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Xbox Live - The Christmas Zombie

SEWilco writes "Xbox Live is not working, as mentioned 36 hours ago in an Xbox team blog. Even if you can get logged in, multiplayer matchmaking doesn't find enough players for games. For a while Zune Marketplace was also affected. At present Zune status claims 'Up and running' while Xbox Live status continues to say 'Users may experience intermittent issues logging onto Xbox Live. Our engineers are continuing to investigate and are working to resolve this issue. We apologize for any inconvenience.' This has been been going on for days." My assumption is that this is the result of lots of new XBLA users logging in with Christmas 360s.

160 comments

  1. Sony's service, however, is unaffected by Anonymous Coward · · Score: 5, Funny

    Quoted from a spokesperson, Heis Afake:

    "We were worried, but while the three new users of our online service did add some strain, we managed to keep it up and running."

    1. Re:Sony's service, however, is unaffected by Qwell · · Score: 1

      Oh, you mods...

      It's funny. Laugh.

      --
      As of 10/06/03, I hate COBOL developers.
    2. Re:Sony's service, however, is unaffected by elrous0 · · Score: 5, Funny

      If an online service crashes in the woods, and no one is playing it to notice, does it really crash?

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:Sony's service, however, is unaffected by Anonymous Coward · · Score: 0

      Oh right, Nintendo's online service isn't affected either.

    4. Re:Sony's service, however, is unaffected by Trendkill_84 · · Score: 0

      wait wait wait.

      i was one of those 3. i just bought a ps3.

      on another note, i have finally figured out something about the ps3. it isnt the console or lack of games that is the issue. its the marketing. it seems lame. i walked into a store to buy a xbox 360, halo 3 and a xbox live subscription, only to find out that prior to other marketing, there is no wireless card built in, and its a sh!tty usb dongle instead. pass. i hate usb wifi dongles, nothing but trouble. so i thought to myself "well metal gear comes out soon..ah ill get a ps3, i want a blu ray player anyway", and i have to say, after playing it for about 3 days straight now, im glad i bought a ps3 over an xbox. they are very, very smooth consoles. its just the marketing for them sucks. i mean a dog that turns into a poodle? what does that tell me about the engineering of it?

      and playstationOne is actually decent. yes, its not xbox live, by any means. but its fairly stable and team fotress 2 plays great on it, i find matches within 20 seconds.

    5. Re:Sony's service, however, is unaffected by G+Fab · · Score: 2, Interesting

      Agreed. The PS3 could be marketed as a value, but it's marketed in too abstract a fashion. They try to tell you about all the things it can do, but fall on their face trying too look super cool.

      That said, my 360 is on more often because it's got better games. I still like the PS3 more, band I have spent less on PS3 when you factor everything in.

      The PS3 is very cool and full of neat little surprised you can play with. Themes, Ubuntu, remote play, streaming, it's all done very smoothly and I bet you're having a blast. I know few people who regret that PS3, and I hope you have fun with it. But I still think the 360 is the better system to purchase just because it's got better content. You pay more for the 360, a lot more probably, but it's got better games.

      I don't know if that will be true after gt5, MGS4, and FF13 come out. But right now the 360 is better, and the market will always be close enough that every great third party game will probably be ported. Looking at the way Konami is talking, saying they must sell 1 million MGS4 discs on day one, sounds like they are inventing an excuse to port MGS4 in a year or so to the 360. IF MGS4 ports, then I really think that's an omen that all third party games will be ported in both directions. It's just too damn expensive to make these games (how long has the 300 person MGS4 team been working on this game? 3 years?).

      Enjoy your slick system, man. A PS3 is a kick-ass christmas. I encourage you to get a PSP if you lack one, and definitely get the Eye. It's the little tech things that make this system cool, even in the absence of games I expected to be out by now.

  2. Predates Christmas by HTH+NE1 · · Score: 4, Interesting

    My assumption is that this is the result of lots of new XBLA users logging in with Christmas 360s. Not an assumption of mine. On the Firehose before Christmas weekend there were submissions reporting of problems. Though that could have been from people celebrating Christmas early, it seemed far too early still for that.
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Predates Christmas by gorbachev · · Score: 2, Insightful

      XBL seems to be straining. There have been more issues with the service in 2007 than all previous years combined (maybe the beta testing period excluded).

      What's troubling is that the mean time between failure seems to be decreasing sharply, and Microsoft seems to be unable to prevent them from happening at all. And fixing is taking longer and longer.

      --
      In Soviet Russia, I ruled you
    2. Re:Predates Christmas by MBCook · · Score: 4, Informative

      Ditto. I got a 360 in mid December or so. XBox Live has been flakey since the day I got it. Sometimes you couldn't log in, sometimes you couldn't get to the marketplace. Just problems and more problems. I was worried that I would be missing something not paying for Live Gold, now I'm glad I didn't. The Christmas set only made things worse.

      My last experience with XBL was in '04-'05 after Halo 2 came out. That was the last time I used the service and it worked fantastically then. This kind of thing didn't happen then.

      I can't say all this surprises me too much. I've ran into more than a few questionable design choices on the 360.

      I hope they get things working better. All they did was reassure me in my decision not to pay them for their "service".

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:Predates Christmas by Xzzy · · Score: 2, Interesting

      Even most of 2007 was pretty rock solid. Things only started going wonky around the time of the fall update. I've been an XBL subscriber since the start and this is the only significant outage they've had that I can remember (note: my brain likes to purge old data points). Yeah, it sucks. But it's not the end of the world. There's plenty of other ways for me to waste my free time so its not like it's my sole source of entertainment.

      I do find it amusing how loudly a lot of people are complaining. The same people who have spent the past couple years praising the xbox for how much better than the PS3 it is are now pulling out the pitchforks, promising to go get a PS3 if the XBL problems don't get fixed.

      Loyalty is a funny thing. ;)

    4. Re: Predates Christmas by Sid+Nitzerglobin · · Score: 1
      Yup, I was noticing lots of issues with getting signed in the week of 12/16 - 12/23. I've been busy with holiday celebrations, work, and catching up on some reading since then so it hasn't really been an issue for me, but I would be pretty pissed/disappointed if this was my first experience with XBL...

      That being said, I've only experienced one other disruption in service with XBL since I got my 360 in June. Overall I've been pretty darn happy with the experience.

    5. Re:Predates Christmas by MoonFog · · Score: 2, Interesting

      I got Orange Box and Call of Duty 4 for xmas, and COD has really been struggling at times. Playing Team Fortress 2 otoh, has worked very well all the time.

    6. Re:Predates Christmas by Cheapy · · Score: 2, Insightful

      It must be you then! GET HIM!

      I started to see problems after the 22nd. Before then, everything worked really well. I thought for a while that it was my wireless connection, but I guess not.

      This is the only time I've seen XBL have issues, so I wouldn't judge it just by now. It's usually great. They just did an update a few weeks ago, so that might've done this.

      --
      Would you kindly mod me +1 insightful?
    7. Re:Predates Christmas by Dan+Ost · · Score: 5, Insightful

      Consumer loyalty is easily earned and easily spent.
      That's why companies re-brand themselves so often.

      --

      *sigh* back to work...
    8. Re:Predates Christmas by cplusplus · · Score: 4, Informative

      Funny, as a Gold user and 360 owner for a couple years now, I've never really seen any problems until recently (and slight ones at that). I doubt it will last much longer. I've been nothing but impressed with Xbox Live so far, and would be hard pressed to give up my membership.

      --
      "False hope is why we'll never run out of natural resources!" - Lewis Black
    9. Re:Predates Christmas by Nikker · · Score: 1

      Finally some one wins at Internet

      --
      A loop, by its nature, continues. If that didn't make sense, start reading this sentence again.
    10. Re:Predates Christmas by TDyl · · Score: 1

      Ditto. I got a 360 in mid December or so. XBox Live has been flakey since the day I got it.

      So now I know onto whom the blame should fall.

      --
      Todd: I hope it proves as delicious as the farmers that grew them
    11. Re:Predates Christmas by AmaDaden · · Score: 1

      hmm... I wonder is TF2 is hosted by Valve? They might have better servers then MS does. They have been doing the massive online games thing longer.

    12. Re:Predates Christmas by xero314 · · Score: 2, Interesting

      On the Firehose before Christmas weekend... Can someone explain how this is news that hits the main page when other articles in the firehose that are bright ass red and ready to go get completely passed over. I mean the articles about Activision and their proprietary controllers was far more news worthy than XBox Live not being able to handle increased capacity. Seriously is Activision paying the editors here to keep their bad press of the main page or is the anti-Microsoft sentiment just that high.
    13. Re:Predates Christmas by Anonymous Coward · · Score: 0

      At first I thought it was the NAT type being too restrictive, so I went into my router and made sure the upnp ports for XBL were all going to the correct host (also set a static IP on my 360) and that didn't fix it.

      Nope, you're not missing anything for not getting the gold service. I have the gold service, and while I could not log into XBL this weekend for some Halo 3 on my account, a silver account on my 360 worked fine (or so it appeared). I just played WoW instead, meh.

    14. Re:Predates Christmas by Luthair · · Score: 1

      I'm not sure how you'd classify anything Valve has done as a 'massive online game', additionally they've historically (just like all other PC FPS games) relied on their user base to host servers.

    15. Re:Predates Christmas by antek9 · · Score: 1

      What's troubling is that the mean time between failure seems to be decreasing sharply, and Microsoft seems to be unable to prevent them from happening at all. And fixing is taking longer and longer.
      Doesn't this sound just awfully familiar? Maybe the Live core group has been replaced by the Windows quality assurance gurus, or maybe they just 'upgraded' the Live service to the same servers they use for Hotmail?
      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    16. Re:Predates Christmas by MobileTatsu-NJG · · Score: 1

      "Though that could have been from people celebrating Christmas early, it seemed far too early still for that."

      If a large demographic of XBOX Live users is 25+, then people home for a couple of weeks from work could have increased traffic dramatically.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    17. Re:Predates Christmas by MobileTatsu-NJG · · Score: 1

      "Doesn't this sound just awfully familiar?"

      Yes. Take just about any service with millions of members and you'll find stories of flakey service at busy times.

      "Maybe the Live core group has been replaced by the Windows quality assurance gurus, or maybe they just 'upgraded' the Live service to the same servers they use for Hotmail?"

      Maybe it's just a really really tough problem to solve. Or is a real-time nation-wide network for millions of games to play on something only Microsoft could screw up on?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    18. Re:Predates Christmas by dryueh · · Score: 1

      Ditto. I've been a subscriber to and user of the xbox live service for over a year now, and I've been nothing but happy with it. It has remained the number one reason why I'm happy I have a 360 and not a PS3. The issues over the past week have been the first time that I've seen glitches in the service.

    19. Re:Predates Christmas by tgd · · Score: 1

      I actually wonder if its an XBL problem or a software problem. I installed the winter update and it rebooted and lost most of the menus. A few hours later it seemed to resolve itself but has been hit or miss since then.

      This was probably a week or two before Christmas.

    20. Re:Predates Christmas by Anonymous Coward · · Score: 0

      I've ran into more than a few questionable design choices on the 360.

      I'll say. In Project Gotham Racing 2 (PGR2) for the old Xbox you could play on XBox Live with a friend on the same console with no problem. Now with PGR4 you can't play with a friend on the same console while on XBL - *both* local players have to have their own Live account! What a blatant money grab.

  3. Xbox Live is a major selling point for me by UbuntuDupe · · Score: 4, Interesting

    I'm sort of at a crossroads between getting at 360 or a PS3. The main thing driving me to get the 360 is Xbox Live, and it's kind of surprising that they can't handle a surge of new purchases. (Are they not expecting people to buy?) Without Xbox Live, the PS3 looks superior, with a free Blu-Ray drive and Wi-fi attached.

    1. Re:Xbox Live is a major selling point for me by roadkill_cr · · Score: 1

      Here's what I think happened: people who register new accounts only do so once. The vast majority of a normal user's time is spent playing games. So of course they're not used to a huge influx of new registrations at once - it's not the normal usage of the system. They're ready for everyone once they're all on board, but getting on board is a hassle (registering with secure servers, downloading updates, etc.) It'll go back to normal in very short order I assume.

    2. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      What are you going to play on your PS3 besides movies?

    3. Re:Xbox Live is a major selling point for me by __aawdrj2992 · · Score: 3, Interesting

      While we are both speculating, I think it is related to the load on the Windows Live, .NET, ect. servers. Windows Live messenger was acting flaky for a friend the same time I was having XBOX Live login problems. Zune Marketplace is also an extension of these services.

    4. Re:Xbox Live is a major selling point for me by oahazmatt · · Score: 2, Insightful

      Actually, I've noticed it is not XBL that I've been having problems connecting to, but the Messenger, as you've noted was having trouble. I can get signed in, play online games, etc, but Messenger will not load.

      --
      Those who believe the Internet is private,
      find their privates are on the Internet.
    5. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      Maybe one of these 312 titles

    6. Re:Xbox Live is a major selling point for me by x-caiver · · Score: 1

      Yep, I'd wager you were right about that. Major game release days (like Gears of War and Halo 3) didn't see this type of issue. It is likely that most of the people who flooded online for either of those matchmaking early on already had Live accounts.

    7. Re:Xbox Live is a major selling point for me by Blakey+Rat · · Score: 2, Insightful

      It's not people buying new Xboxes. After all, when Halo 2 and Halo 3 came out, Xbox Live had no trouble handling the additional load from people who don't normally play on Live. I think it's related to their last software update, or perhaps some shenanigans from some game title out there now.

      That said, this isn't a total outage. I logged on to Live just yesterday, sent some Viva Pinata items to a friend (yes, make fun of me, I played Viva Pinata!) and everything worked fine. If I hadn't seen this article, I'd never know there was an issue. I do realize, though, that playing Viva Pinata and sending an item is a lot different than playing Halo 3.

    8. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      How many of those are a) worth playing and more importantly b) available now?

      I'm using the same criteria for buying a PS3 as I do for buying any other system. I'll get it when there is an exclusive game out for it I want to play (for the PS2 that was FFX, and for the 360 it was Mass Effect. For the PS3 I suspect it will be FF13 or some other big RPG, but I'll be surprised if that's out before 2010!)

    9. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      if MS reads your loud whine-filled rantings on slashdot, they will bar you from getting an xbl account.. they are afraid you'll firehose some bullshit about "waaah, i cut my finger on the packaging and then the wireless connection raped my dog! waaah, i hate ubuntu and ms both now! waaah!"

    10. Re:Xbox Live is a major selling point for me by Endo13 · · Score: 1

      Just one small problem with that hypothesis. This is not the first Christmas since XBL was started. Not even close. I haven't seen any numbers, but I'd guess the number of new subscribers for during this time period was far lower than it has been in the past for similar time periods.

      I would say the most plausible explanation is simply that MS fucked something up in the recent update. The good news about that is, if it's something they fucked up they can also fix it.

      --
      There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
    11. Re:Xbox Live is a major selling point for me by antek9 · · Score: 0

      Or what about: Stop trolling, get a PS3, Uncharted, Singstar and Warhawk, for starters, and sh*t the f*ck up? If you are unsure concerning my first few recommendations, you can always start with the last one.

      Good advice? You're welcome. Happy 2008!

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    12. Re:Xbox Live is a major selling point for me by antek9 · · Score: 2, Interesting

      I'm still curious as to why Xbox Live would normally have you sold, especially considering that PSN gets better with every update (as opposed to, well, XBL, as it seems). You can of course sit and wait how this plays out, maybe the introduction of Home (only, when?) tips you over, or Little Big Planet or whatever.

      And there is one thing you forgot: You can install Ubuntu on a PS3, legally. Come on, it's time for another chance, don't you think? ;)

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    13. Re:Xbox Live is a major selling point for me by News+for+nerds · · Score: 1

      I researched value propositions of these consoles before, PS3's online multiplayer is free while XBL costs $50 for a year. So in 3 years ownership of 360 it costs you more than PS3.

    14. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      PSN still blows chunks in a big way. as for ubuntu! WHY? why would anyone buy a games machine only to put ubuntu on it. buy a computer for christs sake, they are cheaper and faster than ps3 if you want to run ubuntu.

    15. Re:Xbox Live is a major selling point for me by Cheapy · · Score: 1

      Actually, the problems started after an update. I think the rush to get the update out before Christmas is what caused this, not the rush of new people. Most people will agree that the games catalogue for the Xbox 360 is the best out of any of the major next-gen consoles, and that with Xbox Live is what sold it to me. Plus they keep on working on the software emulation, which is nice too. Ninja Gaiden is quite fun ;)

      --
      Would you kindly mod me +1 insightful?
    16. Re:Xbox Live is a major selling point for me by heinousjay · · Score: 1

      I'm with the other guy. Those games don't interest me at all. I guess if I had gone ahead and bought the PS3 prior to anything I wanted to play, sure, but I'm waiting until a game I want is available.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    17. Re:Xbox Live is a major selling point for me by antek9 · · Score: 1

      Well, who said to buy it ONLY to put Ubuntu on it? As for me, I put the stock Yellowdog linux on there but haven't used that since. It's nice anyway to have a replacement system readily installed if my main desktop PC should ever break down (which might be any day now, seeing that it won't boot at first trial some days). Ubuntu on a PS3 is good enough to get my translation work and my studies done.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    18. Re:Xbox Live is a major selling point for me by trdrstv · · Score: 1

      Yep, I'd wager you were right about that. Major game release days (like Gears of War and Halo 3) didn't see this type of issue. It is likely that most of the people who flooded online for either of those matchmaking early on already had Live accounts.

      Though it wasn't quite this flakey, there WERE issues related to the HALO 3 release. Like this Live was never down, but it was 3 days until things got smoothed out. The thing was I expected it then, and simply laughed it off. (That and I was knee deep into Metroid Prime 3 so I didn't care).

      Seems to be back to normal now, just in time to DL some new Rock Band Tracks. :-)

    19. Re:Xbox Live is a major selling point for me by Anonymous Coward · · Score: 0

      Uh, the AC said that he bought a PS2 for FFX, a 360 for Mass Effect, and would buy a PS3 for FF13 "or some other big RPG". I'd say it's pretty clear what kind of games he is interested in playing.

      You respond that he should get Uncharted, Singstar and Warhawk? You're not quite the sharpest tool in the shed, eh?

    20. Re:Xbox Live is a major selling point for me by G+Fab · · Score: 1

      There are many applications that are much faster on the PS3 in ubuntu than they are on my Pentium M 1.63 ghz. Number crunching stuff, mainly.

      I should add that it's cool to surf the internet tubes from the couch, etc, though my laptop dock hooks to my TV and that's what I use. For some, I bet the idea of emulating thousands of old nintendo and mame games on the TV from a couch is attractive (I just use the PC for this too).

      In short, there are a lot of reasons to run linux on the PS3, and I guarantee hundreds of thousands of people got their first taste of linux this way. It's just cool. Ever tinker with a ocmputer when you were little? I used to program in basic on a crappy TI99. I used to take apart VCRs. The PS3 is cool in that way: it does things that are interesting, though not specifically meant to be fun.

      The 360 has the best games by far, and frankly I use ot more, but the PS3 is the system I like the most. It's just cool to be able to install an OS or watch it fold proteins or whatever. That bowling game is as good as wiisports (an opinion) and the camera games are pretty awesome.

      My time usage says I prefer Gears, Portal, Halo, but I know If I had to choose I'd choose the PS3 anyway. Hard to explain why I guess.

      You say the PSN blows chunks. You are correct, it's crap. I'm guessing Sony is holding, like Mel Gibson in Braveheart, for Home. It's frustrating (it was in the movie too). The PS3 has some amazing games coming out next year, we all know it. And the numbers are getting so close that we should also know that most games will be on both platforms eventually.

      But games totally aside, I 100% understand why the PS3 is used for so many non gaming applications. It's fun to have unnecessary capabilities, and there aren't that many cool games out for it.

    21. Re:Xbox Live is a major selling point for me by geminidomino · · Score: 1

      Uh, the AC said that he bought a PS2 for FFX, a 360 for Mass Effect, and would buy a PS3 for FF13 "or some other big RPG". I'd say it's pretty clear what kind of games he is interested in playing.

      You respond that he should get Uncharted, Singstar and Warhawk? You're not quite the sharpest tool in the shed, eh? Well, you're right about him being some kind of tool... "Singstar" for fucks sake?
  4. Surely not load? by iainl · · Score: 1

    They've not had _that_ massive an increase in subscriptions, surely? Not when you look percentage-wise, anyway. And yet this is the first time I've seen it so flaky, ever, after years as a subscriber. Outright down we've had, yes, but this is like it's straining under some DDOS or something; everything is there, but slow as molasses and times out a lot.

    --
    "I Know You Are But What Am I?"
  5. Doesn't Stop Enough by roadkill_cr · · Score: 1

    The outages in service hasn't stopped the usual flood of people (I mean, morons) I don't know trying to friend me on Live.

    Anyways, anyone that expects 100% uptime out of a network is kidding themselves.

    1. Re:Doesn't Stop Enough by Slashdot+Suxxors · · Score: 1

      I don't expect 100 percent uptime, but the current situation is not acceptable.

      Hell, I'd rather have no XBL than an unusable XBL.

    2. Re:Doesn't Stop Enough by JensenDied · · Score: 2, Funny

      I have to agree, I've taken to just unplugging my cable from my 360, playing any game that updates stats online (Forza Motorsport 2, I'm looking at you) seems to want to hang out after submitting until you become disconnected, since this process is blocking, and occurs before saving this one act can take well over the length of time it takes to: a) sit through loading screens b) race and finish c) watch the ai race and finish the course(several times) d) finish a temple on zelda e) come back and disconnect live then play next race

      --

      09:F9:11:02 - 9D:74:E3:5B - D8:41:56:C5 - 63:56:88:C0

    3. Re:Doesn't Stop Enough by Anonymous Coward · · Score: 0

      Well then what % should a user expect? 99%? 98%? For a service I pay for, I would expect near 100% uptime for the times when players are most expected to use the service (evenings, weekends, and holidays).

  6. Frustrating by n9uxu8 · · Score: 1

    I sent my friend in Indy a 360, so we could meet up online for some friendly frags, and I haven't been able to get on live at all! This is really starting to get old for a paid service...

  7. Gotta add more by pembo13 · · Score: 0, Flamebait

    RedHat boxes to help with the load.

    --
    "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
  8. Who cares? by Slashdot+Suxxors · · Score: 3, Insightful

    Who cares what the problem is? Just fix the damn service already. I pay Microsoft for XBL. It had better damn work. Me not being able to host a private match with some of my buddies for days on end is fucking ridiculous.

    1. Re:Who cares? by Anonymous Coward · · Score: 0

      Is there a compatible server I can connect to instead of the ones which Microsoft claims to run?

    2. Re:Who cares? by Slashdot+Suxxors · · Score: 1

      You might be able to set something up with X-Link. Google it.

  9. Let's be fair... by dprust · · Score: 1, Informative

    Let's be fair, here. I've run into this problem a lot lately too and it was annoying. But, for the most part, XBL has been stable and amazing. I'm sure they'll work it out. It's too early to spit too much hate about Microsoft and how stupid they are. The XBOX 360 is a marvel of design and XBL revolutionized on-line play. That's just plain fact, no IMHOs here.

    1. Re:Let's be fair... by Anonymous Coward · · Score: 1, Insightful

      The XBOX 360 is a marvel of design and XBL revolutionized on-line play.

      I can only assume you're British, as this is sarcastic wit at its finest, good sir! Pip, pip, and cheerio!

    2. Re:Let's be fair... by d3ac0n · · Score: 0, Troll

      The XBOX 360 is a marvel of design and XBL revolutionized on-line play


      ????

      I'm afraid I'm going to have to disagree with you quite strongly there.

      First of all, on the "marvel of design" part, Let me just list a few issues with that:

        - Red Ring of Death: http://support.microsoft.com/kb/907534

        - Overheating issues: http://www.next-gen.biz/index.php?option=com_content&task=view&id=1712&Itemid=2

        - Scratched Disks: http://www.llamma.com/xbox360/news/Xbox-360-Game-Disc-Scratched.htm

      Feel free to read through the Wikipedia article for yourself for more info (yeah, I know it's Wikipedia, but this is one of the better articles): http://en.wikipedia.org/wiki/Xbox_360_technical_problems

      So, yeah, not so much a technical marvel.

      And "Revolutionized online play"? Ummm.. PC games have had in-game and out of game unified matchmaking services for YEARS before the FIRST xbox came around, let alone the 360. Consoles are just playing catch-up to what pc's have had for almost a decade now. Yeah, reeeeal revolutionary... :\

      May I humbly and politely suggest you remove your lips from Mr. Gates' hind quarters and reconsider your opinion in this matter.

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
    3. Re:Let's be fair... by DaveCBio · · Score: 2, Insightful

      Blah, blah, blah, the same old tired rant from an ignorant PC gamer. I game on pretty well every platform out there on a regular basis and there is NOTHING that comes close to the slickness and universal integration of Live. It was good on the Xbox, but it's seriously fantastic on the 360. Show me anything on the PC that allows universal friends, voice chat, messaging, score comparison, achievements, etc. on the PC without having to cobble together a bunch of different applications that all your friends need to grab as well. It's truly plug and play online gaming.

    4. Re:Let's be fair... by bigstrat2003 · · Score: 1

      Yeah, I'll have to agree that XBL revolutionized online play. Microsoft managed to convince console gamers to pay for what PC gamers have had free for years, that takes serious skill.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    5. Re:Let's be fair... by Anonymous Coward · · Score: 0

      I game on pretty well every platform out there on a regular basis and there is NOTHING that comes close to the slickness and universal integration of Live.
      Well, if it's so slick and universal, I suggest you get online and play! Oh wait, that's exactly what TFA is talking about: It's not available! FAIL.
    6. Re:Let's be fair... by caluml · · Score: 1

      However, playing any FPS with a mouse is better than using a thumb joystick, or whatever they're called.

    7. Re:Let's be fair... by Morinaga · · Score: 1

      The 360 is my first console. I was such a PC gaming elitist that I never swallowed the PS2 crack. Anyway, I've played a ton of PC shooters competitively. I will agree that the mouse is much more precise and effective in a first person environment. However, analog movement with the stick is much better than the on/off movement of keyboard keys. I never could stand it (or never had the patience to get used to it) but I know PC gamers that are very good, if not some of the best with a trackball. I don't think it's too hard to foresee a future where the PC gaming mantra of keyboard+mouse is better than anything on a console will be a tired cliche. I don't know if it will be a touch pad (ala your laptop) or a trackball type device or some other implementation but I think consoles will evolve on that front.

      I personally don't miss downloading Gamespy or other front ends for getting servers, getting teamspeak servers going, arguing over servers for competitive play or any of those things I did on the PC. Xbox live seems to take all those headaches away. I've really resisted the console platform for long time but I think the dynamic has changed a lot since it was PC vs PS1 and even PS2. I realize now that I don't have to buy $400 video cards every two years or wonder if I got a lag spike or 50 fps lower than my opponent. Everyone is basically on the same level and it's refreshing to have that peace of mind.

    8. Re:Let's be fair... by Surlyboi · · Score: 2, Insightful

      I love the "ignorant PC gamer" tag.

      That said, try playing online with more than 12 people at a time on an XBox. Or... choosing which server you want to play on.

      XBox live has a lot going for it, but to claim it's better than a computer on every level is specious at best.

      --
      Mod me down and I will become more powerful than you can possibly imagine...
    9. Re:Let's be fair... by Richard_at_work · · Score: 1

      As a PC gamer for over a decade, I haven't ever had one centralised, unified online play centre for all my games in the same manner as the Xbox has XBox Live. While some were OK, for other games I have played in my time, I would certainly have paid for them to have had a better interface for online play, thats for sure!

    10. Re:Let's be fair... by bigstrat2003 · · Score: 1

      Well, we'll have to agree to disagree then. I've never found the way PC games handle their multiplayer to be lacking in the slightest, so I'm rather disgusted that Microsoft offers for a fee what I can get for free, and just as good, elsewhere.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    11. Re:Let's be fair... by DaveCBio · · Score: 1

      Maybe first person shooters, but I'll never play a fighter or platformer on a mouse. Also, I love playing on my 42" LCD on the couch far more than my PC.

    12. Re:Let's be fair... by Travis+Mansbridge · · Score: 1

      Show me anything on the PC that allows universal friends, voice chat, messaging, score comparison, achievements, etc. on the PC without having to cobble together a bunch of different applications that all your friends need to grab as well. I thought they called that Steam?
    13. Re:Let's be fair... by Evil+Kerek · · Score: 1

      Yah, I still don't get why they won't add a mouse and 'keyboard' control (i.e. a hand control with keys as opposed to a qwerty'). The only issue I've seen is that consolers get freaking hostile whenever it's mentioned. The attitude is unbelievablely irrational - the name calling starts, etc. Looks like a race riot. It seems to me it would open up the consoles to PC Gamers - I'd rather play on my big screen TV with a console BUT I refuse to use a joystick to play an FPS. Thus, while I have a 360 (and a WII) I only play non-FPS games on it - which sucks as there are some nice ones on it. I've tried to use the joystick and it's just not worth it - the fact there IS an auto-aim tells you it sucks. The best joysticker is no match for a moderate mouser (on an even playing field - I've played a couple FPSs on consoles and PCs and I've pulled off WAY more head shots on the console - it's obvious even with auto-aim off there's a bigger hit zone)

      I suppose there is some concern that mousers will own the joytickers in multi-player play but geeze is the best answer to that to simply ignore the market segment? I'd buy a PS3 right now if it had full mouse support (and no having it in UT is not full support - though the whining is funny to watch)

      At least the Wii makes it a bit better with the wii remote - Metroid is pretty fun but starts to fatigue your hand after a bit. They really need a 'gun' controller (and not one of those stupid drop in things) that's easier on the hand. It's only a half answer as the joystick for movement is still, I dunno, just doesn't feel right.

      Anyway, just my .02 - consolers feel free to attack me.

      EK

    14. Re:Let's be fair... by DaveCBio · · Score: 1

      Close, but no cigar. It only works for Steam supported apps. Live works with ALL 360 games.

    15. Re:Let's be fair... by Anonymous Coward · · Score: 0

      Easy. Steam.

    16. Re:Let's be fair... by Floritard · · Score: 1

      Show me anything on the PC that allows universal friends, voice chat, messaging, score comparison, achievements, etc. Uh, Steam?

      Yep, I'm pretty sure Steam does all that. Oh and it's free. That's kinda nice too.

      Oh yea, and Steam wasn't down over the holidays, that was also kinda nice.
    17. Re:Let's be fair... by Floritard · · Score: 1

      Wait, so Steam doesn't count because it only works on the games designed for its own platform, while the 360 does because it only works on the games designed for its own platform?

    18. Re:Let's be fair... by Floritard · · Score: 1

      Even better, I just picked up a Nostromo n52 (it's the older model) gaming keypad for Christmas. I'm still getting used to it, but it's already pretty sweet. With a couple simple scripts I'm whipping out my bonesaw in the heat of battle and generally playing much better in TF2.

      I enjoyed Halo on the original XBox, but you just can't beat solid PC controls for FPS games. They're their own beast. But to bring PC-like controls to a console, you have to break the couch mentality and make someone sit at a table or desk. That's kind of a non-starter.

      I'm not shilling products, so no link. Google it for the low down.

    19. Re:Let's be fair... by geminidomino · · Score: 1

      That said, try playing online with more than 12 people at a time on an XBox. I did that yesterday morning playing "Ground War" in COD4... I'm confused.
    20. Re:Let's be fair... by DaveCBio · · Score: 1

      If Steam worked on all PC games then your point would be vaild.

    21. Re:Let's be fair... by Floritard · · Score: 1

      If Live worked with all console games then your point would be valid.

      See how dumb that sounds? No I guess you wouldn't.

      Anyway, Gabe Newell has stated that the goal is to have all PC games, old and new, supported by Steam. No small task really, considering "PC games" as a platform is an extremely broad term. They have existed since even before the first consoles and on up to the current generation and beyond, boasting new games like Crysis which can't even be run at full bore with most current system specs. They don't upgrade discretely like new console generations. There is a steady stream of incremental upgrades based on user resources and preferences. Steam is already supporting old games like Doom using an emulator for its native DOS platform.

      Conversely, the 360 can't even boast full backwards compatibility for its predecessor the XBox. I'm not really knocking Live, it's a decent service (though it really should be included for free, it is just a supplement to the games for which you have already paid money). But frankly, next to Steam it is really just a playground which is suitable for its console demographic, but no where near as ambitious or open-ended as Steam is becoming.

    22. Re:Let's be fair... by DaveCBio · · Score: 1

      I totally disagree. You sound like someone that hasn't used the Live service or one of the many that saw it at a friends house or what have you. You are being ridiculous in equating console and PC as one platform. It's valid to include all modern PC games under one umbrella, but to talk about Live across multiple consoles is just a misleading argument. Live is a closed system on one platform. And if you look at it that way what I say is correct. ALL 360 games support Live. As for Steam supporting all PC games? Yeah, call me when that happens. As for BC, guess what the PS3 can't claim 100% compatibility and neither can Steam. The only reason Steam supports games like Doom (which BTW runs with a Windows exe and not DOS emulation) is that they sell it. I have no issue paying $50 (or less) a year for what I get on Live because it works extremely well the vast majority of the time. Hell, look at the mish mash of PSN and then ask if Live is a value. Steam is cool and I have supported it from the start, but it's still not Live and it won't ever be because of the limited number of games it supports.

    23. Re:Let's be fair... by Floritard · · Score: 1

      I've used Live.

      If it's valid to include all modern PC games under one umbrella, then it's valid to include all modern console games under one umbrella. Many online PC games have no need for any kind of Live/Steam service in the first place.

      Thank you for bringing the PS3 into the discussion, for no reason whatsoever. Were I a PS3 fanboy, that would sting.

      Doom on Steam runs on DOSBox, a DOS emulator (compiled into a Windows exe, like all emulators which run in windows...)

      Live works extremely well the vast majority of the time... except all through the holidays recently...

      Thank you for bringing up PSN, for no pertinent reason. Were I a PS3 fanboy, that would sting.

      Live supports whatever games come out on the 360 (one of 4 console platforms currently competing with each other), and which have an online component. Seems to me a number similarly not of incredible magnitude.

      But whatever, it works for you. I just totally disagree.

    24. Re:Let's be fair... by DaveCBio · · Score: 1

      PC gaming is a platform, the Xbox 360 is a platform, the Wii is a platform. They are all separate. Let's be more specific then. Windows PC gaming. Steam is NOT the equivalent of Live on the Windows platform, it's close, but it's not the same. Live is an overall experience with Friends, voice/text/video chat and messaging, demos for all XBLA games, movies and TV, Gamerscores and being able to compare to your Friends and others. On Steam you can do some of those things, but it's only for Steam supported games. I can't message my friend playing Crysis and ask him if he wants to jump on for a game of CoD4. As for the DOC Box thing my mistake, I forgot they took that route and it's a poor choice driven purely by making it as cheap as possible for them to package the game instead of using a decent Windows native exe.

    25. Re:Let's be fair... by Bender+Unit+22 · · Score: 1

      One has to remember that the XBL definition of a "server" is mostly someone hosting a game on their xbox through whatever internet connection they may have.
      It is great for friends playing together, but sucks for the casual player who rather wants a good stable server that does not lag or goes away when the one hosting it desides to quit.

    26. Re:Let's be fair... by PopeGumby · · Score: 1

      Live supports whatever games come out on the 360 (one of 4 console platforms currently competing with each other), and which have an online component. Seems to me a number similarly not of incredible magnitude.

      Actually, thats not true. Even if a game itself does not offer any style of play which can be attempted online, it still registers acheivements, and allows you to compare scores online.

      So effectively every single xbox 360 game, right down to the Arcade games, make use of the XBL functionality. The only ones that don't are the old Xbox Originals games which are now available for download - HELLO PSYCHONAUTS!!!

    27. Re:Let's be fair... by TriezGamer · · Score: 1

      Real casual players don't fret about lag much. As for the hosting player quitting, well ... some games handle that just by changing hosts and re-establishing all the connections if possible. Others don't. Depends on the game.

    28. Re:Let's be fair... by Anonymous Coward · · Score: 0

      Dear god.

      If you want to get finnicky; then Steam is its own platform.

      Sure; it hasn't got dedicated hardware. But you buy games from Steam (or for steam) you err, play games from steam.. Steam gives you the updates etc... Except; you also get the option to play games that DONT conform to the steam platform on your system. Dont try and add XBLA games as a 'feature' of live; they are just more games. If anything steam is better because not only can you download minigames (like XBLA games are) but you can download *all* *full* games from the steam platform. (thats All by the way; not just the one or 2 you can get on live.

      Oh; and if you go to your mates place and want to show him a game you got the other day for your Steam, you log in download (hope that he has a fat pipe so its quick :D) and play it on his Installation of Steam.

      And you know... technically speaking you CAN message your friend playing crysis; he may just have to alt-tab when he hears the incoming message beep.

      Re DOS Box for Doom; if you think microsoft or any other third party wouldnt use some kind of similar hack to get an original Xbox game to run on the 360 ... hang on a minute!! thats exactly what Microsoft does to get old games to run; they use an emulator! So your argument that they should have written their own windows native exe; is like saying they should re-write all the XBE's (the Xbox executables from Xbox1) to work on the 360's! You get right on that!

      Oh; and what are you and I paying for exactly for our Peer-to-Peer gaming? Server resources to host our Friends list? I get that for free on the Steam platform. (And I don't have to wait a week to download all the new goodies *because* I'm not paying).

      Bah; I think I got trolled.

  10. Editor strike still going on? by frovingslosh · · Score: 4, Funny
    ...... Even if you can get logged in, multiplayer matchmaking doesn't find enough players for games. ........ My assumption is that this is the result of lots of new XBLA users logging in with Christmas 360s.

    So your theory is that because of a lot of new players, Microsoft can't find enough players for games? Would you care to rethink that theory?

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:Editor strike still going on? by Anonymous Coward · · Score: 0

      So your theory is that because of a lot of new players, Microsoft can't find enough players for games?

      Because there are a lot of new players, the login servers are being hammered. Because the login servers are being hammered, only a few people manage to log in. Because only a few people can log in, there are only a few people to play against, and most of those are busy playing while they can!

      Would you care to rethink that theory?

      I'd ask the same thing of you, but you'd have to have thought first before you can rethink.

    2. Re:Editor strike still going on? by ShawnCplus · · Score: 1

      He obviously attending the Yogi Berra classes at the University of Logic.

      --
      Excuse me while I gather the virgin sacrifice and assemble the pentagram required to solve your problem
    3. Re:Editor strike still going on? by halcyon1234 · · Score: 2, Funny

      Fry: No one drove in New York. There was too much traffic.

  11. No... by TFer_Atvar · · Score: 0

    ...his theory is that Xbox Live is having load issues due to the number of new subscribers, and that the servers are having a hard time catching up.

  12. Server overload = Service Failure by CharonX · · Score: 1, Insightful

    ...... Even if you can get logged in, multiplayer matchmaking doesn't find enough players for games. ........ My assumption is that this is the result of lots of new XBLA users logging in with Christmas 360s.

    So your theory is that because of a lot of new players, Microsoft can't find enough players for games? Would you care to rethink that theory?

    Or it could be that countless new XBLA users are repeatedly trying to long onto Xbox Live, creating something like a distributed denial of service effect, which not only makes long-ins next to impossible, but also makes it difficult to stay logged in and finally negatively affects other services, like servers and match-maker too. Care to rethink your reply?
    --
    +++ MELON MELON MELON +++ Out of Cheese Error +++ redo from start +++
  13. This Is One Of The Reasons... by BlueStrat · · Score: 1

    This is one of the reasons I haven't embraced gaming platforms, and prefer to do my gaming on a computer. At least with a computer, there are LAN gaming options (although some game platforms may have LAN gaming capabilities, they don't seem to be as flexible or easy to set up, or even as well thought-out).

    This is coupled with the fact that there are many more computer games that have an offline campaign/career/single-player mode, and the newer games for PS3/XBox/etc that even bother to have a single-player offline mode usually do a very poor and limited job of it. Yes, there are exceptions on both sides, but on balance, computer-based gaming does a better job of offline/single-player play, which helps when game servers experience outages.

    Multi-player gaming is fun, but I want to be able to play a game I really like after the support for online play from the makers goes away, and also if some snafu with game servers as in this case happens. I know I'd be very very angry that the expensive gaming platform and multi-player service I either bought for myself for Christmas or for some poor kid was basically un-playable for days after the holidays are over.

    Cheers!

    Strat

    --
    Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
    1. Re:This Is One Of The Reasons... by Xzzy · · Score: 2, Insightful

      At least with a computer, there are LAN gaming options (although some game platforms may have LAN gaming capabilities, they don't seem to be as flexible or easy to set up, or even as well thought-out).

      Every xbox game I have ever played that supported any kind of multiplayer also supported LAN based play. In fact early on, before XBL was running, it was all the games supported. Was one of the most painless things you could experience as well. Wire up all the xboxes to a hub, and every xbox that turned on would start talking to each other. Wouldn't even need a dhcp server working. Someone fires up a game and makes a server, everyone else can instantly drop in.

      There may be a lot of good arguments to favor PC gaming over console gaming.. but the LAN situation ain't one of them.

    2. Re:This Is One Of The Reasons... by BlueStrat · · Score: 1

      At least with a computer, there are LAN gaming options (although some game platforms may have LAN gaming capabilities, they don't seem to be as flexible or easy to set up, or even as well thought-out).

      Every xbox game I have ever played that supported any kind of multiplayer also supported LAN based play. In fact early on, before XBL was running, it was all the games supported. Was one of the most painless things you could experience as well. Wire up all the xboxes to a hub, and every xbox that turned on would start talking to each other. Wouldn't even need a dhcp server working. Someone fires up a game and makes a server, everyone else can instantly drop in.

      There may be a lot of good arguments to favor PC gaming over console gaming.. but the LAN situation ain't one of them.


      I'll concede that point, as I have no practical experience myself with setting up a LAN for XBox. Although I have to point out that while that may be true, finding an XBox LAN party seems to be much harder to do than a computer game LAN party. Maybe in a large city this may not hold as true. For where I am though, a mid-sized town in the midwest/Great Lakes area, I have never heard of or seen any XBox LAN parties, but finding a computer gaming LAN party isn't much problem.

      Cheers!

      Strat

      --
      Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
    3. Re:This Is One Of The Reasons... by nickj6282 · · Score: 1

      Along with Xzzy above I feel the need to point out that every single Xbox 360 game that I own that has a strong multiplayer component has an equally strong single player game as well. This includes: Halo 3, 4 of 5 games in "The Orange Box", Call of Duty 2-4, Gears of War, and a few others. These games are often cited as the pinnacle of online console multiplayer, but they are perfectly playable and enjoyable offline as well. In fact, one of the reasons that I like Call of Duty 4 so much is that all 1000 achievement points are for the single-player campaign, so I don't have to play multiplayer to get them.

      Yes I know, I'm in the minority: a single-player or co-op only gamer. I don't like the multiplayer games. They're no fun when you are playing against a bunch of 14 year olds with no job, children, spouse, or responsibilities (all things that I have in abundance) who have all the time they need to figure out all the little tricks that make gaming frustrating for me.

    4. Re:This Is One Of The Reasons... by Blakey+Rat · · Score: 1

      This is one of the reasons I haven't embraced gaming platforms, and prefer to do my gaming on a computer. At least with a computer, there are LAN gaming options (although some game platforms may have LAN gaming capabilities, they don't seem to be as flexible or easy to set up, or even as well thought-out).

      Xbox (and Xbox 360, natch) has a very well thought-out, flexible and easy-to-set-up LAN gaming capability. They call it "System Link." You don't even need crossover ethernet cables, all the ports are auto-sensing. If you want more than 2 boxes, you can use a simple $10 hub and everything works just fine.

      Out of curiosity, how do you think Xbox players did Halo tournaments before Live existed?

      This is coupled with the fact that there are many more computer games that have an offline campaign/career/single-player mode, and the newer games for PS3/XBox/etc that even bother to have a single-player offline mode usually do a very poor and limited job of it.

      Wha...? I doubt the ratio on Xbox is any different than on PC. If anything, I think there are more PC games that are multiplayer-only, or have single-player as an afterthought. All of the Battlefield games, for example, and all of the Unreal Tournament games. And all the Quake games. And the Tribes games, except the third one... etc.

      I don't have any experience of PS3, but for Xbox I think I can say you're simply wrong on this point. I can think of a few games on Xbox Live where the single-player was an afterthought: Counter-Strike for Xbox, Battlefield 2 for Xbox, uh, one fourth of the Orange Box, maybe more I can't think of.

      Multi-player gaming is fun, but I want to be able to play a game I really like after the support for online play from the makers goes away, and also if some snafu with game servers as in this case happens. I know I'd be very very angry that the expensive gaming platform and multi-player service I either bought for myself for Christmas or for some poor kid was basically un-playable for days after the holidays are over.

      I agree, and I hope Microsoft gets the problems with Live fixed as quickly as possible.

    5. Re:This Is One Of The Reasons... by ThePlague · · Score: 0

      I'm not familiar with the intricacies of xbox or XBL, but when a "monolithic server list" for a game goes down on the PC, you can still play on the net with an IP address. That happened for the original Halo for PC a couple of months ago. Yeah, it's a bit of a pain, and you need to find another site that gives lists of games in progress, but it can be done. I would be surprised if you can do the same thing with an Xbox.

    6. Re:This Is One Of The Reasons... by Anonymous Coward · · Score: 0

      You have an abundance of spouses?

    7. Re:This Is One Of The Reasons... by plague3106 · · Score: 1

      This is one of the reasons I haven't embraced gaming platforms, and prefer to do my gaming on a computer. At least with a computer, there are LAN gaming options (although some game platforms may have LAN gaming capabilities, they don't seem to be as flexible or easy to set up, or even as well thought-out).

      Huh? That's just silly. Take 2+ xboxs, connect to hub. You're done. How much simpler can it be? We used to have 16 player halo nights at my former employer this way.

    8. Re:This Is One Of The Reasons... by assassinator42 · · Score: 1

      You must not have played Burnout 3 or Revenge, which have Live play but no LAN mode (at least on the original Xbox). I wouldn't be surprised if other EA games are like that. Although Timesplitters 3 has LAN play and had Live play until EA shut the server down. EA had to be stubborn assholes and use their own servers instead of Microsoft's.
      And I'm assuming by "any kind of multiplayer" you mean "any kind of online multiplayer", as there are many local multiplayer only games.

    9. Re:This Is One Of The Reasons... by jombeewoof · · Score: 1

      You have an abundance of spouses? As a married man, I wouldn't wish that on anybody.
      --
      Linux Zealots: Smarter than Mac Zealots, but still zealots.
    10. Re:This Is One Of The Reasons... by Runefox · · Score: 1

      It's similar to the PC, but doesn't involve an IP. Assuming you can still access your friends list, you can simply make a private match and invite them in. Private matches are hosted directly, so once the connection is made, you don't need to worry about a monolithic server list to play with a few friends. It's what I've been doing since this whole thing started up with Live. If I can manage to get it to sign me in along with everyone else (it happens, just very slowly), then I can set up a match.

      --
      Screw the rules, I have green hair!
    11. Re:This Is One Of The Reasons... by im_thatoneguy · · Score: 1

      In fact, I haven't even noticed the XBLive outages because on the first day of my time off I hooked up two Xboxes and have only played LAN games.

      It even autoswitches so you don't need a crossover cable.

    12. Re:This Is One Of The Reasons... by ThePlague · · Score: 0

      Ah, you can set still set up a match, but you can no longer find or join public servers. With an IP list, you can still do that.

    13. Re:This Is One Of The Reasons... by Anonymous Coward · · Score: 0

      Aside from the FPS genre, pretty much all the XBOX games I've encountered have a great offline single-player mode. Even within the FPS genre, most do. The online play is also a lot easier to set up and get into than most PC games I've played.

  14. scalable much? by ILuvRamen · · Score: 0, Troll

    Most 360 users have an original Xbox so the traffic should drop then rise as they retire the old Xbox. I doubt traffic could go up more than 50%. Wanna know my theory? Their servers suck and the whole network isn't very scalable. Either that or it hit the maximum number of simultaneous screaming eleven year olds and the servers melted.

    --
    Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    1. Re:scalable much? by Anonymous Coward · · Score: 0

      >Wanna know my theory? Their servers suck and the whole network isn't very scalable.

      But that would mean they were running mission-critical apps on WINDOWS.....

      Oh, wait. Okay.

    2. Re:scalable much? by SargentDU · · Score: 1

      They probably wish they has Linux Servers now, but I think you are right and they used Windows 2003 or something like that.

    3. Re:scalable much? by DaveCBio · · Score: 1

      From people I know that work on Live they actually can draw on other MS servers (MSN and such) if needed for things like popular demo downloads and have in the past. I don't know if the same applies to log on and matchmaking servers. So their network is scalable to a certain extent.

    4. Re:scalable much? by n0dna · · Score: 1

      "Most 360 users have an original Xbox so the traffic should drop then rise as they retire the old Xbox."

      Huh? You mean they are gaming on them both at the same time? I guess I don't understand your point.

    5. Re:scalable much? by s3n10r+d1ngd0ng · · Score: 1

      I think it might have as much to do with people downloading demos as it does with people playing games online. When I got my 360 this September, the first thing I did (after playing some Halo 3 and Dead Rising, of course) was fill the better part of my 20-gig hard-drive with ten or so demos. Once I downloaded most of the demos I was interested in, I mostly stopped, and now I usually download one every week or two. I doubt I'm the only one who did this, especially since the 360 lets demos download in the background while you play. A hundred thousand or so people downloading demos as high as their high-speed internet will let them, plus another hundred thousand playing online, and hundreds of thousands more creating accounts and downloading the October update--it's not hard to imagine that kind of activity could take down Xbox Live.

    6. Re:scalable much? by Liquidrage · · Score: 1

      No, I'm sure they don't. Because it's most likely a load issue, or a hardware issue. It's not an OS issue that Linux would fix.

    7. Re:scalable much? by ILuvRamen · · Score: 1

      nooooo the traffic drops when they stop using the old Xbox and immediately rises when they start using the 360. In other words people bying 360's didn't do anything to traffic except when you account for the number of people who sold their original Xbox to people who didn't have one before and those people are now using Live.

      --
      Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
  15. try 61 days of not working by greywar · · Score: 1

    Its been 61 days since my family has been able to play most of the downloaded content. I sent my xbox in for the red rings of death and when I got it back my content didn't work. I've been escalated repeatedly I've been told I would have to re-purchase all of my content I've been told I was violating federal law by recording the conversation....from someone in a foreign country. Told it would be fixed within 30 days When that failed and it wasn't and I stated they had said it would be within 30 days they basically called me a liar and said it would take a minimum of 30 days. To be fair when I pointed out the email they apologized, but said it would take 30 more days. That was 31 days ago. I can't even check now to see if it works-but as of 47 days ago it didn't. I was developing for them with the xbox xna service, but currently stopped. This christmas when it came time to choose where to spend my gaming dollars...I went with a wii again. $400 worth of gaming cash spent elsewhere. Since they won't help/listen to customers the only way to send a message is to take the money elsewhere. My idea of fun isn't spending 8 hrs trying to get my content to work-its spending 10 minutes setting up a system, and 7hrs 50 minutes playing.

    1. Re:try 61 days of not working by greywar · · Score: 1

      gah preview is your friend. I had it all nicely formatted..which didn't come through.

    2. Re:try 61 days of not working by Asmor · · Score: 1

      How did you lose your content?

      DRM sucks, but I haven't had such an onerous problem with DRM and I'm on my 3rd or 4th Xbox.

      As long as you still have access to the gamertag used to purchase the content, as long as that gamertag's signed in you should be able to use it.

    3. Re:try 61 days of not working by mythosaz · · Score: 1

      The problem is that this week, with the XBL outages, you can't sign in as yourself -- at all. So you're stuck not being able play your own games IF you switched to a new 360 and you need your gamertag to validate ownership.

    4. Re:try 61 days of not working by ClamIAm · · Score: 1

      Its been 61 days since my family has been able to play most of the downloaded content [sic].

      Well, these are the wages of DRM...

    5. Re:try 61 days of not working by Asmor · · Score: 1

      Indeed, but I haven't seen these problems persisting for the past 61 days, as the parent complained.

      Particularly vexing is that my fiancée and I have been trying to watch a show encoded in DivX... For some stupid reason, the freely-available DivX updated doesn't work unless you're signed in to Xbox Live. Now that's just stupid.

  16. Creates a bad first impression by Pyrix · · Score: 1

    Xbox Live is completely fine for 360 (no pun intended) or so days of the year, and some of these new users are going to get bad first impressions of the Xbox Live system. It would be nice if I could play games though, my disc tray will not stay shut and I cannot play any of my new games, woohoo!

  17. the word from my MS spies by Anonymous Coward · · Score: 0

    I heard that the backbone of LIVE is a 500 machine server cluster, running Windows
    Vista Ultimate. Prior to Christmas they finished a scheduled upgrade, replacing all
    the gigabit ethernet cards. Over the next few days the changes triggered, en-mass, a
    request to "re-validate your copy of windows". This went unnoticed, as they machines
    were running headless and eventually they all entered "limited functionality mode -
    permitting one running process and shutting down after an hour"

  18. Beta 2 Server 2008 the culprit? by n2art2 · · Score: 1

    I would like to mention that I read somewhere that Microsoft was moving all of their web servers over to 2008 - Longhorn. I wonder if this issue is related. From my experience, and a friend of mine's. . . I've been able to long in all the time. Yet my friend's account could not log in. the difference is this. . . . My account was already on the xbox, and my friend was trying to recover his gamer tag, so he could play online with me. It would get connected, but would time out on download of his gamer tag. after 1 week of trying he finally got through today.

    --
    Self proclaimed wannabe geek. You know how it is. Most of us who read this stuff probably fit in that category.
    1. Re:Beta 2 Server 2008 the culprit? by tcolberg · · Score: 1

      Frankly, I hope that after this all gets resolved, we get an explanation of what happened. Whether by /. article, press release, or blog, I'd like to know what happened behind the scenes during what must be an insane time for the Xbox team.

  19. Graceful degradation? by SleptThroughClass · · Score: 1

    Do other game servers degrade more gracefully? As the original journal entry asked, such as by allowing anonymous unrated games if the online identities are not available?

  20. this isn't the first time by Anonymous Coward · · Score: 0

    I love my 360 and I'm pretty patient with a downtime - but having a paid service not work properly for days is starting to be hard to justify. Imagine if WoW didn't work for a week? Why would that be unacceptable and LIVE not working for a week be considered OK?

    Plus one just has to quickly look at the Wii and PS3 - yes, not the same level as Live, but they are FREE. We, as 360 users, pay for a service and if that service does not work - we have a right to complain and MS should really offer more details.

    Major Nelson has been pretty quiet about it (his site is also extremely slow atm probably because he's been a main point of contact during times like these) and the MS Live Support page is B.S. "some users may experience difficulty..." with no other updates. (btw EVERY user I know has issues, I haven't seen one friend or one post that says 'i don't have any issues').

    How about MS gives us a message when you log into Live or a link to a support page which will give us some more info from behind the curtain. From my old MMPORG days, I can tell you people don't mind the downtime as much as long as you let them know what the hell is going on and you are actually working on it - verifying this with communication and not just a sentence that says 'we're working on the problem' (which is all thats been said for a week now).

    When I work with clients, if things take longer than expected or don't work properly, you let them know why it is and what you are doing about it and why it won't happen again - they pay me so they deserve to know. No different here, I'm paying MS for a service and I want to know why that service hasn't worked right for a week. The Xmas thing is BS too, my clients don't care what holidays are around, if they need something done or fixed, we either do it - or they take their business elsewhere. Does it suck for the people that work? Of course - but I can tell you, every company I've ever worked at - a lot of people don't mind working around Christmas. We've launched web sites on Thanksgiving, New Years, Christmas, you name it.

    and this isn't the 1st time live on the 360 has had issues, during launch it had some issues, during e3 it had issues, a lot of the times when demos are released there are issues, the system constantly has some lag, and the more content, users and updates that go up, the more issues seem to occur.

    People pay $4 - $8 a month - mostly to pay for more things (arcade games + downloads + tv shows + movies) or to get promotional items/advertising (which MS would get money for). How much money does one have to spend to have the system work properly?

    1. Re:this isn't the first time by The+Analog+Kid · · Score: 2, Informative

      Imagine if WoW didn't work for a week? Why would that be unacceptable and LIVE not working for a week be considered OK?

      That has actually indeed happened, well I don't think constantly for one week, but anyone who has played on Kel'Thuzad from the beginning can tell you, how they actually had to get up and go do something else besides playing WoW for a few days.

      Live has been a little flaky for a few days, disconnecting once or twice and one COD4 matches not starting and some little lag other than that it's been fine.

    2. Re:this isn't the first time by Liquidrage · · Score: 2, Informative

      "Imagine if WoW didn't work for a week"

      WoW is down all the time. XBL has much better uptime then WoW.

    3. Re:this isn't the first time by Anonymous Coward · · Score: 0

      What douchebag modded this to informative?

  21. Problems by wdolez00 · · Score: 1

    I have only had one issue recently with XBL. I wasn't able to log in for about an hour 2 days ago, but since then I haven't had any issues.

  22. Up and running at 1:54 EST on 12-31-2007 by LinuxIsRetarded · · Score: 1

    Xbox LIVE Service Status: Status: Up and running.

    1. Re:Up and running at 1:54 EST on 12-31-2007 by DaveCBio · · Score: 1

      People keep saying it's down and it's not. It's been flaky as hell the last few days, but not actually down.

    2. Re:Up and running at 1:54 EST on 12-31-2007 by SleptThroughClass · · Score: 2, Insightful

      When you wait for two hours before getting 3 people in a game which requires 8 people, and the matchmaking times out after a few minutes... it's down.

    3. Re:Up and running at 1:54 EST on 12-31-2007 by erdraug · · Score: 1

      I second this - i was able to play Virtua Fighter 5 online throughout the holiday season. It *was* a bit flaky sometimes, had a couple of disconnects but nothing close to downtime.

      ...of course i'm aware that a) it's a one-on-one game, and also that b) this is slashdot, where nobody cares about Beat Em Ups.

  23. Xbox 360 problems by mc+moss · · Score: 0, Troll

    With all the problems the 360 has been having over the years, I'm seriously thinking about getting a PS3 (I already have a Wii).

    1. Re:Xbox 360 problems by DaveCBio · · Score: 1

      The irony is because the 360 has the best games (yes, that's my opinion) it keeps selling despite the problems. The biggest problem (RROD) is covered by a 3 year no cost warranty and Live is stable the vast majority of the time. In fact even during this "outage" I have still been able to play.

    2. Re:Xbox 360 problems by Floritard · · Score: 1

      Wow. This is my problem with the 360. I was willing to give in and let Microsoft rule my gaming life like they rule my computer use but I refuse to pay money for a device that is so likely to break down that the conversation has moved from if to yes but how long. I've never had a console break down on me. Not my NES, Genesis, SNES, SegaCD, N64, Dreamcast, PS2 (even with all the laser malfunctioning talk), or even my original XBox which is still in use 5-10 hrs a day with XBMC. Most of these other system would probably still operate today if I hadn't sold them (I wonder how much value your 360s will retain at the end of your use of it). Sure modern systems are way more complex than the systems of yore, but broken architecture is broken architecture. Microsoft has an incredible ability to lower people's expectations. It's really their strong suit. If Sony doesn't pull itself together I'll just stick with my Wii and PC for this round thank you. Nintendo doesn't make shit hardware.

  24. Warranties are nice by Quila · · Score: 1

    If you don't mind losing your console for a couple months at a time.

    1. Re:Warranties are nice by IKnwThePiecesFt · · Score: 1

      I know it's anecdotal, but everyone I know who's sent their xbox in got it back within 1-2 weeks, not this 1-2 months people keep talking about.

    2. Re:Warranties are nice by Quila · · Score: 1

      The guy at my game shop lost his for three months.

      1-3 weeks several times in a row isn't good either.

      I wouldn't suggest a 360 as your only game machine as odds are you'll be without it for a while. But we'll have to wait to see what impact the Falcon chip has on returns. It may make things better.

    3. Re:Warranties are nice by Quila · · Score: 1

      I just met a guy at Wal-Mart, his took six weeks. I think our sampling is off, but I haven't met a person who had his back in under a month.

    4. Re:Warranties are nice by Stormcrow309 · · Score: 1

      Hello, I am Stormcrow309. Mine took 13 days. Thank you. You now have met at least one.

      --

      In God we trust, all others require data.

  25. Classic Microsoft support by Doug52392 · · Score: 5, Funny

    Did anyone see the Xbox Live status at xbox.com/support? It says "Status: Users may experience intermittent issues with login, account recovery, matchmaking, and statistics. We are aware of the issue and are actively working towards a resolution. We apologize for any inconvenience.". Reminds me of a classic Microsoft joke: A helicopter was flying around above Seattle yesterday when an electrical malfunction disabled all of the aircraft's electronic navigation and communication equipment. Due to the clouds and haze the pilot could not determine his position or course to steer to the airport. The pilot saw a tall building, flew toward it, circled, drew a handwritten sign and held it in the helicopter's window. The sign said "WHERE AM I ?" in large letters. People in the tall building quickly responded to the aircraft, drew a large sign and held it in a building window. Their sign said, "YOU ARE IN A HELICOPTER." The pilot smiled, waved, looked at his map and determine the course to steer to SEATAC (Seattle/Tacoma) airport and landed safely. After they were on the ground, the co-pilot asked the pilot how the "YOU ARE IN A HELICOPTER" sign helped determine their position. The pilot responded, "I knew that had to be the MICROSOFT building because they gave me a technically correct but completely useless answer."

  26. meanwhile, the many Id community servers carry on by Anonymous Coward · · Score: 0

    no servers is what you get when you are owned

    never will i buy into a console scheme

  27. I do love my PS3 by Tony · · Score: 1, Interesting

    I really, really love my PS3. (Yes, I'm thinking of marrying it.) The PSP/PS3 interaction is pretty damned cool. I play the hell out of Warhawk, and Ratchet and Clank is one of the best games out there. Unreal Tournament looks like it's going to kick some serious ass.

    That said, I wish I had Bioshock for the PS3. I played Halo 3, and it was OK, but really nothing that great. Then again, I was never impressed with the Halo series, as a whole. They are good, solid games; I just never got into the story line. Bioshock, though, seems to be interesting.

    Anyway, what I'm getting at is this: the PS3 is a damned solid piece of engineering, with some great *technical* advantages over the XBox. But the XBox has some great games. Now, you can't get R&C for the XBox, nor Haze (which also looks cool). But Haze is still a month off, it seems.

    If you want a PSP, though, it's damned cool the way it works with the PS3. And it has internet radio now, too. I've been using it to remote my media from the PS3, and I can access my music and videos anywhere there's an internet connection. Now, *that's* cool.

    --
    Microsoft is to software what Budweiser is to beer.
  28. Loyalty to a corporation is a stupid thing. by FatSean · · Score: 1

    It's a business relationship, and if you go deeper than that, you're a sucker.

    Service sucks? Quit the losers and move on to something better.

    Sure, you'll lose some of your investment...but I'd rather lose some of my money than my self respect. Not that much remains of the later.

    --
    Blar.
  29. Try fixing your internet connection. by Anonymous Coward · · Score: 0

    Nuff said. Yes there are problems at the moment, but no they haven't been going on any longer than the 36hrs stated. If you've been having problems for longer than this then the issue is with your connection and when the current issue is fixed you're still going to have those issues if you've don't nothing to fix them.

  30. Down and useless at 10 PM EST on 12-31-2007 by Anonymous Coward · · Score: 0

    Maybe it was working at 1 PM, but all evening it has not been working. The Status message is back to the text which does not say "up" and does not admit it is broken.

  31. Latest Update by Anonymous Coward · · Score: 0

    I think the real problem is that they broke something with the latest update. Ever since I got the Winter Update it has been very slow. I think they are just using the vast number of new users as an excuse.

  32. Re:Duh by Dred_furst · · Score: 1

    I don't see why xbox live has to be as bad as it is, your paying £40 a year for this so called service that doesn't work all the time. Why can't Microsoft follow a working system where they don't milk the cash cow for all they've got and write a system that actually works. This just reassures me that sticking to PC games and steam was the right choice. That's not to say steam doesn't have its crashes, it happens occasionally such as steam friends rebooting randomly, But I haven't had a problem getting a game going or playing online since the release of Half life 2. And on the up side of steam, I am not wasting £40 a year to pay for a dodgy service.

  33. It worked and works by dindi · · Score: 1

    When they released halo 3 and other games were affected by it XBL and ubi service just ignored tickets, and many people on /. barked at me, that my connection sucked. Turned out, that it wasn't the problem, and they applied a silent fix.

    This time interestingly I played every night through the Christmas (except 24th night), 25-28 every night, and COD4/RS Vegas, games that were affected according to many.
    I saw no problems at all. 31st has a huge amount of "host ended the game" errors. Not sure if people were just drunk and ignorant, or if there were really service problems.

    I play from Costa Rica though, and did not take the time to figure where I really connect to (last time it was MIAMI, as the local provider's cable pops up there from the sea.

    And before the hungover flame starts: I have a life, and hate the holidays (as sitting at a table with family bores me to hell), so I play as much as I can after escaping as early as I can. And my wife approves it, so I guess it is OK. :)

    Happy new year

  34. Working January 1 by SEWilco · · Score: 1

    It seems to be working much better (only a few oddities) on January 1, 2008.

  35. Re:Duh by Zalbik · · Score: 1

    £40 a year?!?! Wow, you Brit's are getting shafted!

    Ebay commonly has 1 year XBOX Live membership cards (North American) on for ~$40USD + shipping.

    I bought one recently...total came to $47 USD. Or approx £24.

    I was hesitant about Xbox Live at first having been an avid PC gamer, but now having tried it, I find it a reasonable value at $4/month

    The matchmaking, integrated voice chat, achievements & friends management all work very very well.

    Even this past week where there were apparently "issues", the worst problem I had was finding people playing specific maps in Orange Box. Oh, and a couple of my achievements weren't recorded.

    It wasn't anything like when "issues" have occurred on PC MMORPG's though (Yes, EQ2, WoW, I'm looking at you).

  36. Re:Duh by twistedsymphony · · Score: 1

    I became an Xbox Live subscriber in 2004, since then I have seen a small hand full of scheduled outages for upgrades which were planed on non-peak hours and announced well in advance... I have also seen a few unplanned outages none of which lasted more than a few hours and the total number of which I can count on 1 hand.

    Whatever happened on the 22nd was substantial and unlike anything the XBL service has seen before... and it came at a very bad time considering that week saw probably a 10-20% boost in membership all at once combined with most of the support staff on vacation.

    it was a "perfect storm" so to speak and hardly typical of the XBL service.

    Don't get me wrong, I've been quite aggravated with the inability to reliably login for more than a few minutes at a time, especially considering it happened during a week were my plans were basically to kick back and relax with my favorite game. But at the same time I'm not going to troll around claiming that XBL is a piece of junk that never works... because that's not even close to the case.

  37. Not in person by Quila · · Score: 1

    I guess I'm not a complete online junkie because when I say "met" I mean someone I've actually met, not exchanged some bits with over a network.

  38. MS should rebate a month of service for Dec. by Anonymous Coward · · Score: 0

    Given all the problems during the holiday season, Microsoft should add a month of service to everyone's account. Most people would normally have spent about a month worth of time during the week of Christmas playing if the system would have been working correctly.

  39. XBOX LIVE by Anonymous Coward · · Score: 0

    If this was any outer service you would demand a refund it has been (**ck c**p ) unreliable sins the 20 of December continual down time of 20% this dose not include lost of connection or can not connect to host or other problems .It is Sade that supposedly the top company for I.T in the world cant get it right if they sent more than one guy to fix it this may help and lets not forget WE ALL PAY for this o so reliable service.

    __ Ps see if you can find a link to complain to the Xbox live team or Microsoft about this not a phone number

                                      post it if you do and perhaps we can flood them with complaints.

    Sony Ps3 and Wii don't have this many problems and they are *****FREE***** FREE *******FREE********