perfectly plausible as part of a merchant (in the 'store' context, not credit card) terms of service, for the same reason they do so with checks. The only issue with ID and credit cards is people writing "Check Photo ID" on their signature strip - the merchant is perfectly within rights (and in fact is meant to) refuse to process a card that is not inscribed with a signature in the panel.

    50. Re:Translation by NevermindPhreak · · Score: 1

      Actually Visa/MC take a percentage most small business owners I've talked to say that if their average money per transaction doesn't break $5, they get charged a higher percentage by the credit card companies. thus why you see a minimum transaction amount at most small businesses, but most large chains don't have it because they can afford to eat the cost. or, small businesses around here might also charge an extra 50 cents on transactions smaller than $5. i think your business was really the exception to the rule.

      Microsoft is essentially saying that they can either do what they currently are doing, or they can charge you juuuust a little bit more for your downloads. people tend to get upset when any cost is visibly passed onto the consumer, when in reality *every* cost is passed onto the consumer in some sort of way. it's just accounting.
    51. Re:Translation by NevermindPhreak · · Score: 1

      please don't actually turn in businesses for this. most businesses that have minimum amounts or small fees for going under said amount are small businesses. Visa fines can be fairly painful to the local people who run these stores. if it really affects you enough to consider telling on them, just shop somewhere else.

      "what? you won't let me pay for my 99 cent coffee with my credit card because it costs you a 50 cent fee on the transaction? heaven forbid i carry a couple bucks -- i'm going to get your Visa contract terminated."

    52. Re:Translation by nizcolas · · Score: 1

      or in movie banking fraud talk, microsoft has figured out how to accrue and aggregate all those fractions of a penny that usually get rounded off. Oh, like Superman 3? (and by extension Office Space)
      --
      If you get an error, type "OVERRIDE" or "SECURITY OVERRIDE" and then try the optimize command again.
    53. Re:Translation by IdolizingStewie · · Score: 1

      They sure aren't charging me 20-25% interest. Pay your bills off at the end of the month. If you have to take out a loan at a bank, I'm pretty damn sure it will still be better, since it will be less interest. Maybe I'm just lucky that I had a nice start in life, so I do not carry any debt at the moment and do not expect to carry debt on anything smaller than my first house, but I just have a real hard time seeing anyone who's made decent life choices and not been hit with a major medical catastrophe really needing to carry credit card debt. You don't need that 8800GTX that much.

    54. Re:Translation by JackieBrown · · Score: 1

      I have over ten thousand in medical bills (but to be fair... I ruined my credit before that.)

      You may have had a nicer start - but I do realize that (minus the med bills) my credit problems are the result of procrastinating and eyes being bigger than my wallet.

    55. Re:Translation by JackieBrown · · Score: 1

      I just looked up that video card.... my eyes aren't that big.

    56. Re:Translation by yoyhed · · Score: 1

      Or they could do something like eBay and seller fees - they keep a credit card on file, invoice you every month for the fees you've racked up, and if you don't pay that within a certain amount of time they charge it to your card (and they warn you like a week before they do that).

      Granted, people might use a card linked to a checking account that won't overdraft, so Microsoft actually couldn't take their money without their consent, however then Microsoft could just disable the account until it was paid.

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    57. Re:Translation by Anonymous Coward · · Score: 0

      With the point system, MS can post a piece of content globally and list the price as 400 MS Points. In the US, I know this is $5.

      As you note, a price of something on live is around $5 or so. Are people, on average, buying more than five songs per day from iTunes? I doubt that is the case.

      They also sell TV shows, a case where you are a lot more likely to purchase just one or two over the course of a day - again less than $5.

      What's your point, besides showing your pro-Apple, anti-M$ bias? $5 (400 points) is just an example of how points work in the U.S.

      TV shows on Xbox Live are $2 in the U.S. (160 points), just like iTunes. Low-definition movies at the iTunes Store cost $10-$15 (no rentals). Movie rentals at Xbox Live cost $3-$4 for low-def and $4.50-$6 for hi-def.

    58. Re:Translation by petermgreen · · Score: 1

      but most large chains don't have it because they can afford to eat the cost.
      IIRC large chains also tend to get much more favorable deals from the card companies.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    59. Re:Translation by bdjacobson · · Score: 1

      three words.

      iTunes Music store. Billions of dollars worth of music sold. Credit card companies charge fixed percentages. a $.99 charge costs $0.02 for the transaction.

      Also the xbox live credits aren't full dollar amounts either. So you can't get a one-one price ratio. MSFT did this to appear to be cheaper when they really aren't.

      This is only about MSFT greed and nothing more. MSFT can collect interest on your money sitting in their bank accounts while you try and figure out a way to spend it. I see the whole fiasco as very similar to gift cards. What a scam.
    60. Re:Translation by petermgreen · · Score: 1

      premier and buisness paypal accounts do charge fees for receiving money.
      there is a per tranaction fee (minimum fee $0.30 for those in the USA, £0.20 for those of us in britan) and a percentage fee (2.9% for those in the USA, 1.4% in britan).

      Not quite as bad as some smaller merchants pay in card fees but still significant especially for small payments.

      You can avoid the fees by running everything through a basic personal account but while I have not tried to run a paypal based buisness I strongly suspect they do things to make it impractical for buisnesses to use basic personal accounts.

      There is also a 2.5% exchange fee for transactions between different currencies (this is generally payed by the buyer though).

      I guess whether it is practical for micropayments depends on what proportion of your payments you are prepared to see go to fees and how micro you mean by micropayments.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    61. Re:Translation by peragrin · · Score: 1

      >>really, I think this is a lot about nothing. Eventually the points get spent.

      but that's the point you can never spend all of your points. the way the store is setup you can't ever spend every single point you have. Sure it may only be a dollar worth of points, but you just gave the worlds richest company a dollar because your a nice guy. Now multiple that by every single person on xbox live. MSFT just paid the xbox live developers a few thousand dollar bonus for ripping you off and made a tidy profit for doing nothing too.

      --
      i thought once I was found, but it was only a dream.
    62. Re:Translation by Raenex · · Score: 1

      AVS is free to use. Also, Achromatic1978 is right: AVS is not required, and when used it results in a lower rate.

    63. Re:Translation by ohtani · · Score: 1

      Actually it probably costs $0.22 or a little more than that. 2% of the cost PLUS $0.20 or so for using the gateway at all

      --
      Pancakes. Oh I blew it.
    64. Re:Translation by plague3106 · · Score: 1

      That's also against the rules, IIRC. They CAN charge a fee to use a card, but not based on the transaction amount. So the fee would have to apply any time you used the card.

    65. Re:Translation by bareman · · Score: 1

      Bingo!

      I'll bet people with a little left on their accounts are more inclined to see if they can spend it. Leading to the next little bit left. Lather, Rinse, Repeat.

      Profit!

    66. Re:Translation by plague3106 · · Score: 1

      please don't actually turn in businesses for this. most businesses that have minimum amounts or small fees for going under said amount are small businesses. Visa fines can be fairly painful to the local people who run these stores. if it really affects you enough to consider telling on them, just shop somewhere else.

      Here's my position; tough shit. If they want to accept Visa, they MUST follow the rules. I will skip by places that don't have a Visa logo, but if they do and I try to buy something there and am refused the card, I'll report them. If the fee is too much, they can not take Visa at all. Its a convience for both parties (it benefits stores by not having as much cash in the actual store, so there's less to lose in a break-in), and if the fee doesn't cover the benefits, get rid of visa. If that would seriously hurt salse, then suck it up.

      "what? you won't let me pay for my 99 cent coffee with my credit card because it costs you a 50 cent fee on the transaction? heaven forbid i carry a couple bucks -- i'm going to get your Visa contract terminated."

      Yes, if they don't want to follow the rules of the program THEY SHOULD NOT PARTICIPATE. I do not carry cash. Any place that shows VISA and then refuses is wasting my time and violating their contract. Should I be able to not follow my credit card contract by saying it costs too much in interest?

    67. Re:Translation by powerlord · · Score: 1

      I imagine with the Xbox marketplace people tend to make small purchases here and there, not a bunch of little purchases in the same day. So you prepay and the credit card transaction happens just once.


      Okay, lets try a more related system then, Sony's PSN Store.

      They have a minimum transaction fee of $5, so if you buy something small, then you'll sit with a credit, but if you are purchasing anything >=$5, you can pay the exact price.

      No reason MS couldn't do the same thing, have a minimum transaction fee (in points maybe), but otherwise, you only buy what you need.

      The ONLY reason for things being the way the are, is that MS gets to keep all of those little credits, and put invest them while you are waiting to decide what to buy with your points.
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    68. Re:Translation by TheRaven64 · · Score: 1
      Apple seem to manage it for the iTunes store. They let you buy a 99 song on a credit card. How do they do it? A combination of a few things:
      1. Block transactions; if you buy a few things then it will group them in a single credit card transaction. They can do this easily, because they are not paying the labels until the end of the month, so if they get the money a day or two later it doesn't matter to them.
      2. Bulk incentives; it's cheaper if you buy an album than a single track, encouraging people to use the larger transactions.
      My guess is that they also get a very good deal from their merchant bank for two reasons. The first is that they are putting an insane volume of transactions through. The second is that they are likely to be a very low fraud risk, since iTunes music has almost no resale value, making it less than ideal for money laundering. They may even eat the cost of fraud themselves (it doesn't cost them anything if someone defaults, since their unit cost is almost zero).
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      I am TheRaven on Soylent News
    69. Re:Translation by TheRaven64 · · Score: 1

      It seems that the credit card companies have a really sweet deal. Since they now prohibit charging a surcharge on credit card transactions, it is hard to opt out. I do as you do, and pay off my credit card automatically by direct debit at the end of each month. This means that I get my average monthly expenditure sitting in an account earning interest all of the time. If I pay by cash, I lose that. The only slight problem is, this interest is likely to be less than the amount that the credit card company is charging the shops. If I opt out, and don't use a credit card, the shop just pockets the money the credit card companies would otherwise have received.

      --
      I am TheRaven on Soylent News
    70. Re:Translation by mike2R · · Score: 1

      set up a bank. don't charge yourself for credit card processing.

      It wouldn't be a bank, it would be a credit card processor, but it's probably not a bad idea for a large company that does a huge number of cc charges - I'm not sure Microsoft would actually do enough to make it worthwhile but I dunno.

      dabs.com (a big online UK tech retailer) does this.

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      This sig all sigs devours
    71. Re:Translation by UnknowingFool · · Score: 1

      Apple counts on customers buying multiple songs during the same day. They will group all of the tracks together over the course of a day or so and send one transaction to the credit card company. Sure, there's nothing stopping you from buying one track and waiting for the transaction to happen before buying another.

      I imagine with the Xbox marketplace people tend to make small purchases here and there, not a bunch of little purchases in the same day. So you prepay and the credit card transaction happens just once.

      I don't know if Apple counts on multiple songs during the same day. I've certainly purchased 1 song at a time from Apple. Also the counterpoint is the gift cards. Apple will allow you to buy giftcards so that consumers can prepay for their music. The current system on the Xbox only makes it harder to consumers to make multiple purchases. If you make it harder, certainly you will have fewer adopters. If you make easier, consumers will use it more often, I'd think.

      Frankly I think the main reason is that Apple is willing to lose a little money on the transactions because they make a little profit or break even on iTunes. They are making a killing on the iPod though. Microsoft has never made a profit on the Xbox division, and they can't really afford to lose the money on the transactions.

      --
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    72. Re:Translation by MBraynard · · Score: 1
      They aren't making a profit because you are eventually going to spend it. It's more like you are lending them money.

      Besides, you are wrong that you can't zero it out. You can buy a 1600 point card and that's 20 80 point purchases.

    73. Re:Translation by Anonymous Coward · · Score: 0

      I'm not big on legalize but as far as I can tell from that statement on the bottom of page 14 they just can't impose a minimum or maximum charge to be able to use your card. Adding a 50 cent fee doesn't prevent you from using your card.

    74. Re:Translation by CrayDrygu · · Score: 1

      That's also against the rules, IIRC. They CAN charge a fee to use a card, but not based on the transaction amount. No, they can't do that either under Visa's terms. Here's exactly what Visa has to say:

      Always honor valid Visa cards in your acceptance category, regardless of the
      dollar amount of the purchase.
      Imposing minimum or maximum purchase
      amounts in order to accept a Visa card transaction is a violation of the Visa rules.

      Always treat Visa transactions like any other transaction; that is, you may not
      impose any surcharge on a Visa transaction.
      You may, however, offer a discount
      for cash transactions, provided that the offer is clearly disclosed to customers
      and the cash price is presented as a discount from the standard price charged for
      all other forms of payment.


      Additionally, a business may only charge a "convenience fee" on non-face-to-face transactions.

      http://www.usa.visa.com/download/merchants/rules_for_visa_merchants.pdf
      --

      --
      "I personal[ly] think Unix is "superior" because on LSD it tastes like Blue." -- jbarnett

    75. Re:Translation by JoelKatz · · Score: 1

      Actually, there are usually *more* fees for debit versus credit. The difference is that the customer pays the debit fee and the merchant pays the credit fee. Generally, if a merchant asks you whether you'd like to pay debit or credit, debit is the sucker's choice.

    76. Re:Translation by Fastolfe · · Score: 1

      Maybe it's different where you live, but I suspect you're confusing "ATM" with "debit card". ATM processing charges you the same fees you'd be charged if you walked up to a random ATM and got cash. Debit cards, I believe, use the same infrastructure as credit cards, with the addition of the PIN. In any event, I've used my debit card for years, entering my PIN whenever I bought something, and was never charged a fee anywhere. It's actually my understanding that the debit card processing is cheaper for the merchants than credit card.

    77. Re:Translation by Mr2001 · · Score: 1

      "Not completing a transaction unless you show ID" - perfectly plausible as part of a merchant (in the 'store' context, not credit card) terms of service, for the same reason they do so with checks. The only issue with ID and credit cards is people writing "Check Photo ID" on their signature strip - the merchant is perfectly within rights (and in fact is meant to) refuse to process a card that is not inscribed with a signature in the panel. Sorry, but that's not accurate. Requiring ID is a violation. From page 29 of the Rules for Visa Merchants (emphasis added):

      Although Visa rules do not preclude merchants from asking for cardholder ID, merchants cannot make an ID a condition of acceptance. Therefore, merchants cannot refuse to complete a purchase transaction because a cardholder refuses to provide ID. Visa believes merchants should not ask for ID as part of their regular card acceptance procedures.

      I also emailed Visa about this last year, and here's the relevant part of their response:

      Merchants may not refuse to honor a Visa card simply because the cardholder refuses a request for supplementary information. The only exception is when a Visa card is unsigned when presented. However, "See ID" is not considered a valid signature. In these situations, a merchant must obtain authorization, review additional identification, and require the cardholder to sign the card before completing a transaction.
      --
      Visual IRC: Fast. Powerful. Free.
    78. Re:Translation by Achromatic1978 · · Score: 1
      Re the first part, I made mention of checks etc, though I realize it's both ambiguous in my description and definition - you can't refuse a card purchase transaction based on ID refusal, but if you were to then refused the transaction upon presentment of alternate payment methods, you would be okay. If you took cash without ID, but refused a card, then you'd be in trouble.

      Re the second part, absolutely - the number of people I've explained the "you're technically not covered by a "See ID" signature panel", for all the reasons you detailed.

    79. Re:Translation by Mr2001 · · Score: 1

      most businesses that have minimum amounts or small fees for going under said amount are small businesses. Visa fines can be fairly painful to the local people who run these stores. No one's forcing them to accept credit cards. If they don't think they'll make enough extra money on large transactions (selling stuff to people who otherwise wouldn't be able to shop there) to outweigh the fees they pay on small transactions, then they're free to cancel their merchant contract and make everyone pay cash. But they can't have it both ways. If I see a Visa logo, I expect to be able to use my Visa card, period.
      --
      Visual IRC: Fast. Powerful. Free.
    80. Re:Translation by Mr2001 · · Score: 1

      If you took cash without ID, but refused a card, then you'd be in trouble. Well, that's exactly what happens. Every place I've been that has asked me for ID to use my card, they don't demand the same thing from customers who pay cash. It's only for credit cards. I don't know if they're unaware of the rules, if they're doing this intentionally to discourage card use, or if they just think they're doing me a favor by wasting my time, but this is a widespread problem, at least in eastern Washington.
      --
      Visual IRC: Fast. Powerful. Free.
    81. Re:Translation by johnleboeuf · · Score: 1

      It's always good to have extra points... In case you are stuck on the side of the road.

  3. What a load of crap! by nickj6282 · · Score: 4, Insightful

    What a load of PR crap! We know why you can only "buy in bulk", it's because very few things on XBL come out in 500 point increments. You almost always buy more than you need, but then next time if you're 20 points short for what you want to purchase, you get more and have a 480 point surplus. It's obviously specifically designed to be a vicious cycle of always having either too much or being just short.

    The iTunes store doesn't have an issue selling me downloads a buck at a time, obviously the credit card fees aren't breaking their balls. WTF Microsoft?

    1. Re:What a load of crap! by TooMuchToDo · · Score: 1

      Obviously, Apple was able to work out a better credit card processing deal then Microsoft was. Also, remember iTunes does a huge volume. Xbox Live? Not so much. Other companies do the same thing to handle the processing costs (Enom, the domain registrar comes to mind). If you don't like it, don't use them, but don't whine about it if they've stated they're not going to change it.

    2. Re:What a load of crap! by Anonymous Coward · · Score: 0

      iTunes doesn't do a transaction for every song purchased though. It waits for some transactions to build up then charges you. Microsoft can't do that very easily though because most people don't buy things off of Live often enough to make a difference. I can't say for sure that is why, but its certainly a viable reason.

    3. Re:What a load of crap! by CatPieMan · · Score: 4, Informative

      If you've ever bought a couple songs for 2-3 days in a row, you've noticed that you only get 1 charge on the credit card. Apple will hold off charging you for a couple days to try to lump a couple purchases together to save on the CC transaction charges.

      --
      ---You're all I need, When the water runs deep, You're all I need, Now I cry my soul to sleep -- Collective Soul, Needs
    4. Re:What a load of crap! by LwoodY2K · · Score: 1

      itunes also groups individual song purchases into bundles of some sort (in large part because of this, I'd suppose)

    5. Re:What a load of crap! by Anonymous Coward · · Score: 0

      The heck? "Don't continue to express your displeasure if they've said they're going to keep costing you money".

      Err. Not, of course, that I'm someone who plans to purchase an XBox 360, but... wrong.

    6. Re:What a load of crap! by TooMuchToDo · · Score: 1

      If they've made a deal with a processing company, they can bundle all of the charges together during their nightly settlement run and get a lower per-transaction charge (as the transaction charge/percentage is calculated by volume with most processing companies).

    7. Re:What a load of crap! by ECMIM · · Score: 1

      As if they aren't doing this right now? It's not as if MS is stupid (at least not in this regard.)

    8. Re:What a load of crap! by Anonymous Coward · · Score: 0

      Its like when you can only buy a buy a minimum of 10 tokens at at festival, with prices of beer and food stacked to be out of synch, to keep the punters buying in bulk.

    9. Re:What a load of crap! by TooMuchToDo · · Score: 1

      They probably ARE doing this now, but don't have the same volume as iTunes.

    10. Re:What a load of crap! by Tetsujin · · Score: 1

      What a load of PR crap! We know why you can only "buy in bulk", it's because very few things on XBL come out in 500 point increments. You almost always buy more than you need, but then next time if you're 20 points short for what you want to purchase, you get more and have a 480 point surplus. It's obviously specifically designed to be a vicious cycle of always having either too much or being just short. Hm, I bet it's a conspiracy. Probably the hot dog people are involved...
      --
      Bow-ties are cool.
    11. Re:What a load of crap! by G+Fab · · Score: 1

      hmmm somehow sony was able to work out a better credit card deal too. "obviously."

      Naw, MS is doing what it usually does, bilking you with sleazy lame deals like this. Since I bought my first game online for my 360, I have NEVER had a zero balance again. Since I bought my PS3, I have always had a zero balance.

      MS could easily incentivize buying in bulk without screwing customers with useless change. Just give a 5% discount on 100$ "gift cards" and charge 5% more for everything. They don't do that because it would take away that incentive to spend that last little bit of "free" money you have left over from the last transaction, (forcing you to add more money that you might see as "Free" next week). Very clever, very lame, very MS.

      I really am glad MS is slipping. They had this console war won, and still have the best variety of games, but if they ever dominated, you can guarantee to see this kind of sleaze in every aspect of their system. Sony may be run by morons, but at least Nintendo and Microsoft obviously were able to thrive in a competitive environment. MS proves, time and time again, that they will take that extra step to screw you and their competition.

      I probably sound a bit rabid, but I'm right. MS wants a subscription model for everything. Imagine paying for each game like you pay for WoW. So profitable. Can't happen as long as there is a playstation.

    12. Re:What a load of crap! by mike260 · · Score: 1

      Agree. All the unspent leftover points are effectively an interest-free loan to Microsoft. I wonder how much it adds up to in total?
      Plus they've got the crappy little skins and suchlike for you to spend your surplus points on, to try and discourage you actually accumulating your leftovers into a useful amount.

    13. Re:What a load of crap! by ContractualObligatio · · Score: 1

      Yes, but what's the point you're trying to make?

    14. Re:What a load of crap! by Anonymous Coward · · Score: 0

      because very few things on XBL come out in 500 point increments. You almost always buy more than you need, but then next time if you're 20 points short for what you want to purchase, you get more and have a 480 point surplus. It's obviously specifically designed to be a vicious cycle of always having either too much or being just short.

      Yup, that cycle is so vicious you can opt-out of it at any time by not purchasing more points. Sure, you might have to leave some points on the table but if it's the 20 points from your example above that works out to .25USD. If you can't afford to walk away from a quarter-dollar, you shouldn't be paying a monthly videogame subscription service to begin with. Yeah, I know, you're probably going to go on about "the principle" of things but if you're so principled then why are you using such an unethically-administered service? If you keep using it, stop whining about the few coins you probably would have left in the tip-cup at Starbucks anyway.

    15. Re:What a load of crap! by nickj6282 · · Score: 1

      This isn't a conspiracy at all. To me, this shady behavior is out in plain sight for any of us to see.

  4. 100 friends is harcoded client side by badboy_tw2002 · · Score: 1

    I don't know why the number was set, but it will never change because every game would start crashing. Sorry!

    1. Re:100 friends is harcoded client side by j235 · · Score: 2, Funny

      "100 friends ought to be enough for anyone."

    2. Re:100 friends is harcoded client side by Kymri · · Score: 1

      This was mentioned somewhere (but I am too lazy to dig up a ling - [citation needed], whee). This is done to ensure backwards compatibility with original Xbox titles (such as Crimson Skies and Halo 1/2, I imagine), where apparently a friends list that exceeds 100 breaks things.

      That said, the guy who mentioned this limitation and it's reason (a Microsoft guy) also mentioned that it bothers him since his friends list is full.

      Not that it's an excuse; it's merely a reason.

      --
      Evolution ceases when stupidity can no longer be fatal.
  5. Carnie System by SunnyDaze · · Score: 4, Insightful

    I believe the reason they do this is the same reason when you go to a carnival you have to buy tickets for a ride. So you never really know how much things cost. After all if it was just about making bulk payments easier then the price of things would match those bulk costs. Basically you'll always end up with change and figure you might as well buy so more so you can get rid of your leftover. All in all I hate the system.

  6. Live and credit cards by king-manic · · Score: 4, Interesting

    Live has the worst online transaction set up of all three. The PSN and Wii networks are 3 clicks to remove your CC. The live network is a 30 minute call followed by a 30 day delay to unhook your Credit Card from your xbox /360. They require passwords, emails used, gamer tag, you CC#, and it's expiry date. It's asinine. You may replace your card more easily but to actually remove one requires too many hoops to jump. Where as the PSN and Wii allow you to simply remove it form the account without needing to call, and it's removed instantly. They actually required me to speak with a call center manager to remove my card. After that I will not consider buying anything from the live network again. No membership, no games, nothing.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    1. Re:Live and credit cards by Skafian · · Score: 0

      I had a call trying to cancel my xbox live subscription in which one person asked me for all the information you mentioned. Then said he needed to forward me to an accounts person. who asked for the same information again. Who then said it would take 30 days.

      This was a lot of information and if I didn't happen to have any one peice of the information (email address was a pain to remember which one I used), they wouldn't have deactivated.

      It was absolutely the most frustrating thing I have had to deal with in order to cancel an account. I will never reactivate because of this.

    2. Re:Live and credit cards by TimFreeman · · Score: 1

      The live network is a 30 minute call followed by a 30 day delay to unhook your Credit Card from your xbox /360. They require passwords, emails used, gamer tag, you CC#, and it's expiry date.
      I routinely use ShopSafe when transferring money to businesses I have no great reason to trust. It's great -- they can't take more money than I offer, and if I want to stop the payment I talk to my bank, not to the slimeball that made me want to stop the payment.
    3. Re:Live and credit cards by Guppy06 · · Score: 1

      This is a problem I've never had with either the Xbox 360 or the Wii: I buy prepaid points cards. No such personal information required to begin with.

      I'm disappointed that I still can't do something similar with the PlayStation 3. Sony seems incapable of understanding that some of us are still paid in cash.

    4. Re:Live and credit cards by tgd · · Score: 1

      And you assume the quick procedures are doing anything more than hiding it from you?

    5. Re:Live and credit cards by Anonymous Coward · · Score: 0

      Given that the points cards and 12+1 month cards go on sale in retail stores, it's probably not the most efficent thing to have one's credit card senselessly floating around the aether anyway.

    6. Re:Live and credit cards by AK+Marc · · Score: 1

      Sony seems incapable of understanding that some of us are still paid in cash.

      What does being paid in cash have to do with anything? It reminds me of a caller to a radio show talking about the housing market. There was an expert on and the caller said something to the effect of, "I have undocumented income that makes it hard for me to qualify, what do you suggest I do?" The response was a polite way of saying, "If you'd stop committing tax fraud, your problems would be fewer." Your statements reminded me of that caller. There is nothing that affects anyone paid in cash. But if you are paid in cash and think that restricts what you can then pay for, the only reason you would think that is beacause you are averse to having any relationship with a regulated financial institution. Crackpots and cheats are the only two groups that make a good living and avoid financial institutions.

    7. Re:Live and credit cards by king-manic · · Score: 2, Interesting

      And you assume the quick procedures are doing anything more than hiding it from you? Need i be subject to 2 verifications of information, being forwarded through 3 people. 2 of which ask for exactly the same information and a 30 day delay to remove a credit card? I don't think it's merely hiding the details. They made an intentional choice to make removing hard. A while ago I worked for a regional telecom in the call center, we took CC for pre-authorized payment. to remove it you need 1 piece of strong ID like driver licence if on account, account number if they had it, sin if on account, of the actual card number, or billing details. Only one person required to do this, it was removed right away. MS asked for gamertag, CC, expiry, email, phone number, and address. They would no proceed without all of it. They required it twice because the first person fully documented it then passed to a manager who documented it again. Both informed me of a 30 day delay.

      When removing your card it is not available for further purchase but you may add it again anytime on both the Wii and PSN. On live it's still active for 30 days, making a purchase within will negate the removal. Changing your gamer tag, email, phone number, or address will negate the request to remove the CC. They made those choices. It isn't simply more verbose because their are being dutiful in informing me. They are being verbose to discourage me from leaving. I object to the whole ordeal and the suspected motive.
      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    8. Re:Live and credit cards by Guppy06 · · Score: 1

      "What does being paid in cash have to do with anything?"

      It means that online purchases made with it require that I deposit it into my bank first.

      "If you'd stop committing tax fraud, your problems would be fewer."

      The ability to buy a prepaid card allows sales tax to be collected on the purchase, rather than burdening an honest person with the paperwork of paying the use tax required for online purchases.

      "the only reason you would think that is beacause you are averse to having any relationship with a regulated financial institution."

      Never heard of banking by mail? In order to deposit cash with my financial institution, I'd have to purchase a money order. Instead, I use the electronic deposits into my checking account almost exclusively to pay bills, while the cash I earn is used for discretionary spending on toys and such. Keeping the two funds segregated like that helps keep me budgeted and prevents me from racking up debt on my credit card. About the only time I use plastic to pay for entertainment is for subscription-based services.

      Of course, this is all moot because I have yet to see anything on the PlayStation Store I'd like to purchase anyway; the possible exception is Castlevania: Symphony of the Night, but I already have that on my Xbox 360, paid for with a prepaid card that I bought with cash.

    9. Re:Live and credit cards by Anonymous Coward · · Score: 0

      they can't take more money than I offer
      Beware, this isn't strictly true. I once bought a washing machine from one of those sleazebag barely-legit internet retailers that seem to infest the various boroughs of New York City. I could smell the scam a mile away but they had a great price so I was very careful, was prepared to say no to anything, and gave them a shopsafe number with a limit set to exactly the total price of the order.

      And then they charged me $10 extra.

      When I talked to my bank about it, they said that they add a 10% fudge factor because people often make small mistakes when figuring out the amount they need. Talk about stupidity. I mean, the whole reason I used the thing was so they couldn't charge me any more than I specified. I finally got my $10 back, but it took me a month of bothering the sleazebags' customer service.
    10. Re:Live and credit cards by AK+Marc · · Score: 1

      The ability to buy a prepaid card allows sales tax to be collected on the purchase, rather than burdening an honest person with the paperwork of paying the use tax required for online purchases.

      You are required to pay taxes for online purchases? Last I paid attention, the rules were the same as mail order, that is if they had a physical presence in the state, the purchase was taxable, otherwise it was not taxable. But that's in places with a "sales tax." Perhaps you live in one of the places with a "use tax."

      Never heard of banking by mail? In order to deposit cash with my financial institution, I'd have to purchase a money order. Instead, I use the electronic deposits into my checking account almost exclusively to pay bills, while the cash I earn is used for discretionary spending on toys and such.

      Well, banking by mail usually includes use of ATMs for cash. As such, the deposits would be handled by electronic deposits you mention and withdrawls would be at ATMs. However, such a system indicates that you have a bank account, and probably a debit card as well.

      About the only time I use plastic to pay for entertainment is for subscription-based services.


      And you are arguing that buying points for a game system is not entertainment?

    11. Re:Live and credit cards by Guppy06 · · Score: 1

      "You are required to pay taxes for online purchases?"

      Yes.

      "Last I paid attention, the rules were the same as mail order,"

      Exactly.

      "that is if they had a physical presence in the state, the purchase was taxable,"

      If they have a physical presence in the state, they are obliged to collect the tax from you at purchase. Absent that, you as the purchaser are obligated to pay it to the state.

      "Perhaps you live in one of the places with a "use tax.""

      Unless you live in a state that doesn't have sales tax, you also are obliged to pay use tax.

      "Well, banking by mail usually includes use of ATMs for cash."

      Cash deposits at ATMs are only possible if your bank operates the ATM.

      "As such, the deposits would be handled by electronic deposits you mention and withdrawls would be at ATMs."

      It is possible to receive both an electronic paycheck as well as cash, e. g. tips.

      "And you are arguing that buying points for a game system is not entertainment?"

      It's not a monthly subscription. Read what you quoted. But even then, prepaid cards for Xbox Live Gold subscriptions are also available.

    12. Re:Live and credit cards by powerlord · · Score: 1

      They made those choices. It isn't simply more verbose because their are being dutiful in informing me. They are being verbose to discourage me from leaving. I object to the whole ordeal and the suspected motive.


      Reminds me of how difficult it used to be to cancel AOL service.
      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    13. Re:Live and credit cards by AK+Marc · · Score: 1

      Unless you live in a state that doesn't have sales tax, you also are obliged to pay use tax.

      Or if you live in one of the states with a sales tax and no use tax. Texas doesn't have a use tax, but does have a sales tax. You can mail order or Internet order whatever you want and you owe no tax on it if they do not have a physical presence. I had the "unless your rules are different than mine" disclaimer you snipped and then quoted how you have to pay where you are. Well, you are wrong. I have sales tax and no use tax. I made that clear. I don't know where you are, so I could only presume you are correct in your "use tax" assertion for where you are. However, you keep implying that all sales taxes come with associated use taxes, but that is not the case.

    14. Re:Live and credit cards by JoelKatz · · Score: 1

      I accidentally renewed someone else's xbox live subscription instead of my own -- he had recovered his account on my xbox and I didn't notice I was in his, not mine. Of course I couldn't cancel his account. But worse, there was literally no way to unlink my credit card from his account. He could buy points, renew, whatever. I spent over 12 hours trying to work things out with Microsoft's front line support, second line support, email support, and so on. I finally cancelled the credit card.

      Xbox live is an utter and total disaster. *Nobody* is in charge. *Nobody* can help you. The people who provide phone support aren't trusted with access to actually provide you that support. The email support is limited to canned responses.

      What's funny part is that xbox live is, from a technical standpoint, pretty darned good.

    15. Re:Live and credit cards by Anonymous Coward · · Score: 0

      According to http://www.window.state.tx.us/taxinfo/local/ Texas has both sales and use tax:

      "The Texas state sales and use tax rate is 6.25%, but local taxing jurisdictions (cities, counties, special purpose districts, and transit authorities) may also impose sales and use tax up to 2% for a total maximum combined rate of 8.25%."

    16. Re:Live and credit cards by Guppy06 · · Score: 1
      "Texas doesn't have a use tax,"

      Try again.

      All Texans are responsible for paying occasional use tax when they buy taxable goods and services for use in Texas and the seller does not charge Texas sales tax, or does not charge the correct amount of Texas sales tax. Use tax is reported and paid directly to the Texas Comptroller's office.
  7. Interesting idea in comments at link by Anonymous Coward · · Score: 0

    >>dithadder
    "XBL customers are undoubtedly paying more by making thousands of interest-free microloans to Microsoft than they are saving by not paying "burdensome" transaction fees...."

    This is an interesting theory. The question it has me asking is just how many unspent points is Microsoft holding on to?

  8. Change in Microsoft's pocket by getnate · · Score: 2, Insightful

    Say there are 2.5 millions users with 160 points left over ($2.00). That 5 million for Microsoft. Plus having some extra unspendable cash in someones account makes then more likely to add a few bucks to buy something else. Then they have change left over again, rinse, repeat.

  9. Credit card by Anonymous Coward · · Score: 0

    Wow, the first two replies were both idiotic.

    You do know that credit card companies charge a minimum fee for each transaction, right? Microsoft can't let people do micropayments of $1 with a credit card because the credit card companies will turn around and charge Microsoft MORE than $1 to cover that transaction.

    This is one of several reasons that I avoid buying any retail goods with a credit card. You pay the same price as you would pay in cash, but the credit card companies gouge the merchant for a chunk of the profits. I would rather see the merchant make that profit since they are the ones selling me the thing I want, so I pay cash.

    Its also the same reason that most places have a minimum purchase amount of a few dollars, if you use a credit card. Otherwise it will cost them more to process the transaction than you actually paid for your purchase.

    1. Re:Credit card by Anonymous Coward · · Score: 0

      "Its also the same reason that most places have a minimum purchase amount of a few dollars, if you use a credit card."

      I recall reading earlier today that is against their merchant agreement.

    2. Re:Credit card by Pluvius · · Score: 1

      The PlayStation Store has a number of items for sale at $1, and it doesn't use a stupid points system. This might be because Sony actually cares about customer satisfaction more than a tiny profit, or at least wants to appear to.

      Rob

    3. Re:Credit card by edwdig · · Score: 1

      You do know that credit card companies charge a minimum fee for each transaction, right? Microsoft can't let people do micropayments of $1 with a credit card because the credit card companies will turn around and charge Microsoft MORE than $1 to cover that transaction.

      The fees would be more like 30-40 cents. When I did a credit card processing system a few years ago, it was either .25 or .35 cents per transaction, plus ~2.5% of the transaction total. We also used Verisign's gateway, which meant naother 10 cents per transaction. I'm sure Microsoft created their own gateway and doesn't need the middleman providing that service.

    4. Re:Credit card by Bryansix · · Score: 1

      Actually merchant banks do not charge that much for transaction fees. They also let you choose a tradeoff between a set fee per transaction and a percentage of the transaction. So if you set your transaction charge at $1 the per charge percentage might be like .01% while setting it lower to $.25 per transaction would be like 2.5%. Nevermind that this is microsoft and they can do things to lower these expenses like 1) negotiate them lower, 2) run their own payment gateway, 3) open an entire merchant banking operations themselves which they could then sell to other businesses making a shitload a money in the process.

      The most important thing here is not about them allowing you to buy points in micro increments. The major problem I have is that 100 points DOES NOT EQUAL $1. That is the stupidest shit ever. Explain that Microsoft! Sersiously, what were you thinking?!

    5. Re:Credit card by Ash-Fox · · Score: 1

      The most important thing here is not about them allowing you to buy points in micro increments. The major problem I have is that 100 points DOES NOT EQUAL $1. That is the stupidest shit ever. Explain that Microsoft! Sersiously, what were you thinking?!
      It is a trick to get you to buy more credits/points than you really need. By having credits/points you cannot use in your account, because you can never reach a zero balance without much difficulty, you have given them extra money. Now you know what they were thinking.
      --
      Change is certain; progress is not obligatory.
    6. Re:Credit card by G+Fab · · Score: 1

      Actually, I know that credit cards do NOT require a minimum fee per transactions.

      And if you are responsible with debt, you should always use a credit card for major purchases. Not only is it easy to track and an additional proof of purchase, I have relied on credit card companies to protect me when a company has tried to screw me. I once had a defective purchase of over $1000, and when I complained, the store told me they just filed for bankruptcy and won't take my product back. One call to my credit card company and I got the product for free.

      It's like a union of consumers.

      Also, that think you are talking about with "a minimum purchase to use a credit card" is actually illegal breach of contract with all credit card agreements I'm aware of. It's a scam to make you spend more out of guilt. The business has contracted that they must treat credit card users same as cash users. Trust me, that business needs Visa a hell of a lot more than Visa needs that business. And if you see a business doesn't accept credit cards, it's a sign that the business is going to try to screw you.

      Credit cards are not evil themselves. There are plenty of practices, such as raising credit limits for poor people to trap them in debt, or variable interest rates, that are evil, but there is no reason to avoid using a credit card if you are responsible with it. In fact, it's kinda stupid not to.

    7. Re:Credit card by Anonymous Coward · · Score: 0

      Not to mention, do you really think that Microsoft would pay 30-40 cents? Apple surely doesn't pay that much on their $1 transactions. What appear to be hard and fast rules when you're a little guy can suddenly become soft and mutable when you bring a billion dollars to the table. Apple negotiated significant discounts because of their volume, and there's nothing stopping Microsoft from doing the same, other than not being particularly good business people.

    8. Re:Credit card by Anonymous Coward · · Score: 0

      Sony actually cares about customer satisfaction more than a tiny profit, or at least wants to appear to.

      Rob HA HA HA HA HA HA HA HA HA HA HA! Thank you, sir, you _really_ made me LOL. Now everyone in the office is looking at me :$
    9. Re:Credit card by prockcore · · Score: 1

      The PlayStation Store has a number of items for sale at $1, and it doesn't use a stupid points system.


      It does have a $5 minimum though.. so you can't buy just one $1 item from PSN.
    10. Re:Credit card by Anonymous Coward · · Score: 0

      A minimum purchase to use a credit card wouldn't be breach of contract.

      Unlike cash, which is mandated by Congress to be accepted for all debts, credit cards are not influenced by those laws. Thus, if I own a business, and I choose to decline to sell something that's less than 5 dollars to somebody who won't pay in cash, it's my right to do so.

    11. Re:Credit card by Pluvius · · Score: 1

      So does XBox Live apparently, except you can't actually spend the entire $5 on useful stuff over there.

      Rob

  10. OK But by MBCook · · Score: 1

    OK, I'll accept that. The Wii works the same way, after all. Now how about telling me why you can't peg points to the currency like Nintendo does with the Wii? Why is it that MS points are 80 for $1 in the US? Why the weird exchange rate? Why can't it be 100:$1 like the Wii? Or at least something I can do math with easier, like 25:$1?

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:OK But by appleguru · · Score: 1

      Mainly because they don't want you to have a good "real world" cost sense of what you're buying in hopes that you spend more.

    2. Re:OK But by dfn_deux · · Score: 1

      MS points aren't pegged to the US dollar because they don't cost the same in every market. I think the wikipedia page for live points gives a cost break down. I think it is stupid, but look at the cost of music through the zune store and it seems that at an equivalent of 98.5 cents per track that the savings of the bulk purchase is passed on vs the 99 cents it costs through itunes ;)

      --
      -*The above statement is printed entirely on recycled electrons*-
    3. Re:OK But by 0xdeadbeef · · Score: 1

      Just do what I do: pretend the values are expressed in British Pounds. Then everything seems obscenely overpriced rather than just ridiculously expensive, so you never waste your money.

      It also helps if you manage to get your balance down to a nice low 10 or 20. Then you'll avoid buying things just so you'll never again get trapped in that "oh no, I have points left over!" situation.

  11. What a surprise. by Medenus · · Score: 0

    M$ lies again. Is anyone surprised anymore?

  12. What I want to know by Lost+Engineer · · Score: 1

    is why there's no 1-to-1 correspondence with dollars or euros or fcking rupees for all I care. Beyond obscuring the cost, the exchange rate seems deliberately chosen to make things seem cheaper than they are.

    That said, we're talking about a grand total of a few bucks here. I put more stock in the whining about paying for online access.

    Full disclosure: I am a XBL subscriber and I want new rock band songs!

    1. Re:What I want to know by pxuongl · · Score: 1

      there are many reasons why a country wouldn't want float their currency, or to have peg their currency to another country's currency. you can read a brief on wikipedia:
      http://en.wikipedia.org/wiki/Exchange_rate

      the US dollar, for example, used to be pegged to the real world value of 471.25 grains of troy silver... then to 23.2 grains of gold, etc etc... it's gone back and forth for various reasons over the years.

      all in all, what's real is that the wealth of any country is different from that of it's neighbors and their peers. And the value of a country's money is, generally speaking, a reflection of the strength of their economy, the country's buying power, and that country's worth as it related to money relative to the rest of the world. And every country have very different economies and very different basis for their economies - be it tourism, farming, high tech, services, etc.

      so in essence, why would the EU want the value of their euro to fall because india is doing badly? and why would india want to suddenly improverish half their middle class simple because Russia has a banner year?

    2. Re:What I want to know by Lost+Engineer · · Score: 1

      Ummm I was talking about pegging XBL points to dollars (the subject of this discussion). But thanks for macro economics lecture.

  13. The answer lies in the interest... by BobMcD · · Score: 3, Insightful

    Every interest cycle that has them keeping more of your pennies means more interest in their pocket. And if you have enough of these copper babies, they add up, and so does their interest. Sure, they'll have to 'pay' out the content eventually, but meanwhile they are the ones collecting the interest, not you.

    By the way, this is the same reason the Fed's are quite happy to help you over-estimate your income tax burden when you prepay.

    1. Re:The answer lies in the interest... by eraserewind · · Score: 1

      In Ireland, they give (or at least used to at one point) an interest rate, not directly related to the deposit rate, on overpaid taxes. So in certain economic conditions you had certain businesspeople grossly overpaying their tax to get the rate for the period before the tax refund + interest was given.

  14. That's just unfair. by i+kan+reed · · Score: 1

    Many many many retail establishments prohibit you from making credit card purchases under $5 because they actually lose money on the transaction thanks to fees. Nintendo does the exact same thing with Wii Points, except you can't purchase those through your console, which allows a greater freedom for input when purchasing online, though I'm sure there's a minimum. The alternative is to raise prices, or using a horrifying shopping-cart type system which users would abhor.

    1. Re:That's just unfair. by edwdig · · Score: 1

      Nintendo does the exact same thing with Wii Points, except you can't purchase those through your console, which allows a greater freedom for input when purchasing online, though I'm sure there's a minimum.

      Huh? The Wii Shop Channel lets you buy points in amounts of $10, $20, or $40. Or you can buy cards with points at retail stores. How else are you buying points?

    2. Re:That's just unfair. by joggle · · Score: 4, Insightful

      I think it would be more fair if you could buy points in multiples of what you anticipate buying. So there could be an option to purchase 1200 points, 2400 points, etc. MS claims to be concerned about many small CC transactions. So just give more options when buying points above 10 dollars or whatever (as opposed to having to buy in multiples of 500 no matter what). This would seem to be trivially easy to implement. I think Microsoft intentionally does this so that virtually everyone carries a balance, allowing Microsoft to earn interest or in some other way capitalize on what is effectively a large savings account to them.

    3. Re:That's just unfair. by zonker · · Score: 0

      The difference is that Nintendo has a 1:1 ratio of points to dollars. While you may still have to overbuy or be under a little because the varying costs of games you at least understand the true cost of everything.

    4. Re:That's just unfair. by CastrTroy · · Score: 1

      Another reason they might do this is so that you buy more. If you have a 200 points left in your account, you might want to add more points to you account, just so you can spend those points, because it's just money that's waiting to be spent. I have the same situation with my Wii Points account. I've had 200 points sitting on my account for months. Since you can only buy points in multiples of 500, and SNES/Genesis games are 800 points, you almost always have points sitting around. Once you buy a SNES game, it takes 4 more SNES games before your account get zeroed out. I guess you could buy 1000 points, and then buy 2 TG16 games. Anyway, it's pretty annoying, and I'm sure they all just do it so you'll spend more money.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  15. It Should Be An Option... by SlashdotOgre · · Score: 2, Insightful

    I hate it when stores use transaction fees as an excuse for not accepting credit cards (or creating artificial minimums). I can't tell you how many times I'd eat the fee and buy something, but walked away instead because that wasn't an option.

    I'm fairly confident the real reason they don't allow small increments is the same reason they use points -- to obscure the real cost from the consumer. As an engineer I have virtually no background in physcology, but I can say from personal experience, it's easier to spend 1000 points than $5 (even when the value of points is much greater than the dollar amount). I'm also confident that designing the system so it's easy to end up with an odd amount of points that requires a bulk purchase to do anything again was intentional (eg. I have 200 Wii points right now and the cheapest purchase is 500).

    --
    Sadly, PS/2 was yet another victim of USB, which doesn't care what you plug into it, the electrical slut.
    1. Re:It Should Be An Option... by plague3106 · · Score: 3, Interesting

      I hate it when stores use transaction fees as an excuse for not accepting credit cards (or creating artificial minimums). I can't tell you how many times I'd eat the fee and buy something, but walked away instead because that wasn't an option.

      Visa (and I imagine MC) prohit a store from displaying the VISA logo and then refusing based on minium (or maximum) purchase prices. If the store refuses, you can contact your bank, who will contact Visa. Visa typically fines the stores that violate the policy.

      I did this once, and shortly after the signs saying "$10 min. card purchases" was removed.

    2. Re:It Should Be An Option... by zippthorne · · Score: 1

      It's not that simple. The credit card organizations prohibit the stores from passing their transaction fee on to customers as a condition of having credit cards as an option. Brick & Mortar stores presumably price this into the regular prices for things, or just eat it as accepting credit cards increases the volume of the store.

      The problem comes in with very cheap items that really don't make sense to price above the transaction fee. Would you, for instance, pay a couple of bucks on a piece of bubblegum?

      If the store sells a few small items, they might still eat the cost, since customer goodwill is also valuable. The person who buys a keychain with a CC might be the same person that buys a HD-DVD player later, so you won't want to alienate them over the keychain. But if the store sells a lot of little things, a few at a time, they simply cannot afford to charge the prices that make sense for CCs, and as mentioned, they are FORBIDDEN from passing the transaction fee on to you. The store's only option is to not have CCs.

      I'm pretty sure they're forbidden from having minimum purchases, too. If they accept credit cards at all, they're supposed to accept them for all purchases. The CC orgs want their fees to be transparent to the users. If you run into this situation, you might want to mention it to your credit card company.

      --
      Can you be Even More Awesome?!
    3. Re:It Should Be An Option... by Ash-Fox · · Score: 1

      It's not that simple. The credit card organizations prohibit the stores from passing their transaction fee on to customers as a condition of having credit cards as an option. Brick & Mortar stores presumably price this into the regular prices for things, or just eat it as accepting credit cards increases the volume of the store.
      I think Microsoft should make a round number for a minimum of points, so you can at least buy two things EXACTLY with the minimum number of points you buy. This tactic is often used elsewhere in micro-payment services to always get a little extra money from the user who may not spend it. When it is difficult to get your points down to zero, they are always getting extra money.

      I'm pretty sure they're forbidden from having minimum purchases, too. If they accept credit cards at all, they're supposed to accept them for all purchases.
      Some local stores here say they only accept credit cards for 5GBP or more. I don't think it is forbidden.
      --
      Change is certain; progress is not obligatory.
    4. Re:It Should Be An Option... by Anonymous Coward · · Score: 0

      They can have a sign saying whatever they want. That sign would also most likely be in breach of their merchant agreement with the CC companies.

    5. Re:It Should Be An Option... by AK+Marc · · Score: 1

      That's the wrong solution to the wrong problem. "1 point, $1, each additional point $0.01) and you've fixed the problem. That's good for the store, good for the customers, and the charge companies can't complain. (of course, adjusting the numbers I just made up for generaaating the proper profit). And yes, you can have a minimum charge and not violate the terms for a minimum charge. It's quite easy, don't sell anything for less than some amount. The problem is when you sell something for $5 and take cash but not credit for it. If you say "all points are $0.01, minimum order 500 points" then you don't violate any charge card rules either. If you object to that, then it would be like going into a grocery store and demanding that they sell you a single stick of gum from the pack. They are allowed to bundle and make that a minimum purchase, as long as they don't let someone else pay cash for that same stick you tried to buy.

    6. Re:It Should Be An Option... by wolfponddelta · · Score: 1

      It's been a couple years since I accepted credit cards for my businesses, but when I did, I was very aware of the fact that both Visa and Mastercard accounts forbid sellers from charging minimums or adding transaction fees to any purchase (i.e., they can't "give discounts" for cash purchases). They want it to be treated the same as cash. It's against their ToS when you sign their contract. Thus, MS using this as an excuse is meaningless blather. The transaction fee a retailer pays is part of their cost of business. They could choose not to accept credit cards, and thus lose sales from those who don't have the cash on hand, or they can do like most do, and realize that paying the transaction fee is minimal compared to the sales they would lose if they didn't allow credit card purchases. MS chooses to pay that fee, rather than dealing with cash or check purchases, and it is their responsibility. Not the consumer's, nor their suppliers'. MS has set up their system as a Credit Card related service, and are stuck with it. To attempt to pass on this charge to a customer or to anyone else is (at least, as of a couple years ago when I dealt with such things) against the policies of Visa and Mastercard. And they can be fined or lose their accounts for this (though I doubt the banks would take it away form such a large corp.). Once again, MS has spouted BS as an excuse for their practices of extortion. But do we expect any less?

    7. Re:It Should Be An Option... by Anonymous Coward · · Score: 0

      Me too! I saw that happen, along with the Visa sign. Said restaurant says "Cash only" now on the front.
      Business really hasn't gone down either.

      Credit card companies are the devil.

    8. Re:It Should Be An Option... by MattskEE · · Score: 1

      I have thought about doing this too, because in my small college town a lot of independent businesses do this. But I also sympathize with the businesses, because if credit card transaction fees are motivating them to add these (disallowed) fees and minimum purchases, then maybe the problem is that the transactions cost too much.

      As long as their fees are not unreasonable, it may be better for me personally for more businesses to accept credit cards with a fee or minimum purchase, than not accept credit cards at all. That way, I can pay with cash most of the time, but if I find myself short, I can spend a little extra to be able to use my card.

      That's not to say that they should be including these fees, but it's understandable if nothing else.

    9. Re:It Should Be An Option... by Kalriath · · Score: 1

      It's not that simple. The credit card organizations prohibit the stores from passing their transaction fee on to customers as a condition of having credit cards as an option. Brick & Mortar stores presumably price this into the regular prices for things, or just eat it as accepting credit cards increases the volume of the store. Not quite. They prohibit you from having a "Credit Card Surcharge". They say you are more than welcome to offer a "Anything But Credit Card Discount" instead. It's all marketing.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    10. Re:It Should Be An Option... by Technician · · Score: 1

      I did this once, and shortly after the signs saying "$10 min. card purchases" was removed.

      I've noticed. It's been replaced with the Notice due to rising CC charges by our bank we now have to charge a 0.45 to $2.50 transaction fee. Some places no longer take credit cards. It is cash or debit only and debit has a transaction fee.

      --
      The truth shall set you free!
    11. Re:It Should Be An Option... by plague3106 · · Score: 1

      MS is follow the rules though; probably why its 80 points for $10. You're buying a product (the points) and they don't have to package the points in something cheaper.

      Image if I only sold a $2 item with the purchase of a $50 one. That doesn't violate the rules at all, its just how I sell my products.

      Also, they're not extoring anyone. You don't need to buy anything from XBL at all. Christ on a pony.

    12. Re:It Should Be An Option... by plague3106 · · Score: 1

      They don't have to accept Visa at all. Its their choice. Just because they're small doesn't mean they can violate contracts whenever they want.

      There are other benefits that many stores seem to forget; there's less cash on hand at the store, less to bring to a bank or have stolen. Some people like me don't use cash anymore, so if they refuse to take Visa, they lose 100% of my business.

      Its not understandable; they basically want all the benefits without any of the cost. I don't sympathize with anyone that thinks that way.

    13. Re:It Should Be An Option... by plague3106 · · Score: 1

      I've noticed. It's been replaced with the Notice due to rising CC charges by our bank we now have to charge a 0.45 to $2.50 transaction fee.

      That's also against the rules.. I guess some places just like being fined.

      Some places no longer take credit cards.

      That's their choice. Of course then some people like me won't shop there anymore either.

      It is cash or debit only and debit has a transaction fee.

      For who? The merchant? They had fees with Visa as well. I'm not away of any bank that charges their customers to use debit at a POS transaction. If you do, please post the name so I don't waste time checking them out the next time I change banks.

    14. Re:It Should Be An Option... by Technician · · Score: 1

      That's also against the rules.. I guess some places just like being fined.

      Are debit cards immune from this? Where I have seen the fees posted are where they don't take credit cards, but do take debit cards and cash. Even though your debit card is a Visa, I think the fact it isn't a credit card is the reason they get away with it. It is a national brand. It's AM/PM along with Arco gas that has a nationwide as far as I can tell 45 cent transaction fee. It hurts them. I either buy with cash or buy elsewhere. I wonder if they make up for the lost business in fees?

      The one that got me was the rates they charge in California just to connect to a propane cylinder. I traveled to southern CA for a show and took an empty cylinder for safety in travel. They wanted something like $15 just to connect. I checked several places. The gas was extra. I took a 5 lb cylinder.. $15 bucks for the privilage of filling a 1 gallon tank. What a deal. I left the tank empty and bought a couple disposable cylinders for the project. I've never seen a place so obsessed with fees before except New York. Do Californians ever fill 5 lb tanks, or do they just stick with landfill tanks?

      --
      The truth shall set you free!
    15. Re:It Should Be An Option... by onecheapgeek · · Score: 1

      By your logic, companies that display a Visa/Mastercard logo shouldn't be allowed to sell socks six pairs to a package because you only need two pairs.

      I don't think I need to tell you how foolish that is.

    16. Re:It Should Be An Option... by plague3106 · · Score: 1

      Where I have seen the fees posted are where they don't take credit cards, but do take debit cards and cash. Even though your debit card is a Visa, I think the fact it isn't a credit card is the reason they get away with it.

      Good question, I don't know. If you don't use the Visa debit card as credit though, you're not using the credit network, you're using the debit one, so Visa terms probably don't apply. The debit networks are PLUS, STAR, etc.

      It is a national brand. It's AM/PM along with Arco gas that has a nationwide as far as I can tell 45 cent transaction fee. It hurts them. I either buy with cash or buy elsewhere. I wonder if they make up for the lost business in fees?

      I wouldn't shop there at all if that were the case, whether I have cash or not (I almost never do).

    17. Re:It Should Be An Option... by Scudsucker · · Score: 1

      I did this once, and shortly after the signs saying "$10 min. card purchases" was removed.

      And if they didn't have it coming for offering you poor service, you were a complete dick to do so. Yes, it's against their TOS, but those terms are bullshit, along with prohibiting ID checks.

    18. Re:It Should Be An Option... by Scudsucker · · Score: 1
      They don't have to accept Visa at all. Its their choice.

      A bullshit choice is no choice at all. Because if they do so...

      Some people like me don't use cash anymore, so if they refuse to take Visa, they lose 100% of my business.

      ...they go out of business.

    19. Re:It Should Be An Option... by Anonymous Coward · · Score: 0

      "Its not understandable; they basically want all the benefits without any of the cost. I don't sympathize with anyone that thinks that way."

                I don't sympathize with you. As someone paying with quick and simple cash, I don't want to subsidize your credit card fees. I think particularly truck stops have a cash discount for fuel and the like.

                Personally, if I were running a business, I'd be happy to lose your business rather than deal with Visa.

  16. Similarities (or trolling, here in /.) by xtracto · · Score: 1

    Yeah, similarly to the question of:
    Why are the Nintendo VC games so overpriced, or the Wii points.

    Seriously, with great things as Emulators and torrents I do not understand why do they sell games at £7 each!

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
  17. It's called breakage by Evro · · Score: 4, Informative

    ... getting people to pay for stuff they won't use. There are entire industries centered on exploiting this concept, most notably the prepaid calling card market. You pay for $20 and get $17 worth of product, and you can't use the remaining $3 for anything, so the company makes extra money on you. You see it everywhere... reward points on credit cards, etc.

    http://en.wikipedia.org/wiki/Breakage_(accounting)

    --
    rooooar
    1. Re:It's called breakage by samkass · · Score: 1

      This is probably a small side benefit, but Microsoft's concern is real. I made the same decision on a land records site I helped design in the mid 90's (on which you bought points in bulk, and spent them on the site) for two reasons: 1. At the time transaction fees were even worse than today. It wasn't unusual to have a couple of dollars per transaction fee, which is bad if the transaction is for a couple of dollars. 2. The credit card companies at the time were weird about having people actually purchase "something", not just a service or a download specified by URL, so if there was a dispute the value, refund, and such items were easier to determine. "Points" were easy to tally and refund, while downloading a document was vague.

      I wouldn't be surprised if similar issues still existed.

      Interestingly, Apple doesn't seem to have the same qualms about $0.99 songs.

      --
      E pluribus unum
    2. Re:It's called breakage by C0rinthian · · Score: 1

      Interestingly, Apple doesn't seem to have the same qualms about $0.99 songs.

      If you only purchase a song or two, Apple will hold billing for a few days, hoping you purchase more. I've had transactions sit for a week before processing.

  18. No, there really is something to this by Sycraft-fu · · Score: 3, Insightful

    Credit card processors charge you a per transaction fee. That is just how it work, that is how they make money. Every time you accept money, regardless of the amount, on a card they charge you. That's why you'll find restaurants with things like "$5 minimum credit card purchase." At a certain point you literally don't make any money on a transaction because the fee eats it all up.

    So, suppose MS allowed you to buy points in arbitrarily small amounts. This is going to decrease the amount they make because people will do it. There will even be transactions (like people buying 1 point) that they lose money on. This means they have three choices:

    1) Make less money. They aren't going to pick this. XBL is not run as a public service, they are in this to make money. As a practical matter they need a net profit here to help offset the costs of the Xbox hardware.

    2) Pass the costs on to their developers in the form of lower payments. Bad option, you don't pay enough, people just won't develop for XBL.

    3) Pass the cost on to the consumer. This is what would happen.

    It is the same problem with micro-payments you've seen elsewhere. If you want to have small payment increments, credit card fees can kill that. This is one solution to the problem. Maybe not the best solution, but then if you've got a better one perhaps you should propose it to them? "Just eat the fees and make less money," isn't a solution.

    Please remember: If you disagree with their business model, you are free to not buy their products. The Xbox in general, and certainly XBL and the marketplace, are not necessary to life. You can just not play their game if it is unacceptable to you.

    1. Re:No, there really is something to this by nickj6282 · · Score: 1

      Well for the record, I don't purchase MS Points. All the points on my account were either gifted to me or I received for free through other means.

      I personally like the model where I make purchases whenever and get charged once at the end of the month. What's the problem with that? They are already charging me $5.99/month on my credit card for the Gold-level service, why can't they send me a statement the week before detailing my downloads and how many points I am purchasing, then tack it on to the monthly charge?

      Even better is to implement both systems. It can be another perk for having a gold account. Silver members buy points through the current method, and good-standing gold members can do it the way I've outlined above? This saves them the processing fees and me the annoyance at having 260 points on my account and nothing to spend them on. Hypothetically (obviously not in my case) that's $3.20 that could be in my savings account rather than in Microsoft's.

    2. Re:No, there really is something to this by Pluvius · · Score: 2, Insightful

      4) Don't have a point system. Where did people get the idea that you have to have a point system for online transactions? Just charge people whatever the item is worth and you won't have "people buying 1 point."

      Rob

    3. Re:No, there really is something to this by GeekZilla · · Score: 1

      Damnit! And me with no mod points.

      --
      Veritas patesco per quaestio questio. Truth is revealed through questions.
    4. Re:No, there really is something to this by Zalbik · · Score: 1

      But the obvious solution in this case (that I'm certain has been pointed out in other posts that I'm too lazy to read) is as follows:

      Require a minimum number of points to be purchased in any one transaction. I think this would make consumers more happy & actually INCREASE the amount of money Microsoft makes

      Suppose the minimum purchase is 1000 points and that most stuff costs around 800 points.

      Then if I have 100 points in my account, I can buy 1500 points and get TWO games, rather than just spend 1000 and let the other 300 rot.

      It's not like the actual content is costing them anything. It's just a dumb system.

    5. Re:No, there really is something to this by Jonathan_S · · Score: 1

      4) Don't have a point system. Where did people get the idea that you have to have a point system for online transactions? Just charge people whatever the item is worth and you won't have "people buying 1 point."
      Not as low as 1 point, but I've seen some things on XBL marketplace for 20 points. That works about to about $0.25. Not exactly cost effective to handle as a credit card transaction.

      So assuming that Microsoft doesn't want to hand out credit to every xbox live member, there are only two practical ways to handle this.
      1) Artificially bundle cheap content together until there is enough of it that the cheapest collection or item you can buy is expensive enough to be cost effective to handle as a credit card transaction.
      -or-
      2) Force people to pre-pay in large enough increments that it's cost effective to handle as a credit card transaction. But once you've done that it doesn't much matter if you track that pre-paid value in dollars, points, credits, or Galleons/Sickles/Knuts.
    6. Re:No, there really is something to this by Pluvius · · Score: 1

      3) Charge monthly. This would reduce the amount of transactions that are below a certain amount, especially since a lot of people who are interested in buying things are already paying for XBox Live access anyway.

      Rob

    7. Re:No, there really is something to this by bit01 · · Score: 1

      3) Deduct credit card monthly. If it's too small in any one month let it roll over to the next month or drop it for the good will. Just like the phone, utility and every other service company on the planet.

      4) Pass on any extra costs to the customer, give the customer options and let the customer decide. Just like every mail order company on the planet.

      This is not rocket science. This is typical M$ "I don't mind and you don't matter" manipulativeness. No wonder many people detest them.

      ---

      Astroturfing "marketers" are liars, fraudulently misrepresenting company propaganda as objective third party opinion.

    8. Re:No, there really is something to this by Greyfox · · Score: 1

      No that is NOT how they make money! That's how they make MORE money. They make money by charging the owner of the card 11 to 30 percent interest. They make money by charging you random fees for occasionally imaginary infractions. They make more than enough money doing that. They charge transaction processing fees because they're the greedy bastards they are and because they CAN.

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    9. Re:No, there really is something to this by bigNuns · · Score: 1

      sony does it on the PSN, and they use regular dollar amounts... the trick is, you have to spend at least $5 (which you have noted). but the thing is, that works out WAY better for the consumer than the microsoft system since the majority of the games are over $5 and any remaining money in your wallet is just that... money, you know exactly what its worth.

      the ONLY reason microsoft does this is for the exact reason described above... it isnt to avoid a 5 cent charge (it wouldnt be much more than that considering the volume they are doing them at, i know, i have set up payment systems before) its to get you to buy more and buy things you normally wouldnt (themes and picture packs...) because you already have the points in there. points arent money, its easier to spend them and not know what its actually costing you... its a marketing trick... it always has been and they are not the first to do such a thing.

      --
      .................... ...mmm farm fresh...
    10. Re:No, there really is something to this by Actually,+I+do+RTFA · · Score: 1

      Where did people get the idea that you have to have a point system for online transactions?

      When children without credit cards started being one of their target consumer groups?

      --
      Your ad here. Ask me how!
    11. Re:No, there really is something to this by Anonymous Coward · · Score: 0

      processors don't charge interest, the issuing banks charge interest. the processors charge fees to the merchant. they don't deal with the end customer at all. there are a lot of different entities involved in a credit card transaction and you seem to be getting them mixed up.

    12. Re:No, there really is something to this by nickj6282 · · Score: 1

      How is this not exactly what they are already doing?

    13. Re:No, there really is something to this by Pluvius · · Score: 1

      What does not having a credit card have to do with anything? If you're talking about those gift cards, how hard would it be to change a 1000-point card into a 10-dollar card, or whatever?

      Rob

  19. Also hides regional price variance by R4nneko · · Score: 1

    Which is a nice little side benefit.

    If I look at the US itunes store, I can immediately see that I am paying about 50% more for music compared to the US, as the standard track price in AU is $1.69

    If I look at the cost of items on Xbox Live AU compared to the US (I believe that) the point costs are the same.

    I know it works this way with the Wii, and the AU price conversion for cash -> Wii points is $1.50 -> 100 and the US one is of course $1USD -> 100, and the japanese one is 100JPY -> 100.

    And of course the AU dollar hasn't been below 0.75USD since the Wii was released, and has typically been in the high 80s. And it certainly hasn't been below 90JPY since the Wii was released, but more people who ever see another countries store will see the same point cost, and think "Oh, they are paying the same prices"

    1. Re:Also hides regional price variance by G+Fab · · Score: 1

      That's a pretty neat little point.

      I wonder why Microsoft cares to give the Dollar so much benefit. If Euros are worth more, they have no reason to devalue them.

      I'm afraid MS is very US-centric. Sony is oddly doing much better outside of North America just as the dollar is not worth so much. I wonder if that's deliberate tactics on Sony's part to avoid this softer market. They do not hide values (but you have to have a credit card address in the market you're purchasing from if you buy a game from a different region). Is Microsoft winning the wrong battle?

  20. rebates by Psychofreak · · Score: 2, Interesting

    At least you don't work in the recreational marine industry. ITT/Jabsco reports over 60% compliance with their rebates (sadly I have no reference other than several reps word) Garmin, Raymarine, and Dometic report similar values. Across all retail the value is around 10% or less.

    Phil

    --
    Laugh, it's good for you!
  21. It doesn't equal a dollar because by Anonymous Coward · · Score: 0

    it would only equal a dollar in one goddamn market.
    They charge different amounts for points in different markets, so that the prices in points of all items can remain the same across the system.

    1. Re:It doesn't equal a dollar because by Bryansix · · Score: 1

      Simple solution. Make Currency Points. The points would denote a currency on them. Then prices would be listed in the primary currency points of the user but if the user wanted to use another currency point they could be given that price. There, problem solved. It wasn't that hard, was it?

    2. Re:It doesn't equal a dollar because by Kalriath · · Score: 1

      Or, they could have a system where 1 point is roughly the same price in all markets and just have one currency. They could even name it after their company, and call it "Microsoft Points" or something.

      There, problem solved. It's even easier than your suggestion!

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    3. Re:It doesn't equal a dollar because by Bryansix · · Score: 1

      I'm sorry but that "solution" doesn't work. I'm tired of "Chucky Cheese Money" or "Disney Money". It's all crap. Once you get the "currency" it loses all value. If instead they just did away with points and gave you "credit" in the form of real currency I would feel a lot better. Then they could "credit" you back in real currency if you ever requested it back because you closed your account. I purposefully don't buy things on XBOX LIVE because of the stupid point scheme. Do you hear that Microsoft?! You shot yourself in the foot.

  22. Sadly Similiar in Nintendo's Case... by morari · · Score: 2, Informative

    While I love the Virtual Console, the bulk points system is broken. It's deliberately setup so that you always either have too few or too many points. For example, I bought 1,000 points. I grabbed the Opera Browser for 500 and then was going to get Super Mario Bros. - The Lost Levels with the other 500. It turns out that The Lost Levels cost 600, as opposed to the 500 that every other NES game does. This is probably due to it kinda-sorta being an import, but still ridiculous. So I think, "no problem, I'll just get 1,000 more points and then grab an N64 game as well". That was before I realized that Pokemon Snap is 1,000 points in itself. This puts me in an awkward spot. I have 500 points sitting around right now and would like to get The Lost Levels. To do so I need only 100 more points. I can only get a minimum of 1,000 at a time however, so I'd be left with 900 points at best. Unless I spend that on some crappy NeoGeo game, I'll be left with spare points forever! I'd much rather just buy the titles themselves, not bulk points that will hopefully even out in a purchase.

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    1. Re:Sadly Similiar in Nintendo's Case... by G+Fab · · Score: 1

      You would not believe how much money the people who develop these stupid ideas to screw you make in a year. 25 years olds with MBAs sitting in rooms thinking of ways to tweak the margins for the benefit of the next quarter. In all reality, you are now a skeptical customer. In the long run, this stuff hurts the seller. But if some kid can boost profits 3% with one idea, he is going to do it even if it's going to come back and bite them in two years.

      Just be ready for this to get worse as the world gets more and more digital, and transactions become convoluted as a result.

    2. Re:Sadly Similiar in Nintendo's Case... by Anonymous Coward · · Score: 0

      While I understand what you're getting at with your post, the Opera browser is, in fact, a free download.

    3. Re:Sadly Similiar in Nintendo's Case... by Anonymous Coward · · Score: 0

      So... you're whining that a single one of your several purchases isn't in easy 500-point increments?

    4. Re:Sadly Similiar in Nintendo's Case... by morari · · Score: 1

      Opera for the Wii was only free up until sometime last spring. After that it became 500 points in WiiWare.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    5. Re:Sadly Similiar in Nintendo's Case... by morari · · Score: 1

      No, I'm "whining" because I can't just purchase the products. I have to buy into some watered down form of money and then exchange it for said products. This forces me to buy more points than I would want to use at any given time, thus actually making me less likely to shop more frequently. That is precisely why I haven't bought anything outside of the Opera Browser, despite being interested in at least a few actual games.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  23. Oblig. Penny Arcade by PlatyPaul · · Score: 1

    It's the Devil running the show....

    --
    Misery loves company. Online misery loves unsuspecting random strangers.
  24. That forces minimum prices by Sycraft-fu · · Score: 1

    The idea behind something like this is to be able to charge less than you would with a normal credit card transaction, the whole micro payment idea. If you make everything a CC purchase then those fees get factored in and you discover that things cost more, and there aren't things available for really cheap.

    As an example: Suppose you offer something for download from your site. You want to try to recoup bandwidth costs, which you calculate to be about 2 cents per DL. So you charge people for it. No big deal, it is a tiny amount of money, most people shouldn't have a problem. It is a micro payment.

    However, you discover that every time you take a credit card, you get hit with a 40 cent fee, on top of the money you already pay for the CC processing. It actually COSTS you money to charge people 2 cents. So you have to up your price to cover the transaction fee, the service fee and the money you want to make. All of a sudden, your downloads aren't so cheap. Your idea of micro payments goes away, because it just costs too much. You either have to go to free and eat the costs, or start charging a lot more than you want to.

    Well a points network like they do on XBL allows for the mitigation of that. There are way less CC fees since there are less transactions. You can make micropayments and not get screwed over. MS just adds up the amount of points spent to a given source and cuts them a check for that much.

    As such it keeps costs down on the individual items. If you start doing the CC transaction per thing, that fee is going to get figured in and will hit you in the form of increased costs. On higher dollar items, it probably won't change anything, but on smaller stuff it'll show up. Things will be $2.50 (or more likley $3.00) instead of $2.00.

    Do some research in to it and you'll find that the whole CC transaction fee has been a real problem for micro payments and merchants have been mulling what to do about it for a long time. There's a market for cheap stuff online, but it is hard to make it cheap enough when you get bled dry by transaction fees. A points system like this is one solution to the problem. Perhaps not the ideal one, but I've yet to hear a better one.

  25. Why I don't like Microsoft's gaming approach by Luveno · · Score: 1
    As others mentioned, this is crap. The point is to get the dollar amount out of your head, much like the carnival ticket example mentioned elsewhere.

    It's even worse than the Wii's point system because MS points don't map to easily divisible dollar amounts. I believe 800 points equals $10, which isn't difficult math but certainly isn't as easy as they could've made it. Contrast that to the Wii, where a point equals a penny, which the aforementioned 800 points would be a much more quickly to see $8. Sony does one better and just has you pay in actual currency.

    The whole system is set up to deceive the consumer

    This isn't Microsoft's only (IMHO) deceitful money grab on the xbox 360. If you want rechargable controllers, that's an extra $20, making them $70 compared to $50 for a Sony Sixaxis (the stock controller for the system). Want wireless Internet? Extra $90-$100. Want to play online? Extra $50 per year.

    Granted, Live's service is currently superior to Sony's, but I don't know if it is $50/year superior. You can argue the 360 controller is better out-of-the-box because it has rumble, but I'm just talking about the stock hardware that is currently available - it's not like Sony is excluding rumble from some sticks and not others to do some price differentiation. And I left out the extra cost on the 360 if you are interested in high-def movies - it's fine they left it optional but I think the HDDVD add-on is overpriced as well.

    My main point is that at some point it becomes disingenuous to claim Microsoft is providing better or even similar value to its primary competitor.

    Disclaimer: I own a PS3, xbox360, and a Wii.

    1. Re:Why I don't like Microsoft's gaming approach by maubp · · Score: 1

      ...Contrast that to the Wii, where a point equals a penny, which the aforementioned 800 points would be a much more quickly to see $8. Sony does one better and just has you pay in actual currency.

      Hang on a minute! 800 pennies is 8 pounds sterling (GBP), which is currently about 16.34 dollars (USD). I guess you meant 800 cents?

      But seriously, your whole argument doesn't take into account a global sales plan where it is impossible to have all the local currencies mapping to the same "points scheme" using nice integer maths. Especially not if you want to track the currency exchange rates.

  26. The hot dog problem. by Kaenneth · · Score: 5, Funny

    Why do hot dogs come 10 to a pack, but the buns come 8 to a pack?

    I always end up with leftover buns or dogs, forcing my to buy more, over and over!

    It's a conspiracy!

    http://www.straightdope.com/classics/a2_350.html

    1. Re:The hot dog problem. by otis+wildflower · · Score: 1

      You just need to invite 14 friends over.. 30 hot dogs + 2 buns in case of mangling..

    2. Re:The hot dog problem. by Bill,+Shooter+of+Bul · · Score: 1

      Thats why you eat a couple double dogs( 2 dogs 1 bun).

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    3. Re:The hot dog problem. by Spectrum_Leap · · Score: 1

      Why not get 8 ten packs and 10 eight packs? Freeze what you don't eat or hold a hot dog eating contest with the leftovers? That'll teach the hot dog mafia :)

    4. Re:The hot dog problem. by eastlight_jim · · Score: 1

      Almost similar to the Nachos/Cheese problem from xkcd recently

  27. Because then you are extending credit by Sycraft-fu · · Score: 1

    There's a whole mess of issues that come with that. In the case of the gold service it is payment up front for service. You give them your money, you get service for a month. It's all paid ahead of time. You choose not to give them money next month, that's ok, they already got money for what you used.

    What you are talking about reverses it though. You get the items (or rather the bits) first, then only later do you have to pay for them. Same system as a credit card, buy now, pay later. Ok fair enough but there's a host of issues (including legal) that come with that and you can understand why MS would not be interested in getting in to that.

    A simple one would be the one faced by every creditor of what happens if people exercise the credit and then fail to pay? What do you do then? I'm not going to cover all the situations, you can look it up yourself, however in MS's case collections could become an interesting problem. With a physical good there's the ability to get a court order to get the good back. Can't really do that with bits so easy.

    It would also probably make it extremely more complicated to get an XBL account. Every service I have that extends me credit in some way, I had to jump through some hoops to get. For my credit cards, they needed a background check and an agreement to a contract. For my natural gas service, they wanted a deposit (and not a small one) for a year while I proved my payment history with them. My mortgage, well we won't even get in to all the crap that entails.

    That isn't what you want for a service like XBL. You don't want to have to have a credit check or have to put down a $100 deposit. However, that is what it would entail if they did as you suggested and extended credit.

    1. Re:Because then you are extending credit by NMerriam · · Score: 1

      Yeah, I remember when I got a magazine subscription and they checked my references. I went out to dinner the other night and had to provide two photo IDs and my last 5 years of W-2 forms before they'd serve me.

      Puh-leeze. You make it sound like postpaid services are some crazy exciting new field of economics that Microsoft is just not capable of dealing with. They're not selling cut gems, they're selling bits that cost them a fraction of a penny to push over a wire, and they can easily turn them off over the network if you connect the XBOX after bailing on the bill. The risk MS would take is less than the local chinese restaurant does when serving you food without knowing whether you'll skip out on the bill.

      --
      Recursive: Adj. See Recursive.
  28. Could work around that though by SuperKendall · · Score: 1

    They could allow you to have a larger friends list on Live, and allow you to define which of that larger set would be visible for any given day...

    Thus allowing you to have different groups for different kinds of games you were currently interested in.

    Or, they could have one user called "other" that they could proxy in messages from friends not in the "100" to you through.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  29. Privacy sucks, too. by seebs · · Score: 1

    So, some joker typed in a made-up email address on his xbox live account.

    I now get spammed regularly by microsoft, and their internal abuse mailbox is behind a filter that rejects all mail from me as "obscene". (Apparently this is moderately widespread; it's quite easy to be on a Class C shared with someone else who spammed them once, and they have no procedure for getting unblocked from Microsoft; Hotmail actually does, but Microsoft proper doesn't.) So I can't complain about the unwanted mailings...

    Sheesh. Whoever it is, I hope he realizes Microsoft is happily sending his personal information to me regularly.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    1. Re:Privacy sucks, too. by shentino · · Score: 1

      Wow... It MUST be bad if you aren't even the victim... BTW, Unappealable bans seem to be the norm these days. Hell, even Blizzard bans people at the drop of a hat. Apparently, they're making so much money. The problem is that people like to party, and they aren't prepared to outright boycott big name companies because: 1) they're hooked on games 2) they can't really say no 3) if they go without, their friends will get them instead and peer rivalry will embarrass them so badly they'll never again forget to keep up with the joneses. Demand for video games is inelastic, which means that the supply side of S&D really doesn't have to try too hard. They can excercise their "asshole prerogative" and screw you over, because they know you don't REALLY give a damn. If you did, their sales would be tanking from mass boycotts. Not until consumers take a stand and say "NO!" to abusive companies (and actually MEAN it), will they improve.

  30. It's easy! by slicenglide · · Score: 1

    It's the same scam as hot dogs come in packages of ten, and buns in packages of eight.

    --
    John Walsh once found me while looking for some other kid. He was not amused.
    1. Re:It's easy! by mjwx · · Score: 1

      Wow, two completely different companies have differing volumes in two completely different products.

      My god man, you have stumbled on the conspiracy of the century. Forget the Illuminati, we must focus all of our effort to ensuring that the number of buns matches exactly to the number of hot dogs. The fate of the entire world depends on our actions here.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  31. PS3 doesn't do this by statemachine · · Score: 1

    Simply put, Sony's PlayStation Network doesn't do this. The minimum is a $5.00 charge, but it's exact change above that.

    1) You have a wallet.
    2) If you don't have enough money in the wallet, and it will take less than $5.00 to cover, then you will be charged $5.00.
    3) If the balance is $5.00 or greater, you will be charged exactly that amount.

    You will always have less than $5.00 in your wallet, or most times $0.00 in your wallet as I have personally found.

    If Sony can do this, why can't Microsoft?

    1. Re:PS3 doesn't do this by JoelKatz · · Score: 1

      What's the difference exactly? In both cases if you only want to buy one small item, you overpay and have leftovers you don't want. In either case, the company holds your money until you can find something to use it on. The difference is that with Sony's scheme, you have a cash balance. They may well be breaking the law if they don't offer you interest.

    2. Re:PS3 doesn't do this by statemachine · · Score: 1

      What's the difference exactly?

      So, I'm guessing you don't have an Xbox360 or a PS3, or haven't seen both in action. Have you seen either? I don't want to just assume...

      The difference is that for any balance over $5.00 on PS3 you end up paying exact change and end with a $0.00 balance. This is what I said above. On Xbox360, you can ONLY pay in blocks. You will almost always end up with money/credits left over.

      In both cases if you only want to buy one small item, you overpay and have leftovers you don't want.

      Do you have any of these game systems? How long? How many people have only bought one item that is less than $5.00, without ever buying anything else ever again? At least with the PS3, you can easily get to a $0.00 balance. It is difficult to impossible with Xbox360.

      It seems your only real beef with my comment is ponying up $5.00 on the PS3 when you have less than the amount in your "wallet" to completely cover the less than $5.00 item. I'll agree on that specific point alone because it is annoying for them to do this even though it doesn't cost anything extra (from reading all the other comments).

      The interest issue is silly. What kind of interest do you expect on $4.01?? I'll bet it costs them more to handle your account than the interest gained.

    3. Re:PS3 doesn't do this by scott666 · · Score: 1

      I don't know which PSN you're accessing, but the one I access only lets me buy in increments of $5, $10, $25 or higher amounts, with no ability to put in an exact amount. The worst is Sony's incessant use of prices ending in $.99, leaving behind pennies every time I buy something. At least on the 360 I can buy points cards at retail stores and not give MS my credit info. Plus since all I usually buy is XBLA games (which only cost $5/10/15/20) a $20 card works out perfectly, with no change left over.

      --
      Thank you for helping us help you help us all.
    4. Re:PS3 doesn't do this by statemachine · · Score: 1

      I don't know which PSN you're accessing, but the one I access only lets me buy in increments of $5, $10, $25 or higher amounts, with no ability to put in an exact amount.

      That's odd. Because I just used it a few days ago, and I'm able to either buy in increments like you say, or choose to buy with the exact amount (as long as the balance is over $5.00). As it stands, my online wallet is $0.00.

      As for XBLA (Xbox Live Arcade, right?), the credits you can buy from MS don't match the dollar amount, so there's always money left over. At least that's what happens here. So maybe you're hitting some magic combination with the gift cards?

  32. Future of Computing by Anonymous Coward · · Score: 0

    Get used to it, this is the future of computing.

    Soon you will not own your applications, you will rent them from a service provider. Get used to paying for word / photoshop by the minute or by the hour.

    After that, you will not own your computer, you will rent CPU and Application time from a service provider. Get used to paying for CPU time and application usage.

    Think it won't work? You are already doing it for cellphones. You don't own your phone, or any of the applications ON your phone, or even the data.

    And finally, be prepared to pay for storage too, no need to back-up, let a service provider do it FOR you.

    The X-BOX subscription service is basically a test vehicle for seeing exactly how much the market will bear. Cellphones have already proven the model works.

  33. minimum by duce7777 · · Score: 1

    If thats the reason then they should make a minimum transaction rather then tiers

  34. No one even cares outside North America by McFadden · · Score: 1
    From the original article:

    With ever-more tempting content on Xbox Live
    Yeah in any country except most of the world. The only place you can get decent content on Xbox Live is North America. Here in Japan, we can't even download Xbox Originals. Last night I tried to buy the original Halo (1,200 points). It's owned by Microsoft and published by Microsoft so there are no tricky third-party licensing issues. I can see it right there in the store tempting me. I can go through the ordering process. I can get to the download stage, and then when it says "Confirm download" I get a fucking pop-up saying "Sorry not available in your region". Thanks a fucking bunch Microsoft. I bought 2,000 points last night for nothing. No, I don't want a fucking 'theme' instead. Seriously, you don't even deserve to succeed in Japan.
  35. Microsoft isn't the only one who does that by MMaestro · · Score: 1

    Its pretty much any company that sells "gift cards", they're basically pre-paid credit cards. Give Best Buy $50 now, get your "money" back in the form of merchandise in the future. Lost the card(s)? Sucks to be you! Accountants love these things cause you KNOW companies are just sitting on millions of dollars worth of these in their account books.

  36. Several reasons, including kids by alexhmit01 · · Score: 2, Insightful

    There are a couple of reasons for this. Most are mentioned elsewhere, so I'm not going into details.
    1. Is the per-transaction fee with the merchants, they don't want to do a bunch of tiny transactions and eat fees.
    2. Breakage, every point on used in the system is excess profit.
    3. Increase spending - companies found that the majority of gift card receivers spent MORE than the card was for. Makes sense, if you get a gift card for $25, and decide between $20 and $30 items, your choice is "lose" $5 and get the $20, or spend $5 and get the $30 to use all the value... that's why they push gift cards for the holidays.
    4. Abstraction from cost, you think (I have X points, I need Y, let me get it) and not the cost of the items. It probably helps with the International business to charge constant "points" across regions and just price the points locally. Sure beats having to price everything EVERYWHERE. International pricing isn't simply the exchange rate + VAT once you have real marketing projects. But if they price the points right, they can single-price the stuff, keeping marketing costs down.
    5. Accounting Rules. Depending on their accounting rules they may (or may not) be able to book this revenue. If the points never expire, they shouldn't be able to book it, as they collect the cash and have a liability (to provide you with a service), that becomes revenue when you use the points... that's typically why gift cards expire after 1-2 years depending on state (actually, eaten with monthly small transaction fees), so they can start eating up the balance that's sitting on the books as a liability to by taking the transaction fees out.

    Since the points are probably non-refundable and the service virtual, they may have convinced their auditors that the revenue is incurred when the points are received, as there is no liability. OTOH: if they pay the content providers on a per-deal basis, this may not apply. But revenue recognition plays a role in these decisions as well.

    6. Kids/Allowances, I assume that with passwords, etc., you can only allow the parent to log in and put "points on the account" that the kids can spend. Rather than having to fish out the credit card or give an 8-year old access to it, you can recharge their points weekly/monthly, and know that it's a fixed expenditure. That makes it MUCH easier for parents to control the spending without having to fight with their kids over it. It's easy to say "well that's parenting," but I like to focus my parenting time enjoying my time with my kids and focus my "parenting" on things that will impart values to them, fighting over video games is not at the top of my list.

    Much easier to add 1000 points/week to the kid's account and let them stockpile points for things they want than have to have them run to you for each purchase. It's the same reason parents give kids the allowance, it let's them learn money management on their own through trial and error, instead of preaching parents.

    1. Re:Several reasons, including kids by powerlord · · Score: 1

      Much easier to add 1000 points/week to the kid's account and let them stockpile points for things they want than have to have them run to you for each purchase. It's the same reason parents give kids the allowance, it let's them learn money management on their own through trial and error, instead of preaching parents.


      One of the reasons I like Sony's PSN Store is that it uses local currency.

      The kids can still stockpile "allowance" money, but they better recognize how it relates to the non-virtual allowance they get. I've even been toying with just giving them one regular allowance, and acting as banker for them to load up whatever they want/can afford into their PSN account.
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  37. Superman III by JJRRutgers · · Score: 1

    Didn't Richard Pryor think of this? (And later the folks at Office Space)

  38. Re:I didn't post a refrence.. by Technician · · Score: 1

    Here is one place you can see Arco and others that take debit cards only and have a 45 cent transaction fee.

    http://home.fueltracker.com/home.html

    "Arco $3.05 $3.27 $0.00 Palomar at I-5 by North-bound ramp Debit cards only accepted with a 45 cent service charge. Cash is best"

    and near the bottom of the list is this gem;
    "El Cajon Blvd at 33rd Place (cash price)"

    The post doesn't say if they take debit cards only or if that implies another price other than the cash price for credit card purchases.

    --
    The truth shall set you free!
  39. not buying it by Anonymous Coward · · Score: 0

    I'm not buying it. They do the same thing on the Wii. They sell points in multiples of 1000 or 500. But then the games people really want to play get priced in multiples of 600 or 800. They can't convince me that a 5 year old game warrants 600 pts instead of 500 and that they'll be losing money if they didn't do that.

    likewise, they could easily sell in multiples of 200 starting with 600.

    Anyway you look at that statement, its not entirely honest. They're not saving anyone money, they're topping off their profit because they can at your inconvenience. Basically to paraphrase what he is saying: "Either you get an odd number of points you can't use without paying for more, or we take a small surcharge somewhere that most companies would be expected to eat for their customers as a cost of doing business. So either you pay, or we pay. Guess who wins? We do, and let me try to convince you that you should be glad!"

  40. Zune Music Store by Omega · · Score: 1

    Microsoft does the same thing with the Zune Music Store. You don't get to buy an individual song (like you do with iTunes), instead you buy a block of points for $5 and use those points (in non-round numbers) to buy songs. MS is trying to minimize the bite of cc transaction fees buy forcing you into a minimum $5 purchase. The explanation for the non-round number of points needed to buy songs is that MS allows the RIAA to use variable pricing for their songs (unlike Apple which prices all songs at $0.99). It just "happens" to work out that you're always stuck with some leftover points that can't buy you anything.

  41. There is one advantage for the consumer by AnyNoMouse · · Score: 1

    There is one advantage for the consumer... the price you pay for the point cards at retail isn't always a fixed amount. I bought $20 worth of points directly from MS using a CC through the Marketplace back when I first got a 360 two years ago. Since then, I've bought the cards at sales. Averaged out, I've paid about $1 a point instead of $1.20.

    --
    -Redundancy Man strikes again!